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Tiuwaz
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Posted - 2006.01.18 06:10:00 -
[1]
i am looking for a Wolf setups for small pvp gangs
current setups i'd use:
Artillery: High: 4x 280 mm II, 1x empty launcher slot Med: 1x sensor booster II, 1x webber ( named) Low: 1x small rep II, 1x gyro II, 1x magnetic plating II, 1x reactive plating II
AC's High: 4x 200mm II, 1x small nos Med: 1x AB II, 1x 'Langour' webbie Low: 1x small rep II, 1x energized magnetic plating II, 1x energized reactive plating II, 1x 200mm Reinforced Rolled Tungsten Plate
i could drop down to 125 gatlings II and a rocket launcher instead of nos, then a 400mm tungsten plate would fit, but not sure if thats worth it tough
feel free to comment and more importantly add your own setups here aswell plz
P.S.: the AC setup should work great in pve aswell tough i didnt have that purpose in mind
Originally by: Oveur ****! Lets nerf it!
To the nerfmobile!
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Trelik
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Posted - 2006.01.18 06:31:00 -
[2]
AC's High: 4x 200mm II, 1x small nos Med: 1x MWD, 1x warp scramber Low: 1x small rep II, 1x 200mm Reinforced Rolled Tungsten Plate, 1x gyro II, 1x adaptive nano plate II
This way you can at least help tackle.
not quite clever enough.
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Phelan Lore
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Posted - 2006.01.18 06:41:00 -
[3]
I've been using this for running belts...
4 150mm II small diminishing nos
cold gas MWD 7.5 scrambler
N-type energised kinetic N-type energised explosive small rep II gyro II ________________ ~Phelan Lore
Your isk has become my isk, by way of my actions... |
Trelik
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Posted - 2006.01.18 06:49:00 -
[4]
Originally by: Phelan Lore I've been using this for running belts...
4 150mm II small diminishing nos
cold gas MWD 7.5 scrambler
N-type energised kinetic N-type energised explosive small rep II gyro II
how the heck do you fit that CPU ?
not quite clever enough.
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Tiuwaz
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Posted - 2006.01.18 07:06:00 -
[5]
Edited by: Tiuwaz on 18/01/2006 07:06:56 @ trelik
AF's arent made for tackling, unless i fly solo or do some pirating i wouldnt equip a warp jammer, thats the job of the inties/interdictors i fly with
P.S.: nice pirate wolf phelan
Originally by: Oveur ****! Lets nerf it!
To the nerfmobile!
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Trelik
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Posted - 2006.01.18 08:11:00 -
[6]
IMO, scramblers > webbers when you are with people. Your DPS will be so high on a target you don't need more than one webber, however you can NEVER have enough scramblers.
not quite clever enough.
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Ivan Ho
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Posted - 2006.01.18 08:47:00 -
[7]
lo mate,the above set ups are prety crap but ill try to give you couple of hints here and there. Webber is a must in short or long range, without it you mght as well self destruct.
second u need atleast 200mm tung on both short or long range set upas as intys mostly cary one and wolf resits arent the best ie. 2 low resists instead of one.
due to 2 low resits you cant tank wolf greatly like other af's so its prety crap there, so if u gona put resistance mods, make sure to only give to kinetic or explosive but not both. due to t2 amo now , amars will get explosive dmg so bad for minmatars all over.
ac t2 set up wroks well against cruzers and other afs, 280mm is good against ceptors, so make your pick. overall wolf is very wierd ship and hard to set up, it prety much gimped, but still does ok job kinda.
but truly unless ccp fixes wolf to go from 2 low resists to 1 it will always be disavantaged big time.
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Sarmaul
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Posted - 2006.01.18 09:04:00 -
[8]
Originally by: Trelik
Originally by: Phelan Lore I've been using this for running belts...
4 150mm II small diminishing nos
cold gas MWD 7.5 scrambler
N-type energised kinetic N-type energised explosive small rep II gyro II
how the heck do you fit that CPU ?
it fits with 0.79 cpu spare.
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Ras Blumin
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Posted - 2006.01.18 15:58:00 -
[9]
Originally by: Ivan Ho lo mate,the above set ups are prety crap but ill try to give you couple of hints here and there. Webber is a must in short or long range, without it you mght as well self destruct.
Solo, a web is worthless, unless you go web+scram. 280's work well at 10-20k, but webs only work up to 10k, so no need to fit 'em. You shouldn't be solo'ing with 280's anyway, as that's just asking to get yourself killed. FYI, 280's won't hit an ab'ing frig, at least not a preRMR vigil.
As already stated, you can never have too many scramblers.
My setup used in defensive pvp/gatecamping;
280's + offline remote rep sensor booster, 20k scrambler or tracking comp co-pro, 2 gyro's, tracking enhancer.
This will die to lone t1 frigs / inties, but AF's aren't that good for solo stuff other than lowsec piracy imo.
For roaming / piracy, I used a AC+mwd+plate setup.
p - l - u - r
My first vid |
Phelan Lore
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Posted - 2006.01.18 16:05:00 -
[10]
Since it's nearly impossible to fit any sort of tank with 280s... To be completely honest I'd rather use a thrasher with 280s and get that uber tracking bonus. ________________ ~Phelan Lore
Your isk has become my isk, by way of my actions... |
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Testy Mctest
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Posted - 2006.01.18 16:08:00 -
[11]
Edited by: Testy Mctest on 18/01/2006 16:08:26 Imo, the singular best PvP Wolf out there - whether it be solo or gang - is the AC/MWD/400mm plate setup. Its evil.
Edit: 150mm ACs with an MAPC, that is.
Testy's Eve Blog |
Phelan Lore
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Posted - 2006.01.18 16:22:00 -
[12]
Yeah actually playing around in quickfit, it takes a 280mm II wolf 2 gyros (in which case it has essentially no tank) to surpass the damage from a thrasher using 280mm IIs and no gyros. With the 50% range bonus and the 7.5% tracking bonus on the thrasher and a higher volley damage I know what ship I'd rather use to pop inties in a group. ________________ ~Phelan Lore
Your isk has become my isk, by way of my actions... |
Sarmaul
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Posted - 2006.01.18 16:25:00 -
[13]
Edited by: Sarmaul on 18/01/2006 16:24:42
Originally by: Testy Mctest Edited by: Testy Mctest on 18/01/2006 16:08:26 Imo, the singular best PvP Wolf out there - whether it be solo or gang - is the AC/MWD/400mm plate setup. Its evil.
Edit: 150mm ACs with an MAPC, that is.
unfortunatly it has a rather large resistance hole due to only having a single spare slot after the rep, plate and mapc. you either fit a passive exposive hardener and get killed by enyos, fit a kinetic hardener and get killed by wolfs, or fit an eanm and have a chance of getting killed by both.
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Sarmaul
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Posted - 2006.01.18 16:26:00 -
[14]
btw something funny I just noticed, with maxed skills the speed of the wolf with a mwd is identical to its armour hitpoints with a rolled plate :)
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Ivan Ho
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Posted - 2006.01.19 10:49:00 -
[15]
Originally by: Ras Blumin Edited by: Ras Blumin on 18/01/2006 16:11:16
Originally by: Ivan Ho lo mate,the above set ups are prety crap but ill try to give you couple of hints here and there. Webber is a must in short or long range, without it you mght as well self destruct.
Solo, a web is worthless, unless you go web+scram. 280's work well at 10-20k, but webs only work up to 10k, so no need to fit 'em. You shouldn't be solo'ing with 280's anyway, as that's just asking to get yourself killed. FYI, 280's won't hit an ab'ing frig, at least not a preRMR vigil.
As already stated, you can never have too many scramblers.
My setup used in defensive pvp/gatecamping;
280's + offline remote rep sensor booster, 20k scrambler or tracking comp co-pro, 2 gyro's, tracking enhancer.
This will die to lone t1 frigs / inties, but AF's aren't that good for solo stuff other than lowsec piracy imo.
For roaming / piracy, I've used a AC+mwd+plate setup.
ok solo without a web and you are a dead meat prety much by all standards, like i said u need it in all situations. If u have no web ceptors can scrambel u and orbit at watever range and you are wtf dead, and if you are going with 280mm use 2 webs and u get job done.
Ac wolf might not need a web, but a CROW will prety much own your ass. and 280mm without a web u just dead to close range ceptors,. so yeah WEBIFIER is esential ( u need 86% and above anything less is crap). another thing 280mm wolf is a good set up you just hav to know how to fly it. Fit 2 webs and ceptors will die prety fast in long and close range.
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Menelak Faf
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Posted - 2006.01.19 13:18:00 -
[16]
I've been using this for group PVP.
Highs: 4x150mm II, Small Nos Named MWD, 20KM scram SAR2, MAPC, 400mm plate, CPR
You can probably jam a Gyro II on there somehow, but I don't have much stuff to play with down in enemy territory. ____ Where are all of the cruiser sized faction mods, CCP? |
Ras Blumin
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Posted - 2006.01.19 14:38:00 -
[17]
Originally by: Ivan Ho ok solo without a web and you are a dead meat prety much by all standards, like i said u need it in all situations.
Err, don't know wtf I was thinking when I wrote that (the webs = useless part of my first post). Brain fart removed.
Originally by: Ivan Ho If u have no web ceptors can scrambel u and orbit at watever range and you are wtf dead, and if you are going with 280mm use 2 webs and u get job done.
