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Draugz
Caldari
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Posted - 2006.09.07 07:04:00 -
[91]
Made a future deimos setup for myself some time ago, lets see if i recall it.
x3 Heavy Neutron T2 x2 Heavy Ion T2 x1 Small Diminishing Power System Drain
x1 Named MWD x1 Best web x1 Best Scrambler
x2 Magnetic Field Stabilizers T2 x2 EANM T2 x1 Shadow Serpentis Explosive Hardener x1 Internal Force Field Array I
will give more detailed info later.
Join The Naruto Online Multiplayer Game http://www.naruto-arena.com |

tomw
Caldari Draconis Navitas Aeterna Pure.
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Posted - 2006.09.10 22:26:00 -
[92]
high - 5 ion II's, 1 true sansha nos mid - 10mn domination mwd, true sansha web, faction 2 point scram "forget which one but its like 12km range, not ingame atm" low - true sansha armor rep, 2 true sansha energized adaptives, 1 true sansha explosive armor hardener, mag field stab II, true sansa rcu
so far its given a few people a bad day. _______________________________________________
sorry i got DNA on your face |

Audrea
Widowmakers Novus Ordos Seclorum
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Posted - 2006.09.11 02:59:00 -
[93]
What you guys think is best choise for PVP Deimos: 1) MAR II 2) TS MAR 3) 'Meditation' Medeium Armor Repairer (this one has 13.5 secs duration, but 21tf and 135mw). 4) Corpum A-Type repper (needs a lot more power grid, more energy per cycle, but repairs 421 (IIRC) hp per cycle.
Now obviously the setups possibilities change greatly for each and every one of these.
However I would like to ask you to look only at the repper as much as possible: what is preferable? one which eats more power per cycle, but repairs a lot more? or one which takes longer, but takes less power, etc. ------------------ Tired of fleet combat lag? -Post HERE
All posts are my personal opinions.  |

Deathbarrage
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Posted - 2006.09.11 05:36:00 -
[94]
imho corpum always, which can be read from the price
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GO MaZ
No Quarter. Axiom Empire
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Posted - 2006.09.11 08:54:00 -
[95]
Good luck cramming a corpum med rep on a deimos with any sort of decent setup 
Member of the Ex-KSC retard-spellers club. |

Audrea
Widowmakers Novus Ordos Seclorum
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Posted - 2006.09.11 14:38:00 -
[96]
Originally by: GO MaZ Good luck cramming a corpum med rep on a deimos with any sort of decent setup 
That isnt the only problem with it. In pvp, there may be situations where you dont have the extra cap needed to activate you, and hence you cant repair anything at all, while for another repper, there might just be enough cap.
Thats what I wanted people to give there opinions about which repper.. from the cap perspective, and also relatively to what setup each repper allows fitting. ------------------ Tired of fleet combat lag? -Post HERE
All posts are my personal opinions.  |

Gariuys
Evil Strangers Inc.
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Posted - 2006.09.12 13:27:00 -
[97]
Go for the TS one if you wanna fit something better then t2, it's the only that reasonbly fits, repper is 2nd line of defense and if a corpums increased rep amount would make the difference, you shouldn't be there IMO.
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Audrea
Widowmakers Novus Ordos Seclorum
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Posted - 2006.09.13 16:20:00 -
[98]
Originally by: Gariuys Go for the TS one if you wanna fit something better then t2, it's the only that reasonbly fits, repper is 2nd line of defense and if a corpums increased rep amount would make the difference, you shouldn't be there IMO.
hmm why the TS repper over the 'Meditation' one? ------------------ Tired of fleet combat lag? -Post HERE
All posts are my personal opinions.  |

Verizana
The Kru Coalition of Carebear Killers
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Posted - 2006.09.13 17:31:00 -
[99]
Originally by: Grimwalius d'Antan
Originally by: Arctic Angel
Originally by: DeathWarrior
Total DPS : 1017.098

