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A Research Alt
Perkone Caldari State
7
|
Posted - 2013.10.04 00:30:00 -
[1] - Quote
I just tried doing a relic site for the first time. I found the system core, cracked it open, and...wait why is all of my loot flying away and disappearing? What? What is this crap? How am I supposed to open these little cans while they fly away from me? Why aren't they appearing on my overview? Why are they flying away from me in the first place?
Seriously, CCP, loot spew is an unfun and stupid mechanic. What does it add? An irritating and difficult grab for all of the already-earned loot before it disappears in a few short seconds. That's it.
Hacking minigame: fun. Loot spew bullshit: not fun.
Get rid of loot spew. It's an unfun pain in the ass for no gain. The best you can do is not lose. The worst is lose everything. Hooray unnecessary penalty mechanics. |

Rengerel en Distel
1972
|
Posted - 2013.10.04 00:36:00 -
[2] - Quote
Nod, pretty much the feeling of most players. CCP disagrees. Guess who wins?
With the increase in shiptoasting, the Report timer needs to be shortened.
|

A Research Alt
Perkone Caldari State
7
|
Posted - 2013.10.04 00:39:00 -
[3] - Quote
"Hey let's play a game at the end of this fun minigame where we take away some of what you just got depending on how well you do. Oh, and it's deliberately obtuse and annoying."
Gee thanks CCP. |

bloodknight2
Talledega Knights PLEASE NOT VIOLENCE OUR BOATS
285
|
Posted - 2013.10.04 00:39:00 -
[4] - Quote
Rengerel en Distel wrote:Nod, pretty much the feeling of most players. CCP disagrees. Guess who wins?
The players can simply unsubs. If you continue sending money to CCP, they will continue doing this kind of...things. |

Tippia
Sunshine and Lollipops
16751
|
Posted - 2013.10.04 00:42:00 -
[5] - Quote
A Research Alt wrote:Seriously, CCP, loot spew is an unfun and stupid mechanic. What does it add? A second tier of competition for the best cans, even if that competition is simply against your own knowledge about what is good and what isn't. Alternatively, a reason to do sites in teams of more than one. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

A Research Alt
Perkone Caldari State
7
|
Posted - 2013.10.04 00:47:00 -
[6] - Quote
About the only thing I'm being penalized on is my inability to read all of the can names before they disappear because the mouseover is slow for the names to appear and the can names won't show up on my overview.
Loot spew is terrible and should be taken out. And don't give me the "run it in teams" crap. You know what nobody wants to do in this game? Sit there and watch somebody else hack something for a couple minutes so they can grab a can or two for half its value.
I made a mistake thinking CCP had done a good job changing hacking and relic sites. They suck so bad I'm not bothering with them anymore. |

Azami Nevinyrall
Carbon Circle Tactical Narcotics Team
1284
|
Posted - 2013.10.04 01:06:00 -
[7] - Quote
Loot spew...
EVE Online is the ONLY...anything anywhere that does that?
I don't understand what in hell CCP was thinking to be honest...
Name one sci-fi anything that after anyone hacks a database everything goes flying into space randomly... Support my (possibly dumb) Ideas!! Worm Rebalance!!! |

Nevyn Auscent
Broke Sauce
398
|
Posted - 2013.10.04 01:08:00 -
[8] - Quote
Your mistake was not researching first really. Once you know the system you can get 90% of the value from a site solo quite easily. And the mouse over certainly isn't that slow, it isn't FPS twitch response needed. |

Grath Telkin
Sniggerdly Pandemic Legion
1779
|
Posted - 2013.10.04 01:14:00 -
[9] - Quote
Maybe if you had read and found that you weren't supposed to try and do them alone and taken a friend like was intended then you wouldn't be making whine threads on the forums.
The mechanic allows you to play solo if you choose, but it rewards you if you play in a group like intended.
Deal with your choices and move on whiner. |

A Research Alt
Perkone Caldari State
9
|
Posted - 2013.10.04 01:24:00 -
[10] - Quote
Grath Telkin wrote:Maybe if you had read and found that you weren't supposed to try and do them alone and taken a friend like was intended then you wouldn't be making whine threads on the forums.
The mechanic allows you to play solo if you choose, but it rewards you if you play in a group like intended.
Deal with your choices and move on whiner.
Grath lecturing people about having friends, heh |
|

Lipbite
Express Hauler
875
|
Posted - 2013.10.04 01:34:00 -
[11] - Quote
You forgot to mention whole activity is barred behind scanning mini-game which alone can repel most humans. |

Sharanelle
Pixel Navigators
13
|
Posted - 2013.10.04 02:01:00 -
[12] - Quote
Also, will the new loot grabber thingy and diddlyhopper help in this situation? ... |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
2146
|
Posted - 2013.10.04 02:09:00 -
[13] - Quote
If you cargo scan the hacking object before hacking it, you can see what's inside it and figure out which types of minicans to tractor in. That way, you can ignore the useless ones and only get what you need. Loot spew is perfectly fine.
EDIT: Use this website to determine which minicans to tractor. :)
http://go-dl.eve-files.com/media/1309/Neural-Boost_minicontainer-loot-distribution.pdf Ch+½j+ì Katrina Oniseki ~ (RDC) Chief Operations Officer ~ [I-RED] Director of Public Relations |

Elliavir
Miskatonic Mercantile
76
|
Posted - 2013.10.04 02:10:00 -
[14] - Quote
Yeah, I intensely dislike the Super Mario Galaxy loot spew mechanic. And I've been saying that, along with quite a few other folks, since it was launched. Apparently someone at CCP uses an alternate definition of "fun" that I am unaware of.
I still do sites... usually when someone else really wants to. I don't mind the scanning and the hacking, but the loot spew just irritates me. Enough that I do sites far, far less than I would otherwise. And that is despite being apparently rather good at it... it's like being really great at bleaching grout. It's still not fun.
Edit - Yes, I use the cargo scanner. That in no way improves the fun. At. All. |

Hammer Crendraven
Center for Advanced Studies Gallente Federation
48
|
Posted - 2013.10.04 02:18:00 -
[15] - Quote
Yea about as much fun as fixing a broken septic tank. No fixing a broken septic tank is more fun than grabing the spewing loot cans. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
267
|
Posted - 2013.10.04 02:26:00 -
[16] - Quote
The loot spew doesn't bug me. On average I pull 20m per site in null - and I lose more value to having T1 hacking tools than I do to spew.
|

Garandras
Black Aces Against ALL Authorities
11
|
Posted - 2013.10.04 02:27:00 -
[17] - Quote
You know if you don't like the mechanic there are alot of other options out there for you to do |

Ryhss
Dry Atomic Fusion Gatekeepers Universe
110
|
Posted - 2013.10.04 02:30:00 -
[18] - Quote
I quit hacking when they introduced this crap. Sold most of my hacking mods. I have been known to spam trade windows with spammers of Jita. It is quite satisfying when they convo you screaming about reporting me for it. It normally provokes me to open another trade window with them. |

Seraph Essael
Science and Trade Institute Caldari State
111
|
Posted - 2013.10.04 02:30:00 -
[19] - Quote
Beat me to it. Quoted because, exactly this ^ Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person." |

A Research Alt
Perkone Caldari State
12
|
Posted - 2013.10.04 02:33:00 -
[20] - Quote
Garandras wrote:You know if you don't like the mechanic there are alot of other options out there for you to do
And I'm doing them. |
|

