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Xroxor
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Posted - 2005.12.27 15:04:00 -
[1]
The first time I got the mission, not knowing what to expect. I enlisted some help and it still almost cost me my Raven. But since then, I have completed it solo 3 times and with ease.
The way that I have mastered it is to warp into the mission (deadspace) and set BM 1. Be quick, you only have a short time before you aggro. I even heard that some pilots used a shuttle, just incase you get popped.
Warp to a planet\gate\belt, someplace that you will be able to align later when youÆre doing the mission. Warp back to 100km of BM 1 and set BM 2.
Now align to your previous warp out point and go to town.
Be advised that the Spider Drone I's are fast and webbies. Try to take them out first or the rest of the aggro'd will catch up. Take it slow, keep your distance and warp out when needed.
When youÆre ready to go again, warp back to BM 2.
Lastly, be sure to get the BS loot. Nice little goody in there
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Joshua Foiritain
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Posted - 2005.12.27 15:53:00 -
[2]
Originally by: Xroxor Nice little goody in there
Details?  ------------------
[AUCTION] Halo Omega & Halo Alpha |

Zoon
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Posted - 2005.12.27 16:08:00 -
[3]
I heard this one was tough, so I scouted out with a shuttle - landed at the beacon 50km away from nearest ship.
Warped out, got tempest, and friend in a crazy tanked cyclone (12,000 shield HP), warped back in, and it landed us right in the middle of all the ships!! We came from EXACTLY the same jump gate into system and warped on the same vector, but still, it landed us nowhere near the beacon and 5km from the nearest ship.
Since he was in a cyclone he warped in faster and was pretty much exploding as I arrived. 2 spiders, 8 wingmen and a group of cruisers and a BS or two does not a happy bunny make.
My advice - either do what Xroxor says and be VERY careful and get yourself the range or turn this mission down.
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Xroxor
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Posted - 2005.12.27 16:41:00 -
[4]
Originally by: Joshua Foiritain
Originally by: Xroxor Nice little goody in there
Details? 
30mil implant.
You also get Zor's implant, but its only good for reprocessing
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Ricdic
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Posted - 2005.12.27 17:31:00 -
[5]
Are you talking about the level 3 or level 4 variant?
As Zoon said, the spiders are the least of your problem. The fact that you have 8 odd wingmen scrambling and webbing you. They only travel half the speed of the spiders so they will catch up to you awful fast.
Zoon is right, making the bookmark sometimes works, but not always. I made a 100km bm from them, however landed at 20km. Aggro well before I could dream of warping off, locked down, scrambled, and 1.4 billion isk worth of raven slowly dieing.
I have only heard of a single person who was able to solo this mission. That person said he had a Gistii X-type, and faction mods etc. Now, I was loaded with faction goodies too, but unfortunately my shield booster was a Pith B-type XL. After lasting a good 8 minutes or so, my cap was gone, and I could only watch my raven die.
Now EVERY one of those mercs had to be warp scrambling me. I first killed spiders, and then managed to kill 7 of the mercs. Throughout all of this killing, I was trying to warp. In the meantime I killed Zor's battleship wingman, and 4-5 of his cruiser escorts. The remaining 10 or so cruisers were doing crazy damage.
So Xroxor, If you are talking about the level 3 variant, please make sure you say so, so level 4 runners dont fly into their doom. If you are talking about the level 4 variant, I would love to know what your setup is.
I died with this setup:
H - 5 Arb Siege 1 T2 siege 2 Heavy Diminishing Nos
M - Pith B-Type XL Booster Dread Gurista Shield Boost Amp Dread Gurista Invulnerability field Dread Gurista Photon Scattering T2 Thermal Barrier (55%) PWNAGE Target Painter
L - Power Diag II Power Diag II Caldari Navy Ballistic Control Dark Blood RCU Damage Control I
Head = Full set of low-grade crystal implants.
So yes, If you completed the level 4 variant of this mission a couple of times , please tell us your setup, along with how many WCS that you used. If none, please explain how you managed to stop from being scrambled  ------------------------------------------ Dreadnought Production INC is recruiting Join DPI Channel Or Visit (IGB) http://www.mmorpg-online.net/intro.html |