Originally by: DeathWarrior
What you think, any suggestion on what i should change?
I'd suggest a nerf...
Ever considered the fact that you pretty much never find yourself in a situation where you can even hit your target?
or ever you meet a enemy with 0% resistances on kinetic and thermal
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Gariuys
Evil Strangers Inc.
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Posted - 2006.09.13 20:24:00 -
[100]
Originally by: Audrea
Originally by: Gariuys Go for the TS one if you wanna fit something better then t2, it's the only that reasonbly fits, repper is 2nd line of defense and if a corpums increased rep amount would make the difference, you shouldn't be there IMO.
hmm why the TS repper over the 'Meditation' one?
Extra fitting room doesn't do much if you got your fitting skills up and meditation reps suck ( they got a longer cycle making their hp/s equal to tech2 or worse can't remember. TS is a lot better though )
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Ketrin
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Posted - 2006.09.13 22:02:00 -
[101]
The best setup on any ships is the one you feel most confortable with. Not something you read on forums.
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Bazman
Caldari The Establishment Establishment
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Posted - 2006.09.13 23:59:00 -
[102]
Doesn't the Shadow Serpentis Med Rep give better fitting with the same performance as T2 reps, I'm sure TS Med Reps are harder to fit, though i can't check that at the moment -----
Hi TUXFORD! Blasterboat for tier 3 Gallente battleship please! Make it look cool too. Thanks.
I am a Gallente Whiner. Minmatar Whining is currently in training. |

Audrea
Widowmakers Novus Ordos Seclorum
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Posted - 2006.09.14 01:57:00 -
[103]
Originally by: Bazman Doesn't the Shadow Serpentis Med Rep give better fitting with the same performance as T2 reps, I'm sure TS Med Reps are harder to fit, though i can't check that at the moment
Not reall, DB/TS repper eats 180 power to repair 360hp in 12sec, and then SS eats 160 to repair 320 HP in 12 sec.
Fitting is the same. ------------------ Tired of fleet combat lag? -Post HERE
All posts are my personal opinions.  |

N1NJ4
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Posted - 2006.10.24 22:37:00 -
[104]
5 x Heavy Electron Blaster II
1 x Small Diminishing Nosferatu
1 x Y-T8 Overcharged Hydrocarbon I Microwarpdrive
1 x X5 Webbie
1 x named 20km scrambler
1 x Medium Armor Rep II
1 x Armor Explosive Hardener II
1 x named Damage control
1 x Energized Adaptive Nano Membrane II
1 x 800mm steel plates II
5 x Valkyrie II
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Search Seeek
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Posted - 2006.11.29 14:36:00 -
[105]
Originally by: Verizana
Originally by: Grimwalius d'Antan
Originally by: Arctic Angel
Originally by: DeathWarrior
Total DPS : 1017.098