Cheng Musana
BetaMax Beta
3
|
Posted - 2013.10.04 02:42:00 -
[21] - Quote
its simple to be honest. Relic sites= materials/parts/data cause you only get T1/T2 salvage from materials/parts and data containers have here and there a worthwhile BPC. Oh and dont bother with data sites, they are worthless. |

Disdaine
424
|
Posted - 2013.10.04 03:02:00 -
[22] - Quote
Welcome to CCP's idea of new and compelling content iteration.
Clickfest rng minigame with a loot spew whackamole bonus round.
It's their way of giving explorers two more mid slots. |

OldWolf69
IR0N. SpaceMonkey's Alliance
74
|
Posted - 2013.10.04 03:49:00 -
[23] - Quote
Tippia wrote:A Research Alt wrote:Seriously, CCP, loot spew is an unfun and stupid mechanic. What does it add? A second tier of competition for the best cans, even if that competition is simply against your own knowledge about what is good and what isn't. Alternatively, a reason to do sites in teams of more than one. Cool, cool, i can already see 10 man gangs plundering sites in hisec, to get like 1m loot. ...on a second tought, i must presume that's their way to have it in RL, and they do it how realistic they can, ingame? |

Dalto Bane
Knights of the Posing Meat The Obsidian Front
10
|
Posted - 2013.10.04 04:32:00 -
[24] - Quote
Ryhss wrote:I quit hacking when they introduced this crap. Sold most of my hacking mods. Grath Telkin wrote:Maybe if you had read and found that you weren't supposed to try and do them alone and taken a friend like was intended then you wouldn't be making whine threads on the forums.
The mechanic allows you to play solo if you choose, but it rewards you if you play in a group like intended.
Deal with your choices and move on whiner. You sir, are an idiot. Not everyone has in game friends, and prefer doing things solo.
I guess you prefer not getting all the loot then. Grath only speaks the truth. It was clearly stated during introduction that more reward would come to the ones that do this with others. This mechanic was to promote teamwork. This is a MMO after all. Go make some space friends bro, and get your loots! |

Infinity Ziona
Hot Drop Buns
462
|
Posted - 2013.10.04 05:12:00 -
[25] - Quote
Its not that hard to get what you like. Simply click ones when its green. Wait for the tractor. Click once again. Click twice to chase a can. Zoom out a long way before hack makes it much easier. I can usually grab every can that's worthwhile.
Of course I don't hack anymore, I discovered combat sites and their virtually guaranteed faction BS spawns and deadspace loots are easier to run than L4's even Ninja so now I'm a deep space Ninja milking them for all they worth.... |

Herzog Wolfhammer
Sigma Special Tactics Group
3463
|
Posted - 2013.10.04 05:15:00 -
[26] - Quote
A Research Alt wrote:I just tried doing a relic site for the first time. I found the system core, cracked it open, and...wait why is all of my loot flying away and disappearing? What? What is this crap? How am I supposed to open these little cans while they fly away from me? Why aren't they appearing on my overview? Why are they flying away from me in the first place?
Seriously, CCP, loot spew is an unfun and stupid mechanic. What does it add? An irritating and difficult grab for all of the already-earned loot before it disappears in a few short seconds. That's it.
Hacking minigame: fun. Loot spew bullshit: not fun.
Get rid of loot spew. It's an unfun pain in the ass for no gain. The best you can do is not lose. The worst is lose everything. Hooray unnecessary penalty mechanics.
Actually, OP, no offense, but one of the major points of this game is that you CAN'T have nice things.
And if you do have nice things, it's because the other players are slacking.
|

Roime
Quantum Cats Syndicate Samurai Pizza Cats
3544
|
Posted - 2013.10.04 05:35:00 -
[27] - Quote
Loot spew and the hacking game finally added an interactive component to the profession sites. Sitting there and waiting for rng to happen was the ultimate of unfun, and after countless of failed rolls you were penalized with empty can, more rats or garbage.
Loot spew at least is fun, and it's not exactly hard to get all the valuable cans, especially now with the queue mechanic.
The problem with exploration is scanning and the overlay, scanning is simply too easy, just a mindless step that can be done with minimum skills in any ship. It would make more sense to just have the sites appear as beacons on the overview. People complained about tedium, and now CCP turned it into unnecessary tedium. Notify-á-á You cannot do that while warping. |

Ryhss
Dry Atomic Fusion Gatekeepers Universe
110
|
Posted - 2013.10.04 05:50:00 -
[28] - Quote
Why did CCP "fix" what wasn't broken? idiots I have been known to spam trade windows with spammers of Jita. It is quite satisfying when they convo you screaming about reporting me for it. It normally provokes me to open another trade window with them. |

Lugalbandak
Anunnaku Industrial Corp. Northern Associates.
147
|
Posted - 2013.10.04 08:04:00 -
[29] - Quote
A Research Alt wrote:I just tried doing a relic site for the first time. I found the system core, cracked it open, and...wait why is all of my loot flying away and disappearing? What? What is this crap? How am I supposed to open these little cans while they fly away from me? Why aren't they appearing on my overview? Why are they flying away from me in the first place?
Seriously, CCP, loot spew is an unfun and stupid mechanic. What does it add? An irritating and difficult grab for all of the already-earned loot before it disappears in a few short seconds. That's it.
Hacking minigame: fun. Loot spew bullshit: not fun.
Get rid of loot spew. It's an unfun pain in the ass for no gain. The best you can do is not lose. The worst is lose everything. Hooray unnecessary penalty mechanics.
i scan always first to know wich cans to grab , and pref you need someone with you to help with it The police horse is the only animal in the world that haz his male genitals on his back |

Julius Priscus
153
|
Posted - 2013.10.04 08:05:00 -
[30] - Quote
I my self am a maxed out exploration pilot. I did it once and hated it..
imo. the better you do hacking etc.. the less cans there should be and they should contain more items from exploration.
how every if you do really badly there will be several cans if not dozens. -»\_(pâä)_/-»-á Sup cracka ! |
|

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
299
|
Posted - 2013.10.04 09:29:00 -
[31] - Quote
If it really were that hard to grab the valuable containers, prices for salvage and invention materials wouldn't have crashed so hard. You must be doing something wrong. I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC. -- TheGunslinger42 |

embrel
BamBam Inc.
59
|
Posted - 2013.10.04 09:33:00 -
[32] - Quote
the minigame is fun? |

Flex Carter
Caldari Independant Mining Association
108
|
Posted - 2013.10.04 09:54:00 -
[33] - Quote
[sarcasm] I play a similar game with my son. I grab a handful of my pocket change and throw them against the wall. I then laugh my ass off as he chases the quarters all over the house among the dimes, nickels and penniesGǪ. I wonder if the GMGÇÖs do the same. |

Whim Aqayn
Ministry of War Amarr Empire
68
|
Posted - 2013.10.04 10:23:00 -
[34] - Quote
The whole hacking mini game thing is completely ******** anyway and pretty much made me stop doing exploration. |

