Pages: 1 2 3 4 5 6 7 8 9 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Ivy greene
Deep Core Mining Inc. Caldari State
2
|
Posted - 2013.08.07 22:30:00 -
[1] - Quote
I'd be nice if we could interact with other people's avatars in a bar or something.
Is this still be worked on or was it dropped?  |

baltec1
Bat Country
7507
|
Posted - 2013.08.07 22:33:00 -
[2] - Quote
We are more interested in spaceships in this internet spaceship game. |

Domer Pyle
Northern Flemish Bastards Inc Yulai Federation
78
|
Posted - 2013.08.07 22:36:00 -
[3] - Quote
most eve players are generally pretty autistic. thus they don't like change. so they complained and now WiS has been put on a back burner :\ "Imagine if the bars to your prison were all you had ever known. Then one day, someone appears and unlocks the door. If they have the power to do this, then are they really the liberator? You never remembered who it was that closed you in." - Ior Labron |

Bienator II
madmen of the skies
1898
|
Posted - 2013.08.07 22:37:00 -
[4] - Quote
Ivy greene wrote:Is this still be worked on or was it dropped?  dropped eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |

Doc Fury
Furious Enterprises
3224
|
Posted - 2013.08.07 22:38:00 -
[5] - Quote
Oh noes! It's this thread again.... 
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |

Ivy greene
Deep Core Mining Inc. Caldari State
2
|
Posted - 2013.08.07 22:42:00 -
[6] - Quote
I find the whole space part daunting and overwhelming. I'd rather just socialize on a station after a quiet afternoon of mining :3
oh well, maybe some time down there road... |

Unsuccessful At Everything
The Troll Bridge
5602
|
Posted - 2013.08.07 22:43:00 -
[7] - Quote
Maybe one day, if WoD is popular, maybe, MAYBE, they'll consider thinking about possibly making a note to revisit an attempt at almost reviving WiS. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

baltec1
Bat Country
7507
|
Posted - 2013.08.07 22:44:00 -
[8] - Quote
Ivy greene wrote:I find the whole space part daunting and overwhelming. I'd rather just socialize on a station after a quiet afternoon of mining :3
oh well, maybe some time down there road...
So facebook with beer and hookers? |

Solhild
Republic Military School Minmatar Republic
1075
|
Posted - 2013.08.07 22:46:00 -
[9] - Quote
Something tells me WIS would be great, but what would we actually do that wouldn't be pointless crap? |

Solhild
Republic Military School Minmatar Republic
1075
|
Posted - 2013.08.07 22:47:00 -
[10] - Quote
baltec1 wrote:Ivy greene wrote:I find the whole space part daunting and overwhelming. I'd rather just socialize on a station after a quiet afternoon of mining :3
oh well, maybe some time down there road... So facebook with beer and hookers?
I don't do facebook and unfortunately can't afford hookers (and am not allowed)! |
|

embrel
BamBam Inc.
15
|
Posted - 2013.08.07 22:49:00 -
[11] - Quote
Solhild wrote:Something tells me WIS would be great, but what would we actually do that wouldn't be pointless crap?
Gank scammers/spammers.
In case they don't buy a permit. |

Roidhound
State Protectorate Caldari State
0
|
Posted - 2013.08.07 22:55:00 -
[12] - Quote
Doc Fury wrote:Oh noes! It's this thread again....  Oh noes! It took Doc more than 5 mins to add zero content to a new WiS thread!
You're slipping man. |

Stitcher
Re-Awakened Technologies Inc
1838
|
Posted - 2013.08.07 23:09:00 -
[13] - Quote
baltec1 wrote:We are more interested in spaceships in this internet spaceship game.
Actually, some of us think of it as being more than an internet spaceship game.
It's a science fiction economy game, and I want my casino where I can sell illegal cybernetics and stolen data under the table while alliance tournament ships are bet in high-stakes games of Shield Tank, and the drinks are served by exotic dancers while the actual exotic dancing is done by holograms because that's how we roll in the future.
And maybe a pit with komodo dragons where some blonde dude can fight my minions and be bailed out by his gorgeous counterpart. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

SmilingVagrant
GoonWaffe Goonswarm Federation
1902
|
Posted - 2013.08.07 23:10:00 -
[14] - Quote
Ivy greene wrote:I find the whole space part daunting and overwhelming. I'd rather just socialize on a station after a quiet afternoon of mining :3
oh well, maybe some time down there road...
Second Life is made just for you. You can sidle up to a bar with a werewolf and then make babies with it. |

Vincent Athena
V.I.C.E. Aegis Solaris
2091
|
Posted - 2013.08.07 23:17:00 -
[15] - Quote
Doc Fury wrote:Oh noes! It's this thread again....  You do not like this thread popping up over and over? Simple: Get CCP to open the door.
When Hilmar mentioned WiS in the last Fanfest, it got a big cheer. Twice. But in response all he said was "Maybe next year".
As for what to do, many things have been suggested. CCP seemed to be headed to having player run establishments (think: bars) where certain illegal items could be traded. The law would prohibit the transport of these items, but an overwhelmed customs system would place enforcement of that law into the hands of the players. The items themselves would be used to make new boosters. Quafe Zero was an example of the new boosters. Result: Wis actions would create FiS content.
But even basic public areas where people can meet would create content. Right now role players interact on chat channels, get into arguments, and those carry over into FiS. Better ways to interact would result in more interaction and more content. http://vincentoneve.wordpress.com/ |

Cpt Tirel
Tyrfing Industries Viro Mors Non Est
40
|
Posted - 2013.08.07 23:34:00 -
[16] - Quote
We're still waiting for it. Last time it was cancelled by an angry mob of communists here on the forums, but CCP promised it would not happen again by shutting the forums down next time they release avatar content. |

Lipbite
Express Hauler
733
|
Posted - 2013.08.08 00:44:00 -
[17] - Quote
baltec1 wrote:We are more interested in spaceships in this internet spaceship game.
My sub expires tomorrow (after I reactivated it to check "expansion") - that's how excited I am about spaceship game. Yet decent WiS functionality (MassEffect2-style combat in anomalies and in POSes) could make me re-subscribe easily - instead of playing APB: Reloaded for example. |

Felicity Love
Whore and Peace
789
|
Posted - 2013.08.08 01:24:00 -
[18] - Quote
CCP effectively "shelved" it, when somebody wanted to go off and do "DUST" ... so, please, take some time to ponder what great and wondrous things could have been built for "WIS" if only the time and resources had been used here instead of being poured down the drain into a dead-end PS3 game.
Proud Beta Tester for "Bumping Uglies for Dummies" |

MotherMoon
Tribal Liberation Force Minmatar Republic
1411
|
Posted - 2013.08.08 01:30:00 -
[19] - Quote
Ivy greene wrote:I'd be nice if we could interact with other people's avatars in a bar or something. Is this still be worked on or was it dropped?  IT should be done, we could at least be given the room they have in dust 514. It wouldn't take any work. put the mini game table in there so we can gamble over ships and isk like you showed working already at fanfest 7 years ago.
make it simple and just deliver it without making any new assets.
How can you justify new items like arm tattoos without a muliplayer avatar environment??? Or give us the minmatar bar that was already done. http://dl.eve-files.com/media/1206/scimi.jpg |

MotherMoon
Tribal Liberation Force Minmatar Republic
1412
|
Posted - 2013.08.08 01:36:00 -
[20] - Quote
Lipbite wrote:baltec1 wrote:We are more interested in spaceships in this internet spaceship game. My sub expires tomorrow (after I reactivated it to check "expansion") - that's how excited I am about spaceship game. Yet decent WiS functionality (MassEffect2-style combat in anomalies and in POSes) could make me re-subscribe easily - instead of playing APB: Reloaded for example.
would it be fin even if it was only one races environment?
Both dust and play station home have a muliplayer environments.
At fanfest in 2006 they showed a working gambling system. Where you could put ships and one of kind items on the line. Even war contracts and such. I think if there is asubset of the playerbase that wants to trade wars by gambling in eve online , that's something that's very black market and I think it would fit right in.
I also believe it shouldn't have to take nay new art assest to make and doesn't need shiny features. It just needs to create a venue for black market trade and facre to face trading so we can get those awesome black market weapons and boosters CCP was planning. Where you could ploice other players by scanning down cargo bays and if you found illegal goods you could open fire and kill them. And the only way to trade them was going to be face to face.
IN fact ignore the whole mini game just a black market trade system so players can become cops in space is genius. think of all of the added combat and fun of running a sumgling operation. It would actully take skill. And people would be able to be followed in station so the players could hunt down the arms dealers before they even undock.
Do it ccp please? It's really odd you sell things for real money in this game without anyone being able to see it.... >.< http://dl.eve-files.com/media/1206/scimi.jpg |
|

Marcus Harikari
185
|
Posted - 2013.08.08 01:37:00 -
[21] - Quote
WE WANT WIS |

Chopper Rollins
Sky Prey
221
|
Posted - 2013.08.08 01:42:00 -
[22] - Quote
Yeah bars and strip clubs. You guise are embarrassing and predictable sometimes. Now faction libraries or labs you need standings to use would involve a different kind of clientele. The option to avatar-hang in pos,station or planetside would work for me. Whole lotta people use eve as a spaec-themed chat client y'know.
Goggles. Making me look good. Making you look good. |

Hendelse
Naval Protection Corp
1
|
Posted - 2013.08.08 06:21:00 -
[23] - Quote
I love the spaceship part! It is the best part.
Yet I would love to be able to walk around and maybe play some poker for ISK.
Yes I know about EvE Poker, but still. Would be cool to have it properly integrated.
Just some minigames and a small space to walk around in. Should not be that hard for CCP to put together.
|

Sentamon
Imperial Academy Amarr Empire
1104
|
Posted - 2013.08.08 06:27:00 -
[24] - Quote
Want, WiS .. simply you know just to walk around the station and meet people.
Not their boring idea of leaving your ship in space to chip away at rocks or other boring activities that only bots will do.
It would seem the mechanics for station walking are already in place, just do the art and open the door! ~ Professional Forum Alt -á~ |

Tranquil Hegemony
Viziam Amarr Empire
1
|
Posted - 2013.08.08 16:10:00 -
[25] - Quote
Seems a good number of people would welcome WiS, it would be nice to head to a seedy area and meet a merc or bounty hunter to arrange a contract + the gambling casinos, buying shady goods etc.
I would welcome the chance to see some interested player created content, if say for example some notorious merc or pilot walks into a bar full of people he killed or brought to justice. The conversations could be quite entertaining.
As long as it is done in line with the rest of the flavour of the game it could add a new dimension to enjoy. |

Mikael Kerensky
Imperial Academy Amarr Empire
0
|
Posted - 2013.08.08 16:28:00 -
[26] - Quote
I need WiS so I can have a chapel to the God I worship who provides me with his pewpew laszors judgement smiting. |

Stegas Tyrano
GLU CANU Open Space Consultancy
580
|
Posted - 2013.08.08 16:37:00 -
[27] - Quote
Star Citizen Herping your derp since 19Potato --á[Proposal] - Ingame Visual Adverts |

Bischopt
Arbitrary Repossession
136
|
Posted - 2013.08.08 16:41:00 -
[28] - Quote
Do not want.
WIS just isn't worth the money and the effort. New ships and modules, for example, are. |

Jill Xelitras
Xeltec services Russian International Allegiance
216
|
Posted - 2013.08.08 16:54:00 -
[29] - Quote
baltec1 wrote:We, baltec1, are more interested in spaceships in this internet spaceship game.
I fixed that for you.
It's your opinion and as such you should be proud of it and not try to dilute it with other people's opinions.
I want my Hello Kitty Kestrel, handpainted in the shop behind my Pub in Amamake.
Also, can someone explain what this thread is about?-á (Relax ! I'm just quoting Holgrak Blacksmith here.)
|

Daisai
Daisai Investments.
130
|
Posted - 2013.08.08 16:59:00 -
[30] - Quote
baltec1 wrote:We are more interested in spaceships in this internet spaceship game.
And who is "we" in this case ? Because if with "we" you ment the general population in eve, could you give me some research that has been made to support this statement. If with "we " you ment bat country, well then i dont really care what a statspadding corporation thinks. |
|

Arduemont
Caldari Provisions Caldari State
1671
|
Posted - 2013.08.08 17:00:00 -
[31] - Quote
Any regular forum warriors here will know I want WiS and I want it sooner rather than later. It's a damn shame CCP have been so daft with their planning in this regard. "In the age of information, ignorance is a choice." |

Victor Dathar
GoonWaffe Goonswarm Federation
115
|
Posted - 2013.08.08 17:01:00 -
[32] - Quote
Lipbite wrote:baltec1 wrote:We are more interested in spaceships in this internet spaceship game. My sub expires tomorrow (after I reactivated it to check "expansion") - that's how excited I am about spaceship game. Yet decent WiS functionality (MassEffect2-style combat in anomalies and in POSes) could make me re-subscribe easily - instead of playing APB: Reloaded for example.
So go play those games?
Worst I am quitting because this game doesn't do what all these other games do post ever ^^^ lol that post is so bad you should get back 2 GBS m8 o7 |

Jill Xelitras
Xeltec services Russian International Allegiance
218
|
Posted - 2013.08.08 17:03:00 -
[33] - Quote
Sentamon wrote:... do the art and open the door!
You meant to say: Open the door and wipe away the debt !  Also, can someone explain what this thread is about?-á (Relax ! I'm just quoting Holgrak Blacksmith here.)
|

Broker Agent
Republic Military School Minmatar Republic
26
|
Posted - 2013.08.08 17:04:00 -
[34] - Quote
Just open the God damn door already. How many hints do you need CCP? I think the only reason there aren't more people asking for it more regularly is because they're tired of banging their head against a brick wall.
CCP, pull your fingers out of your collective ass, and make a damn start. |

MotherMoon
Tribal Liberation Force Minmatar Republic
1433
|
Posted - 2013.08.08 17:10:00 -
[35] - Quote
Hendelse wrote:I love the spaceship part! It is the best part.
Yet I would love to be able to walk around and maybe play some poker for ISK.
Yes I know about EvE Poker, but still. Would be cool to have it properly integrated.
Just some minigames and a small space to walk around in. Should not be that hard for CCP to put together.
poker was at one point confirmed http://dl.eve-files.com/media/1206/scimi.jpg |

Jill Xelitras
Xeltec services Russian International Allegiance
221
|
Posted - 2013.08.08 17:14:00 -
[36] - Quote
MotherMoon wrote: poker was at one point confirmed
So was Half-Life 3  Also, can someone explain what this thread is about?-á (Relax ! I'm just quoting Holgrak Blacksmith here.)
|

MotherMoon
Tribal Liberation Force Minmatar Republic
1433
|
Posted - 2013.08.08 17:15:00 -
[37] - Quote
Jill Xelitras wrote:baltec1 wrote:We, baltec1, are more interested in spaceships in this internet spaceship game. I fixed that for you. It's your opinion and as such you should be proud of it and not try to dilute it with other people's opinions.
also I don't see how wanted something the art is already done for and would take little work as valuing WiS over Spaceships. I know I don't, I mean I want WiS so I can gamble away assets *you know spaceships* and so I can trade black market goods *so I can hunt people down in high sec in space and kill them by scanning their cargo bays*
I see no reason why working on WiS has to be in the way of Spaceships. Also they already did all of the hard work. The avatar engine was 90% of the work. I know I wouldn't want them to focus on WiS over spaceships again. But that doesn't mean I don't want them to put some small amount of work into WiS.
Don't you think the stupid store would do better if people could see other people wearing the clothes you charge real money for? *which I would ever buy >.< but other people do* http://dl.eve-files.com/media/1206/scimi.jpg |

Plastic Psycho
Necro-Economics
253
|
Posted - 2013.08.08 17:19:00 -
[38] - Quote
Ivy greene wrote:I'd be nice if we could interact with other people's avatars in a bar or something. Is this still be worked on or was it dropped?  You're new here, aren't you? |

Zimmy Zeta
Dreddit Test Alliance Please Ignore
27488
|
Posted - 2013.08.08 17:24:00 -
[39] - Quote
The problem with the Incarna fiasco was that CCP was allocating almost 100% of their resources towards WIS although many other aspects of the game were broken or bugged for years already. I think with the last 3 expansions, they have come a long way in fixing and balancing old stuff (unironical thumbs up, CCP). The most pressing remaining issue right now is probably POS mechanics, but after that I'd actually like to see a well implemented WIS that adds meaningful gameplay.
And with meaningful gameplay I mean stuff like:
- breaking into the quarters of known scammers that never undock, so that they are no longer 100% immune to player retaliation
- infiltrating medical facilities to compromise an enemy's clone
- stealing from other players ships and hangars
- bribing or intimidating brokers to modify other player's market orders
etc Just think of how bad an average post by me is, and then realize half of them are even worse |

ctx2007
Wychwood and Wells Beer needs you
299
|
Posted - 2013.08.08 17:24:00 -
[40] - Quote
CCP hamsters escaped from the servers and escaped into the stations so the doors were sealed until CCP guard can catch them, but he's being by Icelandic police for being a naughty boy http://www.youtube.com/watch?v=aZCn6x1-j_8 You only-árealise you life has been a waste of time, when you wake up dead. |
|

Harland White
New Eden Order Sev3rance
166
|
Posted - 2013.08.08 17:28:00 -
[41] - Quote
While I would love the walking in stations feature (it sounds very immersive), I'd prefer that CCP focused their efforts on improving the core of the game, which is ship combat/interaction and space flight, and related things. The child in me wants the walking in stations, but the adult in me knows that wouldn't be a good thing for the game, in the long run. By their fruit you will recognize them. |

Malcolm Shinhwa
Bad Touches
147
|
Posted - 2013.08.08 18:05:00 -
[42] - Quote
I think one of the major hang ups with WiS is the complexity of the avatars and the environment initially designed. They are beautiful its true, but eve is not instanced like other mmos. I can image this conversation happening a couple of years ago:
CCP Avatarbro: ok, avatars are done guys, come check me out walking around the station. CCP Downer: I wonder what happens to FPS when 10 of us are walking around with you.... ....... CCP Producer: oh god
If CCP could handle the scaling issues involved, Dust wouldn't have 32 man battles while Planetside 2 does 600(?) at once. And even 600 is not a lot compared to Jita 4-4 on a good night. Its not that you can't handle those issues, but its not as simple as slap on the art work and unlock the door.
I hope they do work it out. I look forward to the day I can slip a knife between the ribs of a rebel miner and whisper "should have bought a permit" in his ear as his clone activities. I have 5 different chars that I play. This may be my main, or maybe not. I have no idea. |

Vincent Athena
V.I.C.E. Aegis Solaris
2097
|
Posted - 2013.08.08 20:16:00 -
[43] - Quote
CCP has had multiple avatars in one area on internal builds, or so they have said. They handle the graphics issue by reducing detail as required to keep fps up. Especially on anyone in the background. http://vincentoneve.wordpress.com/ |

Khergit Deserters
Crom's Angels
1467
|
Posted - 2013.08.08 20:43:00 -
[44] - Quote
Solhild wrote:Something tells me WIS would be great, but what would we actually do that wouldn't be pointless crap? You know that guy who's always playing suspect flag station games in Hek? You wait for him to dock up and kill his avatar. |

mechtech
Ice Liberation Army
491
|
Posted - 2013.08.08 21:09:00 -
[45] - Quote
Vincent Athena wrote:CCP has had multiple avatars in one area on internal builds, or so they have said. They handle the graphics issue by reducing detail as required to keep fps up. Especially on anyone in the background.
It's crazy that this feature was so close to completion.
Really, a bar, corp meeting room, and a station entrance gathering area would add so much immersion to the game. WiS doesn't need anything else (honestly, adding "gameplay" to WiS just hurts the core game, but a simple coffee shop style design adds greatly to the social side of Eve). |

Iskander Phoenix
University of Caille Gallente Federation
1
|
Posted - 2013.08.08 22:36:00 -
[46] - Quote
surely the walking around in stations feature makes simple business sense? from a marketing perspective it offers people looking at eve without any prior knowledge a frame of reference. as in "oh ok im this guy/girl and i can walk around and talk to people if i need help or want a chat like other mmo's" and also if there was an in station feature it would make people more likely to buy avatar items as other people actually got to see that new exclusive pair of boots you bought with Aurum. CCP could be raking in even more with something that seems already half done and pretty simple (im assuming) to implement. i mean they did all the groundwork already didnt they? just seems really odd that they'd give up on so easy a stream of revenue?
and on top of that by making the avatars able to interact with avatars in dust surely that would generate far more interest and incentive for crossplatform play for Dust?
im just ranting here. i just want to get to a station and stare across an open plaza full of people trading and say to people "this is the game i like! WOW can SUCK IT!" lol |

