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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Jill Chastot
Oath of the Forsaken Ragnarok.
86
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Posted - 2013.12.28 08:28:00 -
[31] - Quote
Methinks server ticked, mods were refitted, drones shot, stars aligned and magic resulted in wtfpwndcap |
Josef Djugashvilis
Acme Mining Corporation
1839
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Posted - 2013.12.28 08:32:00 -
[32] - Quote
I want some 'glitch' drones.
In fact, I want a lot of them, This is not a signature. |
Richard Desturned
GoonWaffe Goonswarm Federation
1808
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Posted - 2013.12.28 08:39:00 -
[33] - Quote
https://community.eveonline.com/support/submit-bug-report/ npc alts have no opinions worth consideration |
Richard Desturned
GoonWaffe Goonswarm Federation
1808
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Posted - 2013.12.28 08:41:00 -
[34] - Quote
Messoroz wrote:In fact it was in the process of murdering said carriers.
now let's not post fan-fiction npc alts have no opinions worth consideration |
Jess Tanner
Hard Knocks Inc. Kill It With Fire
75
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Posted - 2013.12.28 08:49:00 -
[35] - Quote
Richard Desturned wrote:Messoroz wrote:In fact it was in the process of murdering said carriers. now let's not post fan-fiction
I don't think those words mean what you think it means.
But I could be wrong, I'm no word smith.
Just someone who likes to link things. Go with Bob, keep Him always in your heart. He is your Sword, Shield, and the Knife in your back. |
Powers Sa
802
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Posted - 2013.12.28 08:55:00 -
[36] - Quote
Man I can't believe you guys lost a dread to a goon multiboxing 7 carriers.
Daniel zorg wrote:I have erebus paint marks on my Tornado that say different.
Silly harpy fleet spoiled our fun I also can't believe that like 12 t2 frigates ruined your T2 cruiser/ t3 battlecruiser operation.
Quote: (11:16:32 PM) J4LP - DUDE: it's 12 jumps for us (11:16:35 PM) J4LP - DUDE: will he hold that long? (11:16:39 PM) J4LP - DUDE: i only have like 12 harpies and 3 bursts
lol |
James Amril-Kesh
4S Corporation Goonswarm Federation
7775
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Posted - 2013.12.28 09:21:00 -
[37] - Quote
He obviously would have died anyways, so I don't think he should be reimbursed. But CCP does need to fix this bug. They're aware of it apparently, but they seem to have shrugged it off as a "can't fix". Latest video - Pandemic Legion titan and supers killed |
flakeys
Antwerpse Kerels Fidelas Constans
1897
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Posted - 2013.12.28 09:21:00 -
[38] - Quote
James Amril-Kesh wrote:Did you not see where I said "I realize that"? Christ, it's like talking to a brick wall.
You mean it's like talking to your wife right ?
We are all born ignorant, but one must work hard to remain stupid.
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James Amril-Kesh
4S Corporation Goonswarm Federation
7780
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Posted - 2013.12.28 09:27:00 -
[39] - Quote
flakeys wrote:James Amril-Kesh wrote:Did you not see where I said "I realize that"? Christ, it's like talking to a brick wall. You mean it's like talking to your wife right ? I wouldn't know, man. Even if I did know someone willing I'm certainly not ready for that. Latest video - Pandemic Legion titan and supers killed |
flakeys
Antwerpse Kerels Fidelas Constans
1900
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Posted - 2013.12.28 09:34:00 -
[40] - Quote
James Amril-Kesh wrote:flakeys wrote:James Amril-Kesh wrote:Did you not see where I said "I realize that"? Christ, it's like talking to a brick wall. You mean it's like talking to your wife right ? I wouldn't know, man. Even if I did know someone willing I'm certainly not ready for that.
Takes too much time away from the full time forum job eh , i understand .
We are all born ignorant, but one must work hard to remain stupid.
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Dietrich III
Hard Knocks Inc. Kill It With Fire
28
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Posted - 2013.12.28 09:37:00 -
[41] - Quote
James Amril-Kesh wrote:James Amril-Kesh wrote:Magna Mortem wrote:I believe you. People are don't even get that they don't get you. I wouldn't be inclined to believe him except for two things. First of all, this isn't the first person to complain about this exact bug. Second of all, the previous person who complained about this had a video showing their ship (I believe it was an Archon) from a third-person perspective losing structure at a slow but steady pace, but then instantly exploding at about 50%. No titans were on field or on that killmail. I'll have to find that thread. So it was even worse than that, actually. He was alpha'd by this bug through 10% armor and all of his structure while he was refitting to reinforced bulkheads. Here's the thread.Pay close attention to the video and the logs.
I missed this fight (that's what I get for going to work...) but I'm with James on this one. From what I heard the dread was in fact refitting off a depot. It was likely a goner anyways (as is the spirit of a YOLOSwagRev) but that doesn't change the fact that it would have lasted on the field longer, and that this is a pretty serious bug. Combat-refit with care until CCP address this.
