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Komodo Askold
Legion of Darkwind
61
|
Posted - 2013.11.08 09:28:00 -
[1] - Quote
I couldn't participate in yesterday's event, but after reading how did it turn out...
Seriously, I wouldn't start hating Empires for leading me into a trap lol. I'd rather get mad against CCP's idea of a live event, and general many-people events (I don't like massed fleets with nothing defined to do, such as the Deathrace). Running around, get ganked by people who just happened to live there, and losing lots of stuff pointlessly? I might have a different concept of the game than others, but wasting my hard-earned iskies that way is not equal to having fun playing a game to me.
I love CCP's work, but to be sincere, that wasn't a wise step. It just feels like a very poor attemp at pointing players on the new direction they're planning for the game. Why should I hate my own people (Minmatar) and those who I like for how they are (Gallente, SoE, etc.)? I'd rather try to help those who are not capsuleers, even when I'm not just running missions for them (and I don't go FW because of standings). Hell, I don't even hate pirate factions for what they do, theyr'e just a matter of business to me and wouldn't mind running some missions for them.
Also, I expected something much more interesting about a "great fleet against and unknown enemy " event. I expected a new feature involving the most misterious parts of the lore, such as Sleeper drones finally raiding New Eden with the aid of their uplifted Rogue Drones, or that 5th race that was announced at summer's YouTube devblog, or something else. But a raid on our old pirate assets? It smelled like a cheap way of getting rid of pirate factions now that we're (supposed to be) hating Empires and leaving them, as they didn't fit that well on the new lore.
I might ont be understanding something about this new direction (I hope it's the case), but why should I be forced into a full PVP play-style (something Rubicon is hinting)? Isn't this a sandbox? A game you can play as you want to? I am really going to get kicked into a no-sec area surrounded by killmail-hungry players? Why should I be forced into that?
I know this game is mostly PVP oriented. I know greater rewards are at lowsec, nullsec and WH-space. I do am, mostly, a highsec carebear. But I want to do more things. I want to try out Incursions. I want to live on WH-space rather on just raiding it. I'd liketo take my Thrasher and get into lowsec for free PVP. But if this is a sandbox, then I think everyone should be able to do what they want as it has always been. I'm not saying PVP should be nerfed in advantage of PVE or mining, that would be just stupid and would also force someone into doing something they don't like, but neither should be forcing everyone into PVP. I play this game as I like it; nullsec PVPeers do too, and we all should be able to continue to do what we like, even through heavy lore changes.
There, I said it *breaths*. What do you think about where is this going? |

baltec1
Bat Country Goonswarm Federation
8473
|
Posted - 2013.11.08 09:35:00 -
[2] - Quote
This is and always has been a PVP game, you are free to do whatever you want but so is everyone else. |

Xen Solarus
Inner 5phere
623
|
Posted - 2013.11.08 09:38:00 -
[3] - Quote
I thought, "sounds interesting, maybe i should give it a go"
Now I'm thankful i couldn't be bothered!
Sounds like a pretty shameful performance from CCP, and i look forward to hearing something from them regarding it. (Or, with the current trend, not hearing anything at all.) |

Prince Sanguine
67
|
Posted - 2013.11.08 09:39:00 -
[4] - Quote
baltec1 wrote:This is and always has been a PVP game, you are free to do whatever you want but so is everyone else.
That. Grr fellow blues. |

Mythrandier
Spacelane Salvage
168
|
Posted - 2013.11.08 09:42:00 -
[5] - Quote
baltec1 wrote:This is and always has been a PVP game, you are free to do whatever you want but so is everyone else.
Nail. Head. |

Solstice Project
Red Federation RvB - RED Federation
4400
|
Posted - 2013.11.08 09:45:00 -
[6] - Quote
Illogical.
It's realistic that you can get killed anywhere and everywhere. If you want to do things but can't actually do them, then that's how it is.
EvE is honest. You CAN be successfull, but there's no guarantee for it.
In other games, everybody is a fake hero. (see related carebear whining about getting blown up) In EvE, everybody is a worthless slave to the economy. |

