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Thread Statistics | Show CCP posts - 1 post(s) |

Maya Rkell
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Posted - 2006.01.11 13:34:00 -
[31]
Originally by: Knifeette i guess i'm in a minority, but i'm colour blind and cant really see red on black all that well
would be nice to be able to set it to another colour like the overview
Another good reason for customisable colours!
Warning: above post may contain traces of sarcasm. "Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

Copine Callmeknau
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Posted - 2006.01.11 14:15:00 -
[32]
As I see it red means DANGER! Shoot!
Yellow means Caution.
There is a big difference there, and it would have saved the lives of a few dust mites that were living in the cans I shot at.
-------
With five million sheep in this army I seem to be the only one fit to command
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Redundancy

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Posted - 2006.01.11 14:42:00 -
[33]
I've brought this thread to the attention of one of the UI guys.
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Asnar
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Posted - 2006.01.11 14:49:00 -
[34]
Originally by: Shelza Xhuo I agree, Red needs to be threats only. Shelza
Or atleast you should be able to set it like this. Red means shooting in my book. Now it also means stupid cans, really annoying.
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Void Dragon
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Posted - 2006.01.11 14:53:00 -
[35]
A quick sujjestion to any devs looking here
Red for Agressors
Yellow for untouched boxes [yelow meaning Caution]
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Irrilian
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Posted - 2006.01.11 15:01:00 -
[36]
Another related issue is that cans now inherit the "background" and "colortag" of their owner (not on the overview but the main display), if your corp/alliance has set them with a standing. This becomes a concern when a lot of cans are on screen, resulting in a blob of colour.
Want to confuse hostiles jumping into a gate camp: drop a load of cans and thier going to have a hard time assessing targets.
Would it please be posible to have an option to disable the colourtag and background display of cans. - - - The Big Blue, ôExodus realised.ö |

Gothikia
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Posted - 2006.01.11 15:07:00 -
[37]
Edited by: Gothikia on 11/01/2006 15:07:35
Originally by: Redundancy I've brought this thread to the attention of one of the UI guys.
well whilst your bringing their attention to this thread, tell them to have a peak through the rest of the forums so the can find out what the hell is wrong with the rest of the UI, starting to think CCP is taking the p!ss!
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Kylania
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Posted - 2006.01.11 15:28:00 -
[38]
Originally by: Redundancy I've brought this thread to the attention of one of the UI guys.
Please let the UI guy know that the only cans that should be flagged are our OWN cans. There's no reason to flag everyone elses, we care more about what we can pull from as opposed to what we can't. Thanks! -- Lil Miner |

Vult
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Posted - 2006.01.11 15:40:00 -
[39]
Personally, I'm just waiting for someone to make a can art screenie of a heart.
Y'know... red cans... hearts are red... can... art... umm...
I'm gonna go hide in a corner.  -----
Vult: 10 exotic dancers in the loot can. w00t. Sevan te'Gehara: Gonna bring 'em back to corp hq and say "Lap dances for all?" Vult: Nah, sold 'em all for 1.01 isk each. Cheap wh*res. |

cheru
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Posted - 2006.01.11 15:48:00 -
[40]
Originally by: Copine Callmeknau As I see it red means DANGER! Shoot!
Yellow means Caution.
There is a big difference there, ...
Agree. Yellow flagging cans and white "neutral" or my own cans + a way to customise the colours please. The tags on my own cans are too much (kinda useless), too.
.............
been there done that |

Quanteeri
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Posted - 2006.01.11 15:48:00 -
[41]
I don't see how it really matters tbh. Red? Green?, Orange with purple polka dots?, does it really make a differnce? I don't think so, red means, it ain't mine. And really, who pvp's with cans in their overview? That's even stupider than having Concord and Gang member in the overview.
CCP has even knows it. They've added the word BIGSHOT to the URL of my avatar. |

Malken
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Posted - 2006.01.11 15:51:00 -
[42]
Originally by: Redundancy I've brought this thread to the attention of one of the UI guys.
yellow and orange are warning colors, Red is a SHOOT IT color.
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James Lyrus
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Posted - 2006.01.11 17:16:00 -
[43]
Originally by: Vult Personally, I'm just waiting for someone to make a can art screenie of a heart.
Y'know... red cans... hearts are red... can... art... umm...
I'm gonna go hide in a corner. 
Hey, it _is_ nearly valentines day :p -- We are recruiting
Carriers on sale |

