Pages: [1] 2 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Grunnax Aurelius
The Horny Heron's
163
|
Posted - 2013.08.18 06:24:00 -
[1] - Quote
First of all i believe FW is supposed to be what it is, a way to make ISK / LP though PvP, but a fair majority of FW pilots don't PvP in the sites they wish to capture they fit Warp Core Stabilizers and warp out as soon as someone is on grid or they get tackled. This is counter productive to what FW is supposed to be. I had a small chat with a random in local, who had a very good idea to prevent the use of Warp Core Stabilizers in FW, here is the following convo:
[06:14:47] Grunnax Aurelius > WTB FW Pilots with ********* [06:15:05] Yash Anub > they should just make it that you can't enter a site with stabs on your ship [06:15:13] Grunnax Aurelius > ^^^^ [06:15:47] Yash Anub > it'll make them want to fight for their LP...:P [06:17:02] Grunnax Aurelius > yep [06:17:25] Yash Anub > or at least make them pay attetion to their D-scan more lol
Basically the proposal is, ships may not enter FW sites with Warp Core Stabilizers equipped, and as for Large sites, prevent warp to location when Warp Core Stabilizers are fit.
Two Teir Carriers-áhttps://forums.eveonline.com/default.aspx?g=posts&t=207604&find=unread |

Yash Anub
Space Coons
0
|
Posted - 2013.08.18 06:32:00 -
[2] - Quote
Yep i agree completely its not fair for Faction Vs Faction fights or Pirate vs FW fights... |

Onslaughtor
True Slave Foundations Shaktipat Revelators
53
|
Posted - 2013.08.18 06:34:00 -
[3] - Quote
As a pirate I went through facwar today looking for some small ship action. Every site I came to either the person ran or had stabs. I approve this message.
|

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
278
|
Posted - 2013.08.18 06:35:00 -
[4] - Quote
Grunnax Aurelius wrote:Basically the proposal is, ships may not enter FW sites with Warp Core Stabilizers equipped, and as for Large sites, prevent warp to location when Warp Core Stabilizers are fit. Venture <3. Opinions are like assholes. Everybody's got one and everyone thinks everyone else's stinks. |

HiddenPorpoise
BG-1 The Craniac
51
|
Posted - 2013.08.18 06:37:00 -
[5] - Quote
Because duel disruptors be crazy. |

Yash Anub
Space Coons
2
|
Posted - 2013.08.18 06:38:00 -
[6] - Quote
Kirimeena D'Zbrkesbris wrote:Grunnax Aurelius wrote:Basically the proposal is, ships may not enter FW sites with Warp Core Stabilizers equipped, and as for Large sites, prevent warp to location when Warp Core Stabilizers are fit. Venture <3.
Ventures can't go into FW sites i don't believe |

Grunnax Aurelius
The Horny Heron's
166
|
Posted - 2013.08.18 06:40:00 -
[7] - Quote
Kirimeena D'Zbrkesbris wrote:Grunnax Aurelius wrote:Basically the proposal is, ships may not enter FW sites with Warp Core Stabilizers equipped, and as for Large sites, prevent warp to location when Warp Core Stabilizers are fit. Venture <3. @OP: Faction scram + disruptor will fix your problem.
Ty for pointing it out, post edited. Two Teir Carriers-áhttps://forums.eveonline.com/default.aspx?g=posts&t=207604&find=unread |

Bakuhz
The Horny Heron's
110
|
Posted - 2013.08.18 06:41:00 -
[8] - Quote
Stabs are indeed quite game breaking they allready have D-scan to have a early warning. This is te main reason i came up with a addition to faction warfare with pirate factions added to it with slightly changed game mechanics
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=248240
We will see a lot of gallente farmbear cries about this stabs idea. It is time to purge these lesser entities back from were they originate!!!
http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
We are stil looking for Manticore Pilot's can you fly one and are interested to do more with covert operations Contact me for more info |