Or the target warps out, as you have no scrambler.
p - l - u - r
My first vid |
KilROCK
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Posted - 2006.01.19 15:44:00 -
[18]
Edited by: KilROCK on 19/01/2006 15:44:39
Originally by: Phelan Lore I've been using this for running belts...
4 150mm II small diminishing nos
cold gas MWD 7.5 scrambler
N-type energised kinetic N-type energised explosive small rep II gyro II
This with Energized reactive/magnetic membrane II and level 4 armor compensation > n-types.
Just need 2pg more on the setup, which is available. I love Barrage S btw.
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Prez21
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Posted - 2006.01.19 16:15:00 -
[19]
My ac wolf setup
4x 200mm 2 ac 1x small knave nos
1x named mwd 1x x5 web
1x n type magnetic 1x n type reactive plates 1x200mm rolled tungsten plate and 1x small armor rep 2
i get fairly good res emp 93% kin 52% exp 43% therm 68%
and it does some serious dmg and i prefer the web to a scram just because i mostly run into intys and id rather not get a kill and them run than keep them scrambled but not be able to hit them and end up dead
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Gusar Mora
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Posted - 2006.01.20 00:52:00 -
[20]
yeah wolf doesnt need a scrambler badly, because his damage output is good, by the time the ceptor pilot finds out he is gona be meat, its to late for him to get out as he will be deep in ****s. works for me 95% of the time. second if he gets away he will think 3 times before ever attacking a wolf again ;)
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dabster
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Posted - 2006.01.20 08:59:00 -
[21]
Originally by: Ras Blumin Edited by: Ras Blumin on 19/01/2006 14:27:31
Originally by: Ivan Ho lo mate,the above set ups are prety crap but ill try to give you couple of hints here and there. Webber is a must in short or long range, without it you mght as well self destruct.
280's work well at 10-20k, but webs only work up to 10k, so no need to fit 'em. You shouldn't be solo'ing with 280's anyway, as that's just asking to get yourself killed. FYI, 280's won't hit a webbed ab'ing frig, at least not a preRMR vigil.
280 II's works fine on inty orbiting you at 500m if you have a web. Killed a couple of those myself. ___________________________ Chicks dig Brutor's |
Sakura Yoshida
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Posted - 2006.01.20 09:23:00 -
[22]
4x 280mm II With Quake S 1x Named Shield Extender, 1x 1mn AB II 3x Micro Auxillary Power Core, 1x 200mm Plate II
My setup wasn't the best, but it worked fairly well, i think, I lost it to a vagabond today. :P (But i killed a thorax before that, so it wasn't all bad.)
When i redo it, I might fit a scrambler instead of the AB or the extender, I like using an extender instead of a plate because the Wolf has really good shield resistances. :D
The Friendliest Pirate Killer* In Sinq Laison!
*Not technically killer as I haven't actually killed anyone yet, and don't really plan to, because that'd be mean. |
KilROCK
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Posted - 2006.01.20 10:11:00 -
[23]
Originally by: Sakura Yoshida 4x 280mm II With Quake S 1x Named Shield Extender, 1x 1mn AB II 3x Micro Auxillary Power Core, 1x 200mm Plate II
My setup wasn't the best, but it worked fairly well, i think, I lost it to a vagabond today. :P (But i killed a thorax before that, so it wasn't all bad.)
When i redo it, I might fit a scrambler instead of the AB or the extender, I like using an extender instead of a plate because the Wolf has really good shield resistances. :D
OH my , poor wolf.
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Brechan Skene
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Posted - 2006.01.20 10:39:00 -
[24]
I use this
Hi-slots 3 x 280mm II with Depleted Uranium 1 x 250mm II with Depleted Uranium 1 x named light missile launcher
Mid-Slots 1 x Gisti A small shield Booster 1 x Gisti A 10mn Afterburner
Low slots 1 x micro auxiliary power core I 2 x capacitor power relay I 1 x tracking enhancer II
Brechan Skene
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Sakura Yoshida
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Posted - 2006.01.20 10:40:00 -
[25]
;_; I thought it worked ok.
The Friendliest Pirate Killer* In Sinq Laison!
*Not technically killer as I haven't actually killed anyone yet, and don't really plan to, because that'd be mean. |
Trelennen
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Posted - 2006.01.20 20:34:00 -
[26]
Originally by: Brechan Skene I use this
Hi-slots 3 x 280mm II with Depleted Uranium 1 x 250mm II with Depleted Uranium 1 x named light missile launcher
Mid-Slots 1 x Gisti A small shield Booster 1 x Gisti A 10mn Afterburner
Low slots 1 x micro auxiliary power core I 2 x capacitor power relay I 1 x tracking enhancer II
Brechan Skene
Well, cap relays with shield booster... At least replace one of the two with a PDUII, you'll really get enough cap to perma run the gistii and the AB, and at least you'll have less boost penalty... (replacing the two relays with PDUs II would lead to a lack of CPU though. Anyway, with only one PDUII and no relay, you can run both the booster and the AB for 2mn30s before running out of cap (with one cap skill at 5, the other at 4, shield compensation only at 2, and AB 4, and fuel conservation only at 2 - with shield compensation and fuel conservation at 4 and the cheap -3% AB cap need implant it would run forever) ===== !!! Fix SB - Love for AFs - Fix drones AI !!! |
MacDuncan
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Posted - 2006.01.20 21:12:00 -
[27]
One "Gistii-Wolf" died to a AC-rupture very bad and fast...isn't worth the money imho... --
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Bren Kasir
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Posted - 2006.01.20 23:31:00 -
[28]
Grrr, stop putting me off my plans to train for a wolf!
:)
Bren Kasir ---
You want fries with that? |
Lucian Alucard
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Posted - 2006.01.21 00:17:00 -
[29]
Edited by: Lucian Alucard on 21/01/2006 00:23:25 4 t2 200mm ac small nos
named ab ((giisti preferably)) 10km webby or scrambler
mapc 200mm rolled tungsten armor plate t2 small rep t2 energised adaptive nano or a dark blood/true sanshas adaptive nano
First rule of AFs NEVER fit a mwd,the cap and sig penalty will kill you,focus on ur tank and get ur ships and gun skills up as high as possible then tweak ur navi skills to sinful proportions and investing in hardwiring implants ain't a bad idea. Quick, bring me a beaker of wine,that I may wet my mind and say something clever.
-Aristophane
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Elaina Cosengo
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Posted - 2006.01.21 17:00:00 -
[30]
yes your putting me off too. As the second AF of choice i hope its as good as i want it to be, i love the Harpy and all i just want something that doesnt get its ass handed to it 9 time out of 10 to an Enyo.
Really depressing concidering i can whoop everything elses butt with an AF name tag. *go home ret you suck *
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Phelan Lore
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Posted - 2006.01.21 18:34:00 -
[31]
Originally by: KilROCK Edited by: KilROCK on 19/01/2006 15:44:39
Originally by: Phelan Lore I've been using this for running belts...
4 150mm II small diminishing nos
cold gas MWD 7.5 scrambler
N-type energised kinetic N-type energised explosive small rep II gyro II
This with Energized reactive/magnetic membrane II and level 4 armor compensation > n-types.
Just need 2pg more on the setup, which is available. I love Barrage S btw.
N-type = 20cpu energised II = 30cpu ________________ ~Phelan Lore
Your isk has become my isk, by way of my actions... |
Zippy Pinno
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Posted - 2006.01.21 21:06:00 -
[32]
I dont like ACs because im to lazy to do all the logistics for ammo
H: 4 x t2 280mm M: t2 AB, fleeting webber L: t2 small armor rep, N-Type reactive membrane, Internal Force Field I, MAPC (yuk!)
I have come to think that ons of the Wolf's best features is its great shield resistances - i try to boost them even further with the damage control.
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Swiftness
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Posted - 2006.01.21 22:06:00 -
[33]
my NPCing wolf (sansha) 4 * medium modulated pulse (multifrequency) AB | web small armor rep | faction heat sinks
hate the ammo use on autocannons :(
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OverKill
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Posted - 2006.01.22 15:47:00 -
[34]
Originally by: Sarmaul
Originally by: Trelik
Originally by: Phelan Lore I've been using this for running belts...
4 150mm II small diminishing nos
cold gas MWD 7.5 scrambler
N-type energised kinetic N-type energised explosive small rep II gyro II
how the heck do you fit that CPU ?
it fits with 0.79 cpu spare.
Meh, I couldn't get it to fit... like 20-25 CPU short and I've got some decent skills behind me so you must be using different modules than what is listed.
OverKill - Often immitated, but never duplicated - Accept no substitute |
Trelennen
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Posted - 2006.01.22 15:54:00 -
[35]
Originally by: OverKill Meh, I couldn't get it to fit... like 20-25 CPU short and I've got some decent skills behind me so you must be using different modules than what is listed.
5.75 CPU short if using said setup with a warp scrambler I. Will fit with 0.25 CPU left using a Faint Epsilon Warp Prohibitor I (24 CPU instead of 30 CPU). If you're 20-25 CPU short, you prolly don't have electronics 5.
Don't see how he gets 0.74 free CPU though . ===== !!! Fix SB - Love for AFs - Fix drones AI !!! |
OverKill
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Posted - 2006.01.22 16:00:00 -
[36]
I do have Electronics V however he must have Shield Upgrades V or some other Engineering skill that I may not have at that level.
Either that or Quickfit is hiccuping and not up to date for me.
