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Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
117
|
Posted - 2011.10.25 17:59:00 -
[361] - Quote
Rees Noturana wrote:yumike wrote:Ranger 1 wrote:Few, if any, people wish to prioritize Incarna content over FIS content. That path led to disaster.
What people want is for core game play development to be the priority again, but for the core tech of Incarna (and more importantly a proper content plan) to continue to be developed when and where possible.
I think most understand that especially right now, very few resources can be directed towards this work. But few is far better than none for now, especially if good sense is employeed when allocating development resources in the future.
Above all, the desire is for it not to be shelved completely... and for what work that is being done be centered around building a solid plan for inelligent game play. The EVE player base will not accept the tech being developed simply for eventual use in WOD. If it's going to be in our game, it damn well needs to serve an intelligent purpose.
Of course, but CCP seems to be only focusing on one thing at a time, a devblog in '10 said specifically that they'd had over 70% of their development staff working on incarna since apocrypha, which is no surprise our 'expansions'/'changes' have been so lame since that expansion. I think most people would happily say "Switch that to 20% and keep other stuff coming, we can wait" But in response CCP has shelved the entire thing it seems. To be honest I was surprised with how interesting some of the stuff looked at fanfest, but if it add's no gameplay perspective and is just glitter, thats a whole lot of wasted development time that could have been spent elsewhere. I think CCP has again got the signals crossed and is making a mistake by dropping the idea entirely, but it is a serious improvement over last year, and the year before. I'm getting the feeling that the HIlmar quote was an exaggeration. Other comments sprinkled throughout the forums lead me to believe that there may actually be a small team still working on Incarna. I'm loving that they are knocking out a ton of spaceship related content though. When you don't have to build an entire framework the devs can make quick changes that get to the player base much faster. If they can get Incarna to a stable point we should see the same thing there.
A dev in another thread (and I think I posted it also earlier in this thread) said it is on "Ice" because they can't figure out what would make it fun. :-( They really don't get it.
There is no team working on Incarna other than to deliver the other CQs. Then as Hilmar said, "there would be Incarna" so Incarna now means Captains Space Prison Cells.
Issler |

Kengutsi Akira
Ministry of War Amarr Empire
104
|
Posted - 2011.10.25 18:09:00 -
[362] - Quote
Issler Dainze wrote:
A dev in another thread (and I think I posted it also earlier in this thread) said it is on "Ice" because they can't figure out what would make it fun. :-( They really don't get it.
There is no team working on Incarna other than to deliver the other CQs. Then as Hilmar said, "there would be Incarna" so Incarna now means Captains Space Prison Cells.
Issler
Im thinking the problem here is theyre looking at WiS along the terms with what they can do with the technology they currently have. Given that the technology they currently have, they cant do what would be needed to make it "fun" (that includes player suggestions).
Or thats how that reads to me.
Love the web team... I cant quote in a signature now Aidan Brooder: "And then do us all a favour and STFU ok? Because you are worse than The Mittani and the Goons." lol best praise ever |

Rees Noturana
Red Rock Mining Company
70
|
Posted - 2011.10.25 18:12:00 -
[363] - Quote
Maybe it's time we just designed it for them. I'm for Incarna but don't sacrifice the EVE we have. Keep the core healthy. Expand it when you have the resources and a plan.
|

Barakkus
961
|
Posted - 2011.10.25 18:25:00 -
[364] - Quote
Kengutsi Akira wrote:Aston Bradley wrote:
I don't think you are trolling, and believe or not. I strongly support your theory. Still, i believe WiS a worth working on. Even if takes an other 3 years (As long as FiS content keeps coming while it get's there.)
lol see above. Im not changing my tune either, I felt this way all along. Its just the ppl that are now crying cause they shelved WiS that are pissing me off. GUYS let CCP HEAL before they decide to take another stab at WiS. Another round of mass unsub cause they shelved WiS is gonna do nothing but get more people on the street without a job. Its a Black Spiral theyre Dancing here. Mass unsub they shelf WiS/WoD. More mass unsubs They now HAVE to do somethting along the lines of working on several projects like they said they couldnt do in the first place. Unfinished content/underwhelming expansions follow and more mass unsubs (mind you all this time CCP (and the accounts) is getting smaller). When does it end? I can tell you there would be a point where it definately ends and not to "doom and gloom" but if we use mass unsubs to be the catalyst of that change thats where its GONNA end up.
Just quoting because people need to understand what is being said here. |

Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
118
|
Posted - 2011.10.25 18:28:00 -
[365] - Quote
Rees Noturana wrote:Maybe it's time we just designed it for them.
I'm all for that! I'd also like them to consider building it with the engine they licensed for DUST. We know that can be commercialized!
A real common mistake that has killed many a game effort if the belief that best in class graphics is instant win, in fact there have been a number of very "pretty" games that had no interesting game play or content that failed horribly. The Unreal engine used in Dust is plenty good enough to get us our seedy bars were naughty men can slip about and create out smuggling empires or our corporate boardrooms and museum hangars.
Issler |

Astor Daeoli
Eye of God
9
|
Posted - 2011.10.25 18:33:00 -
[366] - Quote
You can't make EVE into "The Sims in space" with the EVE server.
The most people you can have in The Sims is about 40 in one room/instance.
EVE is built on a single server, EVE is not built with an instanced platform.
Just imagine the lag in Jita if CCP tried to build "The Sims in Space" allowing 40 people per room with incarna's graphics! You would get a FPS of 0.001!
If CCP did allow sperate servers to run "room" instances for 40 people at a time say, a portion of your corp, then what would the special 40 players do together? Dance around in groups while disconnected from EVE real time economy? CCP would not be able to integrate this in real time into the main EVE server becasue of lag. Do you want time dilation for trading? Do you want to wait 60 mins to buy an item? You would end up with 40 people slow walking around each other. Why would you want this? |

Chandaris
Immortalis Inc. Shadow Cartel
4
|
Posted - 2011.10.25 18:33:00 -
[367] - Quote
IMO, a lot of us did want WiS.. Where CCP fell short is that they thought we wanted WiS to the exclusion of everything else..
I for one would still love to see general station environment, establishments, Slay, and most importantly the TACTICAL MAP ROOM (**** that would have been awesome for FC's) we just didn't want them ignoring spaceships all together..
I am a little irked by the latest statements that WiS development has 'stopped' and may be brought back in the future.. They migfht as well just remove CQ entirely if that's the case, since CQ is pretty much useless.
Spaceships first,
WIS second.. it's that simple. |

Kengutsi Akira
Ministry of War Amarr Empire
104
|
Posted - 2011.10.25 18:38:00 -
[368] - Quote
Astor Daeoli wrote:You can't make EVE into "The Sims in space" with the EVE server.
The most people you can have in The Sims is about 40 in one room/instance.
EVE is built on a single server, EVE is not built with an instanced platform.
Just imagine the lag in Jita if CCP tried to build "The Sims in Space" allowing 40 people per room with incarna's graphics! You would get a FPS of 0.001!
If CCP did allow sperate servers to run "room" instances for 40 people at a time say, a portion of your corp, then what would the special 40 players do together? Dance around in groups while disconnected from EVE real time economy? CCP would not be able to integrate this in real time into the main EVE server becasue of lag. Do you want time dilation for trading? Do you want to wait 60 mins to buy an item? You would end up with 40 people slow walking around each other. Why would you want this?
This is a point as well. We're never gonna get the one game one server thing with WiS without destroying the game for both WiS players and EVE players
Love the web team... I cant quote in a signature now Aidan Brooder: "And then do us all a favour and STFU ok? Because you are worse than The Mittani and the Goons." lol best praise ever |

Astor Daeoli
Eye of God
9
|
Posted - 2011.10.25 18:39:00 -
[369] - Quote
Chandaris wrote:IMO, a lot of us did want WiS.. Where CCP fell short is that they thought we wanted WiS to the exclusion of everything else..
I for one would still love to see general station environment, establishments, Slay, and most importantly the TACTICAL MAP ROOM (**** that would have been awesome for FC's) we just didn't want them ignoring spaceships all together..
I am a little irked by the latest statements that WiS development has 'stopped' and may be brought back in the future.. They migfht as well just remove CQ entirely if that's the case, since CQ is pretty much useless.
Spaceships first,
WIS second.. it's that simple.
I can't see EVE running at a playable FPS 40+ people instance with incarna's graphics while mainttaining a real time connection to theEVE's server?
Would a CCP dev like to comment about this? Am I right or can CCP do this?
|

