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Zimmy Zeta
Dreddit Test Alliance Please Ignore
27778
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Posted - 2013.08.12 18:45:00 -
[211] - Quote
Alaekessa wrote: I have to say that I don't think that there is really anyone here who seriously wants "Barbies in Space" (really, I don't even know WTF that means and I assume it was just a slur created by the spaceship elitists).
Originally, the concept of "Walking in Station" explicitly excluded all forms of combat and was conceived as a pure social platform with meeting rooms, bars and casinos- not even bar fights intended. (I am too lazy to find the old devblog now)
Glad they abandoned that concept, since it wouldn't have fitted into EVE at all. Either make WiS as brutal as the rest of the game (and risk EVE getting an adult rating) or don't bother with it at all. my 2 cents.
Just think of how bad an average post by me is, and then realize half of them are even worse |

Elizabeth Brown
Federal Navy Academy Gallente Federation
17
|
Posted - 2013.08.12 18:47:00 -
[212] - Quote
So many WiS threads!
It's nice to see. Hopefully CCP will get the idea. Also, +1 for dangerous Avatar environments. |

Bagrat Skalski
Poseidaon
208
|
Posted - 2013.08.12 19:01:00 -
[213] - Quote
But what about game assets like those: http://games.chruker.dk/eve_online/item.php?type_id=2676 This is my protection in the station. They also guard the monolith. 
New CQ prototype |

Ranger 1
Ranger Corp
4498
|
Posted - 2013.08.12 19:02:00 -
[214] - Quote
Zimmy Zeta wrote:Alaekessa wrote: I have to say that I don't think that there is really anyone here who seriously wants "Barbies in Space" (really, I don't even know WTF that means and I assume it was just a slur created by the spaceship elitists).
Originally, the concept of "Walking in Station" explicitly excluded all forms of combat and was conceived as a pure social platform with meeting rooms, bars and casinos- not even bar fights intended. (I am too lazy to find the old devblog now) Glad they abandoned that concept, since it wouldn't have fitted into EVE at all. Either make WiS as brutal as the rest of the game (and risk EVE getting an adult rating) or don't bother with it at all. my 2 cents. The rating issue is a valid one.
Perhaps when you kill a clone it could simply pop like a soap bubble and instantly transform into a pile of belongings and empty clothing. Sort of like how our spaceships already do.  To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Alaekessa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
104
|
Posted - 2013.08.12 19:04:00 -
[215] - Quote
Biomass for the biomass god. C'mon CCP, let us suicide gank the high-sec pub matches in Dust..... |

Stitcher
Re-Awakened Technologies Inc
1977
|
Posted - 2013.08.12 19:05:00 -
[216] - Quote
I agree, all of EVE needs risk and danger to it, and stations should cease to be the havens of impenetrable safety they are right now. But at the same time, I don't agree that the social platform with meeting rooms, bars and casinos was incompatible with EVE.
Player hangouts, gambling, a place to call your own or do stuff in while it's too dangerous to go outside or whatever, that's all perfectly fine. Surely a friendly low-stakes poker game with your mates during time you'd otherwise spend ship-spinning isn't incompatible with the setting? I don't see how EVE could possible be damaged by providing more opportunities for player interaction. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
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Alaekessa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
104
|
Posted - 2013.08.12 19:06:00 -
[217] - Quote
Ranger 1 wrote:Zimmy Zeta wrote:Alaekessa wrote: I have to say that I don't think that there is really anyone here who seriously wants "Barbies in Space" (really, I don't even know WTF that means and I assume it was just a slur created by the spaceship elitists).
Originally, the concept of "Walking in Station" explicitly excluded all forms of combat and was conceived as a pure social platform with meeting rooms, bars and casinos- not even bar fights intended. (I am too lazy to find the old devblog now) Glad they abandoned that concept, since it wouldn't have fitted into EVE at all. Either make WiS as brutal as the rest of the game (and risk EVE getting an adult rating) or don't bother with it at all. my 2 cents. The rating issue is a valid one. Perhaps when you kill a clone it could simply pop like a soap bubble and instantly transform into a pile of belongings and empty clothing. Sort of like how our spaceships already do. 
Maybe a player selectable option would dictate what happens and what you see upon the termination of capsuleers and mercs.
Stitcher wrote:I agree, all of EVE needs risk and danger to it, and stations should cease to be the havens of impenetrable safety they are right now. But at the same time, I don't agree that the social platform with meeting rooms, bars and casinos was incompatible with EVE.
Player hangouts, gambling, a place to call your own or do stuff in while it's too dangerous to go outside or whatever, that's all perfectly fine. Surely a friendly low-stakes poker game with your mates during time you'd otherwise spend ship-spinning isn't incompatible with the setting? I don't see how EVE could possible be damaged by providing more opportunities for player interaction, both friendly and otherwise.
Remember, co-operative, friendly gameplay is part of the game too. That's why you need a friend to help grab the scattercans in hacking sites, and why you need fleet members and corpmates and stuff.
I wouldn't disagree with gambling, but if I think you're cheating, I should be able to stick a Scrambler Pistol in your neck and introduce your lying throat to the wall behind you. C'mon CCP, let us suicide gank the high-sec pub matches in Dust..... |