ShahFluffers
Ice Fire Warriors Late Night Alliance
3069
|
Posted - 2013.08.18 06:45:00 -
[9] - Quote
This was brought up at a Fanfest 2013 roundtable if I recall correctly.
The DEVs explained they were hesitant to outright ban certain modules simply because people didn't like them or it didn't fit into how they thought people should "play." Rather, if they perceive that there is a problem they prefer that "organic" solutions be developed to discourage the use of certain tactics/modules. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
278
|
Posted - 2013.08.18 06:46:00 -
[10] - Quote
Grunnax Aurelius wrote:Kirimeena D'Zbrkesbris wrote:Grunnax Aurelius wrote:Basically the proposal is, ships may not enter FW sites with Warp Core Stabilizers equipped, and as for Large sites, prevent warp to location when Warp Core Stabilizers are fit. Venture <3. @OP: Faction scram + disruptor will fix your problem. Ty for pointing it out, post edited. Yeah cause im totally going to fit a 3 point scram worth like 180+ mil on a 10mil or so frigate Fit dual scrams, whats the problem? By fitting WCS your potential target cripples combat ability of their ship anyway so adapt and fit your ship accordingly to capture those pilots. Why do you want to remove part of meta-game by introducing changes in ingame mechanics? Opinions are like assholes. Everybody's got one and everyone thinks everyone else's stinks. |
|

Yash Anub
Space Coons
4
|
Posted - 2013.08.18 06:50:00 -
[11] - Quote
Kirimeena D'Zbrkesbris wrote:Grunnax Aurelius wrote:Kirimeena D'Zbrkesbris wrote:Grunnax Aurelius wrote:Basically the proposal is, ships may not enter FW sites with Warp Core Stabilizers equipped, and as for Large sites, prevent warp to location when Warp Core Stabilizers are fit. Venture <3. @OP: Faction scram + disruptor will fix your problem. Ty for pointing it out, post edited. Yeah cause im totally going to fit a 3 point scram worth like 180+ mil on a 10mil or so frigate Fit dual scrams, whats the problem? By fitting WCS your potential target cripples combat ability of their ship anyway so adapt and fit your ship accordingly to capture those pilots. Why do you want to remove part of meta-game by introducing changes in ingame mechanics?
Yeah but if your out fighting you never know if your target will be stabbed or not...so if you jump in on someone not stabbed and your double scrammed you cripple your own combat ability. |

Grunnax Aurelius
The Horny Heron's
166
|
Posted - 2013.08.18 06:50:00 -
[12] - Quote
Kirimeena D'Zbrkesbris wrote:Grunnax Aurelius wrote:Kirimeena D'Zbrkesbris wrote:Grunnax Aurelius wrote:Basically the proposal is, ships may not enter FW sites with Warp Core Stabilizers equipped, and as for Large sites, prevent warp to location when Warp Core Stabilizers are fit. Venture <3. @OP: Faction scram + disruptor will fix your problem. Ty for pointing it out, post edited. Yeah cause im totally going to fit a 3 point scram worth like 180+ mil on a 10mil or so frigate Fit dual scrams, whats the problem? By fitting WCS your potential target cripples combat ability of their ship anyway so adapt and fit your ship accordingly to capture those pilots. Why do you want to remove part of meta-game by introducing changes in ingame mechanics?
Yes cause im going to fly with twin scrams gimping my combat capability just to kill some p u s s y stabbed ships and not be able to fight pvpers, the p u s s i e s with stabs need to adapt and learn to fight and not sit on their ass doing basically nothing making **** load of isk / lp?
And what the guy above me said Two Teir Carriers-áhttps://forums.eveonline.com/default.aspx?g=posts&t=207604&find=unread |

