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1. Which Agent to use? - in Missions & Complexes [original thread]
I have been doing missions for an agent (20+ now) and the agent is awesome (+9%). Just now I was refered to another lvl 1 agent except the rating was awesome (+19%). Should I stick with the +9% one which I have done several missions for or go to ...
- by Snowman - at 2003.09.08 03:56:00
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2. Trade in yer Amarr Battleships - in EVE General Discussion [original thread]
On chaos one of the bug hunters challenged ships to fight against their armageddon, I fielded a megathron using I think 6 modal mega neutron blasters and 1 h-50 arbalest. Expecting lasers I had thermal and em hardeners and a tracking computer. I...
- by Snowman - at 2003.09.07 17:08:00
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3. Worried about Elite Frigates. - in EVE General Discussion [original thread]
Kestrels wont be able to fire torps when the missle changes are applied to tranquility. There wont be an m-12 class launcher that can hold 2m3 I believe. If you were to look at Chaos right now though you can slap 4 m-12 arbalests loaded with 3 tor...
- by Snowman - at 2003.09.05 14:33:00
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4. Battleships are not everything - in EVE General Discussion [original thread]
Quote: i agree with u. Battleships are not all. Most Battleships are anyway a waste of money. I only can laugh about ppl buying a Dominix or other junk. Actually at the moment the "waste of money" Dominix is better for PvP than the Megat...
- by Snowman - at 2003.09.05 14:27:00
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5. A better use for scanners.. - in EVE General Discussion [original thread]
I made a post about this in the eve idea-lab forums ( http://oldforums.eveonline.com/?a=topic&threadID=29560 ) but the response it got didn't seemt o be very encouraging. The idea that you can drop out of warp would be nice if these modules were a...
- by Snowman - at 2003.09.05 14:19:00
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6. Scanning - in Player Features and Ideas Discussion [original thread]
Just to expand on this, it would also be nice if there were more co-ordination skills for gangs, ie. the "leader" could warp people to certain locations where he might have detected an enemy presence. Also an alternative to just having modules wo...
- by Snowman - at 2003.09.03 05:40:00
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7. Scanning - in Player Features and Ideas Discussion [original thread]
I have seen some people asking for the option of "warp to" to be included for objects listed on the regular scanner, while this would increase tactics for the game I think there would be a better way to implement this. 1) Make scanning scanning v...
- by Snowman - at 2003.09.01 21:56:00
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8. funny thing about escort, that there is no real escort system (the BM jumpgate limitation) - in EVE General Discussion [original thread]
Yeah the pirates can setup an escort service to guide people past their blockades, for a nominal fee of course.
- by Snowman - at 2003.08.31 08:00:00
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9. Ok, so I want to get on Chaos... - in EVE General Discussion [original thread]
nm, even better than that: http://eve.skjalfti.is/test/evepatch1166-1188.exe
- by Snowman - at 2003.08.31 07:47:00
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10. Ok, so I want to get on Chaos... - in EVE General Discussion [original thread]
You can't patch 1166 to the current chaos build as far as I know (I tried unsuccessfully). What I ended up doing was getting the full 1165 build from: http://eve.skjalfti.is/client/index.html and then using the patches given on the test patch pa...
- by Snowman - at 2003.08.31 06:50:00
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11. Missile + Launcher changes on Chaos - in Ships and Modules [original thread]
I posed a thing about missle defences on the BS thread in response to someone mentioning evading torps, at the moment I don't think the missle defence options available are good enough to just throw the improved missles in. At the moment there i...
- by Snowman - at 2003.08.29 23:28:00
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12. Battleship boosts - in Ships and Modules [original thread]
Quote: And remember ... a launched torpedo is not yet a hit. You can dodge torpedos or shoot em ... Dunno if your guns would be able to hit an oncoming torpedo let alone do enough damage to it. Unless I'm wrong about the missle hitpoints...
- by Snowman - at 2003.08.29 23:17:00
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13. to those people who bought the miner 2 - in EVE General Discussion [original thread]
Since when did miner 2s pull in 2 more bistot per min? With mining lvl 5 you'd get 60 * 1.05^5 = 76.57689375. 76.57689375 / 16 = 4.786. SO you get 4 units per min not 5, unless you had some bonuses on your ship that you were mining with. So, that ...
- by Snowman - at 2003.08.13 16:23:00
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14. Price on Cruiser, Battleship - in EVE General Discussion [original thread]
How would increasing the cost to make a ship make you more profit? You're asking for your costs to go up and people will still sell for just above their costs because of competition. Perhapse you haven't thought your plan out too thoroughly now h...
- by Snowman - at 2003.07.29 22:55:00
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