Zimmy Zeta
Dreddit Test Alliance Please Ignore
27794
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Posted - 2013.08.12 19:16:00 -
[218] - Quote
Stitcher wrote:I agree, all of EVE needs risk and danger to it, and stations should cease to be the havens of impenetrable safety they are right now. But at the same time, I don't agree that the social platform with meeting rooms, bars and casinos was incompatible with EVE.
Player hangouts, gambling, a place to call your own or do stuff in while it's too dangerous to go outside or whatever, that's all perfectly fine. Surely a friendly low-stakes poker game with your mates during time you'd otherwise spend ship-spinning isn't incompatible with the setting? I don't see how EVE could possible be damaged by providing more opportunities for player interaction, both friendly and otherwise.
Remember, co-operative, friendly gameplay is part of the game too. That's why you need a friend to help grab the scattercans in hacking sites, and why you need fleet members and corpmates and stuff.
I am not saying that social interaction is a bad thing or that there should be no meeting rooms or cantinas. But Eve is a sandbox, and limiting WiS to peaceful interactions only would completely defy the core concept of the game.
Just think of how bad an average post by me is, and then realize half of them are even worse |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
314
|
Posted - 2013.08.12 19:16:00 -
[219] - Quote
jujumagumboo wrote:Stitcher wrote:Incarna benefitted the game technologically even if it has left us with a half-finished appendix of a feature rather than an actual. Hell, no Incarna, no DUST. The Carbon framework which allows DUST to work on Tranquility alongside EVE only exists because of Walking In Stations. Well if you're using DUST as a reason that the Carbon engine was a success you've already lost the argument. DUST was an aborted fetus the day it was announced as a console-only title. Honestly the sooner it goes away the better off Eve players will be. CCP has a tendency to lose focus on what matters. Stitcher wrote:And as I illustrated on the last page, there IS functionality which communal avatar spaces could give us that we're not now benefitting from precisely because parochial morons like you seem to think that just because the game is currently almost pure Internet Spaceships, that it should remain that way forever more and never grow in new directions.
How frakking DARE you respond with a "you're welcome" when you're called out on that? I wasn't even trolling. Once again Goons managed to save the playerbase from itself when we helped CCP refocus on core Eve gameplay.
Cos let's face it without the Goons, CCP would have folded years ago and nobody would ever play eve.... Like ****!
Dumbing down of Eve Online will result in it's destruction... |

Bagrat Skalski
Poseidaon
208
|
Posted - 2013.08.12 19:31:00 -
[220] - Quote
Sorry guys, WIS would not start off preprogrammed like the universe in EVE. Everyone have some kind of WIS in mind. And there is no two identical. Only sandbox and player created WIS can be somehow worth working on now by CCP. Place entity, make rules, execute. Seeing hoe POS rebalancing was done, thats impossible too. New CQ prototype |
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jujumagumboo
Goonswarm Protective Services
10
|
Posted - 2013.08.12 21:26:00 -
[221] - Quote
Little Dragon Khamez wrote:Cos let's face it without the Goons, CCP would have folded years ago and nobody would ever play eve....
Pretty much.
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Belco Ssefeaba
Aliastra Gallente Federation
15
|
Posted - 2013.08.12 21:50:00 -
[222] - Quote
jujumagumboo wrote:Little Dragon Khamez wrote:Cos let's face it without the Goons, CCP would have folded years ago and nobody would ever play eve.... Pretty much.
What a good little grunt you are. |