Wolverine PL
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Posted - 2005.12.27 17:34:00 -
[6]
One word to CCP. GOOD BYE!!
2005.12.27 16:51
Victim: Wolverine PL Alliance: None Corp: Irremabilis Unda Destroyed: Dominix System: Sarline Security: 0.4
Involved parties:
Name: Seven Bodyguard / Unknown (laid the final blow)
Destroyed items:
Dark Blood Capacitor Power Relay Heavy Modulated Energy Beam I Large Armor Repairer II Core X-Type Armor Thermic Hardener Core X-Type Armor Kinetic Hardener Cap Recharger II Cap Recharger II Fleeting Propulsion Inhibitor I Microwave M Berserker SW-900 (Drone Bay) Berserker SW-900 (Drone Bay) Heavy Modulated Energy Beam I Heavy Modulated Energy Beam I Heavy Modulated Energy Beam I Multifrequency M Radio M, Qty: 2 (Cargo) Heavy Electrochemical Capacitor Booster I Large Armor Repairer II Microwave M Multifrequency M Garde I (Drone Bay)
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Xroxor
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Posted - 2005.12.27 17:56:00 -
[7]
Originally by: Ricdic Are you talking about the level 3 or level 4 variant?
So Xroxor, If you are talking about the level 3 variant, please make sure you say so, so level 4 runners dont fly into their doom. If you are talking about the level 4 variant, I would love to know what your setup is.
Maybe I should have stated the level of agent: Level 4
And yes it can be done SOLO
Im running a Raven with shield tank setup and cruise missile
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Wolverine PL
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Posted - 2005.12.27 18:01:00 -
[8]
It can be done solo, but you have to jump on long range in complex?!WTF Jump in shuttle, make BM, warp out, warp on BM on 100km, and do antther BM. and take 1-2 launchers with defenders, and setup for long sniping. TO bad I didnt know that this mission is so screw up. Thx CCP. CCP have strange understaning of FUN -> lower dmg you deal, and increase dmg NPC deal.
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Xroxor
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Posted - 2005.12.27 18:17:00 -
[9]
Originally by: Wolverine PL Edited by: Wolverine PL on 27/12/2005 18:06:39 It can be done solo, but you have to jump on long range in complex?!WTF Jump in shuttle, make BM, warp out, warp on BM on 100km, and do antther BM. and take 1-2 launchers with defenders, and setup for long sniping. TO bad I didnt know that this mission is so screw up. Thx CCP. CCP have strange understaning of FUN -> lower dmg you deal, and increase dmg NPC deal. And of Course another thing, someone said this game is ballanced buahahaha. Best ship for all missions is ... Raven. To bad I fly megathron:( I hate this game.
Yes, its a pain in the arse to setup. But I thought I would share my mission success and maybe you can tweek it so you can complete it in a Mega. I make about 40mil (loot included) on the mission and I wont ever turn it down.
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Wolverine PL
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Posted - 2005.12.27 18:41:00 -
[10]
Edited by: Wolverine PL on 27/12/2005 18:42:19 After loosing my uber dominix and stuff worth 100x misisons like this I was able to complete it in vindicator, sniping. And loot was ... rafinable. I got more cash from Rouge drones and mins. Im still wondering why Zor used Dual Heavy Beams in his raven:/ (got from loot). Got some stupid implant worth ... 40k :]
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HippoKing
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Posted - 2005.12.27 18:46:00 -
[11]
Originally by: Ricdic Now EVERY one of those mercs had to be warp scrambling me. I first killed spiders, and then managed to kill 7 of the mercs Quote:
did every single one really scramble? thats a 0.39% chacne FYI
or did you just not target your fire and kill the scrambling ones? so the one you had left at the end was a scrambler?
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griff1972
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Posted - 2005.12.27 19:50:00 -
[12]
Edited by: griff1972 on 27/12/2005 19:55:07 im currently half way through this mission wondereing wether to go back in, did none of that bookmarking stuff and I never got scrambled, I just ran the secound time when I landed on them, but I killed the group on the right with out agroing the others got about 60k before i attacked, till I started attacking the left group that brought the spider drones and the 2 bs running in
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Joshua Foiritain
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Posted - 2005.12.27 19:51:00 -
[13]
Originally by: Xroxor
Originally by: Joshua Foiritain
Originally by: Xroxor Nice little goody in there
Details? 
30mil implant.
Which one? ------------------
[AUCTION] Halo Omega & Halo Alpha |

Shinca
|
Posted - 2005.12.27 20:26:00 -
[14]
very easy mission, since it's not dead space... just use long range ship and warp out and back in if you need to get away from zors missile spam
as for rewards... once I gor Zors hyper link, 5% AB and MWD speed bonus, beside that there was nothing special
Course once you've seen one Yeti you've seen them all. |

Embattle
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Posted - 2005.12.27 20:35:00 -
[15]
Originally by: Wolverine PL One word to CCP. GOOD BYE!!
2005.12.27 16:51
Victim: Wolverine PL Alliance: None Corp: Irremabilis Unda Destroyed: Dominix System: Sarline Security: 0.4
Involved parties:
Name: Seven Bodyguard / Unknown (laid the final blow)
Destroyed items:
Dark Blood Capacitor Power Relay Heavy Modulated Energy Beam I Large Armor Repairer II Core X-Type Armor Thermic Hardener Core X-Type Armor Kinetic Hardener Cap Recharger II Cap Recharger II Fleeting Propulsion Inhibitor I Microwave M Berserker SW-900 (Drone Bay) Berserker SW-900 (Drone Bay) Heavy Modulated Energy Beam I Heavy Modulated Energy Beam I Heavy Modulated Energy Beam I Multifrequency M Radio M, Qty: 2 (Cargo) Heavy Electrochemical Capacitor Booster I Large Armor Repairer II Microwave M Multifrequency M Garde I (Drone Bay)
Ouch.....I've used shuttle's just to explore the newer lv4 missions, I would prefer to spend a little bit more time getting an idea of what to expect than go in and get my Navy Raven blown into bits. ----------- Trolling - Ban - All I got was this silly Hat. |

