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Sengir Warrior
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Posted - 2006.01.15 13:23:00 -
[1]
Just cause im a relative noob, thought Id get opinions of what rats I can and can not take at all....Ie. If i see them, dont bother, even if I had 20mil SP I wouldnt be able to take them.
Just FYI my set up (i like it im not changing it much) is: 4xanode neutrons +1 Nos 2 hardeners + 1 small SB 2 + 1 AB 2 1 RCU (no advanced weapon upgrades yet :() and 1 cap thingy.
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Squize
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Posted - 2006.01.15 13:46:00 -
[2]
If that 'cap thingy' is an capacitor power relay, its not very good using it when you are shieldtanking.
My former setup (long time since i used it for NPC) is:
Hi: 4x125mm t2, 1xmissile launcher Med: 1mn gistii ab, small gistii shieldbooster, anointed em hardener, cap recharger t2 Lo: magnetic field stab t2, Powerdiagnostic t2
Iknow its a pretty expensive setup, but i could handle dual angel BS spawns, it took some time though, but it worked :)
And you can run everything 23/7.
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Sentani
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Posted - 2006.01.15 13:50:00 -
[3]
got thhe same setup but with t2 and top named and i have 10 grid free..
so why do you have the diag on ? ____________ The cargo bay is overloaded and cannot be made to fit Expanded Cargohold I. It is currently only capable of fitting 8772.12 units and it is currently jammed full with 9558.33 units. |

Elaina Cosengo
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Posted - 2006.01.15 14:02:00 -
[4]
If your talking Angels just stuff 2 dmg mods in and a webber and painter, still takes an age to take down angel BS tho.
I've been meaning to use Blasters on the Harpy for some time now, bet it would make things much easier, oh and you dont really need to use hards when your sig is so small they cant even hit you. 
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Miss Awful
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Posted - 2006.01.15 14:04:00 -
[5]
Ive never seen any gurista or serpentis spawn in 0.0 that my (non gistii fited) harpy couldnt handle alone. Even faction spawns were no problem. Ive yet to find any officer :)
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HippoKing
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Posted - 2006.01.15 14:12:00 -
[6]
t2 neutrons and 2 t2 (or serp) MFS (thats with t1 ammo, haven't tried t2) should let you break pretty much any non-named NPC tank.
and tanking them in your harpy shouldn't be a problem
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xPreatorianx
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Posted - 2006.01.15 15:05:00 -
[7]
Originally by: Sentani got thhe same setup but with t2 and top named and i have 10 grid free..
so why do you have the diag on ?
the pdu is for alittle more cap better cap recharge and alittle more sheilds and sheild recharge :)
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Nixda
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Posted - 2006.01.15 15:14:00 -
[8]
I'm also considering going Harpy, do you think it can take lvl 3 missions ?
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Krep
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Posted - 2006.01.15 15:40:00 -
[9]
Sure, easily. Any AF can really
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Sengir Warrior
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Posted - 2006.01.15 19:16:00 -
[10]
Well i cant with the anodes. I think its cause i dont have advanced weapon upgrades. I dont have enough grid because each anode takes 11 grid. So 4x = 44 grid and my Harpy only has around 66 grid to start with.
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Asurix
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Posted - 2006.01.15 19:23:00 -
[11]
I killed a True Sansha Dark Lord solo in a harpy
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Lily Savage
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Posted - 2006.01.15 21:24:00 -
[12]
Originally by: Nixda I'm also considering going Harpy, do you think it can take lvl 3 missions ?
Easily. Hauling missions might be a pain, but other than that your only worry is getting webbed.
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Malthros Zenobia
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Posted - 2006.01.16 03:17:00 -
[13]
Originally by: Nixda I'm also considering going Harpy, do you think it can take lvl 3 missions ?
You spank lvl 3s s hard that you eventually realize you've just wiped out a bunch of Sanshas and forgot your EM hardener, but then laugh as you realize the first hit you took was from the last NPC on the mission.
Guristas Extravaganzas, lvl 3, just become easy (but long) in one with some skills. A well-trained Ferox probably does lvl 3s faster, but you can have frigate skills trained high much faster than cruiser-skills. Only need maybe 1.5mil in gunnery total to be doing some fine damage in one, provided you only have general/small hybrid skills trained because you focus on them (like I've done). Only skills I have to 5 are gunnery, small hybrids, and weapons upgrade and the rest are all lvl 4 iirc (except small rail spec, which is 3 still). All in all, you can have your gunnery skills for your Harpy honed in a month if you've got 20+ in per and mem. AF 4 is a must too really. The range and dmg is a must have, altho lvl 5 takes along time to train for, but it's another 10% range, 5% dmg, which could give you a signifigant dmg boost.
Originally by: Istvaan Shogaatsu I'm probably one of the biggest Bush fanboys in Eve... This is like, Darth Vader, can't-reach-climax-without-killing-a-puppy evil.
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Malthros Zenobia
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Posted - 2006.01.16 03:19:00 -
[14]
Originally by: Lily Savage
Originally by: Nixda I'm also considering going Harpy, do you think it can take lvl 3 missions ?
Easily. Hauling missions might be a pain, but other than that your only worry is getting webbed.
Depending on what's around when you get webbed, it might not be a problem. Getting webbed with the nearest cruiser still 10-20km out of its optimal isn't much fo a worry. Even with 150s and no web you can eventually cut down an orbitting spider drone, but really a web's a must for you if you use 150s and are going into a tackler-heavy system/mission/complex.
Originally by: Istvaan Shogaatsu I'm probably one of the biggest Bush fanboys in Eve... This is like, Darth Vader, can't-reach-climax-without-killing-a-puppy evil.
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Nixda
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Posted - 2006.01.18 14:33:00 -
[15]
Thanks for the information, Harpy here I come 
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Lexor SLice
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Posted - 2006.01.18 15:20:00 -
[16]
yeah, i can take dual and triple BS spawns in a wolf, no reason you shouldnt be able to in a harpy IMO
ESE is Recruiting skilled Miners and Pvp'ers!
Proud Member of the FIX alliance....
Originally by: O |

