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Othran
Route One
584
|
Posted - 2013.09.11 16:48:00 -
[31] - Quote
Renault T'Bonin wrote:Wasn't around for the beginning... but started in 2004 well before battleships came out.
They came out in July 2003. j0rt was in the first BS and got moved by GMs 20-30 hops away around then. No wtz so painful to return.
I had a Dommie, Raven and Scorpion in October 2003 so your dates are well off. |

Neesha Marinn
Caldari Provisions Caldari State
101
|
Posted - 2013.09.11 16:49:00 -
[32] - Quote
I remember (when they we're introduced) the vast amount of Achura characters that got the best starting attributes to help you learn your learning skills faster 
I remember how Piracy USED to be.
I remember the dreaded days where warp to 0 didn't exist. (Man, did the playerbase complain how it was detrimental to all pirates SHEESH)
I remember how the markets were called ESCROW and how incredibly puzzling I found it.
I remember how many changes the UI has gone through Clicky for example LOL
I remember how initially there were no cap ships and how ridiculously popular hotdropping became a while AFTER they we're introduced.
I remember how incredibly different EVE used to look compared to nowadays,
I remember EVE had no POS's.
I remember how stupidly long I've been playing this game.
EDIT: I also remember you were able to do much more with your posts on the forums, post pictures and banners and such.
Why, CCP, remove that? I miss that on the forums. Now all we get is clickies :'( |

Djana Libra
DAB The Unthinkables
277
|
Posted - 2013.09.11 17:11:00 -
[33] - Quote
Zetaomega333 wrote:I herd skill training was a bit different back then. Can anyone elaborate on that?
You woke up in the middle of the night to change a skill training as there was no queue. |

Neesha Marinn
Caldari Provisions Caldari State
101
|
Posted - 2013.09.11 17:14:00 -
[34] - Quote
Djana Libra wrote:Zetaomega333 wrote:I herd skill training was a bit different back then. Can anyone elaborate on that? You woke up in the middle of the night to change a skill training as there was no queue. Glad to hear I wasn't the only one  |

Neesha Marinn
Caldari Provisions Caldari State
101
|
Posted - 2013.09.11 17:24:00 -
[35] - Quote
O also, lets not forget the 40km/s Crows...
._. |

Echo Mande
61
|
Posted - 2013.09.11 17:58:00 -
[36] - Quote
Warp to zero (0) didn't exist so people had stacks of bookmarks 15km behind a gate from a certain direction; CCP implemented WT0 due to server load issues as much as anything else. No Jump Freighters or rorqs; indy or freighter convoys were the norm in 0.0 or lowsec supply movement. No (or not so many) outposts. Some 0.0 regions are as densely stationed as highsec these days :( |

Vaerah Vahrokha
Vahrokh Consulting
4327
|
Posted - 2013.09.11 18:04:00 -
[37] - Quote
Djana Libra wrote:Zetaomega333 wrote:I herd skill training was a bit different back then. Can anyone elaborate on that? You woke up in the middle of the night to change a skill training as there was no queue.
The most wise of us would schedule the skills so they'd finish during "human" hours. Later on we got EvEMon doing that planning for us.
A new guy would not train up skills "just like that". First he'd have to raise skills that would raise the learning speed at learning other skills and getting those pre-requisites was also quite long.
No remaps = mistakes were harsh.
There were tons of kickoff stations, many more than now. Couple that (expecially in low sec) with the frequent "black screens of death" and undocking in low sec or as a FW-er was quite the heroic feat.
Caldari had everything: best starting stats, systems, agents placement so tons were of a specific min maxed Caldari family. Minmatar were le suck, hit like wet noodles, it took years before they got well buffed.
The first titans were something so elite and "uber", could kill stuff from a distance and the handful of guys who had one were tracked by a specific thread on the forums. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Ranger 1
Ranger Corp
4612
|
Posted - 2013.09.11 18:59:00 -
[38] - Quote
baltec1 wrote:Debora Tsung wrote:I heard rummors about ships that could be as fast as 1000000 metres a second.  Cavelry Ravens with multiple MWD. Torpedo Kestrels. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Ranger 1
Ranger Corp
4612
|
Posted - 2013.09.11 19:04:00 -
[39] - Quote
Othran wrote:Zetaomega333 wrote:What exactly is a superhighway? And do you have a pic of early eve map that shows the regions? Superhighways were regional jumps which took you (for example) from Rens to Amarr in two jumps (IIRC). Yulai was the centre of the superhighway system and was what Jita is now. The superhighways basically killed regional space so outside the hubs it'd be unusual to see any activity outside a radius of 5-6 jumps (starter systems excepted). I don't have anything saved from early Eve play I'm afraid. Yep, prior to that though it was an incredibly long trip to get anywhere... which actually made space seem much more vast. It also stimulated local trade activity. You could make good money if you were willing to travel 60 jumps to buy cheap in one region and sell way high in another. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Doris Dents
GoonWaffe Goonswarm Federation
211
|
Posted - 2013.09.11 19:07:00 -
[40] - Quote
You could clip right through objects like asteroids and stations. Looked dumb but sure made belts less frustrating. Also needless to say no T2 so the mythical CU Vapor Bore meta mining laser was an amazing null drop much coveted by empire miners. Missions really sucked so the main easy n' dumb isk was mining. So much mining. Still mining. Mining.
Also sometimes the autopilot would just turn itself off randomly and the game crashed a lot.
I thought it was a boring mining simulator and lasted about 1 month. Still have an original box and manual somewhere \o/ |

