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DREAMWORKS
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Posted - 2003.08.17 13:07:00 -
[1]
Edited by: DREAMWORKS on 17/08/2003 13:09:57 Some idiots are using this zgeek man method, aka farming...
Result:
150 ms ping = ok No blaster worm = ok Just reinstalled pc = ok Another pc tried = ok server, workstation and eve client reboot = ok.
Still a 4 second lag while fighting 50k pirates...
move to another solarsystem - lag gone
Please do me and others a favor, and im only going to put it here once:
If you are farming, please make sure you clean up the solarsystem and take another solar system once or twice. Because if you farm you cause enormous lag and trouble to others, even if you dont mean too. It seems solar systems can be affected by it, and i no longer are willingly to move around trying to aviod these idiots.
If i cant fight you, ill report you... Got it?
Thnx for your cooperation.
 __________________________
http://www.nin.com/visuals/thtf_hi.html |

Jasfulezruw
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Posted - 2003.08.17 13:15:00 -
[2]
hi!
what is farming?
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Vacuole
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Posted - 2003.08.17 13:19:00 -
[3]
But....
Currently its not illegal to litter in Eve.
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DREAMWORKS
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Posted - 2003.08.17 13:26:00 -
[4]
Quote: But....
Currently its not illegal to litter in Eve.
It is too exploit spawns. Dont act stupid on me plz.
Topic: Farm Exploit __________________________
http://www.nin.com/visuals/thtf_hi.html |

Cruise
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Posted - 2003.08.17 13:27:00 -
[5]
Edited by: Cruise on 17/08/2003 13:29:11 Farming is a sort of 'technique' wherein a player takes on a spawn of npc pirates and, through a series of maneuvers to flank and offset one of them (meaning it sits back and doesn't attack), the number of pirates that has been wasted respawns much, much quicker. The player keeps on taking these out in wave after wave and fills the area with canisters.
Most pick up the canisters after taking out the last pirate (they got bored, ran out of ammo, the wife called for 'honey dew' stuff, etc.), some leave the area riddled with canisters, which I guess they're saying creates lag.
------------------------------------------- Catapultam habeo. Nisi pecuniam omnem mihi dabis ad capul tuum saxum immane mittam.
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drunkenmaster
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Posted - 2003.08.17 13:28:00 -
[6]
Tell ya what, give me their locations, and I'll go have a quiet word with them..
Of course, this now only applies to non-empire space.
empire-farmers are now sadly protected by the concord gank-squads. So they can do as they please, you can ask them to clear up, but there's now no longer any means of enforcing such a thing. And if you ask them nicely enough, maybe they'll merely insult you.
But you still can't smack them upside the head*.
*unless you don't want your ship anymore. .
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Jarjar
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Posted - 2003.08.17 13:32:00 -
[7]
So what do you think of as an exploit?
Letting new guys spawn before killing the last one, or doing this "maneuver" so that he doesn't fire at you? All of them keeps firing at me when I chainkill them so I guess I'm clean. 
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Joshua Calvert
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Posted - 2003.08.17 13:33:00 -
[8]
Surely people clean up their cans afterwards?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Jarjar
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Posted - 2003.08.17 13:39:00 -
[9]
Quote: Surely people clean up their cans afterwards?
Of course, I loot 140 containers in my battleship when the pirates are spawning on top of me.
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Joshua Calvert
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Posted - 2003.08.17 13:51:00 -
[10]
Good point 
You don't know how to stop the spawn?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Morkt Drakt
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Posted - 2003.08.17 14:06:00 -
[11]
Quote: So what do you think of as an exploit?
Letting new guys spawn before killing the last one, or doing this "maneuver" so that he doesn't fire at you? All of them keeps firing at me when I chainkill them so I guess I'm clean. 
Deliberate de-aggroing of an NPC is an exploit - clear and simple.
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Jarjar
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Posted - 2003.08.17 14:10:00 -
[12]
Quote: Good point 
You don't know how to stop the spawn?
Of course I do, though I only do it when I've got an indy to pick it up. 
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Rathas
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Posted - 2003.08.17 14:10:00 -
[13]
chainkilling is not an exploit if the mobs are still attacking you - essentially what is happening (as intended) is the remaining mob(s) call in reenforcements to try to kill you off deliberatly not killing the mob isnt an exploit (however if you use methods to de-agro the mob then it would be considered an exploit as per what has been said in the past by CCP
BSC, Chief Tactical Officer
"All right, they're on our left, they're on our right, they're in front of us, they're behind us...they can't get away this time" - Lt Gen Lewis B. Puller |