Alaekessa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
106
|
Posted - 2013.08.12 21:52:00 -
[223] - Quote
Belco Ssefeaba wrote:jujumagumboo wrote:Little Dragon Khamez wrote:Cos let's face it without the Goons, CCP would have folded years ago and nobody would ever play eve.... Pretty much. What a good little grunt you are. IDK, I think he's more of a goon fanboy than an actual goon.
I mean, he's not even in their Alliance.
I guess that makes him more like the tween girl to their Justin Bieber. C'mon CCP, let us suicide gank the high-sec pub matches in Dust..... |

Stitcher
Re-Awakened Technologies Inc
1991
|
Posted - 2013.08.12 22:17:00 -
[224] - Quote
I long ago stopped assuming that jujumagumboo is serious. I mean, if he is then the only conclusion that can be drawn is that many years ago his sense of perspective must have crawled into a corner and starved to death, weeping, alone and unloved.
Of course, if he's not serious then we can conclude much the same thing about his sense of humour. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

jujumagumboo
Goonswarm Protective Services
10
|
Posted - 2013.08.12 22:18:00 -
[225] - Quote
Belco Ssefeaba wrote:jujumagumboo wrote:Little Dragon Khamez wrote:Cos let's face it without the Goons, CCP would have folded years ago and nobody would ever play eve.... Pretty much. What a good little grunt you are.
I do my part. One post at a time.
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Belco Ssefeaba
Aliastra Gallente Federation
16
|
Posted - 2013.08.12 22:22:00 -
[226] - Quote
Alpheias wrote:Belco Ssefeaba wrote:Alpheias wrote:I have yet to see compelling arguments why WiS should be implemented at all when WiS at its core is more pointless than missions and really just caters to specific groups of people who really ought to be sterilized. "I'm incapable of reading the myriad of threads full of cogent points supporting the existence of WIS, and I want everyone who doesn't agree with me to go away and quit reminding me of how wrong and close-minded I am."  Since you are new around here, I have read similar threads like this one and the tune they play is the same. I have yet to see one that presents solid arguments why CCP should dedicate dev time (which means MONEY) into implementing WiS when the vast majority of players do not want WiS when there is more pressing issues at hand than to implement something that literally is just fluff.
Been playing Eve since 2006, just fyi.
Everything else you said has been addressed in many, many other posts. You can do the legwork yourself and you know, actually read the posts and see for yourself that it could add more than just fluff to the game.
Also, I have to laugh at all these armchair managers who think they know how to run a game dev company better than the actual game developers. They have a seperate team of designers for WIS, designers who were specifically hired for that purpose. They already have a team for the space portion of the game. Throwing more team members and money at the space side of the game isn't going to get things done more efficiently.
They've heard the justified complaints about microtransactions, and they listened. Now they're doing things the way it should have been done from the get-go. What more do you want? (and no, abandoning WIS is not an option, as that would also be a GIGANTIC waste of already spent money and dev-time). |

Goddess Ishtar
GoonWaffe Goonswarm Federation
103
|
Posted - 2013.08.12 22:34:00 -
[227] - Quote
Belco Ssefeaba wrote:and no, abandoning WIS is not an option.
They have already abandoned it. They certainly aren't going to go back to it while DUST is on its deathbed and WoD is vaporware. |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
314
|
Posted - 2013.08.12 22:34:00 -
[228] - Quote
Alaekessa wrote:Belco Ssefeaba wrote:jujumagumboo wrote:Little Dragon Khamez wrote:Cos let's face it without the Goons, CCP would have folded years ago and nobody would ever play eve.... Pretty much. What a good little grunt you are. IDK, I think he's more of a goon fanboy than an actual goon. I mean, he's not even in their Alliance. I guess that makes him more like the tween girl to their Justin Bieber.
I was actually being sarcastic, I'm not a fan of the goons, hence my derision, I thought most people would have realised, apologies for being unclear. Dumbing down of Eve Online will result in it's destruction... |