Vincent Athena
V.I.C.E. Aegis Solaris
2101
|
Posted - 2013.08.08 22:42:00 -
[47] - Quote
mechtech wrote:Vincent Athena wrote:CCP has had multiple avatars in one area on internal builds, or so they have said. They handle the graphics issue by reducing detail as required to keep fps up. Especially on anyone in the background. It's crazy that this feature was so close to completion. Really, a bar, corp meeting room, and a station entrance gathering area would add so much immersion to the game. WiS doesn't need anything else (honestly, adding "gameplay" to WiS just hurts the core game, but a simple coffee shop style design adds greatly to the social side of Eve). I remember just before Incarna shipped watching the update process when I did a Sisi client update. At the time the update process would flash the names of the files it was downloading. Some had names that included the word "establishment". So at one time the eve client included some assets, graphics or otherwise, for establishments.
That's how close we got. http://vincentoneve.wordpress.com/ |

Eraza
Fuzzyness Enterprizes
39
|
Posted - 2013.08.09 00:05:00 -
[48] - Quote
my two cents, i'm still hopeful on this, and i dont understand why ccp changed their minds before making anything of it
very few people use it because there is actually nothing to do in the station, the current system only highlights who likes to roleplay and imagine themselves as a person flying the ship, i'm pretty sure it's not close to a a valid example of how many would actually be using it.
eve online actually has the most detailed char creator of ANY mmo i have tried, by quite a bit, i wish we could do anything with it other then look at our own characters |

jujumagumboo
Goonswarm Protective Services
0
|
Posted - 2013.08.09 00:22:00 -
[49] - Quote
Real Eve players don't care about WiS. The total population has only gone up since CCP did the right thing and focused on spaceships. It would be a shame for them to throw that forward momentum away so ridiculous roleplayers can play Barbie dressup in space. |

Eraza
Fuzzyness Enterprizes
39
|
Posted - 2013.08.09 00:24:00 -
[50] - Quote
"real eve players" are greatly varied and dont agree on what should be done :) |
|

jujumagumboo
Goonswarm Protective Services
0
|
Posted - 2013.08.09 00:31:00 -
[51] - Quote
Eraza wrote:"real eve players" are greatly varied and dont agree on what should be done :)
Sure they do. Real Eve players care about spaceships and the industry that supports space combat.
Anybody who doesn't care about those things can go play Second Life like all the other pedo roleplayers.
|

Xessej
Darqsyde Exploration Limited Mass - Effect
26
|
Posted - 2013.08.09 00:48:00 -
[52] - Quote
jujumagumboo wrote:Eraza wrote:"real eve players" are greatly varied and dont agree on what should be done :) Sure they do. Real Eve players care about spaceships and the industry that supports space combat. Anybody who doesn't care about those things can go play Second Life like all the other pedo roleplayers. This
To elaborate Incarna was shoved on us while pretty much everyone who had seen it on sisi hated it and said it was going to cause trouble for people's graphics cards. When it came out it made doing routine tasks take much longer and our only option was the blank wall which still made things take longer. Then they told us they were going to spend a year and a half improving it and not doing anything for the actual game except introducing gold ammo. We got mad and a lot of people unsubbed and even more rioted in the trade hubs.
CCP came to their senses, almost, and dropped WiS for in favor of fixing things that had been busted for years. Of course they then wasted a big pile of subscription fees on the doomed to fail before it launched Dust.
While a few forum regulars whine incessantly about WiS CCP knows the majority of their player base doesn't want it and will quit if they again spend our money on it. I remain hopeful that some time soon they will admit their error and remove the CQ's entirely. |

Dimaloun Vyreen
Royal Amarr Institute Amarr Empire
0
|
Posted - 2013.08.09 01:39:00 -
[53] - Quote
CQs are terrible simply because it's just looks. Sure, if your a graphics artist, it's pretty inspiring, but otherwise it's just lag with no gameplay purpose. I can however imagine if this feature had a majority of the things that users before me have stated it'd add so much immersion. I can imagine people walking into my CQ while I'm watching the TV that has nothing interesting to show and knocking me out(or better, killing me) and then stealing all of my ships and exotic dancers. |

Stitcher
Re-Awakened Technologies Inc
1865
|
Posted - 2013.08.09 01:42:00 -
[54] - Quote
Real EVE players also run gambling, radio station, lottery and poker websites, and have been known to roleplay, write stories, invent languages and just trade without giving a damn about fighting or being fought.
Just because the gameply doesn't YET contain much non-spaceship functionality doesn't mean it can't and never will, and please don't presume to dismiss those of us who are interested in seeing the game expand beyond the narrow two-word descriptor "Internet Spaceships" and into the much broader category of "Space Opera Game" as not being "real EVE players"
Real EVE players are imaginative and adaptable and see new content as an opportunity to be exploited. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

Dimaloun Vyreen
Royal Amarr Institute Amarr Empire
0
|
Posted - 2013.08.09 01:50:00 -
[55] - Quote
Stitcher wrote:Real EVE players also run gambling, radio station, lottery and poker websites, and have been known to roleplay, write stories, invent languages and just trade without giving a damn about fighting or being fought.
Just because the gameply doesn't YET contain much non-spaceship functionality doesn't mean it can't and never will, and please don't presume to dismiss those of us who are interested in seeing the game expand beyond the narrow two-word descriptor "Internet Spaceships" and into the much broader category of "Space Opera Game" as not being "real EVE players"
Real EVE players are imaginative and adaptable and see new content as an opportunity to be exploited.
Adaptability is key when playing an online game, especially one as long running as Eve Online. The world and the gaming industry changes all the time, and MMO developers have to adapt to that or stagnate. |

Jill Xelitras
Xeltec services Russian International Allegiance
227
|
Posted - 2013.08.09 02:11:00 -
[56] - Quote
jujumagumboo wrote:go play Second Life like all the other pedo roleplayers.
Your choice of words indicates that you are very mature. You're wise words are noted. I shall uninstall eve as soon as I finish typing this. SecondLife here I come. Children beware 
Also, can someone explain what this thread is about?-á (Relax ! I'm just quoting Holgrak Blacksmith here.)
|

Merely Runaway
The Flowing Penguins Iron Oxide.
30
|
Posted - 2013.08.09 02:32:00 -
[57] - Quote
The first time someone told me about DUST and how a FPS was being developed to interact with FW I thought it might be involve capturing space stations directly like the fighting in the opening scene of Star Wars. Not abstract fighting on planets but instead oldschool Quake or Counterstrike happening in my home station as I undock to join the space battle outside or even going through the "door" to fight hand-to-hand. Those space stations are massive and could quite conceivably remain operational while being fought over for days as defenders try to lock down access points.
You can probably imagine my disappointment when DUST was launched, pretty as it is. When Fweddit kicked us out of Arzad with the help of DUST players the DUST bunny contribution felt distant to say the least. The real fight was in pixel spaceships or at least that was how it felt. DUST is too abstracted from FW in spaceships.
Anyway, this is kinda what I hoped the WIS thing would become. If DUST had taken this direction then maybe the same CTF levels could have been used as a basis for shops for 'peacefully' interacting players and stuff without much more expense.
Nevermind.
|

Ilia Tresnor
Republic University Minmatar Republic
0
|
Posted - 2013.08.09 02:48:00 -
[58] - Quote
Stitcher wrote:Real EVE players are imaginative and adaptable and see new content as an opportunity to be exploited. This.
Oh, the tears that are shed every time it's suggested CCP might spend a dime on something someone doesn't personally plan to use. Listen carefully and you'll no doubt hear crying about the new destroyers: "how dare CCP spend money on ships I don't fly! How Dare They! If it's not a capital it's a waste of time!" Or the crying will be about mining frigates, scanner changes, whatever. If CCP had been competent enough to deliver Incarna as a reasonably finished product and give a flat "No" to gold ammo rather than igniting the riots, WiS would just be part of the game now, ignored by some, enjoyed by others. Just like everything else that's been added over the years. It would be a shame if we never see the real potential of WiS, with greater immersion and new gameplay opportunities, including new ways to harass the enemy. Especially if we don't get it because CCP are scared a few whiners might ragequit. |

jujumagumboo
Goonswarm Protective Services
1
|
Posted - 2013.08.09 05:00:00 -
[59] - Quote
Stitcher wrote:Real EVE players also run gambling, radio station, lottery and poker websites, and have been known to roleplay, write stories, invent languages and just trade without giving a damn about fighting or being fought.
All those things can be done outside of the game and don't force CCP to waste resources on things a tiny fraction of the playerbase wants. Besides, roleplayers are disgusting people...we shouldn't be encouraging them to infest our game.
|

jujumagumboo
Goonswarm Protective Services
1
|
Posted - 2013.08.09 05:03:00 -
[60] - Quote
Ilia Tresnor wrote:It would be a shame if we never see the real potential of WiS, with greater immersion and new gameplay opportunities, including new ways to harass the enemy. Especially if we don't get it because CCP are scared a few whiners might ragequit.
The population of Eve has grown considerably since the dropoff of people quitting during the Incarna riots. The reason? CCP announced they were putting further nonsense on the backburner and returning to a focus on Eve's core gameplay.
Why would you want them to go back to doing something that cost them paying customers?
|
|

Alavaria Fera
GoonWaffe Goonswarm Federation
4116
|
Posted - 2013.08.09 05:28:00 -
[61] - Quote
jujumagumboo wrote:Stitcher wrote:Real EVE players also run gambling, radio station, lottery and poker websites, and have been known to roleplay, write stories, invent languages and just trade without giving a damn about fighting or being fought. All those things can be done outside of the game and don't force CCP to waste resources on things a tiny fraction of the playerbase wants. Besides, roleplayers are disgusting people...we shouldn't be encouraging them to infest our game. POSes only affect a small fraction of players. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Stitcher
Re-Awakened Technologies Inc
1866
|
Posted - 2013.08.09 05:55:00 -
[62] - Quote
jujumagumboo wrote:Roleplayers are disgusting people...we shouldn't be encouraging them to infest our game.
Funny, I feel much the same way about Goons.  An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

Ilia Tresnor
Republic University Minmatar Republic
1
|
Posted - 2013.08.09 06:29:00 -
[63] - Quote
jujumagumboo wrote:The population of Eve has grown considerably since the dropoff of people quitting during the Incarna riots. The reason? CCP announced they were putting further nonsense on the backburner and returning to a focus on Eve's core gameplay.
Why would you want them to go back to doing something that cost them paying customers?
Funny, what I recall is people being upset about Monoclegate/golden ammo and related subplots. That lack of trust is what cost them customers. If Incarna had been properly implemented, which would have included the ability to ignore it like most everything else in Eve, it would have bothered only the most easily offended. So long as future versions include that ability, it won't cost them anyone they won't quickly replace. |

TharOkha
0asis Group
573
|
Posted - 2013.08.09 06:48:00 -
[64] - Quote
jujumagumboo wrote:Eraza wrote:"real eve players" are greatly varied and dont agree on what should be done :) Sure they do. Real Eve players care about spaceships and the industry that supports space combat. Anybody who doesn't care about those things can go play Second Life like all the other pedo roleplayers.
in other words." EVE is a sandbox, but you should play it my way". People like you disgust me 
Quote:The population of Eve has grown considerably since the dropoff of people quitting during the Incarna riots. The reason? CCP announced they were putting further nonsense on the backburner and returning to a focus on Eve's core gameplay.
Why would you want them to go back to doing something that cost them paying customers?
The problem with incarna was greedy secret emails, ship spinning removal, "microtransactions" and pay to win models, and the future greedy plans with Wis, not the WiS itself.  GÇ£If reality can destroy the dream, why shouldn't the dream destroy reality?GÇ¥ |

Arduemont
Caldari Provisions Caldari State
1675
|
Posted - 2013.08.09 07:08:00 -
[65] - Quote
jujumagumboo wrote:Real Eve players don't care about WiS
Two stupid ignorant hicks on the forums are not the "Real Eve players". Take a look through this thread and see how much support it gets. Your a small minority here, and from my experience the same can be said of players in-game, off the forums.
Besides, your just a sad Goon alt with no kill-board. You are not a real Eve player. "In the age of information, ignorance is a choice." |

Inokuma Yawara
University of Caille Gallente Federation
86
|
Posted - 2013.08.09 07:31:00 -
[66] - Quote
Zimmy Zeta wrote:... but after that I'd actually like to see a well implemented WIS that adds meaningful gameplay.
And with meaningful gameplay I mean stuff like:
- breaking into the quarters of known scammers that never undock, so that they are no longer 100% immune to player retaliation
- infiltrating medical facilities to compromise an enemy's clone
- stealing from other players ships and hangars
- bribing or intimidating brokers to modify other player's market orders
etc
-Yes to breaking and entering, but you'll need to hire hit men to do it. We Capsuleers are puny and weak. We're vicious pilots, and we have drunken brawls in pubs, but we ain't strong enough or smart enough to know how to break and enter. We hire Dust mercenaries for that - or pirate NPC's...
-Yes to hiring NPC pirates to break into and sabotage a SINGLE character's clone vat. If you need a bunch of player's clones sabotaged, then hire Dust Mercs to come in and destroy a medical facility in a raid. Why? Because we don't have heavy weapons or armor to fight the Concord security forces guarding these facilities, but Dust players do...
-Yes to hiring Dust mercs to brake in and raid a player's hanger and destroying or stealing property. Why? Because we don't have heavy weapons or armor to fight the Concord security forces guarding these facilities, but Dust players do...
-No to bribing or intimidating brokers. It'll totally bork the whole economy.
Let's be real, CCP want's to make Dust work, and want Dust to be a part of the EVE Universe. This is one way to do it. I'm just saying.....
Hendelse wrote:I love the spaceship part! It is the best part.
Yet I would love to be able to walk around and maybe play some poker for ISK.
Yes I know about EvE Poker, but still. Would be cool to have it properly integrated.
Just some minigames and a small space to walk around in. Should not be that hard for CCP to put together.
Also add the above to it. Watch this space.-á New exciting signature in development. |

Pierrot le fou
Imperial Academy Amarr Empire
1
|
Posted - 2013.08.09 07:39:00 -
[67] - Quote
Some of these suggested things would be OP as ****. |

embrel
BamBam Inc.
20
|
Posted - 2013.08.09 07:39:00 -
[68] - Quote
jujumagumboo wrote:Real Eve players don't care about WiS.
Makes me wonder whether this "real" Eve player actually spends "real" money for his toons. if not, his opinion should "really" not matter much.
|

Stitcher
Re-Awakened Technologies Inc
1876
|
Posted - 2013.08.09 07:48:00 -
[69] - Quote
jujumagumboo wrote:All those things can be done outside of the game and don't force CCP to waste resources on things a tiny fraction of the playerbase wants.
Resources are only wasted if they're not used.
The fraction of the playerbase who would use WiS is much larger than the myopic minority to which you belong who have this irrational hatred of it, and in any case new features attract new players, expanding the game.
So long as a new feature doesn't break old ones, it's all added content and value, and therefore players and money. If a new feature ENHANCES an old one, then it's all gravy. There's no reason WiS can't manage the latter, none whatsoever.
An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

Lugalbandak
Anunnaku Industrial Corp. Northern Associates.
29
|
Posted - 2013.08.09 07:56:00 -
[70] - Quote
can we have /dance then? i want to saggle my ass in station with some nice techno  |
|

Jabu Smith
Ast Bandit Holdings
0
|
Posted - 2013.08.09 08:49:00 -
[71] - Quote
Inokuma Yawara wrote:Zimmy Zeta wrote:... but after that I'd actually like to see a well implemented WIS that adds meaningful gameplay.
And with meaningful gameplay I mean stuff like:
- breaking into the quarters of known scammers that never undock, so that they are no longer 100% immune to player retaliation
- infiltrating medical facilities to compromise an enemy's clone
- stealing from other players ships and hangars
- bribing or intimidating brokers to modify other player's market orders
etc -Yes to breaking and entering, but you'll need to hire hit men to do it. We Capsuleers are puny and weak. We're vicious pilots, and we have drunken brawls in pubs, but we ain't strong enough or smart enough to know how to break and enter. We hire Dust mercenaries for that - or pirate NPC's... -Yes to hiring NPC pirates to break into and sabotage a SINGLE character's clone vat. If you need a bunch of player's clones sabotaged, then hire Dust Mercs to come in and destroy a medical facility in a raid. Why? Because we don't have heavy weapons or armor to fight the Concord security forces guarding these facilities, but Dust players do... -Yes to hiring Dust mercs to brake in and raid a player's hanger and destroying or stealing property. Why? Because we don't have heavy weapons or armor to fight the Concord security forces guarding these facilities, but Dust players do... -No to bribing or intimidating brokers. It'll totally bork the whole economy. Let's be real, CCP want's to make Dust work, and want Dust to be a part of the EVE Universe. This is one way to do it. I'm just saying..... Hendelse wrote:I love the spaceship part! It is the best part.
Yet I would love to be able to walk around and maybe play some poker for ISK.
Yes I know about EvE Poker, but still. Would be cool to have it properly integrated.
Just some minigames and a small space to walk around in. Should not be that hard for CCP to put together.
Also add the above to it. And add the following too: Merely Runaway wrote:The first time someone told me about DUST and how a FPS was being developed to interact with FW I thought it might be involve capturing space stations directly like the fighting in the opening scene of Star Wars. Not abstract fighting on planets but instead oldschool Quake or Counterstrike happening in my home station as I undock to join the space battle outside or even going through the "door" to fight hand-to-hand. Those space stations are massive and could quite conceivably remain operational while being fought over for days as defenders try to lock down access points.
You can probably imagine my disappointment when DUST was launched, pretty as it is. When Fweddit kicked us out of Arzad with the help of DUST players the DUST bunny contribution felt distant to say the least. The real fight was in pixel spaceships or at least that was how it felt. DUST is too abstracted from FW in spaceships. And finally, my own vision of WiS, I'd like to have the option of going to the market and actually interact with an NPC broker when I put my stuff up for sale or place orders for things I want to buy. I would like to have the option of going to the manufacturing center and speaking to an NPC about leasing time for manufacturing. I would like to have the option to go to a "dry dock" facility and have my ship's crew use those facilities to install or remove modules and such to my ship. Also, I'd like to have my ship painted at the paint shop, and watch the progress, overtime, as the ship is painted over a few hours to a few days depending on the size of the ship. Am I asking for too much? Who do I address this to? Santa Claus, right?
^ This
I definitely agree with these views it would bring a whole new interaction and usefulness to the dust 514 players, one thing I will say is that it will probably also open up an avenue for another type of ship one that works hand in hand with dust players to infiltrate the station.
It could be quite Epic.
|