OverKill - Often immitated, but never duplicated - Accept no substitute |
Trelennen
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Posted - 2006.01.22 16:18:00 -
[37]
Originally by: OverKill I do have Electronics V however he must have Shield Upgrades V or some other Engineering skill that I may not have at that level.
Either that or Quickfit is hiccuping and not up to date for me.
Well, I don't see what would shield uprades do to that setup . Be careful when you try to fit with quickfit: that setup uses n-type energized, not regular ones. They use 20 CPU vs 30 CPU for the regular ones. That could explain why you're 20-25 CPU short.
PS: I did checked with quickfit too, and besides weapon upgrades and electronics, I don't see which skill would affect the CPU on this setup . ===== !!! Fix SB - Love for AFs - Fix drones AI !!! |
OverKill
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Posted - 2006.01.22 16:23:00 -
[38]
You're right... Shield Upgrades IV to V would only reduce powergrid requirements by 5%. For some reason I thought it was CPU.
Regardless, I'll have to do the match actually ingame cause I think Quickfit is borked on this matter (ie: the energized versus regular)
Thanks for the help though, just playing with setups looking for something new on my Wolf.
OverKill - Often immitated, but never duplicated - Accept no substitute |
Slink Grinsdikild
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Posted - 2006.01.22 23:23:00 -
[39]
Barrage on an Autowolf is almost a must have item. You lack the nimble finesse of a Claw. Getting into orbit where EMP S does full damage can take forever, especially if you're plated or lack a Webifier.
That fallof bonus on Barrage allows you to kill stuff you would otherwise be running from.
My setup is the same as Testy's, it gets posted a lot but here is my version:
4x 150mm II /w Barrage S 1x Knave Nos (Or Diminishing if you're a rich slag)
1x MWD II 1x Fleeting Warp Scrambler (Less cap use)
1x Small Armor Repairer II 1x 400mm Rolled Tungsten Plate 1x Micro Aux Power Core 1x Gyrostabilizer II
Costs about 21,000,000 ISK in total, ship included. Thats around the market price of a Harpy.
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OrangeAfroMan
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Posted - 2006.01.23 05:57:00 -
[40]
I like the idea of the
"Imo, the singular best PvP Wolf out there - whether it be solo or gang - is the AC/MWD/400mm plate setup. Its evil.
Edit: 150mm ACs with an MAPC, that is."
That testy mctest posted, however i would switch the MWD for an AB...
But, heres what i have on right now, actually two variants.. (btw i only have electronics III so i cant put the Nos in the high slot yet)
Variant 1: Highs: 1x 250mm Scout 2x 150mm Auto 1x 200mm Auto (or 3 150s) 1x Nos
Meds: 1x Webber (fleeting) 1x Scrambler (NAMED!)
Lows: 1x (named) Repair-er 2x Gyrostabalizer 1x (accuracy kind of gyro)
The last low slot is kinda arbitrary... Many of you may be saying "Wtf is with the 250??" Well, I like the versatility of having 20km range if i need it.. and it gives me something to do while closing the distance :)
Variant 2 is essentially the same except with 2x 200mms, 2x 150mms, and that arbitrary low is even more arbitrary :)
Thoughts?
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Brutozaurus
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Posted - 2006.01.23 11:21:00 -
[41]
high: 4x200mm t2 + rocket launcher med: mwd + web(in gang you can setup scrambler) low: small accamod rep. + 400mm rolled tungsten + gyro t2 + micro aux
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BANDID
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Posted - 2006.01.23 11:33:00 -
[42]
4x200mt2 t2rockl or arb rockl ab t2 x5 web small arm rep2 mapc kin hard 400rt
t2 ammo init kills most dont put a mwd on a wolf kills ure cap like a ***** with the 400rt u have about 1600hp on armor any interceptor will die real fast tanks most of the other af's really good exp res is allways the prob so pick ure fight with the DOT of the 4x 200t2 and the arb with exp rockets or defenders init u can kill lots of peeps just know what u are doing and u will make lots of kills with this baby without getting killed
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Germain
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Posted - 2006.01.23 13:10:00 -
[43]
i am thinking about a wolf as PvP bship support ship. and for ).) NPCing
200mmt2/nos weber/sensor damper lows to fit and amor tank.rep
what do you think? the sensor damper is becuse everyone says the resistance's are not hat good so i figure that if they cann hit me i will be ok.
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Dark Eulogy
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Posted - 2006.03.12 00:44:00 -
[44]
Howies or ACs for NPCing? MWD or AC?
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Octavio Santillian
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Posted - 2006.03.12 21:53:00 -
[45]
I like the wolf, but for PvP it has one primary role, one at which that it excels. A wolf is a Point Defense ship for larger ships in fleet battles. It can one-volley pop most tacklers at 20K or more with 280s. ThatÆs its primary role in PvP. It has too many design gaps otherwise. Not that itÆs a bad PvP ship, but if you come up against someone with similar skills in any of a host of other ships, you are at a big disadvantage because it does not have enough mids to shield tank, and it has a bad resistance set up for armor tanking. ItÆs still a good PvE ship though.
In my opinion, the Jag is a better ship for smaller PvP engagements. First, it is crazy fast for an assault ship. Second, the Matari assaults have very good base shield resistances, and the Jag has enough mids to do a reasonable shield tank (you can even think of damage control and PDU as mid slot 3.5). Third, it does reasonable damage with T2 ACs. Moreover, it cost 10M less isk, so if you loose it, it doesnÆt hurt as much. The main thing with a Jag, is you have to make choices between putting on a really good shild tank, or putting in web and/or AB/MWD, and using your lows to help out the shield tanking.
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Octavio Santillian
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Posted - 2006.03.13 06:30:00 -
[46]
Originally by: Octavio Santillian Edited by: Octavio Santillian on 13/03/2006 00:22:00 Edited by: Octavio Santillian on 13/03/2006 00:21:26 I like the wolf, but for PvP it has one primary role, one at which it excels. A wolf is a Point Defense ship for larger ships in fleet battles. It can one-volley most tacklers at 20K or more with 280s. ThatÆs its primary role in PvP. It has too many design gaps otherwise. Not that itÆs a bad PvP ship, but if you come up against someone with similar skills in any of a host of other ships, you are at a big disadvantage because it does not have enough mids to shield tank, and it has a bad resistance set up for armor tanking. ItÆs still a good PvE ship though.
In my opinion, the Jag is a better ship for smaller PvP engagements. First, it is crazy fast for an assault ship. Second, the Matari assaults have very good base shield resistances, and the Jag has enough mids to do a reasonable shield tank (you can even think of damage control and PDU as mid slot 3.5). Third, it does reasonable damage with T2 ACs. Moreover, it cost 10M less isk, so if you loose it, it doesnÆt hurt as much. The main thing with a Jag, is you have to make choices between putting on a really good shild tank, or putting in web and/or AB/MWD, and using your lows to help out the shield tanking.
Edit: You know, after playing around with fittings some more, I might retract what I said. It had been a while since I fit both ships out, and IÆm finding it to be a hard call between the two of them for PvP. I think IÆd give the wolf the nod now. Jury is still out though (and IÆve not tried the 150s with 400 plate setup).
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Dark Eulogy
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Posted - 2006.03.20 21:43:00 -
[47]
Using the following for .3 ratting
4x 'scout' 150AC I's Knave nos
named AB langour web
200mm RT plate small ia pol rep exp passive hard kin passive hard
any suggestions? can JUST fit all that
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Still Hart
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Posted - 2006.03.20 21:55:00 -
[48]
Haven't seen this setup mentioned yet. It's pretty sick, IMHO, although I mainly use it for ratting in 0.0 against Angels. The damage output is awesome.
4x 250mm II
1x ABII, 1x SBII
1x Tracker II, 2x Gyro II, 1x Co-proc (named)
I can just barely fit this stuff. When I get my AWU skills up I can replace with 280mm and maybe fit a NOS or RL just in case. what do you guys think?
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Triscuit
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Posted - 2006.03.21 07:03:00 -
[49]
How does this sound for 0.0 ratting vs. angels? I can't actually fly Minmatar elite frigs yet but I will fairly soon.
4x 150/200mm AC II w/ fusion 1x small nos
1x afterburner II 1x small shield booster II
3x gyro II 1x damage control (extra boost of shield reists)
Good? Horrible? I'm sure ammo consumption would be crazy, but that's expected.
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Tiuwaz
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Posted - 2006.03.21 07:17:00 -
[50]
dont shield tank a wolf plz
it got nearly twice as much armour hp then shield
3x 150mm II nos AB II webber Small AR II, energized kinetic plating II, energized explosive plating II, 200mm armour plate
(personally i'd use t1/named/faction energized platings (explosive/kinetic) this will free up enough cpu to equip a gyro II instead of armour plate )
Originally by: Oveur ****! Lets nerf it!
To the nerfmobile!
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Shadow Mancer
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Posted - 2006.03.21 07:56:00 -
[51]
lol Octavio - the best sig u got there buddy. LMAO...actually was wondering if u see any wolves in there? hehehehe
Long Live Warriors |
Dark Eulogy
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Posted - 2006.03.21 11:48:00 -
[52]
Tiu that is the same stup I have
The Gyro II is better than 200mm RT plate?