Belco Ssefeaba
Aliastra Gallente Federation
17
|
Posted - 2013.08.12 22:37:00 -
[229] - Quote
Goddess Ishtar wrote:Belco Ssefeaba wrote:and no, abandoning WIS is not an option. They have already abandoned it. They certainly aren't going to go back to it while DUST is on its deathbed and WoD is vaporware.
Explain Team Avatar then.
Little Dragon Khamez wrote: I was actually being sarcastic, I'm not a fan of the goons, hence my derision, I thought most people would have realised, apologies for being unclear.
You're fine, it was directed at jujumagoonfanboy. |

Goddess Ishtar
GoonWaffe Goonswarm Federation
103
|
Posted - 2013.08.12 22:48:00 -
[230] - Quote
Belco Ssefeaba wrote:Explain Team Avatar then.
How much WiS content has been added to the game since the last of the CQs were added?
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Belco Ssefeaba
Aliastra Gallente Federation
19
|
Posted - 2013.08.12 22:50:00 -
[231] - Quote
Goddess Ishtar wrote:Belco Ssefeaba wrote:Explain Team Avatar then. How much WiS content has been added to the game since the last of the CQs were added?
Not a lot, because people like you ***** and moan at the mere mention of it lately. It's on the backburner, according to the devs. I suggest you read and get informed before posting. |

Alaekessa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
109
|
Posted - 2013.08.12 22:51:00 -
[232] - Quote
Little Dragon Khamez wrote:Alaekessa wrote:Belco Ssefeaba wrote:jujumagumboo wrote:Little Dragon Khamez wrote:Cos let's face it without the Goons, CCP would have folded years ago and nobody would ever play eve.... Pretty much. What a good little grunt you are. IDK, I think he's more of a goon fanboy than an actual goon. I mean, he's not even in their Alliance. I guess that makes him more like the tween girl to their Justin Bieber. I was actually being sarcastic, I'm not a fan of the goons, hence my derision, I thought most people would have realised, apologies for being unclear. Just checked my post only to find that jujumagumboo edited my quote by lopping the tail off to distort the meaning, which is a dirty, underhand politicians trick. Goes to show he'll do anything to advance his argument even editing quotes, makes him look very desperate indeed lol. It should also tell you that he has lost, both morally and tactically.
Yes, I <3 Sarcasm (totally honest, not being sarcastic at all).
Belco has it right, it was directed at jujumagoonfanboy. C'mon CCP, let us suicide gank the high-sec pub matches in Dust..... |

Goddess Ishtar
GoonWaffe Goonswarm Federation
103
|
Posted - 2013.08.12 23:05:00 -
[233] - Quote
Belco Ssefeaba wrote:It's on the backburner, according to the devs.
And that's exactly what they want you to continue to believe.
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Burl en Daire
The Ecstatic Cult of Dionysus Trifectas Syndicate
12
|
Posted - 2013.08.12 23:17:00 -
[234] - Quote
baltec1 wrote:Ivy greene wrote:I find the whole space part daunting and overwhelming. I'd rather just socialize on a station after a quiet afternoon of mining :3
oh well, maybe some time down there road... So facebook with beer and hookers?
Forget the Facebook and beer. |

Inokuma Yawara
University of Caille Gallente Federation
105
|
Posted - 2013.08.12 23:42:00 -
[235] - Quote
Zimmy Zeta wrote:Alpheias wrote:I have yet to see compelling arguments why WiS should be implemented at all when WiS at its core is more pointless than missions and really just caters to specific groups of people who really ought to be sterilized. Maybe my vision of WiS slightly differs from the stereotypical "Barbies in Space"- but I can give you a compelling reason in a single word: Fear.
Nowhere should be safe in Eve, danger should be everywhere. Fear makes people dock up in stations. Fear makes CEOs tell their corp not to undock during war. Now fear should drive these people out of the station again- since staying in a confined station full of enemies should be more dangerous than trying to undock and flee into open space or just fight your way out.
You think like a Sith Lord! I lllike it!
Watch this space.-á New exciting signature in development. |

Inokuma Yawara
University of Caille Gallente Federation
105
|
Posted - 2013.08.13 00:01:00 -
[236] - Quote
Deleted. Sorry. Double posted, again... Watch this space.-á New exciting signature in development. |

