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Kaaii
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Posted - 2006.01.25 18:20:00 -
[31]
Originally by: Salsa The one thing that comes to mind as to why it doesnt drop loot is there are no cans big enough to fit all the equipment that survived the explosion. They would have to change the can system which is why I think they set it to not drop anything.
If they change the jetcan size things would get ugly (at least I think so). So they would have to create a special can just for the big ships to allow that much loot to fit.
Any other ideas?
this is exactly why nothing drops.. standard jet can holds what, 270k?
full freighter holds more. Sometimes 1000's of items, which gets destroyed, which goes into can(s?)
I can see the system grinding to a halt,
"OK i can't dock,open chat, fire my weapons.. who killed a freighter....???"
"..Id rather fall beside 10 lions, than stand with One thousand sheep.."
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Rider Zane
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Posted - 2006.01.25 19:17:00 -
[32]
Originally by: Superbus Maximus Edited by: Superbus Maximus on 17/01/2006 05:40:00 Recently in a certain system my corp, destroyed an obelisk freighter in a low sec system, and to our outrage we found that the frieghter was hauling 8bs plus other misc ships 3 full pos's fuel etc in other words lots of money.... But yet for our hard work and our hard earned ammo we dont get anything out of it, cause frighters do not drop loot :P common ccp I wanna see those bs's spew out from that explosion give us our hard earned items!
Check this thread out to watch the freighter die http://oldforums.eveonline.com/?a=topic&threadID=280984
Ok so what are you're saying, huff (your corp) doesn't know how to ransom or dont ransom full stop?
If the latter, then why are you whining?
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USA4
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Posted - 2006.01.25 20:22:00 -
[33]
okay Rider Zane here comes the part where i call you a nubit, and send you back to the first page and direct you to superbus's reply after his original post.
Quote: Thats stupid I dont care about the ser node crash that suka as long as I get my ships and loot! besides this guy logged no way to randsom :P
the freighter in question was repeatedly logging in and out to avoid are scramblers. second time he logged in just to laugh at us and say i got 200k hp lol. third time was a charm tho, we snagged him and reached the depths of his anus, using are deepest probes. And ohh yah did i mention he had logged again, but was still in our grasp and we killed him before he disapeared again. All the while hes on his alt in a shuttle at the gate watching his self getting blown to bits.
carebears or moral highsteppers, believe this man deserved to lose his freighter with the 200k hp that he was laughing at us about before he would logg. He deserved to lose his 4.5 bill in assets. well for number 1 he was laughing about his 200k hp while actively engaging in lame logg off tactics multiple times. for number 2..... what kind of idiot flys a freighter around through low sec with no instas and without a fleet defending him.
later we get him on teamspeak and hes rather heartbroken, claims he had 4.5 billion in assets in this freighter. He disclosed the contents of this freighter to us in a hope that we would petition the lack of loot drop, and going on the pretense that we where going to give him part of this loot back if ccp did in turn reimburse us the freighter loot.
on a more sinister note.... the guy even gave us his home phone number, we got ts recordings but where having sum moral issues on the eithics of releasing such a distraught individuals voice comms.
I do think this goes far beyond the call or the presumtion that superbus/Huff where whining over lack of a freighter loot can. This is the equivalent of a officer spawn hunter killing 4 officer spawns and having nothing drop, actually its worse than that im sure. Piracy/privateering is a valid profesion in eve and the lack of a freighter loot can is detrimental to the success of this profesion.
suggestions..... make freighters drop everything when they get blown up. when they explode they leave a hulk. Hulk is made of indestructible material and will stay in space until it is fully looted.
not spell checked..... sue me
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Darky24
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Posted - 2006.01.25 21:49:00 -
[34]
Our corp has taken two freighters down in a month, so trust me... many people fly freighters unprotected in low sec.
Id never do it personaly.  -----------------------------------------------
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Frakri Hogsto
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Posted - 2006.01.25 22:55:00 -
[35]
Originally by: Rider Zane
Originally by: Superbus Maximus Edited by: Superbus Maximus on 17/01/2006 05:40:00 Recently in a certain system my corp, destroyed an obelisk freighter in a low sec system, and to our outrage we found that the frieghter was hauling 8bs plus other misc ships 3 full pos's fuel etc in other words lots of money.... But yet for our hard work and our hard earned ammo we dont get anything out of it, cause frighters do not drop loot :P common ccp I wanna see those bs's spew out from that explosion give us our hard earned items!