Guttripper
State War Academy Caldari State
309
|
Posted - 2013.08.09 09:00:00 -
[72] - Quote
Whereas I would like to see game play involving avatars - and no, not a bunch of emotes popular in other games, reading these forums and the actions of others would dictate otherwise.
- Since everybody would want to be in the "popular" stations, these very same stations would crash under the hardware strain. So people get spread around, or are forced to move, and next thing the complaints will be from "Nobody wants to visit my stores!" to "Those RMT idiots can afford the best spots!" Many times I idle in a station without agents or other players - will CCP force me to break my tranquility of silence so I can listen to a bunch of spammers spamming their spew about their cookie cutter bar and grille?
- I am still in the largest npc corporation (by choice) and there have been many times that channel was silent for hours. So these claims of social chatting and interaction are where exactly - in local? "Need to sell for plex - (link tritanium piece here as scam material)!"
- Ironic people bring up drugs as a potential trade item in walking in stations. As I have mentioned before, one of my earliest missions when I first started this game over seven years ago was to supply the agent with a stash of drugs. Since then, CCP have limited anything ~negative~ from the game or from the lore. You can not even gather drugs out of a mission without custom agents automatically spawning at every gate in that system. And there are no way to smuggle contraband without the omnipresence watching over you and catching you. Anyone remember "A bad woman." as an item in the game? Or how Minmatar are / were slaves to the Amarrians? No no, can not talk about any of that...
- Any negative action towards an avatar will quickly have the forums fill with rage and demand of change. Look at the past events involving Hulkageddon (sp?) and how CCP made mining ships into a flying brick instead of players adapting to tanking their feeble ships. So assassinate an avatar or destroy a clone - nope. Manipulate their marketing tactics or steal from their personal wallet - nope. Raid and steal something from their hangar - nope. "Only people I know and trust can access my personal bar, grille, poker game, quarters, etc." will be the rallying cry. And CCP will oblige since any company that puts a safety switch in a combat game in case of a player's mistake... *shakes head*.
- And lo and behold if CCP introduces any new skills involving avatar gaming from aggressive combat maneuvering to passive defensive deflections to fend off avatar versus avatar combat. "New players have so many skills required before playing the game and CCP just added more!" to "OMG! It is already taking me twenty plus years to train everything to max and now CCP wants more of my money for training - we need training boosters NOAW!!11!"
And let's look at CCP' past and present history too.
- Once Incarna was released, CCP went back on their word and forced everyone to load the station for every aspect of the game people were used to performing in a hangar: manufacturing, research, and development aspects, market gaming and tactics, talking with agents. "You will load this aspect and you WILL like it!!!"
- Jumping into every system no matter what type of ship is used forces the scanner to probe the whole system and reveal everything for a spell, even if it overlaps your destination and clutters the screen. "You will load this aspect and you WILL like it!!!"
- And of course if star gates and their toilet flush effects give you a (slight) headache to outright nausea - tough luck and such it up; or their infamous HTFU phrase... "You will load this aspect and you WILL like it!!!"
So what will happen if and when CCP adds anything involving avatar and station game play? Every player will be forced to load it; and if your computer can not handle it, then you need to buy top of the line to keep pace. And since CCP partners with Alienware (Dell) and Nvidia, "By paying x amount of plexes, you too can have this awesome computer that will run Eve until our next expansion!"
History - learn it so you do not repeat it.
Thanks for reading my rambling here. |

Roime
Ten Thousand Years Shinjiketo
3252
|
Posted - 2013.08.09 09:15:00 -
[73] - Quote
This would require CCP assigning dev resources to EVE Online again, which seems to be not what they want to do.
I'm predicting CCP announces an EVE-themed FTP sports game on Wii next, which will fail horridly as everyone predicted, and finally cause them to shut down everything.
Ten Thousand Years is recruiting pioneer spirits to Solitude. |

Emily Jean McKenna
The Scope Gallente Federation
17
|
Posted - 2013.08.09 09:18:00 -
[74] - Quote
Ivy greene wrote:I find the whole space part daunting and overwhelming. I'd rather just socialize on a station after a quiet afternoon of mining :3
oh well, maybe some time down there road...
Try SWTOR |

Norian Lonark
Black Thorne Corporation The Cursed Few
83
|
Posted - 2013.08.09 09:21:00 -
[75] - Quote
Solhild wrote:Something tells me WIS would be great, but what would we actually do that wouldn't be pointless crap?
Isn't it all pointless crap really when it comes down to it. Getting pixels blown up in space is just about having fun, people who like mining is just about having fun, people who like industry is just about having fun (you get the idea).
If wis had been made with the same fundamental concept and ideas of the space part, i.e. everything manufactured by players giving the players tools to do stuff. not a way to rip us off with micro transactions via nex store it could have added a lot more fun to the game.
A whole new industry for starters, gambling dens, corp / player run stores. Maybe pointless crap but fun. I know atm when station trading I don't really have much fun while waiting to check my orders but if I could be playing some space poker, managing a production line of expensive space pants, training some exotic dancers or some such pointless crap at the same time it would have been great.
I really do feel EVE would really benefit from expanding our universe, giving us more to do and giving us avatar gameplay, just they seriously went about implementing it incorrectly. |

Emily Jean McKenna
The Scope Gallente Federation
17
|
Posted - 2013.08.09 09:22:00 -
[76] - Quote
Arduemont wrote:jujumagumboo wrote:Real Eve players don't care about WiS Two stupid ignorant hicks on the forums are not the "Real Eve players". Take a look through this thread and see how much support it gets. Your a small minority here, and from my experience the same can be said of players in-game, off the forums. Besides, your just a sad Goon alt with no kill-board. You are not a real Eve player.
The reason WIS has not been put in game already is that they had a MASSIVE walk off when they tried. WIS and a Cash Market. The CEO of CCP put out a dev blog apologizing to the player base and begging they return to the game.
He promised no more focus on WIS, no Cash Market, and a complete focus on taking care of things that have been ignored for years.
He got his people back, dont think CCP will risk that again for one minute. |

Norian Lonark
Black Thorne Corporation The Cursed Few
84
|
Posted - 2013.08.09 09:34:00 -
[77] - Quote
Emily Jean McKenna wrote:
The reason WIS has not been put in game already is that they had a MASSIVE walk off when they tried. WIS and a Cash Market. The CEO of CCP put out a dev blog apologizing to the player base and begging they return to the game.
He promised no more focus on WIS, no Cash Market, and a complete focus on taking care of things that have been ignored for years.
He got his people back, dont think CCP will risk that again for one minute.
They released WIS not as WIS was imagined, not as what the players had been told it was going to be but as a quick fix money making micro or not so micro transaction store that offered nothing absolutely nothing. Greed is good and the abomination that was given is what prompted the protests and "walk off" not the concept of WIS.
If WIS had been delivered how it had been envisaged people would have been joining the game not leaving. |

Tranquil Hegemony
Viziam Amarr Empire
4
|
Posted - 2013.08.09 09:41:00 -
[78] - Quote
TharOkha wrote:The problem with incarna was greedy secret emails, ship hangar / spinning removal, "microtransactions" aurum nonsense, pay to win models and the future greedy plans with Wis, not the WiS itself. If CCP would had been sticked with the original plans with WiS (ambulation trailer) with hookers, casinos and pubs, where you could gamble and socialize with other station residents (or corp mates),there would be no incarna rage.
As previously stated this |

Boom Boom Longtime
EVE Corporation 6908469858 Heroes and Villains
459
|
Posted - 2013.08.09 09:41:00 -
[79] - Quote
Still have aspirations to open a neckbeard shaving salon in Amarr's trade station if WIS ever becomes a reality.
I'd imagine some of the more bushier beards of the neck might need garden shears to curtail but i enjoy a challenge.
A side business will be using the groomed facial hair to make Merkins.
Make it happen please CCP.
Concord Approved Trader |

Tranquil Hegemony
Viziam Amarr Empire
4
|
Posted - 2013.08.09 09:52:00 -
[80] - Quote
jujumagumboo wrote:[quote=Stitcher]Real EVE players also run gambling, radio station, lottery and poker websites, and have been known to roleplay, write stories, invent languages and just trade without giving a damn about fighting or being fought.
With regards to role players, whilst at first I did not think much of James 315 and his new order, I have over time found his website to offer some of the most entertaining and fun emergent game play of late, his interactions with miners and the growth in popularity of the NO has proven people enjoy what they do, based on Role playing even if tongue in cheek. So if you just want pew, boring pew for the sake of it, great have fun with that, but role playing like it or not creates really fun and entertaining game play if done well.
If you are saying people like James 315 are disgusting people for roleplay activities I suggest you head to www.minerbumping.com and have yourself a good chuckle at all the stories / news on there. You might even learn a thing or two, I know I did, there is a lot of useful information there in addition to roleplay entertainment. After entertainment is what a game is all about right? |
|

Sura Sadiva
Entropic Tactical Crew
545
|
Posted - 2013.08.09 10:04:00 -
[81] - Quote
Ivy greene wrote:I'd be nice if we could interact with other people's avatars in a bar or something. Is this still be worked on or was it dropped? 
Not only WIS but any relevant EVE development is dropped.
The game is currently in life support / mantainence. This is not going to change till they will not be able to find an escape from the Dust trap.
|

flakeys
Antwerpse Kerels R O G U E
1313
|
Posted - 2013.08.09 10:22:00 -
[82] - Quote
Lipbite wrote:baltec1 wrote:We are more interested in spaceships in this internet spaceship game. My sub expires tomorrow (after I reactivated it to check "expansion") - that's how excited I am about spaceship game. Yet decent WiS functionality (MassEffect2-style combat in anomalies and in POSes) could make me re-subscribe easily - instead of playing APB: Reloaded for example.
So you're saying you'd enjoy eve if there was non-eve content added .
We are all born ignorant, but one must work hard to remain stupid.
|

March rabbit
epTa Team Inc.
735
|
Posted - 2013.08.09 10:26:00 -
[83] - Quote
baltec1 wrote:We are more interested in spaceships in this internet spaceship game. "you" already have spaceship game, space and ships.
next |

Iskander Phoenix
University of Caille Gallente Federation
2
|
Posted - 2013.08.09 10:32:00 -
[84] - Quote
jujumagumboo wrote:Stitcher wrote:Real EVE players also run gambling, radio station, lottery and poker websites, and have been known to roleplay, write stories, invent languages and just trade without giving a damn about fighting or being fought. All those things can be done outside of the game and don't force CCP to waste resources on things a tiny fraction of the playerbase wants. Besides, roleplayers are disgusting people...we shouldn't be encouraging them to infest our game.
really? honestly.... and there was i thinking that the eve community were a group of liked minded people trying to have fun and be inclusive of anyone that wanted to come join. |

Iskander Phoenix
University of Caille Gallente Federation
2
|
Posted - 2013.08.09 10:37:00 -
[85] - Quote
Inokuma Yawara wrote:[quote=Zimmy Zeta]... but after that I'd actually like to see a well implemented WIS that adds meaningful gameplay.
And with meaningful gameplay I mean stuff like:
- breaking into the quarters of known scammers that never undock, so that they are no longer 100% immune to player retaliation
- infiltrating medical facilities to compromise an enemy's clone
- stealing from other players ships and hangars
- bribing or intimidating brokers to modify other player's market orders
etc
maybe not hiring dust mercs for raids on facilities in faction high sec space but POS in null and low sec... now that would be something! dust mercs fighting corridor to corridor in a POS fighting whatever npc defences and troops the player hired to defend it in a kind of siege horde mode setting? that would be epic! |

Sarah McKnobbo
Omamori Himari Pandora Hearts
9
|
Posted - 2013.08.09 11:28:00 -
[86] - Quote
Sura Sadiva wrote:Not only WIS but anyrelevant EVE development is dropped.
EvE is dying!!!11!!1!!!!!!
Oh no wait, except the not so small changes in the last few expansions.........
|

Shedemei Silfar
Kid's Logistics Inc Moose Alliance
76
|
Posted - 2013.08.09 11:39:00 -
[87] - Quote
If we had WiS we could have pub brawls instead of board wars. You know all those people here you want to punch in the face? It could happen..... |

Arduemont
Rotten Legion Ops
1680
|
Posted - 2013.08.09 12:42:00 -
[88] - Quote
Guttripper wrote: History - learn it so you do not repeat it.
Hi, you might want to take your own advice. "In the age of information, ignorance is a choice." |

Eraza
Fuzzyness Enterprizes
42
|
Posted - 2013.08.09 12:52:00 -
[89] - Quote
if scale is the problem, then do it in small scale, let me invite other people into my hangar, give us a poker table somewhere, we could have plenty of fun with that, and it would not require massive hardware to run.
for example, to be honest, jita 4-4 would probably be laggy as **** for everyone
i was amongst those who were furious over WiS, it was not because i did not want WiS, but it was because it had been advertised as a HUGE new thing, and when it arrived, something like 10% of the things promised had been implemented.
balance fixes dont require the same developers as making new content does, you should see new innovative content, AND fixes for existing content, at the same time, not one or the other
as an analogy, think of cars, some people design cars, OTHER people maintain cars. noone stops designing new cars because engines need oil changed :) |

Anna Karhunen
Inoue INEXP
130
|
Posted - 2013.08.09 12:58:00 -
[90] - Quote
Regarding Jita and lag, well, they would not have to put Jita station's insides in same server, now would the local chat have to be handled by either server. |
|

Mycool Jahksn
Viziam Amarr Empire
9
|
Posted - 2013.08.09 13:28:00 -
[91] - Quote
Domer Pyle wrote:most eve players are generally pretty autistic. thus they don't like change. so they complained and now WiS has been put on a back burner :\
This is actually true.
Source:
http://www.medscape.com/viewarticle/808727 and http://www.clinicaladvisor.com/video-game-addiction-common-in-autistic-boys/article/305070/#
for example.
And yes, they don't like change but why should the game suffer because of that?
I think WIS should have been released looooong ago and I don't understand why it's taking so long.
CCP is supposed to be a pretty large company and to fail to deliver WIS is just incredible. It's almost a Duke Nukem Forever case.
WIS isn't even a complicated thing to do, CCP just likes to set sail for fail a little bit too often. Teonosude. |

Stitcher
Re-Awakened Technologies Inc
1880
|
Posted - 2013.08.09 13:41:00 -
[92] - Quote
It's not even remotely true. "Most autistic boys play video games" is a very long way from being the same thing as "most EVE players are autistic."
Allow me to illustrate. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

Dimaloun Vyreen
Royal Amarr Institute Amarr Empire
1
|
Posted - 2013.08.09 13:42:00 -
[93] - Quote
Eraza wrote:if scale is the problem, then do it in small scale, let me invite other people into my hangar, give us a poker table somewhere, we could have plenty of fun with that, and it would not require massive hardware to run.
for example, to be honest, jita 4-4 would probably be laggy as **** for everyone
i was amongst those who were furious over WiS, it was not because i did not want WiS, but it was because it had been advertised as a HUGE new thing, and when it arrived, something like 10% of the things promised had been implemented.
balance fixes dont require the same developers as making new content does, you should see new innovative content, AND fixes for existing content, at the same time, not one or the other
as an analogy, think of cars, some people design cars, OTHER people maintain cars. noone stops designing new cars because engines need oil changed :)
How can scale be a problem on a game that supports 4000 player space battles? Sure, it'd lag with that many players, but there are so many ways of reducing lag. And you're right, it isn't always the same developers who fix things and make new content(for example, 3D modelers don't fix glitches, neither do texture designers) |

Ivy greene
Deep Core Mining Inc. Caldari State
25
|
Posted - 2013.08.09 13:47:00 -
[94] - Quote
I'd appreciate more constructive criticism on how WiS could be more appealing to the general masses please.
Also, try to at least provide sources on claims such as "this game is dying" and etc...
Thanks  |

Remiel Pollard
Layman's terms
1588
|
Posted - 2013.08.09 13:49:00 -
[95] - Quote
Ivy greene wrote:I'd appreciate more constructive criticism on how WiS could be more appealing to the general masses please. Also, try to at least provide sources on claims such as "this game is dying" and etc... Thanks 
Two questions.
1. Why should it appeal to "the masses"?
2. Why should we want it to appeal to "the masses"? You don't scare me. I've been to Jita. |

Stitcher
Re-Awakened Technologies Inc
1882
|
Posted - 2013.08.09 13:52:00 -
[96] - Quote
1: More mass appeal = more players = more money for CCP = more money invested in EVE and DUST = more new stuff, more little things, more improvements and a better game.
2: see 1.
An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

Iskander Phoenix
University of Caille Gallente Federation
2
|
Posted - 2013.08.09 13:56:00 -
[97] - Quote
Remiel Pollard wrote:Ivy greene wrote:I'd appreciate more constructive criticism on how WiS could be more appealing to the general masses please. Also, try to at least provide sources on claims such as "this game is dying" and etc... Thanks  Two questions. 1. Why should it appeal to "the masses"? 2. Why should we want it to appeal to "the masses"?
Eve should "attract" the masses. But we all know its a niche game that will be suitably for only some people. But just because of it doesn't mean we need to be elitist. As the player base grows so does the experience for all of us. |

Mycool Jahksn
Viziam Amarr Empire
9
|
Posted - 2013.08.09 14:16:00 -
[98] - Quote
Stitcher wrote:It's not even remotely true. "video game addiction is common in autistic boys" is a very long way from being the same thing as "most EVE players are autistic." Allow me to illustrate.
Did it hurt that much that you got called autistic? :P
I've spent many years in EVE and I'd say there's more autistic people in this game than in any other.
If you even cared about reading that article you'd know that 43% of people with autism have a game console at home, computers are probably included in that.
Knowing that, your picture is incorrect. Teonosude. |

Stitcher
Re-Awakened Technologies Inc
1883
|
Posted - 2013.08.09 14:27:00 -
[99] - Quote
You keep saying "autistic" like it's an insult, as opposed to a diagnosis. Which is nonsense. It's like trying to insult a community by saying "most WoW players are generally pretty Basal Cell Carcinoma".
Anyway, how do you know? After four Fanfests and I-forget-how-many player meetups, and pushing eight years of just hanging out on TS or whatever, the conclusion I draw is that EVE players are a varied, generally friendly, generally well-adjusted group of individuals from a variety of walks of life. I'm sure that our community includes persons who are on the autistic spectrum. I have no idea whether that percentage is greater or lesser than that found in, say, Battlefield, CoD, LoL, DotA, WoT or.... I don't know, Barbie Horse Adventures. But I certainly don't think it's "most" or "a majority".
Pulling statistics out of your arse, leaping to logically inept conclusions and then acting all smug when somebody says "smells like bull chit to me" doesn't make you King of the Internet, dude. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

embrel
BamBam Inc.
24
|
Posted - 2013.08.09 14:40:00 -
[100] - Quote
Mycool Jahksn wrote: If you even cared about reading that article you'd know that 43% of people with autism have a game console at home, computers are probably included in that.
I do not really trust this site's info: http://www.grabstats.com/statcategorymain.aspx?StatCatID=13
but found another too: http://www.fudzilla.com/home/item/26267-stats-claim-56-percent-of-us-households-have-modern-game-consoles
okay, 56% of US households have modern game consoles is stated there. Which would mean that it's actually less likey that an autist plays than an average (won't call it normal).
|
|

Stitcher
Re-Awakened Technologies Inc
1884
|
Posted - 2013.08.09 14:50:00 -
[101] - Quote
I'm amazed that it's as low as 56%. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

Dimaloun Vyreen
Royal Amarr Institute Amarr Empire
1
|
Posted - 2013.08.09 15:00:00 -
[102] - Quote
Stitcher wrote:I'm amazed that it's as low as 56%.
I'm not. With the condition of the economy, I'm surprised it isn't lower. |

Stitcher
Re-Awakened Technologies Inc
1884
|
Posted - 2013.08.09 15:04:00 -
[103] - Quote
the XBOX 360, PS3 and Wii all pre-date the global economic downturn. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

Dimaloun Vyreen
Royal Amarr Institute Amarr Empire
1
|
Posted - 2013.08.09 15:29:00 -
[104] - Quote
New consoles don't. Neither does the new iphone, new pcs, new anything. |

Tron 3K
Three Thousand Industries
21
|
Posted - 2013.08.09 15:32:00 -
[105] - Quote
Lipbite wrote:baltec1 wrote:We are more interested in spaceships in this internet spaceship game. My sub expires tomorrow (after I reactivated it to check "expansion") - that's how excited I am about spaceship game. Yet decent WiS functionality (MassEffect2-style combat in anomalies and in POSes) could make me re-subscribe easily - instead of playing APB: Reloaded for example.
Yea you obviously don't want something worthwhile in a game while as your actual avatar cause to mention APB is absurd. |

Mycool Jahksn
Viziam Amarr Empire
9
|
Posted - 2013.08.09 15:39:00 -
[106] - Quote
Stitcher wrote:You keep saying "autistic" like it's an insult, as opposed to a diagnosis. Which is nonsense. It's like trying to insult a community by saying "most WoW players have generally had a Basal Cell Carcinoma".
Even if that were true, how is it insulting? And where exactly are you getting this information anyway? I'm pretty sure you don't have access to all our medical records.
After four Fanfests and I-forget-how-many player meetups, and pushing eight years of just hanging out on TS or whatever, the conclusion I draw is that EVE players are a varied, generally friendly, generally well-adjusted group of individuals from a variety of walks of life. I'm sure that our community includes persons who are on the autistic spectrum. I have no idea whether that percentage is greater or lesser than that found in, say, Battlefield, CoD, LoL, DotA, WoT or.... I don't know, Barbie Horse Adventures. But I certainly don't think it's "most" or "a majority".
Pulling statistics out of your arse, leaping to logically inept conclusions and then acting all smug when somebody says "smells like bull chit to me" doesn't make you King of the Internet, dude.
Actually, it does make me the King of the interwebs.
Any argument you post against that beyond this point is invalid. Teonosude. |

