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darth solo
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Posted - 2003.09.05 10:28:00 -
[1]
Ok, just thought id make a comment on this matter.
I have been asked many times in-game, "how close are you to a battleship"?. It seems not about haw many BP you have, or how many skill ponits you have.
I personally dont really like working hard when i get home from work, and would prefer to just mess about in eve, rather than have to work my butt off.
Is having a battleship that important?, i enjoy eve, and dont really mind if i never have one.
My point is, that that your success seems to be measured on when you get into one of these ships.
A well known pirate recently commented on this issue, by saying he cant believe why everyone isnt in battleships by now.
Dont get me wrong, i would like to have the money to buy one, but i really do think my enjoyment of the game would deminish.
i dont envy the worry you guys must have about losing your ship to ctds and pc pirates.
They do look amazing though, and well done to everyone whom has 1. I do appreciate the hard work that you have put into this game, be it either pirating/trading/mining.
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Shock
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Posted - 2003.09.05 10:33:00 -
[2]
In this game have a bigger ship sadly is in most cases the answer EW being an exception. Or when the smaller ships truly come in massive numbers (which is not possible and should not be necessary)
It's like once you've obtained the biggest sword you no longer have to be worried for a knife in the back.
--- soonÖ |

Severe McCald
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Posted - 2003.09.05 10:54:00 -
[3]
I agree. I have been playing about three months now, but I don't like mining and have been doing missions/pirate hunting and exploring. This is not the way to make big isk (at least early on - NPC hunting in a Merlin, takes ages to kill 30k rats).
However, the pace seems to be getting quicker as I have risen up the agent ladder and grown skills. With lvl 4 agents, the rewards are likely to be 200k to 400k per mission, plus the additional services can give one an edge. Long term I think this route may prove to be best for the solo player.
Anyway, back to main point, I would like to fly a battleship at some point, particularly if I get involved in PvP, but I'm in no hurry.
SM
And Moses was content to dwell with the man:and he gave Moses Zipporah his daughter. And she bare him a son, and he called his name Gershom:for he said, I have been a stranger in a strange land. |

s0cks
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Posted - 2003.09.05 11:11:00 -
[4]
Edited by: s0cks on 05/09/2003 11:11:27 Edited by: s0cks on 05/09/2003 11:11:13 Battleships aren't everything. Story why:
- Yesterday 2 of my corp members (and me) went into 0.0 space in frigates (yes just frigates). We came across a Dominix BS and started to attack. One frigate was quickly destroyed by the wasps and me and the other warped out (the Dominix guy laughed his head off). We then decided to warp back in for a laugh, and to our delight his drones were not out. Instantly are frigates jammed and scrambled him, and in no time at all he was actually down to 50% health (amazed how quick) and into his structure wen some1 came into the system and responded to his cries for help. If that other BS hadnt of showed up then that Dominix WOULD be dead.
This is just one story, we have made other BS's run. And tbh its so much more fun to bring down big ships in frigates, and if you loose a frigate then give a s**t, they are cheapo.
Other things rumoured for nxt patch:
- large turret tracking speed decreased - new hitpoint radius (the bigger the radius the easier to hit the ship - so BS's will be easy to hit as they are a big target) - elite frigates (5 to 6 med slots )
So don't worry about getting one, i don't.
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Joshua Calvert
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Posted - 2003.09.05 11:13:00 -
[5]
Edited by: Joshua Calvert on 05/09/2003 11:14:34
Quote: Other things rumoured for nxt patch:
- large turret tracking speed decreased - new hitpoint radius (the bigger the radius the easier to hit the ship - so BS's will be easy to hit as they are a big target) - elite frigates (5 to 6 med slots )
I quote from the current patch log:
Quote: Tracking speed of large and medium turrets is a bit higher now so that people won't have as much problem hitting other ships within their optimal range. This mostly goes for artilleries and railguns.
Ahem, if you read the current patch log you might find that medium/large turrets are all getting a tracking speed BOOST alongwith projectiles getting a damage increase.
Still, I think elite frigates will ROCK when they give them a little more cpu/powergrid.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Tehel Necrona
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Posted - 2003.09.05 11:18:00 -
[6]
It's not that Cruisers and Frigates are not capable of taking down a bs, it's just most people assume their not capable of doing it and as my frigate flying friend correctly demonstrated it is quite possible, aint that right s0cks :p?
-Necro
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Asmodia
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Posted - 2003.09.05 11:20:00 -
[7]
i agree with u. Battleships are not all. Most Battleships are anyway a waste of money. I only can laugh about ppl buying a Dominix or other junk.
Most players buy a BS and think 'now i have power', but most doesnt know to use them in battle. A Blackbird can easy scramble down the Targeting range of any Battleship. We tested it on an Ammageedon . This guy was only a flying Target in his 'mighty 'Battleship. :D
------------------------------------------------ CEO of Spectre Syndicate - Curse Alliance ------------------------------------------------ |

