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Demon View
24th Imperial Crusade Amarr Empire
14
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Posted - 2011.10.30 02:21:00 -
[31] - Quote
FeralShadow wrote:So how it works is that the empires maintain the FTL communications in the Stargates. That's why you can communicate to people. It would make perfect logical sense that in null sec, there would be nobody maintaining the FTL communications. However, if your alliance holds the space, you should be able to install an upgrade that allows Local in your area. So in essence I think it'd be great if null sec by default has no local, but the alliances can have their area with Local if they get the upgrade to their space.
Yeah, a current member of the CSM likes this idea, too: http://seleenes-sandbox.blogspot.com/2011/03/destructable-outposts-local-chat.html |

Hecatonis
Ascension Manufacturing
9
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Posted - 2011.10.30 02:31:00 -
[32] - Quote
Morganta wrote:the OP should be castrated with a plastic fork
buhahahahaha really?
Morganta wrote:because you can't expect the game to protect you linky
|

Reislier
22
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Posted - 2011.10.30 02:45:00 -
[33] - Quote
Without local.. how will I hear insults? |

Morganta
Peripheral Madness The Midget Mafia
196
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Posted - 2011.10.30 02:52:00 -
[34] - Quote
Hecatonis wrote:Morganta wrote:the OP should be castrated with a plastic fork buhahahahaha really? Morganta wrote:because you can't expect the game to protect you linky
bad argument is horrible
local is not protection for anyone, its situational awareness and communications for all. and the demands for the removal of local is mostly a lot of noise from a small group of mission runners who also advocate the removal of afk cloakers.
its a BS demand, like so many of the rest of the demands on the boards lately.
god first barbie in space and now goddamn minecraft in space
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Nimrod Nemesis
Royal Amarr Institute Amarr Empire
7
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Posted - 2011.10.30 03:22:00 -
[35] - Quote
Large Collidable Object wrote:It also gives you Carpal tunnel syndrome - CCP should introduce a proper radar (like in the earths late 1940's) and get rid of local...
QFT |

Jenshae Chiroptera
80
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Posted - 2011.10.30 04:02:00 -
[36] - Quote
Sentient Blade wrote:Because hitting the dscan button every 30 seconds is tedious in the extreme. Forcing constant manual scanning would harm game enjoyment.
Not to mention completely unrealistic as-is because even now, x-thousand years before EvE, you don't have people sitting on warships pushing a button to make the radar go around once every while.
Following on to a change like this is the automatic D-scan, which is like active tanking, you need to remember to turn it on for each system that you move into. CSM do you think? No matter the changes, high sec people chose the safests. Lots of stick and they will leave. Half the problem is the players in null sec; we do not want to be there with you. |

Mina Sebiestar
Mactabilis Simplex Cursus
16
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Posted - 2011.10.30 04:13:00 -
[37] - Quote
I am carebear and what is dscan does it mine for me? |

JitaJane
Science and Trade Institute Caldari State
4
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Posted - 2011.10.30 04:58:00 -
[38] - Quote
Mirima Thurander wrote:Brooks Puuntai wrote:As much as I would like to see local removed. Just removing local would be bad. Until they redo D-scan and add in some defensive scanning ability I don't see local being removed. It would be a hunters paradise and a preys worst nightmare.
Is that a bad thing? why not make people have to actively watch there systems they live in rather than have a instant Intel tool tell them there's a neutral/red in system What I am hearing here is "why won't CCP force other people to play the game the way I enjoy rather than the way they enjoy" Does that cover it pretty much? |

Teamosil
Good Time Family Band Solution
17
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Posted - 2011.10.30 05:32:00 -
[39] - Quote
This topic and the afk cloaky topic are always pretty funny. The nullbears that are constantly yammering about how everybody outside of 0.0 needs to toughen up and how even in hi sec you're supposed to be mashing dscan and everybody else just needs to fly their ships properly and blah blah blah. But then they demand that the space they live in be 100% safe. They need to know to an absolute certainty that there is nobody in the entire system that could possibly harm them because otherwise they're afraid to undock...
You guys realize that the rest of us constantly live in unsafe space, right? In low sec there is pretty much always at least one person you don't know and at most a dozen people you know are trying to kill you in local. In wspace there is no local. Even in hi sec you have no way to know whether one of the 50 other people in the system is about to gank you. The security of knowing, without taking any steps to protect yourself, that you cannot be attacked is a luxury only sov null sec has. That is indefensible in and of itself given that it is the most rewarding space, but especially giving the rage nullbears throw at hi sec people constantly. The hypocrisy is too much. |

Hrald
Dreddit Test Alliance Please Ignore
25
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Posted - 2011.10.30 05:35:00 -
[40] - Quote
1.) Spamming.
/endthread |

