| Pages: [1] 2 3 4 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Zetaomega333
HIFI INDUSTRIAL The Kadeshi
46
|
Posted - 2013.09.11 07:25:00 -
[1] - Quote
I dont see this doccumented anywhere but how was eve when servers started up.
How was it the first few months market wise, Building up from nothing and having to seed everything?
How long did it take for ships to get seeded since people had to build from noobships then buy the Blueprints?
Was nullsec accessable day one?
How buggy was it? |

baltec1
Bat Country
7947
|
Posted - 2013.09.11 07:37:00 -
[2] - Quote
No tracking, no stacking penalties, Concord was tankable, No level 4 missions, no mining barges, a few thousand systems fewer, super highways, you could launch your entire drone bay, no capital ships, no t2 anything.
It was a time of multiple MWD Ravens, armageddons with nothing but heat sinks in the lows and MWDing orbiting frigates getting blapped at 1km ranges. |

Jowen Datloran
Science and Trade Institute Caldari State
644
|
Posted - 2013.09.11 08:13:00 -
[3] - Quote
Everybody who could would log in immediately after downtime to sell their minerals at the refreshed NPC buy orders. Could not access Market while undocked.
Also, the tutorial consisted of you sitting in your ship, mining an asteroid and capturing(!) a drone. Later, the tutorial agent would send you 40 jumps away to the other end of the cluster. Mr. Science & Trade Institute, EVE Online Lorebook-á |

Debora Tsung
The Investment Bankers Guild
388
|
Posted - 2013.09.11 08:17:00 -
[4] - Quote
I heard rummors about ships that could be as fast as 1000000 metres a second.  Stupidity should be a bannable offense.
Also This --> https://forums.eveonline.com/default.aspx?g=posts&t=216699 Please stop making "afk cloak" threads, thanks in advance. |

Zetaomega333
HIFI INDUSTRIAL The Kadeshi
46
|
Posted - 2013.09.11 08:19:00 -
[5] - Quote
Jowen Datloran wrote:Everybody who could would log in immediately after downtime to sell their minerals at the refreshed NPC buy orders. Could not access Market while undocked.
Also, the tutorial consisted of you sitting in your ship, mining an asteroid and capturing(!) a drone. Later, the tutorial agent would send you 40 jumps away to the other end of the cluster.
Just a few days before release in open beta, my ship got stuck with another players; when I warped he would be dragged along and vice versa. Spend ten minutes ping-ponging between station and gate.
NPC used to buy minerals?
Im really intersted in the industrial side since eve is player built and supplied. |

Ka'Narlist
Dreddit Test Alliance Please Ignore
57
|
Posted - 2013.09.11 08:20:00 -
[6] - Quote
Was null sec there from the beginning?
Must have felt awsome to be one of the first to settle there in this empty space |

Sable Moran
Moran Light Industries
229
|
Posted - 2013.09.11 09:42:00 -
[7] - Quote
Ka'Narlist wrote:Was null sec there from the beginning?
Yes
What there wasn't at the beginning was Black Rise region and WH space. Sable's Ammo Shop at Alentene V - Moon 4 - Duvolle Labs Factory. Hybrid charges, Projectile ammo, Missiles, Drones, Ships, Need'em? We have'em, at affordable prices. Pop in at our Ammo Shop in sunny Alentene. |

baltec1
Bat Country
7948
|
Posted - 2013.09.11 09:45:00 -
[8] - Quote
Debora Tsung wrote:I heard rummors about ships that could be as fast as 1000000 metres a second. 
Cavelry Ravens with multiple MWD. |

arabella blood
I Swear She Looked 18
128
|
Posted - 2013.09.11 09:47:00 -
[9] - Quote
I have this amazing photo, it tells everything: http://rakshasa.no/downloads/eve-console%5B1%5D.jpg Troll for hire. Cheap prices. |

KuroVolt
The Legion of Spoon Curatores Veritatis Alliance
669
|
Posted - 2013.09.11 09:50:00 -
[10] - Quote
Bring back mines! |

Wiccan999
Starwinders The Unwilling.
13
|
Posted - 2013.09.11 10:15:00 -
[11] - Quote
no warping to 0 |