Kengutsi Akira
Ministry of War Amarr Empire
104
|
Posted - 2011.10.25 18:40:00 -
[370] - Quote
Chandaris wrote:They might as well just remove CQ entirely if that's the case, since CQ is pretty much useless.
I agree with this as well. Roll it back, remove this and rework it. Its obvious it needs work anyways. Love the web team... I cant quote in a signature now Aidan Brooder: "And then do us all a favour and STFU ok? Because you are worse than The Mittani and the Goons." lol best praise ever |

Chandaris
Immortalis Inc. Shadow Cartel
62
|
Posted - 2011.10.25 18:41:00 -
[371] - Quote
Astor Daeoli wrote:Chandaris wrote:IMO, a lot of us did want WiS.. Where CCP fell short is that they thought we wanted WiS to the exclusion of everything else..
I for one would still love to see general station environment, establishments, Slay, and most importantly the TACTICAL MAP ROOM (**** that would have been awesome for FC's) we just didn't want them ignoring spaceships all together..
I am a little irked by the latest statements that WiS development has 'stopped' and may be brought back in the future.. They migfht as well just remove CQ entirely if that's the case, since CQ is pretty much useless.
Spaceships first,
WIS second.. it's that simple. I can't see EVE running at a playable FPS 40+ people instance with incarna's graphics while mainttaining a real time connection to theEVE's server? Would a CCP dev like to comment about this? Am I right or can CCP do this?
Ok, so instance WiS without instancing new eden.... at least give us some functional gameplay or just get rid of it .. a mirror and a sofa and three commercials? what was the point.. |

Barakkus
1520
|
Posted - 2011.10.25 18:42:00 -
[372] - Quote
Astor Daeoli wrote:You can't make EVE into "The Sims in space" with the EVE server.
The most people you can have in The Sims is about 40 in one room/instance.
EVE is built on a single server, EVE is not built with an instanced platform.
Just imagine the lag in Jita if CCP tried to build "The Sims in Space" allowing 40 people per room with incarna's graphics! You would get a FPS of 0.001!
If CCP did allow sperate servers to run "room" instances for 40 people at a time say, a portion of your corp, then what would the special 40 players do together? Dance around in groups while disconnected from EVE real time economy? CCP would not be able to integrate this in real time into the main EVE server becasue of lag. Do you want time dilation for trading? Do you want to wait 60 mins to buy an item? You would end up with 40 people slow walking around each other. Why would you want this?
Wow, you have absolutely no idea what is behind the actual running of TQ if you think EVE is on a single server, or any clue how multiplayer games work if you think that the number of people you're going to be able to get in one area is going to be constrained that badly by the hardware TQ runs on.
The WiS was going to be run on a separate cluster anyways.
If anything it's going to be mostly a problem client side getting tons of people running around. http://youtu.be/yytbDZrw1jc |

Rees Noturana
Maverick Exploration
93
|
Posted - 2011.10.25 18:48:00 -
[373] - Quote
Kengutsi Akira wrote:Astor Daeoli wrote:You can't make EVE into "The Sims in space" with the EVE server.
The most people you can have in The Sims is about 40 in one room/instance.
EVE is built on a single server, EVE is not built with an instanced platform.
Just imagine the lag in Jita if CCP tried to build "The Sims in Space" allowing 40 people per room with incarna's graphics! You would get a FPS of 0.001!
If CCP did allow sperate servers to run "room" instances for 40 people at a time say, a portion of your corp, then what would the special 40 players do together? Dance around in groups while disconnected from EVE real time economy? CCP would not be able to integrate this in real time into the main EVE server becasue of lag. Do you want time dilation for trading? Do you want to wait 60 mins to buy an item? You would end up with 40 people slow walking around each other. Why would you want this? This is a point as well. We're never gonna get the one game one server thing with WiS without destroying the game for both WiS players and EVE players
EVE may be one shard but it's made up of a lot of individual server blades. They've split a lot of different things to different blades so that spaceships stay at top speeds. The CarbonIO changes were also going to be key to handling a large number of avatars in one place. Curious what the final "avatar bandwidth" was. Maybe low enough to shelve the whole thing.
Anyway, I'd still like the focus to not be creating the Jita marketplace but creating points of conflict. -á |

Daquaris
The Milkmen Test Alliance Please Ignore
34
|
Posted - 2011.10.25 18:55:00 -
[374] - Quote
No we don't.
Get out. |