Hirana Yoshida
Behavioral Affront
99
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Posted - 2011.10.30 06:03:00 -
[41] - Quote
Is there any reason not to keep it?
Whatever would you do with all those unemployed alts whose only function is to be in local and pop a cyno for the leet PvP minute where a random carebear is ganked by a bazillion ships?
If you want to argue for its removal then do so, making such a silly and quite frankly non-constructive thread damages your lobby more than it helps it .. goddamn noob lobbyists, you make us all look bad. |

Andski
GoonWaffe Goonswarm Federation
509
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Posted - 2011.10.30 06:11:00 -
[42] - Quote
Want delayed local? Go live in a wormhole. |

Andski
GoonWaffe Goonswarm Federation
509
|
Posted - 2011.10.30 06:27:00 -
[43] - Quote
...and if you don't like wormholes because THERE ARE NO TARGETS, then that's probably what nullsec will become if delayed local is introduced. |

Montevius Williams
Trigger works
52
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Posted - 2011.10.30 06:45:00 -
[44] - Quote
I think Local in 0.0 should be removed and it should be replaced with the ability for the Sov holding entity to put up communication arrays that allow for local recon. |

Shadowsword
The Rough Riders Ares Protectiva
49
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Posted - 2011.10.30 06:55:00 -
[45] - Quote
Mirima Thurander wrote: gate camps, unknown gate flare no ship seen be on lookout for hostiles.
That would be a great gameplay experience for the one watching the gate, right?
The argument has been beaten to death countless times already, it's just not realist to expect a viable life without some automated intel tool.
You think nullsec life it too easy? Then start by trying to take your reasonning farther than "I want to gank more easily" and think about what would happen on the long term.
I'll give you a clue: Everyone would farm with bombers, and would hit cloack as soon as something apeared in D-scan or uncloacked nearby -> no more ganks. |

Dorian Wylde
Imperial Academy Amarr Empire
47
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Posted - 2011.10.30 06:58:00 -
[46] - Quote
Surfin's PlunderBunny wrote:Sentient Blade wrote:Because hitting the dscan button every 30 seconds is tedious in the extreme. Forcing constant manual scanning would game enjoyment.
Not to mention completely unrealistic as-is because even now, x-thousand years before EvE, you don't have people sitting on warships pushing a button to make the radar go around once every while. You'd accidently the whole system! Our AEGIS radar systems watch 360 all the time, it's like having a real time Directional scanner that you never have to do anything with
You have to watch it constantly, and train for years to be able to identify what you're looking at.
EVE's Dscan tells you what kind of object it's hitting. The price you pay for that convenience is that it is not automatic. |

Sneaky Neko
Caldari Deep Space Ventures Intrepid Crossing
0
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Posted - 2011.10.30 07:05:00 -
[47] - Quote
I don't know if you noticed, but a lot of ships get blown up in null sec. |

Hecatonis
Ascension Manufacturing
9
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Posted - 2011.10.30 08:18:00 -
[48] - Quote
Morganta wrote:Hecatonis wrote:Morganta wrote:the OP should be castrated with a plastic fork buhahahahaha really? Morganta wrote:because you can't expect the game to protect you linky bad argument is horrible local is not protection for anyone, its situational awareness and communications for all. and the demands for the removal of local is mostly a lot of noise from a small group of mission runners who also advocate the removal of afk cloakers. its a BS demand, like so many of the rest of the demands on the boards lately. god first barbie in space and now goddamn minecraft in space
you keep telling yourself that.
if you really believe that local isnt used as a protection tool in nulsec you are completely removed from the game you play. |

Alara IonStorm
RvB - BLUE Republic
248
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Posted - 2011.10.30 08:35:00 -
[49] - Quote
Make it so you can find and run down Cloaked Ships like hunting a Sub and sure.
Otherwise no, they don't get such an easy free pass.
|

The Mittani
GoonWaffe Goonswarm Federation
1742
|
Posted - 2011.10.30 08:44:00 -
[50] - Quote
oh hey my barge got blown up and i got called a carebear, maybe i'll call anyone in nullsec a 'nullbear' to make myself feel better |

Goddess Ishtar
GoonWaffe Goonswarm Federation
87
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Posted - 2011.10.30 08:47:00 -
[51] - Quote
After the sanctum nerf there is hardly any reason to actually live in nullsec and do PvE stuff there. Removing local will be what finally drives the few remaining PvE players back to high sec. Good luck finding targets then. |

Jennifer Starling
Imperial Navy Forum Patrol
180
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Posted - 2011.10.30 09:01:00 -
[52] - Quote
Sentient Blade wrote:Because hitting the dscan button every 30 seconds is tedious in the extreme. Forcing constant manual scanning would harm game enjoyment.
Not to mention completely unrealistic as-is because even now, x-thousand years before EvE, you don't have people sitting on warships pushing a button to make the radar go around once every while. 100% agreed.
The d-scan should b automated, more or less like a radar that's working continuously. That will make local less neccessary as a means to get intel without clicking yourself into some RSI. |

