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Thread Statistics | Show CCP posts - 1 post(s) |

Snake Jankins
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Posted - 2006.02.10 20:39:00 -
[31]
Edited by: Snake Jankins on 10/02/2006 20:42:36 Edited by: Snake Jankins on 10/02/2006 20:39:31 Hmm, station container BPOs make sense. I'd like to have BPOs for standard containers, too. (The ones that are not anchorable). Or just implement a switch to turn off the locking/logging stuff of the station containers. I see no use in these features, when I'm the only one, who has access to a station container. For me locking/unlock is just a waste of time and probably also a waste of performance. Ok, maybe that's already in the patch notes. Don't know.
Hope that the limits work without problems for ALL situations like direct player trade, stuff from escrow (bought/returned), repackaging ships, containers and escrow packages, build stuff and blueprints when 'delivering' a job etc., mission rewards, BPO lottery wins and all that. Not that something gets lost due to the limit and then it's petition time. edit: Ok, guess in that case the limit is just ignored and the item not trashed.  ___________ 'Only ships can be assembled, this is a Frigate.' |

SHINJI AKARI
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Posted - 2006.02.10 21:01:00 -
[32]
"Stack All" 4TW! imo
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Lyah Moonshade
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Posted - 2006.02.10 21:09:00 -
[33]
IMO you'd be much better off cleaning the servers up if you simply made a limited durability on anchored containers. This could be based on the anchoring skill (1 = 2h, 2 = 5h, 3 = 10h, 4 = 2 days, 5 = 1 week).
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Maya Rkell
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Posted - 2006.02.10 21:13:00 -
[34]
Search inside containers, slash container prices, auto-repackage.
There's no need to have unpacked, undamaged items at all. Plus stacking identical BPO's.
These items seem to be...missing...from the notes. Because you'd not do a half-arsed implimentation of a system which badly nerfed quite a few players, would you?
Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command |

Emily Spankratchet
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Posted - 2006.02.10 21:15:00 -
[35]
Originally by: StarLite Any news about SEARCHING your assets INSIDE containers now then, cus it would totally suck if you couldn't :(
I end up keeping a lot of commonly used stuff outside containers because I can't search for it. If they force me to stick stuff in boxes and then stop me searching for it I'm going to go mad. I've got stuff being sold in stations all over the place, caches of modules and ammo, all sorts of cruft hanging around around the galaxy.
If you're going to do this, please let us search inside containers.
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Maya Rkell
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Posted - 2006.02.10 21:23:00 -
[36]
Okay, apparently searching cans is sometime Soon (TM). Thus I think that this is a simply terrible idea.
Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command |

branodn lee
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Posted - 2006.02.10 21:31:00 -
[37]
well i have to agre i dont like this deal with only 1000 items per hanger. its just like saying takeing away the up to 15drones per ship was ment to help the server but yet the server got worse after that lol.
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Kage Getsu
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Posted - 2006.02.10 23:55:00 -
[38]
Can't say I've ever had more than 300 seperate items in one place. Or in total. _________________________________________________________
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MaxPower
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Posted - 2006.02.11 00:21:00 -
[39]
This is stupid. Just kick off the trial accounts. Dont take lag problems or server load out on paying customers.
I pay my 15 euros a month and i like a messy hanger. My mum makes me clean my room or she beats me with a stick. Please dont force me to keep eve tidy too 
Me like PIE!!!1 -Capsicum Pie ist gut ja? - Imaran |

sidthesexist
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Posted - 2006.02.11 01:26:00 -
[40]
If this is going to be done atleast let all NPC/0,0 stations/outposts have station containers on the market in them! ________ Shinra
Originally by: Sidthesexist
I love you Tomb
Originally by: TomB Love you as well sexy.
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Kaathar Rielspar
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Posted - 2006.02.11 01:40:00 -
[41]
but i LIKE a messy hangar where i can see everything (currently 1219 stacks), all at once. If i'm fitting a ship i'll scroll up the list a bit, stick the module on, scroll down a bit, fit that gun, etc...
What about giving us 'divisions' in our personal hangars? (just like the corp ones that can be renamed) That would get around the problems of people with large stacks of items where station containers aren't available.
Overall, i'm dont like this change one bit My hangar doesn't lag at all when the station environment is loaded. Perhaps make it 2000 instead of 1000 if this is a 'must do' move.
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Dakath
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Posted - 2006.02.11 03:16:00 -
[42]
Originally by: Oveur A 5000 tiem limit wouldn't have made any difference from a server standpoint, therefore not worth to do in the first place, therefore now improvement in server performance. Your current locations with more items wont change, you just won't be able to add to them. This is also done to directly encourage cleaning up of your hangars, it will make baby EVE very happy.
Oveur. With all due respect:
You nerfed the highways (Yulai) to reduce lag. Lag increased.
You nerfed drones to reduce lag, lag increased.
Now you will nerf hangers, to reduce lag.
The record shows that lag will increase.
Perhaps nerfs are not the answer to lag? So far, they have only increased lag.
I, for one, welcome our new Jovian Overlords! |