Malcanis
Vanishing Point. The Initiative.
12278
|
Posted - 2013.11.08 09:47:00 -
[7] - Quote
Xen Solarus wrote:I thought, "sounds interesting, maybe i should give it a go"
Now I'm thankful i couldn't be bothered!
Sounds like a pretty shameful performance from CCP, and i look forward to hearing something from them regarding it. (Or, with the current trend, not hearing anything at all.)
By all accounts it wasn't CCP that performed shamefully but v0v, what Baltec says is correct. |

Malcanis
Vanishing Point. The Initiative.
12278
|
Posted - 2013.11.08 09:51:00 -
[8] - Quote
"I went into 0.0 where there is a major war going on and I got shot at and this is a shameful performance on CCP's part no one told me this could happen. Everyone knows that being in a fleet demands no more than being a mindless F1 monkey with no more skill or attention involved so it certainly couldn't have been me who was responsible!
Grrrr CCP!
(Also goons)" |

Malcanis
Vanishing Point. The Initiative.
12278
|
Posted - 2013.11.08 09:52:00 -
[9] - Quote
Also some ellipses... and my analysis as a senior game developer coder programmer real business person is that everyone will leave EVE immediately because I lost my terribly fit Raven |

Pak Narhoo
Splinter Foundation
1145
|
Posted - 2013.11.08 09:54:00 -
[10] - Quote
Xen Solarus wrote:(Or, with the current trend, not hearing anything at all.)
Yeah, what's up with that. Why even have "communication liaisons" if they're not communicating? Navigator apearently gone since a month, Falcon being funny and selectively helpful, ISD's just locking threads and a deafening silence where once was a CSM. edit: lol, well almost silence. |

Starbuck05
The Mjolnir Bloc Talons Of Blood
30
|
Posted - 2013.11.08 09:55:00 -
[11] - Quote
Before the event even had a chance of beggining,the tidi was horrible,thank God i didnt bother pushing forward else i would have wasted 2 hours getting there and for nothing. |

Jack Mayhem
Kaer Industries
70
|
Posted - 2013.11.08 09:59:00 -
[12] - Quote
Malcanis wrote:Xen Solarus wrote:I thought, "sounds interesting, maybe i should give it a go"
Now I'm thankful i couldn't be bothered!
Sounds like a pretty shameful performance from CCP, and i look forward to hearing something from them regarding it. (Or, with the current trend, not hearing anything at all.) By all accounts it wasn't CCP that performed shamefully but v0v, what Baltec says is correct.
You do sound absurd when you are angry. It was CCP's failure to cater for a significant portion of their customer base (high-sec) while providing "just another Thursday night" (quite by goons) for 0.0 players. You are very naive if you think that most of those carebears who got slaughtered had any idea that it's going to be battle in 0.0. You are also very naive if you think that net outcome (satisfaction minus dissatisfaction, subs gained minus subs lost) is positive.
And no, I didn't lose anything in the event, I turned around right before Doril gate. |

Malcanis
Vanishing Point. The Initiative.
12279
|
Posted - 2013.11.08 10:03:00 -
[13] - Quote
What on earth makes you think I'm angry, Mr serious real business analysis person? |

Kaarous Aldurald
ROC Academy The ROC
1394
|
Posted - 2013.11.08 10:04:00 -
[14] - Quote
Quote:It was CCP's failure to cater for a significant portion of their customer base (high-sec) while providing "just another Thursday night" (quite by goons) for 0.0 players.
So why do carebears need to be catered to? I don't really recall anything in the event announcement suggesting such catering, either. False expectations, maybe?
Quote:You are very naive if you think that most of those carebears who got slaughtered had any idea that it's going to be battle in 0.0.
... are you ****ing me? For real? You must be kidding, right?
Quote:You are also very naive if you think that net outcome (satisfaction minus dissatisfaction, subs gained minus subs lost) is positive.
Oh, it's positive alright. Beyond that, it was funnier than hell, and I wasn't even involved. |

Jack Mayhem
Kaer Industries
72
|
Posted - 2013.11.08 10:08:00 -
[15] - Quote
Kaarous Aldurald wrote: stuff
Let me rephrase myself - word 'cater' probably wasn't used well by me - the event ran by CCP was perceived very negatively by high-sec players, and it was just another slugfest for 0.0 guys. In total, it's negative outcome. How can you argue with that.
And no, I am not kidding that most of high-sec carebears had no clue that they are going to nullsec. Just read around. Many were surprised when they were told to jump even to low-sec. And look at the fits in killboards, average carebear would not bring PVE fit BS into 0.0. |

