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Thread Statistics | Show CCP posts - 2 post(s) |

HippoKing
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Posted - 2006.01.10 13:47:00 -
[31]
i thank you for the tractor beam BPO fiasco. that gave me the best laugh i've had in while
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Azuriel Talloth
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Posted - 2006.01.10 13:47:00 -
[32]
Still see no Warp Disrupt Probes/BPOs on the Market 
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Hydrian Alante
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Posted - 2006.01.10 13:48:00 -
[33]
OK here it goes:
- still no Afterburner sound and Afterburner graphical effects
- still no medium and small webbing drones out there
- Chat ist still broken if you minimize it
- Adressbook is still broken (offline / online status)
- Combat Drone AI isnŠt fixed. They are as dumb since the Red Moon has risen. With this AI Comebat Drones are absolutly useless to me.
- this Patch really sucks. wasted time.
Absolutly none of the issues I experienced (and everybody else) and reported is fixed. All I got is a new font. woha ccp!
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Xanath Fireheart
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Posted - 2006.01.10 13:48:00 -
[34]
Originally by: Friday Jones Making secure containers show up red in the overview and main screen is bad! When I warp/jump into a system or belt, the first thing I look for is red icons, I need to know whether to target/fight or run away. If my screen is full of red I am at a great disadvantage. This was not broke, why fix it? Sure I can turn them off in the overview, but NOT in the main screen. And, BTW, some of the containers still show up as white, even though they are not from my corp.
THIS IS BAD!
I would have to agree with this one.... warped into a belt.. and was surrounded by red secure cans. 'WTF!!!' flashed through my mind for a sec and I had to restrain from opening fire 
Now go to any asteroid belt in Muvolailen.. that'l be fun 
From another aspect.. will this not aid macro miners with color recognition maybe?
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Fooball
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Posted - 2006.01.10 13:52:00 -
[35]
Originally by: Hydrian Alante Absolutly none of the issues I experienced (and everybody else) and reported is fixed.
I'm not one of those "everybody". Please people.. Not ALL have had the same issues than you. You might think something is very common problem (like the lag for instance) but it most likely really is not. Let's try to be more constructive without going to "OMG YOU DIDN'T FIX MY BUGREPORT YOU SUXORS!!!1" line mmkay 
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eLLioTT wave
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Posted - 2006.01.10 13:54:00 -
[36]
i have a mission in Aunia (Sinq Laison) from an agent who is now back in Scolluzer (Verge Vender) what the???? i just moved all my stuff down here to follow this agent now he moves back? CCP please lend me a freighter if i have to move it all back :P
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Heavenly Explorer
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Posted - 2006.01.10 13:55:00 -
[37]
I'm liking it 
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Sinari Galdrin
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Posted - 2006.01.10 13:59:00 -
[38]
Originally by: Xanath Fireheart Now go to any asteroid belt in Muvolailen.. that'l be fun 
Yep - especially since you now won't be able to (easily) see a "red" ship approach...
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Sfynx
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Posted - 2006.01.10 14:00:00 -
[39]
The cool uncloaking sound still isn't back. When decloaking after a gate jump I hear the start of the sound, but it gets cut off.
A minor problem, I know, but I thought I'd mention it :)
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Meiso
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Posted - 2006.01.10 14:02:00 -
[40]
No main issues with the patch, apart from a small one with regards to autoreloading. If my cruise launchers run out of ammo in a fight and start to reload automatically, they... well... don't. The HUD icon just blinks at me until i manually click reload.
Not a gamebreaker, at all, but a little annoying; game seems smoother atm, tho, so thanks!
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Simon Illian
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Posted - 2006.01.10 14:04:00 -
[41]
Edited by: Simon Illian on 10/01/2006 14:05:30
Originally by: Azuriel Talloth Still see no Warp Disrupt Probes/BPOs on the Market 
i REALLY hop you'r wrong, can't connect atm.
but if they don't seed this i think i know the reason ... they haven't developped the part to use them, so it's better to "forget" to seed it than says : "sorry we haven't finish it ." [BoBO Corp WebSite]
BoBo Diplomat |