DREAMWORKS
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Posted - 2003.08.17 14:30:00 -
[14]
Quote: chainkilling is not an exploit if the mobs are still attacking you - essentially what is happening (as intended) is the remaining mob(s) call in reenforcements to try to kill you off deliberatly not killing the mob isnt an exploit (however if you use methods to de-agro the mob then it would be considered an exploit as per what has been said in the past by CCP
Offcourse i have send a petition to verify if this is an exploit, and the official word is that CCP see this as an exploit because you activate a script/code that isnt normal and not intended as it should be. No mather if you de-agressor it or not, you cause a spawn that isnt normal.
Its very hard for CCP to find these farmers and to find the cause in it, since everyone who knows this technique isnt likely to send a logserver report to CCP.
However if CCP received data and chatlog of a farmer claiming he farms, this is likely bannable.
Currently the score is:
Dreamworks 1-0 farmers.
1 farmer is requested to cease there actions and is attacked to enforce this, the farmer now doesnt use this tactic anymore.
I have to add to you guys that i dont have any problem with farmers, you can farm all you like for what i care. But if you farm you cause lag in the system people are in, therefor you cause grief too others and make their hobby a pain... (i felt like that when having 10-20 seconds lag and finding out my shield dropped from 100% to 0% and 98% armor. with 2 hardeners on!.)
So if you do: Dont do it near, or in the system i am in...
drunkenmaster, thanks for your offer... This is indeed in non-empire space. __________________________
http://www.nin.com/visuals/thtf_hi.html |

Rathas
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Posted - 2003.08.17 14:41:00 -
[15]
Humm to be honest I'm sure I remember this being mentioned before in beta and the aditional ships were reenforcements (ie this method of farming would not be abnormal spawning behavior hence not an exploit)
Would be very odd if it wasnt notmal and they couldnt reproduce it as it seems easy to get going.
I dont actully get that much time to fight NPC ships but when I get a little time do it I will pop over to the test server and see if I can get a chain going with my test log on then submit it to check for abnormal behavior (or feel free if anyone else wants to do it ;) BSC, Chief Tactical Officer
"All right, they're on our left, they're on our right, they're in front of us, they're behind us...they can't get away this time" - Lt Gen Lewis B. Puller |

Xtreme Wrath
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Posted - 2003.08.17 14:54:00 -
[16]
Edited by: Xtreme Wrath on 17/08/2003 14:55:18 Jesus Christ... people will whine about anything...
<Self edit of long ass flame done here>
Go play Sims online, this is not an exploit...
Sheesh people stop *****ing and play the damn game! 
What we do in Life, echoes in eternity Strength and honor |

DJvGalen
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Posted - 2003.08.17 15:19:00 -
[17]
So, all people not strong enough to kill the pirates that attack them while mining on their own using 3-4 hammerheads to protect themselves are now to be considered cheating exploiters ?
That's going to leave very few people playing this game  ------------------------------------------------ CCP please fix your patch so I can play with my corpmates again soon. |

Klydor
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Posted - 2003.08.17 15:24:00 -
[18]
Ok so I have to cease killing npc pirates then?? Because when I hit a belt and start killing terrorists or above it takes me so long to kill them that the next lot have spawned. This keeps going and going. If I could kill them all in one go I would, but I can't.
I'm in no danger myself and thats why I stay there and keep killing them slowly.
If CCP see that as an exploit then they should fix their AI scripts and stop reinforcments spawning.
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plur
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Posted - 2003.08.17 15:24:00 -
[19]
pirate hunting is a valid way to make money, it is part of the game. if the servers cant take it it is not anyones fault, if your machine cant handle a few extra polygons, aint my problem, buy a proper graphics card.
no more so than if people mining caused the same thing... ever seen a 50+ stong mining team at work dreamworks... how many drones you think that is and how many cargo cans involved? add to thet the loot cans from pirates they have to kill.. that would increase load more than someone pirate farming.
find something else to whine about.
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Lonewulf
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Posted - 2003.08.17 15:29:00 -
[20]
What a lame thing to be crying about.. if killing NPC's causes lag, thats not the players fault, thats CCP's fault. I farm rats all the time in systems with 15+ belts full of people all doing the same thing.. and hundreds of cans per BS and dont have any more lag than usual (which is considerable most times it seems like in certain systems even with no one in them)
Aren't you the same guy thats trying to muscle in on manufacturers by attempting to make them fix prices? Now you're attempting to make CCP decrease spawn rate to nerf farmers? Or.. maybe its so you can roll into a belt and kill 4 cruisers then mine bist for an hour without interruption? 
Either way.. find something else to ***** about.
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plur
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Posted - 2003.08.17 15:34:00 -
[21]
Maybe we should farm Dreamcatchers inc. ships instead? 
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Stavros
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Posted - 2003.08.17 15:35:00 -
[22]
wow u guys REALLY will whine about anything wont u?
I mean REALLY WHY the hell do most of you even play this game if you find so much wrong with it?
Eve The Second Genesis Of Teh WHiners!
PWN!
Stav --
"Keep On Flaming Lamers, Like Your Ships Did When We Ended You" |