Arduemont
Rotten Legion Ops
1684
|
Posted - 2013.08.09 17:10:00 -
[107] - Quote
Mycool Jahksn wrote: If you even cared about reading that article you'd know that 43% of people with autism have a game console at home, computers are probably included in that.
Knowing that, your picture is incorrect.
Sorry, you made a serious flaw in your logic here that I just had to point out. It's a pet hate of mine that remains from my days studying research science.
43% of people with autism have a game console; tells us literally nothing about the rates of autism in people playing computer games. The statistic I believe your looking for is the number of people who have a games console that have autism...
I could use the same logic as you and say "90% of people with autism had the MMR vaccination". That may be true, but that has no reflection on the rate of autism in people who are vaccinated.
The following are two completely different statements.
43% of people playing computer games are autistic. 43% of autistic people play computer games.
Both the above statements have very little relation to each other statistically. The first ( according to your questionable reference) is true ( at least within the study group), the second is make belief, pulled out of thin air and based on no evidence. "In the age of information, ignorance is a choice." |

jujumagumboo
Goonswarm Protective Services
4
|
Posted - 2013.08.09 17:23:00 -
[108] - Quote
Ivy greene wrote:I'd appreciate more constructive criticism on how WiS could be more appealing to the general masses please. Also, try to at least provide sources on claims such as "this game is dying" and etc... Thanks 
The "general masses" already told CCP what they want. It's not Barbies in Space.
|

Arduemont
Rotten Legion Ops
1684
|
Posted - 2013.08.09 17:34:00 -
[109] - Quote
jujumagumboo wrote: The "general masses" already told CCP what they want. It's not Micro-transactions or Greed-is-Good newsletters or not delivering on their promises.
We already covered this. Pretending your as stupid as you look doesn't help your argument. Also, fixed that for you. "In the age of information, ignorance is a choice." |

Shedemei Silfar
Kid's Logistics Inc Moose Alliance
78
|
Posted - 2013.08.09 17:51:00 -
[110] - Quote
Oh come on, WiS could be fun, it doesn't have to be just barbies in space. I for one would enjoy corp meetings in a space pub.
And besides, think of the great new forum threads we'll see... like:
"Dear CCP - please nerf Caldari B00bies - I lost billions AFK salvaging cuz they are too powerful."
"Dear CCP - can you please add gender neutral restrooms to stations so that my drag queen pilot can pretend pee in a prejudice free environment?"
|
|

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
746
|
Posted - 2013.08.09 18:16:00 -
[111] - Quote
Solhild wrote:Something tells me WIS would be great, but what would we actually do that wouldn't be pointless crap?
They were supposed to fix drugs and make smuggling part of the game with WiS.
You know, so piracy would be piracy instead of whining on the forums that blo sec doesn't have enough targets.
Its not that Eve is full of autistic players opposed to change, its that Eve players are afraid of women, who would be attracted to the game if WiS was implemented.
Eve is Real |

Dimaloun Vyreen
Royal Amarr Institute Amarr Empire
1
|
Posted - 2013.08.09 18:43:00 -
[112] - Quote
Cipher Jones wrote:Solhild wrote:Something tells me WIS would be great, but what would we actually do that wouldn't be pointless crap? They were supposed to fix drugs and make smuggling part of the game with WiS. You know, so piracy would be piracy instead of whining on the forums that blo sec doesn't have enough targets.
I can imagine smuggling become a viable career path if it was implemented alongside WiS and was done properly. Then there would be a real black market. |

Malcolm Shinhwa
Bad Touches
152
|
Posted - 2013.08.09 20:20:00 -
[113] - Quote
...hears that Eve players don't want Barbies in Space, then looks at all the work that goes into forum pics...leaves confused. I have 5 different chars that I play. This may be my main, or maybe not. I have no idea. |

MotherMoon
Tribal Liberation Force Minmatar Republic
1453
|
Posted - 2013.08.09 23:19:00 -
[114] - Quote
Cipher Jones wrote:Solhild wrote:Something tells me WIS would be great, but what would we actually do that wouldn't be pointless crap? They were supposed to fix drugs and make smuggling part of the game with WiS. You know, so piracy would be piracy instead of whining on the forums that blo sec doesn't have enough targets. Its not that Eve is full of autistic players opposed to change, its that Eve players are afraid of women, who would be attracted to the game if WiS was implemented. this thank you http://dl.eve-files.com/media/1206/scimi.jpg |

BearUkraine
Rave Technologies Inc. C0VEN
22
|
Posted - 2013.08.09 23:43:00 -
[115] - Quote
CCP, please open the door. Start to make features step by step, from expansion to expansion, but make a 1st step - open the door. It is the great extension of the game which we love. Im waiting for WIS the last 3 years and I am dissapointed that the money in our world has a priority, instead of ideas and desires to do something new, special and unique. So sad CCP. |

Ilia Tresnor
Republic University Minmatar Republic
8
|
Posted - 2013.08.10 02:39:00 -
[116] - Quote
From the outside, it seems as if the main problem with a full WiS implementation, other than whiners, is how the engine is very resource intensive. It still warms my GPU just sitting on the couch. That definitely needs work before they open the door.
As to WiS lagging trade hubs, if they do it right surely WiS in a system could run on separate hardware in the cluster from FiS in the same system. Docking and undocking would transfer you between the two. Within a station, different areas and establishments could be segregated on different hardware as required, with limits on the number of characters who can enter an area at one time (space bouncers, anyone?). Limits could be raised as the software and hardware improve. On the client side they could degrade graphics quality if the hardware is overtaxed, or drop the frame rate.
There are various ways in-station PvP could be implemented, if it were. For example, the allowable level of violence could change with the system security level, so you're very safe in 1.0, but you can be shived anywhere at any time in 0.0, with a sliding scale in between. Or every station could have heavily-policed areas where characters are safe from anything more than a slap in the face, but you also can't do any shady business without getting arrested. Seedier areas would allow characters to do anything from trade in illicit goods to murder one another. You can call security and the paramedics - they may arrive before you bleed out, or they may not. Depends if they've been paid off, or if there's a fresh batch of donuts at the local ISKy Kreme franchise. Security within your CQ and hangar could depend on being in an NPC or player corp, system security level, how much you're willing to pay for it, etc. |

jujumagumboo
Goonswarm Protective Services
4
|
Posted - 2013.08.10 02:54:00 -
[117] - Quote
BearUkraine wrote:Im waiting for WIS the last 3 years and I am dissapointed that the money in our world has a priority (unsubscriptions and protest in Jita), instead of ideas and desires to do something new, special and unique.
You're surprised that a company that lives and dies by the number of people who pay it a subscription fee every month prioritizes what the vast majority of its paying customers want instead of the tiny population of disgusting roleplayers? Really?
|

Guttripper
State War Academy Caldari State
309
|
Posted - 2013.08.10 03:00:00 -
[118] - Quote
BearUkraine wrote:Lets open main page of EVE - www.eveonline.com and what can we see there? - "EVE Online is a Massive Multiplayer Online Roleplaying Space Game - EVE Online" - this is SPACE Game, nothing said about "space ships", NOTHING . I want to remove Heth from power and put myself in charge of the Caldari empire and its powerful navy...
Make it so CCP so I can rule since it should be part of this "space" game. |

Inokuma Yawara
University of Caille Gallente Federation
100
|
Posted - 2013.08.10 05:21:00 -
[119] - Quote
Eraza wrote:... as an analogy, think of cars, some people design cars, OTHER people maintain cars. noone stops designing new cars because engines need oil changed :)
Something tells me they have a small operation over at CCP, though... 
Watch this space.-á New exciting signature in development. |

BearUkraine
Rave Technologies Inc. C0VEN
24
|
Posted - 2013.08.10 09:13:00 -
[120] - Quote
jujumagumboo wrote:BearUkraine wrote:Im waiting for WIS the last 3 years and I am dissapointed that the money in our world has a priority (unsubscriptions and protest in Jita), instead of ideas and desires to do something new, special and unique. You're surprised that a company that lives and dies by the number of people who pay it a subscription fee every month prioritizes what the vast majority of its paying customers want instead of the tiny population of disgusting roleplayers? Really? I agree that you are right, but lets look from another side - do you realy think that WIS cant attract new people to eve in order to (at least) compensate decreasing of subscriptions of those who does not want to see WIS? I dont think so |
|

Rhea Rankin Nolen
Science and Trade Institute Caldari State
12
|
Posted - 2013.08.10 09:49:00 -
[121] - Quote
jujumagumboo wrote:
The "general masses" already told CCP what they want. It's not Barbies in Space.
The "general masses" told CCP to gtfo with 4 faction variety prison. I would love to see WIS eventually, as would many others. But IMO it would need to be meaningfull and fun. Without it, it's just a waste of resources. |

PsiMin
Cylon Advance
12
|
Posted - 2013.08.10 09:53:00 -
[122] - Quote
Ivy greene wrote:I'd be nice if we could interact with other people's avatars in a bar or something. Is this still be worked on or was it dropped? 
This is not WoW, This is EVE |

Arduemont
Rotten Legion Ops
1688
|
Posted - 2013.08.10 10:03:00 -
[123] - Quote
jujumagumboo wrote:prioritizes what the vast majority of its paying customers want instead of the tiny population of disgusting roleplayers?
You've done it again. You're not the vast majority, your just a sad alt of a dump hick who has no killboard and is afraid to post with his main. Just from counting comments in these threads, the people who want WiS outweigh the opposition. And from my experience being in null corps, lowsec pirate corps, highsec corps, WH corps, the same can be said of people in game.
This vast majority you speak of is a figment of your imagination. "In the age of information, ignorance is a choice." |

BearUkraine
Rave Technologies Inc. C0VEN
25
|
Posted - 2013.08.10 10:21:00 -
[124] - Quote
PsiMin wrote:Ivy greene wrote:I'd be nice if we could interact with other people's avatars in a bar or something. Is this still be worked on or was it dropped?  This is not WoW, This is EVE Play eve as you play. No one leaves you without your EVE  |

BearUkraine
Rave Technologies Inc. C0VEN
26
|
Posted - 2013.08.10 10:29:00 -
[125] - Quote
There is a Planet Interaction, there is Dust. Why you did not protest this projects  Don't be ridiculous! You found something and now you carry full of nonsense |

Mycool Jahksn
Viziam Amarr Empire
10
|
Posted - 2013.08.10 10:30:00 -
[126] - Quote
BearUkraine wrote:jujumagumboo wrote:BearUkraine wrote:Im waiting for WIS the last 3 years and I am dissapointed that the money in our world has a priority (unsubscriptions and protest in Jita), instead of ideas and desires to do something new, special and unique. You're surprised that a company that lives and dies by the number of people who pay it a subscription fee every month prioritizes what the vast majority of its paying customers want instead of the tiny population of disgusting roleplayers? Really? I agree that you are right, unfortunately this is true and this is sad, but lets look from another side - do you realy think that WIS cant attract new people to eve in order to (at least) compensate decreasing of subscriptions of those who does not want to see WIS? I dont think so. To be honest this situation looks like we are in a kindergarten, where around us we have tears and snots.
This.
WIS would most likely stir up some angry voices to begin with but they would die down eventually. People who like EVE would still play EVE no matter if you could WIS or not.
WIS to me would be like planetary interaction for example, it exists, the possibility to do is there but I don't like it. So I don't do it. Simple as. Those who enjoy it will do it and those who don't, won't. Teonosude. |

BearUkraine
Rave Technologies Inc. C0VEN
26
|
Posted - 2013.08.10 10:36:00 -
[127] - Quote
Mycool Jahksn wrote:BearUkraine wrote:jujumagumboo wrote:BearUkraine wrote:Im waiting for WIS the last 3 years and I am dissapointed that the money in our world has a priority (unsubscriptions and protest in Jita), instead of ideas and desires to do something new, special and unique. You're surprised that a company that lives and dies by the number of people who pay it a subscription fee every month prioritizes what the vast majority of its paying customers want instead of the tiny population of disgusting roleplayers? Really? I agree that you are right, unfortunately this is true and this is sad, but lets look from another side - do you realy think that WIS cant attract new people to eve in order to (at least) compensate decreasing of subscriptions of those who does not want to see WIS? I dont think so. To be honest this situation looks like we are in a kindergarten, where around us we have tears and snots. This. WIS would most likely stir up some angry voices to begin with but they would die down eventually. People who like EVE would still play EVE no matter if you could WIS or not. WIS to me would be like planetary interaction for example, it exists, the possibility to do is there but I don't like it. So I don't do it. Simple as. Those who enjoy it will do it and those who don't, won't.
You got what I am trying to say. +100500 Man! |

Seven Koskanaiken
Under the Wings of Fury Atrocitas
340
|
Posted - 2013.08.10 13:00:00 -
[128] - Quote
WIS is coming, and all the grumpy old victor meldrews can just call nurse for some blood pressure tablets if it bothers them. |

Eraza
Fuzzyness Enterprizes
49
|
Posted - 2013.08.10 13:35:00 -
[129] - Quote
Mycool Jahksn wrote:BearUkraine wrote:jujumagumboo wrote:[quote=BearUkraine]*snip* *snip* This. WIS would most likely stir up some angry voices to begin with but they would die down eventually. People who like EVE would still play EVE no matter if you could WIS or not. WIS to me would be like planetary interaction for example, it exists, the possibility to do is there but I don't like it. So I don't do it. Simple as. Those who enjoy it will do it and those who don't, won't.
very good point here, I think planetary interaction is really stupid, I am not going to use it, but i'm not going to decide for other people just because "I" dont like it Return varied color to Gallente ships! not everything looks good in DARK GREEN! |

Guttripper
State War Academy Caldari State
309
|
Posted - 2013.08.10 13:45:00 -
[130] - Quote
Eraza wrote:very good point here, I think planetary interaction is really stupid, I am not going to use it, but i'm not going to decide for other people just because "I" dont like it But with the current mindset at CCP, will they offer a version of walking in stations that does NOT automatically load for every person each and every time they use a station?
Planetary interaction is not forced upon you to open and use each and every time you enter a system. But with the new graphic enhancements lately, they are pushed onto the player base and you will accept it no matter what.
I had no problem with the original Captain's Quarters. But to have it load each time got annoying. |
|

Kuga
Jita Customs and Excise
12
|
Posted - 2013.08.10 15:45:00 -
[131] - Quote
Domer Pyle wrote:most eve players are generally pretty autistic. thus they don't like change. so they complained and now WiS has been put on a back burner :\
To be fair we didn't complain about walk in stations because we're autistic. We complained about it because they sucked. |

jujumagumboo
Goonswarm Protective Services
4
|
Posted - 2013.08.10 15:51:00 -
[132] - Quote
Arduemont wrote:jujumagumboo wrote:prioritizes what the vast majority of its paying customers want instead of the tiny population of disgusting roleplayers?
You've done it again. You're not the vast majority, your just a sad alt of a dumb hick who has no killboard and is afraid to post with his main. Just from counting comments in these threads, the people who want WiS outweigh the opposition. And from my experience being in null corps, lowsec pirate corps, highsec corps, WH corps, the same can be said of people in game. This vast majority you speak of is a figment of your limited imagination.
Here is how you can prove you are right: round up all the current players who want to play Barbies in Space and cancel your accounts. If there are really that many of you CCP will stop everything else and make it happen.
Here is how I can prove I am right: Look at the population increases of the last two years since they put roleplaying trash on the back burner. |

Arduemont
Rotten Legion Ops
1692
|
Posted - 2013.08.10 18:28:00 -
[133] - Quote
jujumagumboo wrote:Arduemont wrote:jujumagumboo wrote:prioritizes what the vast majority of its paying customers want instead of the tiny population of disgusting roleplayers?
You've done it again. You're not the vast majority, your just a sad alt of a dumb hick who has no killboard and is afraid to post with his main. Just from counting comments in these threads, the people who want WiS outweigh the opposition. And from my experience being in null corps, lowsec pirate corps, highsec corps, WH corps, the same can be said of people in game. This vast majority you speak of is a figment of your limited imagination. Here is how you can prove you are right: round up all the current players who want to play Barbies in Space and cancel your accounts. If there are really that many of you CCP will stop everything else and make it happen. Here is how I can prove I am right: Look at the population increases of the last two years since they put roleplaying trash on the back burner.
If all the people who wanted WiS eventually implemented cancelled their accounts Eve would die instantly. So that's not going to happen because most people actually care about the future of Eve.
As for you proving your right, the population increase over two expansions proves nothing. The Eve playerbase has grown every year like clockwork. After Incarna, the population was still higher than the previous year. They had to make cuts on jobs because they didn't meet their predictions, as a result of Incarna being a terrible expansion. The biggest population increase Eve has seen was after Crucible, the expansion that implemented the three remaining captains quarters. The second biggest rise in player subs followed retribution, where they had a really really good advertising campaign. No one know what happened after Odyssey because they haven't said, so your speaking out of your ass.
Check your facts. Every post you've made so far makes you looked stupider than you were before. "In the age of information, ignorance is a choice." |

KuroVolt
The Legion of Spoon Curatores Veritatis Alliance
502
|
Posted - 2013.08.10 18:34:00 -
[134] - Quote
Forget walking IN stations.
I want to walk -ON- stations! |

jujumagumboo
Goonswarm Protective Services
4
|
Posted - 2013.08.10 18:37:00 -
[135] - Quote
Arduemont wrote:If all the people who wanted WiS eventually implemented cancelled their accounts Eve would die instantly.
There's only one way to find out.
|

Arduemont
Rotten Legion Ops
1692
|
Posted - 2013.08.10 18:51:00 -
[136] - Quote
jujumagumboo wrote:Arduemont wrote:If all the people who wanted WiS eventually implemented cancelled their accounts Eve would die instantly. There's only one way to find out.
Just Biomass. No one wants you here. "In the age of information, ignorance is a choice." |

jujumagumboo
Goonswarm Protective Services
5
|
Posted - 2013.08.10 19:44:00 -
[137] - Quote
Arduemont wrote:jujumagumboo wrote:Arduemont wrote:If all the people who wanted WiS eventually implemented cancelled their accounts Eve would die instantly. There's only one way to find out. Just Biomass. No one wants you here.
Being wrong so much must be hard for you.
|

Bagrat Skalski
Poseidaon
201
|
Posted - 2013.08.10 19:45:00 -
[138] - Quote
Quote:The biggest population increase Eve has seen was after Crucible, the expansion that implemented the three remaining captains quarters.
http://community.eveonline.com/news/dev-blogs/introducing-racial-captain-s-quarters/
Quote:All of those rooms were built using modular assets, so that the investment made in building the CaptainGÇÖs Quarters will be capitalized on further when more environments get built. They have given us the start of a library of modules, which can be used to flesh out racially themed interiors for all sorts of interesting gameplay. New CQ prototype |

Belco Ssefeaba
Aliastra Gallente Federation
0
|
Posted - 2013.08.10 23:13:00 -
[139] - Quote
jujumagumboo wrote:Eraza wrote:"real eve players" are greatly varied and dont agree on what should be done :) Sure they do. Real Eve players care about spaceships and the industry that supports space combat. Anybody who doesn't care about those things can go play Second Life like all the other pedo roleplayers.
No True Scotsman, you scrub. |

BearUkraine
Rave Technologies Inc. C0VEN
28
|
Posted - 2013.08.10 23:15:00 -
[140] - Quote
jujumagumboo wrote:Arduemont wrote:jujumagumboo wrote:prioritizes what the vast majority of its paying customers want instead of the tiny population of disgusting roleplayers?
-||- . Here is how you can prove you are right: round up all the current players who want to play Barbies in Space and cancel your accounts. If there are really that many of you CCP will stop everything else and make it happen. Here is how I can prove I am right: Look at the population increases of the last two years since they put roleplaying trash on the back burner.
1. Sorry man, but you look very stupid and seems you can think just in order you prefer. We cant prove that we are right by your method because simple there is spaceSHIPS, and yes, we still like to fly. Do you propose to stop playing eve? Are you realy so **** as you look? 2. Read this, maybe twice, if you cant hear what people say
Arduemont wrote: As for you proving your right, the population increase over two expansions proves nothing. The Eve playerbase has grown every year like clockwork. After Incarna, the population was still higher than the previous year.
_____________________ Just got an idea. Maybe CCP does not extend WIS topic because of this:
Arduemont wrote: They had to make cuts on jobs because they didn't meet their predictions, as a result of Incarna being a terrible expansion.
? If CCP starts to do anything with WIS in the near future, then they will confirm automaticly that cutting of jobs was a mistake. Who wants to confirm that you did a mistake? - no one! and no one love to apologise. However it is useful to confirm its mistakes. |
|

