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Estya Nethary
Posted - 2006.01.29 11:09:00 -
[1 ]
Allright, so after reading a post about drone implants, where someone posted that Drone Damage Mods have been removed from game alltogether, I'd very much like to know if this is just a strange, misguided assumption or an actual change the DEV's implemented for some reason. I know that there aren't any seeded BPO's for them yet, but if they would have been removed from game alltogether, including all plans to actually be able to use them, it would be a significant setback for all primary users of drones, so could somebody please fill me in on this as I don't have time to find it out for myself? Thanks a million. Originally by: TomB It is a good day to be Jove
Estya Nethary
Posted - 2006.01.29 11:09:00 -
[2 ]
Allright, so after reading a post about drone implants, where someone posted that Drone Damage Mods have been removed from game alltogether, I'd very much like to know if this is just a strange, misguided assumption or an actual change the DEV's implementedEVE Online | EVE Insider | Forums
lofty29
Posted - 2006.01.29 11:19:00 -
[3 ]
They made the domi 'overpowered'. Perhaps CCP should check out the farking raven before nerfing the only good gallante module from RMR -------------------------------------
Rawthorm
Posted - 2006.01.29 11:40:00 -
[4 ]
Edited by: Rawthorm on 29/01/2006 11:40:49 Originally by: lofty29 They made the domi 'overpowered'. Perhaps CCP should check out the farking raven before nerfing the only good gallante module from RMR A damage modded Domi is like a damage modded Raven (with torps) of old days. Insane damage able to hit everything from frigate to battleship. Now even myself as a Raven pilot would like some of these damage mods for the medium drones I use, however you cant very well go bringing an instant i-win button into the game, not after just having nerfed one in the last major patch and making an big issue of it. Perhaps they should make the damage mod use a bit more CPU and have the number skill based like the control modules?
Commander Nikolas
Posted - 2006.01.29 11:44:00 -
[5 ]
Umm all you have to do is check the market mate... they were on the market until the new patch in early Jan. The modules and the BPO were removed without even being put in the patch notes of the early Jan patch. Every single Gal and Min player needs to face facts... no one is going to fix blasters or arty... They spent all their efforts in RMR imrpoving the raven, and when they realized they has released a module that will actually help Gal players they had to quietly remove it without saying a word. Raven now has low slot resistance modules (plus low slot shield recharge rate modules) They increased heavy missile DPS massivly They increased torps and cruises abilites to hit smaller targets The tech 2 missiles have DPS that is out of this world against any size target The only effective way to deal with a raven is ECM... which of course the raven is the most resistance BS to that as well. The raven was the most powerful BS before RMR... instead of brining the other races up to par they simply improved the raven. I think everyone knows that they are spending their time now creating modules and stats for the raven that will allow it to be the only BS to solo lvl 5 missions (even though the other BS have serious problems with lvl 4).
Rawthorm
Posted - 2006.01.29 11:57:00 -
[6 ]
Originally by: Commander Nikolas Umm all you have to do is check the market mate... they were on the market until the new patch in early Jan. The modules and the BPO were removed without even being put in the patch notes of the early Jan patch. Every single Gal and Min player needs to face facts... no one is going to fix blasters or arty... They spent all their efforts in RMR imrpoving the raven, and when they realized they has released a module that will actually help Gal players they had to quietly remove it without saying a word. Raven now has low slot resistance modules (plus low slot shield recharge rate modules) They increased heavy missile DPS massivly They increased torps and cruises abilites to hit smaller targets The tech 2 missiles have DPS that is out of this world against any size target The only effective way to deal with a raven is ECM... which of course the raven is the most resistance BS to that as well. The raven was the most powerful BS before RMR... instead of brining the other races up to par they simply improved the raven. I think everyone knows that they are spending their time now creating modules and stats for the raven that will allow it to be the only BS to solo lvl 5 missions (even though the other BS have serious problems with lvl 4). You forgot to blame the Raven for world hunger. Im sure its responsible for that too...
Ante
Posted - 2006.01.29 12:33:00 -
[7 ]
Originally by: Commander Nikolas They increased heavy missile DPS massivly Do you ACTUALLY consider the Caracal overpowered now?