griff1972
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Posted - 2005.12.27 20:53:00 -
[16]
this mission is bugged its got dead space before you warp there you land at a becon, but you dont pass accleration gate
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Suya
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Posted - 2005.12.27 21:08:00 -
[17]
i have done this mission twice with Raven but altered setup as flolows
Hi 6 torps
med 2 cap recharger shild booster afterburner 2 hardners
lo 3 pdu 2 WARP STABILIZERS - YES
now i warp off at will, using OP tactics
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Wolverine PL
|
Posted - 2005.12.27 21:21:00 -
[18]
Originally by: Embattle
Originally by: Wolverine PL One word to CCP. GOOD BYE!!
2005.12.27 16:51
Victim: Wolverine PL Alliance: None Corp: Irremabilis Unda Destroyed: Dominix System: Sarline Security: 0.4
Involved parties:
Name: Seven Bodyguard / Unknown (laid the final blow)
Destroyed items:
Dark Blood Capacitor Power Relay Heavy Modulated Energy Beam I Large Armor Repairer II Core X-Type Armor Thermic Hardener Core X-Type Armor Kinetic Hardener Cap Recharger II Cap Recharger II Fleeting Propulsion Inhibitor I Microwave M Berserker SW-900 (Drone Bay) Berserker SW-900 (Drone Bay) Heavy Modulated Energy Beam I Heavy Modulated Energy Beam I Heavy Modulated Energy Beam I Multifrequency M Radio M, Qty: 2 (Cargo) Heavy Electrochemical Capacitor Booster I Large Armor Repairer II Microwave M Multifrequency M Garde I (Drone Bay)
Ouch.....I've used shuttle's just to explore the newer lv4 missions, I would prefer to spend a little bit more time getting an idea of what to expect than go in and get my Navy Raven blown into bits.
I did all missions except Angel Extravaganza and I was able to tank them all. SO after looking at award for finishing mission I though is semihard mission, but after I started attacking they all attack me, to be honest not to many, but it was to much for me. Which is still suprise to me. Good I didnt used Vindicator. but still this mission is bugged, its dead space but no gate, and you can warp straigh on your BM.
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Joshua Foiritain
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Posted - 2005.12.27 21:28:00 -
[19]
Its not a bug, it was chosen on purpose, afaik you should be to use an MWD there as well. ------------------
[AUCTION] Halo Omega & Halo Alpha |

Ricdic
|
Posted - 2005.12.28 03:09:00 -
[20]
Originally by: HippoKing Edited by: HippoKing on 27/12/2005 20:45:04
Originally by: Ricdic Now EVERY one of those mercs had to be warp scrambling me. I first killed spiders, and then managed to kill 7 of the mercs
did every single one really scramble? thats a 0.39% chacne FYI
or did you just not target your fire and kill the scrambling ones? so the one you had left at the end was a scrambler?
I focused all fire on the mercenary wingmen. After killing each one, I tried to warp. Every time I was still scrambled. Now maybe I was just very unlucky, and the last wingman just happened to be the only one scrambling me. Due to not being able to tell who is scrambling, there is no way to effectively do this.
Now, I done this mission about 1 week after the RMR patch. Some of the other people here are saying they arent being scrambled, so this leads me to wonder if the mission was toned down shortly after the patch (ie stopping the rats from scrambling).
If the warp in at long range worked, I would have had a bit more chance at survival, however landing within 22km of the rats, and being aggro'd within about 7 seconds of arrival (By ALL the rats, not just one group), meant that I could not take them down in groups. I saw the uber domi setup that was posted and lost. Now here is my loss:
2005.12.21 09:32
Victim: Ricdic Alliance: None Corp: Dreadnought Production INC Destroyed: Raven System: Ation Security: 0.6
Involved parties:
Name: Mercenary Wingman / Unknown (laid the final blow)
Destroyed items:
Caldari Navy Ballistic Control System 'Arbalest' Siege Missile Launcher 'Arbalest' Siege Missile Launcher Dread Guristas Invulnerability Field Heavy Diminishing Power System Drain I 'Arbalest' Siege Missile Launcher Pith B-Type X-Large Shield Booster 'Arbalest' Siege Missile Launcher Dread Guristas Shield Boost Amplifier Mjolnir Torpedo, Qty: 2410 (Cargo) Dread Guristas Photon Scattering Field
pre-rmr I could solo any mission with this expensive setup. Angel Extrava Bonus level wasnt even a problem for me, and that had scrambling frigs too. I have petitioned, and if I dont get my losses reimbursed, I am leaving this game. I have spent the better part of a year trying to build myself the ultimate mission running ship, and to have it destroyed in what one would expect to be a standard level 4 mission, is a load of crap. The mission itself was fine, the fact that all of the mercenary wingmen had me scrambled and webbed, was not. ------------------------------------------ Dreadnought Production INC is recruiting Join DPI Channel Or Visit (IGB) http://www.mmorpg-online.net/intro.html |

Kerpals
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Posted - 2005.12.28 03:42:00 -
[21]
This mission needs EXP hardeners not just therm/kin. I warped in and my friend warped to me.. but he warped into the middle of all the rats. Therefore, all the rats conglomerated into 1 place and I had to pull them all I tank all of the rats.. 3 large reps and 5 (yes 5) cap boosters with 800s in them and full cargo of 800s, (in a domi btw) also used all Nos in highs. I sat there and let my friend kill them all. Pretty hard to tank
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MWEI
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Posted - 2005.12.28 04:15:00 -
[22]
I did it yesturday with T1 mods and thought it was hard, but didnt know it was this hard.
Although, when I wapred in, I was quite far from anything, so I agroed each swarm of wingmen individually and killed them without agroing the main group. Then I killed the cruisers with heavy missiles, warped out, came back with seiges and killed the battleships. Had to warp out once when killing the cruisers, but with the wingmen gone it was no trouble
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RangerXT
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Posted - 2005.12.28 05:16:00 -
[23]
I've done this one twice since RMR. The first time I warped in at a safer range and just picked off the frigs then engaged the crusiers/bs groups. The second time I warped right in on top of everything and only my uber faction tank saved me. Someone should start a new solo'ing thread for this crazy aggro missions for what you need to survive when things go bad. I have a gist xtype booster, pith b-type amp and crystal set and run 3 hardeners with a cap recharger II. The bottom row is all PDU II's. This setup was able to barely tank the complete aggro of the mission at first. Once the cruisers start dying it eases up but I'd hate to have to try it with T1 stuff.
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MrBadidea
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Posted - 2005.12.28 06:53:00 -
[24]
Snaffled a +3 memory plant from Zor's "backup" commander (usually Elena Glazky, or some other fellow, I forget his name) in the spawn adjacent to Zor's.
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President Commonwealth
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Posted - 2005.12.28 09:40:00 -
[25]
Originally by: Wolverine PL One word to CCP. GOOD BYE!!
and you are not the only 1, it will slowly loose customers if they dont fix most of the problems including the rewards, agro bugs and such.
the only way that players with less than 6 months to get money is by doing missions, not even mining becouse mining properly will make you go to low sec, and that is full of +1 year old players pirating new ppl.
hope CCP will adress this isuess soon or all this will end like "guild wars". all fun then all fubar.
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LordChaos
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Posted - 2005.12.28 09:52:00 -
[26]
This mission isnt hard as u guys think it is , first time it was hard cause i didnt know how it worked but then after that i finish it solo with my apoc very easily, and no i dont need to do that bm trick.
its just all about setups people i can kill the wingmen in 20 secs flat while im killing the cruisers and the BS at the same time. I might only need to warp out once if im getting out of cap dam guns and tanking take alot of cap lol
Thermal/Kinetic/EM tanking they dont do exp i dont tank it on my apoc only use 1 large armor rep2.
and i dont even have tech2 drones lol and lvl 1 in all the drones skills so not that good yet, but working on it.
like i said its all about setups.  The Master Of Chaos
 |