Originally by: DeathWarrior
What you think, any suggestion on what i should change?
I'd suggest a nerf...
Ever considered the fact that you pretty much never find yourself in a situation where you can even hit your target?
or ever you meet a enemy with 0% resistances on kinetic and thermal
You ever meat an enemy with zero resist anything, besides maybe interceptors
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nabort
Total Mayhem. Aftermath Alliance
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Posted - 2007.01.26 22:13:00 -
[106]
I was thinking of this setup:
5x Heavy Ion IIs 1x Small Dim Nos
10mn MWD II Fleeting Web Faint Scram
MAR II Shadow Serp Explo Hardener 2x EANM II DCU II Shadow Serp Magstab
It gives me sweet resistances, good speed and nice damage, However, i've been told that i'll need a plate to be effective, is this true?
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CherniyVolk
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Posted - 2007.01.26 22:20:00 -
[107]
Edited by: CherniyVolk on 26/01/2007 22:18:32 Edited by: CherniyVolk on 26/01/2007 22:17:42 Two Setups Follows: Requires AWU lvl 4 and TWO Ancillary Power Thingies.
General PvP/NPC Ratting Setup: *note this setup only requires 1 PG rig, second rig should be a 15% Cap Capacity rig. If you can get a T2 Cap Recharge rig, fit that instead and replace the Cap Recharger II with a Medium Cap Battyer II.*
5xHeavy Ion IIs, E50 Medium Nosferatu 10MN MWD II, Fleeting Webber, Cap Recharger II Medium Armor Rep II, Energized Reactive II, Energized Adaptive Nano II, Damage Control II, 2xMagStab IIs
Uber Gank Deimos: Caution, not too far behind Astarte in DPS. This setup requires two PG rigs.
5xHeavy Neutron IIs, E5 Small Nosferatu 10MN MWD II, Fleeting Webber, Cap Recharger II Medium Armor Rep II, Energized Reactive II, Energized Adaptive Nano II, Damage Control II, 2xMagStab IIs
Hammerhead IIs in both cases.
With T2 Ancillary Power Rigs, you can swap the E5 for an E50 in the 'Uber Tank Deimos' setup. \o/ Yes, I prefer to straddle my pod, so the power is between my legs!
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ShogunAssassin
System-Lords E N I G M A
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Posted - 2007.03.22 02:58:00 -
[108]
My current setup is as follows.
Heavy Ion Blaster II x 5 Medium NOS
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Fleeting Propulsion Inhibitor I Faint Epsilon Warp Prohibitor I
Medium Armor Repairer II Shadow Serpentis Explosive Hardner Damage Control II Energized Adaptive Nano Membrane II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
RIGS: Hybrid Collision Accelerator Ancillary Current Router
Drones: Hammerhead II x 5
Resists: EM 66% Exp 65.6 Kin 86.2 Therm 84.3
DPS ~ 720 + whatever damage the drones do.
Quote:
"Naaah, lets make tyres illegal! That'll slow the buggers down!"
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Kelevraen
Caldari Earned In Blood
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Posted - 2007.03.31 04:29:00 -
[109]
I recently re-equipped my deimos with some sexy faction gear, and this is what I have on it right now:
5x Heavy Ion Blaster II True Sansha Medium Nosferatu
Shadow Serpentis 10mn Microwarp Drive Warp Disruptor II Dark Blood Stasis Webifier
True Sansha Power Diagnostic System True Sansha Medium Armor Repairer True Sansha Energized Adaptive Nano Membrane Shadow Serpentis Armor Explosive Hardener 2x Shadow Serpentis Mag. Field Stabs
and 5x Hammerhead II
70% EM 74% Exp 85.5% Kin 75% Therm
I know those aren't as high as they could be.. Only level 2 to all my armor compensation skills (will fix that sooner or later)
I have level 4 to all my blaster-related gunnery skills, and level 4 to all the support skills, such as rapid firing, motion, pred, etc. Based on my 'calculations', with Void, my Deimos does 328.xx DPS with Void? Also I don't know how to calculate drone dps, so this is simply from my guns. I see people posting 700-1000 DPS set ups, but I don't understand how they can get that high unless I'm doing something wrong? I thought that in order to get your DPS figures, you do the following:
Average Ammo Damage * Damage Multiplier(on Turret) * # of Turrets / Rate of Fire = DPS
And the average ammo damage (I was told) would be Shield Damage and Armor Damage, so with Void M, that's 19.6
So for me it would be:
19.6 * 9.29112639426 * 5 / 2.77 = 328.71 DPS with Void M.
Now, I also added the thermal and kinetic damage to the shield and armor, divided by 4 to get the average, and did the rest of the equation and came up with this: 950.9149215786 DPS -- That seems a bit much but it's also on par with what everyone else is posting?
Please somebody correct me if I'm wrong? I understand that I don't have maxed skills, so please don't tell me the obvious, I'm working on it right now :) Also, tell me what you'd change about my setup, and how do I calculate drone dps?
Also convo me in-game if anyone has any input or is knowledgable about this stuff. I'm looking at my stuff right now to figure all this out and I'm confused, and I'd appreciate any help! :D
Hi there! |

