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Author | Thread Statistics | Show CCP posts - 0 post(s) |
Fortoye Drak |
Posted - 2003.09.04 15:12:00 -
[1] BBBB would like to point out that the use of spies and spy-networks (infiltrators and sleepers)is not only an allowed part of EVE it is encouraged by CCP and always has been. As such we would like all Corporations to remember that anything their members say or do in-game is "fair game". If your membership babbles like fools, then its tough luck if you then discover that information widely spread and easily known. You have no reddress in seeking the removal of such information or stopping its useage via complaints to GMs/Polaris/CCP.... it is part and parcel of the game and it is "fair game". If you wish to protect your "secrets" then do so in-game and use applicable counter-espionage tactics. Try to prevent your unhappy members from gossiping like a fish woman by either keeping them happy or not telling them about your next grand offensive in intimate details then wondering why they sold the story for 50 ISK. In the meantime anybody who can't face up to the fact that having a disillusioned membership will mean you leak secrets like a sieve, should leave EVE now before they have a seizure. What your members tell us in-game is up for grabs. Learn to live with this fact. Disclaimer: This notice is intended for all corporations and is in no way directed specifically at "Whaaa Whaaa Ragnar" or any other megalomaniacal eejit at the head of a crumbling and dejected Corporation. It is for those of us who wish to play the game, not for the few who wish to play GOD outside of it. Press Liason Big-Bang Burger Bar - Neocom Site |
Fortoye Drak Caldari Doomheim |
Posted - 2003.09.04 15:12:00 -
[2] BBBB would like to point out that the use of spies and spy-networks (infiltrators and sleepers)is not only an allowed part of EVE it is encouraged by CCP and always has been. As such we would like all Corporations to remember that anything their members say or do in-game is "fair game". If your membership babbles like fools, then its tough luck if you then discover that information widely spread and easily known. You have no reddress in seeking the removal of such information or stopping its useage via complaints to GMs/Polaris/CCP.... it is part and parcel of the game and it is "fair game". If you wish to protect your "secrets" then do so in-game and use applicable counter-espionage tactics. Try to prevent your unhappy members from gossiping like a fish woman by either keeping them happy or not telling them about your next grand offensive in intimate details then wondering why they sold the story for 50 ISK. In the meantime anybody who can't face up to the fact that having a disillusioned membership will mean you leak secrets like a sieve, should leave EVE now before they have a seizure. What your members tell us in-game is up for grabs. Learn to live with this fact. Disclaimer: This notice is intended for all corporations and is in no way directed specifically at "Whaaa Whaaa Ragnar" or any other megalomaniacal eejit at the head of a crumbling and dejected Corporation. It is for those of us who wish to play the game, not for the few who wish to play GOD outside of it. Press Liason Big-Bang Burger Bar - Neocom Site |
Ulstan |
Posted - 2003.09.04 15:37:00 -
[3] And I hear they can rob your hangar blind as well and then leave the corp! |
Ulstan Caldari Caldari Provisions |
Posted - 2003.09.04 15:37:00 -
[4] And I hear they can rob your hangar blind as well and then leave the corp! |
Fortoye Drak |
Posted - 2003.09.04 15:41:00 -
[5]Quote: This indeed has happened on many an occaision. Press Liason Big-Bang Burger Bar - Neocom Site |
Fortoye Drak Caldari Doomheim |
Posted - 2003.09.04 15:41:00 -
[6]Quote: This indeed has happened on many an occaision. Press Liason Big-Bang Burger Bar - Neocom Site |
Sedsiss |
Posted - 2003.09.04 17:42:00 -
[7] No spies in Evol. Helps that we don't recruit:P |
Sedsiss Amarr Viziam |
Posted - 2003.09.04 17:42:00 -
[8] No spies in Evol. Helps that we don't recruit:P |
Zaphod Robotnik |
Posted - 2003.09.04 17:53:00 -
[9] Apparently the British Space Corporation has a spy. We like him - he's kind of a corp mascot. We feed him (information) and he takes it back to his master for a princely sum, no doubt. Pity he's inept. -- Zaphod "Zaprobo" Robotnik President, Royal Communication Department http://eve.britishspacecorps.co.uk/http://eve.britishspacecorps |
Zaphod Robotnik Imperial Shipment |
Posted - 2003.09.04 17:53:00 -
[10] Apparently the British Space Corporation has a spy. We like him - he's kind of a corp mascot. We feed him (information) and he takes it back to his master for a princely sum, no doubt. Pity he's inept. -- Zaphod "Zaprobo" Robotnik Former President, Royal Communication Department http://eve.britishspacecorps.co.uk/ |
Shock |
Posted - 2003.09.04 19:48:00 -
[11] Usually disclaimers tend to be boring... --- soonÖ |
Shock Caldari |
Posted - 2003.09.04 19:48:00 -
[12] Usually disclaimers tend to be boring... --- soonÖ |
Danton Marcellus |
Posted - 2003.09.04 20:15:00 -
[13] The CCPs inability to deal with the abuse of trust ingame and their encouraging of betrayals will as we've already seen example of spill over in real life intrusions and very illegal acts being performed. I demand a 10 second inability to trace my IP! Convert Stations |