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Tiuwaz
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Posted - 2006.03.22 01:08:00 -
[53]
Edited by: Tiuwaz on 22/03/2006 01:12:28
Originally by: Dark Eulogy Tiu that is the same stup I have
The Gyro II is better than 200mm RT plate?
it really depends what you do , but for mission running etc i'd use the gyro over the plate unless you have troubles tanking
for pvp i'd always take the plate
Originally by: Oveur ****! Lets nerf it!
To the nerfmobile!
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Madswede
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Posted - 2006.03.24 10:27:00 -
[54]
I have a crazy one I use for camping small targets:
4x280 Artillery T2, empty slot 2xSensor Boosters 3xGyrostab T2 and whatever in the remaining slot
Slow, no tank, but locks fast and hits very hard and thats what you need in these situations. ----------------------------------------------
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Antwon Stylez
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Posted - 2006.04.03 06:13:00 -
[55]
THE BEST WOLF SET UP (solo PVP)
Hi: 1x standard launcher, 2x gatling pulse I, 1x 150mm ac Med: 1x Shield Recharger I, 1x Cap Battery Lows: 3x MAPC, 1x Mag field stabalizer
I killed a reaper in this set up before it was pretty stable and the different types of guns makes it hard to tank for. The mag field stab doesnt do **** but makes me feel cool. The shield recharger I helps recharge the shield faster without a shield recharger (solves the cap problem along with the cap battery)
This is how pathetic all these set ups are :D o/
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Zysco
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Posted - 2006.04.03 07:09:00 -
[56]
Originally by: Still Hart Haven't seen this setup mentioned yet. It's pretty sick, IMHO, although I mainly use it for ratting in 0.0 against Angels. The damage output is awesome.
4x 250mm II
1x ABII, 1x SBII
1x Tracker II, 2x Gyro II, 1x Co-proc (named)
I can just barely fit this stuff. When I get my AWU skills up I can replace with 280mm and maybe fit a NOS or RL just in case. what do you guys think?
callon > I don't like traveling much, i think its cause my father used to beat me with a globe.
http://oldforums.eveonline.com/?a=topic&threadID=300438New vid: "we're back |
Akip
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Posted - 2006.04.03 07:17:00 -
[57]
My PvE setup: 4x 125mm t2, 1 small NOS 1AB t2, Gist-X Small Shield Booster 3x Gyro t2, Nanofiber
it fits (0 CPU left) :) and kills quite fast I can run SB and AB for long time with NOS.
-------- Akip
Your 720mm Howitzer Artillery II perfectly strikes Watch Post, wrecking for 1557.5 damage. |
LUKEC
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Posted - 2006.04.03 07:17:00 -
[58]
fleet...
4x 280mm t2 web x2 small rep, 2x dmg mod, cpu
No plate = dead stuff in 1 volley. Possibly good with med. shield extender if you manage to fit one.
Die, die, die. |
SiLeNCel2
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Posted - 2006.04.03 09:23:00 -
[59]
Originally by: Ivan Ho If u have no web ceptors can scrambel u and orbit at watever range and you are wtf dead, and if you are going with 280mm use 2 webs and u get job done.
Or the target warps out, as you have no scrambler.
in that case, ur lucky!
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wierchas noobhunter
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Posted - 2006.04.03 09:42:00 -
[60]
150mm > 200mm ac
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Trianus
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Posted - 2006.04.03 11:47:00 -
[61]
[1|4] 150mm Light AutoCannon II [1|4] 150mm Light AutoCannon II [1|4] 150mm Light AutoCannon II [1|4] 150mm Light AutoCannon II [12|10] Small Energy Neutralizer II
[1|21] X5 Prototype I Engine Enervator [11|15] 1MN Afterburner II
[1|0] Magnetic Plating II [1|30] Damage Control II [10|13] 200mm Reinforced Rolled Tungsten Plates I [2|30] Energized Reactive Membrane II
If you have max skills then you can put either a MWD or a scrambler in the mids.
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Trianus
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Posted - 2006.04.03 12:31:00 -
[62]
Originally by: Trianus [1|4] 150mm Light AutoCannon II [1|4] 150mm Light AutoCannon II [1|4] 150mm Light AutoCannon II [1|4] 150mm Light AutoCannon II [12|10] Small Energy Neutralizer II
[1|21] X5 Prototype I Engine Enervator [11|15] 1MN Afterburner II
[1|0] Magnetic Plating II [1|30] Damage Control II [10|13] 200mm Reinforced Rolled Tungsten Plates I [2|30] Energized Reactive Membrane II
If you have max skills then you can put either a MWD or a scrambler in the mids.
Okay I am bored at work. I did some calculations and it seems that the Gyro II instead of plate is better, but it would be very tight fit in terms of CPU.
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Dura Kelkin
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Posted - 2006.04.24 22:17:00 -
[63]
bump.
anyone else have any other good set ups they would like to share? :)
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Slink Grinsdikild
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Posted - 2006.04.24 22:34:00 -
[64]
Originally by: Trianus [1|4] 150mm Light AutoCannon II [1|4] 150mm Light AutoCannon II [1|4] 150mm Light AutoCannon II [1|4] 150mm Light AutoCannon II [12|10] Small Energy Neutralizer II
[1|21] X5 Prototype I Engine Enervator [11|15] 1MN Afterburner II
[1|0] Magnetic Plating II [1|30] Damage Control II [10|13] 200mm Reinforced Rolled Tungsten Plates I [2|30] Energized Reactive Membrane II
If you have max skills then you can put either a MWD or a scrambler in the mids.
Get rid of the Damage Control.
You are not an Enyo, you are a Wolf. You have 50% less base hull. You need 3 slots to have an all round resistance tank, Enyo needs just 2. So giving up a lowslot for a Damage Control on a Wolf really isn't justified. (imho)
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Dura Kelkin
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Posted - 2006.04.24 23:49:00 -
[65]
what do you recommand you switch in for the damage control II? a small armor rep II?
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David Odinson
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Posted - 2006.05.10 04:51:00 -
[66]
what would you guys reccomend for a dual with a ishkur? i know he runs:
2 small nos 2 75mm rails
and a mwd...
not sure on the rest... just looking for some suggestions... besides run
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Famine Aligher'ri
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Posted - 2006.05.10 13:58:00 -
[67]
4x150mm II, 1xRocket 1xWarp Scrambler, 1xWebber 1x400mm, 1xSmall Armor Rep, 2xGyro II
Gate to Gate pvp setup
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SmokeMeAKipper
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Posted - 2006.05.10 14:56:00 -
[68]
Originally by: David Odinson what would you guys reccomend for a dual with a ishkur? i know he runs:
2 small nos 2 75mm rails
and a mwd...
not sure on the rest... just looking for some suggestions... besides run
go for a non cap using gank - kill it before the drones get to work
4 AC, rocket/missile passive resists / gyro
or fit racial ecm if you want to cheat
- - - - -
Smoke me a kipper, skipper; I'll be back for breakfast |
LUKEC
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Posted - 2006.05.10 16:55:00 -
[69]
Originally by: SmokeMeAKipper
Originally by: David Odinson what would you guys reccomend for a dual with a ishkur? i know he runs:
2 small nos 2 75mm rails
and a mwd...
not sure on the rest... just looking for some suggestions... besides run
go for a non cap using gank - kill it before the drones get to work
4 AC, rocket/missile passive resists / gyro
or fit racial ecm if you want to cheat
And drones would still chew you. Not to mention that dual nosf ishkur setup isn't really best idea.
Die, die, die. |
Sarmaul
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Posted - 2006.05.10 17:09:00 -
[70]
Originally by: David Odinson what would you guys reccomend for a dual with a ishkur? i know he runs:
2 small nos 2 75mm rails
and a mwd...
not sure on the rest... just looking for some suggestions... besides run
shoot his drones, move in for the kill with autocannons and barrage
Originally by: Fi T'Zeh I'm a complete tosser.
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LUKEC
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Posted - 2006.05.10 17:49:00 -
[71]
Originally by: Sarmaul
Originally by: David Odinson what would you guys reccomend for a dual with a ishkur? i know he runs:
2 small nos 2 75mm rails
and a mwd...
not sure on the rest... just looking for some suggestions... besides run
shoot his drones, move in for the kill with autocannons and barrage
Tbh if you don't setutup ishkur in silly sucker, then wolf should die before he kills the drones. But it really comes down to setups. However mwd + blasters = 1 very dead dog usually.
Die, die, die. |
Cohkka
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Posted - 2006.05.10 18:23:00 -
[72]
It's long time ago since I used a Wolf but out of the top of my head this was the setup I used...
4 x 280mm II small SB II, kin AMP II, CPU II, Gyrostab II, Beta Nanofiber, DMG control (dunno about that, just used it cause I duuno what I fitted there)
Yes it's shieldtanked :p But it kicks ass in small groups and is not to underestaminate solo. Altho you're an easy target for plated Intys close up it's decent in most situations, just learn how to pick your fights...
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Splitter Macdung
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Posted - 2006.05.17 01:52:00 -
[73]
0.0 angels ratting: 4x150mm t2 + arbie rocket launcher T2 AB + X5 Webber SAR2 + 2xGyrostab t2 + named EXP energized membrane.
tank isnt all that massive, but eh, Wolfs are too sexy to tank heavy.
