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Kirtan Loor
Divine Retribution
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Posted - 2007.01.19 07:57:00 -
[61]
When using a speed tank MWD and dampeners together suck cap VERY fast. So it might be wise to switch one dampener with med cap booster. Switch to dual 150mm's if powergrid is not enough.
....and if you are filthy rich you can put two sensor dampener rigs on rig slots to switch another dampener with a warp disruptor. ALMOST any ship with 1 sb will be below 20k locking range....with decent guns and drones you should be close to 200dps in damage.
as for lows 2 istabs and 1 nano result in better mwd speeds.
So overall: (Fits fine with AWU III)
High: 3x dual 150mm's t1 named 1x Med Nos for that crow coming at you
Med: 1 x Warp Disruptor 1 x Med cap booster 1 x 10mn MWD II 2 x RSD II
Low: 2 x inertia stabilizer(named ftw) 1 x nanofiber(named ftw)
Drones: 3 x Hammerhead II 2 x Hobgoblin II
And as a side note: With cruiser 5 and damp skill 4 without any rigs (stacking penalties included) 1 dampener = 31.2% 2 dampener = 12.5% 3 dampener = 7.62%
With cruiser 5 and damp skill 4 with 2 t1 rigs (stacking penalties included) 1 dampener = 25.58% 2 dampener = 9.04% 3 dampener = 5.20%
------------------ I need a sig!!! |

Vincent Almasy
Gallente The Underground
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Posted - 2007.04.26 02:40:00 -
[62]
Originally by: Kirtan Loor When using a speed tank MWD and dampeners together suck cap VERY fast. So it might be wise to switch one dampener with med cap booster. Switch to dual 150mm's if powergrid is not enough.
....and if you are filthy rich you can put two sensor dampener rigs on rig slots to switch another dampener with a warp disruptor. ALMOST any ship with 1 sb will be below 20k locking range....with decent guns and drones you should be close to 200dps in damage.
as for lows 2 istabs and 1 nano result in better mwd speeds.
So overall: (Fits fine with AWU III)
High: 3x dual 150mm's t1 named 1x Med Nos for that crow coming at you
Med: 1 x Warp Disruptor 1 x Med cap booster 1 x 10mn MWD II 2 x RSD II
Low: 2 x inertia stabilizer(named ftw) 1 x nanofiber(named ftw)
Drones: 3 x Hammerhead II 2 x Hobgoblin II
And as a side note: With cruiser 5 and damp skill 4 without any rigs (stacking penalties included) 1 dampener = 31.2% 2 dampener = 12.5% 3 dampener = 7.62%
With cruiser 5 and damp skill 4 with 2 t1 rigs (stacking penalties included) 1 dampener = 25.58% 2 dampener = 9.04% 3 dampener = 5.20%
try one damp rig and replace the inject with a web, keep range 8-9km. Won't need the mwd on all the time anymore
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aUTOKILL
Darkness Realized deadspace society
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Posted - 2007.04.26 04:59:00 -
[63]
2x 250mm Railguns, 1x 200mm Railgun, 1x Scan Probe Launcher 10mn AB, 20km Disruptor, Sensor Damps SAR, 2x CPU II DRONES
Make all T2 / Named. ~~~~~~ New Sig Coming Soon!
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Turelle
Dark Storm Syndicate
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Posted - 2007.05.09 11:14:00 -
[64]
I've seen several setup with warp disruptors being used. A celestis sucks for solo pvp and shouldn't have a scram. A Celestis is best used in gang/fleets to keep the enemy from locking anyone in the gang. Here's what I use.
Hi 2x Dual 150m Railgun II w/antimatter 2x Medium Diminishing power drain
Med Fleeting Propulsion Inhibitor 4x Phased Muons (or T2)
Lo MAR II (for the odd shots they might get in) CPR (best named) Overdrive (so you can keep you speed up and not to use an AB)
Drone Bay 5x Small Dampener drones (to make them cry ) 3x Warrior II
Let the tacklers do their jobs, the damage dealers do theirs and you do yours 
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Schwuddelnuddel
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Posted - 2007.05.09 13:11:00 -
[65]
Celestis
150mm Railgun II [40xSpike S] 150mm Railgun II [40xSpike S] 150mm Railgun II [40xSpike S] 'Malkuth' Heavy Missile Launcher I [32xThunderbolt Heavy Missile]
Remote Sensor Dampener II Remote Sensor Dampener II Remote Sensor Dampener II Sensor Booster II 10MN Afterburner II
1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Small Armor Repairer II
Rigs : Empty Slot \ Empty Slot \ Empty Slot \ Hammerhead II Hammerhead II Hammerhead II Hammerhead II
1466 shield, 3.91/s, E/T/K/Ex=0/19/39/59 5811 armor, E/T/K/Ex=68/48/48/28 1350.0 cap, +11.03/s, -25.988/s 487.0 m/s 97.0 DPS
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General Coochie
Gallente Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.05.09 22:53:00 -
[66]
Edited by: General Coochie on 09/05/2007 22:54:10
Originally by: CFH Hi all, would like some repsonses for my celestis setup, advice, possible problems, whatever u may be able 2 point out would be most welcome.
Clestis shield tank setup.