Astor Daeoli
Deep Core Mining Inc. Caldari State
20
|
Posted - 2011.10.25 18:57:00 -
[375] - Quote
Barakkus wrote:Astor Daeoli wrote:You can't make EVE into "The Sims in space" with the EVE server.
The most people you can have in The Sims is about 40 in one room/instance.
EVE is built on a single server, EVE is not built with an instanced platform.
Just imagine the lag in Jita if CCP tried to build "The Sims in Space" allowing 40 people per room with incarna's graphics! You would get a FPS of 0.001!
If CCP did allow sperate servers to run "room" instances for 40 people at a time say, a portion of your corp, then what would the special 40 players do together? Dance around in groups while disconnected from EVE real time economy? CCP would not be able to integrate this in real time into the main EVE server becasue of lag. Do you want time dilation for trading? Do you want to wait 60 mins to buy an item? You would end up with 40 people slow walking around each other. Why would you want this? Wow, you have absolutely no idea what is behind the actual running of TQ if you think EVE is on a single server, or any clue how multiplayer games work if you think that the number of people you're going to be able to get in one area is going to be constrained that badly by the hardware TQ runs on. The WiS was going to be run on a separate cluster anyways. If anything it's going to be mostly a problem client side getting tons of people running around.
You are correct, I do not know how TQ runs. I am not a developer; however, I have played a lot of MMORPGs that launched with high level graphics.
These game suffered from a lot of lag with smaller numbers of players per shard/shell than the average population of Jita.
The graphics used in CQ already overheat my GPU (nvidea GTX260) with just one avatar in the room.
In a few years time, say 2013 post Nvidea maxwell GPU (an expesive bit of kit when it comes out) we should get a gpu that can handle 40? to 125? incarna avatars with good fps. Maybe this would be the time for CCP to work on making "The Sims in Sapce"
|

Aston Bradley
Aliastra Gallente Federation
70
|
Posted - 2011.10.25 18:58:00 -
[376] - Quote
Kengutsi Akira wrote:Chandaris wrote:They might as well just remove CQ entirely if that's the case, since CQ is pretty much useless.
I agree with this as well. Roll it back, remove this and rework it. Its obvious it needs work anyways.
Surely they migh aswell remove CQ, and most of us won't even notice the loss.
That being said. The engine is there, and while it needs alot of work, it still has potentiel.
I would suggest to aim lower. If WiS is too much trouble, focus an a corp room first or allow friends to join your CQ. Get the social aspect in Incarna and it's very appreciable tool to have.
If mini-games, a whole station, npc's interaction, and the capacity to rez 100+ character is too much of pain, go for something simple but effective.
Astor Daeoli wrote: Aston,
As I mentioned above, CCP does not have the platform nor the technology to alow you to "mingle" with the other traders in Jita. It's just not possible.
At the moment, i have agree with you.
But it is my hope that a part of ccp will keep working on it. Even if that means wait an other 3-4 years untill they get to it, provided that they keep 9/10 of their staff and ressources to fix and develop FiS.
Understand this :
I am an incarna hater too, but i am not a WiS station. WiS in it's core idea is a good feature, it's execution in incarna is just horrible. FiS should be the priority, but WiS should not be burried!
Don't encourage CCP to make empty promises or Incarna will happen again! |

ugh zug
9
|
Posted - 2011.10.25 18:58:00 -
[377] - Quote
Montevius Williams wrote:I think most people DO want walking in stations, just not the way it was implemented.
Want me to shut up?-á Send me ISK and i'll stop giving suggestions to CCP that make sense. Remove content from my post, 15 bil Remove my content from a thread I have started 30bil. |

Arin Fensfield
NOVA Innovations Inc.
5
|
Posted - 2011.10.25 19:00:00 -
[378] - Quote
No interest in getting involved in the inevitable arguments and insults, so all I'll say is I was very excited about the Incarna/Walking in Stations content, and I was extremely disappointed about the recent change of direction by the developers. I was more than happy to wait until the basic Incarna content was working properly before 'FiS' was focussed on again.
Anyway I said as much when I disabled my recurring subscription yesterday. Sure, I did so primarily for financial reasons, but the change in priorities is still basically the reason I decided to pay for FF XIV when subscriptions start in a month or two rather than letting my subscription to EVE renew come December.
I've dropped a 'Like' on the OP. See you lot when Incarna development's resumed - or, at least when I've money enough to play a game I'm no longer so excited for, again. |

