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Trianus
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Posted - 2006.04.03 11:47:00 -
[61]
[1|4] 150mm Light AutoCannon II [1|4] 150mm Light AutoCannon II [1|4] 150mm Light AutoCannon II [1|4] 150mm Light AutoCannon II [12|10] Small Energy Neutralizer II
[1|21] X5 Prototype I Engine Enervator [11|15] 1MN Afterburner II
[1|0] Magnetic Plating II [1|30] Damage Control II [10|13] 200mm Reinforced Rolled Tungsten Plates I [2|30] Energized Reactive Membrane II
If you have max skills then you can put either a MWD or a scrambler in the mids.
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Trianus
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Posted - 2006.04.03 12:31:00 -
[62]
Originally by: Trianus [1|4] 150mm Light AutoCannon II [1|4] 150mm Light AutoCannon II [1|4] 150mm Light AutoCannon II [1|4] 150mm Light AutoCannon II [12|10] Small Energy Neutralizer II
[1|21] X5 Prototype I Engine Enervator [11|15] 1MN Afterburner II
[1|0] Magnetic Plating II [1|30] Damage Control II [10|13] 200mm Reinforced Rolled Tungsten Plates I [2|30] Energized Reactive Membrane II
If you have max skills then you can put either a MWD or a scrambler in the mids.
Okay I am bored at work. I did some calculations and it seems that the Gyro II instead of plate is better, but it would be very tight fit in terms of CPU.
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Dura Kelkin
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Posted - 2006.04.24 22:17:00 -
[63]
bump.
anyone else have any other good set ups they would like to share? :)
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Slink Grinsdikild
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Posted - 2006.04.24 22:34:00 -
[64]
Originally by: Trianus [1|4] 150mm Light AutoCannon II [1|4] 150mm Light AutoCannon II [1|4] 150mm Light AutoCannon II [1|4] 150mm Light AutoCannon II [12|10] Small Energy Neutralizer II
[1|21] X5 Prototype I Engine Enervator [11|15] 1MN Afterburner II
[1|0] Magnetic Plating II [1|30] Damage Control II [10|13] 200mm Reinforced Rolled Tungsten Plates I [2|30] Energized Reactive Membrane II
If you have max skills then you can put either a MWD or a scrambler in the mids.
Get rid of the Damage Control.
You are not an Enyo, you are a Wolf. You have 50% less base hull. You need 3 slots to have an all round resistance tank, Enyo needs just 2. So giving up a lowslot for a Damage Control on a Wolf really isn't justified. (imho)
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Dura Kelkin
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Posted - 2006.04.24 23:49:00 -
[65]
what do you recommand you switch in for the damage control II? a small armor rep II?
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David Odinson
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Posted - 2006.05.10 04:51:00 -
[66]
what would you guys reccomend for a dual with a ishkur? i know he runs:
2 small nos 2 75mm rails
and a mwd...
not sure on the rest... just looking for some suggestions... besides run
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Famine Aligher'ri
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Posted - 2006.05.10 13:58:00 -
[67]
4x150mm II, 1xRocket 1xWarp Scrambler, 1xWebber 1x400mm, 1xSmall Armor Rep, 2xGyro II
Gate to Gate pvp setup
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SmokeMeAKipper
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Posted - 2006.05.10 14:56:00 -
[68]
Originally by: David Odinson what would you guys reccomend for a dual with a ishkur? i know he runs:
2 small nos 2 75mm rails
and a mwd...
not sure on the rest... just looking for some suggestions... besides run
go for a non cap using gank - kill it before the drones get to work
4 AC, rocket/missile passive resists / gyro
or fit racial ecm if you want to cheat
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Smoke me a kipper, skipper; I'll be back for breakfast |
LUKEC
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Posted - 2006.05.10 16:55:00 -
[69]
Originally by: SmokeMeAKipper
Originally by: David Odinson what would you guys reccomend for a dual with a ishkur? i know he runs:
2 small nos 2 75mm rails
and a mwd...
not sure on the rest... just looking for some suggestions... besides run
go for a non cap using gank - kill it before the drones get to work
4 AC, rocket/missile passive resists / gyro
or fit racial ecm if you want to cheat
And drones would still chew you. Not to mention that dual nosf ishkur setup isn't really best idea.
Die, die, die. |
Sarmaul
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Posted - 2006.05.10 17:09:00 -
[70]
Originally by: David Odinson what would you guys reccomend for a dual with a ishkur? i know he runs:
2 small nos 2 75mm rails
and a mwd...
not sure on the rest... just looking for some suggestions... besides run
shoot his drones, move in for the kill with autocannons and barrage
Originally by: Fi T'Zeh I'm a complete tosser.
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LUKEC
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Posted - 2006.05.10 17:49:00 -
[71]
Originally by: Sarmaul
Originally by: David Odinson what would you guys reccomend for a dual with a ishkur? i know he runs:
2 small nos 2 75mm rails
and a mwd...
not sure on the rest... just looking for some suggestions... besides run
shoot his drones, move in for the kill with autocannons and barrage
Tbh if you don't setutup ishkur in silly sucker, then wolf should die before he kills the drones. But it really comes down to setups. However mwd + blasters = 1 very dead dog usually.