Ricdic
|
Posted - 2005.12.28 10:29:00 -
[27]
Originally by: LordChaos This mission isnt hard as u guys think it is , first time it was hard cause i didnt know how it worked but then after that i finish it solo with my apoc very easily, and no i dont need to do that bm trick.
its just all about setups people i can kill the wingmen in 20 secs flat while im killing the cruisers and the BS at the same time. I might only need to warp out once if im getting out of cap dam guns and tanking take alot of cap lol
Thermal/Kinetic/EM tanking they dont do exp i dont tank it on my apoc only use 1 large armor rep2.
and i dont even have tech2 drones lol and lvl 1 in all the drones skills so not that good yet, but working on it.
like i said its all about setups. 
I am quite sure this mission has been toned down since release. Check my killmail, to show the date I was killed. Since then, it seems that
1) The rats dont scramble any more, 2) The rats are split into 2/3 groups 3) The warp-in bug has been fixed
With only the 3 changes listed above, this would drop the difficulty of the mission easily in half. I would love to see Zrakor in here confirming if anything of this type has been changed. Other possible changes could have been: rats damage toned down, less rats etc, but i doubt that the devs would want to recode all the npc AI, when they could just group them into small deadspace fleets, and remove the scrambling code on the wingmen.
It simply seems that anyone who attempted this mission back when I did, died a horrible death, or required extreme faction loadouts for survival, and now suddenly everyone is saying how simple it is with standard loadouts, and how there are multiple aggro groups, and how aggro isnt instant on warp-in, and how the rats dont scramble them.
If some or even any of these factors have been changed from a buggy status, I would love to know if CCP plan on refunding those their ships that were lost during the bugged time. My petition has been unanswered for over a week, and I am not even getting mails telling me it is still open. I will continue to be patient. ------------------------------------------ Dreadnought Production INC is recruiting Join DPI Channel Or Visit (IGB) http://www.mmorpg-online.net/intro.html |

LordChaos
|
Posted - 2005.12.28 10:43:00 -
[28]
Originally by: Ricdic
Originally by: LordChaos This mission isnt hard as u guys think it is , first time it was hard cause i didnt know how it worked but then after that i finish it solo with my apoc very easily, and no i dont need to do that bm trick.
its just all about setups people i can kill the wingmen in 20 secs flat while im killing the cruisers and the BS at the same time. I might only need to warp out once if im getting out of cap dam guns and tanking take alot of cap lol
Thermal/Kinetic/EM tanking they dont do exp i dont tank it on my apoc only use 1 large armor rep2.
and i dont even have tech2 drones lol and lvl 1 in all the drones skills so not that good yet, but working on it.
like i said its all about setups. 
I am quite sure this mission has been toned down since release. Check my killmail, to show the date I was killed. Since then, it seems that
1) The rats dont scramble any more, 2) The rats are split into 2/3 groups 3) The warp-in bug has been fixed
With only the 3 changes listed above, this would drop the difficulty of the mission easily in half. I would love to see Zrakor in here confirming if anything of this type has been changed. Other possible changes could have been: rats damage toned down, less rats etc, but i doubt that the devs would want to recode all the npc AI, when they could just group them into small deadspace fleets, and remove the scrambling code on the wingmen.
It simply seems that anyone who attempted this mission back when I did, died a horrible death, or required extreme faction loadouts for survival, and now suddenly everyone is saying how simple it is with standard loadouts, and how there are multiple aggro groups, and how aggro isnt instant on warp-in, and how the rats dont scramble them.
If some or even any of these factors have been changed from a buggy status, I would love to know if CCP plan on refunding those their ships that were lost during the bugged time. My petition has been unanswered for over a week, and I am not even getting mails telling me it is still open. I will continue to be patient.
i did this mission since the patch was deployed so they didnt change anything they still scramble and do alot of damage.
u still warp straight into it no deadspace gate
and everysingle module i got on the apoc is tech 2 excpet the drones. what i ment in setups was variation of how u fit your ship with guns not just if they tech 1 or tech 2 or named.
and its all about planning what u going to shoot first and what range u want to start shooting from etc..
use webbers target painters makes it far easier to hit frigs and kills them in seconds.
i dont mean to attack u btw but its all about how u play it. theirs alot of factors that effect how easy the mission goes.
if anyone want a good setup for the apoc for lvl 4 solo do send me a mail i will help u out.
The setup i got needs uber skills btw but anyways it will give u an idea of how it will work.
take care The Master Of Chaos
 |

