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Felo Maxun
Pator Tech School Minmatar Republic
2
|
Posted - 2013.11.09 21:23:00 -
[1] - Quote
After the warp speed changes that are arriving with Rubicon, we need this : http://www.youtube.com/watch?v=xpOMc9ysuek
|

ArtemisUK
Bacon.
0
|
Posted - 2013.11.09 21:24:00 -
[2] - Quote
YES.
THIS.
+9999 |

Forename Lastname
Culco
1
|
Posted - 2013.11.09 21:24:00 -
[3] - Quote
If this were implemented, you'd be able to drown a toddler in my panties. |

Malcolm Castleton
Bacon.
0
|
Posted - 2013.11.09 21:25:00 -
[4] - Quote
Wow, this should be a thing, I want this in game it looks awesome. Wish it wasn't an editing project :( |

Faye Nahkriin
Astral Wings
4
|
Posted - 2013.11.09 21:30:00 -
[5] - Quote
Ooooo, I would love to see that, totally lovely! =) |

FlinchingNinja Kishunuba
Crunchy Crunchy Zero Hour Alliance
192
|
Posted - 2013.11.09 21:53:00 -
[6] - Quote
need this in my life |

Syman Saissore
The Scope Gallente Federation
0
|
Posted - 2013.11.09 22:16:00 -
[7] - Quote
Still In love with this! :-) |

Moonaura
The Dead Rabbit Society
308
|
Posted - 2013.11.09 23:52:00 -
[8] - Quote
Yeah, I asked for a similar thing in the past although I used the new Star Trek films as example - this is an identical method to the films, and looks great doesn't it? +1 |

Oberine Noriepa
1351
|
Posted - 2013.11.10 00:00:00 -
[9] - Quote
That's a really cool effect.  |

Temuken Radzu
Bendebeukers Northern Associates.
50
|
Posted - 2013.11.10 00:41:00 -
[10] - Quote
That would be realy awesome, but i believe the main reason this is not yet implented is that the Devs still want players to see where the ship is warping to.
Still +100 |
|

Arwen Ariniel
Shaolin Legacy Preatoriani
0
|
Posted - 2013.11.10 00:53:00 -
[11] - Quote
Epic! CCP, plz, give us this! |

Hyuna Saraki
Brave Newbies Inc. Brave Collective
5
|
Posted - 2013.11.10 00:56:00 -
[12] - Quote
Temuken Radzu wrote:That would be realy awesome, but i believe the main reason this is not yet implented is that the Devs still want players to see where the ship is warping to.
Still +100 Easy solution, use the Star Trek approach. Wherever the ship warped to, you will see a shining light for a few moments. Absolutely love this, but only for those ships that reach a certain warp speed. |

Periculosus bestia
Bacon.
0
|
Posted - 2013.11.10 01:21:00 -
[13] - Quote
I Want this in my life,
This would add so much more to eve, and break away from its inherent slow feeling |

FlinchingNinja Kishunuba
Crunchy Crunchy Zero Hour Alliance
193
|
Posted - 2013.11.10 01:25:00 -
[14] - Quote
This is actually making me dislike playing atm, I want to see an inbound shot too please. I would just loiter at stations to watch. |

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
344
|
Posted - 2013.11.10 01:45:00 -
[15] - Quote
this effect makes much more sense than current slow warp acceleration through stations, rocks and other obstacles. |

Anami Sensi
Direwolf-Rayet skylian Verge
7
|
Posted - 2013.11.10 02:44:00 -
[16] - Quote
Guys, can you, ummm, make that warp trail last a little longer, and make it a bit longer as well? I think it is useful to be able to see for a split second direction where someone warped off. |

eXistentiA
Bacon.
87
|
Posted - 2013.11.10 13:00:00 -
[17] - Quote
Id like to know how this effect could be adjusted to compensate for ships that are slow to get off grid (capitals).
The other benefit of this from a technical standpoint is that the devs can class a ship off grid the second the animation fires, removing the ship from the simulation earlier and not getting silly situations where the ship is briefly at 2000000000 km according to the overview. I'm not sure if that would help the simulation, but i have a sneaking suspicion that it may sometimes negatively impact the simulation. |

Komodo Askold
No Code of Conduct Fluffeh Bunneh Murder Squad
63
|
Posted - 2013.11.10 14:23:00 -
[18] - Quote
Wow, that's impressive. I'd really like to see it ingame. With the current warp accelerations it wouldn't make much sense, but after Rubicon's changes... I think it really fits! +1 |

Mr Floydy
Questionable Ethics. Ministry of Inappropriate Footwork
166
|
Posted - 2013.11.10 14:30:00 -
[19] - Quote
I wish. Asked for this multiple times including in an Art Panel at Fanfest. Would be great to see on coming out of warp too. I don't think it would really affect any immersion with warp acceleration, As that speed off of grid is still maybe on a few thousand km/s compared to the au/s that you get in warp.
I'd settle just for ships to not just stop before then entering warp at the moment however :p |

Baten Alrai
Waking Demons
0
|
Posted - 2013.11.10 14:35:00 -
[20] - Quote
That would be amazing!! Please do it!!! 
+1 |
|

Fighter Maurset
University of Caille Gallente Federation
2
|
Posted - 2013.11.10 15:46:00 -
[21] - Quote
That was soo cool... |

CruxArc
Black Souls Industries
2
|
Posted - 2013.11.10 15:58:00 -
[22] - Quote
+1 |

Kaerakh
Rope Trick Pony Kiki's Delivery Service.
13
|
Posted - 2013.11.10 16:02:00 -
[23] - Quote
+1, love it. |

Nyancat Audeles
Center for Advanced Studies Gallente Federation
621
|
Posted - 2013.11.10 16:25:00 -
[24] - Quote
YES YES YES YES YES YES YES YES!
PLEASE! +10000 OP
|