s0cks
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Posted - 2003.09.05 11:21:00 -
[8]
Yep, so many people don't realize wot a frigate can do.
And sorry for the tracking speed mistake. If they are getting a boost then, damn. But with the new radius implementation its gonna be harder to hit a frigate anyway.
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Joshua Calvert
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Posted - 2003.09.05 11:27:00 -
[9]
Quote: i agree with u. Battleships are not all. Most Battleships are anyway a waste of money. I only can laugh about ppl buying a Dominix or other junk.
Most players buy a BS and think 'now i have power', but most doesnt know to use them in battle. A Blackbird can easy scramble down the Targeting range of any Battleship. We tested it on an Ammageedon . This guy was only a flying Target in his 'mighty 'Battleship. :D
I used to laugh at Dominix too until you realise just how many heavy drones it can hold.
It's a question of how you use your ship, really.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

s0cks
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Posted - 2003.09.05 11:52:00 -
[10]
Heavy drones are evil. They eat my frigate for lunch. Not even lunch... more of a light snack - say a packet of wine gums or something.
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Andrew Jade
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Posted - 2003.09.05 12:06:00 -
[11]
Drones eat cruiser for lunch, so yes frigates are a light side order :)
ogres will take down a cruiser shields in about 10 secs max :) hehe i love my heavy drones.
-AJ-
WTB: Large faction smartbomb with good range. Top isk paid.
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Valeria
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Posted - 2003.09.05 12:14:00 -
[12]
After I bought my first Bship for 70 million, I made the money back in 3 (maybe 4, don't recall) days of chainspawning. I think I even used standard 250mm rails to begin with.
That's sick.
Your 425mm Prototype I Gauss Gun perfectly strikes some nublar, wrecking for 1155.0 damage. |

Soul Reaver
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Posted - 2003.09.05 12:21:00 -
[13]
Hi All
Well I have had my Current Scorp about 2 months now and have never lost it yet. Although I have come mighty close a few times I have a spare in my hanger and an apoc on the way. Am I bored because I have one of the best ships with the best rare loadouts?? NO not at all in fact quite the opposite. I schemed bloody ahrd and worked nealry as hard to get it all and enjoy them very much.
From a PvP perspective I can enjoy the thrill of going up against superior numbers and cutting it fine etc etc. I never worry about losing it! Either to a superior player,numbers or game faults. its a game I live with it. I am always playing with different loadouts of my 8 med slots and this is fun in off itself. You make your own fun in this game and if your only fun is accumulating bigger and better stuff then I guess that ends when you have it all. Bit like life really!!! Millionaires do commit suicide you know because they are bored and or sad with their lot!! PvP and battleship ownership is not about loudouts and weapons its about a combination of skill and tactics and weapons and loadouts. I can believe that most players have not got one as mine with its present rares would cost well over 100 mill to replace. This is a lot to lose for a player in terms of hours put into the game, so I can also well understand how many of them are kept mothballed for fear of loss!!
Be you a Pirate or a Simple Alt creeper! Sooner or later you'll dance with Soul Reaver and His Amazing Underpants
Currently chasing Lianhaun |