Ralitge boyter
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Posted - 2005.12.28 12:54:00 -
[29]
I did this two days ago... I didn't know it would be this hard and I still didn't knwo untill I read this post.
I have done it in a Raven and I to was lucky enough (apperantly) to warp in far from anything. I was going I thought this was deadspace... (good thing I was paying attention when warping to the deadspace gate)
Killed the wingman first then those drones and the cruisers. (All with heavies and a lot of SP in missiles) Came back with torps for the BS.
The implant was a very unimpresive one +3% speed to mwd and ab.
But all in all I found it not that hard in a wel setup raven. (between 65 and 78% shield resist to all damage types) ------------------------------------------- Should you disagree with me, well I guess that is because I disagree with you. If you have a problem with that please feel free not to tell me. |

branodn lee
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Posted - 2005.12.28 13:47:00 -
[30]
yea this mission is crap i lost my mach. and equipment to boot that was worth at curent market prices about 1.1bill becouse the mission and no where in patch notes does it say hey heres a deadspace mission with no gate so jump in and die.
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Shinca
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Posted - 2005.12.28 14:22:00 -
[31]
when I warped in, I was about 50km from nearest rat... not sure if it has anything to do with the fact that I have default warp distance set at 100km... probably not since I landed next to a beacon
Course once you've seen one Yeti you've seen them all. |

LordChaos
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Posted - 2005.12.28 14:30:00 -
[32]
Hmmmm looks it bugged though cause people saying they go in and get auto aggroed?
i never got auto aggroed
their are 4 groups
2 groups ceptors 4 wingmen kill each group alone offcourse.
the 2 last groups nm who u aggro they all attack, get red of the ceptors as quick as u can and the spider drones so u can warp out easy.
weird
The Master Of Chaos
 |

Hellspawn01
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Posted - 2005.12.28 14:53:00 -
[33]
I did this mission 2 times so far. You need to do one thing before warping in:
Change your default warp in distance to 100km
Then you have some range to the spawns. I sniped the lookouts and and the cruisers and killed the rest in a blasterthron. Also when the rats aproach you and you warp out, then they move back to their original position. ------ BlogÖ |

Xroxor
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Posted - 2005.12.28 17:10:00 -
[34]
Originally by: Hellspawn01
Change your default warp in distance to 100km
Good call! That one slipped my mind
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Antion
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Posted - 2005.12.29 01:14:00 -
[35]
i've yet to see that tactic proven that it actually works..
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Tresh Keen
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Posted - 2005.12.29 08:56:00 -
[36]
Originally by: President Commonwealth
Originally by: Wolverine PL One word to CCP. GOOD BYE!!
and you are not the only 1, it will slowly loose customers if they dont fix most of the problems including the rewards, agro bugs and such.
the only way that players with less than 6 months to get money is by doing missions, not even mining becouse mining properly will make you go to low sec, and that is full of +1 year old players pirating new ppl.
You loose a ship and thats a reason for quit? Just do lvl 1 Missions in you BS and you dont have any problem. Or do you want "no risk" lvl 4 missions? Its hard to loose a ship with that kind of fitting - shure - but where is the fun if there is no risk?
I only think that "insta popup deadspace" mission should be fixed - and with insta popup i mean insta popup of a correct and heavy tankt BS.
Cheers, Tresh
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St Mike
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Posted - 2005.12.29 11:23:00 -
[37]
Set your "Default Warp in Distance" to 100km. Worked 6/6 times so far for me. Just my poor gangmate had 15km and when we gangwarped he somehow didnt take my 100km but his 15km. :( those 100km will drop u at 50km from nearest rat.
Kill those 2 groups of 4 seven lookouts at the wings first. When u shoot the middle spawn all aggro at once. But after one warpout they seemed somehow divided back into 2 groups or even more. I can do it without probs in a sniper mega with just a medium shieldbooster. Get range. Kill zor. jump out. jump in at range again. thats it. had to warpout just once after i killed zor. Thats a 425mm t2 megathron with thorium at 93km optimal
Hope that helped somebody. and if u dont believe just take a shuttle and try that 100km warpin.
------------------------------------------------- I don¦t like it either, but someone has to do it. ------------------------------------------------- |

Sokra
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Posted - 2005.12.29 11:34:00 -
[38]
Edited by: Sokra on 29/12/2005 11:34:40 that +3 imp has nothing todo with the mission, it¦s random and a very unlikly event to find one in a loot can, I got one from a Navy Apoc, yesterday
I did this mission 13 times after patch and there is a small possibility to get a "ZOR Custom Navigation HYPER-LINK" Implant, which gives a Speed Boost to MWD and AB of 5%, well it dropped only 1/13 sofar besides our loved ZOR imp 
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Ricdic
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Posted - 2005.12.29 13:53:00 -
[39]
Woohoo, CCP has accepted my petition. A short answer from the devs basically along the lines of 'As we were able to verify that your ship was lost due to abnormal circumstances, we will be replacing your loss'
Thank you CCP, and no this wasnt a direct quote, I changed 3 letters 
I am a happy camper once more. ------------------------------------------ Dreadnought Production INC is recruiting Join DPI Channel Or Visit (IGB) http://www.mmorpg-online.net/intro.html |