VHI - No, not VH1 |
BigJim Beef
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Posted - 2006.05.17 17:48:00 -
[74]
Somewhat imperfect setup, but you always seem to have to compromise with the wolf:
4x 150II with barrage and phased/emp in reserve 1 empty/offline remote rep (i hate empty slots, but no spare grid )
1x AB (T2 i think, might be cold gas) 1x X5 or better webber
1x SAR II 1x 400mm rolled tungsten 2x passive hardeners (exp and kin for general use, kin and adaptive if you know you're facing hybrids)
Resists aren't bad with comp skills to 4, 50% exp being the weak link. With the kinetic and energized, resists are in the 70's for kinetic and thermal, with 1800ish hp. Only downside is that it's kinda slow, but should still be faster than a non-mwd enyo for ex.
Not sure what lvl AWU it needs, at least 4 i think, possibly 5.
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Phish1
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Posted - 2006.05.17 18:14:00 -
[75]
Originally by: David Odinson what would you guys reccomend for a dual with a ishkur? i know he runs:
2 small nos 2 75mm rails
and a mwd...
not sure on the rest... just looking for some suggestions... besides run
well... to really pis him off:
High: 3 smartbombs, 2 NOS Med: AB, webber Low: SAR, Explosive resist, kinetic resist, CPR
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Dragy
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Posted - 2006.05.29 09:43:00 -
[76]
been thinking about wolf vs serpentis setup. HI 4 200's MED web ab LO t2 small rep, kinetic, thermic, 200 plate
and guns with phased plasma ammo (kinetic + thermal). would build my ammo also, so dont worry about amo usage. is it a good setup or no ?
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Muwumba aliUbaid
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Posted - 2006.06.03 20:59:00 -
[77]
Originally by: Dragy been thinking about wolf vs serpentis setup. HI 4 200's MED web ab LO t2 small rep, kinetic, thermic, 200 plate
and guns with phased plasma ammo (kinetic + thermal). would build my ammo also, so dont worry about amo usage. is it a good setup or no ?
that could do the trick, not sure. some of the higher bounty serp's (1 mill +) could take you more than 20 min a piece to kill. my suggestion is to replace the thermic in lows with a pdu and put a rocket launcher in highs (the extra damage really helps).
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Dragy
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Posted - 2006.06.04 18:06:00 -
[78]
now about pvp :) Is wolf capable of defeating a rax that has 5 t2 med drones + 2 med nos ?
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Matrices Sunbound
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Posted - 2006.06.04 19:01:00 -
[79]
I doubt it because medium drone would always hit and I doubt the wolf could tank that especially while being nossed.
Besides that I have a few questions that should be answered.
1. Wtf is up with 2 huge holes in resists? 2. A minnie ship with 2 mids? 3. Ab or mwd? 4. plate or rep? 5. Tank or gank with this ship after it gets its second damage bonus? The only thing I hate is that it has 2 holes in resists. I would prefer 1 hole in shield and armour.
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Aelius Sejanus
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Posted - 2006.06.27 03:16:00 -
[80]
The Web v. Scram on this thing is really killing me... If Im going solo I can't figure out which would help more, originally I thought the scram, have to hold the target from warping, but if I dont web him, and he does web me, getting out of range of guns and scram is no problem, so Im thinking rely on the webber and if he warps out call it a victory?
I really just dont know, any advice?
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Tiuwaz
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Posted - 2006.06.27 03:26:00 -
[81]
Originally by: Aelius Sejanus The Web v. Scram on this thing is really killing me... If Im going solo I can't figure out which would help more, originally I thought the scram, have to hold the target from warping, but if I dont web him, and he does web me, getting out of range of guns and scram is no problem, so Im thinking rely on the webber and if he warps out call it a victory?
I really just dont know, any advice?
for pirating? scram for fighting other pvpers? well tough choice, without scram most will get away, without web you'll die more and the faster ones can still escape
if your wallet is deep, go scram, if it isnt, go web
thats just my opinion
Originally by: Oveur This is not the conspiracy you are looking for.
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Kristar
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Posted - 2006.07.26 03:05:00 -
[82]
Would it be totally ridicoulas to go for both a web and a scram ..... bin the MWDs and the ABs! the frig should still catch alot of targets and the ones that run b4 you get close enough.... call it a victory!
I am days away from a wolf so tell me if i am nuts!
p.s with a web would you be able to nail frigs with Artillery Cannons?
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cutelittlepuppy
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Posted - 2006.08.02 09:28:00 -
[83]
here my set:
4 scout 150's(bad skills need tracking + no web) arbalest rocket
named 10mn AB (no sig penalty and mwd speed) named med shield ext (good resists + 7 per sec passive recharge + 1.5 km/s keeps me alive
2 aux power core nano gyro
i have done first lvl of ded 4's in this (only warped out to get more ammo) in pvp i have a tackler with web and scram with me but can solo frigs np (kills um before thy can warp)
-clp
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Enigmier
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Posted - 2006.08.02 11:07:00 -
[84]
Originally by: Aelius Sejanus The Web v. Scram on this thing is really killing me... If Im going solo I can't figure out which would help more, originally I thought the scram, have to hold the target from warping, but if I dont web him, and he does web me, getting out of range of guns and scram is no problem, so Im thinking rely on the webber and if he warps out call it a victory?
I really just dont know, any advice?
in eve there are ships that fill cetain roles, sometimes people want to use ships for these roles that just dont work that well, running solo in a wolf is one of the roles the ship isnt very good at, wolf is a supporting damage ship, its doesnt have the med slot versatility to be a good 1v1 ship, maybe in a pre-aranged fight its ok, but everyday solo work your better off with a jaguar if your wanting to use a minnie af
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Dark Eulogy
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Posted - 2006.08.06 01:07:00 -
[85]
Why knave or diminishing over Nos II? Seems PG isnt much of an issue?
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Helene Troi
Gallente TROJAN VENTURE
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Posted - 2006.08.06 10:41:00 -
[86]
Originally by: Triscuit How does this sound for 0.0 ratting vs. angels? I can't actually fly Minmatar elite frigs yet but I will fairly soon.
4x 150/200mm AC II w/ fusion 1x small nos
1x afterburner II 1x small shield booster II
3x gyro II 1x damage control (extra boost of shield reists)
Good? Horrible? I'm sure ammo consumption would be crazy, but that's expected.
You dont need nos, get some t2 rockets use t2 ammo, with t2 guns, (hail s will shred cruisers in double quick time) if you have t1 ammo use emp as well as fusion ammo...
mids... ab and a cap battery or tracking comp or webber (u dont need the webber for npc's)
lows... dont need 3 damage mods, use 1 gyrostab, small armour repper, (pdu, plate, nano, and/ or resist)
will handle any 1/2 mill npc in low sec in about under a minute or less...
The price of Freedom is eternal vigilance... |
angle reaper
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Posted - 2006.08.11 16:24:00 -
[87]
Originally by: Trelik AC's High: 4x 200mm II, 1x small nos Med: 1x MWD, 1x warp scramber Low: 1x small rep II, 1x 200mm Reinforced Rolled Tungsten Plate, 1x gyro II, 1x adaptive nano plate II
This way you can at least help tackle.
if your fightin in a plex u can't use MWD's
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angle reaper
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Posted - 2006.08.13 15:49:00 -
[88]
wots the best ammo to use without loozin any speed for 200mm ac II's
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angle reaper
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Posted - 2006.08.13 16:47:00 -
[89]
AC's High: 4x 200mm II, 1x small nos Med: 1x AB II, 1x 'Langour' webbie Low: 1x small rep II, 1x energized magnetic plating II, 1x energized reactive plating II, 1x 200mm Reinforced Rolled Tungsten Plate
when using this setup make sure u have weapon upgrades lvl5 and electronics lvl5
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Maeltstome
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Posted - 2006.08.14 11:26:00 -
[90]
i dont actually have a wolf yet, but i'll throw in my 2 cents based on expereince fighing in tech I frigs and against tech II's...
the decription for the wolf states that is doesnt have the resistances that the jag does but its made for more damage, so why bother tanking it?
I will probably try some setups out against my corp, my favourite looking like...
5 x 280 II's 2 x Webber (named) 1 x named MAPC + 3x Gry II's
Im not sure this will fit without some skill juggling and named item wiggling.
the idea is simply to kill any frig that gets close - with tech II ammo, i doubt even a crow would last more than 2 volleys, plus the double web (which will hold with even **** skills) combined with the traking bonus on the Gyro's means anything thats gets in under 10km will be crusiers sized, meaning plenty of wrecking shots.
I was thinking armor rep until i realised that any frig getting close enough to use a +2 scram will be double webbed and i can float out of its range fairly quickly. This would solve the old drones problem when facing gallente, the main ship wont be able to hold up long enough for the drones to really drill in the damage, and the already quite high armor and shield res's mean you can stay in battle long enough to hump them to struct without loosing too much hp.
As a rather sucessfull pirate friend of mine once said: Gank > tank
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Kalil d'Maelstromo
The Establishment
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Posted - 2006.08.14 12:07:00 -
[91]
Originally by: Maeltstome i dont actually have a wolf yet, but i'll throw in my 2 cents based on expereince fighing in tech I frigs and against tech II's...
the decription for the wolf states that is doesnt have the resistances that the jag does but its made for more damage, so why bother tanking it?
I will probably try some setups out against my corp, my favourite looking like...
5 x 280 II's 2 x Webber (named) 1 x named MAPC + 3x Gry II's
Im not sure this will fit without some skill juggling and named item wiggling.
the idea is simply to kill any frig that gets close - with tech II ammo, i doubt even a crow would last more than 2 volleys, plus the double web (which will hold with even **** skills) combined with the traking bonus on the Gyro's means anything thats gets in under 10km will be crusiers sized, meaning plenty of wrecking shots.
