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1. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
so after all the nerfs ect. to make Titans and such less capable you want to make them only usable HERE IN THIS AREA? wtf unnerf them again then if they are only for 'home defence' ect. give Supers back their normal dorne usablity ect. as well! t...
- by NinjaStyle - at 2014.10.01 20:01:00
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2. [Kronos] Third Person Warp-In/Out Effects - in Test Server Feedback [original thread]
CCP Blaze wrote: Just to address a couple of things 1. We decided to keep the effects somewhat toned down/subtle rather than huge loud flashy bursts. Reason being that they will be going off so often we're a little nervous about it getting too...
- by NinjaStyle - at 2014.05.22 11:46:00
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3. Sticky:[Kronos] Deep Space Transport Rebalance - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Hey everyone, thanks for the feedback so far. We're definitely going to deal with the issues surrounding deploying and scooping of structures, either by changing the way fleet hangars interact with structures in space or by i...
- by NinjaStyle - at 2014.05.19 13:21:00
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4. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Hey everyone, here's the skinny on the rebalance to Freighters and Jump Freighters. As we announced at the Fanfest keynote, a big part of this rebalance is the ability to use rigs. To compensate for the ability to use rigs, t...
- by NinjaStyle - at 2014.05.18 17:03:00
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5. Sticky:[Kronos] Medium Micro Jump Drives - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Battlecruisers have been a little overshadowed by battleships and cruisers in recent months and having the option to use MJDs combined with their dps and low cost should create some interesting chances for clever players to sh...
- by NinjaStyle - at 2014.05.18 16:49:00
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6. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
stoicfaux wrote: CCP is showing a severe lack of imagination. Mordu's Legion is an organized military unit. Their ship classes should synergize with each other (i.e. cover each other weaknesses while amplifying strengths) and not be cookie c...
- by NinjaStyle - at 2014.05.13 00:56:00
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7. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: The lock range limitation on the Garmur is very intentional. It may actually not be enough to keep it from being too powerful but it was a tradeoff that helped justify how strong the ship is otherwise. OP updated with details o...
- by NinjaStyle - at 2014.05.13 00:47:00
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8. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
Michael Harari wrote: NinjaStyle wrote: we can't all lose 100b frigs :) 120b you just paid too mutch for it bro
- by NinjaStyle - at 2014.02.25 20:09:00
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9. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
Michael Harari wrote: NinjaStyle wrote: Grath Telkin wrote: Morwennon wrote: NinjaStyle wrote: the Cruor will still be crap with the short neut range there is no meaning in the web range when you have to be within 10km just to neut ...
- by NinjaStyle - at 2014.02.25 20:04:00
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10. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
Grath Telkin wrote: Morwennon wrote: NinjaStyle wrote: the Cruor will still be crap with the short neut range there is no meaning in the web range when you have to be within 10km just to neut anyways. i too find that all my targets conv...
- by NinjaStyle - at 2014.02.25 19:59:00
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11. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
CCP Ytterbium wrote: Hey guys, We really need some more rants and complains to be going on in this thread please. All the confusion caused by the positive comments is getting to CCP Rise's head - he's becoming irrational and randomly attacking...
- by NinjaStyle - at 2014.02.25 19:55:00
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12. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
the Cruor will still be crap with the short neut range there is no meaning in the web range when you have to be within 10km just to neut anyways.
- by NinjaStyle - at 2014.02.25 19:53:00
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13. The ESS has to go - in Wormholes [original thread]
as a null sec resident: HAHAHAHAHAHAHAHAHAHA ESS USAGE FOUND!
- by NinjaStyle - at 2014.01.30 10:31:00
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14. Sticky:[Rubicon 1.1] Capital Turret Tracking Changes in Conjunction with Heat Iteration - in Player Features and Ideas Discussion [original thread]
1Of9 wrote: @ CCP Fozzie and CCP : You guys once more, in eve history, hear the out cry of your goon brothers and act upon it. It's amazing how i still pay this **** tbh, every single time goons are losing, here comes the rescue team from CCP...
- by NinjaStyle - at 2014.01.16 16:08:00
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15. Sticky:Dev blog: More Deployables from Super Friends - in EVE Information Portal [original thread]
CCP SoniClover wrote: Weaselior wrote: CCP SoniClover wrote: Because the ISK coming into the game from Null Sec bounties every day is insane and we want to minimize inflation. Your own economist says otherwise. Quote: The next g...
- by NinjaStyle - at 2014.01.16 15:50:00
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16. Sticky:Dev blog: More Deployables from Super Friends - in EVE Information Portal [original thread]
Alphea Abbra wrote: Can we get another CCP statement? I assume you have read the thread from page 15 onwards (Since ~ last dev. post). So now CCP must be aware that this is a bad idea. There are no advantages to using it for defenders, and the...
- by NinjaStyle - at 2014.01.15 10:59:00
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17. Sticky:Dev blog: More Deployables from Super Friends - in EVE Information Portal [original thread]
gonna try to be contructive here. so far the only thing i've heard about the ESS is how terrible an idea it is to begin with because its base idea if flawed the fact it actualyl requires a 5% nerf to income to be viable means the idea wont be wor...
- by NinjaStyle - at 2014.01.15 10:57:00
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18. Sticky:Dev blog: More Deployables from Super Friends - in EVE Information Portal [original thread]
the ESS is the dumbest idea you've had yet CCP well ******* done. it will put a bubble up? wow thats smart intys are immune even t3's can be immune well done! so smart! your not ******* thinking at all nobody will USE THEM AT ALL the only thing ...
- by NinjaStyle - at 2014.01.14 20:55:00
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19. Warp effect - in Player Features and Ideas Discussion [original thread]
+1
- by NinjaStyle - at 2013.11.20 09:24:00
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20. CCP Predicts 1 Hour Downtime? - in EVE General Discussion [original thread]
CCP Falcon wrote: I bet all you guys a beer at Fanfest 2014 that we get this done within an hour! Quote this poast and X up if you want to take the wager! an easily won bet when this patch wont include anything new but just reused things...
- by NinjaStyle - at 2013.11.19 04:56:00
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