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Arthur Aihaken
The.VOID
2665
|
Posted - 2013.12.31 18:50:00 -
[1] - Quote
TL;DR - Kill Drone Assist.
Aside from the fact that drones now completely out-class every other weapon system with superior tracking, range, damage application and alpha - there's the very real issue of node load, instability and crashes. Drone ships are fine - they're specialized. But drone use shouldn't extend beyond the controlling ship. Drone Assist? That's when your buddy runs out of drones and you abandon some of yours to help replenish his supply... I am currently away, traveling through time and will be returning last week. |

Sentamon
Imperial Academy Amarr Empire
1314
|
Posted - 2013.12.31 19:07:00 -
[2] - Quote
The 99% of EVE that doesn't Blob each other once a month doesn't care about your drone assist issue, as a matter of fact we like and need drone assist.
~ Professional Forum Alt -á~ |

Arthur Aihaken
The.VOID
2665
|
Posted - 2013.12.31 19:21:00 -
[3] - Quote
Sentamon wrote:The 1% of EVE that doesn't Blob each other once a month doesn't care about your drone assist issue, as a matter of fact we like and need drone assist. Fixed it for you. I am currently away, traveling through time and will be returning last week. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2158
|
Posted - 2013.12.31 19:31:00 -
[4] - Quote
Sentamon wrote:The 99% of EVE that doesn't Blob each other once a month doesn't care about your drone assist issue, as a matter of fact we like and need drone assist.
Go Away.
@OP, Supported. Drone Assist is hilariously broken. |

Omnathious Deninard
Novis Initiis
2091
|
Posted - 2013.12.31 19:34:00 -
[5] - Quote
I would love to see drone assist go away. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |

Sand Shardani
Amarrian Merchant Solutions
3
|
Posted - 2013.12.31 20:19:00 -
[6] - Quote
Is Drone assist the problem, or the fact that carriers are using sentries?
I see two solutions...
1) Carriers can't use anything but fighters
2) Carriers can only launch 5 combat drones, but still launch 10 fighters. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2158
|
Posted - 2013.12.31 20:22:00 -
[7] - Quote
Drone assist with Ishtar, Dominix or Prophecy fleets is still incredibly powerful, so it's not just carriers at all.
And since fighters are rubbish, your ideas kind of wreck them. And remove carrier ratting too. |

Omnathious Deninard
Novis Initiis
2092
|
Posted - 2013.12.31 21:14:00 -
[8] - Quote
Danika Princip wrote:Drone assist with Ishtar, Dominix or Prophecy fleets is still incredibly powerful, so it's not just carriers at all.
And since fighters are rubbish, your ideas kind of wreck them. And remove carrier ratting too. They can fix fighters by having drone mods, rigs and skills effect them also, except for drone interfacing. Then if carriers were only able to use fighters it would not be so bad.
But like you and others have stated drone assist is the problem and not drone boats or slow cat fleets. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |

Shantetha
Brutor Tribe Minmatar Republic
24
|
Posted - 2013.12.31 22:31:00 -
[9] - Quote
limit drone assist ordering to a leadership skill , and toss in a new skill to learn..
example.
Squad Drone Control (x12 skill mod) req Leadership V, Drone control V, Drone Interfacing V Allows you to control 1 Squad members drones through assist, max of 5 Squad members worth of drones.
|

Arthur Aihaken
The.VOID
2669
|
Posted - 2013.12.31 22:39:00 -
[10] - Quote
Nope, Drone Assist needs to die. Any attempt to limit it is just going to be exploited. I am currently away, traveling through time and will be returning last week. |
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Gell Deraison
Reasonable People Of Sound Mind
0
|
Posted - 2013.12.31 23:01:00 -
[11] - Quote
Yeah, better completely remove one of the mechanics that makes drones interesting, just because in certain fleets using a certain drone on a large scale it performs very well. Seems entirely reasonable. |

Arthur Aihaken
The.VOID
2669
|
Posted - 2013.12.31 23:06:00 -
[12] - Quote
Gell Deraison wrote:Yeah, better completely remove one of the mechanics that makes drones interesting, just because in certain fleets using a certain drone on a large scale it performs very well. Seems entirely reasonable. Come back when you've taken the time to educate yourself. I am currently away, traveling through time and will be returning last week. |

Omnathious Deninard
Novis Initiis
2094
|
Posted - 2013.12.31 23:30:00 -
[13] - Quote
Gell Deraison wrote:Yeah, better completely remove one of the mechanics that makes drones interesting, just because in certain fleets using a certain drone on a large scale it performs very well. Seems entirely reasonable. Makes drones interesting for whom? Certainly not the drone ship pilot, or are you talking game of alts? In which case still no. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |

Motorbit
Moira. Villore Accords
32
|
Posted - 2013.12.31 23:32:00 -
[14] - Quote
carebears use it to focuss their drone swarms in incursions. it lets them do them about 3% faster, so its NECESSARY to keep the eve economy running. |

I am disposable
Republic University Minmatar Republic
21
|
Posted - 2013.12.31 23:40:00 -
[15] - Quote
+1
Drone assist is an absurdly broken feature. |

Gell Deraison
Reasonable People Of Sound Mind
0
|
Posted - 2013.12.31 23:54:00 -
[16] - Quote
Omnathious Deninard wrote:Gell Deraison wrote:Yeah, better completely remove one of the mechanics that makes drones interesting, just because in certain fleets using a certain drone on a large scale it performs very well. Seems entirely reasonable. Makes drones interesting for whom? Certainly not the drone ship pilot, or are you talking game of alts? In which case still no. Assisting lights to tackle for decloaks is interesting ...Any assist that isn't just assist all the sentries to a drone bunny. Having a bit of a different flavour from the other weapons systems makes them interesting. And I completely disagree that assisting drones is any more of a boring mechanic than just press F1 for missiles, which seems to be what everyone in this thread wants them to be. |