Embattle
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Posted - 2005.12.30 00:08:00 -
[40]
Originally by: Wolverine PL
Originally by: Embattle
Originally by: Wolverine PL One word to CCP. GOOD BYE!!
2005.12.27 16:51
Victim: Wolverine PL Alliance: None Corp: Irremabilis Unda Destroyed: Dominix System: Sarline Security: 0.4
Involved parties:
Name: Seven Bodyguard / Unknown (laid the final blow)
Destroyed items:
Dark Blood Capacitor Power Relay Heavy Modulated Energy Beam I Large Armor Repairer II Core X-Type Armor Thermic Hardener Core X-Type Armor Kinetic Hardener Cap Recharger II Cap Recharger II Fleeting Propulsion Inhibitor I Microwave M Berserker SW-900 (Drone Bay) Berserker SW-900 (Drone Bay) Heavy Modulated Energy Beam I Heavy Modulated Energy Beam I Heavy Modulated Energy Beam I Multifrequency M Radio M, Qty: 2 (Cargo) Heavy Electrochemical Capacitor Booster I Large Armor Repairer II Microwave M Multifrequency M Garde I (Drone Bay)
Ouch.....I've used shuttle's just to explore the newer lv4 missions, I would prefer to spend a little bit more time getting an idea of what to expect than go in and get my Navy Raven blown into bits.
I did all missions except Angel Extravaganza and I was able to tank them all. SO after looking at award for finishing mission I though is semihard mission, but after I started attacking they all attack me, to be honest not to many, but it was to much for me. Which is still suprise to me. Good I didnt used Vindicator. but still this mission is bugged, its dead space but no gate, and you can warp straigh on your BM.
oops just got totaled myself on "In the midst of deadspace"
Victim: Embattle Alliance: None Corp: Aliastra Destroyed: Raven Navy Issue System: Scolluzer Security: 0.8
Involved parties:
Name: Amarr Navy Jakar / Amarr Empire (laid the final blow)
Destroyed items:
Power Diagnostic System II Power Diagnostic System II Dread Guristas Siege Missile Launcher Dread Guristas Siege Missile Launcher Mjolnir Torpedo, Qty: 902 (Cargo) Dread Guristas Ballistic Control System Dread Guristas Ballistic Control System Dread Guristas Heat Dissipation Field Dread Guristas X-Large Shield Booster Dread Guristas Siege Missile Launcher Bane Torpedo, Qty: 1786 (Cargo) Dread Guristas Photon Scattering Field Imperial Navy Gate Permit (Cargo)
Plus I couldn't get to the other items that weren't destroyed....just a little annoying  ----------- Navy Raven just went up in smoke.....nuts. |

Vanakov Mek'lanavar
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Posted - 2005.12.31 04:46:00 -
[41]
This mission blows, I lost a Raven to it with t2 gear and was ****ed off. but yes it's bugged, you warp in on top of everthing & get insta agro, no warp in gate either. and it's SO LAGGY.
I did it again with a mate in a fully faction fitted raven and we both had to warp out more than once. I gang warped us in, I'm 50km away & he landed right in the middle of everything.
By some miracle he was able to warp out and luckily we were able to ewarp back in and finish it without dying... but this mission is g@y War is a conflict that determines not who is right -- but who is left. |

BP Siggi
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Posted - 2005.12.31 18:44:00 -
[42]
i just lost my raven with my named and T2 fitting in this mission 
the damn problem was i got a funny bookmark from my agent calls DEADSPACE so i warped to without any knowledge whats waiting for me !!!
i warped into the hell on 15 km.... they attacked me all insta, scrambled from the 8 lookouts and smashed by the bodyguards,assassins,zor and whatever too was there....
NO jumpgate into deadspace..no deadspace lol  Dunno if i should thanks my agent or ccp  I wrote a petition cause i think it isnt fair... I hope i get help...
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Sarqindi
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Posted - 2005.12.31 21:22:00 -
[43]
I've tried this twice now, and both times completed it easily.
And guess what? I have almost no fighting skills. I'm a carebear miner/producer that usually do lvl 3 missions in a battleship, and a few safe level 4s. I don't even have 1 million in Gunnery after 20 months of playing.
Here's how you do it:
a) Warp in with a shuttle, place a bookmark. Warp back. b) Warp in to that bookmark (to a distance you like), kill the 2 groups of 4 Seven Lookouts. c) Align towards somewhere safe, and when you are at a reasonable distance, aggro the remaining groups. Kill the spider drones first, and whatever you can before you most likely have to warp out (I've had to warp out once each time at this point). d)Return and clean up the mess.
So I don't know why you blame CCP, if you don't know what to expect, use a shuttle to scout, and be as careful as you can. If you are doing level 4 missions, you should be able to guess (or know) what can scramble you.
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Vexed
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Posted - 2006.01.04 20:16:00 -
[44]
Edited by: Vexed on 04/01/2006 20:17:30 Well I can verify that by setting your default warp distance to 100km makes ALL the difference. I have just completed this in a zealot with one warp out, with practise I will be able to do this mission with ease.
Just refine your procedure like any mission, just make sure you can handle the inties/spiders quickly and you can warp in and out at will.
Edit - Spelling!
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Jannos Creed
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Posted - 2006.01.04 20:48:00 -
[45]
just use a HAC to tank it. no bookmarks needed. warped in, aligned, started taking them out as they came, webbers/scramblers first.
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Shaemell Buttleson
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Posted - 2006.01.05 02:10:00 -
[46]
Edited by: Shaemell Buttleson on 05/01/2006 02:12:15 I lost a Raven to this as I thought it was a Deadspace with a gate like the others. Fortunatly I only lost 1 T2 cruise launcher and a T2 Diag.
Now when I get this mission I set my warp to 100km and I am far enough away to hit them with cruise and get it done fairly easily. All the other missions seem just as easy to do solo now except I can no longer paint any of the daddy NPC's anymore. But the wierd thing is they seem to die more easily anyway. Prolly because I have finally decided to get my missile skills up to a good level now. Dones next :)
As for a 30 mil implant the only one I got worth around that was a +3 perc and that was off the Boss Apoc in the last of the "war" missions.
On a side note unless it's a mission you are sure that uses gates set your warp to 100km. resetting to 15 and going to the gate is alot less hassle than losing a ship.
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Stainless
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Posted - 2006.01.05 02:36:00 -
[47]
This is not a difficult mission, its challenging granted, but not difficult. Stop whining and adapt what you think is your mission win buton and try again.
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Tribunal
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Posted - 2006.01.05 03:56:00 -
[48]
Originally by: Stainless This is not a difficult mission, its challenging granted, but not difficult. Stop whining and adapt what you think is your mission win buton and try again.
Warping right in the center of the entire spawn is not "difficult"? Would love to see your setup that allows you to tank every NPC in the deadspace pocket, as that's what the peeps are complaining about.
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Garunt
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Posted - 2006.01.05 23:53:00 -
[49]
I've finished this one a couple times - I run a multi ship setup (1 megathron and 1 ferox on a second account as a battery backup for the mega). A word of warning on the warp to gate setup for 100km, I used group "warp to the gate" with my default on the megathron when I did this the mega arrived at 100km as expected but the ferox was dropped into the middle of the bunch at 15km and was practically insta killed. Ended up losing both ships :( If you aren't prepared to lose it - don't fly it. |

