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Ressiv
The Scope Gallente Federation
25
|
Posted - 2013.09.05 22:36:00 -
[1] - Quote
..with all the calls for more incentive to go into low, to make 0.0 matter, to nerf highsec etc. etc., I was wondering if the simplest solution isnt actualy a pretty good one: ship and item restrictions for hi-sec
If highsec would be a place where only small ships would be allowed (let's say up to BC, no barges, no freighters) and where the market cant handle t2 equipment, implants, boosters, etc. etc. would that not instantly solve all issues ?
You could bring a t1 frig, destroyer, cruiser, bc, small transport and perhaps a 1 laser barge ... fit it t2, but shopping in lowsec mandatory in that case as the market cant handle t2 in high ..
Poor jita will die ... tradehubs will form in areas where uneasy alliances are formed because we all need stuff and a relatively safe market ... corporations would not only dump **** on the market but would need to keep that market attractive ..
Highsec would be training ground, lowsec would be where pirates roam and possibly extort people without 0.0 acces to buy modules and ships from the overpriced lowsec market.... 0.0 would be the new high-sec ... if the sov owners can handle the traffic. They would want your business ... as there wont be any highsec market to offload all the stuff their indies make to keep their alliance's isk coming in.
So yeah, maybe I just miss something realy obvious, and this will be another one of my infamous 'I should have shut up' topics .. but would this not solve all issues and only cause a little discomfort to everybody as droves of carebears overrun the few lowsec dwellers on their way to somewhat neutral 0.0 in order to keep business going, sprouting some fine pirate cartels in the process 'owning' low to the degree that noone can enforce the law there without huge presence, making them able to actually live of selling loot instead of reprocessing it ... etc. ?
|

Benny Ohu
Chaotic Tranquility Casoff
1383
|
Posted - 2013.09.05 22:54:00 -
[2] - Quote
I want to see a more attractive lowsec and nullsec, but I don't think this is the way to go about it. It's too restrictive for EVE online. I'd prefer to see incentive to move operations to more dangerous areas, not restriction on what you're allowed to do. I also don't want to see highsec as a newbie area or lowsec/null as more 'endgame' areas. They should just be different places to be.
If a proposed solution attempts to fix a problem by making part of the game less fun, it's a poor solution. |

Ressiv
The Scope Gallente Federation
25
|
Posted - 2013.09.05 22:59:00 -
[3] - Quote
Benny Ohu wrote:I want to see a more attractive lowsec and nullsec, but I don't think this is the way to go about it. It's too restrictive for EVE online. I'd prefer to see incentive to move operations to more dangerous areas, not restriction on what you're allowed to do. I also don't want to see highsec as a newbie area or lowsec/null as more 'endgame' areas. They should just be different places to be.
If a proposed solution attempts to fix a problem by making part of the game less fun, it's a poor solution.
It would not make it less fun ... it would restrict ship-class. Same content otherwise, except the easy markets for all gear you would ever want, that would be set up elsewhere, by players, kept safe by players and common interest .. and be temporary unavailable at other times due to conflict that noone would just sit out as everybody would have an interest ...
It would force people to play the game I guess... |

Diablo Ex
Lilith's Shadow
202
|
Posted - 2013.09.05 23:25:00 -
[4] - Quote
The problem, to be honest, is not in Highsec at all. The reason why people do not go to Nullsec is because the Sov Holders and their NBSI policies.
If we did implement the OP's suggestions, you would find that the SOV Holders would not tolerate the traffic at all. There would be a continuous GANKFEST until the Highsec dwellers simply left the game. Sure, the PvP Killboard Whores would relish the feeding frenzy while it lasted, but Nullsec NBSI simply will not support immigrants. Diablo Ex Machina - "I'm not here to fix your problem" |