Cvuos
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Posted - 2006.02.11 03:29:00 -
[43]
Originally by: Dark Shikari
Ah, I just read the dev blog
[snip]
Give us the option to not auto-lock items in station containers
You "skimmed" dev blog, didn't read. 
Originally by: Devblog
As a further improvement, you can also disable the automatic locking of items which you put inside secure and station containers.
Originally by: Dakath
Oveur. With all due respect:
You nerfed the highways (Yulai) to reduce lag. Lag increased.
You nerfed drones to reduce lag, lag increased.
Now you will nerf hangers, to reduce lag.
The record shows that lag will increase.
Perhaps nerfs are not the answer to lag? So far, they have only increased lag.
What else happened during this course of events? Something with numbers...perhaps related to userbase...
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Dakath
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Posted - 2006.02.11 03:34:00 -
[44]
Originally by: Cvuos What else happened during this course of events? Something with numbers...perhaps related to userbase...
That is not the paying customer's problem, that is CCP's problem.
The paying customer's problem is the constant nerfs of good things.
I, for one, welcome our new Jovian Overlords! |

Cvuos
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Posted - 2006.02.11 03:40:00 -
[45]
Originally by: Dakath
That is not the paying customer's problem, that is CCP's problem.
The paying customer's problem is the constant nerfs of good things.
The paying customer's problem is CCP's problem. They feed their children by selling accounts, why wouldn't it be?
But CCP's problems aren't always so obvious to the me-me-me customers.
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Dakath
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Posted - 2006.02.11 03:49:00 -
[46]
Edited by: Dakath on 11/02/2006 03:53:24
Edited for politeness.
Originally by: Cvuos The paying customer's problem is CCP's problem. They feed their children by selling accounts, why wouldn't it be?
But CCP's problems aren't always so obvious to the me-me-me customers.
CCP now has over 100,000 accounts. So much for feeding their Lamorginis.
Other games have died from constant nerfs.
I, for one, welcome our new Jovian Overlords! |

Cvuos
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Posted - 2006.02.11 03:59:00 -
[47]
Edited by: Cvuos on 11/02/2006 04:00:52
Originally by: Dakath
CCP now has over 100,000 accounts. So much for feeding their Lamorginis.
Other games have died from constant nerfs.
Anyway, my original question was to Oveur, not to fanbois.
(edited for politeness in return)
Not considering how your points aren't real nerfs, including eliminating highways if one looks at the big picture, ignoring the increase in userbase (while perhaps joining in the praise after each record broken) as a factor of lag is a bit inconsiderate, don't you think?
They're not being intentionally mean to us, they're trying to fix problems we can't see as easily by just looking at in-game content.
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Agent Kenshin
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Posted - 2006.02.11 04:41:00 -
[48]
I definately have to say this is going to hurt things in so many ways. One is on the production side i know that most corps dont have 1000 bpos lying around there hanger but with the combination of having everything in a single hanger to produce from this is gonna hurt. Say you have quite a lof of things in your hanger everyone does realize that when you start to build stuff that when you put something in for so many runs especially t2 it unpackages all those rams and places them and then consumes them. If you have so many items in your corp hanger it is possible to stop that t2 item from being produced at that moment.
Another major issue i see here is with teh carriers and other ships with mobile corp hangers. You cant put station containers in those ships. And if they are getting an overhaul how are we supposed to stick stuff inside of them if as far as i know you cant repackage items inside teh carrier.... Constant refitting on a battlefield and dumping of looted modules and everything will eventually hit that 1k limit. Once again yes i know there are 7 corp hangers and you can sort them in different hangers from there as well but there is the remote extreme possiblity that it could happen to fill all divisions.
I know its supposed to help improve server lag and everything but we will need some modified options to allow us to search our cans and everything. Otherwise we will need to spend hours flying around the entire galaxy searching cans.
Glad to see general freight cans in. 
Dont know if that makes much sense but there are going to be extreme exceptions that are gonna come up im sure just not exactly sure where all of these will be yet...
Originally by: MAXSuicide only carebears call pvpers 'greifers'
ehehehh....
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Lygos
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Posted - 2006.02.11 06:07:00 -
[49]
POS need repackaging options.
While the lack of it serves as a great incentive to work towards Outposts, it's kindof overkill.
Eunoia: The persistent suspicion that the universe is secretly conspiring to quietly improve one's life. |