Ante
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Posted - 2006.01.18 16:02:00 -
[17]
A Harpy with t2 small neutron blasters with antimatter and one damage will be able to take a 1.25m guristas battleship (extinguisher, exterminator... one of them, forget which).
Takes me 2 reloads with an Enyo which does the same damage as a Harpy.
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Spuki
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Posted - 2006.01.18 17:05:00 -
[18]
Edited by: Spuki on 18/01/2006 17:05:19 edit. removed
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Miss Awful
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Posted - 2006.01.18 17:05:00 -
[19]
Originally by: Ante A Harpy with t2 small neutron blasters with antimatter and one damage will be able to take a 1.25m guristas battleship (extinguisher, exterminator... one of them, forget which).
Takes me 2 reloads with an Enyo which does the same damage as a Harpy.
Enyo usually does a tiny bit more damage since it has superior tracking (so getting more wreckings etc.). The enyo also does more damage when the assault ship skill isnt trained to 5.
That doesnt change the fact that a harpy really is able to break any npc bs tank up to faction spawns. I use 3x neutron z2, 1x ion t2 (due to pg shortage), 1x rocket launcher t2 and 2 tech2 damage mods. Works really fine.
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minnmirman
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Posted - 2006.01.18 21:24:00 -
[20]
so why do so many of you use blaster setups, when the harpy is meant to be a ranged rail platform?
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Malthros Zenobia
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Posted - 2006.01.18 21:35:00 -
[21]
Because blaster damage >>> Railgun damage, and an NPC tends to have an impossible time trying to hit a close orbitting frigate.
Its a shame t2 ammo sucks so hard. Harpy with blasters, gisti ab/sb, and some high damage t2 blaster ammo would be fun.
Originally by: Istvaan Shogaatsu I'm probably one of the biggest Bush fanboys in Eve... This is like, Darth Vader, can't-reach-climax-without-killing-a-puppy evil.
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niko86
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Posted - 2006.01.18 23:03:00 -
[22]
Small Void is a great T2 ammo for the harpy, stupidly close range when fitted on T2 neutrons, even worse with Ions and Electrons about 1500m for me maybe a little less. I took out a 1.3 million Blood BS spawn alot quicker with it than with AM and while orbiting at close range with a nos the nerf to the cap recharge isnt a problem.
- Transire suum pectus mundoque potiri |

Eros Warsteiner
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Posted - 2006.01.20 14:33:00 -
[23]
How long does it take for a Harpy to take down some BS spawns? Hours?
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Crackfarmer
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Posted - 2006.01.20 14:48:00 -
[24]
About 5 minutes.
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Eros Warsteiner
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Posted - 2006.01.20 15:09:00 -
[25]
honestly?
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Miss Awful
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Posted - 2006.01.20 16:27:00 -
[26]
Originally by: Eros Warsteiner honestly?
Its about one clip of my neutron blasters per serpentis bs (some need a bit more, some less), so you can do the math for yourself.
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Shadow Mancer
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Posted - 2006.01.20 17:15:00 -
[27]
i took out a 1.95 megathron BS in less than 10 minutes in my wolf, now consider that Harpy eats Wolves alive under 1 minute, I won't be surprised that a Harpy can take out BS spawns in 5 mins CEO and Founder of Warriors of Gods |

Jacob Majestic
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Posted - 2006.01.20 17:17:00 -
[28]
Under what circumstances would you ever take a Harpy over an Enyo in PvE combat? The Enyo has better speed, better sig, better damage, and better cap. The Harpy has slightly better resists, but at the expense of paying tons of cap for an Invulnerability Field.
Quote: Enyo PvE High Slots: Light Ion Blaster II Light Ion Blaster II Light Ion Blaster II Light Ion Blaster II
Mid Slots: 1MN Afterburner II Cap Recharger II
Low Slots: Small Armor Repairer II Energized Adaptive Nano Membrane II Magnetic Field Stabalizer II Magnetic Field Stabalizer II
Quote: Harpy PvE High Slots: Light Ion Blaster II Light Ion Blaster II Light Ion Blaster II Light Ion Blaster II
Mid Slots: 1MN Afterburner II Small Shield Booster II Invulnerability Field II Cap Recharger II
Low Slots: Magnetic Field Stabalizer II Magnetic Field Stabalizer II
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Eros Warsteiner
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Posted - 2006.01.20 17:55:00 -
[29]
Is it probably faster to do BS spawns with a BS, instead of a Harpy?
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Vampire Blade
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Posted - 2006.01.20 18:09:00 -
[30]
Jacob, the whole point of using the Harpy is high damage WITHOUT needing to tank. The principle here is evasion, you hardly ever get hit, and when you do get the odd hit, it doesn't mean much.
I run: 4 t2 Neutrons 1mn AB, Small SB, Webber, Cap recharger 2 t2 MFSs
It does around 115dps and I haven't had a problem with any spawn. ----- ----- -----
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