Bakuhz
The Horny Heron's
110
|
Posted - 2013.08.18 06:54:00 -
[13] - Quote
Grunnax Aurelius wrote:Kirimeena D'Zbrkesbris wrote:Grunnax Aurelius wrote:Kirimeena D'Zbrkesbris wrote:Grunnax Aurelius wrote:Basically the proposal is, ships may not enter FW sites with Warp Core Stabilizers equipped, and as for Large sites, prevent warp to location when Warp Core Stabilizers are fit. Venture <3. @OP: Faction scram + disruptor will fix your problem. Ty for pointing it out, post edited. Yeah cause im totally going to fit a 3 point scram worth like 180+ mil on a 10mil or so frigate Fit dual scrams, whats the problem? By fitting WCS your potential target cripples combat ability of their ship anyway so adapt and fit your ship accordingly to capture those pilots. Why do you want to remove part of meta-game by introducing changes in ingame mechanics? Yes cause im going to fly with twin scrams gimping my combat capability just to kill some p u s s y stabbed ships and not be able to fight pvpers, the p u s s i e s with stabs need to adapt and learn to fight and not sit on their ass doing basically nothing making **** load of isk / lp? And what the guy above me said
Ares? he whispered you this? http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
We are stil looking for Manticore Pilot's can you fly one and are interested to do more with covert operations Contact me for more info |

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
278
|
Posted - 2013.08.18 06:58:00 -
[14] - Quote
Yash Anub wrote:Yeah but if your out fighting you never know if your target will be stabbed or not...so if you jump in on someone not stabbed and your double scrammed you cripple your own combat ability.
Grunnax Aurelius wrote:Yes cause im going to fly with twin scrams gimping my combat capability just to kill some p u s s y stabbed ships and not be able to fight pvpers, the p u s s i e s with stabs need to adapt and learn to fight and not sit on their ass doing basically nothing making **** load of isk / lp?
And what the guy above me said Thats what meta-game is all about. If certain pilot is known to use(usually) WCS it is almost safe to specifically fit your "10mil ship" just to make that pilot cry. What you want is not to fix a problem, but to get free kills in your cookie-cutter fits.
Fly safe o/. Opinions are like assholes. Everybody's got one and everyone thinks everyone else's stinks. |

Yash Anub
Space Coons
7
|
Posted - 2013.08.18 07:06:00 -
[15] - Quote
Kirimeena D'Zbrkesbris wrote:Yash Anub wrote:Yeah but if your out fighting you never know if your target will be stabbed or not...so if you jump in on someone not stabbed and your double scrammed you cripple your own combat ability. Grunnax Aurelius wrote:Yes cause im going to fly with twin scrams gimping my combat capability just to kill some p u s s y stabbed ships and not be able to fight pvpers, the p u s s i e s with stabs need to adapt and learn to fight and not sit on their ass doing basically nothing making **** load of isk / lp?
And what the guy above me said Thats what meta-game is all about. If certain pilot is known to use(usually) WCS it is almost safe to specifically fit your "10mil ship" just to make that pilot cry. What you want is not to fix a problem, but to get free kills in your cookie-cutter fits. Fly safe o/.
No what we want is FW to be PVP based not PVE based...Basically FW=Sit in a plex get LP buy faction item sell for isk. Since CCP won't change the PVE asspect of FW they need to do something for PVPers. They need to either Lower the amount of LP you get from Plexes or get rid of the LP completely from the site and give LP(more than what they give you now) for killing FW and Hostile Ships while in Sites.
Even Though i'm not a FW player it would get me more PvP fights and if the FW pilot i attack in the site ends up beating me they'll get a nice lump of LP for guarding the site. |

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
278
|
Posted - 2013.08.18 07:19:00 -
[16] - Quote
Yash Anub wrote:Since CCP won't change the PVE asspect of FW they need to do something for PVPers. Why dont you try to do something for yourself? Like try fitting dual scrams.
Quote:They need to either Lower the amount of LP you get from Plexes or get rid of the LP completely from the site and give LP(more than what they give you now) for killing FW and Hostile Ships while in Sites.
Even Though i'm not a FW player it would get me more PvP fights and if the FW pilot i attack in the site ends up beating me they'll get a nice lump of LP for guarding the site. I already see several ways to abuse this should CCP change FW LP gain to PvP only. Opinions are like assholes. Everybody's got one and everyone thinks everyone else's stinks. |