Kery Nysell
Posted - 2006.01.29 12:42:00 -
[8 ]
@Commander Nikolas : I don't know what you've been smoking, but can I have some ? It's obviously some out-of-this-world weed ... To come back to the original thread, I don't think we really need that drone damage mod, with the new skills the drones are actually better than before, even if some of those skills were changed to balance the reduction in the number of "in-space" drones ...
Jon Xylur
Posted - 2006.01.29 13:58:00 -
[9 ]
CCP never boost Gallente. TIf they'll ahve something good it'll gte nerfed and when new ships are released Gallente get the sucky ones. And if they miraciulously get somehtign good, the Caldari start whining that something is better that their all mighty Raven.
TZeer
Posted - 2006.01.29 14:48:00 -
[10 ]
LOL LOL LOL Hmm, thorax, dominix, their dreadnought (dont remember the name lol) demios, yes all gal ships sucks, they are useless. LOL WAKE UP!! Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win.
Rexthor Hammerfists
Posted - 2006.01.29 14:51:00 -
[11 ]
Rawthorm: "You forgot to blame the Raven for world hunger. Im sure its responsible for that too... " nice one ;) - Purple Conquered The World, We the Universe.
Estya Nethary
Posted - 2006.01.29 14:55:00 -
[12 ]
CCP isn't out to get Gallente or Minmatar, and they're not out to boost Caldari or Amarr either... It's just that players find a very effective way of setting up a ship, and getting to balance out peoples emagination is a very tricky thing to do. Sure, there are huge limitations to Gallente and Minmatar ships that Ravens have no problems with whatsoever, and sure it can do it's full damage without having to sacrifice it's tank really drastically, but thats not really my point. I think it's strange that CCP made the dronetab another high skillpoints required field of training, and i feel that it should come with some extra things to further increase your effectiveness. Though, ofcourse, a dronedmgmodded Domi does 560 dps with t2 ogres which is a bit overpowered, especially given the fact it can still use a retarded tank along with that. I'm not saying we should make the Dominix overpowered, i just think there ought to be better ways of increasing your drones' strength, like you can increase your guns or missiles' strength too. Reducing the mod on those dmgmods to more of a gun level might be a good idea, and making sure you cant fit more than one on a ship, like a DCU. Originally by: TomB It is a good day to be Jove
Maya Rkell
Posted - 2006.01.29 15:03:00 -
[13 ]
Originally by: Rawthorm Edited by: Rawthorm on 29/01/2006 11:40:49 Originally by: lofty29 They made the domi 'overpowered'. Perhaps CCP should check out the farking raven before nerfing the only good gallante module from RMR A damage modded Domi is like a damage modded Raven (with torps) of old days. Insane damage able to hit everything from frigate to battleship. Or a current Raven using prescision cruise missiles, yea. --------------------------------------------------------------- Warning: above post may contain traces of sarcasm.
Rawthorm
Posted - 2006.01.29 16:18:00 -
[14 ]
Edited by: Rawthorm on 29/01/2006 16:20:10 Originally by: Maya Rkell Originally by: Rawthorm Edited by: Rawthorm on 29/01/2006 11:40:49 Originally by: lofty29 They made the domi 'overpowered'. Perhaps CCP should check out the farking raven before nerfing the only good gallante module from RMR A damage modded Domi is like a damage modded Raven (with torps) of old days. Insane damage able to hit everything from frigate to battleship. Or a current Raven using prescision cruise missiles, yea. All Tech 2 ammo was invented while on a massive crack binge so lets not even get into that.
