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Thread Statistics | Show CCP posts - 1 post(s) |

Tobiaz
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Posted - 2006.01.27 21:06:00 -
[31]
A single small cap injector will allow you to continue to scramble big ships nossing you. It's not a perfect solution, but works well enough.
RMR hiatus |

Sharies
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Posted - 2006.01.27 21:06:00 -
[32]
sorry problems editing
http://miniprofile.xfire.com/bg/sf/type/2/moonshade.png
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Nova Strikes
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Posted - 2006.01.27 21:11:00 -
[33]
Sharies no offence but its quite clear what ships you must fly most of your time, despite that, and me being primarily a friggy flying dude, i dont feel NOS are overpowered and the be all end all here. More often than not 1 NOS aint gonna stop me from tackling you long enough for the reinforcments to arrive so whats the problem?
you talking about HAC's Nerco?
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Sharies
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Posted - 2006.01.27 21:15:00 -
[34]
Edited by: Sharies on 27/01/2006 21:16:13 I don't fly nos BS's in PVP. I'm looking at it from this point of view I'm at work and can keep this snigg in the forums there by saving people from being pirated by him.
Also I perfer using unorthodox methods of defeating my enemies. This could be considered one of them I suppose.
http://miniprofile.xfire.com/bg/sf/type/2/moonshade.png
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Elaina Cosengo
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Posted - 2006.01.27 21:21:00 -
[35]
lol then you in the rocks category, ahh **** now i dun gone off subject. 
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Necrologic
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Posted - 2006.01.27 21:31:00 -
[36]
Edited by: Necrologic on 27/01/2006 21:31:51
Originally by: Nova Strikes Sharies no offence but its quite clear what ships you must fly most of your time, despite that, and me being primarily a friggy flying dude, i dont feel NOS are overpowered and the be all end all here. More often than not 1 NOS aint gonna stop me from tackling you long enough for the reinforcments to arrive so whats the problem?
you talking about HAC's Nerco?
I'm talking about all small ships, not a specific one. Nos are not an automatic win button, but that doesn't mean they arn't over powered and too versatile.
Quote: All of those things are different maybe CCP feels NOS are perfect and need no changes and since that is the way nos works it must be CCP's will. Who are you to set what is the paradigm?
There are plenty of other ways to beat a nos: bring more ships, fight long range, jam them... I quess what I'm trying to say is dont bring a knife to a gun fight. Your tactics failed change your tactics.
I don't set the paradigm. I observe what it is and base my conclusions off of that, that is all.
I know how to fight nos. This does not stem from me getting beaten consantly by it or anything. This comes simply from my belief that it is overpowered, and as a good citizen of eve i want overpowered mods fixed, but not nerfed into oblivion.
Quote: I don't fly nos BS's in PVP. I'm looking at it from this point of view I'm at work and can keep this snigg in the forums there by saving people from being pirated by him.
Also I perfer using unorthodox methods of defeating my enemies. This could be considered one of them I suppose.
I'm in school, couldn't be pirating now anyway 
Official Nos Troll |

Shamis Orzoz
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Posted - 2006.01.28 01:12:00 -
[37]
Edited by: Shamis Orzoz on 28/01/2006 01:12:10 Nos could use a very slight adjustment in effectiveness against targets with small sig radius's. Might as well use the same lame solution they used for missles. Although what they did with missles doesn't make much sense, I think gameplay is a lot more balansed because of it (except for T2 cruiser..lol), but they need to do something similar with nos.
Shamis
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Bren Kasir
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Posted - 2006.01.28 01:15:00 -
[38]
If you're in a frig fleet and you want to mess up a BS, take a griffin or two along...
Bren Kasir ---
You want fries with that? |

Valea Silpha
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Posted - 2006.01.28 01:28:00 -
[39]
The problem with nos isn't that its 'overpowered' as such, the problem is that it has an equal effect on everything, but since frigates have rather smaller capacitors there effect is amplified.
I don't think nos has massively effected my PvP life, but i still feel that they need a tone down, especially the Vampi-domi style set-ups, which are beyond brutal. It have its mainarmament (drones) doing VAST amounts of damage, combined with your sudden inability to even run your hardeners.
Nossing ships smaller than yourself should have SOME penalty, since no matter what anyone says they are quite blatantly an offencive module, and as such require some way to counter without ultra-gimping your set-up. An MWD and a scram and a cap injector on an inty ? Assuming i even have three meds, what the hell else can i mount ? Although Ewar of all sorts is a kinda fix, its not quite good enough , since they are either luck based or a single module will not have enough effect to really save you.
Perhaps a 'Nos Overload' type module so that you can startrek style invert the polarity or whatever, and shut down a nos for a cycle or something...
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Zed Nash
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Posted - 2006.01.28 01:49:00 -
[40]
Proposed Nos solution: Have sig radius effect Nos effectiveness, making them less effective against smaller ships.
I'm down, if you concede the following: 1) Make scramblers used by frigs or cruisers less effective at holding larger, BS-sized targets. 2) Give us a set of skills to reduce fitting requirements, and increase range for Nos modules, since there is none now. If you want to treat them like a weapon, let us improve them like weapons.
There are no problems with destabilizers, since they require cap to destroy cap, they are absolutely balanced.
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Maya Rkell
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Posted - 2006.01.28 01:52:00 -
[41]
Once more: Yes, they are. Nos should have a REDUCED effect on smaller targets (100 energy BS one should do 100 to BS, 75 to cruisers, 50 to frigates and 30-35 on interceptors). Neuts are fine.
--------------------------------------------------------------- Warning: above post may contain traces of sarcasm.
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