Silvetica Dian
Manson Family
143
|
Posted - 2013.10.04 11:02:00 -
[35] - Quote
A Research Alt wrote:"Hey let's play a game at the end of this fun minigame where we take away some of what you just got depending on how well you do. Oh, and it's deliberately obtuse and annoying."
Gee thanks CCP. use a cargo scanner before you hack. u will see that their are 0-4 boxes you actually want. research what type of box will contain the wanted stuff, most sites u will collect 3-4 boxes then ignore the rest as you have all the valuble stuff. currently you are doing it wrong. |

Tippia
Sunshine and Lollipops
16753
|
Posted - 2013.10.04 11:07:00 -
[36] - Quote
Ryhss wrote:Why did CCP "fix" what wasn't broken? idiots Because it was broken and offered zero gameplay.
OldWolf69 wrote:Cool, cool, i can already see 10 man gangs plundering sites in hisec, to get like 1m loot.  Well, that's your problem for doing them in highsec, isn't it? The simple design decision remains the same: if you want to get absolutely everything, you have to do them in teams. This is as entirely as intended. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Rengerel en Distel
1975
|
Posted - 2013.10.04 11:07:00 -
[37] - Quote
For those that think it's fine and fun, go try it in a wormhole.
Scan the container and it's all junk, so just 2 quick losses and move on? Nope, you get unlimited chances in a wormhole, so you have to finish each can to clear the site.
Oh, just read the name on the can? Nope, you're in a blinding white cloud with mini cans with white names floating by.
Good, you've got a friend! Oh wait, you both clicked the same can, now you're doing a tug of war between you while the other cans you can't pull in yet blink and fade away.
CCP says they're going to iterate on it, so hopefully they fix some of the issues. I'm not holding out that much hope though.
With the increase in shiptoasting, the Report timer needs to be shortened.
|

Julius Priscus
155
|
Posted - 2013.10.04 11:31:00 -
[38] - Quote
Rengerel en Distel wrote:For those that think it's fine and fun, go try it in a wormhole.
Scan the container and it's all junk, so just 2 quick losses and move on? Nope, you get unlimited chances in a wormhole, so you have to finish each can to clear the site.
Oh, just read the name on the can? Nope, you're in a blinding white cloud with mini cans with white names floating by.
Good, you've got a friend! Oh wait, you both clicked the same can, now you're doing a tug of war between you while the other cans you can't pull in yet blink and fade away.
CCP says they're going to iterate on it, so hopefully they fix some of the issues. I'm not holding out that much hope though.
I wonder if the new looter whatsmacallit ccp is gonna release will be able to scoop up said loot? -»\_(pâä)_/-»-á Sup cracka ! |

Seven Koskanaiken
Under the Wings of Fury Atrocitas
367
|
Posted - 2013.10.04 11:42:00 -
[39] - Quote
they should make stations destructible, and spew all loot everything in hangers + on market, that would be a fun spew |

Signal11th
DARKNESS.
1119
|
Posted - 2013.10.04 11:42:00 -
[40] - Quote
Grath Telkin wrote:Maybe if you had read and found that you weren't supposed to try and do them alone and taken a friend like was intended then you wouldn't be making whine threads on the forums.
The mechanic allows you to play solo if you choose, but it rewards you if you play in a group like intended.
Deal with your choices and move on whiner.
I'd agree if the loot expelled was remotely worth the hassle of getting a group together, I looked into it ran 30 sites and figured out I could make more solo in a quarter of them time doing other stuff.
Pointless mechanic seemingly introduced just to look like they are adding content.
Powered by-áreaTh-áFilter V1.23 "All posts by this pilot are personal held views and not representitive of-áany-ácorp or alliance I am currently a member of. Like I'd give a-ásh*t anyway. God Said "Come Forth and receive eternal life!" I came fifth and won a toaster. |
|

Sarah McKnobbo
Imperial Strippers
21
|
Posted - 2013.10.04 11:52:00 -
[41] - Quote
I'm pretty sure i'm yet to miss any 'shiny' loot from a site. FInd site, scan cans, go for worthwhile targets, tractor cans that correspond to best loot. God forbid you have to actually have to do something to get the loot, rather than waiting for the hacking/analyzing fairy to decide you can open a can after just staring at the cirle going round the module. At least now the sites are different from any other combat site, unlike before where you may as well have just been doing a mission with a special module equipped.
Ah well, at least there's less competition for the sites  |

ZeeWolf Novus
Native Freshfood Minmatar Republic
36
|
Posted - 2013.10.04 11:57:00 -
[42] - Quote
Seven Koskanaiken wrote:they should make stations destructible, and spew all loot everything in hangers + on market, that would be a fun spew
My god..... the tears. |

Kaarous Aldurald
ROC Academy The ROC
1077
|
Posted - 2013.10.04 12:02:00 -
[43] - Quote
A Research Alt wrote:I just tried doing a relic site for the first time. I found the system core, cracked it open, and...wait why is all of my loot flying away and disappearing? What? What is this crap? How am I supposed to open these little cans while they fly away from me? Why aren't they appearing on my overview? Why are they flying away from me in the first place?
Seriously, CCP, loot spew is an unfun and stupid mechanic. What does it add? An irritating and difficult grab for all of the already-earned loot before it disappears in a few short seconds. That's it.
Hacking minigame: fun. Loot spew bullshit: not fun.
Get rid of loot spew. It's an unfun pain in the ass for no gain. The best you can do is not lose. The worst is lose everything. Hooray unnecessary penalty mechanics.
I seem to do fine. But then, I got in on the ground floor of the mechanic, and did my research like a good player.
Pretty sure the last time I missed something good from a can was when there were too many good drops to snag them all in the time limit.
So, in the event that you cannot figure out the trick to this mechanic, I would ask you to stop doing data and relic sites, and leave them for more competent players so the rewards are not wasted. Not posting on my main, and loving it.-á Because free speech.-á |

Velicitia
Emergent Avionics
1637
|
Posted - 2013.10.04 12:09:00 -
[44] - Quote
Elliavir wrote:Apparently someone at CCP uses an alternate definition of "fun" that I am unaware of.
probably this one One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

Leafar Nightfall
Angels and Demons Inc. Mordus Angels
89
|
Posted - 2013.10.04 12:18:00 -
[45] - Quote
ITT: people who are unable to google "loot spew container eve"
It isn't that hard to get all the valuable containers of a site 90% of the time if you know what you're going for. You don't even need to scan it if you don't want to, just go for parts and materials in both sites and voila
I don't know how people think that micromanaging the probes and then waiting for the loot for randomly appear at your cargo hold seemed more "realistic" or "sci-fiist" then what we have now...
Seraph Essael wrote:[quote=Katrina Oniseki] Not to mention, its sort of more realistic (I dunno if they were aiming for that), but if you have an airtight container and crack it open in a vacuum, the change in pressure would spew the loot everywhere, and at an alarmingly fast rate too.
And this, you can hate the spew but you can't deny that it has a good reason
|