Kaarous Aldurald
ROC Academy The ROC
785
|
Posted - 2013.09.05 23:28:00 -
[5] - Quote
Quote:It would not make it less fun ... it would restrict ship-class.
Ship class restrictions are massively un-fun, bro. Not posting on my main, and loving it.-á Because free speech.-á |

ashley Eoner
185
|
Posted - 2013.09.05 23:32:00 -
[6] - Quote
Ressiv wrote:..with all the calls for more incentive to go into low, to make 0.0 matter, to nerf highsec etc. etc., I was wondering if the simplest solution isnt actualy a pretty good one: ship and item restrictions for hi-sec
If highsec would be a place where only small ships would be allowed (let's say up to BC, no barges, no freighters) and where the market cant handle t2 equipment, implants, boosters, etc. etc. would that not instantly solve all issues ?
You could bring a t1 frig, destroyer, cruiser, bc, small transport and perhaps a 1 laser barge ... fit it t2, but shopping in lowsec mandatory in that case as the market cant handle t2 in high ..
Poor jita will die ... tradehubs will form in areas where uneasy alliances are formed because we all need stuff and a relatively safe market ... corporations would not only dump **** on the market but would need to keep that market attractive ..
Highsec would be training ground, lowsec would be where pirates roam and possibly extort people without 0.0 acces to buy modules and ships from the overpriced lowsec market.... 0.0 would be the new high-sec ... if the sov owners can handle the traffic. They would want your business ... as there wont be any highsec market to offload all the stuff their indies make to keep their alliance's isk coming in.
So yeah, maybe I just miss something realy obvious, and this will be another one of my infamous 'I should have shut up' topics .. but would this not solve all issues and only cause a little discomfort to everybody as droves of carebears overrun the few lowsec dwellers on their way to somewhat neutral 0.0 in order to keep business going, sprouting some fine pirate cartels in the process 'owning' low to the degree that noone can enforce the law there without huge presence, making them able to actually live of selling loot instead of reprocessing it ... etc. ?
First off if Null sec doesn't matter then why are there so many people out there and why are people spending so much money to be out there?
There are already ship restrictions for highsec and those clearly aren't working in your opinion..
So we have tens of thousands of people spending hundreds of trillions in isk to play in nullsec and for some reason you think that's a failure and that we need to start forcing people into null??? |

Doc Fury
Furious Enterprises
3439
|
Posted - 2013.09.05 23:36:00 -
[7] - Quote
Came for Detroit Rock City, leaving disappointed.
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |

ACE McFACE
Radical Astronauts Plundering Eve
1493
|
Posted - 2013.09.06 00:30:00 -
[8] - Quote
That market thing makes no sense, why would vastly more developed space have trouble handling all the market orders of t2 items? You should be notified if someone quotes your post so you can continue the argument! |

Captain Tardbar
Sons of Sam
476
|
Posted - 2013.09.06 00:38:00 -
[9] - Quote
I've seen this suggestion posted before. I don't think it will work.
I think renting is the solution to people getting out into null sec.
That way you don't have to deal with alliance politics. "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |

Delen Ormand
Center for Advanced Studies Gallente Federation
190
|
Posted - 2013.09.06 00:53:00 -
[10] - Quote
This is almost as idiotic as the " LETZ HAF A PURGE DAY LOL" idea. Playing Eve is not compulsory, so you're not going to force people into playing in ways that they don't want to. You want people to go to low and null, you make low and null places that they want to be.
I really don't see why that should be such a hard concept to grasp.  |
|

Oggat
The Adam's Family
31
|
Posted - 2013.09.06 01:02:00 -
[11] - Quote
I refuse to leave hi sec. I will stay in Deklein for ever. |

KnowUsByTheDead
Knights of the Dark Rose Black Crescent Inc.
202
|
Posted - 2013.09.06 01:09:00 -
[12] - Quote
Oggat wrote:I refuse to leave hi sec. I will stay in Deklein for ever.
Confirming that Deklein is indeed the most high security space in the game. Except from the clutches of Harry Forever, of the knightly order of High Security Crusaders. Once you realize what a joke everything is, being the comedian is the only thing that makes sense. |

Benny Ohu
Chaotic Tranquility Casoff
1384
|
Posted - 2013.09.06 12:10:00 -
[13] - Quote
Diablo Ex wrote:The problem, to be honest, is not in Highsec at all. The reason why people do not go to Nullsec is because the Sov Holders and their NBSI policies.
If we did implement the OP's suggestions, you would find that the SOV Holders would not tolerate the traffic at all. There would be a continuous GANKFEST until the Highsec dwellers simply left the game. Sure, the PvP Killboard Whores would relish the feeding frenzy while it lasted, but Nullsec NBSI simply will not support immigrants. there are zero reasons not to shoot people in your space and very good reasons you don't want people who aren't confirmed friendlies around while you're trying to do something
ashley Eoner wrote:Nullsec would require a complete reworking and I doubt the entrenched interests would like that. So instead we're back to the NERF HIGHSEC!!! there's good reasoning behind the calls to nerf certain aspects of highsec, reasoning that can't be dismissed by questioning motives |