Makoto Priano
Priano Trans-Stellar State Services
4721
|
Posted - 2013.09.11 10:22:00 -
[12] - Quote
Aie, yeah. When you had an op in a new region, everyone got a new set of warp-to-zero bookmarks, 15km behind the gate.
Also, no interdictors or other bubbles.
Torpedoes did splash damage, and often got people CONCORDed.
Battleships were king, early on-- they'd tear apart whatever cruisers they met, and most people were stuck in the smaller ships given how much expense there was in buying a BPO and doing the construction. Even with inflation, I think BS prices aren't too far off what they were at the start.
Also, mineral prices -- at least the lowends -- were about half of what they are now. On the flipside, the high-ends were a lot more valuable, also. |

Tyrton
Imbecile MIiss Managment and Disasters Intergalactic Interstellar Interns
44
|
Posted - 2013.09.11 10:26:00 -
[13] - Quote

-learning learning skills (not fun)
|

Lugalbandak
Anunnaku Industrial Corp. Northern Associates.
106
|
Posted - 2013.09.11 10:58:00 -
[14] - Quote
mid slot warp stabs The police horse is the only animal in the world that haz his male genitals on his back |

Liafcipe9000
Smeghead Empire
9971
|
Posted - 2013.09.11 11:06:00 -
[15] - Quote
In the beginning, God created the heavens and the earth.
everything else is made in china. You may gain the knowledge, but you will lose your belief, with all its mystery and comfort. If there was proof, absolute and certain, there is an afterlife, why not quit this life, and be done with it? Ponder about these things all your life, and you're a philosopher. Compress these ponderings into a couple of pages, and you'll go mad. |

Gealbhan
True Slave Foundations Shaktipat Revelators
427
|
Posted - 2013.09.11 11:22:00 -
[16] - Quote
In the beginning there was Mittani, the end.  |

Othran
Route One
584
|
Posted - 2013.09.11 12:04:00 -
[17] - Quote
Zetaomega333 wrote:I dont see this doccumented anywhere but how was eve when servers started up.
How was it the first few months market wise, Building up from nothing and having to seed everything?
How long did it take for ships to get seeded since people had to build from noobships then buy the Blueprints?
Was nullsec accessable day one?
How buggy was it?
The market was basically run by npcs in the early days, so it was possible to buy some stuff which npcs no longer sell now.
It took us (5-10) about a month I think to be able to afford/use a Cruiser BPO. Cruisers were a major investment in the first couple of months and few people had more than one or two. There were no larger ships in game than cruisers for the first 2-3 months.
Nullsec existed from day 1 but the only people who went there were ratters looking for the unbalanced mods they'd seen during beta - m0o for example were out there looking for stamped heatsinks/etc for use in the later player ganks which made them famous. Lots of nullsec as it appears now simply didn't exist and the richest area in the game was Stain.
So after a week or so CCP moved all the "rare" ores out to null - previously you could mine them in Empire. Worked for a short while and hasn't changed a lot since other than the miners all changed to being pvp'rs/ratters.
Highsec at the start looked fairly similar but with notable exceptions (Sarum Prime being lowsec for example) but its pretty much back where they started - superhighways and crap like that were around for a while over the years. |

Azami Nevinyrall
Carbon Circle Tactical Narcotics Team
1235
|
Posted - 2013.09.11 12:10:00 -
[18] - Quote
Stuff and things... Things and stuff...
Mainly no corruption....at any level! I'm currently taking bets on the following: - CCP Games becomes EA Games' property. - EVE Online will have Microtranctions everywhere. |

Zetaomega333
HIFI INDUSTRIAL The Kadeshi
46
|
Posted - 2013.09.11 12:23:00 -
[19] - Quote
Othran wrote:Zetaomega333 wrote:I dont see this doccumented anywhere but how was eve when servers started up.
How was it the first few months market wise, Building up from nothing and having to seed everything?
How long did it take for ships to get seeded since people had to build from noobships then buy the Blueprints?
Was nullsec accessable day one?
How buggy was it? The market was basically run by npcs in the early days, so it was possible to buy some stuff which npcs no longer sell now. It took us (5-10) about a month I think to be able to afford/use a Cruiser BPO. Cruisers were a major investment in the first couple of months and few people had more than one or two. There were no larger ships in game than cruisers for the first 2-3 months. Nullsec existed from day 1 but the only people who went there were ratters looking for the unbalanced mods they'd seen during beta - m0o for example were out there looking for stamped heatsinks/etc for use in the later player ganks which made them famous. Lots of nullsec as it appears now simply didn't exist and the richest area in the game was Stain. So after a week or so CCP moved all the "rare" ores out to null - previously you could mine them in Empire. Worked for a short while and hasn't changed a lot since other than the miners all changed to being pvp'rs/ratters. Highsec at the start looked fairly similar but with notable exceptions (Sarum Prime being lowsec for example) but its pretty much back where they started - superhighways and crap like that were around for a while over the years.
What exactly is a superhighway? And do you have a pic of early eve map that shows the regions? |