Bad Harlequin
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Posted - 2003.09.05 13:27:00 -
[14]
the reasons people have the idea that bships having nothing to fear from frigates is that the first people to get battleships (that the general public saw regularly) were pirates - who had no other battleships to fight.
They correctly determined that L guns don't hit squat when aiming at someone's AB-equipped frigate charging for a gate to run a blockade :). And L guns were screwy in general.
So the lack of a need for L guns at all and pther battleships to fight means the earliest bships in the game were large gun platforms in cruiser/frigatekiller setups.
If, somewhere, someone had assembeled a strike force centered around even 1 battleship outfitted like a battleship, those blockades would have been in trouble; and, of course, now that bships are more common they're no longer set up exlusively with cruiser-crushing in mind.
Going anywhere alone is playing rock/paper/scissor but always using the same one . You'll defeat the one you're set up to beat, have a pretty even fight with your equal, and get creamed by t'wrong one. Either that, or you hedge your bets and spread your equipment out so much that you aren't terribly effective in any one area.
So... i guess my point is, by all means solo to a battleship if you can, but don't trade or sell your cruiser(s) to get one. Keep a ship or three in reserve, and keep your battleship in nice safe areas until you get the hang of it. Don't volunteer to help break any blockades with it the same week you get it .
You are in a maze of twisty little asteroids, all alike. |

Daesdemona
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Posted - 2003.09.05 13:28:00 -
[15]
The Megathron has the sexiest hull of all the ships out there.
That is why I own one
Period.
----------------------------------------------- Bart: "Do you even have a job any more?" Homer: "I think its obvious that I Don't" ----------------------------------------------- |

Jash Illian
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Posted - 2003.09.05 14:00:00 -
[16]
Quote: The Megathron has the sexiest hull of all the ships out there.
That is why I own one
Period.
Oddly enough the ship I think says "Battleship" to me the most when I look at it isn't one: the Mammoth. Megathron is just a mishaped Rifter 
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Daesdemona
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Posted - 2003.09.05 14:04:00 -
[17]
the mammoth looks like a hair clipper
----------------------------------------------- Bart: "Do you even have a job any more?" Homer: "I think its obvious that I Don't" ----------------------------------------------- |

Aleena TheGhost
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Posted - 2003.09.05 14:12:00 -
[18]
I agree with Sock's comments. Having a BS is fine but I think people tend to underestimate the value of frigates in combat.
A group of 3-4 frigates with good pilots can easily take on and defeat a BS. It's just a question of tactics.
Frigates obtain a target lock very quickly (i.e. 3-4 seconds max, not counting skill bonuses) and this is a big edge. It gives the frigate pilots the opportunity to ECM, Warp Scramble and or Stasis Web their opponent before they obtain a target lock. Also, most frigates get a bonus to weapon damage, which helps out.
You still have to remember that your dealing with small light ships but they are generally faster. Hit and run is your best friend and if you use good tactics you can easily take on larger ships.
Another thing to remember is that frigates are cheap to replace, so there is not much concern if you lose one. When they add the missile fixes in the next patch and release the advanced frigates, I think peopleÆs opinions of them will change.
-Aleena
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Sarkos
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Posted - 2003.09.05 14:23:00 -
[19]
I agree Jash, though to me, the Tempest gives the best feel for a battleship. I love my Tempest and the way it looks.
As for Frigates, well a Webfiler and large smartbomb keep them away, as well as drone defence. With a +2 LADAR backup in the low slot, a Frigate can not scramble me either, well, not easily anyway.
Just my opinion, the Tempest is the best. :)
Sarkos - Oracle
Either free the slaves or we will come and get them.
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Daesdemona
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Posted - 2003.09.05 14:25:00 -
[20]
the tempest looks like its made of legos.
----------------------------------------------- Bart: "Do you even have a job any more?" Homer: "I think its obvious that I Don't" ----------------------------------------------- |