Vanessa Miranda
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Posted - 2003.08.17 15:43:00 -
[23]
I agree with stav even though he just killed me (out exploring ).
What is wrong with chainkilling? So you're the guy who goes to one belt, kills 3 pirates, next belt, kill 4, next belt until the system is empty? 
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Ana Khouri
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Posted - 2003.08.17 15:51:00 -
[24]
Edited by: Ana Khouri on 17/08/2003 15:53:44 Am I farming pirates? Yes, all the time, it literary paid for my 2 BS.
Is it an exploit? Perhaps, perhaps not. If CCP reardsit as one it's the same type of exploit than the surcial strike bug some time ago. They cannot prohibit everyone to use it - and they cannot ban everyone who is using it since they would need to ban at least 20-30% of the players.
That's quite the difference to this -10.0 sec bug - that was used only by a few players and not everyone could use it, it was limited.
What CCP need to fix here if they want to stop it is to remove this faster respawn when a ship is left - that should be easy enough.
Oh, and have fun trying to stop farmers. Try it in a system with more than 2 farmers and they will stop their exploiting for sure - at least long enough to track down and destroy a certain person's ship 
free speech not allowed here |

Jarjar
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Posted - 2003.08.17 15:53:00 -
[25]
I still don't see how this is an exploit. If you're in a cruiser there's simply spawns you cannot kill before they start spawning again. Are they (the "farmers") supposed to count the initial number of pirates and leave when they are dead?
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agrizla
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Posted - 2003.08.17 16:00:00 -
[26]
Quote: Aren't you the same guy thats trying to muscle in on manufacturers by attempting to make them fix prices?
He is and I've heard yet more rumours about trade federation "enforcement" action around Amarr and Bourynes last night. This enforcement seems to take the form of "stealing" ore from corps and issuing them with a warning to join the trade federation and/or raise their prices. As yet I've yet to find anyone who has first-hand experience of this - so far it's just rumours (people who say they were in-system at the time). Anyone who knows anything more about this then I'd like to hear about it.
Oh and DREAMWORKS name keeps cropping up as one of the enforcers - although because of this I'm inclined to not believe any of these rumours as I don't think he'd have the balls to do this.
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BSOD
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Posted - 2003.08.17 16:03:00 -
[27]
Quote: Edited by: Xtreme Wrath on 17/08/2003 14:55:18 Jesus Christ... people will whine about anything...

Amen.
Dumbest... Thread... EVER ---------------- Blue Screen of Death CEO Exodus Enterprises |

DREAMWORKS
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Posted - 2003.08.17 16:27:00 -
[28]
Call it whining, but this is taking advance of a code who isnt ment to be used in the game like this.
Sure people who cant kill a pirate shouldnt be banned, but people clearly doing it and knowing they do it and even confess doing it... I therefor always ask if they farm, and if so i ask them to leave, they dont? I attack, they surfive? Ill report.
My system is the latest there is and i tried several systems, sure its CCP's problem.. But i dont care, by the time they fixed it i can put out my socks under the christmastree... Therefor ill kill. :) Clear? Thnx for your cooperation. __________________________
http://www.nin.com/visuals/thtf_hi.html |

Stavros
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Posted - 2003.08.17 16:29:00 -
[29]
dude shut up, you suck, your corp sucks and nobody cares what you think.
have a nice day
stav --
"Keep On Flaming Lamers, Like Your Ships Did When We Ended You" |

DREAMWORKS
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Posted - 2003.08.17 16:31:00 -
[30]
Quote: dude shut up, you suck, your corp sucks and nobody cares what you think.
have a nice day
stav

__________________________
http://www.nin.com/visuals/thtf_hi.html |
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