Sinari Galdrin
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Posted - 2006.01.10 14:05:00 -
[42]
Originally by: Dave Tehsulei And to think, I only bought 100. What about those who bought 1000? 10000? More?
Well, IF anyone bought 10000 that was totally daft - that's 1 for each 10 players. Even 100 is 1 per 1000 players - there's probably not many more players than that actually USE tractor beams, never mind want to make them.
Duh
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Swordstake
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Posted - 2006.01.10 14:07:00 -
[43]
Has the cyno been made to work on Recon ships... As in so you can have the covert ops cloak on and the cyno field...
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Stephan Scarsdale
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Posted - 2006.01.10 14:10:00 -
[44]
- Cloaking sounds and animation are fixed and don't get interrupted during jump.
False. I hear nothing exactly as before. Engine trails still shut off when warping.
The "look at" function is still broken for station and other sturctures (too zoomed out).
The font is better but the capitalized version is still crap. And the new font is only used in the chat instead of everywhere.
-HRose / Abalieno cesspit.net |

Azuriel Talloth
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Posted - 2006.01.10 14:17:00 -
[45]
Originally by: Simon Illian Edited by: Simon Illian on 10/01/2006 14:05:30
Originally by: Azuriel Talloth Still see no Warp Disrupt Probes/BPOs on the Market 
i REALLY hop you'r wrong, can't connect atm.
but if they don't seed this i think i know the reason ... they haven't developped the part to use them, so it's better to "forget" to seed it than says : "sorry we haven't finish it ."
Well I only checked Placid region. And personally I agree that's how CCP have been operating since pre-RMR, conveniently "forgetting" to add unfinished features rather than say "we couldn't finish it in time" - not very plausible that a QA tester didn't notice the complete lack of a whole bunch of new items.
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Tranke
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Posted - 2006.01.10 14:19:00 -
[46]
Edited by: Tranke on 10/01/2006 14:19:46 Wait.... you made other people's cans teh same color as a hostile ship in the overview?

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Alaris
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Posted - 2006.01.10 14:21:00 -
[47]
Edited by: Alaris on 10/01/2006 14:21:08
Originally by: Simon Illian Edited by: Simon Illian on 10/01/2006 14:05:30
i REALLY hop you'r wrong, can't connect atm.
but if they don't seed this i think i know the reason ... they haven't developped the part to use them, so it's better to "forget" to seed it than says : "sorry we haven't finish it ."
Ditto.. it seems thats becoming more and more the case with things. I'd almost guess freighter containers fall into that category as well.
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Duke Danger
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Posted - 2006.01.10 14:26:00 -
[48]
I though you were going to fix the FONTS..!!!!
Is it so hard to put the fonts back to what they were pre RMR..?
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Jennai
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Posted - 2006.01.10 14:32:00 -
[49]
Edited by: Jennai on 10/01/2006 14:35:12
Originally by: Sinari Galdrin
Originally by: Dave Tehsulei And to think, I only bought 100. What about those who bought 1000? 10000? More?
Well, IF anyone bought 10000 that was totally daft - that's 1 for each 10 players. Even 100 is 1 per 1000 players - there's probably not many more players than that actually USE tractor beams, never mind want to make them.
essence alone sold 10k bpos in the last three days. how did anyone think they were going to make any money off this?
the new font still sucks. "2." no longer runs together, but now ".1" does. expanded is far too wide and looks worse than the old wide setting, condensed is still unreadable. the 6/G/& 8/B 0/O/D etc issues don't seem to have been addressed at all.
making "hostile" cans have the same overview appearance as hostile ships is a REALLY BAD IDEA. it needs a toggle because most people don't care who a can belongs to, and having to turn off cans in overview for battles and then turn them back on after for looting is stupid.
drone navigation is still listed as increasing drone velocity, I thought it was going to be changed because of the negative effects of increased velocity.
------- macro hunters - join channel MacroIntel macro miner killboard: www.anti-macro.com |

Hellspawn01
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Posted - 2006.01.10 14:36:00 -
[50]
My combat log is still empty. Only way to get it to record hits is to keep it open but then I get lag. ------ BlogÖ |

Lord Zod
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Posted - 2006.01.10 14:39:00 -
[51]
Edited by: Lord Zod on 10/01/2006 14:40:59 Red cans 4TL,this is popibly the worst change of the patch. And, the font is still not nice at all, please just change it back to the pre RMR type.
Also, i want the afterburner effect back.
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Xanath Fireheart
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Posted - 2006.01.10 14:39:00 -
[52]
Originally by: Jennai
drone navigation is still listed as increasing drone velocity, I thought it was going to be changed because of the negative effects of increased velocity.
I think the velocity change was for orbital speed only. Don't quote me on that though. 
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Banderass
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Posted - 2006.01.10 14:42:00 -
[53]
VERY......very dissapointed 
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Tsavong Lah
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Posted - 2006.01.10 14:43:00 -
[54]
Seems good so far, although I'd maybe make other people's cans yellow/orange instead of red (or let us choose ).
One emerging problem so far: Opening the combat log destroys performance, framerate is reduced by 90% while it's open, and there seems to be massive module lag when log is open. Does the client download extra data when the log's open? Is the log window rendered differently to others?
If others could pls help test this to make sure it's not just me, that'd be appreciated. I'll be submitting a bugreport anyway tho. |