I find this setup extremely useful 4 ratting in low secs systems, can easilt take on mutiple npc bc's/cruisers/frigates at the same time. Trying 2 make it a really deadly close quarters cruiser. Feel free to comment, suggest alternates setup, Cheers
Fly the vexor if you wanna rat its MUCH better then the celestis. For PvP you would go down so easy.
Originally by: Turelle I've seen several setup with warp disruptors being used. A celestis sucks for solo pvp and shouldn't have a scram. A Celestis is best used in gang/fleets to keep the enemy from locking anyone in the gang. Here's what I use.
Even though the celestis is best used in a gang I wouldnt call a ship thats capable of bringing down AFs, most t1 cruisers, some BC, and a few badly setup / ratting BS a -bad- soloing ship using the same setup.
I made a T2 fitted hurricane, t2 drones included having to call a corp mate for help, he made it in time :( I killed a t1 fitted one. I killed a t2 fitted thorax and a wolf, to add I killed the wolf just after the thorax, having regained nor cap, nor shield or armor, and having lost 2 drones. Oh and all these players where atleast 6months older then me at the time. having played eve atleast twice as long as I had. I used no T2 stuff and nothing more valueable then low frequency dampners (wich were quite cheap some months ago ~400k)
I guess its no good against passive shield tanks. Those werent popular some months ago. Also drone ships are nasty, cause drones aggro you so easy. But if you get drones -> win. Then its the same princible as the punisher bleeder setup. You "tank" good enough, and drain enough cap and do enough dmg (with drones primarly), to break atleast BCs tanks in the end.
A corpy of mine killed a ratting raven 2 days ago in celestis.
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De Vito
Caldari Mythos Corp RAZOR Alliance
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Posted - 2007.07.01 23:12:00 -
[67]
Edited by: De Vito on 01/07/2007 23:11:36 Hmmm... Celestis
Well, you need a Scrambler to hold your target, a Webber tou take him on unlockable range.... 3 t2 Dambs or 3 t2 Dambs with a 10 AB
T2 drones for powerfire.. 2 T2 Duals 150mm + 2 T2 Heavy Launchers
800 Plate + T2 Damage Control + Capacitor Relay
I think its a good setup for Celestis :)
ps: btw what reason to fitting EMC on a Celestis??
Eμπιστoσύνη δε xaρiζετaι, kaτakτιέτa |

GenShadowfawx
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Posted - 2007.07.02 18:42:00 -
[68]
Edited by: GenShadowfawx on 02/07/2007 18:45:35 Edited by: GenShadowfawx on 02/07/2007 18:44:27 Edited by: GenShadowfawx on 02/07/2007 18:43:31 I too have been experimenting with the Celestis as viable cheap pvp ship. This is what I came up with. Critique at will.
Highs: 3 x Dual 150MM Railgun II (Lead) 1 x Improved Cloaking Device II (Flame on)
Meds: 2x Indirect Scanning Dampening Unit I 1x Medium Electrochemical Capacitor Booster (800's) 1x Fleeting Warp Scrambler 1x 10mn MWD
Lows: 1x Energized Adaptive Nano Membrane I ( T2 wont fit for me) 1x Magnetic Field Stabilizer II 1x Damage Control Unit II
Pretty much the idea is to bait a target into engaging. Then controlling range via the dual sensor damps.
Just seemed fun to try.
Also drones 3 Hammer II's 2 Hob II's or Med ECM's.
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Zeknichov
Amarr Life. Universe. Everything. Hydra Alliance
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Posted - 2007.07.31 08:20:00 -
[69]
Hmm thinking something like this.
3x Heavy Neutron Blaster II /w Null Medium Diminishing
10MN AB II Fleeting Warp Scrambler I Fleeting Propulsion Inhibitor I 2xRemote Sensor Dampener II
Reactor Control Unit II 2xMag Stab II
4(3)x Warrior II 2x Hammerhead II
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Wardeneo
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Posted - 2007.08.15 00:35:00 -
[70]
Edited by: Wardeneo on 15/08/2007 00:37:16
Originally by: Guriko hi, i would like to know advices about my celestis pvp fleet setup :
3 scout dual 150mm 1 named nos
1 ab 1 web 3 remote dampening
1 med repair named 1 400mm tech 2 1 cpr
Well, I don't know if 2 remote would be nice (and then, i can put a sensor booster) or if 3 are necessary. Also, I would like to know if it exist a pvp solo setup for this wonderful ship ? :)
Guriko.. drop the ab for the sensor booster.. it will give u quicker locking time and thats vital in EW PVP.... who ever locks and sucseffuly targets first gennerally wins
and i (personally) would replace web for warp disruptor.. it will make shore the targeted enemy cant run as ur killin him :P
wardeneo
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William DeMeo
Gallente The Scope
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Posted - 2007.08.15 00:52:00 -
[71]
Well, I've only flown the Celestis for solo pvp but I love this setup:
HIGHS: 3x 150mm rails MIDS: med cap booster, 2x T2 damps, warp disruptor II and an mwd. LOWS: 2x 400mm rails, MAR II.
For fleet work I'd fit 4 damps, mwd and probably cap power relays in lows and as large rails as you can possibly fit in the highs. 200 or 250mm's, the dual 150's are a total waste. Celestis's are really cool.
Also put in 3 med 2 small drones in your dronebay! Yarr |
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