Eraza
Fuzzyness Enterprizes
50
|
Posted - 2013.08.10 23:44:00 -
[141] - Quote
it's never easy to admit mistake, but all the corner cutting after incarna, i just cant see why that was needed of course i dont have access to the ccp budget reports, but i cant see any reason to fire or relocate departments that were doing good work, especially not with so much almost-finished content like clothing, on display, but not actually for sale
seriously, we have access to about 20% of the clothing the market has listed, and on display as 3d models was THIS the best logical place to stop?
i dont know what happened inside ccp, but from where i'm standing, this looks very much like a panic decision
edit: before someone calls me... whatever you call people who play will dolls, the unavailable clothing bit is mostly an easy to demonstrate example of a VERY rushed decision Return varied color to Gallente ships! not everything looks good in DARK GREEN! |

jujumagumboo
Goonswarm Protective Services
6
|
Posted - 2013.08.11 00:04:00 -
[142] - Quote
BearUkraine wrote:If CCP starts to do anything with WIS in the near future, then they will confirm automaticly that cutting of jobs was a mistake.
If the population had continued to dwindle after Incarna that would have confirmed that cutting jobs and refocusing on real Eve content was a mistake. That's not what happened.
|

BearUkraine
Rave Technologies Inc. C0VEN
29
|
Posted - 2013.08.11 09:37:00 -
[143] - Quote
Eraza wrote:it's never easy to admit mistake, but all the corner cutting after incarna, i just cant see why that was needed of course i dont have access to the ccp budget reports, but i cant see any reason to fire or relocate departments that were doing good work, especially not with so much almost-finished content like clothing, on display, but not actually for sale
seriously, we have access to about 20% of the clothing the market has listed, and on display as 3d models was THIS the best logical place to stop?
i dont know what happened inside ccp, but from where i'm standing, this looks very much like a panic decision
edit: before someone calls me... whatever you call people who play will dolls, the unavailable clothing bit is mostly an easy to demonstrate example of a VERY rushed decision Fully agree. I have the same vision.
jujumagumboo wrote:BearUkraine wrote:If CCP starts to do anything with WIS in the near future, then they will confirm automaticly that cutting of jobs was a mistake. If the population had continued to dwindle after Incarna that would have confirmed that cutting jobs and refocusing on real Eve content was a mistake. That's not what happened. You again dont see the point. You are realy difficult man - there is still SHIPS. I still like to fly. What is difficult to understand this??? |

Davon Mandra'thin
Rotten Legion Ops
173
|
Posted - 2013.08.11 09:58:00 -
[144] - Quote
I for one am looking forward to any Walking in Station content CCP brings out. Just wish we didn't have to wait so long. It would be nice to finally hear them say "Okay, we're going to do this", even if it was just a small project here and there.
Fingers crossed for the summer expansion. That said, the stuff we were shown and told/hinted about at fanfest was really boring. We can only hope I suppose. |

BearUkraine
Rave Technologies Inc. C0VEN
30
|
Posted - 2013.08.11 10:02:00 -
[145] - Quote
Davon Mandra'thin wrote:I for one am looking forward to any Walking in Station content CCP brings out. Just wish we didn't have to wait so long. It would be nice to finally hear them say "Okay, we're going to do this", even if it was just a small project here and there.
Fingers crossed for the summer expansion. That said, the stuff we were shown and told/hinted about at fanfest was really boring. We can only hope I suppose. Could you tell me pls what did they show\say at fanfest about WIS? Maybe you remember the name of the video on youtube where they mention WIS? |

Vaju Enki
Secular Wisdom
889
|
Posted - 2013.08.11 10:09:00 -
[146] - Quote
Their was already a thread for second life in space freaks, why make a new one? The Tears Must Flow |

Vaju Enki
Secular Wisdom
889
|
Posted - 2013.08.11 10:12:00 -
[147] - Quote
Unsuccessful At Everything wrote:Maybe one day, if WoD is popular, maybe, MAYBE, they'll consider thinking about possibly making a note to revisit an attempt at almost reviving WiS.
Pretty much this, anyway CCP is not going to waste precious developers time on irrelevant things like WiS again, last time it almost killed EvE Online. The Tears Must Flow |

Bagrat Skalski
Poseidaon
202
|
Posted - 2013.08.11 10:18:00 -
[148] - Quote
WIS could be a library of assets and modules in editor, like evelopedia in game. Player created. There is nice place in second life, made by star trek community, that is called star trek museum, i like it. Maybe players could make thing like that in eve. Player created places. We would need only build in editor, like in second life, but with modest graphic assets... Work with finishing WIS could then be handled by players. New CQ prototype |

TharOkha
0asis Group
582
|
Posted - 2013.08.11 10:18:00 -
[149] - Quote
jujumagumboo wrote: If the population had continued to dwindle after Incarna that would have confirmed that cutting jobs and refocusing on real Eve content was a mistake. That's not what happened.
Dude, seriously. Are you a pigeon? Just how many times we have to explain to you that problem with incarna WAS NOT WiS but its greedy and forced implementation?
I hate incarna myself and was among those angry players. But not because of WiS GÇ£If reality can destroy the dream, why shouldn't the dream destroy reality?GÇ¥ |

Vaju Enki
Secular Wisdom
889
|
Posted - 2013.08.11 10:29:00 -
[150] - Quote
TharOkha wrote:jujumagumboo wrote: If the population had continued to dwindle after Incarna that would have confirmed that cutting jobs and refocusing on real Eve content was a mistake. That's not what happened.
Dude, seriously. Are you a pigeon? Just how many times we have to explain to you that problem with incarna WAS NOT WiS but its greedy and forced implementation? I hate incarna myself and was among those angry players. But not because of WiS
The problem was the developer time CCP wasted on WiS, 2 lost years.
After CCP refocus their priority on actual EvE Online, they delivered 4 amayzing expansions on a row, and the game is on better shape than ever. The Tears Must Flow |
|

Archibald Thistlewaite III
131
|
Posted - 2013.08.11 10:31:00 -
[151] - Quote
When WIS is finally here. The first thing I'll do is walk up to Chribba and shake my booty in front of him. |

Davon Mandra'thin
Rotten Legion Ops
173
|
Posted - 2013.08.11 10:51:00 -
[152] - Quote
Vaju Enki wrote: The problem was the developer time CCP wasted on WiS, 2 lost years.
After CCP refocus their priority on actual EvE Online, they delivered 4 amayzing expansions on a row, and the game is on better shape than ever.
They didn't spent 2 years on the CQ. They spent two years on the Carbon engine, which we have been reaping the benefits of ever since. Those amazing expansions you talk about have only been possible because of those two years working on Carbon. The hard work is done now, the engine is finished and they've been using it for years, they just need to make more WiS content. |

Isaac Collins
Insanely Twisted D3vil's Childr3n
70
|
Posted - 2013.08.11 11:12:00 -
[153] - Quote
If they don't add WIS, they should allow you to invite up to X people to your CQ's. That way you get a small bit of interaction out of the norm. |

Davon Mandra'thin
Rotten Legion Ops
173
|
Posted - 2013.08.11 11:18:00 -
[154] - Quote
Isaac Collins wrote:If they don't add WIS, they should allow you to invite up to X people to your CQ's. That way you get a small bit of interaction out of the norm.
Apparently, at least so they have said, bringing more than one person into the same environment is the hard part. Once they've done that making extra rooms for it would be a relative piece of cake. I watched their demo of how they use the Carbon engine to create environments in WoD. He put a room together on the demo, and it took him like 5 minutes to make a basic room because they already had presets. Which is something they have said about the CQs and future rooms for WiS. |

Dalmont Delantee
DucKtape Unlimited SpaceMonkey's Alliance
156
|
Posted - 2013.08.11 11:19:00 -
[155] - Quote
Ivy greene wrote:I'd be nice if we could interact with other people's avatars in a bar or something. Is this still be worked on or was it dropped? 
Hi, thank you for bringing this subject up the 10000000000 time please now go self destruct your pod with your best implants in as I cba to do it myself. |

Eraza
Fuzzyness Enterprizes
54
|
Posted - 2013.08.11 11:31:00 -
[156] - Quote
Isaac Collins wrote:If they don't add WIS, they should allow you to invite up to X people to your CQ's. That way you get a small bit of interaction out of the norm.
ok, this i am very curious about, inviting other people into your CQ, how much programming work would that take? nothing else, just the option to invite some friends over so we can actually be in the same place? Return varied color to Gallente ships! not everything looks good in DARK GREEN! |

Davon Mandra'thin
Rotten Legion Ops
173
|
Posted - 2013.08.11 11:37:00 -
[157] - Quote
Dalmont Delantee wrote: Hi, thank you for bringing this subject up the 10000000000 time please now go self destruct your pod with your best implants in as I cba to do it myself.
It gets brought up so often because people actually want CCP to do it.
Eraza wrote: ok, this i am very curious about, inviting other people into your CQ, how much programming work would that take? nothing else, just the option to invite some friends over so we can actually be in the same place?
See my previous post.
|

Dirk Decibel
Pator Tech School Minmatar Republic
36
|
Posted - 2013.08.11 12:28:00 -
[158] - Quote
Scheduled for 2035 last I heard 
Don't think it's going to happen without writing an entire new engine for it and that's not going to happen anytime soon. When CCP devs says stuff like "maybe next year" they mean "It's not even on our long range radar". |

Herbinator d'Arcadie
Arkadian Knight
30
|
Posted - 2013.08.11 12:47:00 -
[159] - Quote
Ivy greene wrote:I'd appreciate more constructive criticism on how WiS could be more appealing to the general masses please ... WIS -- good. Though personally, I have zero interest in WIS arcade games (including poker).
Rooms with proximal chat would be good: - alliance room, corp room, (have a personal room already); - personal weapons locker for WIS side arms and possible Dust interface; - data center (personal) for looking outside and running spreadsheet programs; - a stock market; - "race" rooms (ex Gallente), common room; - "people" recruitment (mortals) stalls; - DUST rooms of some sort.
These huge space stations could have CONCORD areas (-1 thru +1). FPSy for the DUSTrs and not-so-muchy for the EVErs. Could pick up stuff from "friends" lockers.
Yeah, I'd play.
Oscillate all EVE systems (-1.0-áthrough 1.0, and back) over a ten year period; modified +/- by # of pod kills. Disentrench the older players! Improve game dynamic.
|

Stitcher
Re-Awakened Technologies Inc
1926
|
Posted - 2013.08.11 13:36:00 -
[160] - Quote
the trick is to find functionality that complements the spaceships game. Sure, a private board room is nice and dramatic-looking, but what functionality can it add that merely being on voice or in a private invitation-only chat doesn't have?
Well, how about an interactive star chart, with versatile tools allowing it to be used for briefing? How about turning the same holographic emitter thing toward allowing multiple people to work on an industrial project. "Okay, we want to build tech 3 subsystems. Okay, I'll handle this, that and those.... you guys handle these... and newbie, you're hauling with this..."
If you picture a combination of the Minority Report bit where he pulls up and plays with information on a screen, and a military briefing. That's functionality you can have in an avatar-space that you can't get out of a text channel or voice comms.
The important features would be:
military view wrote: zoom in from full New Eden map scale down to individual system scale, via region and constellation.
Data available at each level:
world map: sov data, including "Under attack by..." corp and alliance jump bridges Number of corp and alliance towers in each system. number of corp and alliance members in each system, if any (little green number) Number of blues, reds, neutrals and war targets in systems containg a corp or alliance member. cynos (bright blue if owned by corp or alliance) - delayed 1 minute if no alliance members in system, real-time if there are.
region map Presence, number and ownership of SBUs, iHubs, POSes and suchlike provided that they have appeared on the overview of an alliance member's fleet member within the last 12 hours. Tracks movement of reds and blues that are similarly scouted with a red arrow indivating (X many moved to this system) - fades after a couple of minutes. Tracks number and location of alliance members who are destroyed
constellation map scouted data such as presence of bubbles on gates (appears as the stargate jump line appearing either red or blue with the label "Blockade") Tracks number and location of alliance members who acquire a PvP flag.
system map Location of any alliance or corp bookmarks physical location of any scouted towers, POSes, SBUs, iHubs etc and their reinforcement timers Physical location of any cynos in the system bubbles, clashes, etc. This is the next best thing to being in the system yourself except that you can't look at the grid, lock anything
All levels context-sensitive radial menu controls giving people the ability to highlight, draw lines and arrows, etc. Contains a jump range indicator.
The point being, this is a strategic tool that can be used to organise reinforcements, retreats, plan campaigns and brief people ahead of roams.
Industrial View wrote: Able to be loaded with any blueprint and will display what materials and skills are needed to finish that blueprint, and whether there is enough of that item available in the designated hangar.
You can "tree" down into each one, pulling each component apart into its own components.
you can create and name boxes, and link each one to a corp hangar.
you can drag items around and into the boxes - they retain the line linking them to their higher and lower tiers
Each box displays information like necessary quantity of the lowest currently-open tier, and the estimated total value of all the items within it.
again, highlighter, line and arrow pointer tools
Big button to send the whole thing to a manufacturing slot if all of the prerequisite materials and skills are available.
shared fitting tool wrote:Basically an EFT-like system - call up any ship, fit it with any module, see all the same information we get from the standard fitting window, save corp fits. Ideal for theorycrafting - anyone can modify the fitting being shown at any time, or maybe only if they have the appropriate skill
There would need to be a means to, say, summon security drones to escort troublemakers from the room, or something like that.
Those are rough ideas, but I hope I've demonstrated that there's potential there for an avatar-space environment to provide access to powerful communal tools. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|
|

Xessej
Darqsyde Exploration Limited Mass - Effect
27
|
Posted - 2013.08.11 14:09:00 -
[161] - Quote
TharOkha wrote:jujumagumboo wrote: If the population had continued to dwindle after Incarna that would have confirmed that cutting jobs and refocusing on real Eve content was a mistake. That's not what happened.
Dude, seriously. Are you a pigeon? Just how many times we have to explain to you that problem with incarna WAS NOT WiS but its greedy and forced implementation? I hate incarna myself and was among those angry players. But not because of WiS How many times do you need to be told WiS was a huge part of the problem with Incarna. People could have probably lived with the blank wall and the monocle but when we were told that CCP was going to spend a year and a half doing nothing but WiS that was when the player base unsubbed and rioted. |

BearUkraine
Rave Technologies Inc. C0VEN
30
|
Posted - 2013.08.11 14:17:00 -
[162] - Quote
Xessej wrote:TharOkha wrote:jujumagumboo wrote: If the population had continued to dwindle after Incarna that would have confirmed that cutting jobs and refocusing on real Eve content was a mistake. That's not what happened.
Dude, seriously. Are you a pigeon? Just how many times we have to explain to you that problem with incarna WAS NOT WiS but its greedy and forced implementation? I hate incarna myself and was among those angry players. But not because of WiS How many times do you need to be told WiS was a huge part of the problem with Incarna. People could have probably lived with the blank wall and the monocle but when we were told that CCP was going to spend a year and a half doing nothing but WiS that was when the player base unsubbed and rioted. To be realistic, is there any official info that there was a drop of subcription right after Incarna? |

Arduemont
Rotten Legion Ops
1706
|
Posted - 2013.08.11 14:24:00 -
[163] - Quote
Xessej wrote: How many times do you need to be told WiS was a huge part of the problem with Incarna. People could have probably lived with the blank wall and the monocle but when we were told that CCP was going to spend a year and a half doing nothing but WiS that was when the player base unsubbed and rioted.
Davon said it pretty well.
Davon Mandra'thin wrote: They didn't spent 2 years on the CQ. They spent two years on the Carbon engine, which we have been reaping the benefits of ever since. Those amazing expansions you talk about have only been possible because of those two years working on Carbon. The hard work is done now, the engine is finished and they've been using it for years, they just need to make more WiS content.
Walking in Station wasn't why so little was done over that time. You can blame it on "WiS Developement" all you want, but we never got WiS... we got racial themed prison rooms after two years of Carbon development. If you think it took them two years to make those rooms then your fooling yourself. Carbon has been a god send, making things like the V3 textures, time dilation and other things possible. That's what they did over those two years. Just because the first thing they released was the captains quarters doesn't mean that's what they spend that time doing.
To use your words, "how many times" does this have to be explained to you?
BearUkraine wrote: To be realistic, is there any official info that there was a drop of subcription right after Incarna?
Yes, CCP came out and said it themselves... Incarna was a massive failure. "In the age of information, ignorance is a choice." |

Bagrat Skalski
Poseidaon
204
|
Posted - 2013.08.11 18:12:00 -
[164] - Quote
http://evevault.ign.com/screenshots/?ss=88&page=9 Concept arts were misleading. 
That's probably why everyone was making memes with the door.
New CQ prototype |

Demica Diaz
The Scope Gallente Federation
34
|
Posted - 2013.08.11 18:22:00 -
[165] - Quote
Haha, yeah. Those concept arts. Ironicly Incarna was reason I started to play. At that moment I only knew that this MMO is about space and ships. Then I accidently bumped into youtube video of CCP fanfest and they talked about walking on station, shady contraband and all kinds of activities outside ship. I thought myself. "Whoa! Thats like Mass Effect but ten times better and with real players!".
Turned out not exactly what I imagined or moreso, was misled to believe. But I'm still here and kinda grew into EVE now and dont really care is there WiS or not. But those concept arts... damn you CCP!  |

Bagrat Skalski
Poseidaon
204
|
Posted - 2013.08.11 19:06:00 -
[166] - Quote
Demica Diaz wrote:Haha, yeah. Those concept arts. Ironicly Incarna was reason I started to play. At that moment I only knew that this MMO is about space and ships. Then I accidently bumped into youtube video of CCP fanfest and they talked about walking on station, shady contraband and all kinds of activities outside ship. I thought myself. "Whoa! Thats like Mass Effect but ten times better and with real players!". Turned out not exactly what I imagined or moreso, was misled to believe. But I'm still here and kinda grew into EVE now and dont really care is there WiS or not. But those concept arts... damn you CCP! 
I remember watching those videos too, and than waiting for the expansion. Turned out people were cheated so they were angry. I was like "bah, they will not change anything", and so we have aurum to this day...  New CQ prototype |

jujumagumboo
Goonswarm Protective Services
7
|
Posted - 2013.08.11 19:30:00 -
[167] - Quote
BearUkraine wrote:To be realistic, is there any official info that there was a drop of subcription right after Incarna?
They flew the entire CSM in for a special summit to find a way to stem the bleeding. WiS was a disaster for the game and it's only the fact that CCP has ignored roleplayers and furries for the last two years that has caused subs to go up continually since then.
Maybe people don't remember but Eve's core gameplay (spaceships and the industry that supports them) suffered for two years prior to Incarna because CCP wasted so much time trying to figure out how to make space Barbies happen. You can cry on the forums all you want but they learned their lesson. |

Bagrat Skalski
Poseidaon
204
|
Posted - 2013.08.11 19:51:00 -
[168] - Quote
And they didn't lose 2 years on DUST 514 right?  New CQ prototype |

Arduemont
Rotten Legion Ops
1709
|
Posted - 2013.08.11 19:51:00 -
[169] - Quote
jujumagumboo wrote:BearUkraine wrote:To be realistic, is there any official info that there was a drop of subcription right after Incarna? They flew the entire CSM in for a special summit to find a way to stem the bleeding. WiS was a disaster for the game and it's only the fact that CCP has ignored roleplayers and furries for the last two years that has caused subs to go up continually since then. Maybe people don't remember but Eve's core gameplay (spaceships and the industry that supports them) suffered for two years prior to Incarna because CCP wasted so much time trying to figure out how to make space Barbies happen. You can cry on the forums all you want but they learned their lesson.
My god, you are such an idiot it actually hurts reading your posts. WiS never happened. We got CQ, which is not synonymous. The previous two years of low content were due to the carbon engine being developed.
Haven't you read anything that's been said in this thread? Are you that stupid, or are you just ignoring it because you can't stand to be wrong? I'm going to go with a little bit of both. "In the age of information, ignorance is a choice." |

jujumagumboo
Goonswarm Protective Services
7
|
Posted - 2013.08.11 20:19:00 -
[170] - Quote
Arduemont wrote:WiS never happened. We got CQ, which is not synonymous. The previous two years of low content were due to the carbon engine being developed.
I'm glad you agree with me. Two years of wasted effort (where real Eve content was ignored) and all we got was four rooms with couches. Imagine how bad off we would be if they wasted even more time to implement more avatar-based nonsense!
|
|