Nyancat Audeles
Center for Advanced Studies Gallente Federation
621
|
Posted - 2013.11.10 16:30:00 -
[25] - Quote
Hyuna Saraki wrote:Temuken Radzu wrote:That would be realy awesome, but i believe the main reason this is not yet implented is that the Devs still want players to see where the ship is warping to.
Still +100 Easy solution, use the Star Trek approach. Wherever the ship warped to, you will see a shining light for a few moments. Absolutely love this, but only for those ships that reach a certain warp speed. +1 +1! |

Humang
Sefem Velox Swift Angels Alliance
24
|
Posted - 2013.11.10 16:40:00 -
[26] - Quote
I need this, for science.
But also, it probably could be adapted from the current acceleration system, just have the ship enter warp at a speed that would have the same effect (eg. something like 100,000m/s), then have it accelerate to its top warp speed.
I mean I'm throwing it out there; but if the change is across all ships, is it really breaking anything?
Man is it pretty... |

Tinukeda'ya Naskingar
Minmatar Expeditions ltd.
27
|
Posted - 2013.11.10 17:53:00 -
[27] - Quote
I do NOT like this.... too Star Treky... But I agree that some warp effect would be cool... Personally I would base it on Sonic boom effect though. Something along the lines of this: > http://www.youtube.com/watch?v=BArpqYspIgU < breaking regular space creating the warp bubble and bubble collapsing on warp exit. |

BORG HELLinHEAVEN
Ordo Drakonis Nulli Secunda
10
|
Posted - 2013.11.10 18:00:00 -
[28] - Quote
Make it be |

Nyancat Audeles
Center for Advanced Studies Gallente Federation
625
|
Posted - 2013.11.10 18:50:00 -
[29] - Quote
Imagine seeing fleets like this warp IN... it would be amazing :) |

Captain Organs
Veldspar Industries Brave Collective
6
|
Posted - 2013.11.10 20:13:00 -
[30] - Quote
Yep, that's entirely too awesome not be implemented. |
|

M1k3y Koontz
Thorn Project Surely You're Joking
395
|
Posted - 2013.11.10 20:43:00 -
[31] - Quote
Make it so! |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
2412
|
Posted - 2013.11.10 20:43:00 -
[32] - Quote
eXistentiA wrote:Id like to know how this effect could be adjusted to compensate for ships that are slow to get off grid (capitals).
This animation would work well for battleships and capitals too. The difference is in the spool up time.
http://www.youtube.com/watch?v=GJ-Ee5BhZF8
As seen in that video, the frigate warps pretty much instantly. This animation and speed off happens only when the ship actually hits warp, and it's time between spool-up and warp is equal to its current time of acceleration off the grid.
For the larger ship, a battleship, it simply takes longer to spool up, with fire belching out of the engines and a loud sound before finally slamming off screen. Again, the time this fiery warp sequence takes is equal to the time it would take for the actual ship to accelerate off grid under normal mechanics.
The align time is exactly the same, and is completely unaffected by this change. There is no difference in when you can tackle a ship. |

NearNihil
Every time is Fuwa time
62
|
Posted - 2013.11.10 21:33:00 -
[33] - Quote
FlinchingNinja Kishunuba wrote:This is actually making me dislike playing atm, I want to see an inbound shot too please. I would just loiter at stations to watch. Sitting on the Jita 4-4 undock would be really exciting. |

hungrymanbreakfast
Plan-It Xpress Reverberation Project
21
|
Posted - 2013.11.10 21:49:00 -
[34] - Quote
Yes. +1 |

Iris Bravemount
Fweddit I Whip My Slaves Back and Forth
264
|
Posted - 2013.11.10 21:58:00 -
[35] - Quote
I am Iris Bravemount, and this is my favorite shop on the Cit... eh, my favorite thread in the forums. |

Awooga Smith
School of Applied Knowledge Caldari State
0
|
Posted - 2013.11.10 23:07:00 -
[36] - Quote
+1
This looks awesome. |

Jasmine Assasin
State War Academy Caldari State
114
|
Posted - 2013.11.11 02:58:00 -
[37] - Quote
CCP, make it so. (+1) |

Coldheart Jones
Black Wolf Arms Outlaw Horizon.
6
|
Posted - 2013.11.11 03:24:00 -
[38] - Quote
TAKE MY MONEY |

Ordellius
Science and Trade Institute Caldari State
2
|
Posted - 2013.11.11 05:22:00 -
[39] - Quote
Beyond great idea |

Humang
Sefem Velox Swift Angels Alliance
26
|
Posted - 2013.11.11 13:41:00 -
[40] - Quote
Keep the topic alive at least until we get a yes/no from a Dev Witty Comment Here |
|

GeeShizzle MacCloud
381
|
Posted - 2013.11.11 14:28:00 -
[41] - Quote
this would be awesome! the only aspect of this that i dont like is that itd be next to impossible to track where a ship warped to unless u get a good look at their alignment first.
if we could have this + an ion trail the direction that the ship went that fades fairly quickly thatd be f**king amazing!
either way really awesome work on the video! |

Guristo Alba
Operation Valkyr The Barking Nexus Chommy Alliance
4
|
Posted - 2013.11.11 15:24:00 -
[42] - Quote
ABSOLUTELY!!!!! This would add so much to the game |

Felo Maxun
Pator Tech School Minmatar Republic
34
|
Posted - 2013.11.11 16:07:00 -
[43] - Quote
GeeShizzle MacCloud wrote:this would be awesome! the only aspect of this that i dont like is that itd be next to impossible to track where a ship warped to unless u get a good look at their alignment first.
if we could have this + an ion trail the direction that the ship went that fades fairly quickly thatd be f**king amazing!
either way really awesome work on the video!
Ship thruster tracers that fade out would be ace. if made to last a little longer and be visible to people that wasn't on grid when the ship warped but where shortly after, could add an interesting Intel mechanic |

Rikku Cakelicious
Chocolate Salty Balls Inc. Darkmatter Initiative
0
|
Posted - 2013.11.11 18:57:00 -
[44] - Quote
+1 i too would sit on jita undock all day instead of spinning my ship in station  |

Travasty Space
Pilots of Epic
26
|
Posted - 2013.11.11 19:50:00 -
[45] - Quote
Too prudy to not have. |