Arthur Aihaken
The.VOID
2669
|
Posted - 2013.12.31 23:59:00 -
[17] - Quote
Gell Deraison wrote:And I completely disagree that assisting drones is any more of a boring mechanic than just press F1 for missiles, which seems to be what everyone in this thread wants them to be. If you have to resort to dragging missiles into your opposing argument, you've already lost. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
The.VOID
2669
|
Posted - 2014.01.01 00:02:00 -
[18] - Quote
Here's the best argument put forward yet. I am currently away, traveling through time and will be returning last week. |
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ISD Ezwal
ISD Community Communications Liaisons
752

|
Posted - 2014.01.01 00:40:00 -
[19] - Quote
I have removed a rule breaking post and those quoting it.
The rules: 34. Posting of kill reports outside of the Crime & Punishment forum channel is prohibited.
More often than not, posts of this nature are made with inflammatory intent and are designed to promote trolling and flaming. Therefore, the posting of links to kill reports from any third party site, or the direct copy-pasting of kill reports from in game is prohibited on all forum channels of the EVE Online Forums, with the exception of the Crime & Punishment Channel. Specific rules regarding the omission of pilot names apply in this instance. Further details can be found in the rules stickies in the Crime & Punishment forum channel.
That said, I wish you all a good and happy 2014! ISD Ezwal Commander Community Communication Liaisons (CCLs) Interstellar Services Department |
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HiddenPorpoise
BG-1 The Craniac
139
|
Posted - 2014.01.01 01:50:00 -
[20] - Quote
If it really does that much, turn it off for sentries. I've never heard of mobile drone assist being an issue and they stagger shots as they get in range unlike the sentries. I won't like it but I'd prefer it to having no assist. |
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Arthur Aihaken
The.VOID
2669
|
Posted - 2014.01.01 02:05:00 -
[21] - Quote
HiddenPorpoise wrote:If it really does that much, turn it off for sentries. I've never heard of mobile drone assist being an issue and they stagger shots as they get in range unlike the sentries. I won't like it but I'd prefer it to having no assist. I think we should just turn it off period. I am currently away, traveling through time and will be returning last week. |

HiddenPorpoise
BG-1 The Craniac
139
|
Posted - 2014.01.01 04:01:00 -
[22] - Quote
Arthur Aihaken wrote:HiddenPorpoise wrote:If it really does that much, turn it off for sentries. I've never heard of mobile drone assist being an issue and they stagger shots as they get in range unlike the sentries. I won't like it but I'd prefer it to having no assist. I think we should just turn it off period. There are reasons to assist besides alpha and not needing to lock targets. Namely, bouncing drones to decloak people and getting drones into fighting range in a slow ship. You don't seem to have anything bad to say about anything that isn't a sentry. Removing things entirely and large unstepped nerfs are why the missiles you love so much are so weak. |

I am disposable
Republic University Minmatar Republic
21
|
Posted - 2014.01.01 04:18:00 -
[23] - Quote
HiddenPorpoise wrote:Arthur Aihaken wrote:HiddenPorpoise wrote:If it really does that much, turn it off for sentries. I've never heard of mobile drone assist being an issue and they stagger shots as they get in range unlike the sentries. I won't like it but I'd prefer it to having no assist. I think we should just turn it off period. There are reasons to assist besides alpha and not needing to lock targets. Namely, bouncing drones to decloak people and getting drones into fighting range in a slow ship. You don't seem to have anything bad to say about anything that isn't a sentry. Removing things entirely and large unstepped nerfs are why the missiles you love so much are so weak.
I think you make a fair point. Sentries really are at the heart of the drone assist issue, so it makes sense to only change them and not every drone in the game. |

Omnathious Deninard
Novis Initiis
2094
|
Posted - 2014.01.01 04:21:00 -
[24] - Quote
I am disposable wrote:HiddenPorpoise wrote:Arthur Aihaken wrote:HiddenPorpoise wrote:If it really does that much, turn it off for sentries. I've never heard of mobile drone assist being an issue and they stagger shots as they get in range unlike the sentries. I won't like it but I'd prefer it to having no assist. I think we should just turn it off period. There are reasons to assist besides alpha and not needing to lock targets. Namely, bouncing drones to decloak people and getting drones into fighting range in a slow ship. You don't seem to have anything bad to say about anything that isn't a sentry. Removing things entirely and large unstepped nerfs are why the missiles you love so much are so weak. I think you make a fair point. Sentries really are at the heart of the drone assist issue, so it makes sense to only change them and not every drone in the game. You could make it so that only drones from Unbonused ships can be assigned. Basically drone ships and carriers cannot assign drones. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |

Arthur Aihaken
The.VOID
2669
|
Posted - 2014.01.01 04:32:00 -
[25] - Quote
HiddenPorpoise wrote:There are reasons to assist besides alpha and not needing to lock targets. Namely, bouncing drones to decloak people and getting drones into fighting range in a slow ship. You don't seem to have anything bad to say about anything that isn't a sentry. Removing things entirely and large unstepped nerfs are why the missiles you love so much are so weak. I'm not entirely sure how you address and separate the issues with sentry drones - especially since CCP has made them a focal point of the SoE ships. A starting point might be asking why non-battleship hulls can even field sentry drones in the first place? Another might as be why fighters and fighter-bombers suck compared to sentry drones? If we're going to talk about non-drone assist elimination changes, this would be my short list:
1. Drone assist is limited to the receiving player's skill, ie: max 5 (same as fighters). 2. Restrict sentry drones to cruiser (or higher) hulls. 3. Buff fighters and fighter-bombers with drone skills. I am currently away, traveling through time and will be returning last week. |

Motorbit
Moira. Villore Accords
32
|
Posted - 2014.01.01 05:07:00 -
[26] - Quote
Quote:2. Restrict sentry drones to cruiser (or higher) hulls. you realy think that one sentry a friggate can launch is such a big issue? 5 light drones usually are more efficient anyway. |