Snowman
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Posted - 2003.09.05 14:27:00 -
[21]
Quote: i agree with u. Battleships are not all. Most Battleships are anyway a waste of money. I only can laugh about ppl buying a Dominix or other junk.
Actually at the moment the "waste of money" Dominix is better for PvP than the Megathron is.
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Asmodia
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Posted - 2003.09.05 15:00:00 -
[22]
Quote:
Quote: i agree with u. Battleships are not all. Most Battleships are anyway a waste of money. I only can laugh about ppl buying a Dominix or other junk.
Actually at the moment the "waste of money" Dominix is better for PvP than the Megathron is.
were i said Megathron is a good ship ???? :D:D:D:D
------------------------------------------------ CEO of Spectre Syndicate - Curse Alliance ------------------------------------------------ |

Agent Shield
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Posted - 2003.09.05 15:24:00 -
[23]
I like my Battleship. Everyone in our Corp has an Armageddon.
We find they make the best mining ships out there.
Agent Shield |

The Wretch
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Posted - 2003.09.05 15:30:00 -
[24]
Battleships own all and they are not that hard to get. The only way a bship is going to loose to a lesser class ship is due to an unskilled player or poor layout.
The best chance a cruiser (not even going to mention frigates - a poor man excuse ship) against a bship is using large turret tracking speeds against them.
If you can manage to get in close enough and have an orbit path over 350 m/s, the large turrets are going to miss quite a bit. Throw on a tracking disrupter to help offset any tracking modules the bship pilot may be using.
Given equal skilled pilots and good layouts, you little ships pilot will simply be turned into biomass everytime.
There is a reason why cruisers are 5-7 million and bships are 50-100 million.
But this does prove one point - expendability is much greater for a cruiser allowing for greater risk.
imo of coarse
The Wretch Cyberdyne Systems CEO
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Daesdemona
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Posted - 2003.09.05 15:37:00 -
[25]
the real problem is that there are not enough noobs willing to stay that way. If it was interestign to play very sporadically as a newb, the game would have bships only for people that play all day and newbs playing in frigates or cruisers, as it is now, either youplay a LOT or you don't at all to justify the expense, the best way to solve this, make the game free (after initial payment) for frigate owners, and make them pay if they want to buy/trade/use anything from the cruiser class.
----------------------------------------------- Bart: "Do you even have a job any more?" Homer: "I think its obvious that I Don't" ----------------------------------------------- |

Jade Constantine
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Posted - 2003.09.05 16:28:00 -
[26]
Interesting discussion all round;
From personal perspective I think the EW and tracking angle does provide balance and dynamism to conflict, certainly means its not a simple progress of smaller to bigger and redundancy of frigates and then cruisers as people gear up.
It does require a lot of thought to build the sexiest ride and there is no real perfect solution.
The absolute draw of this game for me is that the strategic nature of warfare makes all ship classes meaningful; in a large regional conflict there are places for commerce-raiders, hit and run squads, ships of the line, and wide range of specialisations. The variety and intelligence of the challenge is superb, and raises the game well ahead of the simple pvp best ship owns paradigm.
Of battleships; I still feel as Jade I am only just qualified to fly one to full effectiveness. Though I'm a week 3 character and have quite a lot of skills, I do feel the lack of specialisation in pure combat. I've gone down the route of all-rounder, and taken all three gun types, drones and missiles, partly as insurance against the whims of fate (and patching) and partly for variety and the fact I love flying different ships.
Downside of this is that without lev 4+ gunnery general skills and large turrets, I do feel I am sometimes letting the ship down through lack of piloting and combat skills.
Still, the length of time high level training takes does need we are always progressing and always have something more to aim for.
Re the loss of ships; battleships are painful to recover from, but its pain that teaches us to be more careful and better combatants in the future. 100m isk is significant in anyone's wallet ;)
Re looks, I am torn between Armaggedons which do look absolutely lovely (and thanks Wretch, I'll try your config next) and Scorpions, which really remind me of a midway Battlecruiser class. My Scopion "little earthquakes" is a lovely runabout. Fast and nimble, and very capable besides. And all those running lights make it look like an amusement park in space!
Anyhow ... love and peace m'dears
JF Public Forum |

Daesdemona
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Posted - 2003.09.05 16:32:00 -
[27]
Edited by: Daesdemona on 05/09/2003 16:32:31 are you from the south?
just an innocent question
----------------------------------------------- Bart: "Do you even have a job any more?" Homer: "I think its obvious that I Don't" ----------------------------------------------- |