Spurty
986
|
Posted - 2013.10.04 13:55:00 -
[46] - Quote
Dear snowflake (op),
It has come to our attention that you are unhappy with the single player content in eve.
Looks like you got bored of spinning your ship and market warfare (solo content) and ventured out into the part of the game designed to make up the Massively Multiplayer Online content.
We the masses enjoyed your post about you having no desire to work in a team with another human being and therefore pretty much screamed at us "I'm a sociopath and I hate people!". As you figuratively waved a big stick at all potential friendships (nice work mocking the guy suggesting you make a friend. Could have turned out to be that guys worst day eve hanging with you) we tilt our heads 90 degrees to look at you and laugh at your situation.
May you do well writing up your posts on "why can't i RF this tower in my rifter?!?" And "what do you mean I need a cyno opened at the destination for my carrier to trave!?!" Threads. We wait with baited breath for your next post chock full of tears.
Until that precious moment, know that you aren't doing it right. It really is you and not the game.
Carry in screaming at humans that mistakenly come to your aid.
Regards, Space nerd spurty --- GòöGòùGòöGòÉGòªGòù GòæGòÜGòúGòæGòæGòÜGòù GòÜGòÉGò¬GòÉGò¬GòÉGò¥
|

A Research Alt
Perkone Caldari State
26
|
Posted - 2013.10.04 14:11:00 -
[47] - Quote
Oh man, I should totally split the pitiful, sub-20M per hour loot that I get with another person. Yeah. That'd be great!
e: this is in nullsec, too, by the way. |

Karrl Tian
Ice Patrol
217
|
Posted - 2013.10.04 14:12:00 -
[48] - Quote
If they did this for mining, the forums would drown in tears.
I really hope they do this for mining. |

Eram Fidard
Republic Military School Minmatar Republic
345
|
Posted - 2013.10.04 14:19:00 -
[49] - Quote
A Research Alt wrote:Oh man, I should totally split the pitiful, sub-20M per hour loot that I get with another person. Yeah. That'd be great!
e: this is in nullsec, too, by the way.
Have you tried turning it off and on again? Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

A Research Alt
Perkone Caldari State
27
|
Posted - 2013.10.04 14:21:00 -
[50] - Quote
No, but I did adjust the brightness. |
|

RomeStar
Empire Investments Logistics
309
|
Posted - 2013.10.04 14:25:00 -
[51] - Quote
This is why I quit exploration loot spew is a joke. Signatured removed, CCP Phantom |

Fa Xian
The Bene Gesserit Sanctuary Pact
19
|
Posted - 2013.10.04 14:25:00 -
[52] - Quote
http://go-dl.eve-files.com/media/1309/Neural-Boost_minicontainer-loot-distribution.pdf
Bring a cargo scanner. |

A Research Alt
Perkone Caldari State
27
|
Posted - 2013.10.04 14:37:00 -
[53] - Quote
Fa Xian wrote:http://go-dl.eve-files.com/media/1309/Neural-Boost_minicontainer-loot-distribution.pdf
Bring a cargo scanner.
I have, and aside from the issue of loot spew, all of the data sites that I've scanned down--without exception--have been worth in their entirety (assuming you get every can) less than 10M.
Yeah, bring a friend, sure. Then we can both be poor together. |

Elliavir
Miskatonic Mercantile
80
|
Posted - 2013.10.04 14:37:00 -
[54] - Quote
Velicitia wrote:Elliavir wrote:Apparently someone at CCP uses an alternate definition of "fun" that I am unaware of. probably this one
Yes!
|

Barrogh Habalu
Imperial Shipment Amarr Empire
528
|
Posted - 2013.10.04 14:45:00 -
[55] - Quote
So, CCP said that if a player wants to grab all the loot from the site, then he needs to bring a friend. It sounded good. But in reality people are aiming for expensive stuff they scanned down with cargo scanners, and the rest turned out to be not really worth taking in comparision with that BPC or that bucket of materials. So now that little of value is usually lost, I really starting to see why people are questioning if this this mech is necessary at all.
...Or maybe I just don't understand the market rammifications of random c*** being left in space to decay. |

Tippia
Sunshine and Lollipops
16753
|
Posted - 2013.10.04 14:52:00 -
[56] - Quote
Barrogh Habalu wrote:...Or maybe I just don't understand the market rammifications of random c*** being left in space to decay. The ramification is that people like the OP come along and try to squeeze every last bit out of the sites they find, thereby being insanely inefficient and losing out on the juicy income to people who know how to do it right.
This is as it should be.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Caviar Liberta
Moira. Villore Accords
183
|
Posted - 2013.10.04 15:00:00 -
[57] - Quote
I haven't tried this new hacking system so I have to ask, will tractor beams work on the containers? |

Kaarous Aldurald
ROC Academy The ROC
1078
|
Posted - 2013.10.04 15:10:00 -
[58] - Quote
Barrogh Habalu wrote:So, CCP said that if a player wants to grab all the loot from the site, then he needs to bring a friend. It sounded good. But in reality people are aiming for expensive stuff they scanned down with cargo scanners, and the rest turned out to be not really worth taking in comparision with that BPC or that bucket of materials... Or at all? So now that little of value is usually lost, I really starting to see why people are questioning if this this mech is necessary at all.
...Or maybe I just don't understand the market rammifications of random c*** being left in space to decay.
If everything had loot in it, it might make sense. But as it is, there is not often enough real loot for me to have missed something if I know what I am doing.
This means that adding a second player to the equation just halves your efficiency, thanks to the fact that someone thought it would be a great idea to have these literally worthless consolation prize drops in every can.
Here's a hint if anyone from CCP is listening. Those things aren't worth the time it takes to jetcan them. Those things, and those alone, ruin what otherwise might have been an interesting mechanic. Remove the consolation prize bullshit immediately. Not posting on my main, and loving it.-á Because free speech.-á |

Velicitia
Emergent Avionics
1642
|
Posted - 2013.10.04 15:26:00 -
[59] - Quote
Kaarous Aldurald wrote:Barrogh Habalu wrote:So, CCP said that if a player wants to grab all the loot from the site, then he needs to bring a friend. It sounded good. But in reality people are aiming for expensive stuff they scanned down with cargo scanners, and the rest turned out to be not really worth taking in comparision with that BPC or that bucket of materials... Or at all? So now that little of value is usually lost, I really starting to see why people are questioning if this this mech is necessary at all.
...Or maybe I just don't understand the market rammifications of random c*** being left in space to decay. If everything had loot in it, it might make sense. But as it is, there is not often enough real loot for me to have missed something if I know what I am doing. This means that adding a second player to the equation just halves your efficiency, thanks to the fact that someone thought it would be a great idea to have these literally worthless consolation prize drops in every can. Here's a hint if anyone from CCP is listening. Those things aren't worth the time it takes to jetcan them. Those things, and those alone, ruin what otherwise might have been an interesting mechanic. Remove the consolation prize bullshit immediately.
wait, do you mean stuff like random trash (metal fragments, etc.), or actual "it's not entirely crap, so you should feel good about it".
Because if it's literally trash ... well, I actually don't see anything wrong with it. Sure, it sucks to not get something good every time ... but that's life -- and it makes getting that Shadow Serpentis Control Tower all the sweeter (granted, those have been out of circulation for ages ) One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

Utremi Fasolasi
La Dolce Vita
279
|
Posted - 2013.10.04 15:32:00 -
[60] - Quote
Where does one find the time to scan the things before their gone? |
|

Tippia
Sunshine and Lollipops
16754
|
Posted - 2013.10.04 15:34:00 -
[61] - Quote
Utremi Fasolasi wrote:Where does one find the time to scan the things before their gone? Before you start hacking it (if you're the first one there) or while you're waiting for the other guy to hack it (so you can steal the fruits of his labour). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