Xessej
Darqsyde Exploration Limited Mass - Effect
27
|
Posted - 2013.08.13 00:40:00 -
[237] - Quote
Arduemont wrote:Xessej wrote: How many times do you need to be told WiS was a huge part of the problem with Incarna. People could have probably lived with the blank wall and the monocle but when we were told that CCP was going to spend a year and a half doing nothing but WiS that was when the player base unsubbed and rioted.
Davon said it pretty well. Davon Mandra'thin wrote: They didn't spent 2 years on the CQ. They spent two years on the Carbon engine, which we have been reaping the benefits of ever since. Those amazing expansions you talk about have only been possible because of those two years working on Carbon. The hard work is done now, the engine is finished and they've been using it for years, they just need to make more WiS content.
Walking in Station wasn't why so little was done over that time. You can blame it on "WiS Developement" all you want, but we never got WiS... we got racial themed prison rooms after two years of Carbon development. If you think it took them two years to make those rooms then your fooling yourself. Carbon has been a god send, making things like the V3 textures, time dilation and other things possible. That's what they did over those two years. Just because the first thing they released was the captains quarters doesn't mean that's what they spend that time doing. Have you any idea how much resources are required to make a games engine? That why we saw so little content over that time. To use your words, " how many times" does this have to be explained to you? Man you need to learn to read. No one rioted because they spent some time developing Carbon. We rioted and unsubbed because after Incarna came out, and therefore after Carbon was in a working state, CCP published a projection for the next year and a half of development that included nothing but WiS. That was the straw that broke our backs.
In reality the two years before Incarna were very good years for Eve. Apocrypha was one of the best expansions ever, Dominion was a complete re work of sov (it failed but it was still a huge change), Tyrranis was sort of a bust but that is because of trying to force a system to interact with Dust on us. Incursion was a huge change to the game (no learning skills) and added the actual Inursions. So the problem wasn't that the previous two years hadn't had a lot of good releases but that 18 months after Incarna with no fixes or improvements on existing content while shoving more and more WiS down our throats was unacceptable. |

Xessej
Darqsyde Exploration Limited Mass - Effect
27
|
Posted - 2013.08.13 00:46:00 -
[238] - Quote
TharOkha wrote:Xessej wrote:TharOkha wrote:jujumagumboo wrote: If the population had continued to dwindle after Incarna that would have confirmed that cutting jobs and refocusing on real Eve content was a mistake. That's not what happened.
Dude, seriously. Are you a pigeon? Just how many times do we have to explain to you that problem with incarna WAS NOT WiS but its greedy and forced implementation? I hate incarna myself and was among those angry players. But not because of WiS How many times do you need to be told WiS was a huge part of the problem with Incarna. People could have probably lived with the blank wall and the monocle but when we were told that CCP was going to spend a year and a half doing nothing but WiS that was when the player base unsubbed and rioted. How many times do we have to repeat that Incarna WAS NOT THE WiS , THEY PROMISED? They admitted they had no idea what game play they could produce for WiS and they still don't. |

Inokuma Yawara
University of Caille Gallente Federation
105
|
Posted - 2013.08.13 00:54:00 -
[239] - Quote
I wasn't there when Jita burned and the monument was demolished, in those riots just before the unsubscribes, but I remember getting the sense that the reason behind the massive walk off had to do with pay to win and CCP's crazy idea for micro-transactions... WiS was not what did it. Pay to win and outlandish micro-transactions was what caused the rebellion. Watch this space.-á New exciting signature in development. |

Noriko Satomi
Center for Advanced Studies Gallente Federation
198
|
Posted - 2013.08.13 01:12:00 -
[240] - Quote
Inokuma Yawara wrote:I wasn't there when Jita burned and the monument was demolished in those riots just before the unsubscribes, but I remember getting the sense that the reason behind the massive walk-offs had to do with pay to win and CCP's crazy idea for micro-transactions... WiS was not what did it. Pay to win and outlandish micro-transactions was what caused the rebellion. I was there. I even posted in the threadnaught, and someone else took to quoting my text as bold and upsized. The reasons were in deed pay-to-win plus the leaked Gordon Gecko newsletter, plus the patronizing $1000 jeans comment. It brewed the perfect storm. Having a full release where we only got a single well-appointed cell was icing on the crap cake.
To the poster that claims they still have no gameplay... Well they did build an exploration prototype where you had to get out of your pod to explore ruins leaving your ship opens for the taking and you vulnerable to clone loss. |
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