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Twilight Moon
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Posted - 2006.01.30 17:24:00 -
[1]
I'm having trouble kitting out my Bellicose, due to limited powergrid, does anyone have have any decent suggestions for PvE?
I was thinking maybe something along the lines of 3 Heavy Launchers, and 2 Small Artilley Cannon, along with 4 Med Drones. From what I've found, through trying to use it, is that the 650mm artillery is crap, and the 720mm is un*****ble on this ship as it sucks up all your grid.
I'm also unsure wether to Shield tank or armour tank in this ship...
Any suggestions or tips would be helpful, aside from the "buy a Rupture" one that I've heard a lot in Local... ;)
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SengH
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Posted - 2006.01.30 17:45:00 -
[2]
Edited by: SengH on 30/01/2006 17:48:29 refine it... and use it to build something else is the best setup you can do.
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Ryzolette
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Posted - 2006.01.30 17:45:00 -
[3]
What are your fitting skills like?
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Captain Merkin
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Posted - 2006.01.30 17:45:00 -
[4]
save up a little more money and get a rupture mate, much more worthy investment ;)
Proving natural selection and Charles Darwin wrong since 1981.
The Kamikaze pilot |

Montero
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Posted - 2006.01.30 17:47:00 -
[5]
i had a bellicose heavy tackler setup that i thought might work quite well, but ive never actualy bought a belli to try it because i dont want to be seen flying one 
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Abandon AllHope
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Posted - 2006.01.30 22:12:00 -
[6]
Here's my Bellicose tackling set-up, though I've never actually used it in fleet operations. It's still sitting nice and shiny in the fleet hangar...
H: 2 x Medium "Knave" NOS 1 x Dual 180mm carbine repeating cannon 1 x Assault missile launcher (named) 1 x Standard launcher (named)
M: 1 x Y-S8 Hydrocarbon Afterburner 1 x Fleeting warp scrambler 1 x X5 Prototype engine enervator (webber) 1 x Target painter
L: 1 x 400mm plate (named) 1 x Med armor repairer (named) 1 x Signal Amplifier II
Could really swap out the armor for another Signal Amplifier, since you want to try and target lock as quickly as possible to tackle effectively. With that line of thinking, you could also drop the painter and add a sensor booster, however I wanted at least 1 module that capitalized on the ship's natural bonuses. 
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eritreus
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Posted - 2006.01.31 02:02:00 -
[7]
Edited by: eritreus on 31/01/2006 02:05:16
To me the bellicose is like a sucky caracal, but has its merits in small belt piracy, or mid range engagemtns, even if it involves multiple Bs, because really, think about it, who in their right minds calls a bellicose primary right ?
3x heavy launcher 2x 720mm
1xAbII 2x target painter (ravens or phoons with siege or cruise become monsters, why because the target mark is not only for you but anyone in the gang) 1x sensor bootser II
in lows fitting mods and maybe a damage mod.
If you get shot at you pop. meh. most of the time people will try to kill the raven's first :).
for solo pvp : buy rupture/stabber for pve : buy rupture (it owns, mkay?)
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Mr Monk
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Posted - 2006.01.31 11:00:00 -
[8]
Edited by: Mr Monk on 31/01/2006 11:03:21
Originally by: Montero i had a bellicose heavy tackler setup that i thought might work quite well, but ive never actualy bought a belli to try it because i dont want to be seen flying one 
AC's + launchers (or NOS) MWD, 2 Webs, 20k Scambler 800mm plate, SAR 2, can't remember what else. 4 med drones
In testing versus a corpmate's Enyo held him at 8km and slowly chewed til he quit, using fusion ammo. Ate a Taranis quite easily - then his 4 mates showed up. I haven't replaced it as yet. Only use against small targets, is a good ship to surprise over confident pilots as it's got such a bad rep.
PvE the range bonus is handy so I used to use medium arty's and heavy launchers. Don't think you can fit arty's and hvy launchers any more so go for assaults if poss. An after burner to help keep at range. Then drones for what ever gets close. HAven't flown one PvE for quite some time so can't offer more than that. Guess I'd use the mids for a painter and some shield boosting. EDIT - I used to use a sensor booster in the mids to help engaging at long range, think I used to be able to engage at ~70km IIRC.
If it's all you can afford then get one but as others have suggested it's not a top notch combat ship. Look to upgrade a soon as you can.
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Varis
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Posted - 2006.02.02 19:36:00 -
[9]
Why all the hate for the bellicose? -----
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Khaldorn Murino
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Posted - 2006.02.02 19:42:00 -
[10]
Originally by: Varis Why all the hate for the bellicose?
Compare it, for example, to the arbitrator. Thats a nice ship, drone carrier, good EW bonus, good damage bonus for drones.
Belli is just fragile, and its got a TP bonus. Which a vigil will do a better job for. Its a dead bonus brought about by a system that was meant to improve all ships.
It just made it more sucky compared to others in its class. -
- The fire burns..
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Omatje
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Posted - 2006.02.03 10:25:00 -
[11]
TP bonus is a non-bonus.
TP's are horrible atm.
sig? |

