| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 [15] 16 17 18 19 20 .. 27 :: one page |
| Author |
Thread Statistics | Show CCP posts - 7 post(s) |

Sku1ly
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Posted - 2006.03.03 15:54:00 -
[421]
Still can't connect.
STK-S Website |

Sirial Soulfly
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Posted - 2006.03.03 16:00:00 -
[422]
Custom channels are not remembered anymore, I have to manually "join" them every time I log in.
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Gronslick
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Posted - 2006.03.03 16:04:00 -
[423]
1. Low-grades slave iplants have still not been fixed... my gamma is still fubar... 2. Moving drones from cargo bay to drone bay, while accesing a carrier does not work anymore...
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Tul 'Kas
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Posted - 2006.03.03 16:05:00 -
[424]
Originally by: Sirial Soulfly Custom channels are not remembered anymore, I have to manually "join" them every time I log in.
Same thing here. Though it did remember about half of them the very first time I logged in after patching. Hasn't remembered any of them on any login since.
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ponieus
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Posted - 2006.03.03 16:07:00 -
[425]
Originally by: Colonel O'Neill Edited by: Colonel O''Neill on 03/03/2006 14:34:33
Originally by: ponieus the "wanna-be" fix for the windows during jumps and stuff does not work.
FYI
The solution that works was found in this thread: http://oldforums.eveonline.com/?a=topic&threadID=302392&page=1
yep tried them both and still the market window wants to **** me offf..  
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Tenuchi
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Posted - 2006.03.03 16:11:00 -
[426]
Edited by: Tenuchi on 03/03/2006 16:12:18 I can't get in game with this character. The char begins to load but then instead of getting my station info as she loads, I get a "failed" message and returned to char selection. The other char's on the account work fine.
Edit: wrong character. The character having problems is Negari Techamushi
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Ashunto Derenga
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Posted - 2006.03.03 16:26:00 -
[427]
Originally by: kieron
Originally by: MainframeCN Ever thought about testing before implementing changes?
Yes, we actually did, even ran some tests on the patch before deploying it. However, think about this. All the testing on Singularity by the QA team *and* players for the new Bloodlines went fine. The code was imported over to Tranquility, and a skill table was not properly populated.
Why, you might ask? Simply because there is no way to completely mirror the TQ code over to Sisi, nor is there a way to duplicate the server load TQ has on a daily basis over to Sisi. Test clients and builds interact differently between the two servers, and there is little that we can do to prevent this.
Next time, please take into consideration all the facts before posting out of ignorance.
So,how comes Drones navigation computers are now broken despite the fact it has been bug-reported weeks ago, or why are drones in general still bugged (*cough* return to dronebay at a crawl, loading drones from maintenance array ) ? Sure hasn¦t anything to do with server load 
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Ch'tok
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Posted - 2006.03.03 16:35:00 -
[428]
Quote: 1. Low-grades slave iplants have still not been fixed...
How are LG Slave implants not working?
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Aeon Valerii
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Posted - 2006.03.03 17:01:00 -
[429]
Please do something about Forge. People are getting booted out of it every 10 mins (including myself).
It's unplayable. After 10 mins of trying I managed to undock and fly to another region (with a ctd in the middle).  ----- I'm a leaf on the wind. Watch how I soar. |

Tas Devil
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Posted - 2006.03.03 17:53:00 -
[430]
The display for rats jamming you is borked... it gets stuck and just keeps running even after you blow the rat up... this again has not been QAed properly has it would just take one trial to see once jammed the display for jamming gets stuck above the UI and just shows you as jammed all the time...
No comment... bored to report new bugs introduced by suppose bug fixing patches
The best Laugh ever ... Credit goes to TheKiller8 for this :) |

Roshan longshot
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Posted - 2006.03.03 18:04:00 -
[431]
You know its days like this, and threads like this, and general unplayability of the game; that makes me wonder why I pay for this service.....
Then I remembered I stoped auto pay a couple of months ago, and only pay per month...which ends tommorrow (thank god).
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
We are not ebil forum police, for one thing I don't have a hat :( - Cortes |