Ranger 1
Ranger Corp
4613
|
Posted - 2013.09.11 19:29:00 -
[41] - Quote
A little later, when T2 was introduced, certain groups specialized in their production. They had web pages specifically set up to take and track advanced orders.
It was nothing to be on a 3 month waiting list to get a Deimos, at prices considerably higher than today. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Alex Vox
Mufa Thukker Industries WHY so Seri0Us
3
|
Posted - 2013.09.11 19:39:00 -
[42] - Quote
In the beginning, everything was all about "Dude, your face!!".
Them times.. |

DrysonBennington
Eagle's Talon's
55
|
Posted - 2013.09.11 20:14:00 -
[43] - Quote
Sometime after the beginning there were constant system crashes where entire clusters would shut down eventually causing the server to crash.
I blame John Rourke and the Clear Skies.
At one time there were Interceptors that had a top end velocity of 12km / sec.
No faction wars, and definitely not the high quality graphics that you see today. |

Dunkle Lars
Lemon Half Moon
36
|
Posted - 2013.09.11 20:19:00 -
[44] - Quote
No explosion radius/velocity formula on missiles. Just put on a full rack of torp launchers on that raven and kill everything.. Full damage on MWD'ing frigs and the like.. It was glorious |

seany1212
Tides of Silence Care Factor
238
|
Posted - 2013.09.11 20:23:00 -
[45] - Quote
Have a look yourself;
http://web.archive.org/web/20030801050441/http://eve-online.com/
*I only discovered this today and haven't stopped searching for websites since 
**The 2003+ forum functionality isn't all that, you might get better results from chribba's eve search |

Toramii
Le Moulin Rouge
15
|
Posted - 2013.09.11 20:59:00 -
[46] - Quote
Alex Vox wrote:In the beginning, everything was all about "Dude, your face!!".
Them times..
It want the beginning but your referring to this dude...
http://img.photobucket.com/albums/v238/jks23/skyflyer.jpg |

Toramii
Le Moulin Rouge
15
|
Posted - 2013.09.11 21:10:00 -
[47] - Quote
To me early Eve was...
Good corp mates ninja mining high sec bistot No Concorde Over powered rats on gates At war with Techell corp Losing my first cruiser to M0o and Mara, then my my pod as I wanted to hear it squish Lord Zap running threw empire high sec "meep meep" Empty space JK-FIX
...and dreaming of what Eve might become
|

Skywalker
MAFIA Pirate Coalition
54
|
Posted - 2013.09.11 21:29:00 -
[48] - Quote
F.U.N |

Gamer4liff
GoonWaffe Goonswarm Federation
10
|
Posted - 2013.09.11 21:36:00 -
[49] - Quote
Most of the first alliances were not very creative with their nomenclature, so you had a lot of names like "Curse alliance, Fountain alliance, Stain alliance" and so on.
Ranger 1 wrote:A little later, when T2 was introduced, certain groups specialized in their production. They had web pages specifically set up to take and track advanced orders.
It was nothing to be on a 3 month waiting list to get a Deimos, at prices considerably higher than today.
Indeed, it was in those days you could get truly ridiculous windfalls from doing next to nothing. (T2 BPOs from research lottery)
I'd love to go back in time to get more T2 BPOs from the lottery. It was a fun mechanic, waiting for the evemail that would change everything from your research agent. |

Maximus Andendare
Future Corps Sleeper Social Club
533
|
Posted - 2013.09.11 21:58:00 -
[50] - Quote
Were there a lot of QQ "respec" threads that are rampant on the Dust forums? Step onto the battlefield, and you're already dead, born again at the end of the battle to live on and fight another day.
>> Play Dust 514 FREE! Sign up for exclusive gear today! << |