A Research Alt
Perkone Caldari State
31
|
Posted - 2013.10.04 15:38:00 -
[62] - Quote
I totally enjoy working with people who will steal my things. Yup. Mmmhmm. This "work with a partner" deal keeps sounding better and better. |

Tippia
Sunshine and Lollipops
16754
|
Posted - 2013.10.04 15:40:00 -
[63] - Quote
A Research Alt wrote:I totally enjoy working with people who will steal my things. No-one is asking you to do that, so why would you? Also, they can't steal your things unless you actually own them. In this case, that would entail blowing your ship up, which is probably a bigger problem than missing out on some random junkGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Kaarous Aldurald
ROC Academy The ROC
1078
|
Posted - 2013.10.04 15:44:00 -
[64] - Quote
Velicitia wrote:Kaarous Aldurald wrote:Barrogh Habalu wrote:So, CCP said that if a player wants to grab all the loot from the site, then he needs to bring a friend. It sounded good. But in reality people are aiming for expensive stuff they scanned down with cargo scanners, and the rest turned out to be not really worth taking in comparision with that BPC or that bucket of materials... Or at all? So now that little of value is usually lost, I really starting to see why people are questioning if this this mech is necessary at all.
...Or maybe I just don't understand the market rammifications of random c*** being left in space to decay. If everything had loot in it, it might make sense. But as it is, there is not often enough real loot for me to have missed something if I know what I am doing. This means that adding a second player to the equation just halves your efficiency, thanks to the fact that someone thought it would be a great idea to have these literally worthless consolation prize drops in every can. Here's a hint if anyone from CCP is listening. Those things aren't worth the time it takes to jetcan them. Those things, and those alone, ruin what otherwise might have been an interesting mechanic. Remove the consolation prize bullshit immediately. wait, do you mean stuff like random trash (metal fragments, etc.), or actual "it's not entirely crap, so you should feel good about it". Because if it's literally trash ... well, I actually don't see anything wrong with it. Sure, it sucks to not get something good every time ... but that's life -- and it makes getting that Shadow Serpentis Control Tower all the sweeter (granted, those have been out of circulation for ages  )
I would agree, if any of it could be refined in any useful way, or maybe didn't take up 1m3 per unit(which is crippling since you get dozens of them over time), but as it is, I'd rather just hit an empty can. Not posting on my main, and loving it.-á Because free speech.-á |

A Research Alt
Perkone Caldari State
31
|
Posted - 2013.10.04 15:45:00 -
[65] - Quote
Sorry you aren't part of a group that can come up with rules to govern itself, like "if you're at a site first it's yours." |

Steve Lau
Royal Amarr Institute Amarr Empire
1
|
Posted - 2013.10.04 15:54:00 -
[66] - Quote
bloodknight2 wrote:Rengerel en Distel wrote:Nod, pretty much the feeling of most players. CCP disagrees. Guess who wins?
The players can simply unsubs. If you continue sending money to CCP, they will continue doing this kind of...things.
You are actually so stupid. |

Fa Xian
The Bene Gesserit Sanctuary Pact
19
|
Posted - 2013.10.04 16:19:00 -
[67] - Quote
A Research Alt wrote:I have, and aside from the issue of loot spew, all of the data sites that I've scanned down--without exception--have been worth in their entirety (assuming you get every can) less than 10M.
I'm sorry to hear you've had a string of bad luck. I've made several hundred million at it since Odyssey went live and I'm a very casual player. I'd be happy to offer tips or advice on improving your payout if you like.
The most important thing is getting to T2 hacking modules and doing it in lowsec. Null is overcamped and high has no value. |

Fa Xian
The Bene Gesserit Sanctuary Pact
19
|
Posted - 2013.10.04 16:23:00 -
[68] - Quote
double |

Fa Xian
The Bene Gesserit Sanctuary Pact
19
|
Posted - 2013.10.04 16:27:00 -
[69] - Quote
Tippia wrote:... while you're waiting for the other guy to hack it (so you can steal the fruits of his labour).
I will intentionally fail the hacking game and detonate cans before I let someone else share the loot spew. If you hack a site yourself, in my view the spew is yours. I've had one person try to get in on my work and had to detonate the can to show I won't share with random thieves.
I do think there are times when you could bring others with you, particularly relic sites in null, but mostly that's not needed. Prioritize the loot spew cans and you'll do fine. I do. |

Fa Xian
The Bene Gesserit Sanctuary Pact
19
|
Posted - 2013.10.04 16:33:00 -
[70] - Quote
A Research Alt wrote:Sorry you aren't part of a group that can come up with rules to govern itself, like "if you're at a site first it's yours."
My personal exploration etiquette is that if someone else is at the site first, I let them have it. If someone comes to a site I am at and starts looting cans, I don't like it but I realize there is little I can do in my Helios - it couldn't punch it's way out of a wet paper bag. I really wish we had ships with some meat on them for exploration; I'd love to defend my claim against thieves and usurpers.
I have shared sites or given them to friends I know who come by. It's no big deal... exploration is about the thrill of the hunt and not the loot really. If I just wanted guaranteed payouts, I'd be doing something else. But if the person is not a friend or is generally a jerk, I have little incentive to share a site or let them profit from my work. |
|

Tippia
Sunshine and Lollipops
16755
|
Posted - 2013.10.04 16:41:00 -
[71] - Quote
Fa Xian wrote:I will intentionally fail the hacking game and detonate cans before I let someone else share the loot spew. If you hack a site yourself, in my view the spew is yours. Sure, but that's your problem and your choice, not something that has anything to do with the mechanics or design of the sites. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

A Research Alt
Perkone Caldari State
33
|
Posted - 2013.10.04 16:41:00 -
[72] - Quote
Tippia wrote:Fa Xian wrote:I will intentionally fail the hacking game and detonate cans before I let someone else share the loot spew. If you hack a site yourself, in my view the spew is yours. Sure, but that's your problem and your choice, not something that has anything to do with the mechanics or design of the sites.
It's certainly not like the mechanics of the game influence or incentivize players' behavior or anything. |

Kaarous Aldurald
ROC Academy The ROC
1079
|
Posted - 2013.10.04 16:43:00 -
[73] - Quote
Fa Xian wrote:Tippia wrote:... while you're waiting for the other guy to hack it (so you can steal the fruits of his labour). I will intentionally fail the hacking game and detonate cans before I let someone else share the loot spew. If you hack a site yourself, in my view the spew is yours. I've had one person try to get in on my work and had to detonate the can to show I won't share with random thieves. I do think there are times when you could bring others with you, particularly relic sites in null, but mostly that's not needed. Prioritize the loot spew cans and you'll do fine. I do.
I have mostly transitioned now to just taking a Stealth Bomber fitted with T2 rockets out there, to kill/ransom other explorers. Given how many people fit those Sister's probe launchers, paying me 15 mil to let them go is a bargain.
It's surprisingly lucrative, especially when they decline and their launcher drops. Not posting on my main, and loving it.-á Because free speech.-á |

Fa Xian
The Bene Gesserit Sanctuary Pact
19
|
Posted - 2013.10.04 16:55:00 -
[74] - Quote
Kaarous Aldurald wrote: I have mostly transitioned now to just taking a Stealth Bomber fitted with T2 rockets out there, to kill/ransom other explorers. Given how many people fit those Sister's probe launchers, paying me 15 mil to let them go is a bargain.
It's surprisingly lucrative, especially when they decline and their launcher drops.
This is good and I think was an intended aspect of the game play.
Personally, I've never been caught by a ganker at a site. But I welcome the challenge. |