Check this thread out to watch the freighter die http://oldforums.eveonline.com/?a=topic&threadID=280984
Ok so what are you're saying, huff (your corp) doesn't know how to ransom or dont ransom full stop?
If the latter, then why are you whining?
I guess you didn't read the whole thread, as he explained the Character Logged off you tit
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Superbus Maximus
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Posted - 2006.01.25 23:28:00 -
[36]
Another thing I consider randsoming petty pirating nothing more than picking on noobs with no real assests. I have found over the years randsoming really nets no proffit the carebear will try every way to escape before he pays you and will not pay you a sum worth mentioning, because of this I decide to gank every thing in sight and sell the loot which makes me far far much more isk. I will randsome you if you are polite to me and put up a good fight but it will be for the cost of your ship etc, I figure if you really want to keep your ship you will pay it, so far no one has 
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smallgreenblur
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Posted - 2006.01.26 00:20:00 -
[37]
Originally by: Superbus Maximus Another thing I consider randsoming petty pirating nothing more than picking on noobs with no real assests. I have found over the years randsoming really nets no proffit the carebear will try every way to escape before he pays you and will not pay you a sum worth mentioning, because of this I decide to gank every thing in sight and sell the loot which makes me far far much more isk. I will randsome you if you are polite to me and put up a good fight but it will be for the cost of your ship etc, I figure if you really want to keep your ship you will pay it, so far no one has 
Freighter don't drop loot. Read the f*cking thread then post. Nub.
sgb
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Superbus Maximus
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Posted - 2006.01.26 00:28:00 -
[38]
Originally by: smallgreenblur
Originally by: Superbus Maximus Another thing I consider randsoming petty pirating nothing more than picking on noobs with no real assests. I have found over the years randsoming really nets no proffit the carebear will try every way to escape before he pays you and will not pay you a sum worth mentioning, because of this I decide to gank every thing in sight and sell the loot which makes me far far much more isk. I will randsome you if you are polite to me and put up a good fight but it will be for the cost of your ship etc, I figure if you really want to keep your ship you will pay it, so far no one has 
Freighter don't drop loot. Read the f*cking thread then post. Nub.
sgb
OMG I made the thread u NUB 
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Tenacha Khan
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Posted - 2006.01.26 00:33:00 -
[39]
Originally by: Superbus Maximus
Originally by: smallgreenblur
Originally by: Superbus Maximus Another thing I consider randsoming petty pirating nothing more than picking on noobs with no real assests. I have found over the years randsoming really nets no proffit the carebear will try every way to escape before he pays you and will not pay you a sum worth mentioning, because of this I decide to gank every thing in sight and sell the loot which makes me far far much more isk. I will randsome you if you are polite to me and put up a good fight but it will be for the cost of your ship etc, I figure if you really want to keep your ship you will pay it, so far no one has 
Freighter don't drop loot. Read the f*cking thread then post. Nub.
sgb
OMG I made the thread u NUB 
Werent you caldari?
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Vince EHJ
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Posted - 2006.01.26 01:20:00 -
[40]
How about CCP limiting the loot can drop to the max limit of the usual jet can? 27.5k m3 max loot dropped from Freighter isnt that hard to do right? Ships popping out from Freighters does not count imho. I still vividly remember my first rupture captured from killing a mammoth and shuttles and a rupture popped out LOL.... <3 haulers...
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Kery Nysell
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Posted - 2006.01.26 02:04:00 -
[41]
Originally by: USA4 nysell, you are narrow minded and hardly worth this reply.
Thank you.
After reading your post and the rest of this thread, my mind is a bit more open.
In the original post, there was absolutely no mention of the kind of tactics/setups you described, and from my point of view (I've had some nasty experiences with so-called pirates who ransomed me, accepted my payment and then proceeded to blow me anyway to get my modules ... and then gloated about it in local ...) it was just another kid being proud of destroying a ship by using a "too many vs 1" tactic, and then whining about the lack of loot ...
I'll always have a problem with behaviours that would get someone jailed in real life (if not executed), but for once I've found a pirate who can have a logical argument, and not the "STFU nub" I'm used to see ... kinda refreshing actually.