Ivory Kantenu
Sons of The Forge SpaceMonkey's Alliance
49
|
Posted - 2013.11.11 21:06:00 -
[46] - Quote
Theres a few people spouting in other areas over how this might create issues with not being able to tell where people warp off to.
This can be solved in a few ways. The first one being, maybe leave the residual trail for another second or so after warp. The second one being something more technical and flashy, like this: http://www.youtube.com/watch?v=GJ-Ee5BhZF8
Either way, +1, love this. I would love to see massive fleet battles with these, especially with the warp acceleration changes upcoming. Would also be a great touch to have this on the warp exit as well. Learn the basics of Wormhole Selling: https://forums.eveonline.com/default.aspx?g=posts&t=101693&find=unread
|

Zack1023
Rim Worlds Republic SpaceMonkey's Alliance
0
|
Posted - 2013.11.11 21:16:00 -
[47] - Quote
+1 As far as the graphics. trails is just gonna make it look ********. maybe this is an opportunity to make the tactical display have more to it. showing the general direction of any ship going to warp would be awesome. its a guessing game anyway if there are many celestials.
|

Rigger Mortice
Bacon.
0
|
Posted - 2013.11.11 21:48:00 -
[48] - Quote
+1  |

Moonaura
The Dead Rabbit Society
314
|
Posted - 2013.11.11 23:52:00 -
[49] - Quote
Zack1023 wrote:+1 As far as the graphics. trails is just gonna make it look dumb. maybe this is an opportunity to make the tactical display have more to it. showing the general direction of any ship going to warp would be awesome. its a guessing game anyway if there are many celestials.
They did show a mockup of a new overlay idea, although it seemed to be something CCP Soundwave was promoting at the time, so no idea if that will happen now. Badly needed as well! :) Boldly going forward, still can't find reverse - name that tune kids! |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
517
|
Posted - 2013.11.11 23:57:00 -
[50] - Quote
Supported +1 Dumbing down of Eve Online will result in it's destruction... |
|

Nyancat Audeles
Center for Advanced Studies Gallente Federation
635
|
Posted - 2013.11.12 01:03:00 -
[51] - Quote
GeeShizzle MacCloud wrote:the only aspect of this that i dont like is that itd be next to impossible to track where a ship warped to
Well, it's not like you're disabling your overview in PvP. You'll still see their bracket on the overlay/HUD, and with the tracking camera, you'll easily see. |

Laserak
GoonWaffe Goonswarm Federation
152
|
Posted - 2013.11.12 04:25:00 -
[52] - Quote
shut up and take my money
(then spend it on this) |

OldWolf69
IR0N. SpaceMonkey's Alliance
88
|
Posted - 2013.11.12 04:32:00 -
[53] - Quote
great |

m0v3rs
Anthrax Solutions Mildly Intoxicated
5
|
Posted - 2013.11.12 05:31:00 -
[54] - Quote
Yes. http://evenews24.com/2013/11/10/watch-this-amazing-capsuler-made-warp-effect/ |

Sara Yazria
Lucky Holdings LTD
0
|
Posted - 2013.11.12 05:52:00 -
[55] - Quote
Yes, yes a million times yes! |

Me ofcourse
nul-li-fy Nulli Secunda
97
|
Posted - 2013.11.12 06:18:00 -
[56] - Quote
YES, ohh god yes, if that gets implemented and while were at it, why not have it also for dropping out of warp as well |

Felo Maxun
Pator Tech School Minmatar Republic
47
|
Posted - 2013.11.12 12:52:00 -
[57] - Quote
As posted on another thread : http://www.youtube.com/watch?v=lG-4edWmbE8 |

Ivory Kantenu
Sons of The Forge SpaceMonkey's Alliance
54
|
Posted - 2013.11.12 20:33:00 -
[58] - Quote
Only thing that CCP would really have to put in, would be an option to turn that flash of light off. I could see this being a small problem for people that are epileptic, especially that in your face.
Still absolutely love this idea, though. Learn the basics of Wormhole Selling: https://forums.eveonline.com/default.aspx?g=posts&t=101693&find=unread
|

Batelle
Komm susser Tod
328
|
Posted - 2013.11.12 20:46:00 -
[59] - Quote
super fast acceleration, with perhaps some kind of effect in the style of the new sensor overlay showing the targets outbound vector. Match it with slower deceleration, so we don't have interceptors that magically appear on grid. Fighting is Magic |

Diamond Zerg
The Scope Gallente Federation
7
|
Posted - 2013.11.12 22:10:00 -
[60] - Quote
"Are you on crack?" |
|

Roue
Sons of The Forge SpaceMonkey's Alliance
0
|
Posted - 2013.11.13 02:27:00 -
[61] - Quote
This would help so much tactically, and let that trail linger a little longer. |

Viera Lynn
Explorer Corps Disavowed.
0
|
Posted - 2013.11.13 02:39:00 -
[62] - Quote
just amazing. please add +11111111111111111111111111111111111111111 |

Humang
Sefem Velox Swift Angels Alliance
32
|
Posted - 2013.11.13 04:27:00 -
[63] - Quote
For what has been seen, cannot be unseen.
Still want it, and still waiting on some Dev input. Witty Comment Here |

Saede Riordan
Alexylva Paradox
5312
|
Posted - 2013.11.13 06:05:00 -
[64] - Quote
YES YES YES!
To the top with this one!
Torn from grace, gotta find your faith or the devils gonna claim your soul
|

Sloane Styles
Viziam Amarr Empire
0
|
Posted - 2013.11.13 07:06:00 -
[65] - Quote
oh god yes! |

seth Hendar
I love you miners
239
|
Posted - 2013.11.13 09:50:00 -
[66] - Quote
damn YES, this would be awesome, i'm sad this is not ingame yet |

Nagarythe Tinurandir
Tormented of Destiny The Kadeshi
146
|
Posted - 2013.11.13 12:32:00 -
[67] - Quote
i approve. do it. like nao :D
i'm sure more titans would be freed from their cage just to see them enter warp... |

Mashie Saldana
BFG Tech
786
|
Posted - 2013.11.13 13:08:00 -
[68] - Quote
This would be very nice to have. Mashie Saldana Dominique Vasilkovsky
|

