| Pages: [1] 2 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Paul Otichoda
Electric Sun Associates
41
|
Posted - 2013.09.29 19:09:00 -
[1] - Quote
theoretically could null sec players survive if access to low/high sec were severed?
I suspect that they could survive at least either through POS production (assuming that blueprints are around) and fleet mining and internal trading. But the massive profits enjoyed by null sec corps would be gone along with the large scale wars that these empires funded. In fact pretty much all conflict would die of in null sec as the resource cost of ships have massively increased, especially tech 2 items due to the research requirements since those blueprints you need for tech 2 versions are now irreplaceable.
Meanwhile in high sec there are swings and roundabounts. At first the market would crash a bit as the flow of null resources stop and prices of ships rise. But on the other hand the demand for ships to fight the null sec wars decline so after a while the market would return to some form of stability. The main place where this isn't true however would be in mercoxit which would completely cripple tech 2 high sec production.
So in other words on both areas of space the tech 2 industry is crippled.
Also what kind of fleet would you need to completely blockade all entrances to null sec perfectly 24/7? |

The Spod
Center for Advanced Studies Gallente Federation
84
|
Posted - 2013.09.29 19:22:00 -
[2] - Quote
There are player and NPC stations in nullsec. Nullsec is independent of highsec, and highsec is independent of nullsec. |

ElQuirko
Jester Syndicate S0UTHERN C0MF0RT
2016
|
Posted - 2013.09.29 19:34:00 -
[3] - Quote
The Spod wrote:There are player and NPC stations in nullsec. Nullsec is independent of highsec, and highsec is independent of nullsec.
Tell that to all those L4 alts. Save the Domi model! Spacewhales should be preserved. |

Johnny Marzetti
GoonWaffe Goonswarm Federation
427
|
Posted - 2013.09.29 19:43:00 -
[4] - Quote
Paul Otichoda wrote: Also what kind of fleet would you need to completely blockade all entrances to null sec perfectly 24/7?
You don't even know what a jump freighter is. Go home.
|

Paul Otichoda
Electric Sun Associates
41
|
Posted - 2013.09.29 19:50:00 -
[5] - Quote
Johnny Marzetti wrote:Paul Otichoda wrote: Also what kind of fleet would you need to completely blockade all entrances to null sec perfectly 24/7?
You don't even know what a jump freighter is. Go home.
You can't jump into highsec only out of it
if you gatecamp both the gates on the null sec entrance system. We might not be able to see a covert jump field but if we put up warp jammers all around the gate to pull you out of warp and then blow you apart before you've got to the gate.
If its a big enough camp we should have the dps. |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
4128
|
Posted - 2013.09.29 19:51:00 -
[6] - Quote
Paul Otichoda wrote:theoretically could null sec players survive if access to low/high sec were severed?
Of course. Everything that is possible, industry-wise, in hisec is possible in null. You can research BPOs, perform invention, reactions, manufacturing, refining, etc to your heart's content. There's just the difficulty of the poor quality of POS refineries, the need to supply fuel to POSes for all POS-based activity, and logistics.
Paul Otichoda wrote:I suspect that they could survive at least either through POS production (assuming that blueprints are around) GǪ So in other words on both areas of space the tech 2 industry is crippled.
Why would null have no blueprints?
Day 0 advice for new players: Day 0 Advice for New Players |

Paul Otichoda
Electric Sun Associates
41
|
Posted - 2013.09.29 19:54:00 -
[7] - Quote
Mara Rinn wrote:Paul Otichoda wrote:I suspect that they could survive at least either through POS production (assuming that blueprints are around) GǪ So in other words on both areas of space the tech 2 industry is crippled. Why would null have no blueprints?
well if you keep blowing up the POS labs that contain the prints and as so can't access NPC vendors for replacements then the supply of orginals will be reduced. Sure you can make do with copies but you won't be able to do research with them. |