Freada
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Posted - 2006.01.11 22:40:00 -
[44]
I don't have that much of a problem with it once I got over the surprise but if your going to make them red then you should be able to shoot them without penelty.
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Malka Badi'a
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Posted - 2006.01.11 22:57:00 -
[45]
Am I the only one that automatically checks targets before locking by using the overview and not including cans of any sort on the overview list?
There is more to your locking than the main screen. Ctrl+click on the item in the overview.
Red, Blue. I don't care what color the cans are because it isn't an issue for people who take the split second to look at the overview list. Do I have someone blinking red on my list? It's a player, not a can. --------------
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Linn Shadowstorm
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Posted - 2006.01.11 23:09:00 -
[46]
Originally by: Shelakia This is really a bad idea in general, the only thing that has ever been red on my screen is bad guys and now i got cans freakin me out!!
In a belt with 100 anchored cans it really makes it hard to see rats.
Could we make em green? OR maybe better yet, let us CHOOSE THE COLOR IN OVERVIEW SETTINGS?
My .02isk but its really bothering me and everyone else i talk to.
Thanx CCP
I agree - makes me wanna blow up all the cans  --------------------------------------- Play poker at EVE-Poker! Go to eve-poker.com and claim your 10,000 ISK welcome gift.
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Amaii Templ
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Posted - 2006.01.11 23:22:00 -
[47]
What do the UI guys do, anyway? Work harder to find more ways to make things more annoying?
Okay, I don't mean to gripe, but... Market research, people. Red cans, how did they think that was a good idea? Red is the color of DANGER, and in EvE, it's become the color of "shoot it before it shoots me!" So now we have twitchy people in gunships blowing the holy crap out of cans. And sometimes, getting CONCORDDOKEN'd for it.
Just make all the colors in the UI customizable, client-side, to any value of RGB we want, like the windows are customizable. That'd be a fairly beefy patch, but would add nothing to server-side lag.
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Malka Badi'a
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Posted - 2006.01.11 23:34:00 -
[48]
Quote: So now we have twitchy people in gunships blowing the holy crap out of cans. And sometimes, getting CONCORDDOKEN'd for it.
That doesn't even make sense. I have no sympathy for people that not only lock on something that says "Secure Can" when their mouse hovers over to initiate lock, but also open fire on it when they see it locked in their overview.
If you have cans on your overview then you are already gimping yourself. Remove cargo cans, remove secure cans, remove audit cans. Anything red on your overview is what matters, not what's red around you. If it's red on the overview then it's going to have a name. If you confuse
Malka Badi'a
with
Cargo Container
Then you deserve CONCORD to Hilter your ship. --------------
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silent uk
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Posted - 2006.01.11 23:54:00 -
[49]
make them yellow or blue maybe>
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Maya Rkell
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Posted - 2006.01.11 23:56:00 -
[50]
Originally by: Malka Badi'a If you have cans on your overview then you are already gimping yourself. Remove cargo cans, remove secure cans, remove audit cans. Anything red on your overview is what matters, not what's red around you. If it's red on the overview then it's going to have a name.
And if it's red on your overview, it might not be a war enemy ANYWAY. Bugged, you know. You HAVE to look in-space!
Warning: above post may contain traces of sarcasm. "Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

Shinnen
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Posted - 2006.01.11 23:59:00 -
[51]
Originally by: silent uk make them yellow or blue maybe>
dont make them any colour ---
INFOD |