Maximus Aerelius
PROPHET OF ENIGMA
953
|
Posted - 2013.11.13 13:16:00 -
[69] - Quote
I saw this, I came, I posted this:
BSG style warp...OMG so much yes for this and I can't click the like button enough times! Whoever did this video you have some skills!
In the words of "When Harry met Sally": Yes, yes, YES, YES! Fast Character Switching "XP Stylee" Undocking - More Routes Out of Station Here's my tear jar > |_| < Fill 'er up! |

Shun Makoto
Caldari Independent Navy Reserve The Fourth District
26
|
Posted - 2013.11.13 17:15:00 -
[70] - Quote
I needs it! I NEEDS IT NOW Caldari Independant Navy Reserve Fourth District Patriot Faction Former 22nd BRDU - Retired Milita Wing Commander
|
|

Nyancat Audeles
Center for Advanced Studies Gallente Federation
639
|
Posted - 2013.11.14 04:21:00 -
[71] - Quote
TO THE TOP! |

Uriel Paradisi Anteovnuecci
Umbrarum Paradisi
81
|
Posted - 2013.11.14 04:28:00 -
[72] - Quote
Ahh, this was posted on Reddit earlier this week! I want this SOOO badly! It wouldn't do much other than look pretty, but it'd be PERFECT for eve, and would make every warp so much less boring.
IMAGINE A FLEET WARP NOW! "A City made of Wood is built in the forest; A City made of Stone is built in the mountains; But a City made of Dreams....is built in heaven."
-Jovian Proverb-á |

BlakPhoenix
Veni Vidi Vici Reloaded
55
|
Posted - 2013.11.14 04:36:00 -
[73] - Quote
YES!!! |

ArtemisUK
Bacon.
11
|
Posted - 2013.11.14 22:00:00 -
[74] - Quote
Uriel Paradisi Anteovnuecci wrote:IMAGINE A FLEET WARP NOW!
ALL OF THE PRETTINESS EVERYWHERE |

Humang
Sefem Velox Swift Angels Alliance
36
|
Posted - 2013.11.16 10:33:00 -
[75] - Quote
What happened to this thread? it just seemed to die off... To have any success we need to show that its still wanted Witty Comment Here |

BORG HELLinHEAVEN
Ordo Drakonis Nulli Secunda
15
|
Posted - 2013.11.16 14:56:00 -
[76] - Quote
Awesomeness
Please, we need, at last, a DEV word about this topic. Thanks |

Malcolm Castleton
Bacon.
8
|
Posted - 2013.11.17 21:07:00 -
[77] - Quote
Hope the Devs catch this and comment, REALLY want this effect and the new Warp Changes in Rubicon scream for some kind of change to Warp. You could even add lore about it, new form of warp accelerator or something? |

Berial Inglebard
Frontier Explorer's League Nulli Secunda
0
|
Posted - 2013.11.17 21:22:00 -
[78] - Quote
I wouldn't mind a whole expansion's effort spent on getting this right. Plz do CCP. |

Zulu Death Mask
Yaxchilan
0
|
Posted - 2013.11.17 21:30:00 -
[79] - Quote
Please do this! Thanks. |

Emperor Solaris
The Red Sun Industry
6
|
Posted - 2013.11.17 21:34:00 -
[80] - Quote
Yes! This is sexy!!! |
|

Kastar Alland
Dustdogs Panda Cave
6
|
Posted - 2013.11.17 21:42:00 -
[81] - Quote
Yes please. |

LeadGenary
TIPIAKS
0
|
Posted - 2013.11.17 22:02:00 -
[82] - Quote
Please TAKE MY MONEY AND MAKE THAT ! |

Eridon Hermetz
Adeptus Iterare Mordus Angels
0
|
Posted - 2013.11.18 18:07:00 -
[83] - Quote
MAKE IT !!! +11111111111111 |

Ghost Phius
Tribal Liberation Force Minmatar Republic
138
|
Posted - 2013.11.18 18:13:00 -
[84] - Quote
Make it so. |

BORG QUEEN Assimilator
Ordo Drakonis Nulli Secunda
1
|
Posted - 2013.11.19 12:44:00 -
[85] - Quote
BORG HELLinHEAVEN wrote:Awesomeness
Please, we need, at last, a DEV word about this topic. Thanks
Any DEV pls? |

Ivory Kantenu
Sons of The Forge SpaceMonkey's Alliance
57
|
Posted - 2013.11.20 04:42:00 -
[86] - Quote
BORG QUEEN Assimilator wrote:BORG HELLinHEAVEN wrote:Awesomeness
Please, we need, at last, a DEV word about this topic. Thanks Any DEV pls?
Learn the basics of Wormhole Selling: https://forums.eveonline.com/default.aspx?g=posts&t=101693&find=unread
|

Janna Windforce
EVE University Ivy League
25
|
Posted - 2013.11.20 06:52:00 -
[87] - Quote
Do. Want. |

NinjaStyle
hirr RAZOR Alliance
36
|
Posted - 2013.11.20 09:24:00 -
[88] - Quote
+1 |

Simc0m
Dreddit Test Alliance Please Ignore
79
|
Posted - 2013.11.20 18:34:00 -
[89] - Quote
+1
Saw this on reddit, it looks great and would get a great reception from the fans. Do it ccp! |

Scuzzy Logic
Midnight Elites Partners of Industrial Service and Salvage
70
|
Posted - 2013.11.20 18:53:00 -
[90] - Quote
IT NEEDS TO BE DONE.
Yes, this deserved an all-caps.
Besides, it's not that different from the existing gate particle effect.
C'mon CCP, make up for your horrible recent failings with this little gem. |
|

lRESISTANCEisFUTILEl
Ordo Drakonis Nulli Secunda
0
|
Posted - 2013.11.21 04:22:00 -
[91] - Quote
Ivory Kantenu wrote:BORG QUEEN Assimilator wrote:BORG HELLinHEAVEN wrote:Awesomeness
Please, we need, at last, a DEV word about this topic. Thanks Any DEV pls?
Pls? |

