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Thread Statistics | Show CCP posts - 11 post(s) |

Mioelnir
Cataclysm Enterprises Easily Offended
134
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Posted - 2013.10.15 13:39:00 -
[1] - Quote
CCP Fozzie wrote:Sabre .... Capacitor (amount / recharge rate / cap/s) : 600 / 300s(+8.333) / 2(+0.5) Mobility (max velocity / agility / mass / align time): 320 / 3.6(+0.132) / 1285000 / 6.41s(+0.23)
How does this work? Cap stays the same, recharge time goes up, but cap/s improves? Also, I weep whenever a Minmatar ship is the least-agile in a ship class. But this all looks interesting, can't wait to try it on Sisi. |

Mioelnir
Cataclysm Enterprises Easily Offended
138
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Posted - 2013.10.15 19:03:00 -
[2] - Quote
MeBiatch wrote:TrouserDeagle wrote:MeBiatch wrote:There is alot of talk about double bubble dictors... why not just upgrade the launcher to have two bubbles per reload? Or some mechanism that effectively tturns two launchers into one...
That might be a better solution then designing the ship to fit two Or better yet, make it impossible to fit 2, and not change anything else. That would **** off a lot of people. .. I like it It would also make the game bland. Double-bubble dictors did not get popular because two bubbles over each other are simply better than one.
They became popular because they enable tactical options in fleet positioning that a single bubble dictor can't. So reducing this would really just remove tactical depth from the game.
So far I am stunned by the split weapons discussion on ships that rarely fit more than one or two token guns - and the changes are not radical enough for me to see that changing. What I do like though the proposal of a "Can fit 2 interdiction sphere launchers" role limit and then go lighter on their fitting.
The cap/s increase from 1.5 to 2 is huge, and I'd like to see that for myself on sisi; but, a dictor should really not MWD more than 40-60km after dropping its payload before it switches to a short ongrid warp into safety. And the cap was always enough for that.
The vulnerable phase for a dictor in a fleet fight is after dropping the bubble(s) with effectively 0 transversal to the targets. With the sig bloom from MWDs, this is a near guaranteed hit and instalock from HACs, and sometimes even locks from BS. With specifically fit HACs I have little issue, although one could make it a bit harder for them. But really that should be the job of point defense frigates. |

Mioelnir
Cataclysm Enterprises Easily Offended
138
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Posted - 2013.10.15 21:24:00 -
[3] - Quote
Vatek wrote:This is really stupid and I have to question whether you've ever actually flown a dictor or used a mobile warp disruptor. Mobile bubbles are not a replacement for warp disrupt probes or the hictor bubble generator. I assumed it was a troll.
Anchored bubbles are primarily for static combat, DIC and HIC are primarily for dynamic combat. Different roles. |

Mioelnir
Cataclysm Enterprises Easily Offended
139
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Posted - 2013.10.16 02:04:00 -
[4] - Quote
Tuxedo Catfish wrote:xttz wrote:The best way to address this (although probably too late now) is in a similar way to how old command ships worked:
1) Give the old interdictors stats geared toward small-scale pvp / gatecamping, much like the proposals in the OP 2) Use the newer destroyer models to make 'fleet interdictors' with bonuses to speed / agility / EHP. This is an excellent idea. I'd say there is writing on the wall for a second interdictor that throws anti-microjump bubbles based on the new hull. At least there was talk about anchorable anti-microjump bubbles when the MJD was introduced, so mobile Dic/Hic versions of that would be logical. |

Mioelnir
Cataclysm Enterprises Easily Offended
140
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Posted - 2013.10.16 12:21:00 -
[5] - Quote
Urkhan Law wrote:Hannott Thanos wrote: Speed: Minmatar > Gallente Agility: Gallente > Minmatar By design
Yep they changed it a few years back, .... Indeed. Back then they also decided that Caldari would be agile, but slow. Which makes the 6.36 align time of the Flycatcher vs the 6.41 align time of the Sabre quite ok. And puts the 6.21 align time of the Heretic - with a lower mass than the Sabre - firmly in the realm of WTF. Oh look, a 3 headed monkey.
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Mioelnir
Cataclysm Enterprises Easily Offended
140
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Posted - 2013.10.16 14:43:00 -
[6] - Quote
Vulfen wrote:...the Sabre will still be the boss of bubbling nothing else can match the speed. With only 10m/s less base speed, more lows and better mass and agility the Heretic would like a word with you.
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Mioelnir
Cataclysm Enterprises Easily Offended
160
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Posted - 2013.10.28 18:17:00 -
[7] - Quote
Marian Devers wrote:Edit: I'll give you a hint - what happens now when an Interdictor reloads his Sphere Launcher, and what will happen after the patch? With interdictors 5 and 2 launchers you can currently launch 2 bubbles and then both launchers are in a 59 seconds reactivation delay. You have a 70.8 seconds delay if you are at 4. With shipskill 1 to 3 you should fly something else anyway 
With the proposed design, you can launch 3 bubbles over a period of 15 seconds, then reload 60 seconds. Meaning your second batch of bubbles is 5 seconds late over a current interdictor 4 pilot, but you have one more bubble to compensate. With 5 the delay between the first and the fourth bubble is longer, but the delay between the first and the third significantly shorter, allowing you to interdict a larger volume of space initially.
Where the proposed setup is worse is in an Interdictor 5 scenario where you use both launchers with a 60 seconds offset to spam bubbles at a constant rate. This is, however, not a tactic one currently survives. If your dictors have that high of a degree of freedom of on-field mobility, you already dominate the field absolutely.
For a "going in, dumping bubbles, getting out again, repeat" scenario the v2 proposal gives you one additional bubble over most setups (few dictors can make triple fits work), and increased survivability on your way in and out. |

Mioelnir
Cataclysm Enterprises Easily Offended
163
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Posted - 2013.10.28 21:22:00 -
[8] - Quote
Xorth Adimus wrote:Larger mag size could be something maybe a future T2 interdiction launcher could do for a higher cost / fitting?
T2 could also go in the 2-3 seconds activation and/or 30-45 seconds reload direction.
Just thinking about the fact that I'm here discussing actual options that a T2 bubble launcher could have blows my mind, considering how little impact any module changes would have on the current module+ship combination (apart from lower fittings of course). |
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