I am disposable
Republic University Minmatar Republic
21
|
Posted - 2014.01.01 05:08:00 -
[27] - Quote
Arthur Aihaken wrote:HiddenPorpoise wrote:There are reasons to assist besides alpha and not needing to lock targets. Namely, bouncing drones to decloak people and getting drones into fighting range in a slow ship. You don't seem to have anything bad to say about anything that isn't a sentry. Removing things entirely and large unstepped nerfs are why the missiles you love so much are so weak. I'm not entirely sure how you address and separate the issues with sentry drones - especially since CCP has made them a focal point of the SoE ships. A starting point might be asking why non-battleship hulls can even field sentry drones in the first place? Another might as be why fighters and fighter-bombers suck compared to sentry drones? If we're going to talk about non-drone assist elimination changes, this would be my short list: 1. Drone assist is limited to the receiving player's skill, ie: max 5 (same as fighters). 2. Restrict sentry drones to cruiser (or higher) hulls. 3. Buff fighters and fighter-bombers with drone skills.
1. I would be okay with it being an additional 5 on top of the receiving player's own drones. 2. Not sure what that would accomplish seeing as Ishtars are cruisers and Domis are the biggest offender presently. 3. Maybe. Their tracking does seem a bit low. Do they not benefit from all the drone support skills already? |

Draconus Lofwyr
UK Corp RAZOR Alliance
84
|
Posted - 2014.01.01 05:41:00 -
[28] - Quote
drone assist is a tool, but on the large scale it is broken. there are many uses for it, but some cross the line of abusive and verge on downright DDoS of server resources.
There are many proposed solutions, but without knowing the underlying legacy code, its difficult to say which will work and which wont.
One i tend to think might be a viable solution is a mechanic CCP already put in place. Drone bandwidth, that code could be potentially reworked to provide an extension on the fleet mechanics, and a role for certain command ship types.
1. use the drone bandwidth for assisting drones. you can not have more drones assisted to you than your bandwidth will allow. (inties can have enough for 5 light drones to keep their roll as decloaking intact, but no hive of drones, just the 5 max)
2. provide command ships a bonus to drone bandwidth based on their race/role (gal/amarr more minie/caldari less) to provide extra drone assist potential (but not more than a full squads worth of drones)
3. only those in squad command positions can accept drone assist from more than one fleet mate ( so inties can still be anywhere in fleet but to be a drone bunny, you must be in a squad command role). (this will provide targets to disrupt drone assist without removing it entirely)
This will provide the role and the dps, without the overpowering alpha command that tends to bring servers to their knees. |

Omnathious Deninard
Novis Initiis
2094
|
Posted - 2014.01.01 05:57:00 -
[29] - Quote
Motorbit wrote:Quote:2. Restrict sentry drones to cruiser (or higher) hulls. you realy think that one sentry a friggate can launch is such a big issue? 5 light drones usually are more efficient anyway. He is referring to assigning sentries to frigates and destroyers. If sentries could only be assigned to cruisers and larger it would help a bit. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |

HiddenPorpoise
BG-1 The Craniac
139
|
Posted - 2014.01.01 06:26:00 -
[30] - Quote
Arthur Aihaken wrote:HiddenPorpoise wrote:There are reasons to assist besides alpha and not needing to lock targets. Namely, bouncing drones to decloak people and getting drones into fighting range in a slow ship. You don't seem to have anything bad to say about anything that isn't a sentry. Removing things entirely and large unstepped nerfs are why the missiles you love so much are so weak. I'm not entirely sure how you address and separate the issues with sentry drones - especially since CCP has made them a focal point of the SoE ships. A starting point might be asking why non-battleship hulls can even field sentry drones in the first place? Another might as be why fighters and fighter-bombers suck compared to sentry drones? If we're going to talk about non-drone assist elimination changes, this would be my short list: 1. Drone assist is limited to the receiving player's skill, ie: max 5 (same as fighters). 2. Restrict sentry drones to cruiser (or higher) hulls. 3. Buff fighters and fighter-bombers with drone skills. SoE ships aren't sentry focused, infact, their one of the only ships that does better with heavy drones than sentries. What you're seeing is sentries sucking less than the other drone options (and the have the space to use anything they want so they have sentries for PvE and poking).
1 I wouldn't like it but I could deal with it. 2 I don't think you actually know what a sentry is now. 3 You just boosted supers, good job. |
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Morrigan LeSante
The Lost and Forgotten Troopers
590
|
Posted - 2014.01.01 10:17:00 -
[31] - Quote
Just flag the assistee in the overview and let the other side headshot it. |

Colt Blackhawk
The Amarrian Expendables I Whip My Slaves Back and Forth
231
|
Posted - 2014.01.01 11:05:00 -
[32] - Quote
Arthur Aihaken wrote:TL;DR - Kill Drone Assist.Aside from the fact that drones now completely out-class every other weapon system with superior tracking, range, damage application and alpha - there's the very real issue of node load, instability and crashes. Drone ships are fine - they're specialized. But drone use shouldn't extend beyond the controlling ship. Drone Assist? That's when your buddy runs out of drones and you abandon some of yours to help replenish his supplyGǪ  Drone Tear Count: 3
Hahahah what???? Never ever. Drones are absoluetely situational. Grab a loki booster and a kitey condor and it will eat every well bonused algos or dragoon. Plus the little trick with changing the speed so that even 3.5k m/s Kessies can-¦t be tracked by warriors IIs. Drones are the most broken weapon system out there atm. You have no clue. [09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2159
|
Posted - 2014.01.01 13:24:00 -
[33] - Quote
Omnathious Deninard wrote:Motorbit wrote:Quote:2. Restrict sentry drones to cruiser (or higher) hulls. you realy think that one sentry a friggate can launch is such a big issue? 5 light drones usually are more efficient anyway. He is referring to assigning sentries to frigates and destroyers. If sentries could only be assigned to cruisers and larger it would help a bit.
Not really, don't people still use ultra-tanked T3s for the asistee?
No assist on sentry drones really is the best idea in this thread. |

To mare
Advanced Technology
344
|
Posted - 2014.01.01 16:00:00 -
[34] - Quote
leave the drone assist but remove from the drones whatever bonus they recive from the mothership |

Randy Wray
Euphoria Released Triumvirate.
135
|
Posted - 2014.01.01 16:56:00 -
[35] - Quote
I think people that don't blob eachother should still be concerned about the way sentry drones work.
Sentry drone nano ishtars dominate small gang pvp today even harder than Attack Battlecruisers did before they were nerfed. This is extremely bad for the gameplay experience in my opinion since they are so hard to kill with other ships and so widespreadly used. The ishtar can provide a heavy dps long range sniping role very similar to attack battlecruisers, while still having a potent shield buffer and speedtank aswell as extremely good anti-frigate(tackle) capabilities.
They're basically everything you could ever ask for a nano DPS ship rolled into one which is completely game breaking in the small gang pvp metagame. Solo Pvper in all areas of space including wormhole space. Check out my youtube channel @-áhttp://www.youtube.com/channel/UCd6M3xV43Af-3E1ds0tTyew/feed for mostly small scale pvp in lowsec/nullsec
twitch.tv/randywray |