Dinta Zembo
Snuff Box
88
|
Posted - 2013.11.21 11:18:00 -
[92] - Quote
lRESISTANCEisFUTILEl wrote:Ivory Kantenu wrote:BORG QUEEN Assimilator wrote:BORG HELLinHEAVEN wrote:Awesomeness
Please, we need, at last, a DEV word about this topic. Thanks Any DEV pls? Pls?
Pls |

Yummy Chocolate
Brutor Tribe Minmatar Republic
2664
|
Posted - 2013.11.21 13:52:00 -
[93] - Quote
www.youtube.com/watch?v=lG-4edWmbE8 Frostys Virpio > CCP: Continously Crying Playerbase Felicity Love >... was thinking "moar popcorn"... but now, seeing the truly awesome contribution this thread is going to make to the Greater Glory Of EVE.... imagonnamakkadapizza.... |

Naginata Rios
Mentally Assured Destruction The Pursuit of Happiness
38
|
Posted - 2013.11.21 15:42:00 -
[94] - Quote
why is this not on eve yet? |

Solj RichPopolous
Mentally Assured Destruction The Pursuit of Happiness
48
|
Posted - 2013.11.21 15:45:00 -
[95] - Quote
+9001
This needs to be done ASAP. Will pay extra subscription to make it happen. |

Felo Maxun
Pator Tech School Minmatar Republic
71
|
Posted - 2013.11.22 01:29:00 -
[96] - Quote
Solj RichPopolous wrote:+9001
This needs to be done ASAP. Will pay extra subscription to make it happen.
Also an idea how about CCP release a donate for feature option?
This |

oohthey ioh
Republic University Minmatar Republic
6
|
Posted - 2013.11.22 03:41:00 -
[97] - Quote
Temuken Radzu wrote:That would be realy awesome, but i believe the main reason this is not yet implented is that the Devs still want players to see where the ship is warping to.
Still +100
still be able to tell where there going if they have a beam coming form it |

Isis Dea
State Protectorate Caldari State
422
|
Posted - 2013.11.22 03:42:00 -
[98] - Quote

Yep, time to change the underwear.
+1 |

razernc
Kid's Logistics Inc
0
|
Posted - 2013.11.22 06:21:00 -
[99] - Quote
+6 Nom |

Altrue
Exploration Frontier inc
708
|
Posted - 2013.11.22 06:25:00 -
[100] - Quote
+ [buffer overflow] ! G££ <= Me |
|

Jake Patton
Mentally Assured Destruction The Pursuit of Happiness
50
|
Posted - 2013.11.22 08:56:00 -
[101] - Quote
+ GêP ! |

Saab Kado
Soul of the Black Dragon Spaceship Samurai
10
|
Posted - 2013.11.22 09:36:00 -
[102] - Quote
I totally support this service and/or product Gäó |

Spugg Galdon
APOCALYPSE LEGION The Obsidian Front
312
|
Posted - 2013.11.22 11:01:00 -
[103] - Quote
+1
Make it so
That is all |

Ivory Kantenu
Sons of The Forge SpaceMonkey's Alliance
58
|
Posted - 2013.11.26 05:56:00 -
[104] - Quote
Sad to see this fallen so far.
Lets bring it back up for another hoorah. Learn the basics of Wormhole Selling: https://forums.eveonline.com/default.aspx?g=posts&t=101693&find=unread
|

raawe
Imperial Shipment Amarr Empire
50
|
Posted - 2013.11.26 07:19:00 -
[105] - Quote
very trekish :D i like it |

Lukas Rox
Aideron Technologies
48
|
Posted - 2013.11.26 07:32:00 -
[106] - Quote
+1
This effect is amazing, and would complete the feeling of piloting the Interceptor post-Rubicon.
It would also add to immersion factor :D Blogging about EVE on http://pozniak.pl/ |

Dav Varan
Spiritus Draconis Sicarius Draconis
107
|
Posted - 2013.11.26 09:46:00 -
[107] - Quote
tldr Rip of star trek
|

novellus
The Special Snowflakes
63
|
Posted - 2013.11.26 10:25:00 -
[108] - Quote
Dav Varan wrote:tldr Rip of star trek
Star Trek also had spaceships. And warp. |

Abigail Sagan
Active Fusion Cold Fusion.
48
|
Posted - 2013.11.27 12:43:00 -
[109] - Quote
It would be yet another piece of meaningless eye candy, but I think I would like that. |

Ivory Kantenu
Sons of The Forge SpaceMonkey's Alliance
58
|
Posted - 2013.12.06 01:44:00 -
[110] - Quote
Once more, with feeling. Learn the basics of Wormhole Selling: https://forums.eveonline.com/default.aspx?g=posts&t=101693&find=unread
|
|

Cptn Bagel
Strategic Fighters Association
5
|
Posted - 2013.12.06 03:37:00 -
[111] - Quote
yes times infinity + 5. also add more violent sound effects that are more suitable to the process of propelling a gargantuan spaceship at ludicrous speeds across a solar system by bending the fabric of space instead of the wind-like sound we currently have. |

Felo Maxun
Pator Tech School Minmatar Republic
77
|
Posted - 2013.12.06 16:23:00 -
[112] - Quote
Cptn Bagel wrote:yes times infinity + 5. also add more violent sound effects that are more suitable to the process of propelling a gargantuan spaceship at ludicrous speeds across a solar system by bending the fabric of space instead of the wind-like sound we currently have.
This, And abolish the dodgy camera shake
|

Notorious Fellon
Republic University Minmatar Republic
41
|
Posted - 2013.12.06 16:31:00 -
[113] - Quote
Make it so. |

Ronny Hugo
Dark Fusion Industries Limitless Inc.
24
|
Posted - 2013.12.07 00:36:00 -
[114] - Quote
Over 9000!
EDIT: The exit should be red due to red-shift of the departing light-source, when you exit the light is blue due to blue-shift of the nearing light-source. Look up Doppler-effect. |