I was thinking armor rep until i realised that any frig getting close enough to use a +2 scram will be double webbed and i can float out of its range fairly quickly. This would solve the old drones problem when facing gallente, the main ship wont be able to hold up long enough for the drones to really drill in the damage, and the already quite high armor and shield res's mean you can stay in battle long enough to hump them to struct without loosing too much hp.
As a rather sucessfull pirate friend of mine once said: Gank > tank
1. 4 Gunslots not 5 2. How are you going to get in range for your web?
Maybe look to use Tremor froma further distance with a Ab instead of a web to keep range? **************************
Originally by: Deb Loblaw Anybody who demands a reach around is just a greedy bastich, if you ask me.
If you wanted satisfaction, you should have been on top.
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Sherpondeldey
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Posted - 2006.08.14 18:41:00 -
[92]
that is anti-ishkur setup
High: 4x 200mm II, 1xarbalest rocket launcher (barrage + thorn or phalanx) Med: 1xAB II, 1x "Langour" Webbie Low: 1xGyro II, MAPC, 400mm rolled tungsten, n-type magnetic
I think that u can't have a good tank on minmatar AF. Especially armor tank. But wolf is really good in dealing damage. So i put gyro to give it even some more damage. and i replaced NOS with rocket launcher because u need maxed damage output to break gallente AF's tank faster than he breaks yours. Everybody uses NOS... So my cap will be dry if i don't have it. That's why there is no armor rep here.
this setup was effective. i won the battle with my corpie with the same level of skills as mine
but this setup is very weak against Jaguar because of kin+exp damage mix of barrage s ammo he uses. And u have just 10% resist to explosive...
AC's High: 4x 200mm II, 1x arbalest launcher (barrage+thorn) Med: 1x AB II, 1x 'Langour' webbie Low: 1x small rep II, MAPC 1x energized reactive plating II, 1x 400mm Reinforced Rolled Tungsten Plate
This setup did the job good against Jaguar but he didn't use nos. He had rocket launcher too
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Maeltstome
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Posted - 2006.08.14 23:36:00 -
[93]
Originally by: Kalil d'Maelstromo
Originally by: Maeltstome i dont actually have a wolf yet, but i'll throw in my 2 cents based on expereince fighing in tech I frigs and against tech II's...
the decription for the wolf states that is doesnt have the resistances that the jag does but its made for more damage, so why bother tanking it?
I will probably try some setups out against my corp, my favourite looking like...
5 x 280 II's 2 x Webber (named) 1 x named MAPC + 3x Gry II's
Im not sure this will fit without some skill juggling and named item wiggling.
the idea is simply to kill any frig that gets close - with tech II ammo, i doubt even a crow would last more than 2 volleys, plus the double web (which will hold with even **** skills) combined with the traking bonus on the Gyro's means anything thats gets in under 10km will be crusiers sized, meaning plenty of wrecking shots.
I was thinking armor rep until i realised that any frig getting close enough to use a +2 scram will be double webbed and i can float out of its range fairly quickly. This would solve the old drones problem when facing gallente, the main ship wont be able to hold up long enough for the drones to really drill in the damage, and the already quite high armor and shield res's mean you can stay in battle long enough to hump them to struct without loosing too much hp.
As a rather sucessfull pirate friend of mine once said: Gank > tank
1. 4 Gunslots not 5 2. How are you going to get in range for your web?
Maybe look to use Tremor froma further distance with a Ab instead of a web to keep range?
Tremor yes, with the falloff bonus the wolf gives + some wikid gun skills, the idea is to reduce them to basically nothing when they are MWD in, then the double web will drop anything move to orbit at 500 to such a low speed that teh 280's can track them and lay the final blow.
P.S. 4 280's and 1 rocket loaded with javelins, this is basically an artillery barge im looking at, may aswell make use of what bonuses the wolf has rather than trying to turn it into an expensive jag. All this is based on me coming up against a crow, which is the most common inty i have encontered to this point.
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Midnighter
Minmatar Liberal Trading Co Electus Matari
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Posted - 2006.08.14 23:57:00 -
[94]
HI: 3x 200mm ACII, Arbalest Rocket Launcher MID: Gisti A Type AB, X5 Prototype Webber LOW: Small Armor RepII, Energized Adaptive NanoII, GyroII, Cap Power Relay
This ship has a high DPS and a tank that can be sustained well over a prolonged fight. You do have to turn it off for 5-10 seconds to let the cap come back now and a gain, but it should hold.
The guns and rockets give you the best bang for your buck. The AB is the best speed you can get, at a good fitting requirement without doing a MWD and breaking your abiity to hit/tank. The webber helps improve your overall hit ratio and help nail smaller faster ships like intys and MWD ships. The tank is quite average and holds up well under pressure.
This is my standard setup and I like :-)
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Hilion Narath
Vindication Angels
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Posted - 2006.08.15 06:06:00 -
[95]
What would a good solo, or possibly small group pirating setup be? And think small in terms of wallet.
---------
Hilion Narath - Pilot |
Ras Blumin
0utbreak
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Posted - 2006.08.15 06:35:00 -
[96]
Originally by: Hilion Narath What would a good solo, or possibly small group pirating setup be? And think small in terms of wallet.
Use one of the setups with AC's, speed mod and scrambler. Just use t2/best named (if you can't afford that, fly a rifter ;o).
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RahKillah
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Posted - 2006.09.14 11:05:00 -
[97]
Hi Folks.
Found some nice fittings in here, I¦d like to get a few ideas for a good wolf vs BS (PvP) fitting, I¦m usualy on a one man kick arse tour.. Imposible you say but I have some decent skills ....
I do up to 4-6 npc BS¦s at a time by myself in a wolf in 0,0, angels or whatever you¦d like.
Now that has gone boring and I want to do BS¦s alone in PvP. And to be frank, that is not a problem with a HAC or so, but it¦s more fun and humiliating to do it in a frig... I do not think the Rifter has what it takes so It has to be the wolf..
doing it alone also means that you have to tackle yourself.
Suggestions?
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Uncle Evil
Minmatar White Nova Industries Interstellar Starbase Syndicate
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Posted - 2006.09.21 02:48:00 -
[98]
Here is one, Caldari style:
High: 4x 150mm light autocannon II (barrage/hail watever) 1x rocket launcher (arbalest or t2)
Med: 2x Large Shield Extenders II
Low: Power Diagnostic System II 3x Beta Reactor Control: Shield Power Relay I
Passive shield tanking, ~2600shields 75/60/40/60, 175sec recharge rate OR 36.85shield passive recharge each second. No cap needed!!
No web, No speed, Will kill alot in close range, wont kill anything long range, but hey it repairs itself at 37 per second :)
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Hudsonn
Minmatar FireTech Imperium Alliance
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Posted - 2006.11.19 22:15:00 -
[99]
I'm on the fence whether to use 150 II's or 200 II's AC.
Which is better to use and which T2 ammo? -------------
Minmatar is hard mode___ |
Daos Leghki
Paxton Industries
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Posted - 2006.11.20 00:08:00 -
[100]
150 II's have slightly better tracking, and a little less DPS. 200 II's have much better ammo usage. Really, take your pick, I stick 150's on interceptors and 200's on assault frigs.
If you're going for PvP, you should always carry Barrage, which is your long range kin/exp ammo, Phased Plasma against most shield tanks and in particular Amarr T2 ships, and EMP against Caldari T2 ships. Hail is...so so, the damage is awesome, but you're a sitting duck when you use it.
Repopulate Low-Sec |
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Nemsis2481
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Posted - 2006.11.23 13:37:00 -
[101]
Hey guys I am testing out this Wolf setup with great success for Pve Level 2.
x4 200 ACII, Arbalest RL x1 ABII, x1 Medium Sheild ExtenderII x2 Sheild Power Relays, x2 GyroII
DPS of 161 and Sheilds 1397 and no cap issues. Note this is a PVE setup
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slothe
Caldari Forsaken Empire
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Posted - 2006.11.23 15:47:00 -
[102]
although people say that the wolf works as an ac ship due to the bonuses i say "screw that" use a jaguar.
with a jag u have the mids to fit mwd, web, scram, and med shield extender - perfecto.
also you can fit some pds and gyros in low - woot.
just fit arties on wolfs pleease for the love of summat.
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Turix
Silver Star Federation Kurai Komichi
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Posted - 2006.12.29 20:53:00 -
[103]
Edited by: Turix on 29/12/2006 20:54:05
Originally by: slothe although people say that the wolf works as an ac ship due to the bonuses i say "screw that" use a jaguar.
with a jag u have the mids to fit mwd, web, scram, and med shield extender - perfecto.
also you can fit some pds and gyros in low - woot.
just fit arties on wolfs pleease for the love of summat.
My wolf setup says screw that to your jag
4x 150mm II 1x E5/Dimm Nos - i Carry barrgae, Hail and emp for guns - Iv had regular wrecking of 230-250 with hail since they changed it bonus and i started using it MWD ,7.5km Scram SAR II, MAPC, 400mm Rolled Tungsten, Gyro II
With AF 4 i get 7.03x Dmg mod and 2.39 Rof on my AC - or in simple terms alot of damage. Can under circumstances break the active tank on a raven (the one i dropped today had Invul, EM, Thermic, XL Booster, Amp all Tech II and a full rack of PDU's in low) - T1 EM torps vs wolf is just funny :)
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Mortuus
Minmatar Just-fun
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Posted - 2006.12.30 00:48:00 -
[104]
I've been thinking about using a Wolf, and I haven't figured out a reason to yet OTHER than longer range on ACs.