Tiberu Stundrif
Repercussus RAZOR Alliance
101
|
Posted - 2014.01.01 17:40:00 -
[36] - Quote
Limit drone assist to only assign drones to someone in your squad.
Fixed.
Drone assist is only broken when you are using whole wings/fleet to activate their drones using 1 character. |

Dr0000 Maulerant
Union Nanide and Tooling
129
|
Posted - 2014.01.01 20:32:00 -
[37] - Quote
I really don't get the drone assist tears, sentries are cruiser-sized targets doing t1 damage for t2 training time... a cursory glance at the eve-wiki says tracking on them is pretty rubbish too (compared to BS weapons).
Yes they scale particularly well... but that's about all they have going for them. What am I missing here guys? Tell me again about how every playstyle you dont engage in "doesn't require any effort" and everyone who does it needs to die in a fire. Be sure to mention about how you tried it once but it was too easy/boring/ethnic-homophobic slur.-á |

Randy Wray
Euphoria Released Triumvirate.
135
|
Posted - 2014.01.01 20:40:00 -
[38] - Quote
Dr0000 Maulerant wrote:I really don't get the drone assist tears, sentries are cruiser-sized targets doing t1 damage for t2 training time... a cursory glance at the eve-wiki says tracking on them is pretty rubbish too (compared to BS weapons).
Yes they scale particularly well... but that's about all they have going for them. What am I missing here guys? Have you fought against/with sentries? Do you have any experience of interacting with them whatsoever?
What do you mean with t1 damage for t2 training time? A dominix or ishtar with sentry drones get over 700 dps with awesome range and tracking for battleship weapons. Base tracking is pretty bad but hull bonuses and omnidirectionals compensate for this by far, I've gotten hit by sentry drones flying interceptors at times if I lower my transversal to the 500m/s area.
In large scale combat sentries can be bombed and the assist guy can be primaried and killed, in small scale combat however they're an absolute horror and extremely hard to deal with. Solo Pvper in all areas of space including wormhole space. Check out my youtube channel @-áhttp://www.youtube.com/channel/UCd6M3xV43Af-3E1ds0tTyew/feed for mostly small scale pvp in lowsec/nullsec
twitch.tv/randywray |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2160
|
Posted - 2014.01.01 22:07:00 -
[39] - Quote
Dr0000 Maulerant wrote:I really don't get the drone assist tears, sentries are cruiser-sized targets doing t1 damage for t2 training time... a cursory glance at the eve-wiki says tracking on them is pretty rubbish too (compared to BS weapons).
Yes they scale particularly well... but that's about all they have going for them. What am I missing here guys?
A full fleet of them all hitting the same target at exactly the same time, with none of the variances you get with any other weapon system. |

Seranova Farreach
588
|
Posted - 2014.01.01 23:09:00 -
[40] - Quote
Arthur Aihaken wrote:TL;DR - Kill Drone Assist.Aside from the fact that drones now completely out-class every other weapon system with superior tracking, range, damage application and alpha - there's the very real issue of node load, instability and crashes. Drone ships are fine - they're specialized. But drone use shouldn't extend beyond the controlling ship. Drone Assist? That's when your buddy runs out of drones and you abandon some of yours to help replenish his supplyGǪ  Drone Tear Count: 3
so this was the sleeping giant that rose after the tear bucket was filled with tears about missles till they got nerfed into the ground? ya know? ill be against this on principal because if we dotn stand up against the whiners of a viable platform itll just end up in a sad and sorry state...like missles.. and to a further extent FOF and defenders. _______________________ http://i.imgur.com/d9Ee2ik.jpg
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Seranova Farreach
588
|
Posted - 2014.01.01 23:11:00 -
[41] - Quote
Danika Princip wrote:Dr0000 Maulerant wrote:I really don't get the drone assist tears, sentries are cruiser-sized targets doing t1 damage for t2 training time... a cursory glance at the eve-wiki says tracking on them is pretty rubbish too (compared to BS weapons).
Yes they scale particularly well... but that's about all they have going for them. What am I missing here guys? A full fleet of them all hitting the same target at exactly the same time, with none of the variances you get with any other weapon system.
i see no differance between drone assist and those ISBoxxer people. nerf/remove drone assist? SURE! but only if ISboxxer gets blammed too _______________________ http://i.imgur.com/d9Ee2ik.jpg
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Seranova Farreach
588
|
Posted - 2014.01.01 23:14:00 -
[42] - Quote
Omnathious Deninard wrote:I would love to see drone assist go away.
Drone assist is nothing but ISBoxxer in another texture.. except drone assist is an actual in-game mechanic.. ISBoxxer isnt.
get rid of ISBoxxer and itll lower the amount of sentry drone assisters _______________________ http://i.imgur.com/d9Ee2ik.jpg
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Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2160
|
Posted - 2014.01.01 23:31:00 -
[43] - Quote
Seranova Farreach wrote:Danika Princip wrote:Dr0000 Maulerant wrote:I really don't get the drone assist tears, sentries are cruiser-sized targets doing t1 damage for t2 training time... a cursory glance at the eve-wiki says tracking on them is pretty rubbish too (compared to BS weapons).
Yes they scale particularly well... but that's about all they have going for them. What am I missing here guys? A full fleet of them all hitting the same target at exactly the same time, with none of the variances you get with any other weapon system. i see no differance between drone assist and those ISBoxxer people. nerf/remove drone assist? SURE! but only if ISboxxer gets blammed too
ISboxer is one guy running a gatecamp at best. It's not two hundred guys running a fleet of carriers, all hitting the same target at exactly the same time with no deviation whatsoever.
Perhaps you should try fighting against (or with) one before you make stupid comments? |

Rented
Hunter Heavy Industries
122
|
Posted - 2014.01.02 00:45:00 -
[44] - Quote
Can't say I've dealt much with assisted drones, but I can see how it'd be a problem.
Drones simply need an overhaul in general. To all appearances drones are rather terrible at many things they were intended to do, and great at doing things they were never intended for. |