Aston Bradley
Through the Looking Glass
19
|
Posted - 2011.10.25 19:00:00 -
[379] - Quote
Kengutsi Akira wrote:Chandaris wrote:They might as well just remove CQ entirely if that's the case, since CQ is pretty much useless.
I agree with this as well. Roll it back, remove this and rework it. Its obvious it needs work anyways.
Agreed, in it's current state CQ is pointless.
Astor Daeoli wrote: Aston,
As I mentioned above, CCP does not have the platform nor the technology to alow you to "mingle" with the other traders in Jita. It's just not possible.
At the moment, i have to agree with you.
But it is my hope that a part of ccp will keep working on it. Even if that means waiting an other 3-4 years untill they get to it, provided that they keep 9/10 of their staff and ressources to fix and develop FiS.
Understand this :
I am an incarna hater too, but i am not a WiS station. WiS in it's core idea is a good feature, it's execution in incarna is just horrible.
WiS is not a idea as long as it dosen't hurt the FiS content, which is the problem of Incarna. FiS should be the priority, but WiS should not be burried!
Don't encourage CCP to make empty promises or Incarna will happen again! |

Astor Daeoli
Eye of God
9
|
Posted - 2011.10.25 19:04:00 -
[380] - Quote
Arin Fensfield wrote:No interest in getting involved in the inevitable arguments and insults, so all I'll say is I was very excited about the Incarna/Walking in Stations content, and I was extremely disappointed about the recent change of direction by the developers. I was more than happy to wait until the basic Incarna content was working properly before 'FiS' was focussed on again.
Anyway I said as much when I disabled my recurring subscription yesterday. Sure, I did so primarily for financial reasons, but the change in priorities is still basically the reason I decided to pay for FF XIV when subscriptions start in a month or two rather than letting my subscription to EVE renew come December.
I've dropped a 'Like' on the OP. See you lot when Incarna development's resumed - or, at least when I've money enough to play a game I'm no longer so excited for, again.
Dear Arin,
What WiS content were you very excited about?
What did you want to do with your avatar in the station?
How many other avatars did you want to be able to share an instance with?
Did you want to be conected in real time to EVE while in the WiS instance?
PS are you sure you want to play FF XIV? (edit) |

Jita Alt666
414
|
Posted - 2011.10.25 19:05:00 -
[381] - Quote
Walking in stations would be nice. It could add a lot to the Eve experience.
Unlike the Eve Online Universe, the universe we live in has access to limited resources. Limited resources means that a company (or individual) has to pick and choose what" things" they wish to achieve at the opportunity cost of other "things".
Due to the poor Captain's Quarters release and the associated NeX failure, many players (myself included) voted with our feet by mass cancelling subs. This combined with negative press releases from out of game media hurt the bottom line of CCP. Subsequently they have made a rationale and solid business decision to return their development to what they do best: Eve Online Flying in Space.
Walking in Stations will reappear in the Eve Online future. I personally believe that if implemented correctly that it could create a wonderfully immersive experience. However I understand that CCP need to look after the bulk of their playerbase. The bulk of the playerbase (my self included) feel aspects of Eve Online have been neglected since 2008. The first step in ensuring the long term survival of Eve Online is ensuring that the bulk of the playerbase see enough development to keep active subscriptions alive. |

Aston Bradley
Through the Looking Glass
19
|
Posted - 2011.10.25 19:07:00 -
[382] - Quote
Astor Daeoli wrote:
Dear Arin,
What WiS content were you very excited about?
What did you want to do with your avatar in the station?
How many other avatars did you want to be able to share an instance with?
Did you want to be conected in real time to EVE while in the WiS instance?
Hey... chill,
you don't have to be that agressive. He's just giving his opinion. FiS should be the priority, but WiS should not be burried!
Don't encourage CCP to make empty promises or Incarna will happen again! |

Astor Daeoli
Eye of God
9
|
Posted - 2011.10.25 19:08:00 -
[383] - Quote
Aston Bradley wrote:Astor Daeoli wrote:
Dear Arin,
What WiS content were you very excited about?
What did you want to do with your avatar in the station?
How many other avatars did you want to be able to share an instance with?
Did you want to be conected in real time to EVE while in the WiS instance?
Hey... chill, you don't have to be that agressive. He's just giving his opinion.
... and I'm just asking him what he was very excited about...
|