Ruskarn Andedare
Lion Investments
253
|
Posted - 2013.09.06 12:17:00 -
[14] - Quote
Doc Fury wrote:Came for Detroit Rock City, leaving disappointed.
Surely you meant Jita Rock City ? |

Eugene Kerner
TunDraGon Suddenly Spaceships.
807
|
Posted - 2013.09.06 12:21:00 -
[15] - Quote
I did not read your post at all but I like bunnies. And boobies of course but I guess I do not have to mention that....what else...pff...carry on.
"Also, your boobs " -á CCP Eterne, 2012
|

Krixtal Icefluxor
INLAND EMPIRE Galactic
43369
|
Posted - 2013.09.06 12:22:00 -
[16] - Quote
Ressiv wrote:
It would force people to play the game I guess...
My God ! I just realized that for 3 years and 7 months, I have not been playing EVE !
Thank you my Savior ! Thank you !!!!! |

baltec1
Bat Country
7833
|
Posted - 2013.09.06 12:28:00 -
[17] - Quote
Well at least this idea would kill jita. |

March rabbit
epTa Team Inc.
745
|
Posted - 2013.09.06 12:56:00 -
[18] - Quote
[serious answer] Removing T2 stuff/mining barges/freighters from high-sec will hurt EVERYONE. Why? It's easy: - there is no manufacturing in low/0.0 at all. High-sec produces 100% of stuff we can sell/buy on markets. - there is no low-level ore mining in low/0.0. All tritanium, etc came from miners of high-sec - there is nothing you would use your freighter in low/0.0 (it's too danger)
Restricting ship classes in high-sec: will break the game for many players. - lvl4 missions without battleships? remove lvl4 from high-sec too? - pvp is not fun when you do it with small and cheap ships. It's just too small thing to care about. - Incursions without battleships? Not possible - "pure-PVE" ships like Marauders, some Pirate/Faction battleships: they will disappear. They bad for PvP and too expensive to be toy you blow for fun.
Market in low-sec? Not possible. Eve Online players are too simple-minded to organize market in low-sec which can be used by wide group of players. 0.0 system deep inside blue-sea - Ok. But not low-sec.
Carebears come to low/0.0? What for? Carebears don't care about some stupid PvP. They live in areas they can evade PvP. Low-sec and 0.0 areas aren't places you can do efficient mission/Incursion running. They don't worth effort. Carebears will just leave the game.
Personally i would just leave (it's not that anyone will care anyway ). Because high-sec is the place you visit to see people in the game. You meet them, you scam them, you gank them, you duel them, you troll them, etc.... It's like big city in comparison with villages and forests. Low-sec/0.0 space only makes you kill anyone non-friendly. I haven't seen space outside of high-sec where it is possible to just sit docked and meet with different people (most of them you see first time) in local chat for days. |