Varius Xeral
Galactic Trade Syndicate
1241
|
Posted - 2013.09.29 19:55:00 -
[8] - Quote
Terrible thread. Official Representative of The Nullsec Zealot Cabal |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
292
|
Posted - 2013.09.29 20:09:00 -
[9] - Quote
Paul Otichoda wrote: well if you keep blowing up the POS labs that contain the prints and as so can't access NPC vendors for replacements then the supply of orginals will be reduced. Sure you can make do with copies but you won't be able to do research with them.
So you do research in station systems only, where the BPO is safe. The BPO doesn't need to be in the pos. I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC. -- TheGunslinger42 |

Karak Terrel
As Far As The eYe can see Chained Reactions
320
|
Posted - 2013.09.29 20:30:00 -
[10] - Quote
Paul Otichoda wrote: Edit: And before anyone says all mercoxit comes from sleeper. Shh. We're talking economic systems here.
Care to elaborate on that point? |

Adunh Slavy
1262
|
Posted - 2013.09.29 20:37:00 -
[11] - Quote
You know you have been playing Eve too long when you have seen this topic in GD at least 100 times. Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.-á-á- William Pitt |

Johnny Marzetti
GoonWaffe Goonswarm Federation
428
|
Posted - 2013.09.29 20:44:00 -
[12] - Quote
Paul Otichoda wrote:Johnny Marzetti wrote:Paul Otichoda wrote: Also what kind of fleet would you need to completely blockade all entrances to null sec perfectly 24/7?
You don't even know what a jump freighter is. Go home. You can't jump into highsec only out of it if you gatecamp both the gates on the null sec entrance system. We might not be able to see a covert jump field but if we put up warp jammers all around the gate to pull you out of warp and then blow you apart before you've got to the gate. If its a big enough camp we should have the dps.
I'm probably falling for a troll here but have you ever even looked at a map? |

Turelus
Caldari Independent Navy Reserve The Fourth District
512
|
Posted - 2013.09.29 20:45:00 -
[13] - Quote
Paul Otichoda wrote:Johnny Marzetti wrote:Paul Otichoda wrote: Also what kind of fleet would you need to completely blockade all entrances to null sec perfectly 24/7?
You don't even know what a jump freighter is. Go home. You can't jump into highsec only out of it if you gatecamp both the gates on the null sec entrance system. We might not be able to see a covert jump field but if we put up warp jammers all around the gate to pull you out of warp and then blow you apart before you've got to the gate. If its a big enough camp we should have the dps. I think this just goes to prove the other guys comment was correct. Jump Freighters normally jump to a LowSec Station (with a nice undock) in a system next to HighSec then warp directly to the gate and are safely into HighSec. With the exception of a 24/7 camp of those stations and maybe smartbombing camps on the gates to try and take out the JF before it makes the jump through you wont stop one getting into HighSec.
In relation to your question yes NullSec could survive but it would be a dark ages time while everyone has to actually build infrastructure, recruit industrialists and get used to the fact Jita shopping trips for supplies wont be happening any more. There would most likely need to be some form of new free port or trade hub as otherwise you wouldn't see much T2 being produced as each region would need to trade the moon goo. Lieutenant Turelus
Caldari Independent Navy Reserve
The Fourth District |

To Be Me
Republic Military School Minmatar Republic
5
|
Posted - 2013.09.29 20:45:00 -
[14] - Quote
Lmfao your cray mang?? |

Qolde
Scrambled Eggs Inc.
187
|
Posted - 2013.09.29 22:21:00 -
[15] - Quote
Let's say that the stargates were simply removed, and the actual star systems became unreachable by jump drives, and whatever's there is there, on both sides, so there's no need to gatecamp and blockade JF's. One part of this equation is missing though, does lowsec belong on hisec side or nullsec side? Is it its own category?
The NPC null systems would be the freeports, and there would be a tremendous depression in hisec, since so much of the business comes from null. Hi end minerals would obviously skyrocket in the empire, or if lowsec was severed as well, they'd be nonexistent. I've never seen mercoxit or arkonor in hisec and you can't moon mine. T2 ships in high would be as valuable as alliance tourney prizes. Faction ships would be the new normal.
There'd be a very strong industrial bubble in null, as there'd be a severe lack of ships and modules, and the ones that are already there are pretty expensive as it is. It would be possible to build anything as long as the blueprints are actually out there. Not copies. No NPC's sell any ship blueprints in null except outer ring's industrial ships. Everyone would have to use faction here as well.
Lowsec would be the only one that could really truly survive without the others. There's all blueprints(except outer ring and syndicate stores) moons, ore, missions, and exploration. You'd be able to build anything, or have it drop from faction rats. If someone craps in your sandbox: 1. Light it on fire 2. Grab your shovel 3. Throw it back at them. |