I run a Jaguar, with ACs. 10.35 damage mod, 2.2 RoF. Goes fairly quick, can web and scramble, and has 2k shield.
ex-Occassus Republica <3 |
Cartellus
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Posted - 2007.02.11 13:49:00 -
[105]
Originally by: Mortuus I've been thinking about using a Wolf, and I haven't figured out a reason to yet OTHER than longer range on ACs.
I run a Jaguar, with ACs. 10.35 damage mod, 2.2 RoF. Goes fairly quick, can web and scramble, and has 2k shield.
Hi i have just got a wolf myself after flying jaguars for 7 months I use this setup
4 x 250mm II 1 rocket II 1 x Web (20km) 1x Domination web (15km range -90% speed) 2 x Gyro II 1 x PDU 1 x Armor rep Rigs: 10% extra damage 15% extra tracking
To answer ot your question. This setup lets you orbit at 14km and get very good damage. You can use your cap as you are away form other nos or webs. Anything slower than 5km/s cant get near you. Drones simply evaporate before getting in range. The rocket launcher gives you some relief from missiles, and the armor repairer heals the damage that goes true. It has enough firepower to take down cruisers and even BC, performs well in gangs as helps you staying at range (you can swap to tech 2 ammos and shoot at 30km if necessary). the jaguar has a overall better defense but it lacks the puch of firepower, so many times i had to warp away because i could not pierce the enemy shield or armor. The wolf has got it, however is more risky to use due to the range being your best defense. Overall i would not like to meet a MWD jaguar with my wolf, but i feel more confident to meet any other Cruiser or BC (apart form heavy missiles boats).
Any comment on this is most welcome
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Helferin
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Posted - 2007.02.11 14:49:00 -
[106]
4x 150 II. Standart Missle Launcher II w/ sabre prec. 1x Warp Disruptor I, 1x 1mn Afterburner II, 1x 400mm Rolled Tungsten Plate, 1x Small Armor Rep ( offline ), 1x Gyrostabilizer II, 1x Damage Control II or named.
!!!!
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Rik'tik'ticheck
Minmatar Isendeldik Enterprises
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Posted - 2007.02.26 21:06:00 -
[107]
Edited by: Rik''tik''ticheck on 26/02/2007 21:11:30 Edited by: Rik''tik''ticheck on 26/02/2007 21:10:25 Edited by: Rik''tik''ticheck on 26/02/2007 21:06:28
Originally by: Uncle Evil Here is one, Caldari style:
High: 4x 150mm light autocannon II (barrage/hail watever) 1x rocket launcher (arbalest or t2)
Med: 2x Large Shield Extenders II
Low: Power Diagnostic System II 3x Beta Reactor Control: Shield Power Relay I
Passive shield tanking, ~2600shields 75/60/40/60, 175sec recharge rate OR 36.85shield passive recharge each second. No cap needed!!
No web, No speed, Will kill alot in close range, wont kill anything long range, but hey it repairs itself at 37 per second :)
well i personally fittedmine with 125mm instead, so then i can have 4 SPR I and 2 recharge rigs i made myself (so no cost really) and that leaves me with the same 2600:ish shields but a recharge timer of 131.072 (relevant skills at 4) and a regen of 49.7/s, now i'd take the superior tracking and 20 shield/s over the added damage any day =) and with barrage you can hit anything webbing you as with maxed skills your falloff range will be past 10km =)
Edit: and BTW if you train your shield uppgrades to 5 you can fit the 150mm AC II without the PDS anyway for the same regen i was posting =)
also if you are willing to sink bucket loads of cash into your wolf you get a recharge time of 87.966 and shields of 2627.5 for optimum regen of 74.67/s =) but SPR II cost like 60mil i think and the recharge rigs T2 aren cheaper eighter i'd guess =)
------- Well atleast you don't have to type that name for invites or coms..... My buddies loved me in EQ2 i can tell you... |
Cartellus
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Posted - 2007.02.28 15:40:00 -
[108]
Hi
thinking about fitting a wolf with a shield rig(kinet) and damage rig.
High
4x 150mm II 1 x Rocket Launcher II
Medium
1 x medium shield ext 1 x scrambler 20km
Low
2 Gyro II 2 Shield relay
similar setup seen above,
you are slow and cant web, still in good range to hit ships that web you or 7.5km scramble you. Excellent to take out drones. I know wolf are tagged as armor ships but they rely too much on armor repairer and when u r nossed you cant use it. I tend to point on shield tanking, that is weaker than the jaguar but the extra turret should, in theory reduce the lenght of the fight by 33% compensating for this weakness.
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Tregaron
Minmatar Death Monkey's With Knives Freelancer Alliance
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Posted - 2007.03.05 13:44:00 -
[109]
my wolf setup goes: high: 4x 200mm t2 1x small nos t2
med: 1x mwd t2 1x warp dis t2
low: 1x small armor rep t2 1x gyro t2 1x tracking enhancer t2 1x cpu t2
atm i have 0.6 sec lock and am outputing 70-90 damage every sec. privateer taranis attacked me web'd, scram'd and orbited at 3000m. most peeps go taranis won luckly it didn't i output more dam in 10 secs than he did the whole 25 secs. though after he launched his 2x t2 drones i was in structure but still beat him even with no cap, no speed and no tank.
2007.02.26 01:05
Victim: Crazy Tasty Alliance: Privateer Alliance Corp: Beyond Divinity Inc Destroyed: Taranis System: Hek Security: 0.5
Involved parties:
Name: Tregaron (laid the final blow) Security: 1.6 Alliance: Freelancer Alliance Corp: Death Monkey's With Knives Ship: Wolf Weapon: 200mm AutoCannon II
Destroyed items:
Small 'Knave' I Energy Drain Light Ion Blaster II Void S, Qty: 218 Catalyzed Cold-Gas I Arcjet Thrusters Magnetic Field Stabilizer II Inertia Stabilizers I (Cargo) [/url] |
Vandrakov Xorelyan
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Posted - 2007.03.09 16:18:00 -
[110]
Anyone have a good setup for L3 mission running in a wolf?
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Haniblecter Teg
F.R.E.E. Explorer EVE Animal Control
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Posted - 2007.03.09 17:02:00 -
[111]
Wolf
280mm Howitzer Artillery II [10xQuake S] 280mm Howitzer Artillery II [10xQuake S] 280mm Howitzer Artillery II [10xQuake S] 280mm Howitzer Artillery II [10xQuake S] Launcher Slot
Sensor Booster II F-90 Positional Sensor Subroutines
Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Nanofiber Internal Structure I
Rigs : Empty Slot \ Empty Slot \
506 shield, 2.53/s, E/T/K/Ex=75/59/39/59 878 armor, E/T/K/Ex=92/67/25/10 330.0 cap, +2.21/s, -1.333/s 307.0 m/s 191.6 DPS
2130 scan resolution, 290 one shot damage. For fleet work, gang camps, etc. Only real use for the wolf imho. Sad thing is, it has a 3600 optimal. It can hit to 20km, but it'll be around 50% chance.
Damn fine ship, have gotten TONS of pods and shuttles with it. Practically steals the KM's from people. ---------------------------------------- Friends Forever
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Megan Maynard
Minmatar RONA Deepspace
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Posted - 2007.04.25 00:56:00 -
[112]
Edited by: Megan Maynard on 25/04/2007 00:57:07 Just got mine.
Highs: 4x 200mm t2 ac (Barrage ammo, the other stuff takes away cap :-/) 1x small nos t2
mids: 20km warp disrupt cold gas MWD
Lows: gyro t2 small rep t2 tracking enhancer t2 inertial stab
The idea is that you can orbit and take advantage of the wolf's falloff bonus. at 4000m orbit the guns can fire accurately while going 1000 m/s. Take out the barrage ammo and that velocity increases. And with a 1500 m range plus a 8000+ m falloff you are in business.
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Daemon Jax
Minmatar
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Posted - 2007.04.25 02:13:00 -
[113]
Originally by: Vandrakov Xorelyan Anyone have a good setup for L3 mission running in a wolf?
This is what I use for doing level 3's pretty quickly. But yeah, it's pretty damned expensive for an AF -- but there's really no way that you'll pop, so it's not as bad as it looks:
Highs: 4x 200mm t2 ACs w/Barrage, Phased Plasma, or Hail, 1x Empty Slot Mids: Gistii A-type AB, Gistii A-type SB Lows: 3x Domination Gyrostabs, 1x t2 DCU Rigs: 2x Falloff rigs
You can tank just about anything level 3's throw at you. At least long enough to kill it (a couple blackbirds come to mind). You really can't die unless you go AFK at a bad moment during the mission, and you can tank multiple waves in massive attack at the same time. Never have to warp out. Ever. And the DPS is exactly the same as a rupture using 425mm ACs and three gyros with comparative gunnery skills without launchers.
I tried the jaguar but it's dps is crap with arties, and without the falloff bonus it's just meh when compared to the wolf for pve. Although, I'd imagine you could do level 3's on the cheap with a jag, it would take much longer.