I'll try to keep an open mind.
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Superbus Maximus
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Posted - 2006.01.27 23:46:00 -
[42]
Keeping thread going want devs to see this.
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Simlife
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Posted - 2006.01.28 00:58:00 -
[43]
I thought the cans were being introduced in Feb? 
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F0RTISE
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Posted - 2006.01.28 02:43:00 -
[44]
personally, id like to see it that if we dont get loot from a popped frieghter, the guy piloting the ship should die along with it. podded. thinking about it theres no way a ship that size could blow up and not have the pod escape the size of the explosion anyway. or somethign like, if we get no loot, then they get zero insurance.
loot would be better though. ---
i dont pirate, im just a woman in a permenantly bad mood. |

Shugo Kazuma
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Posted - 2006.01.28 05:29:00 -
[45]
Originally by: Simlife I thought the cans were being introduced in Feb? 
That's just a storage container, for sorting stuff, the same way you probably have station containers in your hanger to sort ammo, mods, minerals etc. It's not a can for when the ship blows up.
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NATMav
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Posted - 2006.01.28 06:39:00 -
[46]
Originally by: Salsa The one thing that comes to mind as to why it doesnt drop loot is there are no cans big enough to fit all the equipment that survived the explosion. They would have to change the can system which is why I think they set it to not drop anything.
If they change the jetcan size things would get ugly (at least I think so). So they would have to create a special can just for the big ships to allow that much loot to fit.
Any other ideas?
To the best of my knowledge, hauler NPC spawns in 0.0 drop multiple cans. As in you pop 3 haulers and end up with 6 cans worth of minerals. If it can be coded for those to drop multiple cans, it should be possible for a freighter, although calculating what goes in what can may be what trips it up. The NPC haulers have a predetermined cargo, the freighter doesn't.
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Habigor
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Posted - 2006.02.01 11:22:00 -
[47]
Don't pop, just randsom.
We had a freighter on a gate with his pants down , got 500mill off 'm. Easy isk I ever made CEO the Black Ops "Kill a million you're a conqueror, kill one you're a murderer, go figure" *RADIO STATIC*
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Turas Kain
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Posted - 2006.02.01 13:31:00 -
[48]
I think part of the reason they dont drop loot is also due to the killmails not being able to support large numbers of items along with the number of cans which would be required for a full freighter hold.
I've killed some IT V's (nice expanders + giant secure cans onboard) full of A LOT of modules, and never get a kill mail for them when this happens. Still get loot in this case obviously but the fact that no killmails show up when a lot of modules are involved means something can't handle it properly.
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Swethren
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Posted - 2006.02.01 13:39:00 -
[49]
Can loot be ejected from a freighter? IE: Gate camp in low sec, get a freighter, while taking it's shields armour down, you cargo scan it. See anything you like? Ransom and ask him to eject XYZ from cargo.
------------------------------------------------------------------
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Turas Kain
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Posted - 2006.02.01 13:50:00 -
[50]
Originally by: Swethren Can loot be ejected from a freighter? IE: Gate camp in low sec, get a freighter, while taking it's shields armour down, you cargo scan it. See anything you like? Ransom and ask him to eject XYZ from cargo.
Cargo scanners work ok, so ya know what they worth, but can't jettison from a freighter.
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Ginger Magician
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Posted - 2006.02.01 14:05:00 -
[51]
CCP make piracy profitable NO never ever.Piracy is bad ok?
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0August0
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Posted - 2006.02.01 17:56:00 -
[52]
Originally by: Salsa The one thing that comes to mind as to why it doesnt drop loot is there are no cans big enough to fit all the equipment that survived the explosion. They would have to change the can system which is why I think they set it to not drop anything.
If they change the jetcan size things would get ugly (at least I think so). So they would have to create a special can just for the big ships to allow that much loot to fit.
Any other ideas?
I can't understand why any ship should drop a loot filled can when it blows up. Other than for game play reasons i mean.
After all something that is blown to bits rarely leaves usable items in the wreckage... . . . Regards, August Soldier of the Gooch |

Ja'kar
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Posted - 2006.02.01 21:32:00 -
[53]
Edited by: Ja''kar on 01/02/2006 21:33:10 ROFLCOPTERS
You post in the Piracy section of the forums of your pirating yet totally fail to...uhm...pirate?