Arduemont
Rotten Legion Ops
1709
|
Posted - 2013.08.11 21:14:00 -
[171] - Quote
jujumagumboo wrote:Arduemont wrote:WiS never happened. We got CQ, which is not synonymous. The previous two years of low content were due to the carbon engine being developed. I'm glad you agree with me. Two years of wasted effort (where real Eve content was ignored) and all we got was four rooms with couches. Imagine how bad off we would be if they wasted even more time to implement more avatar-based nonsense!
Wow, it's confirmed. You really are the daftest person I have ever had a discussion with. "In the age of information, ignorance is a choice." |

BearUkraine
Rave Technologies Inc. C0VEN
31
|
Posted - 2013.08.11 21:31:00 -
[172] - Quote
Arduemont wrote:jujumagumboo wrote:Arduemont wrote:WiS never happened. We got CQ, which is not synonymous. The previous two years of low content were due to the carbon engine being developed. I'm glad you agree with me. Two years of wasted effort (where real Eve content was ignored) and all we got was four rooms with couches. Imagine how bad off we would be if they wasted even more time to implement more avatar-based nonsense! Wow, it's confirmed. You really are the daftest person I have ever had a discussion with. Do not waste your time man) Nuthouse is waiting for him) |

Stitcher
Re-Awakened Technologies Inc
1930
|
Posted - 2013.08.11 21:41:00 -
[173] - Quote
jujumagumboo wrote:Arduemont wrote:WiS never happened. We got CQ, which is not synonymous. The previous two years of low content were due to the carbon engine being developed. I'm glad you agree with me. Two years of wasted effort (where real Eve content was ignored) and all we got was four rooms with couches. Imagine how bad off we would be if they wasted even more time to implement more avatar-based nonsense!
You're plainly ignorant of just how heavily EVE's backend and the spaceship game relies on Carbon.
For the love of dog, go get an education before you form your opinions. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

Alaekessa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
95
|
Posted - 2013.08.11 21:46:00 -
[174] - Quote
Domer Pyle wrote:most eve players are generally pretty autistic. thus they don't like change. so they complained and now WiS has been put on a back burner :\
I know several legitimately autistic people in real life and to be honest, I think they're more functional than many of the "autistic" people here.
More sociable and better mannered too. C'mon CCP, let us suicide gank the high-sec pub matches in Dust..... |

jujumagumboo
Goonswarm Protective Services
7
|
Posted - 2013.08.11 22:01:00 -
[175] - Quote
Stitcher wrote:You're plainly ignorant of just how heavily EVE's backend and the spaceship game relies on Carbon.
How much WiS content has been added to the game since the final three CQs went live? (Hint: it's none) |

BearUkraine
Rave Technologies Inc. C0VEN
31
|
Posted - 2013.08.11 22:05:00 -
[176] - Quote
jujumagumboo wrote:Stitcher wrote:You're plainly ignorant of just how heavily EVE's backend and the spaceship game relies on Carbon. How much WiS content has been added to the game since the final three CQs went live? (Hint: it's none) Yes. None. You know why? I can tell you - because of such people like YOU  |

Dimaloun Vyreen
24th Imperial Crusade Amarr Empire
3
|
Posted - 2013.08.11 22:40:00 -
[177] - Quote
Bagrat Skalski wrote:http://evevault.ign.com/screenshots/?ss=88&page=9 Concept arts were misleading.  That's probably why everyone was making memes with the door.
wow, those are amazing. That looks Caldari, maybe gallente. |

jujumagumboo
Goonswarm Protective Services
8
|
Posted - 2013.08.11 23:12:00 -
[178] - Quote
BearUkraine wrote:jujumagumboo wrote:Stitcher wrote:You're plainly ignorant of just how heavily EVE's backend and the spaceship game relies on Carbon. How much WiS content has been added to the game since the final three CQs went live? (Hint: it's none) Yes. None. You know why? I can tell you - because of such people like YOU 
You're welcome. I shudder to think how bad things would have gotten if The Mittani hadn't been on the CSM when Incarna happened.
|

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
308
|
Posted - 2013.08.11 23:27:00 -
[179] - Quote
Xessej wrote:TharOkha wrote:jujumagumboo wrote: If the population had continued to dwindle after Incarna that would have confirmed that cutting jobs and refocusing on real Eve content was a mistake. That's not what happened.
Dude, seriously. Are you a pigeon? Just how many times we have to explain to you that problem with incarna WAS NOT WiS but its greedy and forced implementation? I hate incarna myself and was among those angry players. But not because of WiS How many times do you need to be told WiS was a huge part of the problem with Incarna. People could have probably lived with the blank wall and the monocle but when we were told that CCP was going to spend a year and a half doing nothing but WiS that was when the player base unsubbed and rioted.
That's not how I remember it. I rioted because of the threat of pay to win items begin sold via MT, gold ammo anyone? Dumbing down of Eve Online will result in it's destruction... |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
310
|
Posted - 2013.08.11 23:39:00 -
[180] - Quote
jujumagumboo wrote:BearUkraine wrote:jujumagumboo wrote:Stitcher wrote:You're plainly ignorant of just how heavily EVE's backend and the spaceship game relies on Carbon. How much WiS content has been added to the game since the final three CQs went live? (Hint: it's none) Yes. None. You know why? I can tell you - because of such people like YOU  You're welcome. I shudder to think how bad things would have gotten if The Mittani hadn't been on the CSM when Incarna happened.
Also, I hate hero worship, the mittani, or mittens as we used to call him in my null sec days is just a man, admittedly he's a great player and a strong influence in eve, but he is just a man. Invoking his name does nothing to further your argument. Dumbing down of Eve Online will result in it's destruction... |
|

Stitcher
Re-Awakened Technologies Inc
1935
|
Posted - 2013.08.11 23:46:00 -
[181] - Quote
jujumagumboo wrote:Stitcher wrote:You're plainly ignorant of just how heavily EVE's backend and the spaceship game relies on Carbon. How much WiS content has been added to the game since the final three CQs went live? (Hint: it's none)
Given that the entire point I was making is that Carbon has benefited the game in ways OTHER than WiS, you're not doing yourself any favours.
Incarna benefitted the game technologically even if it has left us with a half-finished appendix of a feature rather than an actual. Hell, no Incarna, no DUST. The Carbon framework which allows DUST to work on Tranquility alongside EVE only exists because of Walking In Stations.
And as I illustrated on the last page, there IS functionality which communal avatar spaces could give us that we're not now benefitting from precisely because parochial morons like you seem to think that just because the game is currently almost pure Internet Spaceships, that it should remain that way forever more and never grow in new directions.
How frakking DARE you respond with a "you're welcome" when you're called out on that? An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

jujumagumboo
Goonswarm Protective Services
8
|
Posted - 2013.08.12 00:01:00 -
[182] - Quote
Stitcher wrote:Incarna benefitted the game technologically even if it has left us with a half-finished appendix of a feature rather than an actual. Hell, no Incarna, no DUST. The Carbon framework which allows DUST to work on Tranquility alongside EVE only exists because of Walking In Stations.
Well if you're using DUST as a reason that the Carbon engine was a success you've already lost the argument. DUST was an aborted fetus the day it was announced as a console-only title. Honestly the sooner it goes away the better off Eve players will be. CCP has a tendency to lose focus on what matters.
Stitcher wrote:And as I illustrated on the last page, there IS functionality which communal avatar spaces could give us that we're not now benefitting from precisely because parochial morons like you seem to think that just because the game is currently almost pure Internet Spaceships, that it should remain that way forever more and never grow in new directions.
How frakking DARE you respond with a "you're welcome" when you're called out on that?
I wasn't even trolling. Once again Goons managed to save the playerbase from itself when we helped CCP refocus on core Eve gameplay. |

Stitcher
Re-Awakened Technologies Inc
1935
|
Posted - 2013.08.12 00:03:00 -
[183] - Quote
You really have zero imagination or enthusiasm for things other than kicking other people's sandcastles, don't you? An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

Eraza
Fuzzyness Enterprizes
58
|
Posted - 2013.08.12 00:39:00 -
[184] - Quote
Xessej wrote:TharOkha wrote:jujumagumboo wrote: If the population had continued to dwindle after Incarna that would have confirmed that cutting jobs and refocusing on real Eve content was a mistake. That's not what happened.
Dude, seriously. Are you a pigeon? Just how many times we have to explain to you that problem with incarna WAS NOT WiS but its greedy and forced implementation? I hate incarna myself and was among those angry players. But not because of WiS How many times do you need to be told WiS was a huge part of the problem with Incarna. People could have probably lived with the blank wall and the monocle but when we were told that CCP was going to spend a year and a half doing nothing but WiS that was when the player base unsubbed and rioted.
when incarna came, we got around 10% of the promised content, and a MICROPAYMENT system, it looked like no content was added that was not greed related
but no, i'm sure the riots had nothing to do with that, i'm sure it was everyone being afraid of the new small team(never all the developers, or even a majority) that was going to be doing non-spaceship things
and no chance this might have been blown out of proportion, no, never, we are ALWAYS mature and level headed here on the internet.. Return varied color to Gallente ships! not everything looks good in DARK GREEN! |

Dimaloun Vyreen
24th Imperial Crusade Amarr Empire
3
|
Posted - 2013.08.12 01:19:00 -
[185] - Quote
This wiki article details what we could have if CCP had finished WiS. http://wiki.eveonline.com/en/wiki/Walking_in_stations |

jujumagumboo
Goonswarm Protective Services
10
|
Posted - 2013.08.12 03:01:00 -
[186] - Quote
Stitcher wrote:You really have zero imagination or enthusiasm for things other than kicking other people's sandcastles, don't you?
Only the sandcastles of disgusting people like roleplayers and furries.
|

Alpheias
Euphoria Released Verge of Collapse
2332
|
Posted - 2013.08.12 03:15:00 -
[187] - Quote
I have yet to see compelling arguments why WiS should be implemented at all when WiS at its core is more pointless than missions and really just caters to specific groups of people who really ought to get sterilized. Allow me to be frank. You will not like me. You will not like me now, and you will not like men++ a good deal less as we go on. |

Flamespar
Woof Club
640
|
Posted - 2013.08.12 04:35:00 -
[188] - Quote
Players want to be able to explore the interiors of the EVE universe with their avatars.
What they don't want is a showroom for their micro transaction purchases. I can post on a forum, therefore I represent everyone. |

Belco Ssefeaba
Aliastra Gallente Federation
1
|
Posted - 2013.08.12 04:43:00 -
[189] - Quote
Alpheias wrote:I have yet to see compelling arguments why WiS should be implemented at all when WiS at its core is more pointless than missions and really just caters to specific groups of people who really ought to be sterilized.
"I'm incapable of reading the myriad of threads full of cogent points supporting the existence of WIS, and I want everyone who doesn't agree with me to go away and quit reminding me of how wrong and close-minded I am."
 |

Caviar Liberta
Moira. Villore Accords
132
|
Posted - 2013.08.12 04:56:00 -
[190] - Quote
Personally I believe WIS (Walking In Station) should have been worked on with its own stand alone server like Dust 514 was. Then when CCP felt it was mature enough then they would have integrated with an EVE test server. |
|

Inokuma Yawara
University of Caille Gallente Federation
102
|
Posted - 2013.08.12 05:16:00 -
[191] - Quote
Arduemont wrote:jujumagumboo wrote:prioritizes what the vast majority of its paying customers want instead of the tiny population of disgusting roleplayers?
You've done it again. You're not the vast majority, your just a sad alt of a dumb hick who has no killboard and is afraid to post with his main. Just from counting comments in these threads, the people who want WiS outweigh the opposition. And from my experience being in null corps, lowsec pirate corps, highsec corps, WH corps, the same can be said of people in game. This vast majority you speak of is a figment of your limited imagination.
In the United States, the VAST MAJORITY want higher taxes for the working class, and lower taxes for the upper crust. I know this, because Congress, which represent the VAST MAJORITY work very hard to raise low to mid income earners' (the TINY MINORITY - always getting out voted) taxes, and lower taxes for the bazzillionaires (the VAST MAJORITY that Congress works so hard for). Oh! And corporate entities. Corporate entities have more rights than low to mid income earning people in our country because the VAST MAJORITY (the bazillionaires) want it that way.
So my point is that maybe there are at least two or three bazillionaires playing EVE. If that's the case, then they are indeed, the VAST MAJORITY. If they don't want WiS, then there shall be no WiS! Watch this space.-á New exciting signature in development. |

Inokuma Yawara
University of Caille Gallente Federation
102
|
Posted - 2013.08.12 05:26:00 -
[192] - Quote
Belco Ssefeaba wrote:Alpheias wrote:I have yet to see compelling arguments why WiS should be implemented at all when WiS at its core is more pointless than missions and really just caters to specific groups of people who really ought to be sterilized. "I'm incapable of reading the myriad of threads full of cogent points supporting the existence of WIS, and I want everyone who doesn't agree with me to go away and quit reminding me of how wrong and close-minded I am." 
Group 1 made up of the VAST MAJORITY of 2 or 3 bazillionaires. Group 2 made up of 2 or 3 hundred thousand players. Clearly these 2 or 3 hundred thousand are the specific group of people (the tiny minority of players) of which Alpheias is speaking. He's got to be right. Watch this space.-á New exciting signature in development. |

TharOkha
0asis Group
584
|
Posted - 2013.08.12 06:13:00 -
[193] - Quote
Xessej wrote:TharOkha wrote:jujumagumboo wrote: If the population had continued to dwindle after Incarna that would have confirmed that cutting jobs and refocusing on real Eve content was a mistake. That's not what happened.
Dude, seriously. Are you a pigeon? Just how many times we have to explain to you that problem with incarna WAS NOT WiS but its greedy and forced implementation? I hate incarna myself and was among those angry players. But not because of WiS How many times do you need to be told WiS was a huge part of the problem with Incarna. People could have probably lived with the blank wall and the monocle but when we were told that CCP was going to spend a year and a half doing nothing but WiS that was when the player base unsubbed and rioted.
How many times do we have to repeat that Incarna WAS NOT THE WiS , THEY PROMISED?
GÇ£If reality can destroy the dream, why shouldn't the dream destroy reality?GÇ¥ |

Mycool Jahksn
Viziam Amarr Empire
15
|
Posted - 2013.08.12 06:28:00 -
[194] - Quote
WE WANT WIS.
It would attract ALOT of people, just think about it CCP.
It would introduce a new level for people to interact on. A level that doesn't exist today.
More tasty features, more subscriptions. Like I said earlier, not everyone loves every feature in eve, thats why it's so great because you can choose what you want to do. Teonosude. |

Alpheias
Euphoria Released Verge of Collapse
2332
|
Posted - 2013.08.12 07:23:00 -
[195] - Quote
Belco Ssefeaba wrote:Alpheias wrote:I have yet to see compelling arguments why WiS should be implemented at all when WiS at its core is more pointless than missions and really just caters to specific groups of people who really ought to be sterilized. "I'm incapable of reading the myriad of threads full of cogent points supporting the existence of WIS, and I want everyone who doesn't agree with me to go away and quit reminding me of how wrong and close-minded I am." 
Since you are new around here, I have read similar threads like this one and the tune they play is the same. I have yet to see one that presents solid arguments why CCP should dedicate dev time (which means MONEY) into implementing WiS when the vast majority of players do not want WiS when there is more pressing issues at hand than to implement something that literally is just fluff.
Now, since you are not getting a chance to experience a social life in EVE, perhaps you should do something really bold and step out of the door to your own room, into the big world and meet real people. Unless you are one amongst many other furries that wept the day CCP decided to put Incarna under the permafrost and went back to second life because then I have to ask: what the **** are you bitching about? Allow me to be frank. You will not like me. You will not like me now, and you will not like men++ a good deal less as we go on. |

Taiwanistan
301
|
Posted - 2013.08.12 07:37:00 -
[196] - Quote
the problem with wis is that most of its supporters are not seeking meaningful gameplay and should be quarantined in freakshows like second life. TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."
|

Steveir
Hagukure Disturbed Acquaintance
58
|
Posted - 2013.08.12 07:44:00 -
[197] - Quote
It's nice to see those in favour of WiS actually fighting for this. Eve can only grow and draw in new players if its universe improves and expands. Take theme parks, they keep add new rides, for example. MMOs that remain static, even those that keep improving gameplay, balance, and fix bugs, loose subscriptions and eventually become a pale shadow of their former glory. As for the players who have a hissy fit every time this come up; we like space ship game, that why we play, adding Avatar play does not stop either development of the spaceship element (any more than Planetary Interaction did) it adds another sub game/element which only increases Eve appeal. As one poster said, Eve is a science fiction game, and many players want full immersion into the game, space ship are only one part of Eve (a major part to be sure, and always should be the focus). Hopefully CCP are listen to the reason arguments here, and not just the squealing troll ranting on about not having Barbie dolls in space (which frankly is both a crap argument and an insult to players that want Eve to develop and grow). |

Grimpak
Midnight Elites United Federation of Commerce
1039
|
Posted - 2013.08.12 07:56:00 -
[198] - Quote
Steveir wrote:It's nice to see those in favour of WiS actually fighting for this. Eve can only grow and draw in new players if its universe improves and expands. Take theme parks, they keep add new rides, for example. MMOs that remain static, even those that keep improving gameplay, balance, and fix bugs, loose subscriptions and eventually become a pale shadow of their former glory. As for the players who have a hissy fit every time this come up; we like space ship game, that why we play, adding Avatar play does not stop either development of the spaceship element (any more than Planetary Interaction did) it adds another sub game/element which only increases Eve appeal. As one poster said, Eve is a science fiction game, and many players want full immersion into the game, space ship are only one part of Eve (a major part to be sure, and always should be the focus). Hopefully CCP are listen to the reason arguments here, and not just the squealing troll ranting on about not having Barbie dolls in space (which frankly is both a crap argument and an insult to players that want Eve to develop and grow).
a) too soon. no really, too soon. I wouldn't touch on this issue for more 2 years at least, specially when you were in the middle of it back in Incarnafail. People want content. Incarna as it was planned in the preliminary phases, is anything but. IF, and only IF CCP reeaaaaaly wants to add WiS to the game, then make it worthwhile, content-wise, with stuff that would make us, spacheship-flying capsuleers, of something that would make us worthwhile, not just showing off their new clothes.
b) considering how structured EVE is, balance is pretty much "new" content. It's thanks to balance that we now go in what would we call of not EVE II, but pretty much EVE XX.
c) don't compare EVE to themeparks. we, the players are the ones that provide content, and CCP provides the tools only. Themeparks provides the content all themselves. [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |

Stitcher
Re-Awakened Technologies Inc
1954
|
Posted - 2013.08.12 12:56:00 -
[199] - Quote
I illustrated one idea for how avatar-space could be uniquely used in a way that would benefit the spaceships game on a previous page. (interactive multi-user star maps, industrial tools, fitting tools and so on)
I'm a roleplayer, and while I would like to see more roleplay-centered content in the game, I don't have any unrealistic belief that it would be worth the investment of time and money on its own. These need to be spaces which can add functionality and life to EVE for non-roleplayers too.
That means new gameplay, new means to make ISK and acquire items. Boosters, implants, module blueprints, whatever. The point is that in order for a station interior to be worth making, it has to be useful to a broad swathe of the players. It doesn't need universal appeal, though, and it doesn't want to do stupid stuff like add a needless time sink to agent missions by making you walk down a corridor to meet your agent.
Between gambling, shared planning resources, a black market, and maybe adding games like Splinterz and Mind Clash to the game, you're adding stuff for people to do, to enjoy, and to profit off of, and are not expecting it to be purely a playground for the RP crowd.
None of us want it to be exclusively for us anyway. We're into immersion, and an infinity of echoing empty stations devoid of pilots walking around and doing stuff save for a tiny clique of who just go stand in a room and emote at one another wouldn't fly well with the roleplayers either. We're EVE players, remember - we want stuff to do, things to acquire, schemes to plot. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