Die, die, die. |
Cohkka
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Posted - 2006.05.10 18:23:00 -
[72]
It's long time ago since I used a Wolf but out of the top of my head this was the setup I used...
4 x 280mm II small SB II, kin AMP II, CPU II, Gyrostab II, Beta Nanofiber, DMG control (dunno about that, just used it cause I duuno what I fitted there)
Yes it's shieldtanked :p But it kicks ass in small groups and is not to underestaminate solo. Altho you're an easy target for plated Intys close up it's decent in most situations, just learn how to pick your fights...
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Splitter Macdung
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Posted - 2006.05.17 01:52:00 -
[73]
0.0 angels ratting: 4x150mm t2 + arbie rocket launcher T2 AB + X5 Webber SAR2 + 2xGyrostab t2 + named EXP energized membrane.
tank isnt all that massive, but eh, Wolfs are too sexy to tank heavy.
VHI - No, not VH1 |
BigJim Beef
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Posted - 2006.05.17 17:48:00 -
[74]
Somewhat imperfect setup, but you always seem to have to compromise with the wolf:
4x 150II with barrage and phased/emp in reserve 1 empty/offline remote rep (i hate empty slots, but no spare grid )
1x AB (T2 i think, might be cold gas) 1x X5 or better webber
1x SAR II 1x 400mm rolled tungsten 2x passive hardeners (exp and kin for general use, kin and adaptive if you know you're facing hybrids)
Resists aren't bad with comp skills to 4, 50% exp being the weak link. With the kinetic and energized, resists are in the 70's for kinetic and thermal, with 1800ish hp. Only downside is that it's kinda slow, but should still be faster than a non-mwd enyo for ex.
Not sure what lvl AWU it needs, at least 4 i think, possibly 5.
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Phish1
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Posted - 2006.05.17 18:14:00 -
[75]
Originally by: David Odinson what would you guys reccomend for a dual with a ishkur? i know he runs:
2 small nos 2 75mm rails
and a mwd...
not sure on the rest... just looking for some suggestions... besides run
well... to really pis him off:
High: 3 smartbombs, 2 NOS Med: AB, webber Low: SAR, Explosive resist, kinetic resist, CPR
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Dragy
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Posted - 2006.05.29 09:43:00 -
[76]
been thinking about wolf vs serpentis setup. HI 4 200's MED web ab LO t2 small rep, kinetic, thermic, 200 plate
and guns with phased plasma ammo (kinetic + thermal). would build my ammo also, so dont worry about amo usage. is it a good setup or no ?
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Muwumba aliUbaid
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Posted - 2006.06.03 20:59:00 -
[77]
Originally by: Dragy been thinking about wolf vs serpentis setup. HI 4 200's MED web ab LO t2 small rep, kinetic, thermic, 200 plate
and guns with phased plasma ammo (kinetic + thermal). would build my ammo also, so dont worry about amo usage. is it a good setup or no ?
that could do the trick, not sure. some of the higher bounty serp's (1 mill +) could take you more than 20 min a piece to kill. my suggestion is to replace the thermic in lows with a pdu and put a rocket launcher in highs (the extra damage really helps).
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Dragy
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Posted - 2006.06.04 18:06:00 -
[78]
now about pvp :) Is wolf capable of defeating a rax that has 5 t2 med drones + 2 med nos ?
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Matrices Sunbound
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Posted - 2006.06.04 19:01:00 -
[79]
I doubt it because medium drone would always hit and I doubt the wolf could tank that especially while being nossed.
Besides that I have a few questions that should be answered.
1. Wtf is up with 2 huge holes in resists? 2. A minnie ship with 2 mids? 3. Ab or mwd? 4. plate or rep? 5. Tank or gank with this ship after it gets its second damage bonus? The only thing I hate is that it has 2 holes in resists. I would prefer 1 hole in shield and armour.
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Aelius Sejanus
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Posted - 2006.06.27 03:16:00 -
[80]
The Web v. Scram on this thing is really killing me... If Im going solo I can't figure out which would help more, originally I thought the scram, have to hold the target from warping, but if I dont web him, and he does web me, getting out of range of guns and scram is no problem, so Im thinking rely on the webber and if he warps out call it a victory?
I really just dont know, any advice?
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Tiuwaz
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Posted - 2006.06.27 03:26:00 -
[81]
Originally by: Aelius Sejanus The Web v. Scram on this thing is really killing me... If Im going solo I can't figure out which would help more, originally I thought the scram, have to hold the target from warping, but if I dont web him, and he does web me, getting out of range of guns and scram is no problem, so Im thinking rely on the webber and if he warps out call it a victory?
I really just dont know, any advice?
for pirating? scram for fighting other pvpers? well tough choice, without scram most will get away, without web you'll die more and the faster ones can still escape
if your wallet is deep, go scram, if it isnt, go web
thats just my opinion
Originally by: Oveur This is not the conspiracy you are looking for.