Dak Hakin
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Posted - 2006.02.11 06:10:00 -
[50]
I dont have 1000 stacks that I know of... but geez, now this is being limited. Is the next change going to be "ships cause lag, no more than two ships per player"? Or "ammo is causing lag, no more than 100 rounds on your ship at one time". Reducing drones didnt fix any lag problems. I just dont like this constant reduction in things to make room for other things.
CCP, you giveth, and you taketh away.
/me sighs. _______________________________________________
Proudly serving Electus Matari
Mr. Grumpy-sour-pus
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Rutoo
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Posted - 2006.02.11 11:44:00 -
[51]
Originally by: StarLite Edited by: StarLite on 10/02/2006 18:38:40 Any news about SEARCHING your assets INSIDE containers now then, cus it would totally suck if you couldn't :(
Why not just name the container for whats it it? Or get a better memory because i pretty much know what i have/don't have in my hanger at all times
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Misses Gap
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Posted - 2006.02.11 12:32:00 -
[52]
Originally by: Gunstar Zero /me thinks back to the 'clean up britannia' campaigns.
Yeah at least we got rewards fot that back then.
Is it just me or is Eve getting smaller and smaller ? Less Freedom, more static game on rails every patch ?
Fewer drones, fewer possessions, no real way to move freely in space, etc..
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keepiru
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Posted - 2006.02.11 12:35:00 -
[53]
sort your items out you lazy bums  ------------- Please fix the stacking algorythm, it's a disgrace!
Consider your house breached and your cAke and bree stolen - Wrangler We have the colours, resistence is futile. Now where did I have those flower signatures -Eris |

Trazden Kelmar
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Posted - 2006.02.11 16:37:00 -
[54]
Originally by: MaxPower This is stupid. Just kick off the trial accounts. Dont take lag problems or server load out on paying customers.
I pay my 15 euros a month and i like a messy hanger. My mum makes me clean my room or she beats me with a stick. Please dont force me to keep eve tidy too 
I've seen this argument several times. Trial accounts do not have as large of an affect on server load as you think. I started a trial account about 2 months ago, and subed for a month, but a money crunch hit, so I started a new trial character. Then and now, the number of logged in trial accounts was only 8%-12% of the total logged in players.
Sure, they add to server load, and yes, they tend to be in the newbie areas, but removing the buddy/trial program will hurt sales more than help your lag.
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Maya Rkell
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Posted - 2006.02.11 16:44:00 -
[55]
Originally by: Rutoo
Originally by: StarLite Edited by: StarLite on 10/02/2006 18:38:40 Any news about SEARCHING your assets INSIDE containers now then, cus it would totally suck if you couldn't :(
Why not just name the container for whats it it? Or get a better memory because i pretty much know what i have/don't have in my hanger at all times
Because if I want a web, i'll search for a web. If the can's "tackling stuff", searching for "web" won't help, and I can't escrow the can to someone. And remembering what you have where ISN'T an option for oh...me.
(I have quite a lot of stuff and I'm dyslexic - little details like where I left a web 2 months ago tend to drop through holes in my memory )
Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command |

Sicarius
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Posted - 2006.02.11 18:48:00 -
[56]
Edited by: Sicarius on 11/02/2006 18:48:55 wow .. wait a minute o.O
you actually have more than 1000 seperate items in your personal hangars O_O.....
I've been playing for like 2 years and never gone above 350items in my hangar .. and thats with all my BPO's as well with weeks NPC hunting spree... O.o
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hitech redneck
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Posted - 2006.02.11 19:29:00 -
[57]
Originally by: StarLite Edited by: StarLite on 10/02/2006 18:38:40 Any news about SEARCHING your assets INSIDE containers now then, cus it would totally suck if you couldn't :(
I agree putting items in containers suck. you can not view the contents in space or another station
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MaxPower
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Posted - 2006.02.11 19:42:00 -
[58]
Originally by: Trazden Kelmar
Originally by: MaxPower This is stupid. Just kick off the trial accounts. Dont take lag problems or server load out on paying customers.
I pay my 15 euros a month and i like a messy hanger. My mum makes me clean my room or she beats me with a stick. Please dont force me to keep eve tidy too 
I've seen this argument several times. Trial accounts do not have as large of an affect on server load as you think. I started a trial account about 2 months ago, and subed for a month, but a money crunch hit, so I started a new trial character. Then and now, the number of logged in trial accounts was only 8%-12% of the total logged in players.
Sure, they add to server load, and yes, they tend to be in the newbie areas, but removing the buddy/trial program will hurt sales more than help your lag.
10% less lag suits me fine. In my opinion its a fair argument.
Id rather CCP gave a 1 week free trial, then a half price sub for a month.
Me like PIE!!!1 -Capsicum Pie ist gut ja? - Imaran |
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