Vol Arm'OOO
Imperial Academy Amarr Empire
115
|
Posted - 2013.10.04 17:14:00 -
[75] - Quote
Kaarous Aldurald wrote:Fa Xian wrote:Tippia wrote:... while you're waiting for the other guy to hack it (so you can steal the fruits of his labour). I will intentionally fail the hacking game and detonate cans before I let someone else share the loot spew. If you hack a site yourself, in my view the spew is yours. I've had one person try to get in on my work and had to detonate the can to show I won't share with random thieves. I do think there are times when you could bring others with you, particularly relic sites in null, but mostly that's not needed. Prioritize the loot spew cans and you'll do fine. I do. I have mostly transitioned now to just taking a Stealth Bomber fitted with T2 rockets out there, to kill/ransom other explorers. Given how many people fit those Sister's probe launchers, paying me 15 mil to let them go is a bargain. It's surprisingly lucrative, especially when they decline and their launcher drops.
You let them go? I never do. Its like eating potato chips - once you start you just cant stop. I don't play, I just fourm warrior. |

Tippia
Sunshine and Lollipops
16755
|
Posted - 2013.10.04 17:17:00 -
[76] - Quote
A Research Alt wrote:It's certainly not like the mechanics of the game influence or incentivize players' behavior or anything. Not in that particular case, no.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Kaarous Aldurald
ROC Academy The ROC
1080
|
Posted - 2013.10.04 17:22:00 -
[77] - Quote
Vol Arm'OOO wrote:Kaarous Aldurald wrote:Fa Xian wrote:Tippia wrote:... while you're waiting for the other guy to hack it (so you can steal the fruits of his labour). I will intentionally fail the hacking game and detonate cans before I let someone else share the loot spew. If you hack a site yourself, in my view the spew is yours. I've had one person try to get in on my work and had to detonate the can to show I won't share with random thieves. I do think there are times when you could bring others with you, particularly relic sites in null, but mostly that's not needed. Prioritize the loot spew cans and you'll do fine. I do. I have mostly transitioned now to just taking a Stealth Bomber fitted with T2 rockets out there, to kill/ransom other explorers. Given how many people fit those Sister's probe launchers, paying me 15 mil to let them go is a bargain. It's surprisingly lucrative, especially when they decline and their launcher drops. You let them go? I never do. Its like eating potato chips - once you start you just cant stop.
Honoring ransoms, and having testimonials of such, is a pretty good way to make money anyway. And if they say no, hey, time to roll for the loot fairy. Not posting on my main, and loving it.-á Because free speech.-á |

Ryhss
Dry Atomic Fusion Gatekeepers Universe
116
|
Posted - 2013.10.04 17:49:00 -
[78] - Quote
Dalto Bane wrote:Ryhss wrote:I quit hacking when they introduced this crap. Sold most of my hacking mods. Grath Telkin wrote:Maybe if you had read and found that you weren't supposed to try and do them alone and taken a friend like was intended then you wouldn't be making whine threads on the forums.
The mechanic allows you to play solo if you choose, but it rewards you if you play in a group like intended.
Deal with your choices and move on whiner. You sir, are an idiot. Not everyone has in game friends, and prefer doing things solo. I guess you prefer not getting all the loot then. Grath only speaks the truth. It was clearly stated during introduction that more reward would come to the ones that do this with others. This mechanic was to promote teamwork. This is a MMO after all. Go make some space friends bro, and get your loots! The loots not worth the freaking hassle of the lewt spew mechanic. So I don't do it. Crap like rthis is why I'm happy in the market. Besides I can make `15MILLION/HOUR soloing anomalies in my null sec home.
Mike Mulder wrote:Who the Hell does exploration as a group activity? If there was an activity in this game that screams solo casual player, exploration was it I have been known to spam trade windows with spammers of Jita. It is quite satisfying when they convo you screaming about reporting me for it. It normally provokes me to open another trade window with them. |

Mike Mulder
Imperial Phoenix Legion
9
|
Posted - 2013.10.04 17:52:00 -
[79] - Quote
Who the Hell does exploration as a group activity? If there was an activity in this game that screams solo casual player, exploration was it.
I liked the old system because it kind of gave that old Star Trek "going where no man has gone before" feel of never knowing what you'll find. I tried this new system. God it sucks. Love spending the time probing down a site only to get there and watch 3/4 of the loot evaporate 5 seconds after cracking the sites. Glad I wasted all that training time on exploration related skills LOL.
I don't mind the mini-game (even though it's pointless), but the loot spew...OMG this might be the dumbest thing I've ever seen implemented in a MMO in 12 years of playing them.
Guess I'll stick with mission running until they manage to make that even less fun. Whats next...making all ships explode with enough of a blast to wipe out all drones within 100km? |

Rath Kelbore
The Six-Pack Syndicate Hashashin Cartel
395
|
Posted - 2013.10.04 18:05:00 -
[80] - Quote
Not only is the loot ******* silly, the hacking mini-"game" is also horrible. The whole thing is crap. My solution? Don't run them.
I plan on living forever.......so far, so good. |
|

Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
221
|
Posted - 2013.10.04 18:10:00 -
[81] - Quote
A Research Alt wrote: ... Hacking minigame: fun. Loot spew bullshit: not fun.
[MrTinfoilHat] The Odyssey release was an attempt to try and get more newbs into the empty wastelands of losec and null, as cannon fodder for established residents therein The minigame is to keep them uncloaked longer and more importantly not watching local, so they are more easily grabbed while working a site The loot spew is to get them to bring another sucker with them [/MrTinfoilHat] Would you like to know more? |

Tippia
Sunshine and Lollipops
16756
|
Posted - 2013.10.04 18:15:00 -
[82] - Quote
Mike Mulder wrote:Who the Hell does exploration as a group activity? If there was an activity in this game that screams solo casual player, exploration was it. Maybe people should start listening to the new tune, then? Especially sinceGǪQuote:Love spending the time probing down a site only to get there and watch 3/4 of the loot evaporate 5 seconds after cracking the sites. GǪthis is not a problem if you do it as a group. Granted, it's not actually a problem at all if you do it right, but if it were, grouping up would solve it.
Quote:I liked the old system because it kind of gave that old Star Trek "going where no man has gone before" feel of never knowing what you'll find.
The awful term GÇ£town bicycleGÇ¥ comes to mind when it comes to describing how many men had gone there before under the old system. At least with the new one, there's something to explore and decisions to be made on what path to pursueGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Vol Arm'OOO
Imperial Academy Amarr Empire
116
|
Posted - 2013.10.04 18:16:00 -
[83] - Quote
Feyd Rautha Harkonnen wrote:A Research Alt wrote: ... Hacking minigame: fun. Loot spew bullshit: not fun.
[MrTinfoilHat] The Odyssey release was an attempt to try and get more newbs into the empty wastelands of losec and null, as cannon fodder for established residents therein The minigame is to keep them uncloaked longer and more importantly not watching local, so they are more easily grabbed while working a site The loot spew is to get them to bring another sucker with them [/MrTinfoilHat]
The old exploration system used to be a decent source of pvp in lowsec. Got people off the gates and stations - where you could hunt folk running the sites or be baited by folk pretending to run the sites. And because of the npc rats you were always fighting combat ships. Now its a horde of t1 frigs -- which really are not even worth the sec hit. So not only are the minigame and spew awful - they have choked off one of the few avenues you could get pvp away from the stations/gates in lowsec. I don't play, I just fourm warrior. |