Skeln Thargensen
Alpha Sperglords
272
|
Posted - 2013.11.08 10:11:00 -
[16] - Quote
lol had no idea it was in null, now i see what all the shrieking is about. |

Kaarous Aldurald
ROC Academy The ROC
1394
|
Posted - 2013.11.08 10:20:00 -
[17] - Quote
Jack Mayhem wrote:Kaarous Aldurald wrote: stuff Let me rephrase myself - word 'cater' probably wasn't used well by me - the event ran by CCP was perceived very negatively by high-sec players, and it was just another slugfest for 0.0 guys. In total, it's negative outcome. How can you argue with that. And no, I am not kidding that most of high-sec carebears had no clue that they are going to nullsec. Just read around. Many were surprised when they were told to jump even to low-sec. And look at the fits in killboards, average carebear would not bring PVE fit BS into 0.0.
Fair enough, "cater" was a poor choice of words. Now, on to the meat of the issue.
So, as to the perception. It wasn't really "just another fight" for the nullsec guys. Yeah, they used their same tactics(that being, the fleet combat tactics long since proven to work), but do you actually talk to any of those people? Know any of them personally?
This was fun for them. Term I heard most was "clusterf***", it was chaotic in a way that nullsec fights are very often not. They weren't ambivalent, this was genuinely an endearing event.
Now, as to the highsec crowd. Yeah, I've read around. Out of the 3-4 thousand estimated deaths yesterday, I see what? Between 40 and 60 complaints? Half of them from people about being left out or who didn't go and are arguing about "the principle, dammit!".
Compared to SomerGate or ToSGate, I barely feel a ripple of dissatisfaction.
Yeah, they were butchered. It was a disorganized CF.
But think about it in comparison to Caldari Prime, for example. That had a hard cap of 1600 people being permitted to get involved. I only managed to get in and do some ninja salvaging after a solid hour of sitting on that gate waiting to get in.
This even had 3 times that many people involved. Yeah, it blew up. Thus far, that's a trend among live events.
It could have been less of a CF if dev tools had been used to "bridge" people into the real staging area for the event. Idk how that got overlooked. Kinda seemed to me like it was thrown together on the fly. But they are trying.
Will some carebears complain? Probably. But, in fairness, you have to admit that you lot complain a lot anyway. By and large, you'll get over it. Very few people will quit on the eve (pun intended) of a new expansion. With a bunch of ship reworks, and new stuff to find, steal, make, and barter? I think they'll stay. |

Karrl Tian
Brutor Tribe Minmatar Republic
231
|
Posted - 2013.11.08 10:21:00 -
[18] - Quote
Nobody's talking about Somerblink anymore. 
CCP, I see what you did there. |

Jack Mayhem
Kaer Industries
73
|
Posted - 2013.11.08 10:34:00 -
[19] - Quote
Kaarous Aldurald wrote: stuff 2
FYI - I am not high-sec player, have been in all high-sec, low-sec and 0.0, so I understand all points of view.
Why couldn't they make Caldari Prime event copy, just split into e.g. 6 locations (2 high-sec, 2 low-sec, 2 NPC 0.0)? Would be much better than this failure.
Anyway, there is already much written about what went wrong, i.e. good analytical read by one of smarter CSM reps (no you don't qualify Malcanis, don't worry).
EDIT: I really don't care about high-sec missioners if they lost a ship. I care about EVE being successful, and for that they need playerbase. This event alienated a portion of their playerbase INSTEAD of being great opportunity to advertise the game and create content. Look at Twitch broadcasts - at the peak EVE was top 10 with some 4-5k viewers; you don't see that every day. However it dropped oh so quickly once first wave of clueless carebears were wiped out. |