Vincent Athena
V.I.C.E. Aegis Solaris
2192
|
Posted - 2013.09.29 22:30:00 -
[16] - Quote
If null sec were totally cut off from high the thing null would eventually run out of is players.
New players start in the rookie systems, in high sec. With a total cut off they could not get to null. Eventually as null sec players lost interest and moved to other activities null would run out.
High sec would have a different issue: High end minerals. There is only a tiny supply of megacyte, and no supply of Morphite. (Unless high would still have access to W space). http://vincentoneve.wordpress.com/ |

Falin Whalen
GoonWaffe Goonswarm Federation
435
|
Posted - 2013.09.29 22:44:00 -
[17] - Quote
Vincent Athena wrote:If null sec were totally cut off from high the thing null would eventually run out of is players.
New players start in the rookie systems, in high sec. With a total cut off they could not get to null. Eventually as null sec players lost interest and moved to other activities null would run out.
High sec would have a different issue: High end minerals. There is only a tiny supply of megacyte, and no supply of Morphite. (Unless high would still have access to W space). I guess you haven't heard of Pod jumping. You've got to remember that these are just simple miners. These are people of the land. The common clay of New Eden. You know... morons. |

Mara Pahrdi
The Order of Anoyia
402
|
Posted - 2013.09.29 23:28:00 -
[18] - Quote
Varius Xeral wrote:Terrible thread. I agree. He's stopped crying, which is a progress. But his threads are still... interesting. Remove insurance. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
264
|
Posted - 2013.09.29 23:34:00 -
[19] - Quote
[quote=Paul Otichoda
Also what kind of fleet would you need to completely blockade all entrances to null sec perfectly 24/7?[/quote]
You'd need about 85% of the active playerbase dedicated to it.
Jump clones and the cyno field make that impossible anyway.
|

Karak Terrel
As Far As The eYe can see Chained Reactions
320
|
Posted - 2013.09.29 23:37:00 -
[20] - Quote
Mara Pahrdi wrote:Varius Xeral wrote:Terrible thread. I agree. He's stopped crying, which is a progress. But his threads are still... interesting. Oh right, was that the t2 guns guy? That would explain a lot. |

Felicity Love
Whore and Peace
864
|
Posted - 2013.09.29 23:39:00 -
[21] - Quote
Be interesting as all Hell to see the Null Bears put their ISK where their mouths are if that ever became the case. I very much doubt the sandbox will ever see that kind of "social engineering". 
Proud Beta Tester for "Bumping Uglies for Dummies" |

Kaarous Aldurald
ROC Academy The ROC
1032
|
Posted - 2013.09.30 00:35:00 -
[22] - Quote
Pretty sure there's still Tritanium in nullsec.
Think about it, there is nothing, nothing whatsoever in highsec that is irreplaceable. Not posting on my main, and loving it.-á Because free speech.-á |

Johan Civire
The Lyran Empire
665
|
Posted - 2013.09.30 01:47:00 -
[23] - Quote
Johnny Marzetti wrote:Paul Otichoda wrote: Also what kind of fleet would you need to completely blockade all entrances to null sec perfectly 24/7?
You don't even know what a jump freighter is. Go home.
Damn some people are so mean He is trying to be a bad guy let hem give him his moment for some seconds. Before we bash the **** out of this threat 
OP please do some info next time when you post this. |

Hypercake Mix
Magical Rainbow Bakery
94
|
Posted - 2013.09.30 02:09:00 -
[24] - Quote
Possible, but not probable. Choosing between boring survival and death by explosions, they'd probably choose death. |