A Research Alt
Perkone Caldari State
37
|
Posted - 2013.10.04 18:23:00 -
[84] - Quote
Tippia wrote:GǪthis is not a problem if you do it as a group. Granted, it's not actually a problem at all if you do it right, but if it were, grouping up would solve it.
Yeah let's group up to earn 10M ISK per site divided into two shares. |

A Research Alt
Perkone Caldari State
37
|
Posted - 2013.10.04 18:24:00 -
[85] - Quote
I'd just like take a moment here to give a shout-out to the person at CCP who did their math wrong and completely devalued all the exploration loot while we're on the subject. |

Tippia
Sunshine and Lollipops
16756
|
Posted - 2013.10.04 18:27:00 -
[86] - Quote
A Research Alt wrote:Tippia wrote:GǪthis is not a problem if you do it as a group. Granted, it's not actually a problem at all if you do it right, but if it were, grouping up would solve it. Yeah let's group up to earn 10M ISK per site divided into two shares. No. Let's group up to earn 20M ISK per site divided into two shares, rather than 10M ISK divided into one. It's not particularly hard to understand. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Kaarous Aldurald
ROC Academy The ROC
1080
|
Posted - 2013.10.04 18:28:00 -
[87] - Quote
A Research Alt wrote:I'd just like take a moment here to give a shout-out to the person at CCP who did their math wrong and completely devalued all the exploration loot while we're on the subject.
Actually, that has nothing to do with them. The decryptors are less easy to get than before. But there are roughly ten times as many people doing it, so the prices crashed.
It's our actions, not CCPs that caused the market crash for decryptors and stuff. Not posting on my main, and loving it.-á Because free speech.-á |

A Research Alt
Perkone Caldari State
37
|
Posted - 2013.10.04 18:30:00 -
[88] - Quote
The decryptors are at least two to three times more common per site and more people are running the sites.
And Tippia, you don't understand: the best you can get at a site (barring an exceedingly rare POS BPC) is a little over 10M, assuming you don't lose any loot. There's no extra 10M in there to split with another person. |

Tippia
Sunshine and Lollipops
16756
|
Posted - 2013.10.04 18:32:00 -
[89] - Quote
A Research Alt wrote:And Tippia, you don't understand Yes I do. You just ignored the context of what I said, so I set it right again. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

A Research Alt
Perkone Caldari State
37
|
Posted - 2013.10.04 18:35:00 -
[90] - Quote
Running it with 2 people does not magically make the site contain more value than it initially did. |
|

Kaarous Aldurald
ROC Academy The ROC
1082
|
Posted - 2013.10.04 18:36:00 -
[91] - Quote
A Research Alt wrote:Running it with 2 people does not magically make the site contain more value than it initially did.
It does mean you can go through the cans twice as quickly, and scan sites down 2 at a time. Not posting on my main, and loving it.-á Because free speech.-á |

Tippia
Sunshine and Lollipops
16756
|
Posted - 2013.10.04 18:38:00 -
[92] - Quote
A Research Alt wrote:Running it with 2 people does not magically make the site contain more value than it initially did. GǪwhich no-one has suggested. Again, you're only choosing to ignore the context.
If you don't get how adding a person means you don't miss out on half the valuables any more, then I can't really help you. At most, I can suggest medication and/or counselling; maybe some light teaching if the affliction is of a less advanced nature. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

A Research Alt
Perkone Caldari State
38
|
Posted - 2013.10.04 18:38:00 -
[93] - Quote
Kaarous Aldurald wrote:A Research Alt wrote:Running it with 2 people does not magically make the site contain more value than it initially did. It does mean you can go through the cans twice as quickly, and scan sites down 2 at a time.
"did you know doubling the number of people doubles the number of people doing something
Thanks for your valuable insight. |

Seven Koskanaiken
Under the Wings of Fury Atrocitas
370
|
Posted - 2013.10.04 18:39:00 -
[94] - Quote
there's no reason for it to encourage grouping at the moment
1. you don't get 50% isk per site, more like 80-90% because you look scan the cans and look up loot table. taking another person along means that rather than getting most of the good loot you now only get half of the good loot (if partner also looks up loot table, grouping means losing money  2. two people are better flying in opposite directions and scanning twice the ground to find sites, and spreading the risk of getting ganked, gatecamped etc., than both following the same route and one waiting (booooring) for the other to scan 3. you gotta wait (booooring) for someone in corp to come online who wants to explore, or team up with a stranger who prob got guns and scram fitting to the heron
so all spew does is irritate |

Tippia
Sunshine and Lollipops
16756
|
Posted - 2013.10.04 18:39:00 -
[95] - Quote
A Research Alt wrote:"did you know doubling the number of people doubles the number of people doing something
Thanks for your valuable insight. His insight was quite valuable, unlike the platitude you invented.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

A Research Alt
Perkone Caldari State
38
|
Posted - 2013.10.04 18:41:00 -
[96] - Quote
Tippia wrote:A Research Alt wrote:Running it with 2 people does not magically make the site contain more value than it initially did. GǪwhich no-one has suggested. Again, you're only choosing to ignore the context. If you don't get how adding a person means you don't miss out on half the valuables any more, then I can't really help you. At most, I can suggest medication and/or counselling; maybe some light teaching if the affliction is of a less advanced nature.
|

Kaarous Aldurald
ROC Academy The ROC
1082
|
Posted - 2013.10.04 18:41:00 -
[97] - Quote
A Research Alt wrote:Kaarous Aldurald wrote:A Research Alt wrote:Running it with 2 people does not magically make the site contain more value than it initially did. It does mean you can go through the cans twice as quickly, and scan sites down 2 at a time. "did you know doubling the number of people doubles the number of people doing something Thanks for your valuable insight.
Isk/hr = isk made, divided by the number of people doing the activity, divided by time spent.
However, the time spent is halved when the number of people doing it is doubled. So aside from running out of sites, your isk/hr efficiency is functionally the same. Not posting on my main, and loving it.-á Because free speech.-á |

Fa Xian
The Bene Gesserit Sanctuary Pact
21
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Posted - 2013.10.04 18:48:00 -
[98] - Quote
A Research Alt wrote:Running it with 2 people does not magically make the site contain more value than it initially did.
If all you do is data sites, you'll probably be struggling more to profit from exploration. There's really no reason to stick to only one kind of site. And frankly, you'll get a more steady income from relic sites anyway.
Data sites used to be better because the value of decryptors was higher. It's not anymore. Really, at a data site, you're really cruising for BPCs. That's the only real money there. The main trick to data sites is to cargo scan and, if there is no BPC, just loot all the Parts cans that come out. Skip the Materials cans. Only choose Data cans if there's a worthwhile BPC. In this way, data sites are much easier than relics - you don't lose anything to the spew, really. But they are less profitable overall.
At relic sites, though, you get tons of stuff from each site can. Too much for one player to grab. And it is often awkwardly split between Parts and Materials cans. You can still get good value from the site solo, but you will noticeably lose some valuable loot. This is the only situation you could bring a friend and really benefit, but you don't need to to make good money.
I do see small 2 and 3 man teams in null relic sites for this reason. Everywhere else is solo frigates which are easily capable of turning a profit. And of course, exploration is not an isk/hour thing - you want regular, solid income measured by time, you need to think about mining or missions.
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ISD Tyrozan
ISD Community Communications Liaisons
168