Face Lifter
Posted - 2006.01.29 16:39:00 -
[15 ]
Damage mods don't have to be 22% more damage all the time. A drone damage mod tech 2 could be: 10% more damage (no rate of fire bonus) there ya go. Using more than 3 would be pointless anyway due to stacking penalty. Still think it's overpowered? well then, try reduce the damage bonus to 7%
R'adeh
Posted - 2006.01.29 18:04:00 -
[16 ]
Well, I love drones, but I have to admit that drone damage mods would make drones too powerful. With good drone skills drones already do some very nice damage, and you can even chose what damage type you wanna do. 2006.01.29 02:38:15 Bouncer I belonging to R'adeh strikes you perfectly, wrecking for 385.6 damage. (against a Prophecy, ~32% expl. resists) ^^ I'm happy with that damage, don't need much more to be effective... "blah blah blah, we killed you, blah blah blah, they killed us, blah blah blah, some more smack, blah blah blah killboard"
Jim Raynor
Posted - 2006.01.29 18:42:00 -
[17 ]
Why should there be drone implants or damage mods? Drones aren't highslot offensive modules, they're completely seperate. They don't cost CPU/GRID, they use no slots what so ever. As for the buhu Dominix/Ishtar stuff give me a break. Once you load up a bunch of heavy drones you are already doing DPS comparable to other ships of that class, plus you can fit guns, and a tank, and electronic warfare on top of that. ------
Maya Rkell
Posted - 2006.01.29 18:46:00 -
[18 ]
Originally by: Rawthorm Edited by: Rawthorm on 29/01/2006 16:20:10 Originally by: Maya Rkell Originally by: Rawthorm Edited by: Rawthorm on 29/01/2006 11:40:49 Originally by: lofty29 They made the domi 'overpowered'. Perhaps CCP should check out the farking raven before nerfing the only good gallante module from RMR A damage modded Domi is like a damage modded Raven (with torps) of old days. Insane damage able to hit everything from frigate to battleship. Or a current Raven using prescision cruise missiles, yea. All Tech 2 ammo was invented while on a massive crack binge so lets not even get into that. No, it was invented 2 years ago (except the missiles), but hey! --------------------------------------------------------------- Warning: above post may contain traces of sarcasm.
Dukath
Posted - 2006.01.29 19:19:00 -
[19 ]
Originally by: Jim Raynor Why should there be drone implants or damage mods? Drones aren't highslot offensive modules, they're completely seperate. They don't cost CPU/GRID, they use no slots what so ever. As for the buhu Dominix/Ishtar stuff give me a break. Once you load up a bunch of heavy drones you are already doing DPS comparable to other ships of that class, plus you can fit guns, and a tank, and electronic warfare on top of that. Why would missiles? Once launched they are completely independant from the ship. Drones are for some ships the main weapon, just like missiles are for some other ships. At least vs drones there are easy counters, while none vs missiles since they go too fast now to use smartbombs and the defenders are bugged as hell too.
Estya Nethary
Posted - 2006.01.29 20:06:00 -
[20 ]
Originally by: Jim Raynor Why should there be drone implants or damage mods? Drones aren't highslot offensive modules, they're completely seperate. They don't cost CPU/GRID, they use no slots what so ever. As for the buhu Dominix/Ishtar stuff give me a break. Once you load up a bunch of heavy drones you are already doing DPS comparable to other ships of that class, plus you can fit guns, and a tank, and electronic warfare on top of that. While that is a good point Jim, I still think the fact that drones has now become another "lots of skillpoints tab in the skill-list" means that there ought to be ways of upgrading your drones, and thus allowing people to specialize in them fully. People are specialized in turrets and missiles, and this gets those specialized people a real advantage over those that arent. Thus, a specialized droneship should do good damage just like a specialized missile ship does. Oh and heavy drones hardly hit frigs for the amount t2 cruises do. They dont hit at all. Originally by: TomB It is a good day to be Jove
Noriath
Posted - 2006.01.29 20:11:00 -
[21 ]
I feel cheated by CCP for promising controll mods and damage mods and delivering range and tracking - especially since drones didn't even need tracking before! Drones are still the most buggest weapon in the entire game, you can't rely on them, the time they take to even get to a target is so long due to the fact that they tend to just start shooting and going to orbit speed while 40km away that they are the slowest weapon in existence. They can be shot down, and quite easily so, and that without having any kind of serious advantage... The fact is, the only thing you can fit in Highslots that really helps your drones is NOS, which means, drones are good for killing things that don't fight back anymore. Hooray.
JoeSomebody
Posted - 2006.01.29 20:17:00 -
[22 ]
Originally by: lofty29 They made the domi 'overpowered'. Perhaps CCP should check out the farking raven before nerfing the only good gallante module from RMR ugh wait, you mean domi wasnt already overpowered? ____Petition: Nerf alts!
Noriath
Posted - 2006.01.29 20:23:00 -
[23 ]
How is the Domi overpowered? The only thing its really good at is a 1on1 fight because you can dedicate all slots to locking the oponent down and still kill with drones, if more drone mods were added that would change, because the Dominix wouldn't have all those slots open for NOS anymore...