Danton Marcellus Nebula Rasa Holdings |
Posted - 2003.09.04 20:15:00 -
[14] The CCPs inability to deal with the abuse of trust ingame and their encouraging of betrayals will as we've already seen example of spill over in real life intrusions and very illegal acts being performed. I demand a 10 second inability to trace my IP! Also Known As |
Drutort |
Posted - 2003.09.04 20:39:00 -
[15]Quote: ahaha thats funny eh the only way to stop vs RL life is to know a bit about computers and how to make sure your system doesnt have open doors hehe... thats as about as secure as you can get... it does you no good knowing my ip when im beind a fire and router LOL... and when person is keeping tabs on all the patchs and exploits/holes in OS or any other software... not too hard there are people who get payed to inform others before hand of such posibilities... support Idea: QuickInfo an alternative to ShowInfo my MoBlog |
Drutort Caldari |
Posted - 2003.09.04 20:39:00 -
[16]Quote: ahaha thats funny eh the only way to stop vs RL life is to know a bit about computers and how to make sure your system doesnt have open doors hehe... thats as about as secure as you can get... it does you no good knowing my ip when im beind a fire and router LOL... and when person is keeping tabs on all the patchs and exploits/holes in OS or any other software... not too hard there are people who get payed to inform others before hand of such posibilities... |
Kuole Zhilarsk |
Posted - 2003.09.04 22:10:00 -
[17]Quote: This is hardly an area for CCP to deal with. Espionage is going to happen in a game like this. Infiltrating a corporation with the sole purpose of gaining information to pass along is valid. Legality shouldn't enter it unless an actual illegal act is used to gain information (such as hacking and such.) I fail to see why people hold CCP responsibile for the 'harmless' espionage acts - the actual ingame roleplayed elements where people join a corporation with the sole intent of passing on information to their masters. Indeed, it could be frowned upon as being unethical, but intelligence is necessary and having spies is just one means to reach an end. I personally fail to see the problem of spies and thus expect them in this game. What I also expect, but do not condone is the use of hacking to gain access to information. I can sympathize with people who are hacked for information, but what I do not understand is how legality is questioned for the simple ingame rp actions. It's bizarre to me. I came from Planetarion to this game and within that spies were a common thing. Every alliance had its own intel network and getting people into an alliance to do your bidding was common place. The alliance I worked for and helped command had the policy of assuming their was always a spy at member level. Planetarion alliances thus had to create counter measures to use against spies - this could be active internal sorting, or just extremely strict recruitment (if any.) Never once did the legality of it come into question because it was just a game. The only legal issue as I stated earlier was for hacking, DOS attacks and the like. I heard of an example within Eve where TTI threatened legal action upon parts of their forums being leaked. To be fair, I will not judge them based upon this second hand info. If the leak was due to the forums being hacked then fair enough, but if it was one of their own members leaking information then legality should not have been brought into it. Sour grapes in my opinion. In summary, I agree with the original poster. For all the hatred and scorn to spies and espionage, its a perfectly valid tactic to use as long as it is kept to legal methods. |
Kuole Zhilarsk Caldari The Legion. |
Posted - 2003.09.04 22:10:00 -
[18]Quote: This is hardly an area for CCP to deal with. Espionage is going to happen in a game like this. Infiltrating a corporation with the sole purpose of gaining information to pass along is valid. Legality shouldn't enter it unless an actual illegal act is used to gain information (such as hacking and such.) I fail to see why people hold CCP responsibile for the 'harmless' espionage acts - the actual ingame roleplayed elements where people join a corporation with the sole intent of passing on information to their masters. Indeed, it could be frowned upon as being unethical, but intelligence is necessary and having spies is just one means to reach an end. I personally fail to see the problem of spies and thus expect them in this game. What I also expect, but do not condone is the use of hacking to gain access to information. I can sympathize with people who are hacked for information, but what I do not understand is how legality is questioned for the simple ingame rp actions. It's bizarre to me. I came from Planetarion to this game and within that spies were a common thing. Every alliance had its own intel network and getting people into an alliance to do your bidding was common place. The alliance I worked for and helped command had the policy of assuming their was always a spy at member level. Planetarion alliances thus had to create counter measures