Arcsine
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Posted - 2006.01.12 00:00:00 -
[52]
First, I really don't have a problem with red cans - mainly because I don't have cans in my overview. However, if the Devs think it would be a good idea to change the color, I hope they allow players to customize the can color - namely because I fear that we might begin to see people complain about the yellow/blue/green/whatever color given to us next.
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Malka Badi'a
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Posted - 2006.01.12 00:03:00 -
[53]
Quote: And if it's red on your overview, it might not be a war enemy ANYWAY. Bugged, you know. You HAVE to look in-space!
Strange, I never once experience this overbug everyone talks about. It could be that I don't muck with the colors or size of the tags but merely choose what is and is not displayed on my overview.
In all my time across all my characters in EVE. Red was Red. Neutral was Neutral. And Blue was Blue. It remains that way. If you have to look into space to locate enemies versus depending on the primary source of location information, your overview), then you need to fix your overview and get over it. Space is great for a nice view, but it means little when my overview proces better.
Your overview may say this:
o Cargo Container o Cargo Container o Cargo Container o Cargo Container o Cargo Container o Cargo Container o Cargo Container o Cargo Container []Malka Bad'ia o Cargo Container []Tank CEO o Cargo Container o Cargo Container o Cargo Container
But mine says:
[]Victim Name []Victim Name
Fix your overview, and learn how to use it. If you refuse to learn how to refresh overview status manually (pressing tab twice) or how to distinguish cans from players (organize by size), then it isn't the fault of the UI developer but of the player.
But mine says --------------
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Lustralis
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Posted - 2006.01.12 00:03:00 -
[54]
This is a good point someone makes above: he's colour blind so can't see certain colours too well. The solution to this is to allow users to customize colours. I think 1 in 10 people are colour blind!
Having said that, personally I like the red cans.
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Katrena's Fury
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Posted - 2006.01.12 00:08:00 -
[55]
Originally by: Redundancy I've brought this thread to the attention of one of the UI guys.
Forget the stupid cans!
OUR FONTS STILL SUCK!!
Does this text feel good on your eyes? How would you like to play the game while straining like this to read the market or check your buy and sell orders? IT SUCKS! I hope you get a headache reading this cuz someone over there needs to seriously slap your UI people!!!
How can your "quality" department pass this on to your customers?
We appreciate that you have 3 very qualified developers who have worked on this. We are happy that you are taking this fine game to the good people of China. However, I still play the game in English and am not at all happy that you have made the game more difficult for me to play and enjoy. I don't care that you are going to have more developers to work on EVE. When you think about how well the optimizations and font issues have gone, the thought of those changes on a larger scale or happening more often is frightening. Remember that additional workers on a farm won't change what the farm produces. All they can do is stack the piles of poo faster than they could before. You have to change the workings of the farm itself to change itÆs output.
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j0sephine
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Posted - 2006.01.12 00:17:00 -
[56]
Edited by: j0sephine on 12/01/2006 00:19:01
"Fix your overview, and learn how to use it. If you refuse to learn how to refresh overview status manually (pressing tab twice) or how to distinguish cans from players (organize by size), then it isn't the fault of the UI developer but of the player."
How do i organize things in the space view by size, again?
Try to understand it; you are shown something in space that might be an enemy not showing on your overview that chose to become bugged again. The time you take to minimize that overview and open it again so it can hopefully refresh and show accurate content might be well enough all the time that enemy needs to lock on you, jam you and scramble.
UI which is confusing and requires player to jump through extra hoops that might get them killed, just to retrieve reliable information from it... is faulty. No ifs, buts and "look am smarter than you all combined because i can jump through these hoops" posts can really change this.
(heck, the very fact you have to refresh the overview manually because it fails to show the right info every now and then shows it is faulty. I don't think you can really blame this bugginess on the players, also...
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Maya Rkell
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Posted - 2006.01.12 00:26:00 -
[57]
That works for you (refreshing it)? Just males someone who was bugged go a different random colour for me.
Warning: above post may contain traces of sarcasm. "Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

j0sephine
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Posted - 2006.01.12 00:32:00 -
[58]
"That works for you (refreshing it)?"
Aye, it seems to; mind you, this is mostly in cases where there's "ghosts" on the overview (multiple copies of the same item) ... refreshing clears these and leaves just the real items.
Then again, i did have quite a few times things on the overview marked as hostile and no "ghosts"... and the only thing that clued me it was wrong target, was the fact marked object was actually a stargate. Sure makes me glad i don't go to empire that often, would go nuts if i had to wait for overview to refresh each time something that might potentially shot me shows up and i need to verify it >.<
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Malka Badi'a
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Posted - 2006.01.12 00:41:00 -
[59]
Quote: How do i organize things in the space view by size, again?
Click the icon column to organize by icon size. Click it again to reorganize the order. The same can be applied to distance, speed, etc. I generally leave mine on distance so that the closest person is the first mark on my overview. Quote: Try to understand it; you are shown something in space that might be an enemy not showing on your overview that chose to become bugged again.
As I said, I've never had this overview problem. Never once in two years. I don't alter the colors, I don't edit the tag sizes. I only adjust columns and filters. So the error being spoken of may simply occur because people continue to adjust the colors versus back when the devs said "Try leaving the default settings if errors occur."
Quote: The time you take to minimize that overview and open it again so it can hopefully refresh and show accurate content might be well enough all the time that enemy needs to lock on you, jam you and scramble.
The time is nothing longer than Tab-Tab. A split second. If the difference between you getting locked, scrambled, and jammed takes a second, then your plan was wrong to begin with. Rarely do I have to refresh and generally only when I add a new column do I need to refresh once. Quote: UI which is confusing and requires player to jump through extra hoops that might get them killed, just to retrieve reliable information from it... is faulty. No ifs, buts and "look am smarter than you all combined because i can jump through these hoops" posts can really change this.
no hoops needed. I don't have the error. I don't change color settings. I don't have overview problems to where I can't trust it. My victims remain in red and the red cans remain nothing more than a pretty background. --------------
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keepiru
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Posted - 2006.01.12 01:04:00 -
[60]
Originally by: j0sephine UI which is confusing and requires player to jump through extra hoops that might get them killed, just to retrieve reliable information from it... is faulty.
------------- Please fix the EW stacking bug, it's a disgrace!
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