Yash Anub
Space Coons
7
|
Posted - 2013.08.18 07:44:00 -
[17] - Quote
Kirimeena D'Zbrkesbris wrote:Yash Anub wrote:Since CCP won't change the PVE asspect of FW they need to do something for PVPers. Why dont you try to do something for yourself? Like try fitting dual scrams. Quote:They need to either Lower the amount of LP you get from Plexes or get rid of the LP completely from the site and give LP(more than what they give you now) for killing FW and Hostile Ships while in Sites.
Even Though i'm not a FW player it would get me more PvP fights and if the FW pilot i attack in the site ends up beating me they'll get a nice lump of LP for guarding the site. I already see several ways to abuse this should CCP change FW LP gain to PvP only.
its already being Abused by Farmers just in it for the isk i bet there are even bots collecting LP just like the mining/ratting bots... |

Grunnax Aurelius
The Horny Heron's
166
|
Posted - 2013.08.18 13:10:00 -
[18] - Quote
Yash Anub wrote:Kirimeena D'Zbrkesbris wrote:Yash Anub wrote:Since CCP won't change the PVE asspect of FW they need to do something for PVPers. Why dont you try to do something for yourself? Like try fitting dual scrams. Quote:They need to either Lower the amount of LP you get from Plexes or get rid of the LP completely from the site and give LP(more than what they give you now) for killing FW and Hostile Ships while in Sites.
Even Though i'm not a FW player it would get me more PvP fights and if the FW pilot i attack in the site ends up beating me they'll get a nice lump of LP for guarding the site. I already see several ways to abuse this should CCP change FW LP gain to PvP only. its already being Abused by Farmers just in it for the isk i bet there are even bots collecting LP just like the mining/ratting bots...
what he says is true, its abused, i made a skill less alt to see how much i could potentialy make in 2hrs, i made about 90 - 100mil for memory, i stopped doing it because it was boring as fuk flying stabbed, if CCP removed the ability to use warp core stabs in fw sites, i would sign this character into fw to pvp and earn isk at the same time, you should not be allowed to earn isk by doing nothing, and by nothing i mean orbiting a node and warping off if someone comes for you.
FW is supposed to be a pvp environment, not a fuking carebears isk v a g i n a Two Teir Carriers-áhttps://forums.eveonline.com/default.aspx?g=posts&t=207604&find=unread |

Whitehound
1849
|
Posted - 2013.08.18 13:26:00 -
[19] - Quote
ShahFluffers wrote:This was brought up at a Fanfest 2013 roundtable if I recall correctly.
The DEVs explained they were hesitant to outright ban certain modules simply because people didn't like them or it didn't fit into how they thought people should "play." Rather, if they perceive that there is a problem they prefer that "organic" solutions be developed to discourage the use of certain tactics/modules, but would never prevent anyone from using them altogether. I could not agree more to it.  Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling. |

Bakuhz
The Horny Heron's
111
|
Posted - 2013.08.18 13:30:00 -
[20] - Quote
Grunnax Aurelius wrote:Yash Anub wrote:Kirimeena D'Zbrkesbris wrote:Yash Anub wrote:Since CCP won't change the PVE asspect of FW they need to do something for PVPers. Why dont you try to do something for yourself? Like try fitting dual scrams. Quote:They need to either Lower the amount of LP you get from Plexes or get rid of the LP completely from the site and give LP(more than what they give you now) for killing FW and Hostile Ships while in Sites.
Even Though i'm not a FW player it would get me more PvP fights and if the FW pilot i attack in the site ends up beating me they'll get a nice lump of LP for guarding the site. I already see several ways to abuse this should CCP change FW LP gain to PvP only. its already being Abused by Farmers just in it for the isk i bet there are even bots collecting LP just like the mining/ratting bots... what he says is true, its abused, i made a skill less alt to see how much i could potentialy make in 2hrs, i made about 90 - 100mil for memory, i stopped doing it because it was boring as fuk flying stabbed, if CCP removed the ability to use warp core stabs in fw sites, i would sign this character into fw to pvp and earn isk at the same time, you should not be allowed to earn isk by doing nothing, and by nothing i mean orbiting a node and warping off if someone comes for you. FW is supposed to be a pvp environment, not a fuking carebears isk v a g i n a
depending on location and faction control and contesting it can go up to about what you earn per hour tested it myself aswell as you know and i have hit a regular 200 a 450 mil isk vallue of LP an hour average
its boring as hell but it is one of the most lucrative ways to make isk without spending besides a frigate hull no training at all needed.
making **** tons of money from the first second your clone is alive.
now if that aint broken ill eat my archon with fries and a coke
http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
We are stil looking for Manticore Pilot's can you fly one and are interested to do more with covert operations Contact me for more info |
|