Flamespar
Woof Club
643
|
Posted - 2013.08.12 13:11:00 -
[200] - Quote
All I want is to be able to meet Dust mercenaries, shake their hand, smile, and then bombard the crap out of them.
Is that too much to ask? I can post on a forum, therefore I represent everyone. |
|

BearUkraine
Rave Technologies Inc. C0VEN
34
|
Posted - 2013.08.12 13:28:00 -
[201] - Quote
Alpheias wrote:Belco Ssefeaba wrote:Alpheias wrote:I have yet to see compelling arguments why WiS should be implemented at all when WiS at its core is more pointless than missions and really just caters to specific groups of people who really ought to be sterilized. "I'm incapable of reading the myriad of threads full of cogent points supporting the existence of WIS, and I want everyone who doesn't agree with me to go away and quit reminding me of how wrong and close-minded I am."  Since you are new around here, I have read similar threads like this one and the tune they play is the same. I have yet to see one that presents solid arguments why CCP should dedicate dev time (which means MONEY) into implementing WiS when the vast majority of players do not want WiS when there is more pressing issues at hand than to implement something that literally is just fluff. Haha) I love such people. Lets look on your statement from opposite side. 1) have yet to see one that presents solid arguments why CCP should dedicate dev time (which means MONEY) into implementing WiS Lets leave EVE at all right now and lets try to think about the next - lets imagine there is A game with its story, world etc-etc. Do you think that extention of this A game cant attract new players? (My opinion - it can, which means MONEY). Bingo #1.
2) the vast majority of players do not want WiS. As I proposed to look on your statement from opposite side, I can tell you the same - the vast majority of players DO want WiS. Bingo #2. |

Mirime Nolwe
Mantra of Pain
83
|
Posted - 2013.08.12 13:36:00 -
[202] - Quote
Quote:(..) when the vast majority of players do not want WiS (...)
You take that from where? Your black hole?
|

Ssoraszh Tzarszh
Tzarszh Capital Group Incorporated
6
|
Posted - 2013.08.12 13:47:00 -
[203] - Quote
Oh lovely two threads, same people?
https://forums.eveonline.com/default.aspx?g=posts&m=3479335#post3479335
let's make the threats face each other Street Fighter IV style. Fight! |

BearUkraine
Rave Technologies Inc. C0VEN
35
|
Posted - 2013.08.12 14:02:00 -
[204] - Quote
We have jump clones) We can be everywhere  |

Alaekessa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
98
|
Posted - 2013.08.12 17:21:00 -
[205] - Quote
Flamespar wrote:Players want to be able to explore the interiors of the EVE universe with their avatars.
What they don't want is a showroom for their micro transaction purchases.
There is truth in this quote.
I think I know the real reason why so many are deadset against WiS.
They can't play FPS and they're afraid that WiS would turn into Dust in Stations, they wouldn't be able to HiS (Hide in Stations) if their cell door could be breached.
I'm not saying that is what I want (well, maybe for Winter Expansion 2017), but I do want interior, sci-fi, non-spaceships gameplay in New Eden. Even if it is sitting around a table gambling or co-op PvE exploring abandoned stations/drone hives/shipwrecks, it would be quantifiable progress towards the "Sci-Fi Simulation" that CCP wants to create rather than just more ways to die in space. C'mon CCP, let us suicide gank the high-sec pub matches in Dust..... |

Zimmy Zeta
Dreddit Test Alliance Please Ignore
27770
|
Posted - 2013.08.12 17:41:00 -
[206] - Quote
Alpheias wrote:I have yet to see compelling arguments why WiS should be implemented at all when WiS at its core is more pointless than missions and really just caters to specific groups of people who really ought to be sterilized.
Maybe my vision of WiS slightly differs from the stereotypical "Barbies in Space"- but I can give you a compelling reason in a single word:
Fear.
Nowhere should be safe in Eve, danger should be everywhere. Fear makes people dock up in stations. Fear makes CEOs tell their corp not to undock during war.
Now fear should drive these people out of the station again- since staying in a confined station full of enemies should be more dangerous than trying to undock and flee into open space or just fight your way out. Just think of how bad an average post by me is, and then realize half of them are even worse |

Arduemont
Rotten Legion Ops
1726
|
Posted - 2013.08.12 18:15:00 -
[207] - Quote
I am also of the opinion that any Avatar content that is added should have an Eve-like level of brutality. "In the age of information, ignorance is a choice." |

Bagrat Skalski
Poseidaon
208
|
Posted - 2013.08.12 18:26:00 -
[208] - Quote
Arduemont wrote:I am also of the opinion that any Avatar content that is added should have an Eve-like level of brutality.
But where exactly? And what projection of force? Personal security drones could make someone nearly as safe as now? And what about personal guns, and police forces?
New CQ prototype |

Alaekessa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
101
|
Posted - 2013.08.12 18:32:00 -
[209] - Quote
Zimmy Zeta wrote:Alpheias wrote:I have yet to see compelling arguments why WiS should be implemented at all when WiS at its core is more pointless than missions and really just caters to specific groups of people who really ought to be sterilized. Maybe my vision of WiS slightly differs from the stereotypical "Barbies in Space"- but I can give you a compelling reason in a single word: Fear.
Nowhere should be safe in Eve, danger should be everywhere. Fear makes people dock up in stations. Fear makes CEOs tell their corp not to undock during war. Now fear should drive these people out of the station again- since staying in a confined station full of enemies should be more dangerous than trying to undock and flee into open space or just fight your way out. I have to say that I don't think that there is really anyone here who seriously wants "Barbies in Space" (really, I don't even know WTF that means and I assume it was just a slur created by the spaceship elitists).
Spite also makes CEOs tell their corp to not undock during a war. C'mon CCP, let us suicide gank the high-sec pub matches in Dust..... |

Ranger 1
Ranger Corp
4491
|
Posted - 2013.08.12 18:43:00 -
[210] - Quote
Bagrat Skalski wrote:Arduemont wrote:I am also of the opinion that any Avatar content that is added should have an Eve-like level of brutality. But where exactly? And what projection of force? Personal security drones could make someone nearly as safe as now? And what about personal guns, and police forces? Well, in a perfect world, we'd have.
High Security: No weapons allowed. If you have a grudge you settle it with your fists. (Opening the prospect of designing everything from basic fisticuffs to racial/cultural martial arts styles.)
Low Security: Only melee weapons and/or side arms allowed, depending on who owns the station. (Allowing you to indeed bring a knife to a gun fight, and possibly even win. Also making it advantageous to know the law in whatever station you happen to be docking in.)
Null Security: Anything goes. Outposts restrictions would be according to the owners wishes. (Same as above, however it opens up things like long arms, heavy weapons, combat armor. Again, it pays to know what the local laws are. Also opens the door up for forcibly breaching a station with the intent to take control. Could also be a way for a group to wrest control of caps/super caps from their rightful owners.)
The options are, quite literally, without limit. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
|

Zimmy Zeta
Dreddit Test Alliance Please Ignore
27778
|
Posted - 2013.08.12 18:45:00 -
[211] - Quote
Alaekessa wrote: I have to say that I don't think that there is really anyone here who seriously wants "Barbies in Space" (really, I don't even know WTF that means and I assume it was just a slur created by the spaceship elitists).
Originally, the concept of "Walking in Station" explicitly excluded all forms of combat and was conceived as a pure social platform with meeting rooms, bars and casinos- not even bar fights intended. (I am too lazy to find the old devblog now)
Glad they abandoned that concept, since it wouldn't have fitted into EVE at all. Either make WiS as brutal as the rest of the game (and risk EVE getting an adult rating) or don't bother with it at all. my 2 cents.
Just think of how bad an average post by me is, and then realize half of them are even worse |

Elizabeth Brown
Federal Navy Academy Gallente Federation
17
|
Posted - 2013.08.12 18:47:00 -
[212] - Quote
So many WiS threads!
It's nice to see. Hopefully CCP will get the idea. Also, +1 for dangerous Avatar environments. |

Bagrat Skalski
Poseidaon
208
|
Posted - 2013.08.12 19:01:00 -
[213] - Quote
But what about game assets like those: http://games.chruker.dk/eve_online/item.php?type_id=2676 This is my protection in the station. They also guard the monolith. 
New CQ prototype |

Ranger 1
Ranger Corp
4498
|
Posted - 2013.08.12 19:02:00 -
[214] - Quote
Zimmy Zeta wrote:Alaekessa wrote: I have to say that I don't think that there is really anyone here who seriously wants "Barbies in Space" (really, I don't even know WTF that means and I assume it was just a slur created by the spaceship elitists).
Originally, the concept of "Walking in Station" explicitly excluded all forms of combat and was conceived as a pure social platform with meeting rooms, bars and casinos- not even bar fights intended. (I am too lazy to find the old devblog now) Glad they abandoned that concept, since it wouldn't have fitted into EVE at all. Either make WiS as brutal as the rest of the game (and risk EVE getting an adult rating) or don't bother with it at all. my 2 cents. The rating issue is a valid one.
Perhaps when you kill a clone it could simply pop like a soap bubble and instantly transform into a pile of belongings and empty clothing. Sort of like how our spaceships already do.  To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Alaekessa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
104
|
Posted - 2013.08.12 19:04:00 -
[215] - Quote
Biomass for the biomass god. C'mon CCP, let us suicide gank the high-sec pub matches in Dust..... |

Stitcher
Re-Awakened Technologies Inc
1977
|
Posted - 2013.08.12 19:05:00 -
[216] - Quote
I agree, all of EVE needs risk and danger to it, and stations should cease to be the havens of impenetrable safety they are right now. But at the same time, I don't agree that the social platform with meeting rooms, bars and casinos was incompatible with EVE.
Player hangouts, gambling, a place to call your own or do stuff in while it's too dangerous to go outside or whatever, that's all perfectly fine. Surely a friendly low-stakes poker game with your mates during time you'd otherwise spend ship-spinning isn't incompatible with the setting? I don't see how EVE could possible be damaged by providing more opportunities for player interaction. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

Alaekessa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
104
|
Posted - 2013.08.12 19:06:00 -
[217] - Quote
Ranger 1 wrote:Zimmy Zeta wrote:Alaekessa wrote: I have to say that I don't think that there is really anyone here who seriously wants "Barbies in Space" (really, I don't even know WTF that means and I assume it was just a slur created by the spaceship elitists).
Originally, the concept of "Walking in Station" explicitly excluded all forms of combat and was conceived as a pure social platform with meeting rooms, bars and casinos- not even bar fights intended. (I am too lazy to find the old devblog now) Glad they abandoned that concept, since it wouldn't have fitted into EVE at all. Either make WiS as brutal as the rest of the game (and risk EVE getting an adult rating) or don't bother with it at all. my 2 cents. The rating issue is a valid one. Perhaps when you kill a clone it could simply pop like a soap bubble and instantly transform into a pile of belongings and empty clothing. Sort of like how our spaceships already do. 
Maybe a player selectable option would dictate what happens and what you see upon the termination of capsuleers and mercs.
Stitcher wrote:I agree, all of EVE needs risk and danger to it, and stations should cease to be the havens of impenetrable safety they are right now. But at the same time, I don't agree that the social platform with meeting rooms, bars and casinos was incompatible with EVE.
Player hangouts, gambling, a place to call your own or do stuff in while it's too dangerous to go outside or whatever, that's all perfectly fine. Surely a friendly low-stakes poker game with your mates during time you'd otherwise spend ship-spinning isn't incompatible with the setting? I don't see how EVE could possible be damaged by providing more opportunities for player interaction, both friendly and otherwise.
Remember, co-operative, friendly gameplay is part of the game too. That's why you need a friend to help grab the scattercans in hacking sites, and why you need fleet members and corpmates and stuff.
I wouldn't disagree with gambling, but if I think you're cheating, I should be able to stick a Scrambler Pistol in your neck and introduce your lying throat to the wall behind you. C'mon CCP, let us suicide gank the high-sec pub matches in Dust..... |

Zimmy Zeta
Dreddit Test Alliance Please Ignore
27794
|
Posted - 2013.08.12 19:16:00 -
[218] - Quote
Stitcher wrote:I agree, all of EVE needs risk and danger to it, and stations should cease to be the havens of impenetrable safety they are right now. But at the same time, I don't agree that the social platform with meeting rooms, bars and casinos was incompatible with EVE.
Player hangouts, gambling, a place to call your own or do stuff in while it's too dangerous to go outside or whatever, that's all perfectly fine. Surely a friendly low-stakes poker game with your mates during time you'd otherwise spend ship-spinning isn't incompatible with the setting? I don't see how EVE could possible be damaged by providing more opportunities for player interaction, both friendly and otherwise.
Remember, co-operative, friendly gameplay is part of the game too. That's why you need a friend to help grab the scattercans in hacking sites, and why you need fleet members and corpmates and stuff.
I am not saying that social interaction is a bad thing or that there should be no meeting rooms or cantinas. But Eve is a sandbox, and limiting WiS to peaceful interactions only would completely defy the core concept of the game.
Just think of how bad an average post by me is, and then realize half of them are even worse |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
314
|
Posted - 2013.08.12 19:16:00 -
[219] - Quote
jujumagumboo wrote:Stitcher wrote:Incarna benefitted the game technologically even if it has left us with a half-finished appendix of a feature rather than an actual. Hell, no Incarna, no DUST. The Carbon framework which allows DUST to work on Tranquility alongside EVE only exists because of Walking In Stations. Well if you're using DUST as a reason that the Carbon engine was a success you've already lost the argument. DUST was an aborted fetus the day it was announced as a console-only title. Honestly the sooner it goes away the better off Eve players will be. CCP has a tendency to lose focus on what matters. Stitcher wrote:And as I illustrated on the last page, there IS functionality which communal avatar spaces could give us that we're not now benefitting from precisely because parochial morons like you seem to think that just because the game is currently almost pure Internet Spaceships, that it should remain that way forever more and never grow in new directions.
How frakking DARE you respond with a "you're welcome" when you're called out on that? I wasn't even trolling. Once again Goons managed to save the playerbase from itself when we helped CCP refocus on core Eve gameplay.
Cos let's face it without the Goons, CCP would have folded years ago and nobody would ever play eve.... Like ****!
Dumbing down of Eve Online will result in it's destruction... |

Bagrat Skalski
Poseidaon
208
|
Posted - 2013.08.12 19:31:00 -
[220] - Quote
Sorry guys, WIS would not start off preprogrammed like the universe in EVE. Everyone have some kind of WIS in mind. And there is no two identical. Only sandbox and player created WIS can be somehow worth working on now by CCP. Place entity, make rules, execute. Seeing hoe POS rebalancing was done, thats impossible too. New CQ prototype |
|

jujumagumboo
Goonswarm Protective Services
10
|
Posted - 2013.08.12 21:26:00 -
[221] - Quote
Little Dragon Khamez wrote:Cos let's face it without the Goons, CCP would have folded years ago and nobody would ever play eve....
Pretty much.
|

Belco Ssefeaba
Aliastra Gallente Federation
15
|
Posted - 2013.08.12 21:50:00 -
[222] - Quote
jujumagumboo wrote:Little Dragon Khamez wrote:Cos let's face it without the Goons, CCP would have folded years ago and nobody would ever play eve.... Pretty much.
What a good little grunt you are. |

Alaekessa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
106
|
Posted - 2013.08.12 21:52:00 -
[223] - Quote
Belco Ssefeaba wrote:jujumagumboo wrote:Little Dragon Khamez wrote:Cos let's face it without the Goons, CCP would have folded years ago and nobody would ever play eve.... Pretty much. What a good little grunt you are. IDK, I think he's more of a goon fanboy than an actual goon.
I mean, he's not even in their Alliance.
I guess that makes him more like the tween girl to their Justin Bieber. C'mon CCP, let us suicide gank the high-sec pub matches in Dust..... |

Stitcher
Re-Awakened Technologies Inc
1991
|
Posted - 2013.08.12 22:17:00 -
[224] - Quote
I long ago stopped assuming that jujumagumboo is serious. I mean, if he is then the only conclusion that can be drawn is that many years ago his sense of perspective must have crawled into a corner and starved to death, weeping, alone and unloved.
Of course, if he's not serious then we can conclude much the same thing about his sense of humour. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

jujumagumboo
Goonswarm Protective Services
10
|
Posted - 2013.08.12 22:18:00 -
[225] - Quote
Belco Ssefeaba wrote:jujumagumboo wrote:Little Dragon Khamez wrote:Cos let's face it without the Goons, CCP would have folded years ago and nobody would ever play eve.... Pretty much. What a good little grunt you are.
I do my part. One post at a time.
|

Belco Ssefeaba
Aliastra Gallente Federation
16
|
Posted - 2013.08.12 22:22:00 -
[226] - Quote
Alpheias wrote:Belco Ssefeaba wrote:Alpheias wrote:I have yet to see compelling arguments why WiS should be implemented at all when WiS at its core is more pointless than missions and really just caters to specific groups of people who really ought to be sterilized. "I'm incapable of reading the myriad of threads full of cogent points supporting the existence of WIS, and I want everyone who doesn't agree with me to go away and quit reminding me of how wrong and close-minded I am."  Since you are new around here, I have read similar threads like this one and the tune they play is the same. I have yet to see one that presents solid arguments why CCP should dedicate dev time (which means MONEY) into implementing WiS when the vast majority of players do not want WiS when there is more pressing issues at hand than to implement something that literally is just fluff.
Been playing Eve since 2006, just fyi.
Everything else you said has been addressed in many, many other posts. You can do the legwork yourself and you know, actually read the posts and see for yourself that it could add more than just fluff to the game.
Also, I have to laugh at all these armchair managers who think they know how to run a game dev company better than the actual game developers. They have a seperate team of designers for WIS, designers who were specifically hired for that purpose. They already have a team for the space portion of the game. Throwing more team members and money at the space side of the game isn't going to get things done more efficiently.
They've heard the justified complaints about microtransactions, and they listened. Now they're doing things the way it should have been done from the get-go. What more do you want? (and no, abandoning WIS is not an option, as that would also be a GIGANTIC waste of already spent money and dev-time). |

Goddess Ishtar
GoonWaffe Goonswarm Federation
103
|
Posted - 2013.08.12 22:34:00 -
[227] - Quote
Belco Ssefeaba wrote:and no, abandoning WIS is not an option.
They have already abandoned it. They certainly aren't going to go back to it while DUST is on its deathbed and WoD is vaporware. |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
314
|
Posted - 2013.08.12 22:34:00 -
[228] - Quote
Alaekessa wrote:Belco Ssefeaba wrote:jujumagumboo wrote:Little Dragon Khamez wrote:Cos let's face it without the Goons, CCP would have folded years ago and nobody would ever play eve.... Pretty much. What a good little grunt you are. IDK, I think he's more of a goon fanboy than an actual goon. I mean, he's not even in their Alliance. I guess that makes him more like the tween girl to their Justin Bieber.
I was actually being sarcastic, I'm not a fan of the goons, hence my derision, I thought most people would have realised, apologies for being unclear. Dumbing down of Eve Online will result in it's destruction... |

Belco Ssefeaba
Aliastra Gallente Federation
17
|
Posted - 2013.08.12 22:37:00 -
[229] - Quote
Goddess Ishtar wrote:Belco Ssefeaba wrote:and no, abandoning WIS is not an option. They have already abandoned it. They certainly aren't going to go back to it while DUST is on its deathbed and WoD is vaporware.
Explain Team Avatar then.
Little Dragon Khamez wrote: I was actually being sarcastic, I'm not a fan of the goons, hence my derision, I thought most people would have realised, apologies for being unclear.
You're fine, it was directed at jujumagoonfanboy. |

Goddess Ishtar
GoonWaffe Goonswarm Federation
103
|
Posted - 2013.08.12 22:48:00 -
[230] - Quote
Belco Ssefeaba wrote:Explain Team Avatar then.
How much WiS content has been added to the game since the last of the CQs were added?
|
|

Belco Ssefeaba
Aliastra Gallente Federation
19
|
Posted - 2013.08.12 22:50:00 -
[231] - Quote
Goddess Ishtar wrote:Belco Ssefeaba wrote:Explain Team Avatar then. How much WiS content has been added to the game since the last of the CQs were added?
Not a lot, because people like you ***** and moan at the mere mention of it lately. It's on the backburner, according to the devs. I suggest you read and get informed before posting. |