Formoren
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Posted - 2007.04.11 00:39:00 -
[110]
Gallente ships are made for the long fight, so if your willing to sacrifice a little dps this setup will tank and then tank some more.
His: 5 heavy electron blasters II,
Mids: webby, mwd II (take advantage of the cap bonus), and a Proto cap booster w/ 800s
Lows: 2 med armor reps II, Adapt. nano membrane II, 2 Reactive membranes II, Mag Field Stab II.
I personally dont think you can hold a decent tank w/o a cap booster, so make sure u have at least 5 cap 800s and youll be able to hold your tank with both reps going for about 3.5 min w/ 5 cap boosters with a repair rate of 640 every 9.6 secs, also for pvp you'll need someone to get a point on the target for you.
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Sergis
Caldari Life Extermination Coalition of Carebear Killers
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Posted - 2007.04.28 01:57:00 -
[111]
Edited by: Sergis on 28/04/2007 01:54:22 So ya... this is total crap. Just because you throw me a really uncommon number with three decimal digits doesn't mean Ill believe that's your DPS. I'm not exactly sure how YOU count DPS but its not just punching in numbers on the top row of your number pad.
It's (base damage*damage modifier*number of guns)/rate of fire
Lets practice this equation, shall we: (this is all w/ perfect skills so you cant blame that)
Base damage for Void M is 28 (14 thermal 14 kenetic) Rate of Fire is 2.64 seconds Damage modifier is *9.97 5 guns
(28*9.97*5)/2.64= 528 dam/s
Now for your drones: (again w/ perfect skills)
(12*1.74*5)/2= 52.2 dam/s
Now tell me how often do people confuse the numbers 580.2 with 1017.098 (and I also doubt you have perfect gun skills)
And for your 1 min 5 sec full mod run myth :
I got 58 seconds which may not seem like a big difference but I very much doubt you have perfect energy skills + perfect MWD cap usage skill + Repair system cap skills + Gun cap skills. Which will take you down to about 50-75% of that. --- http://www.freewebs.com/brodieslife/Gin%20Rummy%20Boondocks.jpg |

UK Skank
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Posted - 2007.05.07 12:05:00 -
[112]
Edited by: UK Skank on 07/05/2007 12:01:50 replace the capacitor power relay for an power diagnostic and the small nos for med nos if you need more powergrid change the pdu for an reactor control
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Gariuys
Evil Strangers Inc.
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Posted - 2007.05.07 12:12:00 -
[113]
Originally by: UK Skank Edited by: UK Skank on 07/05/2007 12:01:50 replace the capacitor power relay for an power diagnostic and the small nos for med nos if you need more powergrid change the pdu for an reactor control
aye!
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Syrin
SouthStar Business Solutions Inc. The Crimson Federation
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Posted - 2007.05.07 12:17:00 -
[114]
Think This one just about Fits 
5* Heavy Neutron II (Void)
10MN MWD II Fleeting Webber Fleeting Scrambler
MAR II Explosive Hardener II EANM II 3* Mag Stab II
2* Ancilary Current Router Rigs
5* Hammerhead II
Just dont fight anything with Nos Image exceeds the maximum allowed filesize of 24000 bytes - Devil ([email protected]) Not anymore it Isnt :P |

Doc Banshee
Amarr Bladerunners Mordus Angels
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Posted - 2007.05.07 12:40:00 -
[115]
Edited by: Doc Banshee on 07/05/2007 12:37:34 Never fly a deimos without cap injector. Its dead in the water in seconds, as everone and their dogs fit Nos or neuts
If you have to go faction fitting with decent damage/tank go for:
High: 5x heavy ion II
Mids: SS 10mn MWD 24km disruptor/90% web DB/TS medium cap injector / 400 charges
Lows: 2x SS MFS 2x EAN II, or 1x EANII / 1x DCU II 1x Armor EXP hardner 1x 'Meditation'/¿Greaves¿medium armor repairer
Rigs: Whatever you want. I prefer agility or mass reduction
With this fitting, and decent implants, you have 2,77 RoF and 11,25 damage modifier. Doing close to 600dps with void, not counting 5 t2 medium drones
Relevant skills are:
Surg. Strike V HAC V
This fitting will set you back 400+ mill. But its fun to fly
\\Doc._B
-edit- Btw. never fly a deimos alone. Its a damage dealer, and should be treated as one. If youre flying solo, any experienced pilot will take you down before you know what hit you.
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Benglada
Infinitus Odium
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Posted - 2007.05.07 16:07:00 -
[116]
best possible fit for a Deimos tbh.
5x heavy neutron II
MWD injector web
2x magstab II MAR2 DCU II explosive hard IIx2
5x ECM drones
2x PG rigs
expensive, but i get wreckings of over 1000 with this setup. (its a gang setup, due to lack of fourth mid)
---------------------------
Originally by: Arkanor
0.0 is the Final Frontier. Bring money and friends.
Sig nerfz0r - maximum allowed siz0r is 24000 bytz0r. - Devil ([email protected]) Sig By Ortos |