Batelle
Komm susser Tod
1074
|
Posted - 2014.01.02 00:46:00 -
[45] - Quote
Sentamon wrote:The 99% of EVE that doesn't Blob each other once a month doesn't care about your drone assist issue, as a matter of fact we like and need drone assist.
no, we don't. Its always been broken in PVP (before slowcats were a thing), and in PVE, its a minor convenience for people that can't be bothered to press a second button or hold two targets in their head. Its also nice when dualboxing but far from important.
Seranova Farreach wrote: get rid of ISBoxxer and itll lower the amount of sentry drone assisters
Clueless much? drone assist in PVE isn't what people are complaining about. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Quinn Corvez
Probe Patrol Polarized.
159
|
Posted - 2014.01.02 08:17:00 -
[46] - Quote
The mechanic of dron assist is overpowered. The only ships that should be capable of assigning drones to another player are carriers. |

Gigan Amilupar
No Code of Conduct Fluffeh Bunneh Murder Squad
119
|
Posted - 2014.01.02 08:40:00 -
[47] - Quote
Quinn Corvez wrote:The mechanic of dron assist is overpowered. The only ships that should be capable of assigning drones to another player are carriers.
That does nothing to the current use of sentry carrier blobs (which is by and large what people are complaining about). The matter that really needs to be discussed is whether or not the ability to assign drones to a single controller has merit, and whether or not its merits are more valuable then its drawbacks.
On one hand, I rather like the ability for a fleet to coordinate drones through one or more players to increase the efficiency of drone use. On the other hand, the ability to alpha targets with no deviation definitely puts drones above average in regards to fleet combat. Mechanic wise it is clearly superior in many scenarios to more traditional alpha fleets. These points means that drone assist provides some good use in terms of fleet control, but only does so by being an inherently overpowered mechanic.
All in all I feel like drone assist is a patchwork solution for bad UI. I think that if CCP did their rework of the drone UI and provided more tools for control and THEN removed drone assist the people who hate drone assist would be happy, and the people who use drone assist wouldn't be as inclined to complain since they would be gaining a platform by which they could more adequately keep track of and control their drones (which would, presumably, allow for their continued use in fleet warfare as an active weapon system).
TL;DR Remove drone assist, but fix the drone UI when you do it. |

Barrogh Habalu
Imperial Shipment Amarr Empire
772
|
Posted - 2014.01.02 09:09:00 -
[48] - Quote
There are common mech that can be dodged with drone assists, mostly concerning ship electronics and EWar (which I don't really like, but whatever). What's funny is that people complain mostly about drone assist as interface feature.
Apparently even with 10 years of practice drone assists is the only way people can "press F1" simultaneously even when it's crucial. |

Robert Caldera
Caldera Trading and Investment
673
|
Posted - 2014.01.02 09:13:00 -
[49] - Quote
drone assist is fine. |

Cassius Invictus
Thou shalt not kill
75
|
Posted - 2014.01.02 11:23:00 -
[50] - Quote
Arthur Aihaken wrote:HiddenPorpoise wrote:There are reasons to assist besides alpha and not needing to lock targets. Namely, bouncing drones to decloak people and getting drones into fighting range in a slow ship. You don't seem to have anything bad to say about anything that isn't a sentry. Removing things entirely and large unstepped nerfs are why the missiles you love so much are so weak. I'm not entirely sure how you address and separate the issues with sentry drones - especially since CCP has made them a focal point of the SoE ships. A starting point might be asking why non-battleship hulls can even field sentry drones in the first place? Another might as be why fighters and fighter-bombers suck compared to sentry drones? If we're going to talk about non-drone assist elimination changes, this would be my short list: 1. Drone assist is limited to the receiving player's skill, ie: max 5 (same as fighters). 2. Restrict sentry drones to cruiser (or higher) hulls. 3. Buff fighters and fighter-bombers with drone skills.
I've seen several of your posts on different issues and it's all the same: radical changes with no afterthought... Because of people like you many things got nerfed to oblivion. You cry about thing you don't like and demand a change that will affect many things you have no idea about. Like HiddenPorpoise said drone assist is a good mechanics for most uses, and it's only OP when it comes to sentries. So it's logical to make a change to sentries not to assist mechanic.
To the point: drone assist is ridiculously overpowered when using sentry drones. Otherwise itGÇÖs fine. Consider changes with that in mind. Unless of course you are planning a buff to other drone types, coz right now except sentries they are not a preferred weapon system.
|
|

Cassius Invictus
Thou shalt not kill
75
|
Posted - 2014.01.02 11:32:00 -
[51] - Quote
Gigan Amilupar wrote:Quinn Corvez wrote:The mechanic of dron assist is overpowered. The only ships that should be capable of assigning drones to another player are carriers. That does nothing to the current use of sentry carrier blobs (which is by and large what people are complaining about). The matter that really needs to be discussed is whether or not the ability to assign drones to a single controller has merit, and whether or not its merits are more valuable then its drawbacks. On one hand, I rather like the ability for a fleet to coordinate drones through one or more players to increase the efficiency of drone use. On the other hand, the ability to alpha targets with no deviation definitely puts drones above average in regards to fleet combat. Mechanic wise it is clearly superior in many scenarios to more traditional alpha fleets. These points mean that drone assist provides some good use in terms of fleet control, but only does so by being an inherently overpowered mechanic. All in all I feel like drone assist is a patchwork solution for bad UI. I think that if CCP did their rework of the drone UI and provided more tools for control and THEN removed drone assist the people who hate drone assist would be happy, and the people who use drone assist wouldn't be as inclined to complain since they would be gaining a platform by which they could more adequately keep track of and control their drones (which would, presumably, allow for their continued use in fleet warfare as an active weapon system). TL;DR Remove drone assist, but fix the drone UI when you do it.
Or this.
|

Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
829
|
Posted - 2014.01.02 13:36:00 -
[52] - Quote
Arthur Aihaken wrote:Sentamon wrote:The 1% of EVE that doesn't Blob each other once a month doesn't care about your drone assist issue, as a matter of fact we like and need drone assist. The other 99% who does Blob each other once a month also likes and needs drone assist. Fixed it for you. Fixed it for you both. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
872
|
Posted - 2014.01.02 17:48:00 -
[53] - Quote
Reaver Glitterstim wrote:Arthur Aihaken wrote:Sentamon wrote:The 1% of EVE that doesn't Blob each other once a month doesn't care about your drone assist issue, as a matter of fact we like and need drone assist. The other 99% who does Blob each other once a month also likes and needs drone assist. Fixed it for you. Fixed it for you both.
so what drone assist needs is an upper limit so that people who use it on a small scale can use it normally whilst the null blobs cant etc. I am not really sympathetic to this though as we're only seeing threads like this in the wake of a battle the goons couldn't win and rather than suck it up like men decided to deliberately crash the node. Dumbing down of Eve Online will result in it's destruction... |

Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
831
|
Posted - 2014.01.02 23:59:00 -
[54] - Quote
What is this animosity toward large-scale drone assist and what does it have to do with node-slowing? Next you're going to blame a slow node on time dilation.
If you want the nodes to slow less from drones, then what you want is less drones per pilot. Drone assist has as little to do with it as time dilation, in that both actually decrease the server load. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |

MeBiatch
GRR GOONS
1649
|
Posted - 2014.01.03 00:28:00 -
[55] - Quote
Sentamon wrote:The 99% of EVE that doesn't Blob each other once a month doesn't care about your drone assist issue, as a matter of fact we like and need drone assist.
second that. rise admited that the majority of eve players dont do pvp. There are no stupid Questions... just stupid people... Winter Expansion new ship request |

Mariner6
Agony Unleashed Agony Empire
190
|
Posted - 2014.01.03 00:57:00 -
[56] - Quote
I like the fact that drones can be assisted because in small gangs its one way to overcome ECM which is a nice balance and gives some interesting dynamics to drone ships which for so long have been fairly meh in PvP.
The overall complaint seems to be based around mostly Ishtars/carriers and sentries. But you know, if its not one thing its another like the old drake blob or the big alpha arty gangs. I think the carrier issue needs to be looked at separately from all the sub cap issues here.
I think the Vexor/Navy Vexor/Ishtar are all finally in a great place and for once give Gallente a cool option for fleets. I would be sad to see the nerf bat come down on them after finally getting them worth flying. I'm still seeing lots of other fleet comps out there and Ishtar gangs don't seem to be blotting out the sky, so I would say they are probably fine.
I think at the end of the day the biggest problem is the archon which simply does everything too well for cap warfare. Its tanks, uses sentries, awesome cap, etc making it heads and tails above the rest. At the end of the day, if drone assist went away would any of that really change? The alpha of sentries may not be delivered with perfect volley like it does now but with everyone following primary calls it really wouldn't be much different from the old arty fleets? So does getting rid of drone assist really deal with your complaint? Or is the complaint really lie in the fact that you only want drakes, falcons, and arty dominating space?
As I see it the issue of balance is all moving in the right direction and we don't need to get rid of cool features like drone assist and make EVE more vanilla. I think the balance problem lies perhaps in a different area, your just focusing on the assisting part. No one complained in the past when you assisted a bunch of warriors to an inty right? But now all of a sudden everyone is complaining. Thus the problem lies else where. Maybe its just in building counters, like bomber wings dedicated to taking out sentries in big fleet battles or something. Not sure what the answer is, but frankly I haven't really noticed the problem thus far and enjoy fighting Ishtars, its quite the challenge but not insurmountable. |

Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
831
|
Posted - 2014.01.03 01:19:00 -
[57] - Quote
MeBiatch wrote:the majority of eve playerscharacters dont do pvp. ftfy Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |

Arthur Aihaken
The.VOID
2681
|
Posted - 2014.01.03 01:30:00 -
[58] - Quote
I'm enjoying the drone discussion in the general thread about the drone mission "exploit". I imagine this also holds true for assisted drones, but that would just be my guess at this point. As I've previously stated, if we were to remove the prospect of its elimination from the table - then I think a control limit based on the lendee's drone skill is in order (max 5). I am currently away, traveling through time and will be returning last week. |

Faltzs
Thundercats The Initiative.
15
|
Posted - 2014.01.03 01:38:00 -
[59] - Quote
Drone assist is just a silly mechanic for years players have been limted to 5 drones now with one click they get 1250 drones. On top of this is not skill related and removed player interaction from the game.
Ishtars ability to both easily shield and armour tank at the same is complete unbalanced compared to any other heavy assault cruiser while doing anywhere from 400-700dps from its sentries depending on fit. but that a whole other thread. The carrier / super remote rep blob is another issue. Back to drones....
Sentry drones range, tracking and rof are also exceptionally strong.
As far as the drone assist mechanics goes it should be:
1) limited to assignment only to your squad, 2) skill dependent, 3) can only be controlled with in your control range. 4) because the skill will cap the user to 50 drones it would mean carrier fleet would need 2 bunnies per squad.
This would still make assigning 50 light drones to kill inties/frigates viable and small gang pvp able counter ecm while reducing the affective in larger scale. I suspect that the raw stats of some sentries may need to be addressed (like why bouncers fire every 4 seconds ? even 425mm rails are 6-7 seconds and 1400mms are 18-20 seconds) but fix drone assist mechanics first.
|

Alavaria Fera
GoonWaffe
6051
|
Posted - 2014.01.03 09:09:00 -
[60] - Quote
Mariner6 wrote: At the end of the day, if drone assist went away would any of that really change? The alpha of sentries may not be delivered with perfect volley like it does now but with everyone following primary calls it really wouldn't be much different from the old arty fleets? Archons can't lock to the ranges their drones are shooting that
They're not ewar immune like some trigger ships
They lock slower than some of the other trigger ships used
Not having to worry about boosting your sensor res or target range is pretty sweet, you only need one ship to do that. ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |
|