Maggot
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Posted - 2006.02.03 11:13:00 -
[12]
Edited by: Maggot on 03/02/2006 11:13:31
Originally by: Montero I had a bellicose heavy tackler setup that i thought might work quite well, but ive never actualy bought a belli to try it because i dont want to be seen flying one 
This chap has got it right, apart from not flying it. Heavy tackling is the perfect use for a bellicose. It is very very good at this job no matter what the belli haters say. Forget the bonuses atm until they are fixed and just fit ab, web, scrambler, sensor booster in mid and then the rest is down to your preference.
Bellicose is my favourite cruiser by a long shot.
edit: oops you were asking for pve set ups - sorry no idea 
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Varis
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Posted - 2006.02.03 11:22:00 -
[13]
Maggot - PvP setups would be appreciated as well! -----
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Tobiaz
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Posted - 2006.02.03 11:37:00 -
[14]
Originally by: Maggot Edited by: Maggot on 03/02/2006 11:13:31
Originally by: Montero I had a bellicose heavy tackler setup that i thought might work quite well, but ive never actualy bought a belli to try it because i dont want to be seen flying one 
This chap has got it right, apart from not flying it. Heavy tackling is the perfect use for a bellicose. It is very very good at this job no matter what the belli haters say. Forget the bonuses atm until they are fixed and just fit ab, web, scrambler, sensor booster in mid and then the rest is down to your preference.
Too bad it has to compete with the Stabber in the category 'Heavy Tackler'.
I has less speed, less HP, less grid and CPU, but a med more and can field 4 medium drones. It comes all down to personal preference I guess...
Back in business! |

Maggot
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Posted - 2006.02.03 12:11:00 -
[15]
True. Lots of people love the stabber, its probably better for engagements spread over an area (say a roid belt or a stretched out fleet) and can catch up with faster targets. Bellicose is better suited to engagements at jump range.
I have always found the stabber a bit too inflexible due to turret/launcher mix.
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Kashre
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Posted - 2006.02.04 08:13:00 -
[16]
Everyone thinks the Belicose sucks, which is does, which is why its a lot easier to get AF's/inties to engage you in it.
3x 280 II, 2x medium nos, 2x jammer, 1x web, 1x warp disruptor, armor tank and any fitting gear you need : great frigate bait ship thats cheap too.
Other than that, there isnt really anything that another minamtar ship cant do better for the belli, except that with 4 mids its a better EW platform than anything they have smaller than a cyclone.
As a tackler, the stabber is WAAAY better.
For doing damage, the rupture obviously is way better. +++
It's called "low security space" for a reason. |

Kyozoku
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Posted - 2006.02.04 10:06:00 -
[17]
Huginn training!
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MachZERO
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Posted - 2006.02.04 11:36:00 -
[18]
Originally by: Kyozoku Huginn training!
lol... so true..  -------------------------------------- "All that is, Ever was, Will be ever, Twisting, Turning, Through the never" --------------------------------------
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Jaqs
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Posted - 2006.02.09 21:47:00 -
[19]
bellicose is way better for pvp mainly excellent frig killer.
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pshepherd
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Posted - 2006.02.09 22:17:00 -
[20]
Originally by: Jaqs bellicose is way better for pvp mainly excellent frig killer.
only because everyone thinks your a right idiot for flying one, and recken they can get an easy kill 
============== This is a sig O RLY? - Imaran I've only done 4 hours of Tools for 2D graphics, give me a few weeks and i'll be cool, really. |