Jenn aSide
STK Scientific Initiative Mercenaries
2725
|
Posted - 2013.09.06 12:58:00 -
[19] - Quote
Ressiv wrote:..with all the calls for more incentive to go into low, to make 0.0 matter, to nerf highsec etc. etc., I was wondering if the simplest solution isnt actualy a pretty good one: ship and item restrictions for hi-sec
If highsec would be a place where only small ships would be allowed (let's say up to BC, no barges, no freighters) and where the market cant handle t2 equipment, implants, boosters, etc. etc. would that not instantly solve all issues ?
You could bring a t1 frig, destroyer, cruiser, bc, small transport and perhaps a 1 laser barge ... fit it t2, but shopping in lowsec mandatory in that case as the market cant handle t2 in high ..
Poor jita will die ... tradehubs will form in areas where uneasy alliances are formed because we all need stuff and a relatively safe market ... corporations would not only dump **** on the market but would need to keep that market attractive ..
Highsec would be training ground, lowsec would be where pirates roam and possibly extort people without 0.0 acces to buy modules and ships from the overpriced lowsec market.... 0.0 would be the new high-sec ... if the sov owners can handle the traffic. They would want your business ... as there wont be any highsec market to offload all the stuff their indies make to keep their alliance's isk coming in.
So yeah, maybe I just miss something realy obvious, and this will be another one of my infamous 'I should have shut up' topics .. but would this not solve all issues and only cause a little discomfort to everybody as droves of carebears overrun the few lowsec dwellers on their way to somewhat neutral 0.0 in order to keep business going, sprouting some fine pirate cartels in the process 'owning' low to the degree that noone can enforce the law there without huge presence, making them able to actually live of selling loot instead of reprocessing it ... etc. ?
Is this where I say "posting in a stealth 'you just want easy null sec targets' thread". Because it's posts like these that feed the high sec dwellers paranoia and makes them believe anyone actually gives a damn about what they do in a video game....
|

Onictus
Silver Snake Enterprise Fatal Ascension
460
|
Posted - 2013.09.06 14:05:00 -
[20] - Quote
Diablo Ex wrote:The problem, to be honest, is not in Highsec at all. The reason why people do not go to Nullsec is because the Sov Holders and their NBSI policies.
If we did implement the OP's suggestions, you would find that the SOV Holders would not tolerate the traffic at all. There would be a continuous GANKFEST until the Highsec dwellers simply left the game. Sure, the PvP Killboard Whores would relish the feeding frenzy while it lasted, but Nullsec NBSI simply will not support immigrants.
What do SOV holders have to do with it?
I can't think of about 2 (I'm sure there are more) places in the entire game that high and null ever meet. In fact there are usually 7-8 low sec jumps to null sec at all.
Sov holders don't tolerate immigrants for a variety of reason. 1) Most ships can fit a cyno, from that cyno a LARGE number of people that are not friendly can jump through in anything from a blockade running to a super cap fleet. Personally I don't like repping structures that much, its not a fun activity, particularly when you have a hostile super fleet in range waiting to drop on you.
2) People sorely overestimate how many people a system can support. You get 15 dudes in a fully upgraded system you start running into competition for resourses, forget scanning, someone is already there, you get issues with people warping in etc etc. Not the least of which if I'm in an anomoly and a neutral warps in I'm shooting first and asking questions later. period.
Remember its fair game, there is no aggression mechanics to save you other than might makes right. So the ninja salvagers in high sec need not bother, they just tackle and go to town.
3) Have you ever lived in null? Its a fair amount of work to live out here, Things have to get to market, the markets are no close, the alliance's market systems are easy to crash (you have 2000 people using it not 200,000 a la Jita) POSs need fuel, bridges, need fuel, moving a battleship from a to b without a carrier is a trial that you MUST scout ahead, carriers need fuel....always. You can't just jump in your itty V and set autopilot you won't make it anywhere.
Why the hell should we just "share" because a bunch of people that don't want to be bothered with fleeting up to take, defend or maintain the infastructure want to come out and carebear it up? |
|

bloodknight2
Talledega Knights PLEASE NOT VIOLENCE OUR BOATS
244
|
Posted - 2013.09.06 14:12:00 -
[21] - Quote
Oh god, seriously, why so many idiots think by nerfing empire to the ground it would make eve even better? I have an idea. How about removing every ships bigger than a BS and anyone with more than 15m SP from empire and move them to LS or null?
If you want more players moving from empire to null, LS or WH, then make this space attractive. If CCP would remove the security status hit from PVP in LS, i'm sure more players would give it a try (no bubble <3 |

Onictus
Silver Snake Enterprise Fatal Ascension
460
|
Posted - 2013.09.06 14:18:00 -
[22] - Quote
bloodknight2 wrote:Oh god, seriously, why so many idiots think by nerfing empire to the ground it would make eve even better? I have an idea. How about removing every ships bigger than a BS and anyone with more than 15m SP from empire and move them to LS or null?
If you want more players moving from empire to null, LS or WH, then make this space attractive. If CCP would remove the security status hit from PVP in LS, i'm sure more players would give it a try (no bubble <3
You only take status hits for agression. If someone is agressed, or flashy red you take no standing hits in low sec. In null and in wormholes you take no standing hits at all ever.
|