Princess Cellestia
Friendship is Podding Test Alliance Please Ignore
80
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Posted - 2011.10.30 11:27:00 -
[53] - Quote
If there was no local what would we **** up on fleets with spam and bad ****? We need local for circle jerking, **** talking, and spam. And people seeing you in local doesn't prevent you from getting kills. Just ask snigg and PL, they're in our space 23.5/7, we see them in system, we see that there are 12 of them, and people still get killed. |

Mr Kidd
Center for Advanced Studies Gallente Federation
126
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Posted - 2011.10.30 11:38:00 -
[54] - Quote
Sentient Blade wrote:Because hitting the dscan button every 30 seconds is tedious in the extreme. Forcing constant manual scanning would harm game enjoyment.
Not to mention completely unrealistic as-is because even now, x-thousand years before EvE, you don't have people sitting on warships pushing a button to make the radar go around once every while.
Your point is moot. Thousands of players in w-space, while agreeing in principle, would disagree that game enjoyment is harmed. In w-space Dscan is the equivalent to.....um.....your beating heart. The more you press that button, the longer your heart beats. We want breast augmentations and sluttier clothing in the NeX! |

Sentient Blade
Walk It Off Coalition of the Unfortunate
42
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Posted - 2011.10.30 12:51:00 -
[55] - Quote
I guess it kinda reminds me of how prisoners used to be made to turn cranks that did nothing but move paddles through sand all day long.
With scanning as it is at the moment I cannot see the removal of local as anything but making each player quite literally grind a button all day long. I think it may be viable for short periods, I do it myself while roaming, but for the majority of people I have to surmise that such a level of "intensity" would be detrimental to their enjoyment.
D-Scan itself needs an overhaul such as being able to identify friendlies - IFF for example exists today yet in EvE, ships, even in fleet, have no way of broadcasting their coordinates to each other short of warping to, something which is always fun when you're flying in a bomber fleet, heh.
Personally though, I don't think local is broken and should be left as-is.
Hell, maybe throw in deployable limited-lifetime proximity detector probes and the likes for good measure. |

Mr Kidd
Center for Advanced Studies Gallente Federation
126
|
Posted - 2011.10.30 13:05:00 -
[56] - Quote
Sentient Blade wrote:I guess it kinda reminds me of how prisoners used to be made to turn cranks that did nothing but move paddles through sand all day long.
With scanning as it is at the moment I cannot see the removal of local as anything but making each player quite literally grind a button all day long. I think it may be viable for short periods, I do it myself while roaming, but for the majority of people I have to surmise that such a level of "intensity" would be detrimental to their enjoyment.
D-Scan itself needs an overhaul such as being able to identify friendlies - IFF for example exists today yet in EvE, ships, even in fleet, have no way of broadcasting their coordinates to each other short of warping to, something which is always fun when you're flying in a bomber fleet, heh.
Personally though, I don't think local is broken and should be left as-is.
Hell, maybe throw in deployable limited-lifetime proximity detector probes and the likes for good measure.
It does need to be reworked. But to say that, in its current state, it removes the enjoyment out of the game or that it's the equivalent to a prisoner's grind? Nah.
@Mittens - Yes, nullbear is an apt term that applies well to what you believe to be the elite warrior cast. I've been in null, I've killed in null. Usually it works like this: I enter nullsystem through wh. I see people on dscan. I figure out what they're doing. I drop probes. I find them. I warp to them. I kill them.
Now, picking apart that process illuminates two glaring failures of your elite warrior cast. 1) Noone cept your bots can be arsed to look at local. 2) Since local is too bothersome to use, do you think they're pressing that dscan button to see probes on top of themselves? We want breast augmentations and sluttier clothing in the NeX! |

MatrixSkye Mk2
Republic University Minmatar Republic
23
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Posted - 2011.10.30 13:07:00 -
[57] - Quote
Mirima Thurander wrote:Brooks Puuntai wrote:As much as I would like to see local removed. Just removing local would be bad. Until they redo D-scan and add in some defensive scanning ability I don't see local being removed. It would be a hunters paradise and a preys worst nightmare.
Is that a bad thing?
So you're not interested in removing the "easy-mode" button. You want it transferred.
Mirima Thurander is right. Before local chat is removed there needs to be a system in place that is unbiased to all parties involved, maybe with a slight advantage to the defenders. |

Goodwill George
For a fistful of Veldspar
0
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Posted - 2011.10.30 13:09:00 -
[58] - Quote
This is a new and interesting topic. |

Andski
GoonWaffe Goonswarm Federation
517
|
Posted - 2011.10.30 15:07:00 -
[59] - Quote
MatrixSkye Mk2 wrote:there needs to be a system in place that is unbiased to all parties involved, maybe with a slight advantage to the defenders.
Perhaps it should list the name of every character in the system and standings, without any indication as to whether they're cloaked or docked. Perhaps they should call it "local" |

Andski
GoonWaffe Goonswarm Federation
517
|
Posted - 2011.10.30 15:09:00 -
[60] - Quote
Hey OP tell me more about how amazing you are at PvP compared to all the ~nullbears~ |
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