Logan Fyreite
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Posted - 2006.02.13 17:50:00 -
[21]
Edited by: Logan Fyreite on 13/02/2006 17:51:14 Edited by: Logan Fyreite on 13/02/2006 17:50:47
Originally by: Twilight Moon
I'm having trouble kitting out my Bellicose, due to limited powergrid, does anyone have have any decent suggestions for PvE?
I was thinking maybe something along the lines of 3 Heavy Launchers, and 2 Small Artilley Cannon, along with 4 Med Drones. From what I've found, through trying to use it, is that the 650mm artillery is crap, and the 720mm is un*****ble on this ship as it sucks up all your grid.
I'm also unsure wether to Shield tank or armour tank in this ship...
Any suggestions or tips would be helpful, aside from the "buy a Rupture" one that I've heard a lot in Local... ;)
Instead of buying a ruppy, you can fir it like this for PvE, works great for a friend of mine, even got her out of a tight situation with 3 BS's shooting at her. I think she said somewhere around 6.2K shields. Enjoy.
High whatever fits and works for you.
Mid Large Shield Extender tech2 x2 named Multispec shield hardner x1
low PDS2 x2 named Damage control
Plus drones. Seems to be the Belli's best friends. Normally I fit the highs with missiles. Can also add something like a webby to the mids if you have the room.
However, I would not reccomend PvPing with this setup unless you want to loose.
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Jaqs
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Posted - 2006.03.18 08:00:00 -
[22]
Bellicose is and is and meant to be a frig maybe destroyer killer setup Bellicoses up to kill them. use the target painting bonus.
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Rachel Darkstar
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Posted - 2006.04.23 07:30:00 -
[23]
I had a rupture but for PvE I like the Belli. It has room for three heavy launchers where the stabber has only two and is fast enough to stay out of range of the heavy trouble.
I wouldn't go head to head with a rupture in it. But for missions it's a more practical cruiser. The extra midslots give room for some pretty tricks.
And in the last I just think it's pretty. It's a snake with wings instead of a srimp with hemmoroids 
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Evil's Dawn
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Posted - 2006.05.03 09:02:00 -
[24]
The Bellicose isn't a bad ship. The problem is, the TP does diddly for turrets. It does make a difference for missiles though. I was testing it out yesterday with this setup:
3x named assault launchers 2x named medium Nos
2x X5 Webbers 1x TP II 1x MWD/AB
1x BCU 2x Nanos
Fairly cheap setup, with a bunch of the stuff coming from ratting. Was doing pretty good damage to a frigate (Amarr). Thats with little missile skills as well (600K or so). For anti-frig this could be a great ship with this fitting and a few more SP in missiles (maybe 2 weeks or so)?
Bascially, all CCP needs to do to make the Bellicose truly viable is take away the projectile bonus and give it a missile velocity bonus. Then it would be more useful. But we all know CCP likes making sure the Matari have at least a few gimped ships.
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R31D
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Posted - 2006.05.03 10:22:00 -
[25]
Horatio Starkiller has a good setup: Linkage
Free bumpage for all |

Rexy
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Posted - 2006.05.03 11:49:00 -
[26]
half that fit is missing, and contains 425 auto's ?
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R31D
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Posted - 2006.05.03 12:16:00 -
[27]
Originally by: Rexy half that fit is missing, and contains 425 auto's ?
It was a Vagabond that died - not the Bellicose 
Free bumpage for all |

Amasera
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Posted - 2006.05.03 12:55:00 -
[28]
Quote: Large Shield Extender tech2 x2... named Multispec shield hardner x1
Passive tanking a bellicose? *shudders*
Tech 2 on a Bellicose? *cries* -------------------
Sacred Dark is now Recruiting! |

Thalera Saldana
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Posted - 2006.05.03 13:03:00 -
[29]
Originally by: R31D Horatio Starkiller has a good setup: Linkage
Who let that person fly a Vagabond! 
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Owi
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Posted - 2006.05.03 17:01:00 -
[30]
<< luvs the bellicose :) got a BPO !! dunno why but i got most kills on cruiser-class with my bellis ^^
- E v E - D r u g d e a l e r - ALTZ Racin Team
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