Rase
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Posted - 2003.09.05 16:32:00 -
[28]
Just to comment on 2 assertions made...
1) The scorpion is the best bship...gimme a phuggin break...I think your are whacking off to hard to your med slots. The only thing worse than incompetence is the illusion of ability.
2) The armageddon is the best miner....wrong again...may be #3 or #4...but clearly you must choose either upped drones or upped turrets The Apoc has 8 turrets and 1500 drones The Dom has 6 turrets and 5000 drones The best is one of them period Add in that the most drones a person can control is 8 or 9... and it becomes clear that anything beyond 1500 drones right now is useless vanity
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s0cks
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Posted - 2003.09.05 17:17:00 -
[29]
Quote: Battleships own all and they are not that hard to get. The only way a bship is going to loose to a lesser class ship is due to an unskilled player or poor layout.
The best chance a cruiser (not even going to mention frigates - a poor man excuse ship) against a bship is using large turret tracking speeds against them.
If you can manage to get in close enough and have an orbit path over 350 m/s, the large turrets are going to miss quite a bit. Throw on a tracking disrupter to help offset any tracking modules the bship pilot may be using.
Given equal skilled pilots and good layouts, you little ships pilot will simply be turned into biomass everytime.
There is a reason why cruisers are 5-7 million and bships are 50-100 million.
But this does prove one point - expendability is much greater for a cruiser allowing for greater risk.
imo of coarse
Hah, what an uneducated reply, sorry but it doesnt matter at all what layout you have on your battleship. You can't shoot or launch missiles/drones if your jammed, PERIOD.
Do you think my corp would fly frigates to fight a battleship with just speed and guns, we would quite rightly get raped. If your fighting with a frigate force you need EW, even if its just weapon disrupters as you said. Please don't just dismiss frigates - u'd be surprised.
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The Wretch
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Posted - 2003.09.05 18:45:00 -
[30]
Edited by: The Wretch on 05/09/2003 18:51:27
"Do you think my corp would fly frigates to fight a battleship with just speed and guns"
Do you think I would fly battleship to fight a "ship x" with just speed and guns and no sensor bootsers?
Like I said 1v1, pilot to pilot skill, battle ship wins. Sorry, hate to bust the poor mans pipe dream.
Oh yeah - put a MWD on a raven and set for a 10 km orbit around a target ship. The raven can just lav missles and that target that ship will miss just about every shot made at the raven. Even with high turret speeds. It's not just figates and cruisers that can play the tracking game.
Going to be very interesting with the upcoming missle changes.
The Wretch Cyberdyne Systems CEO
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John Zeppe
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Posted - 2003.09.05 18:53:00 -
[31]
Quote:
2) The armageddon is the best miner....wrong again...may be #3 or #4...but clearly you must choose either upped drones or upped turrets The Apoc has 8 turrets and 1500 drones The Dom has 6 turrets and 5000 drones The best is one of them period Add in that the most drones a person can control is 8 or 9... and it becomes clear that anything beyond 1500 drones right now is useless vanity
Um, the megathron is a better miner than the Dominix since it's got 1 extra turret + the space for 25 harvesters...
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Shauna
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Posted - 2003.09.05 19:11:00 -
[32]
Quote: Add in that the most drones a person can control is 8 or 9... and it becomes clear that anything beyond 1500 drones right now is useless vanity
heavy drones take 250m3 each, so 10 of em for a full wave is 2500m3 space. Extra space gives room for replacements... a dom that can send out wave after wave of drones isn't something to take lightly  |