Aston Bradley
Through the Looking Glass
19
|
Posted - 2011.10.25 19:15:00 -
[384] - Quote
Astor Daeoli wrote: Hey... chill,
you don't have to be that agressive. He's just giving his opinion.
... and I'm just asking him what he was very excited about... [/quote]
Yes but your doing it in the most "get lost" way. I am not saying that you are being rude, i am saying that you are cleary hammering people that don't share your point of you. Even you are still being very polite.
Beginning your reponse with "Dear Arin" is already annoying in it's self. This is a forum post, not a recruitment letter. FiS should be the priority, but WiS should not be burried!
Don't encourage CCP to make empty promises or Incarna will happen again! |

Kyt Thrace
Lightspeed Enterprises Tactical Narcotics Team
4
|
Posted - 2011.10.25 19:17:00 -
[385] - Quote
The only reason I can see having WiS, is for the purpose of everyone seeing how sweet my rear end looks. |

Ranger 1
Ranger Corp
105
|
Posted - 2011.10.25 19:20:00 -
[386] - Quote
Astor Daeoli wrote:Arin Fensfield wrote:No interest in getting involved in the inevitable arguments and insults, so all I'll say is I was very excited about the Incarna/Walking in Stations content, and I was extremely disappointed about the recent change of direction by the developers. I was more than happy to wait until the basic Incarna content was working properly before 'FiS' was focussed on again.
Anyway I said as much when I disabled my recurring subscription yesterday. Sure, I did so primarily for financial reasons, but the change in priorities is still basically the reason I decided to pay for FF XIV when subscriptions start in a month or two rather than letting my subscription to EVE renew come December.
I've dropped a 'Like' on the OP. See you lot when Incarna development's resumed - or, at least when I've money enough to play a game I'm no longer so excited for, again. Dear Arin, What WiS content were you very excited about? What did you want to do with your avatar in the station? How many other avatars did you want to be able to share an instance with? Did you want to be conected in real time to EVE while in the WiS instance?
Astor, if I may interject a couple of things at this point.
There have been a large number of "highly" original and interesting features that would fit nicely into an Incarna style of play... features that either would not work or would not be nearly as interesting if done with standard EVE drop down boxes. The best of those idea's also complimented FIS content. This thread is probably not the place for discussing them as it would derail the thread. Most likely a new thread should be started devoted entirely to that topic, although it would be difficult as it would be trolled incessantly. Still, maybe tonight if someone doesn't beat me to it...
As far a real time interaction with large numbers of Avatar's present, that is a valid and interesting point. When Incarna was first starting to be fleshed out the strong possibility was mentioned that it would run on seperate nodes or servers, apart from the FIS content in a given system. The point was that it would substancially reduce lag in a heavy traffic system like Jita, and make things more manageable overall. I have no idea if this was dropped completely as Incarna was reworked, or if it is in place and just not talked about again. I suspect the former.
However with the tech in place to share real time information between EVE and DUST (still in development I'm sure, but apparently quite doable) I think that the seperate nodes/servers idea has a great deal of merit. Especially if work finally bears usable fruit on dynamically allocating node/server resources depending on demand. I could easily see heavily populated rooms/establishments being on separate nodes, while dozens or hundreds of little used rooms in other star systems could share a node... until demand shifted them up the node food chain.
Speculation admittedly, but specualation that has a basis in Developer conmmentary.
This is most likely one of the largest hurdles that will need to be overcome to properly bring about a multiplayer Incarna like environment, and you did well to bring it up.
To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Jita Alt666
414
|
Posted - 2011.10.25 19:20:00 -
[387] - Quote
Aston Bradley wrote:Astor Daeoli wrote:Aston Bradley wrote:Astor Daeoli wrote:
Dear Arin,
What WiS content were you very excited about?
What did you want to do with your avatar in the station?
How many other avatars did you want to be able to share an instance with?
Did you want to be conected in real time to EVE while in the WiS instance?
Hey... chill, you don't have to be that agressive. He's just giving his opinion. ... and I'm just asking him what he was very excited about... Yes but your doing it in the most "get lost" way. I am not saying that you are bein rude, i am saying that you are cleary hammering people that don't share your point of you. Even you are still being very polite. Beginning your reponse with "Dear Arin" is already annoying in it's self. This is a forum post, not a recruitment letter.
One could argue you are doing the same.
|