Alaekessa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
109
|
Posted - 2013.08.12 22:51:00 -
[232] - Quote
Little Dragon Khamez wrote:Alaekessa wrote:Belco Ssefeaba wrote:jujumagumboo wrote:Little Dragon Khamez wrote:Cos let's face it without the Goons, CCP would have folded years ago and nobody would ever play eve.... Pretty much. What a good little grunt you are. IDK, I think he's more of a goon fanboy than an actual goon. I mean, he's not even in their Alliance. I guess that makes him more like the tween girl to their Justin Bieber. I was actually being sarcastic, I'm not a fan of the goons, hence my derision, I thought most people would have realised, apologies for being unclear. Just checked my post only to find that jujumagumboo edited my quote by lopping the tail off to distort the meaning, which is a dirty, underhand politicians trick. Goes to show he'll do anything to advance his argument even editing quotes, makes him look very desperate indeed lol. It should also tell you that he has lost, both morally and tactically.
Yes, I <3 Sarcasm (totally honest, not being sarcastic at all).
Belco has it right, it was directed at jujumagoonfanboy. C'mon CCP, let us suicide gank the high-sec pub matches in Dust..... |

Goddess Ishtar
GoonWaffe Goonswarm Federation
103
|
Posted - 2013.08.12 23:05:00 -
[233] - Quote
Belco Ssefeaba wrote:It's on the backburner, according to the devs.
And that's exactly what they want you to continue to believe.
|

Burl en Daire
The Ecstatic Cult of Dionysus Trifectas Syndicate
12
|
Posted - 2013.08.12 23:17:00 -
[234] - Quote
baltec1 wrote:Ivy greene wrote:I find the whole space part daunting and overwhelming. I'd rather just socialize on a station after a quiet afternoon of mining :3
oh well, maybe some time down there road... So facebook with beer and hookers?
Forget the Facebook and beer. |

Inokuma Yawara
University of Caille Gallente Federation
105
|
Posted - 2013.08.12 23:42:00 -
[235] - Quote
Zimmy Zeta wrote:Alpheias wrote:I have yet to see compelling arguments why WiS should be implemented at all when WiS at its core is more pointless than missions and really just caters to specific groups of people who really ought to be sterilized. Maybe my vision of WiS slightly differs from the stereotypical "Barbies in Space"- but I can give you a compelling reason in a single word: Fear.
Nowhere should be safe in Eve, danger should be everywhere. Fear makes people dock up in stations. Fear makes CEOs tell their corp not to undock during war. Now fear should drive these people out of the station again- since staying in a confined station full of enemies should be more dangerous than trying to undock and flee into open space or just fight your way out.
You think like a Sith Lord! I lllike it!
Watch this space.-á New exciting signature in development. |

Inokuma Yawara
University of Caille Gallente Federation
105
|
Posted - 2013.08.13 00:01:00 -
[236] - Quote
Deleted. Sorry. Double posted, again... Watch this space.-á New exciting signature in development. |

Xessej
Darqsyde Exploration Limited Mass - Effect
27
|
Posted - 2013.08.13 00:40:00 -
[237] - Quote
Arduemont wrote:Xessej wrote: How many times do you need to be told WiS was a huge part of the problem with Incarna. People could have probably lived with the blank wall and the monocle but when we were told that CCP was going to spend a year and a half doing nothing but WiS that was when the player base unsubbed and rioted.
Davon said it pretty well. Davon Mandra'thin wrote: They didn't spent 2 years on the CQ. They spent two years on the Carbon engine, which we have been reaping the benefits of ever since. Those amazing expansions you talk about have only been possible because of those two years working on Carbon. The hard work is done now, the engine is finished and they've been using it for years, they just need to make more WiS content.
Walking in Station wasn't why so little was done over that time. You can blame it on "WiS Developement" all you want, but we never got WiS... we got racial themed prison rooms after two years of Carbon development. If you think it took them two years to make those rooms then your fooling yourself. Carbon has been a god send, making things like the V3 textures, time dilation and other things possible. That's what they did over those two years. Just because the first thing they released was the captains quarters doesn't mean that's what they spend that time doing. Have you any idea how much resources are required to make a games engine? That why we saw so little content over that time. To use your words, " how many times" does this have to be explained to you? Man you need to learn to read. No one rioted because they spent some time developing Carbon. We rioted and unsubbed because after Incarna came out, and therefore after Carbon was in a working state, CCP published a projection for the next year and a half of development that included nothing but WiS. That was the straw that broke our backs.
In reality the two years before Incarna were very good years for Eve. Apocrypha was one of the best expansions ever, Dominion was a complete re work of sov (it failed but it was still a huge change), Tyrranis was sort of a bust but that is because of trying to force a system to interact with Dust on us. Incursion was a huge change to the game (no learning skills) and added the actual Inursions. So the problem wasn't that the previous two years hadn't had a lot of good releases but that 18 months after Incarna with no fixes or improvements on existing content while shoving more and more WiS down our throats was unacceptable. |

Xessej
Darqsyde Exploration Limited Mass - Effect
27
|
Posted - 2013.08.13 00:46:00 -
[238] - Quote
TharOkha wrote:Xessej wrote:TharOkha wrote:jujumagumboo wrote: If the population had continued to dwindle after Incarna that would have confirmed that cutting jobs and refocusing on real Eve content was a mistake. That's not what happened.
Dude, seriously. Are you a pigeon? Just how many times do we have to explain to you that problem with incarna WAS NOT WiS but its greedy and forced implementation? I hate incarna myself and was among those angry players. But not because of WiS How many times do you need to be told WiS was a huge part of the problem with Incarna. People could have probably lived with the blank wall and the monocle but when we were told that CCP was going to spend a year and a half doing nothing but WiS that was when the player base unsubbed and rioted. How many times do we have to repeat that Incarna WAS NOT THE WiS , THEY PROMISED? They admitted they had no idea what game play they could produce for WiS and they still don't. |

Inokuma Yawara
University of Caille Gallente Federation
105
|
Posted - 2013.08.13 00:54:00 -
[239] - Quote
I wasn't there when Jita burned and the monument was demolished, in those riots just before the unsubscribes, but I remember getting the sense that the reason behind the massive walk off had to do with pay to win and CCP's crazy idea for micro-transactions... WiS was not what did it. Pay to win and outlandish micro-transactions was what caused the rebellion. Watch this space.-á New exciting signature in development. |

Noriko Satomi
Center for Advanced Studies Gallente Federation
198
|
Posted - 2013.08.13 01:12:00 -
[240] - Quote
Inokuma Yawara wrote:I wasn't there when Jita burned and the monument was demolished in those riots just before the unsubscribes, but I remember getting the sense that the reason behind the massive walk-offs had to do with pay to win and CCP's crazy idea for micro-transactions... WiS was not what did it. Pay to win and outlandish micro-transactions was what caused the rebellion. I was there. I even posted in the threadnaught, and someone else took to quoting my text as bold and upsized. The reasons were in deed pay-to-win plus the leaked Gordon Gecko newsletter, plus the patronizing $1000 jeans comment. It brewed the perfect storm. Having a full release where we only got a single well-appointed cell was icing on the crap cake.
To the poster that claims they still have no gameplay... Well they did build an exploration prototype where you had to get out of your pod to explore ruins leaving your ship opens for the taking and you vulnerable to clone loss. |
|
|

ISD Tyrozan
ISD Community Communications Liaisons
147

|
Posted - 2013.08.13 02:48:00 -
[241] - Quote
Thread has been moved to Features & Ideas Discussion.
ISD Tyrozan Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Alpheias
Euphoria Released Verge of Collapse
2353
|
Posted - 2013.08.13 03:06:00 -
[242] - Quote
Belco Ssefeaba wrote: Been playing Eve since 2006, just fyi.
Everything else you said has been addressed in many, many other posts. You can do the legwork yourself and you know, actually read the posts and see for yourself that it could add more than just fluff to the game.
Also, I have to laugh at all these armchair managers who think they know how to run a game dev company better than the actual game developers. They have a seperate team of designers for WIS, designers who were specifically hired for that purpose. They already have a team for the space portion of the game. Throwing more team members and money at the space side of the game isn't going to get things done more efficiently.
They've heard the justified complaints about microtransactions, and they listened. Now they're doing things the way it should have been done from the get-go. What more do you want? (and no, abandoning WIS is not an option, as that would also be a GIGANTIC waste of already spent money and dev-time).
For a player that started 2006, you haven't been keeping up with the news much so let me bring you up to date: Team Avatar doesn't exist anymore.
I would like to address the outright false claim in your post; no one was "specifically hired" by CCP for WiS. Team Avatar was a team of CCP devs (like CCP Bayesian), tasked to work on WiS and while they got as far as to develop a prototype, it got shelved and WiS has for all intents and purposes been abandoned since.
You really must been having a massive hardon for WiS if you invent fantasies like how CCP hired people specifically for WiS. You could also just be deluded (with a massive hardon for WiS) which seems more plausible considering your posts. Allow me to be frank. You will not like me. You will not like me now, and you will not like men++ a good deal less as we go on. |

Caviar Liberta
Moira. Villore Accords
133
|
Posted - 2013.08.13 04:27:00 -
[243] - Quote
Domer Pyle wrote:most eve players are generally pretty autistic. thus they don't like change. so they complained and now WiS has been put on a back burner :\
Back burner doesn't go far enough to describe what happened.
I'd say it was moved off the stove entirely. Packaged up in an air tight container and shipped off to a warehouse like the one at end of Raiders of the Lost Ark.
Its dead Jim, its dead. |

Belco Ssefeaba
Aliastra Gallente Federation
21
|
Posted - 2013.08.13 05:32:00 -
[244] - Quote
Alpheias wrote:For a player that started 2006, you haven't been keeping up with the news much so let me bring you up to date: Team Avatar doesn't exist anymore. I would like to address the outright false claim in your post; no one was "specifically hired" by CCP for WiS. Team Avatar was a team of CCP devs (like CCP Bayesian), tasked to work on WiS and while they got as far as to develop a prototype, it got shelved and WiS has for all intents and purposes been abandoned since. You really must been have a massive hardon for WiS if you invent fantasies like how CCP hired people specifically for WiS. You could also just be deluded (with a massive hardon for WiS) which seems more plausible considering your posts.
I stand corrected then, and I'm sorry for being cocky without actually doing the legwork myself before posting. I could have sworn that at least some work was being done, considering the tattoos were coming out, as weak of an addition as it is.
Massive hardon? I see the value in it, yeah, and id like to see it become a reality, so I defended it. And I'm disappointed to hear they've disbanded the avatar team. But yeah, I do have some emotionally attachment to the idea, as everyone does, whether they're for or against it. Coming from SWG, it was the last link in the chain for making EVE a complete replacement for it. Oh well. Thanks for setting it straight at least. |

Arduemont
Rotten Legion Ops
1754
|
Posted - 2013.08.13 06:18:00 -
[245] - Quote
Goddess Ishtar wrote:Belco Ssefeaba wrote:Explain Team Avatar then. How much WiS content has been added to the game since the last of the CQs were added?
Word for word, identical post to one of jujumagumboos. And just as irrelevant. "In the age of information, ignorance is a choice." |

TharOkha
0asis Group
588
|
Posted - 2013.08.13 06:30:00 -
[246] - Quote
jujumagumboo wrote: Once again Goons managed to save the playerbase from itself when we helped CCP refocus on core Eve gameplay.
Man, you are soooo pathetic 
GÇ£If reality can destroy the dream, why shouldn't the dream destroy reality?GÇ¥ |

Inokuma Yawara
University of Caille Gallente Federation
107
|
Posted - 2013.08.13 07:00:00 -
[247] - Quote
ISD Tyrozan wrote:Thread has been moved to Features & Ideas Discussion.
*Tsk! The thread's been moved to Features & Ideas.... The Forum where threads go to die... How sad.  Watch this space.-á New exciting signature in development. |

Goddess Ishtar
GoonWaffe Goonswarm Federation
103
|
Posted - 2013.08.13 07:44:00 -
[248] - Quote
Arduemont wrote:Goddess Ishtar wrote:Belco Ssefeaba wrote:Explain Team Avatar then. How much WiS content has been added to the game since the last of the CQs were added? Word for word, identical post to one of jujumagumboos. And just as irrelevant..
Except that it is relevant. If WiS was something CCP ever planned to focus on again surely they wouldn't have let it go two full years with no additional content. Team Avatar would still be around, right? |

Stitcher
Re-Awakened Technologies Inc
1998
|
Posted - 2013.08.13 08:11:00 -
[249] - Quote
Goddess Ishtar wrote:Except that it is relevant. If WiS was something CCP ever planned to focus on again surely they wouldn't have let it go two full years with no additional content. Team Avatar would still be around, right?
I'm pretty sure corporations are one of the most important parts of the game, but the corp management interface hasn't been improved in EVER.
They've not touched WiS yet because before quite recently they felt the players would collectively flip our ship if they did, not because they don't want to. Given the positive reception the idea received at Fanfest, I REALLY hope that the winter expansion will turn out to involve some WiS content. It almost certainly won't, but I can hope. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

Arduemont
Rotten Legion Ops
1756
|
Posted - 2013.08.13 16:44:00 -
[250] - Quote
I was initially disappointed that this thread was moved to the Features and Ideas forum. I guess though, that it does belong here, and perhaps a different population of CCP will see it here, and see the support it gets.
I mean let's face it, it's not an original idea for a feature, but it still needs attention in the same way. "In the age of information, ignorance is a choice." |
|

Goddess Ishtar
GoonWaffe Goonswarm Federation
106
|
Posted - 2013.08.13 16:58:00 -
[251] - Quote
Stitcher wrote: I REALLY hope that the winter expansion will turn out to involve some WiS content. It almost certainly won't, but I can hope.
Prepare to be disappointed. I'll prepare to enjoy your angst.
|

Gel Musana
LOL a Sticky Situation
3
|
Posted - 2013.08.13 20:25:00 -
[252] - Quote
I have to admit that I wasn't a big fan of WiS until I started playing DUST. With DUST I saw how good WiS could be and I am now a supporter.
I hope we'll see some of this coming up soon, e.g. the next expansion? At least the CQ's door could open and allow people in station to meet in a room similar to that of the war barge. Then people can have a meaningful discussion how to further evolve that. Typically people cannot see well what they want until they see a prototype. So I am sure this would help a lot. The DUST integration would be more meaningful too as we would be able to see these people in person.
Ideology -ás-h-i-t -álist https://gate.eveonline.com/Profile/Gel%20Musana
|

Gel Musana
LOL a Sticky Situation
3
|
Posted - 2013.08.13 20:34:00 -
[253] - Quote
Stitcher wrote:Goddess Ishtar wrote:Except that it is relevant. If WiS was something CCP ever planned to focus on again surely they wouldn't have let it go two full years with no additional content. Team Avatar would still be around, right? I'm pretty sure corporations are one of the most important parts of the game, but the corp management interface hasn't been improved in EVER. They've not touched WiS yet because before quite recently they felt the players would collectively tableflip if they did, not because they don't want to. Given the positive reception the idea received at Fanfest, I REALLY hope that the winter expansion will turn out to involve some WiS content. It almost certainly won't, but I can hope.
Not true. Corp management is for the few who use it. I could not care less. I want something cool I can focus on. I need new content. Ideology -ás-h-i-t -álist https://gate.eveonline.com/Profile/Gel%20Musana
|

Gel Musana
LOL a Sticky Situation
3
|
Posted - 2013.08.13 20:48:00 -
[254] - Quote
Goddess Ishtar wrote:Belco Ssefeaba wrote:and no, abandoning WIS is not an option. They have already abandoned it. They certainly aren't going to go back to it while DUST is on its deathbed and WoD is vaporware.
I have already spent a few -ú100s on DUST and if others do the same, CCP will be making some nice bucks from DUST. F2P must be a relatively profitable model.
What people should do to support CCP is scout the internet for reviews of DUST and various forums and respond to the stupid comments posted by people supporting other shooters or MMOs. The gaming industry is shi**ing itself at the prospect of F2P games taking over. This way DUST will do good and we will get what we want. Ideology -ás-h-i-t -álist https://gate.eveonline.com/Profile/Gel%20Musana
|

Goddess Ishtar
GoonWaffe Goonswarm Federation
109
|
Posted - 2013.08.13 20:57:00 -
[255] - Quote
Gel Musana wrote:I have already spent a few -ú100s on DUST and if others do the same, CCP will be making some nice bucks from DUST. F2P must be a relatively profitable model.
You would have gotten more use out of that money by burning it. F2P can be an extremely profitable model but not for a crap game on a second-rate console.
|

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
321
|
Posted - 2013.08.13 22:42:00 -
[256] - Quote
Inokuma Yawara wrote:I wasn't there when Jita burned and the monument was demolished in those riots just before the unsubscribes, but I remember getting the sense that the reason behind the massive walk-offs had to do with pay to win and CCP's crazy idea for micro-transactions... WiS was not what did it. Pay to win and outlandish micro-transactions was what caused the rebellion.
Spot on, exactly that. Dumbing down of Eve Online will result in it's destruction... |

Markus Haw
Rockburn Industries
0
|
Posted - 2013.08.13 23:04:00 -
[257] - Quote
Ivy greene wrote:I'd be nice if we could interact with other people's avatars in a bar or something. 
I'd like to see it. /agree |

Sentry 10
Aliastra Gallente Federation
22
|
Posted - 2013.08.13 23:46:00 -
[258] - Quote
Im gonna pretend this is a petition for WiS
/signed |

Arduemont
Rotten Legion Ops
1759
|
Posted - 2013.08.14 10:35:00 -
[259] - Quote
A petition might actually be a good idea. It might be nice to get some empirical data on how popular the idea is. "In the age of information, ignorance is a choice." |

Gel Musana
LOL a Sticky Situation
5
|
Posted - 2013.08.14 11:19:00 -
[260] - Quote
Goddess Ishtar wrote:Gel Musana wrote:I have already spent a few -ú100s on DUST and if others do the same, CCP will be making some nice bucks from DUST. F2P must be a relatively profitable model. You would have gotten more use out of that money by burning it. F2P can be an extremely profitable model but not for a crap game on a second-rate console.
DUST is great, coolest game ever. I have to confess that at times i like it even better than EVE Online! So guys please have a deep look at it and reconsider your statements. PS3 is total crap I agree but look further down the road... DUST ought to be on PC. Ideology -ás-h-i-t -álist https://gate.eveonline.com/Profile/Gel%20Musana
|
|

Stitcher
Re-Awakened Technologies Inc
2040
|
Posted - 2013.08.14 11:59:00 -
[261] - Quote
Sentry 10 wrote:Im gonna pretend this is a petition for WiS
/signed
We're calling it EiS now. People kept thinking it was all going to be walking and pretty pony doll games. I figure if we start calling it EVE in Stations then maybe people might start getting their head around the potential of it all. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

Ivy greene
Deep Core Mining Inc. Caldari State
38
|
Posted - 2013.08.14 20:48:00 -
[262] - Quote
I had high expectations for Dust, just to get my WiS fix but it feels like a poor-man's Blacklight: Retribution. Gosh, I love that game.  |

Alexander Eisenhower
Thirtyplus Spaceship Samurai
21
|
Posted - 2013.10.02 16:36:00 -
[263] - Quote
I too think that walking inside a station, meeting agents in person, hanging with friends would greatly add to the immersion of this game. Dang , there's that word again, immersion, not sure how many people play eve for immersion. Not sure its realistic to consider immersion in an mmo at all honestly. After all, the best part of eve is the people and the worst part of eve is the people. I say this because I started to read this thread and got to #2. I decided I wouldnt waste my time reading a bunch of old negativity. There will be plenty more to come Im sure 
|

Xeator
Nasranite Watch OLD MAN GANG
4
|
Posted - 2013.10.03 05:46:00 -
[264] - Quote
Ever since I started Ive been wondering about this. The stupid station door button that does nothing!
I would love to see stations getting more content. Sad if it has been totally dropped in favor of other things :(
*The immersion! The possibilities! Would be so cool to actually be able to "live" on the station and do things. Spend your ISK on gambling or vanity items or services!
Revive WIS! |
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 :: [one page] |