Sura Sadiva
Entropic Tactical Crew
685
|
Posted - 2013.11.08 10:39:00 -
[20] - Quote
How there was lack of comunications? Was obvious that the event was based on some massive battle in null, even to me that never follow live events and barely logging these days. There was an announcement on the launcher, asking for capsuleer to defend NPC pirate factions against capsuleers sent from empire.
|

handige harrie
Hedion University Amarr Empire
131
|
Posted - 2013.11.08 10:46:00 -
[21] - Quote
Malcanis wrote:"I went into 0.0 where there is a major war going on and I got shot at and this is a shameful performance on CCP's part no one told me this could happen. Everyone knows that being in a fleet demands no more than being a mindless F1 monkey with no more skill or attention involved so it certainly couldn't have been me who was responsible!
Grrrr CCP!
(Also goons)"
The shamefull performance on CCP's part isn't the Null sec slaughter, that was quite funny and easily avoidable if people used their brain. It's the staging people 16 jumps away and expect them to move to the dest. system in 15 minutes under 10-20% TiDi part, only to be told 'LOL no, you have to go there' and finishing the event before most participants even made those first 16 jumps. |

baltec1
Bat Country Goonswarm Federation
8476
|
Posted - 2013.11.08 10:47:00 -
[22] - Quote
Jack Mayhem wrote:Kaarous Aldurald wrote: stuff 2 FYI - I am not high-sec player, have been in all high-sec, low-sec and 0.0, so I understand all points of view. Why couldn't they make Caldari Prime event copy, just split into e.g. 6 locations (2 high-sec, 2 low-sec, 2 NPC 0.0)? Would be much better than this failure. Anyway, there is already much written about what went wrong, i.e. good analytical read by one of smarter CSM reps (no you don't qualify Malcanis, don't worry). EDIT: I really don't care about high-sec missioners if they lost a ship. I care about EVE being successful, and for that they need playerbase. This event alienated a portion of their playerbase INSTEAD of being great opportunity to advertise the game and create content. Look at Twitch broadcasts - at the peak EVE was top 10 with some 4-5k viewers; you don't see that every day. However it dropped oh so quickly once first wave of clueless carebears were wiped out.
What went wrong is that high sec players are damn near useless at working together. It doesn't matter where this happened we would have stomped you out and the same people would be complaining. |

Jack Mayhem
Kaer Industries
73
|
Posted - 2013.11.08 10:51:00 -
[23] - Quote
baltec1 wrote: What went wrong is that high sec players are damn near useless at working together. It doesn't matter where this happened we would have stomped you out and the same people would be complaining.
Yes they are. Both you and me know it. So organize your damn live event taking account that. Especially when the one responsible for Sarum -> Doril trip was CCP Fozzie a.k.a. Raivi.
It's just baffling how easy it would have been making outcome different, and how braindead some CCP employees are. That's just bad for playerbase and for business. |

Kaarous Aldurald
ROC Academy The ROC
1394
|
Posted - 2013.11.08 10:55:00 -
[24] - Quote
Jack Mayhem wrote:Kaarous Aldurald wrote: stuff 2 FYI - I am not high-sec player, have been in all high-sec, low-sec and 0.0, so I understand all points of view. Why couldn't they make Caldari Prime event copy, just split into e.g. 6 locations (2 high-sec, 2 low-sec, 2 NPC 0.0)? Would be much better than this failure. Anyway, there is already much written about what went wrong, i.e. good analytical read by one of smarter CSM reps (no you don't qualify Malcanis, don't worry). EDIT: I really don't care about high-sec missioners if they lost a ship. I care about EVE being successful, and for that they need playerbase. This event alienated a portion of their playerbase INSTEAD of being great opportunity to advertise the game and create content. Look at Twitch broadcasts - at the peak EVE was top 10 with some 4-5k viewers; you don't see that every day. However it dropped oh so quickly once first wave of clueless carebears were wiped out.
Baltec mentioned this already, but they'd have all died regardless. A call went out to the players who felt like helping the NPC pirates defend against the empire players' attack, too. Hell, even without that, once the target system was broadcast, the outcome was inevitable.
I do find it really funny given all the "if the highsec players stood up to nullsec, highsec would win!" sentiment being passed around the forums by some in recent months. Turns out you can't herd cats(and farmers can't fight trained soldiers) who knew?
Now, you mentioned Ripard Teg's blog. I took a look at his talking points for this, here they are.
Quote:The attackers expected a CCP-run live event. Instead to net it out, the attacker's position is that they...
were left by the event organizers to fend for themselves; were not given adequate instructions on what to do; were not organized into effective fleets; were not led by trustworthy FCs; and, that CCP in essence led a couple of thousand EVE players into a deathtrap from which there was no escape.
I would have put it a bit differently myself.
They expected to be led by the nose the entire time and that it would all end in fanfare with pats on the back all round, and a goodie bag. At least, the people I talked to sure felt that way. |