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Kristar
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Posted - 2006.07.26 03:05:00 -
[82]
Would it be totally ridicoulas to go for both a web and a scram ..... bin the MWDs and the ABs! the frig should still catch alot of targets and the ones that run b4 you get close enough.... call it a victory!
I am days away from a wolf so tell me if i am nuts!
p.s with a web would you be able to nail frigs with Artillery Cannons?
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cutelittlepuppy
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Posted - 2006.08.02 09:28:00 -
[83]
here my set:
4 scout 150's(bad skills need tracking + no web) arbalest rocket
named 10mn AB (no sig penalty and mwd speed) named med shield ext (good resists + 7 per sec passive recharge + 1.5 km/s keeps me alive
2 aux power core nano gyro
i have done first lvl of ded 4's in this (only warped out to get more ammo) in pvp i have a tackler with web and scram with me but can solo frigs np (kills um before thy can warp)
-clp
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Enigmier
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Posted - 2006.08.02 11:07:00 -
[84]
Originally by: Aelius Sejanus The Web v. Scram on this thing is really killing me... If Im going solo I can't figure out which would help more, originally I thought the scram, have to hold the target from warping, but if I dont web him, and he does web me, getting out of range of guns and scram is no problem, so Im thinking rely on the webber and if he warps out call it a victory?
I really just dont know, any advice?
in eve there are ships that fill cetain roles, sometimes people want to use ships for these roles that just dont work that well, running solo in a wolf is one of the roles the ship isnt very good at, wolf is a supporting damage ship, its doesnt have the med slot versatility to be a good 1v1 ship, maybe in a pre-aranged fight its ok, but everyday solo work your better off with a jaguar if your wanting to use a minnie af
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Dark Eulogy
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Posted - 2006.08.06 01:07:00 -
[85]
Why knave or diminishing over Nos II? Seems PG isnt much of an issue?
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Helene Troi
Gallente TROJAN VENTURE
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Posted - 2006.08.06 10:41:00 -
[86]
Originally by: Triscuit How does this sound for 0.0 ratting vs. angels? I can't actually fly Minmatar elite frigs yet but I will fairly soon.
4x 150/200mm AC II w/ fusion 1x small nos
1x afterburner II 1x small shield booster II
3x gyro II 1x damage control (extra boost of shield reists)
Good? Horrible? I'm sure ammo consumption would be crazy, but that's expected.
You dont need nos, get some t2 rockets use t2 ammo, with t2 guns, (hail s will shred cruisers in double quick time) if you have t1 ammo use emp as well as fusion ammo...
mids... ab and a cap battery or tracking comp or webber (u dont need the webber for npc's)
lows... dont need 3 damage mods, use 1 gyrostab, small armour repper, (pdu, plate, nano, and/ or resist)
will handle any 1/2 mill npc in low sec in about under a minute or less...
The price of Freedom is eternal vigilance... |
angle reaper
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Posted - 2006.08.11 16:24:00 -
[87]
Originally by: Trelik AC's High: 4x 200mm II, 1x small nos Med: 1x MWD, 1x warp scramber Low: 1x small rep II, 1x 200mm Reinforced Rolled Tungsten Plate, 1x gyro II, 1x adaptive nano plate II
This way you can at least help tackle.
if your fightin in a plex u can't use MWD's
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angle reaper
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Posted - 2006.08.13 15:49:00 -
[88]
wots the best ammo to use without loozin any speed for 200mm ac II's
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angle reaper
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Posted - 2006.08.13 16:47:00 -
[89]
AC's High: 4x 200mm II, 1x small nos Med: 1x AB II, 1x 'Langour' webbie Low: 1x small rep II, 1x energized magnetic plating II, 1x energized reactive plating II, 1x 200mm Reinforced Rolled Tungsten Plate
when using this setup make sure u have weapon upgrades lvl5 and electronics lvl5
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Maeltstome
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Posted - 2006.08.14 11:26:00 -
[90]
i dont actually have a wolf yet, but i'll throw in my 2 cents based on expereince fighing in tech I frigs and against tech II's...
the decription for the wolf states that is doesnt have the resistances that the jag does but its made for more damage, so why bother tanking it?
I will probably try some setups out against my corp, my favourite looking like...
5 x 280 II's 2 x Webber (named) 1 x named MAPC + 3x Gry II's
Im not sure this will fit without some skill juggling and named item wiggling.
the idea is simply to kill any frig that gets close - with tech II ammo, i doubt even a crow would last more than 2 volleys, plus the double web (which will hold with even **** skills) combined with the traking bonus on the Gyro's means anything thats gets in under 10km will be crusiers sized, meaning plenty of wrecking shots.
I was thinking armor rep until i realised that any frig getting close enough to use a +2 scram will be double webbed and i can float out of its range fairly quickly. This would solve the old drones problem when facing gallente, the main ship wont be able to hold up long enough for the drones to really drill in the damage, and the already quite high armor and shield res's mean you can stay in battle long enough to hump them to struct without loosing too much hp.
As a rather sucessfull pirate friend of mine once said: Gank > tank
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