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Posted - 2013.10.04 18:56:00 -
[99] - Quote
Thread has been moved to Issues, Workarounds & Localization. ISD Tyrozan Captain Community Communication Liaisons (CCLs) Interstellar Services Department @ISDTyrozan | @ISD_CCL |
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A Research Alt
Perkone Caldari State
38
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Posted - 2013.10.04 18:58:00 -
[100] - Quote
RIP in peace, thread. |
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Seven Koskanaiken
Under the Wings of Fury Atrocitas
371
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Posted - 2013.10.04 19:00:00 -
[101] - Quote
you need to get over the idea that you are "losing" anything, you can''t lose what you don't have in the first place. when you see a site has x isk you should be automatically thinking that in reality it has x*0.8 isk, or whatever your pickup rate.
this is how i did invention, you don't "lose" the failure invents, they simply average out over time and present their true cost when you take the expected value rather than the absolute value.
the spew at the moment actually discourages grouping ok. say there is 1 litre water coming out of a tap and you have a 800ml jug to catch it, you can only ever catch 800ml. if you bring another person and have 2 800ml jugs, and catch half the water each, you now have only 500ml of water each. a 3rd jug would mean only 333.33ml each
800ml solo 500ml 2 people 333ml 3 people
the more people the worse it gets. and that's without counting costs/risks like, being betrayed by partner, getting ganked etc.
the way to encourage grouping is synergy. the outcome must be more than the sum of the parts. you must be able to get >800ml out of the tap EACH if teaming up, and scale it up the more people come. |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
303
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Posted - 2013.10.04 19:01:00 -
[102] - Quote
A Research Alt wrote:RIP in peace, thread.
Rest in peace in peace? That doesn't make sense. I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC. -- TheGunslinger42 |

A Research Alt
Perkone Caldari State
38
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Posted - 2013.10.04 19:01:00 -
[103] - Quote
Seven Koskanaiken wrote:you need to get over the idea that you are "losing" anything, you can''t lose what you don't have in the first place. when you see a site has x isk you should be automatically thinking that in reality it has x*0.8 isk, or whatever your pickup rate.
this is how i did invention, you don't "lose" the failure invents, they simply average out over time and present their true cost when you take the expected value rather than the absolute value.
Wrong (you lose inputs like time and potential earnings)
Seven Koskanaiken wrote:the spew at the moment actually discourages grouping ok. say there is 1 litre water coming out of a tap and you have a 800ml jug to catch it, you can only ever catch 800ml. if you bring another person and have 2 800ml jugs, and catch half the water each, you now have only 500ml of water each. a 3rd jug would mean only 333.33ml each 800ml solo 500ml 2 people 333ml 3 people the more people the worse it gets.  and that's without counting costs/risks like, being betrayed by partner, getting ganked etc. the way to encourage grouping is synergy. the outcome must be more than the sum of the parts. you must be able to get >800ml out of the tap EACH before teaming up, and scale it up the more people come.
Right |

Hammer Crendraven
Center for Advanced Studies Gallente Federation
53
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Posted - 2013.10.04 19:11:00 -
[104] - Quote
Sipphakta en Gravonere wrote:If it really were that hard to grab the valuable containers, prices for salvage and invention materials wouldn't have crashed so hard. You must be doing something wrong.
That is exactly the point, this stuff is so cheap now because everybody else is doing it so I do not have to. I can just buy it cheap.
Now if it was more fun to do this then I would get some enjoyment out of it and the heck with the price, I would do it because it was fun. But alas, enough other people seem to like it that they make it cheap for me to avoid it and buy the stuff instead. So really I have no problem with this outcome. I have plenty of other things to do in game already. |

A Research Alt
Perkone Caldari State
38
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Posted - 2013.10.04 19:24:00 -
[105] - Quote
Sipphakta en Gravonere wrote:A Research Alt wrote:RIP in peace, thread. Rest in peace in peace? That doesn't make sense.
thejoke |

Vol Arm'OOO
Imperial Academy Amarr Empire
116
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Posted - 2013.10.04 19:46:00 -
[106] - Quote
Kaarous Aldurald wrote:A Research Alt wrote:I'd just like take a moment here to give a shout-out to the person at CCP who did their math wrong and completely devalued all the exploration loot while we're on the subject. Actually, that has nothing to do with them. The decryptors are less easy to get than before. But there are roughly ten times as many people doing it, so the prices crashed. It's our actions, not CCPs that caused the market crash for decryptors and stuff.
Please - its ridiculous to blame the players - Good development in a MMO is all about social design - CCP creates the rules that drive the players to do this or that. Prices crashed because CCP created a system that drove hordes of folk to engage in a certain behavior, ie hacking sites, its not the players fault that they used a system that CCP created. I don't play, I just fourm warrior. |

Bluto Cordite
Galaxy Wrecking LTD
2
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Posted - 2013.10.04 22:21:00 -
[107] - Quote
I think the Odyssey changes have actually removed any need for teamwork in exploration. With another char I use to play, I was only skilled for a cov ops frigate and would scan radar sites in low sec which had rats. My Helios could not deal with them, and a couple corp mates would provide the muscle. I would then hack the site and we would split the profit. Now, there's no rats. And you don't need anyone to help with the cans once you learn which ones are the best to get. Hover your mouse cursor over the cans to find their type and grab the ones you want. As some have mentioned, the freight scanner is also a help. What? Some of you people want all the cans? Cause you just gotta have that carbon and all the metal scraps? And the OP is right, 10 mil is 10 mil no matter how many are with you. And no, as one suggested, another player won't halve the time spent and 2x the profit. One person scans. No time savings. Both have to fly to the site. No time savings. One hacks the minigame. No time savings. A second person can save you, oh, 15 seconds getting all the cans, and you get.....all the carbon and metal scraps your little heart desires. The other night I flew through about 18 nul sec systems and before that some low sec. I found lots of wormholes and a few combat sites. I was in my Anathema solo. Many are doing the sites and there aren't enough for everyone. CCP made a mistake making everything easier. But, I think they were on the right road with some kind of minigame. And perhaps give us back some of the old radar site types. Also, learn to love the can spew. It's just part of the challenge with learning to pick the right cans which can be done. We also should have more varied loot and perhaps it could be a little more lucrative with some more spawns. I don't expect juicy finds all the time, but when I risk my ship solo through 18 nul systems risking bubbles and gate camps, I want.....something! |

Ryhss
Dry Atomic Fusion Gatekeepers Universe
116
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Posted - 2013.10.05 00:57:00 -
[108] - Quote
A Research Alt wrote:Tippia wrote:GǪthis is not a problem if you do it as a group. Granted, it's not actually a problem at all if you do it right, but if it were, grouping up would solve it. Yeah let's group up to earn 10M ISK per site divided into two shares. Great point. This alone is a great reason not to do the new hacking BS.... I have been known to spam trade windows with spammers of Jita. It is quite satisfying when they convo you screaming about reporting me for it. It normally provokes me to open another trade window with them. |
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