Skeln Thargensen
Alpha Sperglords
272
|
Posted - 2013.11.08 11:00:00 -
[25] - Quote
baltec1 wrote:What went wrong is that high sec players are damn near useless at working together. It doesn't matter where this happened we would have stomped you out and the same people would be complaining.
and why is that even remotely surprising?
large established nullsec alliance has better comms and leadership than badly organised public fleet. gosh. |

OldWolf69
IR0N. SpaceMonkey's Alliance
85
|
Posted - 2013.11.08 11:02:00 -
[26] - Quote
Oh not again. Really. OP, if it happens you see somewhere rainbow farting unicorns, pls do a printscreen and show it to people, will ya. Because you play in hisec and there might still live some. There's no such in null. Despite hipochrisy, i'm shure you knew that. |

To Be Me
Republic Military School Minmatar Republic
36
|
Posted - 2013.11.08 11:06:00 -
[27] - Quote
All highsec carebears died and went back to their homes safely..
|

Jack Mayhem
Kaer Industries
73
|
Posted - 2013.11.08 11:07:00 -
[28] - Quote
Kaarous Aldurald wrote: I do find it really funny given all the "if the highsec players stood up to nullsec, highsec would win!" sentiment being passed around the forums by some in recent months. Turns out you can't herd cats(and farmers can't fight trained soldiers) who knew? First time I hear such thing, I agree it's utter nonsense though.
Kaarous Aldurald wrote: They expected to be led by the nose the entire time and that it would all end in fanfare with pats on the back all round, and a goodie bag. At least, the people I talked to sure felt that way.
No one is expecting goodie bag. Come on, it's EVE, even the biggest carebears here know some basic rules (don't shoot flashies, don't go to low-sec or 0.0, etc.).
They did expect to be led by the nose though and to participate in developer-created content. That's the point of Live events. For everything else you have EVE as sandbox, players create their own content. And this developer-created content was complete garbage, only a very small portion got to see the content - do you think that's good design?
You still seem to miss the point. No one ever would complain if this was event organized by some players, e.g. Tuskers/RvB/EUNI/Burn Jita etc. However you should have very different standards if for major Live events created by CCP. |

Kaarous Aldurald
ROC Academy The ROC
1394
|
Posted - 2013.11.08 11:18:00 -
[29] - Quote
Quote:You still seem to miss the point. No one ever would complain if this was event organized by some players, e.g. Tuskers/RvB/EUNI/Burn Jita etc. However you should have very different standards if for major Live events created by CCP.
I don't, not really. The major mistake the developers made, if in fact they wanted to play the "lead them by the nose through a scripted event" kinda thing, is that they played fair. No dev tools, no nothing. Those fleets played by the same rules we all deal with, Tidi included.
Thing is, we don't really know right now what it was supposed to be. We know what it became, though. And if the devs were "playing fair" with no dev tools and no scripted outcome (like Caldari Prime had, since the destruction of that Titan was happening no matter what any of us did), the outcome was inevitable. Did it suck a bit more than it might have? Yep.
But here's the thing. It really does look like, given the whole call to defend the pirate side of things, that this was supposed to be a player vs player group hook, fair and square.
And if that is the case, then anyone who showed up on the highsec side was as good as dead anyway.
If nothing else, it's an abject lesson of how things work in EVE, and where highsec as a whole stands on the food chain. That's nothing new to most of us. |

SpaceSaft
Brave Newbies Inc. Brave Collective
5
|
Posted - 2013.11.08 11:25:00 -
[30] - Quote
Malcanis wrote:By all accounts it wasn't CCP that performed shamefully.
No no I get it's the players going to an officially announced event staged by CCP. Shame on you players! How dare you think you could just go out of your habits and experience some event. Ha. Players.
shakes head |
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