Commander Rice
CAD Inc. Executive Outcomes
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Posted - 2007.05.12 16:13:00 -
[117]
I'm new to Deimos...but I like the idea of this setup:
High: x5 Heavy Ion Blaster II {x120 void M} x1 empty
mid: x1 10MN MWDII x1 X5 Prototype Engine Enverter x1 Medium Capacitor Booster II {x13 Cap Booster 75}
low: x1 TS Reactor Control Unit x1 Medium Armor Repairer II x1 Armor Explosive Hardner II x1 Armor Thermal Hardner II x1 Energized Adaptive Nano Membrane II x1 Magnetic Fild Stabalizer II
Drones: x5 Hammerhead II or Vespa II
1.4 km/s max velocity
Armor HP: 2550 Armor Resists: Em: 68.0% Ex: 67.6% Ki: 87.2% Th: 88.3%
ROF: 3.04 sec Est range: 4045m
581.638 Dps
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Sergis
Caldari Life Extermination Coalition of Carebear Killers
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Posted - 2007.05.13 00:44:00 -
[118]
Deimos
Heavy Ion Blaster II [120xVoid M] Heavy Ion Blaster II [120xVoid M] Heavy Ion Blaster II [120xVoid M] Heavy Ion Blaster II [120xVoid M] Heavy Ion Blaster II [120xVoid M] Small Diminishing Power System Drain I
10MN MicroWarpdrive II Warp Disruptor I Medium Electrochemical Capacitor Booster I
True Sansha Armor Explosive Hardener Damage Control II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Medium Armor Repairer II
Rigs : Hybrid Burst Aerator I \ Ancillary Current Router I \ Hammerhead II Hammerhead II Hammerhead II Hammerhead II Hammerhead II
1450 shield, 3.87/s, E/T/K/Ex=12/64/86/64 2550 armor, E/T/K/Ex=65/72/86/64 1611.328125 cap, +15.71/s, -47.727/s 1502.0 m/s 641.7 DPS 592.8 DPS
Amen brother, a deimos needs a cap injector but their is no purpose fitting 2x 400s into a medium cap booster. You might as well fit 1x 800. By putting in 2x 400s your just taking more time to get to the same amout of cap boosting. --- Evil Thug [RAT.]<.-A-.> hits you, doing 24601.0 damage. |

Praetor Novak
Macabre Votum INVICTUS.
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Posted - 2007.05.17 19:06:00 -
[119]
I'm with Benglada on this one, (ONLY in a gang) a Max DPS Deimos with 5x Hvy Neutron T2. You will need 2x Ancillary Current Router I, However in your 2 Rig slots.
With this setup you will need to have some heavy skills trained to mount the rest of the ship out in T2 but it is well worth the time training the skills to use this setup.
Originally by: Benglada best possible fit for a Dmos tbh.
5x heavy neutron II
2x PG rigs
expensive, but i get wreckings of over 1000 with this setup. (its a gang setup, due to lack of fourth mid)
As for Drones, pop 5x Hammerhead II's in there instead. - Praetor Novak
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noobkillerz
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Posted - 2007.06.26 09:48:00 -
[120]
I like to do a fair amount of gate camping in a large gang sometimes and thier isnt a lot of resistance most of the time. I usually camp in a battleship but I takes ages to lock anything small even with SB's and scan res rigs.
So i was thinking about the possibility of putting 200mm II's on a Deimos - WHAT!!!! you may recoil in horror but i was just thinking A Deimos will lock anything quickly and not let anything above a shuttle escape, tank sentry fire without breaking a sweat, has a lovely double bonus to hybrids, the mediums will be able to inflict enough damage on smaller and larger targets alike so i am actually doing something instead of just scraping onto killmails.
Anyone know if this is feasble or just hot air? Constructive comments only please.
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