to use against spies - this could be active internal sorting, or just extremely strict recruitment (if any.) Never once did the legality of it come into question because it was just a game. The only legal issue as I stated earlier was for hacking, DOS attacks and the like. I heard of an example within Eve where TTI threatened legal action upon parts of their forums being leaked. To be fair, I will not judge them based upon this second hand info. If the leak was due to the forums being hacked then fair enough, but if it was one of their own members leaking information then legality should not have been brought into it. Sour grapes in my opinion. In summary, I agree with the original poster. For all the hatred and scorn to spies and espionage, its a perfectly valid tactic to use as long as it is kept to legal methods. |
Joshua Calvert |
Posted - 2003.09.04 22:12:00 -
[19] You don't actually have to be a member of a corp. to view their corp. channel, according to rumour. LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |
Joshua Calvert Caldari Celestial Horizon Corp. |
Posted - 2003.09.04 22:12:00 -
[20] You don't actually have to be a member of a corp. to view their corp. channel, according to rumour. |
Tristan |
Posted - 2003.09.04 22:16:00 -
[21] Stavr0s is really my alt. |
Tristan Minmatar Vengeance of the Fallen Curse Alliance |
Posted - 2003.09.04 22:16:00 -
[22] Stavr0s is really my alt. ------------------------------------------------------------ Offensive signature text removed. Please consult the Forum Rules. Email us for questions [email protected] -Eldo |
Fortoye Drak |
Posted - 2003.09.04 22:52:00 -
[23]Quote: The "hurdle" for some is this: There are those who complain immediately under the assumption that only (a) could have happened. These people never consider (b) at all and act immediately and with vehemence with no proof whatsoever that (a) occured. Despite full knowledge, in some cases, that they have at least one active spy in their midst they will act as though it is an "illegal" hack or a breach of copyright...and make official complaint (to whoever.. website owner, internet radio station, ccp , whatever). And that is the fundamental problem. Its easy for them to complain but the "innocent" spy master is forced into revealing his "Moles" to a "system" riddled with conflicts of interest via "people in authority" with dual purpose and a bad track record on confidentiality. The tables should be turned - it should be down to the complainants to be forced into producing solid evidence of any "Misdeed" before anybody is questioned over or required to explain how they obtained in-game information. Have you any idea how much people gossip in this game? Yet some CEOs will simply assume that it could never be one of their emmbers who spilled the beans... even the ones with "I AM A SPY" tatooed on their foreheads. Press Liason Big-Bang Burger Bar - Neocom Site |
Fortoye Drak Caldari Doomheim |
Posted - 2003.09.04 22:52:00 -
[24]Quote: The "hurdle" for some is this: There are those who complain immediately under the assumption that only (a) could have happened. These people never consider (b) at all and act immediately and with vehemence with no proof whatsoever that (a) occured. Despite full knowledge, in some cases, that they have at least one active spy in their midst they will act as though it is an "illegal" hack or a breach of copyright...and make official complaint (to whoever.. website owner, internet radio station, ccp , whatever). And that is the fundamental problem. Its easy for them to complain but the "innocent" spy master is forced into revealing his "Moles" to a "system" riddled with conflicts of interest via "people in authority" with dual purpose and a bad track record on confidentiality. The tables should be turned - it should be down to the complainants to be forced into producing solid evidence of any "Misdeed" before anybody is questioned over or required to explain how they obtained in-game information. Have you any idea how much people gossip in this game? Yet some CEOs will simply assume that it could never be one of their emmbers who spilled the beans... even the ones with "I AM A SPY" tatooed on their foreheads. Press Liason Big-Bang Burger Bar - Neocom Site |
Danton Marcellus |
Posted - 2003.09.04 22:55:00 -
[25] All I'm saying is that CCP should allow for sensible corporations to be able to lock down sections of theirs to be opened only by two authorized members at the same time and/or being able to glue items to the hangars using timelocks. Not making spying impossible just a little less of a cakewalk and less devastating to the hard working corporation members not at fault for letting security slip. About the corporate channels tap that's right, one of our members could monitor the RUS channel for the whole day about a week ago. Convert Stations |
Danton Marcellus Nebula Rasa Holdings |
Posted - 2003.09.04 22:55:00 -
[26] All I'm saying is that CCP should allow for sensible corporations to be able to lock down sections of theirs to be opened only by two authorized members at the same time and/or being able to glue items to the hangars using timelocks. Not making spying impossible just a little less of a cakewalk and less devastating to the hard working corporation members not at fault for letting security slip. About the corporate channels tap that's right, one of our members could monitor the RUS channel for the whole day about a week ago. Also Known As |