Dazzerer
Northstar Mining Industry LTD
0
|
Posted - 2014.01.05 18:43:00 -
[115] - Quote
This would definitely make me get my lazy behind outa the station and warp around...
+1 |

Kadazer
GAZNOROCK Inc. GANOR INC.
42
|
Posted - 2014.01.07 12:36:00 -
[116] - Quote
This looks ... incredible. Please implement this 1:1.
They would just have to change the initial warp speed to an instant 0.1 AU for every ship and add a motion blur and glow maybe. |

Kadazer
GAZNOROCK Inc. GANOR INC.
42
|
Posted - 2014.01.07 14:07:00 -
[117] - Quote
A reply from a CPP employee would be very much appreciated. |

WhyTry1
Bredrin
81
|
Posted - 2014.01.07 14:13:00 -
[118] - Quote
+1 but ill be surprised if it happens |

Kadazer
GAZNOROCK Inc. GANOR INC.
42
|
Posted - 2014.01.07 14:15:00 -
[119] - Quote
WhyTry1 wrote:+1 but ill be surprised if it happens
Why? I will call CPP crazy if they will not add that. |

Akriel Tanna
Havamalian Angels
5
|
Posted - 2014.01.07 15:08:00 -
[120] - Quote
 +1 We need this stuff! |
|

Shadowlightt
Aquila Exploration and Mining
20
|
Posted - 2014.01.07 18:28:00 -
[121] - Quote
I agree alot this would be so awesome at jita! ++1 |

I am disposable
Republic University Minmatar Republic
48
|
Posted - 2014.01.07 23:25:00 -
[122] - Quote
Holy **** would that be so much better than what we currently have. Oh and no, do not make it only cruisers and below. Also make warp arrival the same. |

Cekle Skyscales
Four Pillar Production Headshot Gaming
13
|
Posted - 2014.01.08 08:19:00 -
[123] - Quote
Absolutely this should be implemented. |

Robert Caldera
Caldera Trading and Investment
691
|
Posted - 2014.01.08 09:01:00 -
[124] - Quote
looks nice, would love to get that. |

Liafcipe9000
Frankenmouse Inc Frankenmouse
13261
|
Posted - 2014.01.08 11:48:00 -
[125] - Quote
why is this not on sisi yet?
WHY IS THIS NOT ON TQ YET??? Frostys Virpio > CCP: Continously Crying Playerbase Felicity Love >... was thinking "moar popcorn"... but now, seeing the truly awesome contribution this thread is going to make to the Greater Glory Of EVE.... imagonnamakkadapizza....
|

Kadazer
GAZNOROCK Inc. GANOR INC.
42
|
Posted - 2014.01.08 12:27:00 -
[126] - Quote
Could we get a CCP post that this has been seen and will get shown to the dev team?  |

Kadazer
GAZNOROCK Inc. GANOR INC.
42
|
Posted - 2014.01.08 15:23:00 -
[127] - Quote
Maybe rename the thread to "Instant Warp Acceleration" |

Dazzerer
Northstar Mining Industry LTD
0
|
Posted - 2014.01.09 00:52:00 -
[128] - Quote
Kadazer wrote:Could we get a CCP post that this has been seen and will get evaluated by the dev team? 
Yea some kind of acknowledgment would be great.....Yes....No....Maybe. |

Silent Rambo
State Protectorate Caldari State
70
|
Posted - 2014.01.09 01:32:00 -
[129] - Quote
I bet the devs have seen it and just refuse to comment. Think about it, if they don't comment, they can then feign ignorance when people ask why the hell warp effects aren't like this. |

Kadazer
GAZNOROCK Inc. GANOR INC.
44
|
Posted - 2014.01.09 10:37:00 -
[130] - Quote
Dazzerer wrote:Kadazer wrote:Could we get a CCP post that this has been seen and will get evaluated by the dev team?  Yea some kind of acknowledgment would be great.....Yes....No....Maybe.
Even a "We have seen it and are evaluating" would be enough to let us hope they do something like that. |
|

Kadazer
GAZNOROCK Inc. GANOR INC.
44
|
Posted - 2014.01.09 10:44:00 -
[131] - Quote
@OP: Could you put the second video with the pilot POV into the first post too?
http://www.youtube.com/watch?v=lG-4edWmbE8 |

Dazzerer
Northstar Mining Industry LTD
0
|
Posted - 2014.01.09 19:27:00 -
[132] - Quote
They obviously know it looks better than the current warp effect due to pretty much most of their cinematic videos/trailers show ships entering and exiting warp almost instantly.... |

Kadazer
GAZNOROCK Inc. GANOR INC.
45
|
Posted - 2014.01.10 11:09:00 -
[133] - Quote
https://www.youtube.com/watch?v=XHH_MHd0c94
0:50 This has nothing to do with the slow boating of the current warp mechanic and this is an official trailer. |

Kadazer
GAZNOROCK Inc. GANOR INC.
45
|
Posted - 2014.01.11 23:04:00 -
[134] - Quote
Still no dev want to comment? |

Kadazer
GAZNOROCK Inc. GANOR INC.
45
|
Posted - 2014.01.13 17:28:00 -
[135] - Quote
Has everybody seen this already? |

Dazzerer
Northstar Mining Industry LTD
0
|
Posted - 2014.01.16 01:33:00 -
[136] - Quote
Looks to be running out of steam...
|

Alx Warlord
SUPERNOVA SOCIETY Last Resort.
551
|
Posted - 2014.01.16 01:45:00 -
[137] - Quote
Please CCP!!!! ++++++++ Please read these! > New POS system > New SOV system |

Sila Nathema
Quantum Equilibrium
0
|
Posted - 2014.01.20 13:49:00 -
[138] - Quote
Why no response from CPP on this one? |

Dazzerer
Northstar Mining Industry LTD
0
|
Posted - 2014.01.21 12:25:00 -
[139] - Quote
Maybe they hate startrek |

Seranova Farreach
616
|
Posted - 2014.01.21 16:19:00 -
[140] - Quote
YES! YES! _______________________ http://i.imgur.com/d9Ee2ik.jpg
|
|