Jerat
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Posted - 2006.01.06 00:16:00 -
[50]
What typ of dmg do thouse cruise missiles that Zor uses?
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Gone2mars
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Posted - 2006.01.06 07:49:00 -
[51]
Beware of Gang Warping on this mission as this seems to be a problem. I lost my Raven as my main warped straight into the group whereas my backup alt warped in 54km away!
If you use 2 ships .. warp your main in at 100km then warp second ship to gang member .. seeems to work fine.
"Beer - Helping White Guys Dance Since 1842" |

DanF
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Posted - 2006.01.06 20:21:00 -
[52]
I was hit with Cataclysm cruise, Havoc heavy and Piranha lights.
I found the best tactic is to make a safe spot, eject from your ship and warp in with your pod. This will allow you to see what's in there and dosn't aggro anything. Bookmark the warpin boy and then you'll have a reliable warpin point.
The wingmen are hard to kill in a BS so taking on the main group first is handy, you'll get rid of a lot of potential damage dealers, then mop up anything left. One WCS will make sure you can get out alive.
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DanF
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Posted - 2006.01.06 21:27:00 -
[53]
Oh and Scourge heavies as well :P
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Wolverine PL
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Posted - 2006.01.13 16:24:00 -
[54]
Originally by: Ricdic Woohoo, CCP has accepted my petition. A short answer from the devs basically along the lines of 'As we were able to verify that your ship was lost due to abnormal circumstances, we will be replacing your loss'
Thank you CCP, and no this wasnt a direct quote, I changed 3 letters 
I am a happy camper once more.
My too:) Got my ship back, now I can get back doing missions.
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Les Thul
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Posted - 2006.01.16 05:08:00 -
[55]
I suppose I can understand everyone's frustration with this mission pre RMR.
A corp mate and I went in with our AF's 1 semi tanked Harpy and a usual NPC tanked Retribution. was an easy mission once we cleared the frigs.. The harpy died with 2 frigs to go but probably wouldn't have done so had it been properly setup.. ie EM resistance on the shield.
Once the frigs were gone it was a walk in the park with cruisers and Zor going down pretty quickly.
I've heard of other corp mates going in with intys and wiping out the frigs and then coming back in with BS or AF to clean the rest out...
Haven't done it again since RMR.
I wonder if they'd give my mate back his harpy... lol
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Warpath2005
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Posted - 2006.01.16 09:54:00 -
[56]
This mission " righthand of zazzmatazz' is very easy. The keypoint is to make a bm in a shuttle first. Then warp at 100km from that bm. The mission is nerfed since the last patch. Less lookouts and less bodyguards.
They changed also the argo from the groups. When you enter zor and the bodyguards will argo. What i do is kill zor and the other bs first. Then go for the cruisers.
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Buraken v2
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Posted - 2006.01.16 14:18:00 -
[57]
Originally by: Wolverine PL Edited by: Wolverine PL on 27/12/2005 18:06:39 It can be done solo,
Sure it can, my CEO does it in his zealot.
Originally by: Sergio Ling have you read the news AT ALL? there's your offical response. people, is it a case of 'omg i r angry, to the forums i go?'
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Charles Tucker
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Posted - 2006.01.17 13:56:00 -
[58]
Originally by: Wolverine PL One word to CCP. GOOD BYE!!
2005.12.27 16:51
Victim: Wolverine PL Alliance: None Corp: Irremabilis Unda Destroyed: Dominix System: Sarline Security: 0.4
Involved parties:
Name: Seven Bodyguard / Unknown (laid the final blow)
Destroyed items:
Dark Blood Capacitor Power Relay Heavy Modulated Energy Beam I Large Armor Repairer II Core X-Type Armor Thermic Hardener Core X-Type Armor Kinetic Hardener Cap Recharger II Cap Recharger II Fleeting Propulsion Inhibitor I Microwave M Berserker SW-900 (Drone Bay) Berserker SW-900 (Drone Bay) Heavy Modulated Energy Beam I Heavy Modulated Energy Beam I Heavy Modulated Energy Beam I Multifrequency M Radio M, Qty: 2 (Cargo) Heavy Electrochemical Capacitor Booster I Large Armor Repairer II Microwave M Multifrequency M Garde I (Drone Bay)
Good Bye Wolverine PL, we will not miss u. Missions are not a win-button. If you can't afford to lose this ship with this setup simply don't fly it. And to be honest, Angel Extravaganza Level 4 is one of the easier missions, the only thing is, it takes long to complete. But every spawn attacks one by one, so it's very easy to kill it one by one. People like you (that lost a ship and started whining about it) are responsible for that some nice and challanging missions were nerfed and became easier and easier so that everyone can do it while reading a book and cleaning his flat at same time. Lear to live with losses or stop playing games.
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Ricdic
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Posted - 2006.01.17 16:23:00 -
[59]
Originally by: Charles Tucker
Good Bye Wolverine PL, we will not miss u. Missions are not a win-button. If you can't afford to lose this ship with this setup simply don't fly it. And to be honest, Angel Extravaganza Level 4 is one of the easier missions, the only thing is, it takes long to complete. But every spawn attacks one by one, so it's very easy to kill it one by one. People like you (that lost a ship and started whining about it) are responsible for that some nice and challanging missions were nerfed and became easier and easier so that everyone can do it while reading a book and cleaning his flat at same time. Lear to live with losses or stop playing games.
You sir, are a fool. A large proportion of the losses that have been stated here have been due to BUGS in the game. How would you feel if you spent close to a year putting all your assets into your ship (knowing that you could be overpowered by foes), and have it all lost because warp drive wouldnt kick in, or the deadspace wouldnt show on overview, or being killed in warp, or scrambled by every single rat.
CCP occasionally try to make missions harder. However the biggest ****up CCP has done to date, they keep on adding to. Deadspace instances are KILLING mission running. Generating huge amounts of lag, not just for the mission runner, but everyone in the system. The point, is that CCP would be complete retards if they decided to implement Level 5 missions without addressing the current issues with deadspace and lag. Petitions would be huge with players saying they never even got to see their opponents before dying.
Deadspace NEEDS to have a lot less crap inside it. Who needs all those walls?? Sure, a handfull of structures are nice, but FFS how much further do they plan on taking it. When a person warps in and entire deadspace spawn attacks you right away, the effects that are loading:
1) The 15 Asteroids that are scattered around 2) The 25 walls that are supposedly there to provide asthetics 3) The 10 random structures (radio/outpost/etc) 4) The 4 sentries 5) The Stronghold 6) The environment (ie some having mist/fog effects) 7) The 30 frigs 8) The 15 cruisers 9) The 3-4 battleships 10) Every shot that is fired from each of the 30 frigs 11) Every shot that is fired from each of the 15 cruisers 12) Every shot that is fired from the 3-4 battleships 13) Your own ship, and effects (shield hardeners, target painters, nos) 14) Every shot that your own ship fires
This is just a basic example of what happens on some of these missions. When the whole spawn aggro's (happense fairly often these days with rogue drones in our ships), 50% of the time it can be under the above 14 conditions.Imagine the lag that is being generated having to load the above. This isnt taking any npc visual effects into account, their speed/movement/ew abilities.
CCP need to stop and really decide where they want missions to go. In their current state, they are DEFINETLY not suited for Level 5 right now. Some changes I would propose:
1) Halve amount of rats in deadspace/Double difficulty+bounty 2) Click the DELETE ALL button on ALL walls 3) A way to turn off/limit visual effects (handy for both pvp/npc) 4) Remove the asteroids (who has a mining laser on their CN Raven?)
Virtually all of the reasons for death that I stated at the start of my post,have ONE thing in common. LAG.Without lag, modules would activate when they were told, warp would initiate correctly, rats would fire in-sync with the damage. Sure, the answer may be to double amount of nodes in every system. However this isnt practical. Therefore the above 4 points need to be studied carefully. One thing that I would say is an often occurance in loss of ship, would be drones. I dont believe this to be a lag issue, due to the drone reduction they seem to produce minimal lag.
In closing, I want more difficulty, but NOT until the current issues have been addressed. I hope CCP is looking into this. ------------------------------------------ Dreadnought Production INC is recruiting Join DPI Channel Or Visit (IGB) http://www.mmorpg-online.net/intro.html |