Me of Course
There is no life in space
30
|
Posted - 2014.01.03 10:26:00 -
[61] - Quote
what i find funny is how only AFTER CCP buffed the drone ships and actually made drones a viable weapon system do people have issues with drone assist mechanics, its not something new that CCP just implemented in the past two expansions it has been in the game for years, only after people actually make use of them are they classified as overpowered. before this there was no issues, no threads calling for removal of drone assist and such, all it is now is that people are using the mechanics they have been given and see that it is an effective mechanic for combat. that and because it's actually being used against the CFC which i will just leave at that https://forums.eveonline.com/default.aspx?g=posts&t=268764&find=unread <<< Skin's for ships COMON, YOU KNOW YOU WANT IT! |

Mariner6
Agony Unleashed Agony Empire
191
|
Posted - 2014.01.03 11:44:00 -
[62] - Quote
Alavaria Fera wrote:Mariner6 wrote: At the end of the day, if drone assist went away would any of that really change? The alpha of sentries may not be delivered with perfect volley like it does now but with everyone following primary calls it really wouldn't be much different from the old arty fleets? Archons can't lock to the ranges their drones are shooting that They're not ewar immune like some trigger ships They lock slower than some of the other trigger ships used Not having to worry about boosting your sensor res or target range is pretty sweet, you only need one ship to do that.
That is pretty nice, and all great points. Logical that they use them in their current form. But again it would kind of suck that we would lose a feature that is helpful in other scenarios just because its too OP when combined with the large cap fleet stuff. So perhaps there is another way of addressing the problem in another way particular to carriers without having to kill the feature off? Would there be as much complaining about assisting if it wasn't so tied to the Archon? |

Gawain Edmond
Angry Mustellid
30
|
Posted - 2014.01.03 12:18:00 -
[63] - Quote
Seranova Farreach wrote:
so this was the sleeping giant that rose after the tear bucket was filled with tears about missles till they got nerfed into the ground? ya know? ill be against this on principal because if we dotn stand up against the whiners of a viable platform itll just end up in a sad and sorry state...like missles.. and to a further extent FOF and defenders.
this person speaks the truth there are people here that'll cry about everything and one day it will reach FOF missiles, not that they'll have been buffed into something that can be used it's just that everything else will have been nerfed into obscurity!!
There is nothing wrong with drone assist it works if they change anything in the drone code they'll break drones back to how they used to be and there isn't a man woman or child that wants that.
For those that don't know how to kill a big cap fleet then don't engage it, if you see a a gang of ishtars running around and you think they're gonna be nano'ed and using sentry drones and you know you'll die horribly then don't engage them. Please all the people don't come to the forums asking them to poke the drone code it's held together with wishes if they poke it then it'll all fall apart and no one can have any drones. |

Corraidhin Farsaidh
Hello-There
67
|
Posted - 2014.01.03 12:27:00 -
[64] - Quote
Would it not make sense that a pilot can only have as many drones assist him as he has levels in drone interfacing? Or maybe a new skill to control assisting drones that limits the number of drones controlled? In this sense the assisted pilot would be acting like a spotter for a sniper in the battlefield.
Another idea could be that the drones have to be in the assisted pilots drone control range, this would limit the range of sentry drones a little, but would still allow combat drones to assist.
The rationale for this would be that for the drones to assist a pilot he must to some degree interface with them for targeting etc, otherwise what's the point in assist as technically it is the drone owning pilot controlling them. The drone owner should have to do the target assignment for his drones based on the distant pilot calling targets or must cede control of the drones targeting function to the assistee (i .e. the assistee interfaces with the drones too).
Drone boat pilots spend a lot of time training skills to use their little mechanical friends, other pilots should not get a free ride in using drones in my opinion. To be assisted by combat drones you should train the appropriate skill to use them. This would also naturally limit the number of drones that can assist any given pilot.
EDIT: This only applies to combat/ewar/sentry drones as some control would need to be ceded to the assisted pilot for targeting. Logi drones would not be affected as they are being ordered to rep the assistee directly by the drone owner |

Markku Laaksonen
EVE University Ivy League
301
|
Posted - 2014.01.03 16:50:00 -
[65] - Quote
Drones need a rework from the ground up. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2164
|
Posted - 2014.01.03 22:35:00 -
[66] - Quote
Gawain Edmond wrote:Seranova Farreach wrote:
so this was the sleeping giant that rose after the tear bucket was filled with tears about missles till they got nerfed into the ground? ya know? ill be against this on principal because if we dotn stand up against the whiners of a viable platform itll just end up in a sad and sorry state...like missles.. and to a further extent FOF and defenders.
this person speaks the truth there are people here that'll cry about everything and one day it will reach FOF missiles, not that they'll have been buffed into something that can be used it's just that everything else will have been nerfed into obscurity!! There is nothing wrong with drone assist it works if they change anything in the drone code they'll break drones back to how they used to be and there isn't a man woman or child that wants that. For those that don't know how to kill a big cap fleet then don't engage it, if you see a a gang of ishtars running around and you think they're gonna be nano'ed and using sentry drones and you know you'll die horribly then don't engage them. Please all the people don't come to the forums asking them to poke the drone code it's held together with wishes if they poke it then it'll all fall apart and no one can have any drones.
Tell me. How do you suggest fighting a 200 strong spider tanking sentry carrier fleet, with supercapital supremacy, without it ending in either a node crash or a stalemate that lasts until downtime? |

Grath Telkin
Sniggerdly Pandemic Legion
2092
|
Posted - 2014.01.03 23:44:00 -
[67] - Quote
Danika Princip wrote:Gawain Edmond wrote:Seranova Farreach wrote:
so this was the sleeping giant that rose after the tear bucket was filled with tears about missles till they got nerfed into the ground? ya know? ill be against this on principal because if we dotn stand up against the whiners of a viable platform itll just end up in a sad and sorry state...like missles.. and to a further extent FOF and defenders.
this person speaks the truth there are people here that'll cry about everything and one day it will reach FOF missiles, not that they'll have been buffed into something that can be used it's just that everything else will have been nerfed into obscurity!! There is nothing wrong with drone assist it works if they change anything in the drone code they'll break drones back to how they used to be and there isn't a man woman or child that wants that. For those that don't know how to kill a big cap fleet then don't engage it, if you see a a gang of ishtars running around and you think they're gonna be nano'ed and using sentry drones and you know you'll die horribly then don't engage them. Please all the people don't come to the forums asking them to poke the drone code it's held together with wishes if they poke it then it'll all fall apart and no one can have any drones. Tell me. How do you suggest fighting a 200 strong spider tanking sentry carrier fleet, with supercapital supremacy, without it ending in either a node crash or a stalemate that lasts until downtime?
Nobody is going to tell you how to beat us, sorry, you'll have to either figure it out on your own or cry for it to get nerfed (of course noting that we're not scared of YOU using carriers on US, mostly because we're well prepared to counter you).
Also to the OP, if you're against signing away control of your ship where drones are concerned, then I assume that you're ok with removing all ways that you can give away control of your ship, most notably through Fleet Warping.
I mean if we're going to be a stickler about things, lets cover all the ways you can turn over control of your ship (keep at range on a moving target, orbiting a moving target, fleet warping, regroup commands) and get rid of all that, if you want to do anything in EVE with your ship YOU should have to do it. Learn to warp at the right time (good luck to those mobbed up stealth bomber fleets and 700 man BS fleets), Learn where to drive to stay with your fleet members and stay in rep range, and learn when to fire your own guns.
Malcanis - Without drone assign, the slowcat doctrine will wither and die.
|