Caviar Liberta
Moira. Villore Accords
163
|
Posted - 2013.09.12 02:29:00 -
[51] - Quote
Jowen Datloran wrote:Everybody who could would log in immediately after downtime to sell their minerals at the refreshed NPC buy orders. Could not access Market while undocked.
Also, the tutorial consisted of you sitting in your ship, mining an asteroid and capturing(!) a drone. Later, the tutorial agent would send you 40 jumps away to the other end of the cluster.
Just a few days before release in open beta, my ship got stuck with another players; when I warped he would be dragged along and vice versa. Spend ten minutes ping-ponging between station and gate.
Guess this would have given a different meaning to having been tackled. |

Mr M
Sebiestor Tribe
310
|
Posted - 2013.09.12 02:46:00 -
[52] - Quote
Gamer4liff wrote:I'd love to go back in time to get more T2 BPOs from the lottery. It was a fun mechanic, waiting for the evemail that would change everything from your research agent. That is, when it wasn't like this http://dl.eve-files.com/media/1106/DJDoby_-_Hey_yaa_%28so_sacked%29.mp3
DjDoby may not have had the best singing voice, but he was the original "making songs about EVE"-guy. And Down time is stil topical.
|

Garai Nolen
Xyjax
0
|
Posted - 2013.09.12 03:35:00 -
[53] - Quote
Making your first million was HARD. I remember being so excited I even took a screenshot. And here it is...
http://i.imgur.com/ggkGxc2.jpg
EDIT: Ironically we were in the Forge region because it was quiet and somewhat out of the way back then :) |

Othran
Route One
586
|
Posted - 2013.09.12 06:36:00 -
[54] - Quote
Ranger 1 wrote:baltec1 wrote:Debora Tsung wrote:I heard rummors about ships that could be as fast as 1000000 metres a second.  Cavelry Ravens with multiple MWD. Torpedo Kestrels.
GTFO, cruise kessies were pure win :D |

Darkwolf
13
|
Posted - 2013.09.12 06:37:00 -
[55] - Quote
Besides all the other stuff already mentioned, the range modifiers on ammo didn't work, so there was no point at all using anything but the "shortest range" ammo for all purposes. They took a long time to make those modifiers work.
You also used to be able to target lock missiles and shoot them. I used to rat in Curse with an Armageddon, shooting down incoming missiles from the rats with my lasers. Torpedoes used to cost as much as a frigate, too. And they had AOE and collision, which was pretty bad if someone got in the way in high-sec. But they would blap frigates like you wouldn't believe - if they could catch them.
Also, ship modifiers didn't work, so everyone used to just use whatever weapons they wanted on their ships. 720mm 'Scout' arty Mallers were all the rage at one point.
NPC cruisers in null were the biggest rats, and were actually pretty damn dangerous.
Having to manually set standing on everyone in your alliance since there was no corp standing or formal alliance system... That was horrible.
We've come a long way. |

Othran
Route One
586
|
Posted - 2013.09.12 06:43:00 -
[56] - Quote
I just remembered this bit of insanity - when chaining missile-spewing rats you could "hide" behind an asteroid and all their missiles would explode on the other side of the roid; your guns of course could fire through the roid for no explainable reason  |

Lara Dantreb
Reisende des Schwarzschild Grenze
24
|
Posted - 2013.09.12 08:26:00 -
[57] - Quote
Jowen Datloran wrote:Everybody who could would log in immediately after downtime to sell their minerals at the refreshed NPC buy orders.
This is how I earned my first billion, selling mexallon @ 22.40 isks pu to NPC orders in 0.0 
instas bookmarks were boring to make and manage !
----á-á Buying T2 ship bpos since 2005-á ---
|

Terrorfrodo
Renegade Hobbits for Mordor
579
|
Posted - 2013.09.12 09:57:00 -
[58] - Quote
Hard to grasp that thousands of people would play that **** game described in here 
I only joined after Apocrypha... some bad things were still around then, like the learning skills. But at least there was wormhole space. There's no good reason to play EVE without w-space. . |

Lady Areola Fappington
New Order Logistics CODE.
490
|
Posted - 2013.09.12 10:32:00 -
[59] - Quote
I am so going to get flamed for this, but, hell....
Of all the things I remember/miss from the old days, it was the font they used for on-screen notifications and stuff. It just looked so...epic and kinda storybook like, compared to what we have now.
Yes, even the font was cooler "back in the day". Now git off mah lawn. Don't worry miners, I'm here to help!
|

RaTTuS
BIG Insidious Empire
334
|
Posted - 2013.09.12 11:26:00 -
[60] - Quote
mines, lots and lots of crashes DT went on for ever lots of stupid posters
http://eveboard.com/ub/419190933-134.png http://i.imgur.com/UYRgZF9.png |
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