Someone give this man a free lesson! 
Why, why and why do ppl like u post- u seemed to have missed his point- let me outline it
He is a pirate and wants to pop a ship (hint: not all pirates ransom), the ship does not drop loot- how can this be right? Therefore his point is why should this ship be any different from any other ship in eve that blows up and leaves loot?
Any further help feel free to mail me
Also wtf is ROFLCOPTERS?
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Watson RSA
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Posted - 2006.02.01 22:13:00 -
[54]
err, no offense but you should at least be happy you killed the frieghter, piracy is a hunt, and you should be happy to have nailed it, any loot is a bonus. Watson RSA [INFOD]
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Watson RSA
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Posted - 2006.02.01 22:15:00 -
[55]
And also frieghters carry no modules fitted, this possibly a reason? Watson RSA [INFOD]
Find it, kill it, love it.
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MachZERO
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Posted - 2006.02.01 22:29:00 -
[56]
Originally by: Ja'kar Also wtf is ROFLCOPTERS? [/quote
I think it's "rolling around on the floor laughing and spinning... clockwise.."
ROFLMACHINEGUN
"Rolling around on the floor laughing while spraying rounds all over the place with my gat!!"
no idea really... 
-------------------------------------- "All that is, Ever was, Will be ever, Twisting, Turning, Through the never" --------------------------------------
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Somatic Neuron
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Posted - 2006.02.02 06:18:00 -
[57]
Hauler Spawns drop multiple cans..freighters should too. Ships should drop assembled into space. Everything else should be able to fit inside multiple cans. ---------- |

Rikkard Strofeldt
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Posted - 2006.02.02 11:56:00 -
[58]
Originally by: Somatic Neuron Hauler Spawns drop multiple cans..freighters should too. Ships should drop assembled into space. Everything else should be able to fit inside multiple cans.
I agree that freighters should drop multiple cans, but disagree with them dropping ships assembled into space. Ships should only drop assembled if they were being carried assembled. Packaged ships should go in a can. Then the pirates get to try and find a freighter to carry their ill gotten goods.
This would probably be great for EVE, because then pirates would need to learn defensive tactics to protect their ill gotten gains, lest other pirates steal from them. A devil I may be, but I am trying to help you. You just don't realise it yet. |

Rosenkranz
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Posted - 2006.02.02 13:55:00 -
[59]
Originally by: 0August0
Originally by: Salsa The one thing that comes to mind as to why it doesnt drop loot is there are no cans big enough to fit all the equipment that survived the explosion. They would have to change the can system which is why I think they set it to not drop anything.
If they change the jetcan size things would get ugly (at least I think so). So they would have to create a special can just for the big ships to allow that much loot to fit.
Any other ideas?
I can't understand why any ship should drop a loot filled can when it blows up. Other than for game play reasons i mean.
After all something that is blown to bits rarely leaves usable items in the wreckage...
I agree. Most NPC ships only drop one or two mods (at the low end) which couldn't have been everything they had equipped. Player ships leave a lot more behind and really shouldn't
Now for role play reasons I might see how player ships are better equipped to jettison cargo and the players pod just prior to the ships destruction. But, frieghters can't jettison cargo (prior to destruction or otherwise). Therefore, no loot.
However, an idea might be a different kind of container. Call it 'wreckage'. A container with no max, though I'm not sure if that's doable.
But it could contain a few mods from the original ship plus a lot of metal scrap (can this be reprocessed?) and or alloys. Total loot might comprise, say 50% or the orginal ships mass (including cargo). This is assuming that 50% of the ship/cargo was completly destoryed in the explosion and say 90% of the remainder was reduced to scrap metal or alloys.
Just a thought. It would drop loot, but the value would be nowhere near to what it was whole.
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Kees
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Posted - 2006.02.02 14:24:00 -
[60]
If a freighter is to drop its cargo and the pirates claim it, could there not also be an option for the freighter pilot to self destruct the cargo to prevent it falling into other hands. I believe it was called 'scuttling' in 'Ye Days of Olde' on the high seas. ------------------------------ Refiner, Manufacturer, Researcher, Hunter, Adviser, Hauler, anything but miner! |
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