Ugleb
Sarz'na Khumatari Ushra'Khan
181
|
Posted - 2011.10.25 19:25:00 -
[388] - Quote
I skipped reading the whole thread but here is my +1.
WiS, Incarna, would be a good addition to EVE and one I want to see realised. I have been waiting on CCP to deliver it since fanfest 2006.
I have found the past 18 months difficult as an EVE fan as I have felt aware that CCP have been building up towards their long term vision for a long time. While that was an exciting prospect I was painfully aware that core gameplay improvements to EVE were not getting short or even mid term attention because of it. I stuck it out and kept on waiting.
The summer expansion has been an unmitigated disaster and it was a disappointment to see so little delivered and seemingly nothing else coming (I even started to doubt that we were going to see the other racial CQ's at one point). It was not what I waited 5 years to see.
I truly believe that dedicating the winter release cycle to delivering core game play fixes is the right thing to do. I think that CCP was wrong to wait as long as it has for much of it but, that is in the past now. EVE needs attention now, and finally it seems to be getting some.
However.
I still want to see WiS delivered. I don't want it stuffed in some cupboard for another 2-5 years before anything is done. Fix the tech. Build the environments. Re-work the concepts you have been developing these past 5 years. You showed us the vision, the vision was good. It is execution that has been at fault to date, the concept I'm still very much in love with. http://uglebsjournal.wordpress.com/ |

Aston Bradley
Aliastra Gallente Federation
70
|
Posted - 2011.10.25 19:26:00 -
[389] - Quote
Jita Alt666 wrote: One could argue you are doing the same.
Indeed i am. But not to someone who is only giving his opinion.
But let's get back to the topic shall we? 
Me wantz WiS  FiS should be the priority, but WiS should not be burried!
Don't encourage CCP to make empty promises or Incarna will happen again! |

Arin Fensfield
NOVA Innovations Inc.
9
|
Posted - 2011.10.25 19:26:00 -
[390] - Quote
Astor Daeoli wrote:-Above-
Aston Bradley wrote:-Also above- Thanks for speaking up Aston, but I'm still about so I will answer.
Lessee..
What WiS content were you very excited about? Honestly, I'm not sure. I just liked the idea of being able to interact with people in avatar form, of the player run establishments and corporate offices and so forth. I'm sorry, I know that probably won't be an answer you think holds much water, but I was excited about the simple idea behind Incarna and that was that; it's what was keeping me interested enough in EVE Online to prioritise it over other games. Besides, it looks like a post above made a rather better reply than I did.. aand I also have a cold and it's fogging up my head something awful.
What did you want to do with your avatar in the station? I'll leave that to the bit above.
How many other avatars did you want to be able to share an instance with? Honestly, to begin with, I'd have settled for a maximum of four and was more expecting somewhere in the region of twenty. I'm not much one for debating the tech limitations of the concept, but wasn't fooling myself that there'd be massive events for a while. EVE's gone through big upgrades in what it can handle in the past, 'figured this would eventually expand and all.
Did you want to be connected in real time to EVE while in the WiS instance? Yes, but I remember reading some time ago that was always a 'down the line' thing, and it would initially operate on separate hardware and merely chuck numbers back and forth and such. Integrating it more completely with the space-borne parts of EVE at a later date seemed the sane option, to me.
Are you sure you want to play FF XIV? Very sure. I've a lot of friends there, I have a lot of fun with it, anything bothered me at launch is long since fixed and the recent v2.0 roadmap documents restored my faith in the game eventually becoming something special, even if they're not the same ideas I found exciting in the beginning.
Sorry, probably it isn't an answer anyone'll find awfully impressive. All I can say is it's my opinion and my reason for abandoning my EVE subscription for the time being.
Certainly I'm glad a lot of people are arguing that Incarna oughtn't be buried despite being glad of the work on Flying in Space, and formal assurance from CCP on that front would make me all the happier ('course CCP Phantom already said something to that effect in this thread, so, well, yay). Really I just hope my ceasing subscription for now and stating as much will add just a very little more weight to the 'don't just dump Walking in Stations' argument. |
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