StRipper
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Posted - 2006.01.17 19:49:00 -
[60]
If i can do it 
Use the force peeps & eh MWD will help you aswell .... I hear y think (WTFMWDINDS?) .....
it works!!!!! So for snippers its very easy to do and if they come to close ? ............ RUN BTW what about snipper & close range fitting... I do about 75% of the NPS's with longrange than warp out to the neerest station and change me fitting to close to shoot the rest and ZOR. GL http://www.xs4all.nl/~henniew/Stripper-2.jpg |

Jim Raynor
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Posted - 2006.01.18 06:44:00 -
[61]
This mission had me scared cause everyone thinks it's ebil.
Seems pretty easy, warp in @ 100km by setting warp distance default to 100km and clown stuff at that range (cerberus).
Most stuff died before it reached me, used 2 dread invul fields for resistances and a small gist a-type to tank.
Pretty effortless. No l33t Zor implant though. ------
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Toaster Oven
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Posted - 2006.01.21 10:28:00 -
[62]
Originally by: Jim Raynor This mission had me scared cause everyone thinks it's ebil.
Seems pretty easy, warp in @ 100km by setting warp distance default to 100km and clown stuff at that range (cerberus).
Most stuff died before it reached me, used 2 dread invul fields for resistances and a small gist a-type to tank.
Pretty effortless. No l33t Zor implant though.
This mission was quite heavily nerfed in the latest patch. It's a joke now compared to how difficult it was before. I can warp in and tank everything in my Zealot with 3 hardeners. Whereas before I needed a Sac with dual Corpum A-Type reps to keep up with the damage. Nothing to worry about now really.
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zolak
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Posted - 2006.01.21 11:33:00 -
[63]
Me and my friend warped in there fitted like P.A <with warp core stabs fitted> and we still lost our ships the thing that really bugged us was the fact that we where webbed and not scrambled it told us we were warpping but hey we just sat there and watched our ships run out of cap while we where waiting for this so called warp to take place WTF but i have done it solo its just a lot of warpping in and out <hence the P.A fitting with stabs > STOOPID GAME
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