Simon Illian
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Posted - 2006.01.10 14:44:00 -
[55]
Originally by: Alaris Edited by: Alaris on 10/01/2006 14:21:08
Originally by: Simon Illian Edited by: Simon Illian on 10/01/2006 14:05:30
i REALLY hop you'r wrong, can't connect atm.
but if they don't seed this i think i know the reason ... they haven't developped the part to use them, so it's better to "forget" to seed it than says : "sorry we haven't finish it ."
Ditto.. it seems thats becoming more and more the case with things. I'd almost guess freighter containers fall into that category as well.
NONE in essence, NONE in the forge, where are this ***** bpo / modules ??? yes nice a new interdictor, 90 days skill for that, i buy the ship (a big price ... but it's normal, it's new, it's player economie, i really don't complain about that), spahre launcher a seeded ... nice i boungh one.
I fit my ship with the sphere launcher, i put other modules ... and you know what ??? no ammo for THE THINGS THAT MAKE THIS SHIP A THINGS
figting vs a firend in his coercer VS my ship, i'm not always successful, less tank tank his ship.
please ccp stop joking & seed this damn thigns ... [BoBO Corp WebSite]
BoBo Diplomat |

Iorichan
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Posted - 2006.01.10 14:44:00 -
[56]
The bug when you open your items hangar in list mode and see nothing is still there :( You have to scroll first to see anything.
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Spiike McMayhem
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Posted - 2006.01.10 14:49:00 -
[57]
I will try not to rant and complain too much, but I personally have two problems with the new patch:
1. The font is somehow worse than ever. While I understand the requirement for unicode and etc. etc. etc. it still seems to have generated an unusually large amount of complaints compared to the pre-RMR font, which I firmly believe was excellent and easy on the eyes. Post-RMR the text was tough going even though Expanded helped. Post this patch and I feel like I'm rubbing my eyes through a box of fish hooks no matter what setting. I shouldn't have to squint to play a video game, and I certainly shouldn't have to rub my eyes every time I ALT-TAB out and am suddenly presented with sensible fonts.
2. Turning the cans red was an incredibly poor idea for reasons people have already mentioned, and I honestly don't see the point of this change beyond making it an enormous headache to distinguish between belt rats and the inevitable huge urban sprawl of containers and floating ad banners.
However.. I'm having no lag problems at all anymore in Caldari space (crossing my fingers!). This makes up for the other things...
.. well.. maybe not the font 
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Brad Stone
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Posted - 2006.01.10 14:53:00 -
[58]
Don't they test this stuff before release?
Within 10 minutes of logging on I found at least three things that the ptch notes said were fixed, but are STILL broken...
I mean, yeah so I'm a software tester/programmer by trade but anyone can see that several of the "fixed" things are still broken - with minimal effort. Come on CCP, sort your testing out please!
What's still broken? - Online status indicator - Font - umm did it change? it's still v.v. bad - chat window when opening from minimized is still borked (ok that wasn't in the patch notes but come on CCP, you MUST be aware of this bug) - Afterburner effects - Agents seem to have had a bout of homesickness and returned to original locations (CAN we PLEASE have a respnse on this, are we supposed to leave our stuff where it is, or relocate?) - RED for cans? umm designers, WHAT are u thinking - some other "unfreindly colour" maybe - like orange or yellow - but not RED! - RED is for badguys. how many of us have hit the big A or maybe tried to target twhen we see a bunch of red icons in the overview...
However, I DO like the fact that I can see all my wallet transactions now :)
so a 3 out of 10 from me. Msotly underwhelmed.
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Amthrianius
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Posted - 2006.01.10 14:54:00 -
[59]
Pilots in space formula is still broken, it shows a lot more in space than there actually is or has been. Especially in station systems, it gotten broken with RMR, please fix.
It seems to count
Pilots in space + Pilots docked + some more for good measure
instead of just
Pilots in space ---------------
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Simon Illian
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Posted - 2006.01.10 14:55:00 -
[60]
i've do some testing and stille broken :
=> the Ship maintenance Array continue to eat you'r cap => I get some crash every 3-4 mins, back to destop without info => Where is the sphere ammo ? [BoBO Corp WebSite]
BoBo Diplomat |
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