KIATolon
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Posted - 2003.09.05 19:21:00 -
[33]
I dont think BShips were meant to be lone attackers. I think the leadership skills need to be introduced. Formations of cruisers & fighters supported by the BShips are the future of EVE pvp combat.
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Rase
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Posted - 2003.09.05 22:00:00 -
[34]
The point of my last comment was to refute that the armageddon was the "best miner" I asserted that either the Dom or the Apoc or the only possible "best miners"....nothing about combat and sending "wave after wave" of combat drones
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s0cks
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Posted - 2003.09.05 22:03:00 -
[35]
Quote: I dont think BShips were meant to be lone attackers. I think the leadership skills need to be introduced. Formations of cruisers & fighters supported by the BShips are the future of EVE pvp combat.
Quite true, i belive the game was designed to have battleships as the ships who sit back at around 40km or more punching thru other heavier ships at distance, cruisers as a wing defence using EW and punching off smaller ships too, with frigates to fly around in bigish numbers trying to beat the crap outta wot they can (like drones). Obviously this is not possible atm because of the big issue of... LAG.
Would be great fun to wack out the joystick (no punn) and get a*****pit view while in a frigate, in a big battle 
Oh and The Wretch - its quite obvious a battleship would probably win 1v1 with a frigate/cruiser, but with the right equipment the frigate could keep him rendered useless and take a few pot shots at most... i'm talking 3 or 4 versus a loan battleship. Maybe a cruiser would win with enough strength (Moa with 3 ECM and 1 Warp Scrambler/Disrupter).
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Rase
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Posted - 2003.09.05 22:04:00 -
[36]
Mister "25" harvestors...you can control 25 harvestors..the most you can control is 8 or 9 so...the Apoc is the best miner...can handle the max possible controllable harvestors and the most turrets of any bship.
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Main
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Posted - 2003.09.05 22:09:00 -
[37]
What is the whole point of formations when the attacking force is just going to warp to a gate and start shooting, the defenders of the station and the gate won't use formations as they have no idea from which direction the attack is coming from. Main Everlasting Vendetta Veteran Member of the Stain Alliance |

Acix
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Posted - 2003.09.05 22:14:00 -
[38]
I have heard a lot of things about large turrets not hitting. Last night I was using a stabber for recon/scouting (very fast no shields). I was going about 1800 m/s on a trajectory to use a battle ships turret tracking against it. The large lasers hit me every shot and dusted my stabber in a matter of seconds. There are a few large guns that have bad tracking, but large lasers isn't one of them. This guy had a apoc with sensor boosters, and at least one warp core stabilizer. So he had a few slots full of other things besides weapon bonus mods. SNIGG is now officially open for business. We are a merc corp looking for contracts. For more info click below http://oldforums.eveonline.com/?a=topic&threadID=68313 |

s0cks
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Posted - 2003.09.05 22:20:00 -
[39]
Quote: I have heard a lot of things about large turrets not hitting. Last night I was using a stabber for recon/scouting (very fast no shields). I was going about 1800 m/s on a trajectory to use a battle ships turret tracking against it. The large lasers hit me every shot and dusted my stabber in a matter of seconds. There are a few large guns that have bad tracking, but large lasers isn't one of them. This guy had a apoc with sensor boosters, and at least one warp core stabilizer. So he had a few slots full of other things besides weapon bonus mods.
You have to be close for starters, and fit a few tracking disrupters.
Plus large lasers have highest tracking speed then all large turrets, i think they are getting a slight drop nxt patch, while the rest are getting a slight boost.
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Gravedancer
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Posted - 2003.09.05 22:42:00 -
[40]
Quote: Heavy drones are evil. They eat my frigate for lunch. Not even lunch... more of a light snack - say a packet of wine gums or something.
Yep, and anyone who flies a dominix and DOESNT have drone interfacing and heavy drones skill (and lots of drones) is wasting their time. The true power of the Dominix is as a heavy drone carrier. Same thing with a Thorax really, or most Gallente ships. A Thorax without 6 or 8 heavy drones will get owned by a Moa or even a decently outfitted frigate. If you dont have good drones skills you will usually be better off in another races ships.
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Rizmordan Hillgotlieb
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Posted - 2003.09.05 22:48:00 -
[41]
Just a thought... were stuck on the frigates right now...
What about an ECCM BB?
Now team this guy up w/ his 2 Buddies in BB each with a decent weapon loadout...
All 3 are deploying 8 heavy drones of various types...
Each has the skills to back them up. Not just some n00b who just trained for his/her BB...
What's the result of an encounter w/ these guys?
Posting for Numbnutz |