In the other situations where this happened, did drones seem to be the culprit too or was it any form of damage that could trigger instant-death? I'm also curious as to why this seems to be happening now all of a sudden, when people have been combat-refitting off of each other with carriers and supers/titans for years now. Is it just the depots that are breaking things? "Two Nights Before Christmas:" The epic Christmas poem in which Kill it With Fire & Friends engaged in two hours worth of shenangians culminating in 6 bil worth of blown up nullbears! https://docs.google.com/document/d/1yfZ_x0s1pX_x-658hN1bwA4xuUHzcWG6zwhAz0mk2lk/pub |
Silver Rane
Running with Knives Nexus Fleet
0
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Posted - 2013.12.28 09:49:00 -
[42] - Quote
James Amril-Kesh wrote:But CCP does need to fix this bug. They're aware of it apparently, but they seem to have shrugged it off as a "can't fix".
eh, maybe not. It may just not be worth it to fix. You can't do everything, and resources would be better spent elsewhere.
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Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
645
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Posted - 2013.12.28 10:10:00 -
[43] - Quote
James Amril-Kesh wrote:Although, seriously, don't call it an exploit. It's not an exploit unless they're doing it intentionally, which I seriously doubt.
But I heard they can hack the Gibson in under 12 parsecs. |
Saltire
Empire Assault Corp Dead Terrorists
0
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Posted - 2013.12.28 10:58:00 -
[44] - Quote
Novice coder here.
Do you think the negative damage values are allowed because whoever wrote the code that controls drones/damage calculator used a regular integer instead of an unsigned int?
I can only hack the Gibson in 13 parsecs |
Infinity Ziona
Cloakers
1242
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Posted - 2013.12.28 11:15:00 -
[45] - Quote
Saltire wrote:Novice coder here. Do you think the negative damage values are allowed because whoever wrote the code that controls drones/damage calculator used a regular integer instead of an unsigned int? I can only hack the Gibson in 13 parsecs Could be anything really. Probably not something that simple. It would be affecting all damage where that variable was being used to apply damage probably.
If it's to do with refitting and not super common it's very likely a logic error that occurs if something is happening at a certain time something else does damage, possibly drones only, possibly one type of drone only, or one type of module (bulkhead, DCU, hardner removed, switched off) that gives a shite value and then bang, headshot.
Personally, I think it should stay, refitting in combat with a depot is now balanced given there's a chance of instadeath :). I think CCP should add a fatality animation once this feature is identified. |
James Amril-Kesh
4S Corporation Goonswarm Federation
7858
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Posted - 2013.12.28 11:21:00 -
[46] - Quote
Saltire wrote:Novice coder here. Do you think the negative damage values are allowed because whoever wrote the code that controls drones/damage calculator used a regular integer instead of an unsigned int? I can only hack the Gibson in 13 parsecs No, because a long int (same data type they use for Dscan distance) allows values from -2147483648 to 2147483647. The issue here isn't integer overflow. Latest video - Pandemic Legion titan and supers killed |
Nariya Kentaya
Always Negative
924
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Posted - 2013.12.28 11:53:00 -
[47] - Quote
Am i to understand this was a DREAD that was alpha'd?
then who gives a ****, your average high sec player could afford a dredd, its like replacing a clone.
also, why do people even still own dreads? |
Infinity Ziona
Cloakers
1243
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Posted - 2013.12.28 11:57:00 -
[48] - Quote
It could possibly be this.
If I have 300 ehp and I get hit by 1000 wrecking hit I get my damage hit as 300 ehp I think.
So if I'm refitting with a mobile depot, and I have a damage control, I have to turn it off to refit, damage control on a dread gives 300k ehp on structure. So 200k goes to 500k, perhaps 500k goes to -300k from 200k + hull damage already taken. Could it be that somehow turning off the DCU gives a negative structure amount, like -21000 and the next hit wether its 1 dps or 1000 dps kills you and the calculation is then -21000 similiar to how the 1000 dps coverts to the remaining hp required to hit zero?
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Jack bubu
GK inc. Pandemic Legion
505
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Posted - 2013.12.28 12:12:00 -
[49] - Quote
this bug happened to us aswell ~6 months ago where we instapopped a carrier with ishtars on an lowsec undock.
its a random bug |
Sid Crash
Republic Military School Minmatar Republic
1
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Posted - 2013.12.28 12:29:00 -
[50] - Quote
Infinity Ziona wrote:It could possibly be this.
If I have 300 ehp and I get hit by 1000 wrecking hit I get my damage hit as 300 ehp I think.
So if I'm refitting with a mobile depot, and I have a damage control, I have to turn it off to refit, damage control on a dread gives 300k ehp on structure. So 200k goes to 500k, perhaps 500k goes to -300k from 200k + hull damage already taken. Could it be that somehow turning off the DCU gives a negative structure amount, like -21000 and the next hit wether its 1 dps or 1000 dps kills you and the calculation is then -21000 similiar to how the 1000 dps coverts to the remaining hp required to hit zero?