Lephia DeGrande
Luxembourg Space Union
190
|
Posted - 2014.01.21 20:04:00 -
[141] - Quote
Yes + friendly bump |

Komotz Seeing
Perkone Caldari State
2
|
Posted - 2014.01.23 08:44:00 -
[142] - Quote
Bumping for an awesome effect and for a Dev response. |

Kadazer
GAZNOROCK Inc. GANOR INC.
45
|
Posted - 2014.01.23 10:28:00 -
[143] - Quote
Come on CCP, you have to admit that this is really cool looking.  |

Ezio Dicostanzo
Les chevaliers de l'ordre Goonswarm Federation
3
|
Posted - 2014.01.23 13:45:00 -
[144] - Quote
wow !! this really gives the true light speed effect!
+100000 |

Kadazer
GAZNOROCK Inc. GANOR INC.
45
|
Posted - 2014.01.27 22:59:00 -
[145] - Quote
This shouldn't be forgotten. |

Dazzerer
Northstar Mining Industry LTD
0
|
Posted - 2014.01.28 01:05:00 -
[146] - Quote
I really do hope they implement this even on the test server just to see how it looked. is there a poll about his yet?
|

Naren Vintas
Space Busters
12
|
Posted - 2014.01.28 03:40:00 -
[147] - Quote
For the awesomeness of this topic, there definitely is too little support/posts.
Although it probably is not quite the most original effect, it definitely is a nice one. Or at least nicer than what we currently have. There probably could be bit more room for experimenting, but in general I support this.
Just to clarify: Looks Star Trek-ish. I like Star Trek, but I'm not exactly a fan. Don't mind it, though. Would like to see some alternative effects, however.
Tracking Warp Trajectory / Warp Signature
Before I trail off to my own ideas, let me address the commonly pointed issue: "How do I track the warp trajectory of the ship?" (as in, "where the hell did it warp to?"). There are quite few possibilities, as a matter of fact. Most of them mentioned. - From the purely visual standpoint: Making a trail that lasts for a moment. Be it an ionic trail or an echo after-image of the ship. - Tactical: There could be a tactical visualisation of that. However, for that we most likely would have to wait until CCP actually delivers some improved iteration of the tactical overlay, instead of just graphical mock-ups (which were great!). - Scanner Overview? This could probably create an overlay on your scanner view thingie, like the signatures that pop up when you enter the system/bring up the overview. This should be just a 'blip', no longer than the initial scan of the signatures in the area. It could logically be defined as scanner picking up a uncloaked warp signature nearby.
I might create some mock-ups myself later in the day. And I think more people should do so, too. To bring more ideas forth, and not just support. There's much more room to expand on it, people! Give CCP something more to work on.
Compensating for Rubicon warp acceleration and deceleration changes
In my opinion, there are two ways of approaching the way the 'animation' should work. I'll start with the more Rubicon-friendly one.
- Rubicon/EVE Friendly way - Upon 'perfect align' and the 'hit warp', the ship does not yet enter the FTL speeds. It merely creates the warp bubble, which takes over as a propulsion. From my understanding, we should not really be able to see the ship when it gets inside the bubble (timespace getting distorted and stuff), but huh, we do, so that's how it is, period. Now, to the 'flashy' animation. It should be played the moment the ship actually transcends the speed of light, perhaps justified by the 'warp bubble' enshrouding the ship completely (sub-FTL it is still in phase of forming). When it forms completely, wooosh! Flash! Bzzt! Stuff. The same for the deceleration: the ship appears as a beam/flash until it drops out of FTL speed, when the bubble starts dropping the ship into normal space
Pros: The in-game mechanics of representing the ship warping in and out stays unchanged; Purely a graphical aspect; Does not affect D-Scan Cons: Not every ship would disappear in a flashy style, as the slower ships would reach their actual FTL-speeds outside the grid they are leaving.
- Less Friendly way - As seen in those Star Trek clips. The ship 'spools up' its drive. The bigger the ship, the longer it takes. Basically, how I would translate it for the in-EVE lore: The acceleration of the ship is transformed to the spool-up time of the drive. The ship actually enters its top warp-speed (near)instantly, travels at FTL speeds, and drops to the sub-light speeds as near-instantaneously as it entered it.
Pros: Looks more Sci-Fi-ish and flashy, which these times tend to revolve around. Cons: Currently, the moment the ship 'hits warp', it begins its acceleration into warp. Basically, even then, it warps off. However in this model it stays on the grid until the drive spools up. You can see the ship "preparing to leave the grid", while by the current game mechanics, it already did and is as such invulnerable; Because it hits its max velocity instantly, it slightly affects the way we should be reading D-scan.
- Absolutely EVE unfriendly way - Beats me. I guess I kinda merged that into 'less eve-friendly way' and forgot what I wanted to put in here.
Basically, what I am trying to say is that there are few ways of approaching it. - Leaving the core mechanic as-is and merely applying visual effects - Change [visually] how the ships warp-off, creating misleading "window of opportunity" (the ship appears to be spooling its drive and waiting to warp off, while technically it actually left the grid already) - Change the way the Warping mechanics work. Again in a such short period of time. To adapt for the 'spooling up time' of the drive and remaining on the grid until then. Many more questions arise then: What happens to the align time? Does the ship need to align prior begining spool up? Or can it spool up and keep aligning at the same time? Does it need to move? Can it move?
So. Yeah.
If I can start having such debates with my own mind because of a simple suggestion to how warp-off and warp-in could or should look like, imagine the careful position the devs are at. Maybe they haven't seen it the thread at all. Maybe they did, but are asking themselves such questions, whether this could be just a small change, or perhaps it's time to make chain of changes. I could definitely understand their hesitation to comment on this, even if this were a "maybe".
In the meantime
Yes, in the meantime, people, keep the thread alive. Don't only support this, but perhaps try to add onto it. I would love to see more mock-ups, perhaps even different alternatives. Post, or describe, your vision of how the tactical should look like, how we should perceive it. How could we use it for intel. What other benefits and drawbacks there could be.
And I'm running out of characters for this post, so. Discuss, keep it alive, and fly safe! |