Sc0rpion
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Posted - 2003.09.05 22:49:00 -
[42]
Quote: You have to be close for starters, and fit a few tracking disrupters.
Correct. There is a big difference between an 1800m/s strafe at 5km range and an 1800m/s strafe at 500m range.
The closer you are to your target, the more radians per second you can cover, and the harder it is for them to track you.
Get in close (like 500m or less), open up with your tracking disruptors, fire a few volleys, then hit that MWD and get out of range FAST.
(Don't forget to web them before you fly off, if it comes down to a cap race, you WILL lose. )
"The true secret to enjoying life is to live it dangerously."
-Freidrich Nietzche |

The Wretch
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Posted - 2003.09.06 03:40:00 -
[43]
As one example I have 0.0153 tracking speed with skills and a couple mods when using tacheons. I will hit pretty close on average 3 shots in 10 when qball's raven is in a 10-15k orbit around me with a MWD active. And roughly only 1 in those 3 shots gets in a decent dmg roll (hit). I think his orbit speed at that range is around 400 m/s - not for sure.
However if you set your ship to approach while someone is aggressively orbiting you the hit ratio gets a bit better since you decrease the rads/sec. One usefull purpose for agility I guess. But still the improvement is not that great.
So if your using the idea that frigates in mass at close range attacking a couple battleships are good then yes. But put all those folks in figates into battleships in the same situation, the argument again goes to the battleship.
I'll give the whole frig/cruiser argument some credit - there are more ppl in frigs/cruisers then ppl flying battleships.

The Wretch Cyberdyne Systems CEO
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Agent Shield
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Posted - 2003.09.06 13:55:00 -
[44]
To the person who is refuting the Arma and my comment about the best, you are right. I meant for us, and our cost, and our BS skill of Amarr; it was the best for us. Sorry for the confusion.
To the person who mentioned skill levels for piloting, I agree with you. I have skills mainly going towards running our corp, so my fighting skills are not up to par as some. I see a lot of 3's in my skill set. However our Fleet Commander in our corp has battle skills I would love to have. But he cannot refine/produce/research or do some of the business side of the corp.
All in all though, the corp is balanced to proceed throughout Eve. There have been times though, where we wish we had 1 more player in the corp, but we don't want the corp to get way to huge. Adding another player would probably add 50% to our player base.  Agent Shield |

John Zeppe
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Posted - 2003.09.06 14:06:00 -
[45]
Quote: Mister "25" harvestors...you can control 25 harvestors..the most you can control is 8 or 9 so...the Apoc is the best miner...can handle the max possible controllable harvestors and the most turrets of any bship.
Um, my point exactly. Therefor the Apoc is the best miner, with the armageddon/megathron split number two (both 7 turrets, both >1000 drone space for 10 harvesters). The dominix is clearly a worse miner than the Megathron, since it can't control more drones, and has got one turret less.
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Asmodia
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Posted - 2003.09.06 15:08:00 -
[46]
Is the topic. : what is the best battleship to mine ? 
If u go for Pvp many other attribute r important. take a look on ur gravimetric points and so on.
there are only 2 Battleships worth their money : Scorpion as Tactical overpower and Apoc for firepower the rest is between them.
Battleships for mining ........ whats next ... What Battleship is the best Indi ? 
------------------------------------------------ CEO of Spectre Syndicate - Curse Alliance ------------------------------------------------ |

The Wretch
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Posted - 2003.09.06 16:55:00 -
[47]
"best Indi"
*cough* Titian *cough*
The Wretch Cyberdyne Systems CEO
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Silinary
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Posted - 2003.09.06 22:03:00 -
[48]
Quote:
Battleships for mining ........ whats next ... What Battleship is the best Indi ? 
I can get about 2360 cargo space in my megathron ;p and soon to be able to get more with the new low slot comming on 
Seriously tho, a wing of frigates can be dangerous ...as is a wing of cruisers, and a wing of battleships. It's all a matter of risk. If a wing of frigates can get the job done, use 'em ... if you lose a few oh well. If you need cruisers, use those.
Some don't have the option to chose.
Battleships are good for a number of roles. I wouldnt' suggest combat in them untill you're good with frigates and cruisers tho :) Just cause it can be used, doesnt' mean it should be.
You can do anything you set your mind to. |