Ressiv
The Scope Gallente Federation
25
|
Posted - 2013.09.06 14:42:00 -
[23] - Quote
Krixtal Icefluxor wrote:Ressiv wrote:
It would force people to play the game I guess...
My God ! I just realized that for 3 years and 7 months, I have not been playing EVE !Thank you my Savior ! Thank you !!!!!
Well yeah .. that was a bit blunt .. I ment: it forces people to experience more of EVE then they are inclined to now.
But yeah, given the feedback, it was a stupid idea I guess. But with more people in low and forming alliances in 0.0 (or renting) because certain content would move there, didnt seem like a bad idea .. if you want risk free you are free to do so in highsec at reduced income .. and given more people in low being interested in safe areas for indies, pirate corps would be at war with eachother over protecting (ehm .. extorting) the miners ... pirate honor would mean something again and if in a certain area, the closest 0.0 alliance is probably controlling the market.
It would open up a lot of opportunitys and close none except the ones that make rich people richer with no effort.
But yeah, it would be a different game .. I didnt think well enough :p |

Onictus
Silver Snake Enterprise Fatal Ascension
461
|
Posted - 2013.09.06 14:48:00 -
[24] - Quote
Ressiv wrote:Krixtal Icefluxor wrote:Ressiv wrote:
It would force people to play the game I guess...
My God ! I just realized that for 3 years and 7 months, I have not been playing EVE !Thank you my Savior ! Thank you !!!!! Well yeah .. that was a bit blunt .. I ment: it forces people to experience more of EVE then they are inclined to now. But yeah, given the feedback, it was a stupid idea I guess. But with more people in low and forming alliances in 0.0 (or renting) because certain content would move there, didnt seem like a bad idea .. if you want risk free you are free to do so in highsec at reduced income .. and given more people in low being interested in safe areas for indies, pirate corps would be at war with eachother over protecting (ehm .. extorting) the miners ... pirate honor would mean something again and if in a certain area, the closest 0.0 alliance is probably controlling the market. It would open up a lot of opportunitys and close none except the ones that make rich people richer with no effort. But yeah, it would be a different game .. I didnt think well enough :p
That is along the lines of why I said that they should ring each individual empire with lowsec and throw all of the level4s out there. Plus it always makes some full time missioner threaten me which is always amusing.
However, SOV holders NBSI policies are more of a practical matter than out of bloodthirst....sure we DO want to shoot you.... but that is because if you are allowed to roam free eventually you are going to take a potshot at someone, and that is another risk that we don't want to assume. |

Jenn aSide
STK Scientific Initiative Mercenaries
2728
|
Posted - 2013.09.06 15:13:00 -
[25] - Quote
Diablo Ex wrote:The problem, to be honest, is not in Highsec at all. The reason why people do not go to Nullsec is because the Sov Holders and their NBSI policies.
If we did implement the OP's suggestions, you would find that the SOV Holders would not tolerate the traffic at all. There would be a continuous GANKFEST until the Highsec dwellers simply left the game. Sure, the PvP Killboard Whores would relish the feeding frenzy while it lasted, but Nullsec NBSI simply will not support immigrants.
The fact that this post got 5 likes means that there are at least 6 delusional people in EVE right this moment 
It's just extremely backwards thinking. The idea that more people would leave high if the denizens of the "cold, harsh, dark" universe would just be NICE to them is ridicules. If the ever happened at any time in the history of mankind, EVE itself would have or need CONCORD in high sec, people would just link their ships together and sing kuubyaa all night long and everything would be rainbows and unicorns that crap ice cream.
The fact that people with space ships and guns play a spaceship and guns game correctly outside of the games cuddle and tickle zone is not the "reason" why people don't leave high sec. The reason is that very many people who play this and other video games have egos so weak as to not be able to withstand even imaginary loss.
High Sec could conquer all of Null sec in a couple of evenings if the above was not the case...IF they could bother to cooperate with each other for more than 10 seconds before screaming "I won't be your slave, I'm Independence-minded!!!!" to everyone. As high sec can't come together long enough to elect one csm, I'm not gonna hold my breath. |