Mag's
the united Negative Ten.
15428
|
Posted - 2013.08.18 13:33:00 -
[21] - Quote
So you have options, but don't wish to use them because it messes with your fit, or is too expensive?
OK then, I see the issue here.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Sura Sadiva
Entropic Tactical Crew
561
|
Posted - 2013.08.18 17:08:00 -
[22] - Quote
I disagree in banning specific modules to enter the FW sites, and in general to have too many subset of rules. The gate shipe type filter, while needed, is already borderlinine from a sandbox perspective.
WCS need to be nerfed in general, not only related to FW.
They should be nerfed to the point to be a viable option only for travel fit and nothing else. Dunno how to do this, but also offlining any weapon system when you fit a WCS is an option.
But not only for FW sites, for all. |

Arthur Aihaken
The.VOID
119
|
Posted - 2013.08.18 17:31:00 -
[23] - Quote
Sura Sadiva wrote:They should be nerfed to the point to be a viable option only for travel fit and nothing else. Dunno how to do this, but also offlining any weapon system when you fit a WCS is an option.
WCS already nerf your combat ability to the point where they they're really only suitable for travel anyway, so no. Just because someone comes up with a strategy or tactic for one aspect of the game (FW) doesn't mean we need to screw with the game mechanics for the rest. Run two scrams or bring a buddy with you. Honestly, some of you people are entirely too lazy. |

Katia Echerie
D4RK M00N RISING Standing United.
20
|
Posted - 2013.08.18 18:00:00 -
[24] - Quote
Kirimeena D'Zbrkesbris wrote:Yash Anub wrote:Since CCP won't change the PVE asspect of FW they need to do something for PVPers. Why dont you try to do something for yourself? Like try fitting dual scrams. Quote:They need to either Lower the amount of LP you get from Plexes or get rid of the LP completely from the site and give LP(more than what they give you now) for killing FW and Hostile Ships while in Sites.
Even Though i'm not a FW player it would get me more PvP fights and if the FW pilot i attack in the site ends up beating me they'll get a nice lump of LP for guarding the site. I already see several ways to abuse this should CCP change FW LP gain to PvP only.
Dual scrams are stupid, if you are fitting two scrams to a solo pvp boat you deserve to get blown up.
Anyhow, despite warpcore stabs being really annoying when hunting theres plenty other targets out there that don't fit them so honestly this is a moot point. That said, if they were indeed banned there would be a significant effect on how FW plays out because PVP has little to no direct effect on war outcomes. AFK/ Stabbed plexing pretty much determines all outcomes. Even after the FW changes, it is still possible to take an unskilled alt in a crap ship and take a complex for 5-10k LP every 10-15 min. Do that for an hour or two a day and in a week you have already payed for your sub. That is just wrong. If you were to take the same amount of time and go out pvping with a properly skilled character you could get 3-5 kills and would probably incur a loss or two per day. At the end of the week you would have lost more than you made from loot + LP even if your solo KB would look good.
That to me doesn't exactly speak as an incentive for PVP. |

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
286
|
Posted - 2013.08.18 18:13:00 -
[25] - Quote
Katia Echerie wrote:Dual scrams are stupid, if you are fitting two scrams to a solo pvp boat you deserve to get blown up.
Anyhow, despite warpcore stabs being really annoying when hunting theres plenty other targets out there that don't fit them so honestly this is a moot point. Choice and consequence. You want to have your cake and eat it too. Opinions are like assholes. Everybody's got one and everyone thinks everyone else's stinks. |