Damage is shown as hp, not EHP, so no it has nothing to do with it.
It's also funny how many morons are trolling this thread. OP shows a damage log, it's confirmed to have happened before and there's obviously something weird going on. Not necessarily an exploit but most certainly a "feature".
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Garnoo
Eternity INC. Goonswarm Federation
87
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Posted - 2013.12.28 13:03:00 -
[51] - Quote
13:02:15Combat44450 from Pith Usurper - Scourge Torpedo - Hits 13:02:17Combat45200 from Pith Usurper - Scourge Torpedo - Hits
NERF GURISTA!!! People are going to try to ruin your day. Get together with others, ruin their day back - this is EvE |
Infinity Ziona
Cloakers
1243
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Posted - 2013.12.28 13:14:00 -
[52] - Quote
Sid Crash wrote:Infinity Ziona wrote:It could possibly be this.
If I have 300 ehp and I get hit by 1000 wrecking hit I get my damage hit as 300 ehp I think.
So if I'm refitting with a mobile depot, and I have a damage control, I have to turn it off to refit, damage control on a dread gives 300k ehp on structure. So 200k goes to 500k, perhaps 500k goes to -300k from 200k + hull damage already taken. Could it be that somehow turning off the DCU gives a negative structure amount, like -21000 and the next hit wether its 1 dps or 1000 dps kills you and the calculation is then -21000 similiar to how the 1000 dps coverts to the remaining hp required to hit zero?
Damage is shown as hp, not EHP, so no it has nothing to do with it. It's also funny how many morons are trolling this thread. OP shows a damage log, it's confirmed to have happened before and there's obviously something weird going on. Not necessarily an exploit but most certainly a "feature". DCU gives identical resists to all structure so EHP and HP are the same. |
ure'biatch
The Catholic Church
0
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Posted - 2013.12.28 13:16:00 -
[53] - Quote
Not like you can't use tracking disruptors on drones... |
Infinity Ziona
Cloakers
1243
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Posted - 2013.12.28 13:20:00 -
[54] - Quote
ure'biatch wrote:Not like you can't use tracking disruptors on drones... this is true... each ship should have 4 or 5 dedicated eas to tracking disrupt enemy drones during refits. sandbox game, sandbox solutions! |
James Amril-Kesh
4S Corporation Goonswarm Federation
7892
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Posted - 2013.12.28 13:26:00 -
[55] - Quote
Infinity Ziona wrote: DCU gives identical resists to all structure so EHP and HP are the same.
Uh, no. That's not how it works.
Total EHP is the average of the EHP for each resist (alternatively the EHP of the average of the resistances). So let's say my structure HP is 10,000. DC2 brings resists to 60%. So the structure EHP is 10000 * 1/(1 - 0.6) = 25000 with the DC2 on.
EHP and HP are only equal when all resistances are zero. Latest video - Pandemic Legion titan and supers killed |
FlinchingNinja Kishunuba
Crunchy Crunchy The Obsidian Front
233
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Posted - 2013.12.28 13:32:00 -
[56] - Quote
https://en.wikipedia.org/wiki/Anaphylaxis
Obviously allergic to wasp stings, nothing to see here. |
ElQuirko
Black Dragon Fighting Society The Devil's Tattoo
3124
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Posted - 2013.12.28 13:32:00 -
[57] - Quote
Trolls aside, this seems like a pretty problematic issue. Dodixie > Hek |
Infinity Ziona
Cloakers
1243
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Posted - 2013.12.28 13:35:00 -
[58] - Quote
James Amril-Kesh wrote:Infinity Ziona wrote: DCU gives identical resists to all structure so EHP and HP are the same.
Uh, no. That's not how it works. Total EHP is the average of the EHP for each resist (alternatively the EHP of the average of the resistances). So let's say my structure HP is 10,000. DC2 brings resists to 60%. So the structure EHP is 10000 * 1/(1 - 0.6) = 25000 with the DC2 on. EHP and HP are only equal when all resistances are zero. Oh fair enough. |
ElQuirko
Black Dragon Fighting Society The Devil's Tattoo
3125
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Posted - 2013.12.28 13:58:00 -
[59] - Quote
Infinity Ziona wrote:James Amril-Kesh wrote:Infinity Ziona wrote: DCU gives identical resists to all structure so EHP and HP are the same.
Uh, no. That's not how it works. Total EHP is the average of the EHP for each resist (alternatively the EHP of the average of the resistances). So let's say my structure HP is 10,000. DC2 brings resists to 60%. So the structure EHP is 10000 * 1/(1 - 0.6) = 25000 with the DC2 on. EHP and HP are only equal when all resistances are zero. Oh fair enough. ...wha-what? A dispute on the EVEO forums was settled with relatively good humour? Dodixie > Hek |
Katie Lazair
Royal Amarr Institute Amarr Empire
0
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Posted - 2013.12.28 14:01:00 -
[60] - Quote
You fail to realize this is not the same universe.
Standard physics does not apply.
This is ccp math. |
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