Onictus
Silver Snake Enterprise Fatal Ascension
461
|
Posted - 2013.09.06 15:18:00 -
[26] - Quote
Jenn aSide wrote:
High Sec could conquer all of Null sec in a couple of evenings if the above was not the case...IF they could bother to cooperate with each other for more than 10 seconds before screaming "I won't be your slave, I'm Independence-minded!!!!" to everyone. As high sec can't come together long enough to elect one csm, I'm not gonna hold my breath.
The what 200 dudes that run incursions can't even get along? You ever witness that drama-thon? |

Jenn aSide
STK Scientific Initiative Mercenaries
2729
|
Posted - 2013.09.06 15:40:00 -
[27] - Quote
Onictus wrote:Jenn aSide wrote:
High Sec could conquer all of Null sec in a couple of evenings if the above was not the case...IF they could bother to cooperate with each other for more than 10 seconds before screaming "I won't be your slave, I'm Independence-minded!!!!" to everyone. As high sec can't come together long enough to elect one csm, I'm not gonna hold my breath.
The what 200 dudes that run incursions can't even get along? You ever witness that drama-thon?
Every weekend when I have free time but DIN or ISN killed all the high sec incursions AGAIN lol.
Even within the 2 or 3 communities I fly with there seems to be nightly drama.
Contrast this with my experience as a member of null sec alliances (starting with Doctrine, the Atlas, IT, -A-, Raiden, NCdot, TEST and now IM) There was drama from time to time (usually having something to do with Goons or maybe the russians.....).
But compared to the Incursion Runner Communites, Null sec Alliances are hippy communes of peace and love.....
That's the thing, null sec players are cooperative were as many high sec players tend to view cooperation as some form of slavery lol. |

Onictus
Silver Snake Enterprise Fatal Ascension
464
|
Posted - 2013.09.06 15:59:00 -
[28] - Quote
Jenn aSide wrote:
That's the thing, null sec players are cooperative were as many high sec players tend to view cooperation as some form of slavery lol.
No no we are bloodthirty sociopaths that are out to RUIN YOUR GAMEZ!!!!
Don't you read the forums, jeesh  |

Diablo Ex
Lilith's Shadow
207
|
Posted - 2013.09.06 16:05:00 -
[29] - Quote
Jenn aSide wrote:Diablo Ex wrote:The problem, to be honest, is not in Highsec at all. The reason why people do not go to Nullsec is because the Sov Holders and their NBSI policies.
If we did implement the OP's suggestions, you would find that the SOV Holders would not tolerate the traffic at all. There would be a continuous GANKFEST until the Highsec dwellers simply left the game. Sure, the PvP Killboard Whores would relish the feeding frenzy while it lasted, but Nullsec NBSI simply will not support immigrants. The fact that this post got 5 likes means that there are at least 6 delusional people in EVE right this moment  It's just extremely backwards thinking. The idea that more people would leave high if the denizens of the "cold, harsh, dark" universe would just be NICE to them is ridicules. If the ever happened at any time in the history of mankind, EVE itself would have or need CONCORD in high sec, people would just link their ships together and sing kuubyaa all night long and everything would be rainbows and unicorns that crap ice cream. The fact that people with space ships and guns play a spaceship and guns game correctly outside of the games cuddle and tickle zone is not the "reason" why people don't leave high sec. The reason is that very many people who play this and other video games have egos so weak as to not be able to withstand even imaginary loss. High Sec could conquer all of Null sec in a couple of evenings if the above was not the case...IF they could bother to cooperate with each other for more than 10 seconds before screaming "I won't be your slave, I'm Independence-minded!!!!" to everyone. As high sec can't come together long enough to elect one csm, I'm not gonna hold my breath.
Diablo Ex Machina - "I'm not here to fix your problem" |

March rabbit
epTa Team Inc.
746
|
Posted - 2013.09.06 16:08:00 -
[30] - Quote
Jenn aSide wrote:That's the thing, null sec players are cooperative were as many high sec players tend to view cooperation as some form of slavery lol. cooperation is when every member of a group gets profit from team work. And profit you get depends of team results. If it is not the case then this is not cooperation but slavery If you don't see it then some did good propaganda.
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