Cormyat Astara |
Posted - 2003.09.05 01:39:00 -
[27] I now am enjoying the blissful freedom of being a corporate employee, but when I was a director in BladeCorp, I used to shake my head whenever another director was promoted in a fashion I considered premature. I knew how easy it would have been for me to totally destroy the corporation and all of its assets if I was so inclined. So I agree that there should be some checks-and-balances in place to provide for at least a modicum of security. If I ran a corporation now, I don't know that I would ever allow any more than 10-15% of the company's total cash assets to sit in the corporate wallet. I would disperse the remainder of the money among various alts and invest in BPs and other items a little more aggressively than I otherwise might, just to protect the corporation's assets from theft. I think the corp wallet should be divided into several accounts with differing levels of security, just like hangars. Optimally, there could be a general petty cash wallet, and then a seperate wallet for each of the corporation's divisions, and then another wallet where all donations, taxes, or other deposits would go. The idea of having max-security hangars/wallets is an excellent one. I hadn't thought of that one, but it would help prevent that lone disgruntled player from ripping you off if you could place extremely rare assets into a "vault" that must be accessed by two directors simultaneously or it cannot be accessed at all. |
Cormyat Astara Caldari Caldari Provisions |
Posted - 2003.09.05 01:39:00 -
[28] I now am enjoying the blissful freedom of being a corporate employee, but when I was a director in BladeCorp, I used to shake my head whenever another director was promoted in a fashion I considered premature. I knew how easy it would have been for me to totally destroy the corporation and all of its assets if I was so inclined. So I agree that there should be some checks-and-balances in place to provide for at least a modicum of security. If I ran a corporation now, I don't know that I would ever allow any more than 10-15% of the company's total cash assets to sit in the corporate wallet. I would disperse the remainder of the money among various alts and invest in BPs and other items a little more aggressively than I otherwise might, just to protect the corporation's assets from theft. I think the corp wallet should be divided into several accounts with differing levels of security, just like hangars. Optimally, there could be a general petty cash wallet, and then a seperate wallet for each of the corporation's divisions, and then another wallet where all donations, taxes, or other deposits would go. The idea of having max-security hangars/wallets is an excellent one. I hadn't thought of that one, but it would help prevent that lone disgruntled player from ripping you off if you could place extremely rare assets into a "vault" that must be accessed by two directors simultaneously or it cannot be accessed at all. |
Ragnar |
Posted - 2003.09.05 04:41:00 -
[29] I have no problem with in-game spying. Joining other corps in game is part of the game and it's all good... I do have a problem with invasion of private forums. That is not in game and not cool. Yes it is "about the game", but not "in the game". Big difference... The game server is CCP's and the forum server is my private proparty. So, spy in game all you want, it is cool. Of course I know TTI has spies, and if we find them they are dead (in game). I really wish CCP would implement a feature they talked about in beta that allows CEOs to see all alternate characters of their employees. However, if they do that I belive spying should still be allowed with a "Spying skill", which if high enough would let them avoid detection by the CEO or coproate security's skill level. I dunno... needs some design work but you know what I zm getting at. - Ragnar Danneskj÷ld Taggart Transdimensional, Inc. http://www.taggarttransdimensional.com |
Ragnar Caldari Deep Core Mining Inc. |
Posted - 2003.09.05 04:41:00 -
[30] I have no problem with in-game spying. Joining other corps in game is part of the game and it's all good... I do have a problem with invasion of private forums. That is not in game and not cool. Yes it is "about the game", but not "in the game". Big difference... The game server is CCP's and the forum server is my private proparty. So, spy in game all you want, it is cool. Of course I know TTI has spies, and if we find them they are dead (in game). I really wish CCP would implement a feature they talked about in beta that allows CEOs to see all alternate characters of their employees. However, if they do that I belive spying should still be allowed with a "Spying skill", which if high enough would let them avoid detection by the CEO or coproate security's skill level. I dunno... needs some design work but you know what I zm getting at. - Ragnar Danneskj÷ld Taggart Transdimensional, Inc. http://www.taggarttransdimensional.com |
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