Gronslick
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Posted - 2006.03.03 18:12:00 -
[432]
Originally by: Ch'tok
Quote: 1. Low-grades slave iplants have still not been fixed...
How are LG Slave implants not working?
My gamma does simply not work, I have petitioned it but was told it was a known bug...
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Slipknut
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Posted - 2006.03.03 18:15:00 -
[433]
Originally by: Roshan longshot You know its days like this, and threads like this, and general unplayability of the game; that makes me wonder why I pay for this service.....
Then I remembered I stoped auto pay a couple of months ago, and only pay per month...which ends tommorrow (thank god).
So your leaving? Can I have your stuff? 
Oh, and on topic, it's taking me between 30 seconds and 1 minute to open a cargo container, then another 30 seconds too a minute to move the contents to my cargo. Is this a bug or is it me?
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Alaris
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Posted - 2006.03.03 18:20:00 -
[434]
Originally by: Tul 'Kas
Originally by: Sirial Soulfly Custom channels are not remembered anymore, I have to manually "join" them every time I log in.
Same thing here. Though it did remember about half of them the very first time I logged in after patching. Hasn't remembered any of them on any login since.
Ditto, this is HIGHLY annoying. Fix ASAP please.
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Cmdr Sy
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Posted - 2006.03.03 18:26:00 -
[435]
This patch feels like rollback to pre-hardware-update lag.
Loading system...waiting. Dewarping at gate...hanging in space waiting for gate surroundings to load. Docking at station...hanging in space waiting for ship to commence approach. Speaking to agent...waiting for dialogue box to load. Checking wallet...waiting for wallet contents to load.
Etc.
The thing is, my framerate does not drop. EVE still plays smooth, it's just that every time I try to do something, the game carries on in pretty screensaver mode while a Dev licks a stamp and snail-mails the results of my request to my postal address.
I am really hoping this is just a chunk of my cache getting wiped with the patch.
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Cmdr Sy
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Posted - 2006.03.03 18:31:00 -
[436]
And now I am in Yona, watching my ship dewarp, approach gate, dewarp, approach gate, etc Groundhog Day style. The monotony is borken up somewhat by the fact that some of the dewarps are performed backwards from an overshot point beyond the gate. But it's nice to see the cans are yellow when they finally load. 
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Aliza Snow
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Posted - 2006.03.03 18:32:00 -
[437]
I've been trying to login for something like 20 minutes now, I've gotten as far as "setup station: kisogo vii - state war academy school" and it's just sitting there. 
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Emily Spankratchet
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Posted - 2006.03.03 18:44:00 -
[438]
I'm experiencing server/network lag issues with a new bloodline alt in Hulm. Overview is completely blank in space (for minutes after I've undocked). Warping to gates gives the once-familiar yo-you effect. "Approaching stargate. Approaching stargate. Approaching stargate." All windows are lagged as laggy things.
Weirdly the client itself is very smooth. It's just any interaction with the servers that is haphazard.
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Cassius Wagabond
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Posted - 2006.03.03 18:59:00 -
[439]
/signed Laggy as h*** everywhere, im living in north 0.0
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xPreatorianx
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Posted - 2006.03.03 19:01:00 -
[440]
Yea .0 is also fubared I cant npc or do anything so logged off awaiting a reboot or hotfix! There is terrible lag through out all of eve CCP can u please fix this?!
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Crusher166
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Posted - 2006.03.03 19:04:00 -
[441]
yeyyyy you fixed the map, thanks! ------------- My Video: Start wearing purple while being very nasty |