EI Digin
Sniggerdly Pandemic Legion
1264
|
Posted - 2013.09.30 02:11:00 -
[25] - Quote
Lack of supply would kill nullsec, and lack of demand would kill highsec. |

Johnny Marzetti
GoonWaffe Goonswarm Federation
428
|
Posted - 2013.09.30 02:21:00 -
[26] - Quote
Johan Civire wrote:Damn some people are so mean  He is trying to be a bad guy let hem give him his moment for some seconds. Before we bash the **** out of this threat 
Fair enough. I will say that I think null would be much more interesting if it were a lot harder to get things from highsec. And it's actually pretty frustrating to spend time training industrial skills, researching a bunch of BPOs, getting minerals to assembly lines (harder than you might think), then getting finished product to the local market hub without dying in a gate camp, only to have some jackass with a bunch of isk to spend import the same damn thing from Jita by jump freighter and start a goddamn penny ante race to poverty.
|

Darkwolf
21
|
Posted - 2013.09.30 02:23:00 -
[27] - Quote
Paul Otichoda wrote:You can't jump into highsec only out of it
if you gatecamp both the gates on the null sec entrance system. We might not be able to see a covert jump field but if we put up warp jammers all around the gate to pull you out of warp and then blow you apart before you've got to the gate.
If its a big enough camp we should have the dps.
Uh huh.
There are 229 lowsec systems which have a highsec gate. Haven't bothered checking how many stations are in those systems. Jump Freighters typically cyno into a LS station, dock up there and then re-enter highsec by warping to the gate. You can't bubble in lowsec. Once that JF gets into warp to the highsec gate, it's basically unstoppable.
That's an awful, awful lot of station undock camping that would be required. |

Johnny Marzetti
GoonWaffe Goonswarm Federation
428
|
Posted - 2013.09.30 02:30:00 -
[28] - Quote
Darkwolf wrote:Paul Otichoda wrote:You can't jump into highsec only out of it
if you gatecamp both the gates on the null sec entrance system. We might not be able to see a covert jump field but if we put up warp jammers all around the gate to pull you out of warp and then blow you apart before you've got to the gate.
If its a big enough camp we should have the dps. Uh huh. There are 229 lowsec systems which have a highsec gate. Haven't bothered checking how many stations are in those systems. Jump Freighters typically cyno into a LS station, dock up there and then re-enter highsec by warping to the gate. You can't bubble in lowsec. Once that JF gets into warp to the highsec gate, it's basically unstoppable. That's an awful, awful lot of station undock camping that would be required.
Yep. Probably the best way highsec could embargo null without a fleet of tens of thousands, would be to have a bunch of people suicide ganking freighters in Jita for a few days. That would have a serious effect on the supply of goods to null. I think if the OP organized something like that, null would stand up and take notice. |

Xen Solarus
Inner 5phere
535
|
Posted - 2013.09.30 02:39:00 -
[29] - Quote
Survive is probably the wrong word, as they would obviously survive. But everything would be completely different, and nullsec would have to change alot to accomidate. Highsec is the economic and industrial heart of EvE. Even though alot of nullsec players have nothing but distain for the players that have chosen to live there, they cannot deny how important it is for them, and how much they rely upon Empire to sell and buy their goods. Post with your main, like a BOSS! |

Vincent Athena
V.I.C.E. Aegis Solaris
2193
|
Posted - 2013.09.30 02:40:00 -
[30] - Quote
Falin Whalen wrote:Vincent Athena wrote:If null sec were totally cut off from high the thing null would eventually run out of is players.
New players start in the rookie systems, in high sec. With a total cut off they could not get to null. Eventually as null sec players lost interest and moved to other activities null would run out.
High sec would have a different issue: High end minerals. There is only a tiny supply of megacyte, and no supply of Morphite. (Unless high would still have access to W space). I guess you haven't heard of Pod jumping. If you could pod jump to null, then null would not be totally cut off from high sec, and the OP's original premise would not apply. http://vincentoneve.wordpress.com/ |
| |
|
| Pages: [1] 2 :: one page |
| First page | Previous page | Next page | Last page |