Jash Illian
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Posted - 2003.09.06 22:24:00 -
[49]
Quote: As one example I have 0.0153 tracking speed with skills and a couple mods when using tacheons. I will hit pretty close on average 3 shots in 10 when qball's raven is in a 10-15k orbit around me with a MWD active. And roughly only 1 in those 3 shots gets in a decent dmg roll (hit). I think his orbit speed at that range is around 400 m/s - not for sure.
However if you set your ship to approach while someone is aggressively orbiting you the hit ratio gets a bit better since you decrease the rads/sec. One usefull purpose for agility I guess. But still the improvement is not that great.
So if your using the idea that frigates in mass at close range attacking a couple battleships are good then yes. But put all those folks in figates into battleships in the same situation, the argument again goes to the battleship.
I'll give the whole frig/cruiser argument some credit - there are more ppl in frigs/cruisers then ppl flying battleships.

If the game engine could take it without causing masive lag and system shutdowns, I think you'd see more intelligent commanders attacking bships with cruisers and frigates. From a straight math standpoint, 5 cruisers is cheaper than 1 battleship. And 5 cruisers flown by mediocre pilots stand an extremely high chance of destroying the battleship.
5 Ruptures in a 3/3 setup, 425mm and cruise missiles, wouldn't be a fun prospect for any battleship pilot at 5km. From a cost analysis if I were the bship pilot, that battle wouldn't be worth the risk and I would warp. 5 Thoraxes with heavy drones would also have me plotting a course out of there because even if they launched drones at 50km, the prospects of killing all the drone before they started peeling away shields and armor would be extremely low.
People aren't attacking bship groups in larger cruiser groups, mostly due to what happens when 5 bships meet 25 cruisers: lag slaughter. If CCP ever gets around to solving the combat/warp lag problems, I think we'll see people straying away from their battleships back to their cruisers except in special circumstances. I have no problem tossing away 4 Ruptures to kill 1 Battleship. Only thing is the game's issues prevent people from making that trade.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Joshua Calvert
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Posted - 2003.09.06 22:36:00 -
[50]
All I'll say is this:
After the next patch, fear the Caracal.
With the right setup this baby is going to KILL.
It'd come as no surprise if corporations reported that sales of Ravens had increased.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

The Wretch
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Posted - 2003.09.06 23:26:00 -
[51]
hmmm
Emp resistances will now be fairly low even with shield hardeners.
Wonder how many ppl going to be crying after getting blasted by emp torps, cruise, and missles.
The Wretch Cyberdyne Systems CEO
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Setec
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Posted - 2003.09.06 23:32:00 -
[52]
I definitely agree that battleships aren't everything. In all-out slugfest combat they are important. For non-combat characters, they don't really matter. And cruisers can hold their own extremely well in PVP fights provided that they make wise use of EW. Many times my corpmates and I have defeated battleships using only cruisers. I did not get a battleship until recently, even though I had enough money for it ages ago. The extra benefit was not worth risking so much of my money at once in one ship flying around space. ___________________________________________
Space Invaders website: http://www.si-corp.net |

Singular
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Posted - 2003.09.06 23:45:00 -
[53]
Posts like this are always made by people without Battleships.
Im Yo Huckleberreh |

Shintoko Akahoshi
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Posted - 2003.09.07 17:31:00 -
[54]
S0cks is right about the capabilities of frigates (our corps were at war for a while with Merc. Frigates, and I can attest to the good use they put them). Personally, I feel that most people don't consider frigates to be an effective fighting ship because most frigate pilots are new players who are trying to work their way up into something else. Get two or three good pilots in decent frigates, and they're a potent fighting force. You don't need large battle groups like some people have proposed, just a small flock of frigates.
There's no meaning to life when you cling only to common sense |
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