HiddenPorpoise
BG-1 The Craniac
52
|
Posted - 2013.08.18 18:24:00 -
[26] - Quote
Just because I've done it and it's hilarious to me, LML fit, duel disruptor, damping bombers. Drop a few of those and you can kill whatever is there.
And if an extra scram full on is gimping your fit you're doing something very, very wrong. |

Alundil
Seniors Clan Get Off My Lawn
283
|
Posted - 2013.08.18 18:26:00 -
[27] - Quote
Kirimeena D'Zbrkesbris wrote:Grunnax Aurelius wrote:Kirimeena D'Zbrkesbris wrote:Grunnax Aurelius wrote:Basically the proposal is, ships may not enter FW sites with Warp Core Stabilizers equipped, and as for Large sites, prevent warp to location when Warp Core Stabilizers are fit. Venture <3. @OP: Faction scram + disruptor will fix your problem. Ty for pointing it out, post edited. Yeah cause im totally going to fit a 3 point scram worth like 180+ mil on a 10mil or so frigate Fit dual scrams, whats the problem? By fitting WCS your potential target cripples combat ability of their ship anyway so adapt and fit your ship accordingly to capture those pilots. Why do you want to remove part of meta-game by introducing changes in ingame mechanics? This.
If you are unwilling to exercise the game mechanics provided to you to counteract the game mechanics being used by your target you don't really have a leg to stand on. Complaining about the price of mod is akin to saying you really didn't want that kill anyway. As pointed out, stabs seriously gimp the combat ability of the ship you're trying to catch. Find some method other than complaining to the Dev because the kills aren't easy enough.
Old adage but still applies; You win some you lose some.
It appears at this point that someone is out smarting you though. Clone mechanics enchancements Deep Space Probe Revival |

Kitty Bear
Disturbed Friends Of Diazepam
778
|
Posted - 2013.08.18 18:53:00 -
[28] - Quote
Grunnax Aurelius wrote:First of all i believe FW is supposed to be what it is, a way to make ISK / LP though PvP, but a fair majority of FW pilots don't PvP in the sites they wish to capture they fit Warp Core Stabilizers and warp out as soon as someone is on grid or they get tackled. This is counter productive to what FW is supposed to be. I had a small chat with a random in local, who had a very good idea to prevent the use of Warp Core Stabilizers in FW, here is the following convo:
[06:14:47] Grunnax Aurelius > WTB FW Pilots with t e s t i c l e s [06:15:05] Yash Anub > they should just make it that you can't enter a site with stabs on your ship [06:15:13] Grunnax Aurelius > ^^^^ [06:15:47] Yash Anub > it'll make them want to fight for their LP...:P [06:17:02] Grunnax Aurelius > yep [06:17:25] Yash Anub > or at least make them pay attetion to their D-scan more lol
Basically the proposal is, ships may not enter FW sites with Warp Core Stabilizers equipped, and as for Large sites, prevent warp to location when Warp Core Stabilizers are fit.
EDIT: Also prevent ships that have passive warp core strength.
your way of playing does not equal the 'only way' of playing
as already mentioned there are ways to combat this if you don't like that way, then feel free to not use it
isk is a tool to be used by the player base, it's up to you if you choose to not use that tool |

Rowells
Unknown Soldiers Against ALL Authorities
101
|
Posted - 2013.08.18 18:59:00 -
[29] - Quote
Honestly i just call that being smart and planning ahead. The pilot probably knows that he is not properly fit for a pvp situation, and for most situations he will be outnumbered/outgunned.
He's not playing unfair he's playing smart. You need to try and play smarter. |

Grunnax Aurelius
The Horny Heron's
168
|
Posted - 2013.08.19 11:32:00 -
[30] - Quote
ok for you guys saying that warp core stabs doesn't ruin FW play take a good long read of this:
http://themittani.com/news/halted-rollercoaster-about-rumble-life
I think this sums it all up. Two Teir Carriers-áhttps://forums.eveonline.com/default.aspx?g=posts&t=207604&find=unread |
|
|
|
|
Pages: [1] 2 3 :: one page |
First page | Previous page | Next page | Last page |