Tommy TenKreds
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Posted - 2006.03.03 19:08:00 -
[442]
Originally by: Colonel O'Neill
Originally by: ponieus the "wanna-be" fix for the windows during jumps and stuff does not work.
The solution that works was found in this thread: http://oldforums.eveonline.com/?a=topic&threadID=302392&page=1
That's not a complete fix for the problem.
If I return to my previous merged cargo hold and container setup they will still pop open automatically no matter what I do.
This issue requires a proper code fix by CCP.
Originally by: Professor Smartypants Close all your windows then go to the Esc menu: Go to reset settings tab. Click on the reset windows position button (sorry not in game at the moment so can't tell you exactly what it is called). RELOG.
Everything works fine and dandy again. No need to delete your settings or anything.
No, that doesn't fix the problem either for me.
Originally by: Issalzul Getting the bug with station containers here. More than one stack of items, poof. Auto-lock.
Confirmed.
Originally by: CopyCatz Can't rename a ... container after I put them in my [active ship].
Confirmed.
Here's some more for you:-
- Accidentally pressed "Reset to default windows colors" in the Options. Now, although I have changed the Window's Color "Presets" back to "Cool Grey", all windows' title bars remain reddish in color.
- "Enter items into escrow" interface is borked. Text input fields do not have field backgrounds and the tab focus hierarchy has been totally lost.
- Highlighting that's identifies selected commands in right-click context menus no longer works.
- Highlighting that identifies when merge of windows is possible no longer works.
I'll post more as I find them.
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c0rn1
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Posted - 2006.03.03 19:15:00 -
[443]
bugs I experience at the moment: - character sheet opens after jump/undock (workaround worked for me) - when reloading my projectile guns, and I had ammo in it with smaller volume, it won't reload ammo by rightclick-menu with larger ammo but leaves the gun empty and I have to drag and drop the new ammo. if the size was larger before, it only reloads the number of larger ammo I had before and doesnt fill max volume, so I have to reload the guns again after it. - Immense Desynchronization between server/client I warp somewhere and when the client shows me I am within jump/docking range and out of warp I get an error when I try to jump/dock that I am either out of range, or still in warp. So the server has me still in warp but the visuals on client side are ahead of the server. Just affects certain systems (no, it's not my ISP 100%, because alot of my corp members experience it also) - random CTDs which never happened before. I gonna try to figure out if this just has random causes or if there is a logical reason for it - a random note: almost everything which worked really spiffy, like wallet, market is very slow again.
Thank you for your time reading this.
Vote: rollback x x x x x x x x x x x x x x
Life's a waste of time ...
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Hellspawn01
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Posted - 2006.03.03 19:38:00 -
[444]
My whole screenshot and chatlog folders got emptied with the patch. Great work for destroying work of weeks. ------ Ö Ship lover
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1st of5
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Posted - 2006.03.03 19:44:00 -
[445]
Edited by: 1st of5 on 03/03/2006 19:45:21
DRONES!!
how am i supposed to load drones in my drone bay when at the POS??? CCP killed the short cut to open drone bay but forgot to put the new button in woopsie so now i cant load drones up at the pos what am i supposed to do go to empire everytime i want to replace destryed drones or stop flying gallente pls fix that asap its a major mess up

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KaiH
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Posted - 2006.03.03 19:46:00 -
[446]
Can not enter game at all now.
"Entering game as..."
Stuck.
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Juwi Kotch
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Posted - 2006.03.03 19:47:00 -
[447]
It's messed up. Was just thrown out of game, can't reenter now, because the system I'm in (Villore) is reported to be loading - at prime time and for 15 minutes now.
Had the gump appearing bug as well, and shortly before I was thrown out the game simply didn't react anymore to my commands.
I'd say, deactivate the Bloodline patch, work on it, and try it again. Right now it simply doesn't work.
Juwi
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Tas Devil
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Posted - 2006.03.03 19:50:00 -
[448]
Yup looks like a fine mess again ... oh no wait we're not meant to complain its ONLY been 24 hrs since the patch... we still have to wait for 2 hotfixes and a patch for the patch... Devs can you start sensing our exasperation ???
I mean hardware upgrade was spiffey ... can't say a thing about that ... it was all good within one-two days of balancing ... and now you patch this and it looks like all the good work put into the hardware upgrade is being killed by the poor QA once again demonstrated on this patch...
How hard is it to ensure that the cde you release is at least free of major bugs ???
has it come to that point where your programmers don't even know their code anymore and the implications of one change here on other aspects of the code in other areas ?
Its frustrating for the player base... and for the record I thought your wisdom had made you agree on Tuesday patch days ONLY so as to be able to patch the patch and sort it out before the week end ? so why deploy on a thursday again ? As it looks the week end is going to be messy again in the eve universe...
Why is it that you forget every sensible thing you learn about patch deployement after 2 patches... its beyond me and it equals to only one thing ... frustration with the whole lot of you...  The best Laugh ever ... Credit goes to TheKiller8 for this :) |

Xune
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Posted - 2006.03.03 19:51:00 -
[449]
Your character is located within (New Caldari), which is currently loading. Please try again in a moment.
Since 1 hour... cool.................
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Archangel Deck
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Posted - 2006.03.03 20:08:00 -
[450]
Ya why was the patch released on a thurdays, in all ur patch release big or small i can only count on 1 hand how many havent had any major bugs
Now its the weekend and we are all screwd _____________________________
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