Kadazer
GAZNOROCK Inc. GANOR INC.
45
|
Posted - 2014.01.29 10:33:00 -
[148] - Quote
There is a way to add this without changing much. If the ships would instantly accelerate to 0.1 AU (or whatever is speed of light in AU) and accelerate slower to full warp speed than currently. You would have this blasting warp off effect of the video without changing the overall duration of an average warp flight. |

Altrue
Exploration Frontier inc Brave Collective
954
|
Posted - 2014.01.29 10:39:00 -
[149] - Quote
Friendly bump and support for the acceleration thing, and the trail thing that still leaves an indication of where the ship went. Signature Tanking - Best Tanking. |

Derka McDerk
Tribal Liberation Force Minmatar Republic
8
|
Posted - 2014.01.29 12:39:00 -
[150] - Quote
Anybody remember the warp in effect from rubicon trailer?
You dont? Well take a look:
http://youtu.be/XHH_MHd0c94?t=50s
See how they deaccelerate at a crazy speed? Its like running into a brick wall.
Currently you just slow down at a really lazy rate. Its boring.
*Lol someone beat me to it already. Anyways, the effect needs a change. Warp speed changes were a good start. |
|

Kadazer
GAZNOROCK Inc. GANOR INC.
45
|
Posted - 2014.02.03 16:13:00 -
[151] - Quote
Please give us feedback on this CCP. |

Ace Echo
The Shadow Raiders Fleet Coordination Coalition
52
|
Posted - 2014.02.03 16:34:00 -
[152] - Quote
Some RL science behind FTL travel suggests that to acheive it, you simply create a space bubble around you and you are suddenly traveling at lightspeed. So, it would make sense that when you initiate warp, you immediately blink to lightspeed before accelerating further.
Anyway, +1 for this effect. God knows what the FX guys are working on right now but it can't be as good as this. Would much rather have had this than titan wrecks.
The actual implementation doesn't seem too hard, considering you already have a really great effect with the MJD that would only require some minor tweaking.
It would also probably have some beneficial effect on server load; having ships that immediately blink off-grid takes a ship off that much faster.
As well, instead of silly engine trails for judging direction, keep it clean and eve-y by putting little 'x' icons on the scanner overlay for ~4 seconds wherever a ship warps off. |

Ace Echo
The Shadow Raiders Fleet Coordination Coalition
54
|
Posted - 2014.02.04 15:06:00 -
[153] - Quote
If CCP needs more reasons, imagine the noobs that more eye candy brings in. Which might translate to at least a few subs. |

Daichi Yamato
Xero Security and Technologies
1042
|
Posted - 2014.02.04 17:40:00 -
[154] - Quote
Rubicon @00:53
Dominion @all over the place
they even have fast warping in the eve trailers. Faster than it was before they changed acceleration by hull size. though in the dominion trailer it looks like entering warp is fast, but exiting is slower. lol There are no vets in EVE. Only varying levels of Noobery. |

Ralph King-Griffin
Var Foundation inc.
278
|
Posted - 2014.02.04 17:45:00 -
[155] - Quote
oooooooooooooooooooo If in doubt...do...excessively. |

HTC NecoSino
Blackstar Privateers Disavowed.
53
|
Posted - 2014.02.04 18:11:00 -
[156] - Quote
I don't often get aroused by Eve outside of PVP, but this.... this did it for me..  |

HTC NecoSino
Blackstar Privateers Disavowed.
53
|
Posted - 2014.02.05 18:23:00 -
[157] - Quote
This topic needs to stay on the first page. |

Dazzerer
Northstar Mining Industry LTD
0
|
Posted - 2014.02.06 01:49:00 -
[158] - Quote
+1 Agreed |

Kadazer
GAZNOROCK Inc. GANOR INC.
45
|
Posted - 2014.02.06 14:29:00 -
[159] - Quote
Should stay visible, yes. |

Quiby San
9
|
Posted - 2014.02.06 16:23:00 -
[160] - Quote
Supported in the past, right now and in the future. +1 |
|

Kari Maiken
Pator Tech School Minmatar Republic
1
|
Posted - 2014.02.09 03:55:00 -
[161] - Quote
Do want |

Kadazer
GAZNOROCK Inc. GANOR INC.
46
|
Posted - 2014.02.11 10:57:00 -
[162] - Quote
I'm pretty sure they are working on it right now and it will look better than in the video  |

Crakachunky
Demon-War-Lords Fatal Ascension
24
|
Posted - 2014.02.11 11:03:00 -
[163] - Quote
don't make this the actual ship acceleration just implement the effect for exiting grid (but not entering) and should be all good |

Seliah
0mega.
3
|
Posted - 2014.02.11 11:03:00 -
[164] - Quote
Most definitely +1. Cool looking stuff is always good :) |

HTC NecoSino
Blackstar Privateers Disavowed.
56
|
Posted - 2014.02.12 16:39:00 -
[165] - Quote
Why isn't this done yet  |

HTC NecoSino
Blackstar Privateers Disavowed.
56
|
Posted - 2014.02.17 17:10:00 -
[166] - Quote
HTC NecoSino wrote:Why isn't this done yet  
|

Kadazer
GAZNOROCK Inc. GANOR INC.
48
|
Posted - 2014.03.02 11:46:00 -
[167] - Quote
Any news about that? |

Damien White
Sonnenlegion Shadow Cartel
163
|
Posted - 2014.03.02 12:47:00 -
[168] - Quote
9 Pages of constant approval of this idea and not a single response by CCP? O.o
That is kind of dissapointing. 97% of girls would die if Justin Bieber were about to jump off a cliff. Post this in your sig if you`re part of the 3% yelling,
"DO A BARREL ROLL!" |

Kadazer
GAZNOROCK Inc. GANOR INC.
48
|
Posted - 2014.03.13 17:34:00 -
[169] - Quote
I would still love to see this. Anybody else? |

Eridon Hermetz
Epsilon Lyr Mordus Angels
5
|
Posted - 2014.05.30 10:20:00 -
[170] - Quote
Hehehehehehe , finally they did it \o/ |
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