Louise Antwoord
Broken Wheel Mercantile and Trading Company Illusion of Solitude
24
|
Posted - 2013.09.11 12:51:00 -
[20] - Quote
Gealbhan wrote:In the beginning there was Mittani, the end. 
actually you would visit syndicate in a smartbomb bs and harvest bees! |

The Forum Alt
Hedion University Amarr Empire
28
|
Posted - 2013.09.11 13:17:00 -
[21] - Quote
It was full of bitter vets. |

Hazzard
Imperial Guardians Spaceship Samurai
46
|
Posted - 2013.09.11 13:50:00 -
[22] - Quote
CCP seeded the market with more stuff then today. There obviously was no T2, WH. No bubbles in null. No jump-drives. Null was very easy to defend and also very empty.
When the game first started there was Arkanor in high-sec systems. Mining didn't give anywhere close to the amount of minerals as it does now.
There was no stacking penalty so if you put a ton of dmg mods in the lows you could kill people with a few shots until that was patched.
Low sec wasn't as active but there were lots of 1v1 battles to be had. (miss that the most)
|

Crimsonjade
Reikoku The Retirement Club
22
|
Posted - 2013.09.11 14:14:00 -
[23] - Quote
Imagine going thru null without seeing anyone for 20-30 jumps. eve was a game of exploration back then. it was all new and even the Devs were still learning. ( who lost their corpse ccp? :) )
there was no "Jita" several systems were hubs and there was a connecting route between all, because not every hub had everything. aka a superhighway. CCP had events daily or weekly that would interact with the players, most of the time you would log on to find maybe 1500-2500 people online. breaking 5k was a huge feat. tech 2 miners came out and the apoc instantly became the uber miner( im not kidding)
it was alot closer community, even tho we hated each other in-game. hard to explain i afk'd from stain to Tenal in a raven and only saw one guy in null sec. that was in dec 2003. my first trip north. long empty trip.
agent missions were mostly pointless. lvl 3 was the highest and most ran them just to get the rumored t2 bpo's that were going to be introduced.
first isk printer was the t2 cap recharger.
having a full set of Named launchers on a raven was only for the wealthy players. im talking Malkuth not officer named. officers didnt exist yet
Crow's were the elite ceptor
Damage mods stacked and when t2 guns came out , say ello to my little friend" armageddon"
so many memories.
1st edit :
Bookmarks. people would make insta warps, gate to gate for every region. very lucrative if you could stand to do it. having a full set of the nullsec area you lived in WAS the difference between making it to empire with your cargo intact.. it also lagged the hell out of eve.
Huge fleet fights involved 200 people. |

Zetaomega333
HIFI INDUSTRIAL The Kadeshi
46
|
Posted - 2013.09.11 14:24:00 -
[24] - Quote
I herd skill training was a bit different back then. Can anyone elaborate on that? |

Petrus Blackshell
Rifterlings Point Blank Alliance
2517
|
Posted - 2013.09.11 14:31:00 -
[25] - Quote
Eve was dying.
It hasn't died yet, and if you listen to the people around here, things are continually getting worse. So...
Eve is dying. Rifterlings - small gang frigate PvP - lowsec pirate operation, newbie-friendly, free ship program; Join today! www.rifterlings.com
Accidentally The Whole Frigate (blog) - Learning how to pew pew, one loss at a time - www.thewholefrigate.com |