I made the above post with the full understanding that I would probably be flamed for my opinions |
Glach Duwat
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Posted - 2007.08.21 14:59:00 -
[114]
Well, I haven't seen a definitive set up for this So I'll post mine and wait for feed back:
HIGH: 4x 250mm Artillery II (Tremor Ammo), Open high. MED:1x AB II 1 Disrupt II (i'd use faction web, but I am a poor boy) LOW:1x Gyro II, 1 X Track Enhancer II, 2x Overdrive injector II's
This allows me to hit consistently at 22k and still keep them scrammed. I don't have to close in, I get to keep my cap, and that equals kill mails. With ABII and the OI II's that allows me to keep a 1k/s Speed, and that works most of the time.
It has no tank, but considering that out ranges most frigates, and most cruisers (and BC's) with AC setups, I can't complain.
Drones are my worst nightmare, but that's all frigates.
Complaints? Suggestions?
with this set up I can
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Lord Vigil
Underworld Protection Agency The Crimson Federation
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Posted - 2007.09.13 20:56:00 -
[115]
What would be better for lows?
1x T2 SAR 1x Energized Kin Hardner 1x Energized Exp Hardner 1x T2 Gyro
OR:
1x T2 SAR 1x T2 Gyro 1x MAPC 1x 400MM RT
I don't care for the resitance holes in the wolf, but the extra armor hp the 400mm could be away around that. Would just like some opinions on what people would prefer.
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Ohji
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Posted - 2007.09.20 18:40:00 -
[116]
was wondering if somebody could take a look at my current wolf set up:
4x 150mm ACII, 1x rocket launcher I(dps on this thing is almost negligible with my skills...any alternatives are appreciated) ab II, 7.5 scram(web for pve) repper II, shadow serpentis passive exp resist, blood passive kin resist, DC
this barely fits lol...though i was wondering if i should switch out the rocket launcher and DC for a plate? i'm mainly thinking of using this for pve though i will do a fair amount of solo pvp in it. thanks in advance
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Olivin
Gallente Aquarium
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Posted - 2007.09.22 02:12:00 -
[117]
Originally by: Lord Vigil What would be better for lows?
1x T2 SAR 1x Energized Kin Hardner 1x Energized Exp Hardner 1x T2 Gyro
OR:
1x T2 SAR 1x T2 Gyro 1x MAPC 1x 400MM RT
I don't care for the resitance holes in the wolf, but the extra armor hp the 400mm could be away around that. Would just like some opinions on what people would prefer.
Wolf and Jag are speed tankers. You easily can get 1000-1300ms on AB. If you do it right, you will have absolute pwnmobile against laser boats. Personally, I see no point to tank it's resist holes, because if you planning to engage someone who do kin/exp damage, you should use different AF which more suited for this.
----------------------------
We¦re not lost. We¦re locationally challenged. |
Tomaszewski
Minmatar
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Posted - 2007.12.12 03:13:00 -
[118]
found this as a pretty good setup:
H: 200 AC II H: 200 AC II H: 200 AC II H: 200 AC II H: Nos II
M: 1MN AB II M: Remote Sensor Dampener II
L: 200MM Reinforced Steel Plating II L: 200MM Reinforced Steel Plating II L: Magnetic Plating II L: Power Diagnostics II
slows you down a tad, but i'm still getting 584m/s - Tomaszewski |
Grinthark
Minmatar Engineers Without Boarders
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Posted - 2008.01.21 01:19:00 -
[119]
I have been using this as a decient Perma Tank for all lvl 2's havent tried 3's with this yet.
--Highs-- 200mm Autocannon II - Barrage S 200mm Autocannon II - Barrage S 200mm Autocannon II - Barrage S 200mm Autocannon II - Barrage S 'Arbalest' Rocket Launcher I - Gremlin Rocket
--Meds-- Cap Recharger II 1MN Afterburner II
--Lows-- Small Armor Repair II Capacitor Power Relay II N-Type Kinetic Harderner I N-Type Explosive Hardner I
--Rigs-- Capacitor Control Unit I Capacitor Control Unit I
Again this was my lazymans setup for running L2's it is in no way the hardest hitting but its the longest surviving. Soon as i finish some skills the N-Type's will be T2's then i'll try this in L3's
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Power's Urge
Perkone
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Posted - 2008.01.21 01:30:00 -
[120]
[Wolf, L3 missions] Small Armor Repairer II Gyrostabilizer II Energized Thermic Membrane II Capacitor Power Relay II
1MN Afterburner II Cap Recharger II
250mm Light Artillery Cannon II, EMP S 250mm Light Artillery Cannon II, EMP S 250mm Light Artillery Cannon II, EMP S 250mm Light Artillery Cannon II, EMP S Rocket Launcher II, Gremlin Rocket
[empty rig slot] [empty rig slot]
Does L3 stuff like "Massive Attack" or "Downing The Slavers" nicely. I only use it against Sansha's Nation and Blood Raiders, because of this:
Originally by: Olivin Personally, I see no point to tank it's resist holes, because if you planning to engage someone who do kin/exp damage, you should use different AF which more suited for this.
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Caios
Caldari Killson Corp Interstellar Alcohol Conglomerate
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Posted - 2008.01.24 08:04:00 -
[121]
Edited by: Caios on 24/01/2008 08:09:52 Edited by: Caios on 24/01/2008 08:06:27 My L3 Wolf:
4x200mm II, Rocket AB, Med Extender 4xShield Power Relays
Everything named except for the guns. Could go T2 but there hasn't been the need to yet. The extra firepower and falloff really does make up for the inferior shield tank (compared to the Jag, which I also use).
I tried various armor tank setups, but there's really no way to get around the resistance holes on such a small ship without sacrificing something.
Tried artys as well. The problem there is even with 280 IIs loaded with tremor, the bad guys are still uncomfortably close enough to put dents into the gimped tank that arty fittings cause.
So long as I don't do anything stupid like get myself webbed while aggroing an entire room, this baby kills more efficiently than my drake.
Edit: hmm. by I I mean my other character that is not this one that can actually fly a wolf.
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Lavander
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Posted - 2008.01.25 00:10:00 -
[122]
poor old wolf doesnt seem to make as much sense a an ac boat as the jag, even though it got the falloff bonus.
anyway, im using:
4x 150mm II 1x small dim nos
1x mwd II 1x named scram
1x gyro II 1x MAPC 1x small armour rep II 1x 400mm tungsten plate
overall it's significantly slower, less agile and has a worse tank than the jag but does about 1/3 more dps, oh and it cant tackle properly.
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Rakkan
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Posted - 2008.02.03 02:18:00 -
[123]
Originally by: Caios Edited by: Caios on 24/01/2008 08:09:52 Edited by: Caios on 24/01/2008 08:06:27 My L3 Wolf:
4x200mm II, Rocket AB, Med Extender 4xShield Power Relays
Everything named except for the guns. Could go T2 but there hasn't been the need to yet. The extra firepower and falloff really does make up for the inferior shield tank (compared to the Jag, which I also use).
I tried various armor tank setups, but there's really no way to get around the resistance holes on such a small ship without sacrificing something.
Tried artys as well. The problem there is even with 280 IIs loaded with tremor, the bad guys are still uncomfortably close enough to put dents into the gimped tank that arty fittings cause.
So long as I don't do anything stupid like get myself webbed while aggroing an entire room, this baby kills more efficiently than my drake.
Edit: hmm. by I I mean my other character that is not this one that can actually fly a wolf.
Is doubling the shield regen really worth using every low and seriously gimping your cap like that? I'm trying to run L3s in a wolf myself, but haven't found a setup that works yet.
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Caios
Caldari Killson Corp Interstellar Alcohol Conglomerate
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Posted - 2008.02.04 06:23:00 -
[124]
Edited by: Caios on 04/02/2008 06:23:41
Originally by: Rakkan
Originally by: Caios Edited by: Caios on 24/01/2008 08:09:52 Edited by: Caios on 24/01/2008 08:06:27 My L3 Wolf:
4x200mm II, Rocket AB, Med Extender 4xShield Power Relays
Everything named except for the guns. Could go T2 but there hasn't been the need to yet. The extra firepower and falloff really does make up for the inferior shield tank (compared to the Jag, which I also use).
I tried various armor tank setups, but there's really no way to get around the resistance holes on such a small ship without sacrificing something.
Tried artys as well. The problem there is even with 280 IIs loaded with tremor, the bad guys are still uncomfortably close enough to put dents into the gimped tank that arty fittings cause.
So long as I don't do anything stupid like get myself webbed while aggroing an entire room, this baby kills more efficiently than my drake.
Edit: hmm. by I I mean my other character that is not this one that can actually fly a wolf.
Is doubling the shield regen really worth using every low and seriously gimping your cap like that? I'm trying to run L3s in a wolf myself, but haven't found a setup that works yet.
My cap skills are still slightly half ass, but even then it can run forever with the AB on, which is the only thing on that ship that uses cap. Unless I'm going up against blood raiders or similar nosing NPCs, cap is simply not an issue. Even against those guys, I find that it's not a big deal because I can kill them easily enough without the AB on. Granted, I could slap some gyros in the lows in lieu of the SPRs, but again, the 4 200s themselves are more than enough to clear spawns faster than a drake.
also, looking at some PvP setups and thinking about fielding the following:
4x150II, Named Rocket Named MWD, scram DCU, Energized Reactive Plating, Gyro, 400mm plate.
I don't intend on flying alone, and it seems like a pretty good balance of firepower and endurance.
Edit: and again posting with the wrong char. whatever, I give up.
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