Shin Ra
Posted - 2006.01.29 21:04:00 -
[24 ]
I dunno why everyone is complaining about the raven. I was in FAT earlier today in my raven. I came across Chuck Norris. 3 seconds later, I woke up in Jita minus my implants with a big foot print on my face. wtf. Nerf Chuck Noris.
JoeSomebody
Posted - 2006.01.29 21:05:00 -
[25 ]
Edited by: JoeSomebody on 29/01/2006 21:06:03 ...and thats exactly why most pirates and solo pvpers dont fly domi Edit: that was reply to Noriath
Noriath
Posted - 2006.01.29 21:19:00 -
[26 ]
Edited by: Noriath on 29/01/2006 21:20:28 Uh, yea, your point being? It's not my fault that CCP can't make a drone system that is so horrible and bugged that droneships are becoming the ultimate cheesemobiles because the only surefire way of killing someone with drones is to shut down their entire ship with overpowered EW mods first and then use the drones that allow to deal damage while still having all slots open. It's not drones that are the problem here, it's the fact that NOS and EW can keep you from fighting back against an enemy completly and droneships still have the ability to deal enough damage to kill you once you're completly helpless.
Malthros Zenobia
Posted - 2006.01.29 23:00:00 -
[27 ]
Originally by: lofty29 They made the domi 'overpowered'. Perhaps CCP should check out the farking raven before nerfing the only good gallante module from RMR They did. Ever notice how a Raven can't do much to a frig with torps? Originally by: Ante Originally by: Commander Nikolas They increased heavy missile DPS massivly Do you ACTUALLY consider the Caracal overpowered now? Yes. How dare they go and make the Caracal worth using instead of having utterly horrid DPS. Originally by: Maya Rkell Or a current Raven using prescision cruise missiles, yea. How many people can get those missiles without spending a ton on them? Some, not many. How many people can easily get those now-gone mods? All of them. Originally by: Istvaan Shogaatsu I'm probably one of the biggest Bush fanboys in Eve... This is like, Darth Vader, can't-reach-climax-without-killing-a-puppy evil.
Gierling
Posted - 2006.01.29 23:12:00 -
[28 ]
I'd like to see Drone damage mods, although it would be fair to drop the pure damage boost a bit. However what really irritates me is the bug with sentry drones not being able to fire at TARGETS outside of drone control range. So if you want to do some sniping with them you need to fit Drone tracking mods (whose sole reason for existance is primarily to help Sentry drones shoot further) AND drone augments to get the range high enough. Its sloppy coding, they ensure that drones wont fly outside of your control range buy making them unable to attack anything outside of your control range. Works on normal drones. Sucks on sentry drones and makes drone tracking mods redundant. On top of that if you DO get your range high enough you hit the completely artificial cieling of 100 km of the activation range. Its bull, and I really suspect that its all done becuase CCP is terrified that somewher, somehow someon might actually take a DOmi into a fleet fight and be able to pull his weight.*snip* That's not very appropriate. - Teblin
Pict1on
Posted - 2006.01.30 00:40:00 -
[29 ]
GOD every time i chek these forumes thers always some one saying this or that ship is overpowerd ! well deal with it some shi=s are better suided/fitted to kill another ship so yeah a raven can tank + put full damage but cant the apoc put up a much better tank that will last 5 times longer ? the domi has lodes of drones and tanking ability so a ship warps in with a smartbomb and the domie has no drones so hed damamge out put is cut in half wile he can just hope for the other pilot to run out of ammo and the galente... lodes of dps but sucky range and not that good of a tanker... sure you can aporch a lets say tempest but by the time you reach him 20kms away your shield and armor is gone. so in eve thers no such thing as overpowerd its fitting and strat vs fitting ad stratt all ships have pros and cons you just have to work around them. (sry about spelling ****ed of and tierd and in a laggy pice of ****)
Commander Nikolas
Posted - 2006.01.30 10:32:00 -
[30 ]
560 DPS... what did you rub your Domi with Cheeta blood? I mean seriously... lets make up numbers to prove our point. You could have just said that the Raven only gets 95 DPS with T2 torps. About the heavy missile DPS no the Caracel is not overpowered at all... the Cerberus has crazy DPS now from 200km. It stings like a Zealot from 5x the range, NOS dosen't turn it off, and it is harder to jam.
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