Mr M
Sebiestor Tribe
309
|
Posted - 2013.09.11 15:07:00 -
[26] - Quote
There was a lot less whining on the forum.
At least for the first couple of months the mineral prices followed the npc-market so it was
Tritanium 1isk Pyerite 4isk Mexalon 16isk Isogen 64isk Nocxium 128 or 256isk Zydrine 1024isk Megacyte 2048 or 4096isk
There prices were pretty stable since npcs were buying at those prices, even if it was just smaller amounts. I used to buy ore at starting systems since I had maxed out refining skills pretty early.
There were a lot harder to get money. I built frigates because the cruiser bpos were too costly for me. Me and some others invested in buying industrial bpos that we built together.
Offices had static prices so it was quite common to squat an office slot in a good system. You could always sell it.
Station manufacturing was a bit differently too. You paid for x number of days and during that time you could build as much as you wanted to. This made it possible to block manufacturing slots.
Most corps didn't have the manpower to control large regions of space so it was quite easy to go to low and null sec and mine whatever you needed.
Since there were no ingame function for alliances the security was less strict. One alliance who lived down in Great wildlands had the system that you should keep a small text in your bio. They might have had a password or a secret handshake but their patrols never asked me.
Patrol guy > Are you in alliance X? Me > Yeah, I am. Patrol guy > Oh, you should write so in you bio then. Me > Oh yeah, totally forgot that. Thanks man.
Also there was no super highways, they came later. To begin with it was like 30 hops from Minmatar space to Gallente which made the market prices quite different. I bought basic expanded cargoholds in Gallente space and imported them to Minmatar with a 200% profit.
And you could have images in your signature on the forum, that was pretty neat.
|

Renault T'Bonin
Republic Military School Minmatar Republic
75
|
Posted - 2013.09.11 15:16:00 -
[27] - Quote
Wasn't around for the beginning... but started in 2004 well before battleships came out.
Random memories:
We used to set up an industrial or two with a mining laser and escorts- then mine 10 jumps into 0.0 When the indy's were full we'd use instajumps back. There was always a problem getting our escort guys to go because it was boring. 10 jumps into 0.0 was empty. Rats would pop up from time to time. But you could live out there and never see a soul- assuming you did not want to dock.
There was a real problem moving things in the old days. You had to make a 12km (or was it 15?) run to the gate after you came out of warp. It was a shooting gallery in most low sec pipes. So as others have mentioned we made bookmarks 15km past the gate and instajumped. That eventually brought pirates to the other side of the gate- and initiated the "gate camp" as we know it today. So the emphasis went from running speed to fast warp/agility/signature on the arrival side of the gate. Then CCP more or less made "warp to 0" standard since everyone was doing it anyway. But before that there was actually a market for bookmarks. Some people made huge bank on that.
You should have heard the pirates whine about the instajump bookmarks!! Those tears were tasty!
Mining wasn't so much of a profession, it was something you needed to do to survive or get ahead. I mined out my first Domi in a Vexor (which I had also mined out with an Imicus). I still have this Domi in my hanger today- it has seen a lot of action. I should have it bronzed or something.
Wars haven't changed much. One corp always docks up. This was before alliances.
Low sec was more usable because of low population. You could get things done as a non pirate. Now not as much. It's mostly criminals that are not part of a 0.0 alliance.
I had the honor of being pod-killed by Tank CEO who used to hang out in our area before he joined m0o.
There was a lot less population. Like we'd have less than 5000 pilots logged on. It was a big deal to pass 10,000 pilots (when it finally happened). You could really lose yourself in space back then (something I really miss). |

Rhes
GoonWaffe Goonswarm Federation
116
|
Posted - 2013.09.11 15:33:00 -
[28] - Quote
Louise Antwoord wrote:Gealbhan wrote:In the beginning there was Mittani, the end.  actually you would visit syndicate in a smartbomb bs and harvest bees!
Truly the Dark Ages
|

Solstice Project
I'm So Meta Even This Acronym
3909
|
Posted - 2013.09.11 16:25:00 -
[29] - Quote
Google for masters of 0wnage ... |

Othran
Route One
584
|
Posted - 2013.09.11 16:46:00 -
[30] - Quote
Zetaomega333 wrote:What exactly is a superhighway? And do you have a pic of early eve map that shows the regions?
Superhighways were regional jumps which took you (for example) from Rens to Amarr in two jumps (IIRC). Yulai was the centre of the superhighway system and was what Jita is now. The superhighways basically killed regional space so outside the hubs it'd be unusual to see any activity outside a radius of 5-6 jumps (starter systems excepted).
I don't have anything saved from early Eve play I'm afraid. |
| |
|
| Pages: [1] 2 3 4 :: one page |
| First page | Previous page | Next page | Last page |