nahjustwarpin
SUPER DUPER SPACE TRUCKS
109
|
Posted - 2014.01.04 00:06:00 -
[68] - Quote
Grath Telkin wrote:Danika Princip wrote:Gawain Edmond wrote:Seranova Farreach wrote:
so this was the sleeping giant that rose after the tear bucket was filled with tears about missles till they got nerfed into the ground? ya know? ill be against this on principal because if we dotn stand up against the whiners of a viable platform itll just end up in a sad and sorry state...like missles.. and to a further extent FOF and defenders.
this person speaks the truth there are people here that'll cry about everything and one day it will reach FOF missiles, not that they'll have been buffed into something that can be used it's just that everything else will have been nerfed into obscurity!! There is nothing wrong with drone assist it works if they change anything in the drone code they'll break drones back to how they used to be and there isn't a man woman or child that wants that. For those that don't know how to kill a big cap fleet then don't engage it, if you see a a gang of ishtars running around and you think they're gonna be nano'ed and using sentry drones and you know you'll die horribly then don't engage them. Please all the people don't come to the forums asking them to poke the drone code it's held together with wishes if they poke it then it'll all fall apart and no one can have any drones. Tell me. How do you suggest fighting a 200 strong spider tanking sentry carrier fleet, with supercapital supremacy, without it ending in either a node crash or a stalemate that lasts until downtime? Nobody is going to tell you how to beat us, sorry, you'll have to either figure it out on your own or cry for it to get nerfed (of course noting that we're not scared of YOU using carriers on US, mostly because we're well prepared to counter you). Also to the OP, if you're against signing away control of your ship where drones are concerned, then I assume that you're ok with removing all ways that you can give away control of your ship, most notably through Fleet Warping. I mean if we're going to be a stickler about things, lets cover all the ways you can turn over control of your ship (keep at range on a moving target, orbiting a moving target, fleet warping, regroup commands) and get rid of all that, if you want to do anything in EVE with your ship YOU should have to do it. Learn to warp at the right time (good luck to those mobbed up stealth bomber fleets and 700 man BS fleets), Learn where to drive to stay with your fleet members and stay in rep range, and learn when to fire your own guns.
Sometimes things are just imbalanced. I know you're fine with archon blobs but please don't tell us that you know how to counter them because you don't. And please stop comparing fleet movement to drone assists. FC doesn't have control of your guns or missiles. |

Grath Telkin
Sniggerdly Pandemic Legion
2092
|
Posted - 2014.01.04 00:22:00 -
[69] - Quote
nahjustwarpin wrote: please don't tell us that you know how to counter them because you don't.
I do actually, so I'll keep telling you that I know how to counter them. I actually dare you to put them in front of us.
nahjustwarpin wrote:And please stop comparing fleet movement to drone assists. FC doesn't have control of your guns or missiles.
No, he can't control your guns or missiles, nor should he be able to control that or any other aspect of your ship.
Can an FC dock or tell your ship to jump? No he can't, that would be silly, so why can he tell your ship where to go or warp it, those are all navigational things that should be left up to the pilot, not the fleet commander.
So please, you're either mad that you're getting beat by something you can't figure out a way around or aren't willing to commit to beating, or you're 100% for getting rid of giving away any control of your ship.
Which is it?
Malcanis - Without drone assign, the slowcat doctrine will wither and die.
|

nahjustwarpin
SUPER DUPER SPACE TRUCKS
109
|
Posted - 2014.01.04 00:38:00 -
[70] - Quote
Grath Telkin wrote: Can an FC dock or tell your ship to jump? No he can't, that would be silly, so why can he tell your ship where to go or warp it, those are all navigational things that should be left up to the pilot, not the fleet commander.
yes, those are navigational things, but all fc can do it, be it for guns/missile or drone boats. It doesn't limit any of them so stop talking about it like it has anything to do here.
Grath Telkin wrote: No, he can't control your guns or missiles, nor should he be able to control that or any other aspect of your ship.
well then you're after removing drone assists. there ya go. |
|

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2165
|
Posted - 2014.01.04 00:46:00 -
[71] - Quote
Grath Telkin wrote:nahjustwarpin wrote: please don't tell us that you know how to counter them because you don't.
I do actually, so I'll keep telling you that I know how to counter them. I actually dare you to put them in front of us. nahjustwarpin wrote:And please stop comparing fleet movement to drone assists. FC doesn't have control of your guns or missiles. No, he can't control your guns or missiles, nor should he be able to control that or any other aspect of your ship. Can an FC dock or tell your ship to jump? No he can't, that would be silly, so why can he tell your ship where to go or warp it, those are all navigational things that should be left up to the pilot, not the fleet commander. So please, you're either mad that you're getting beat by something you can't figure out a way around or aren't willing to commit to beating, or you're 100% for getting rid of giving away any control of your ship. Which is it?
Well, considering that you guys have complete supercapital supremacy, a CFC boot fleet would not be the same as an N3/PL slowcat fleet at all. As I said, taking into account that you guys have us beat in terms of supers, as we all know, what the hell else is there to do against your slowcats?
And how is navigation the same as weapons in any way? Is the 'warp fleet' button really identical to the 'fire entire fleet's weapons, alpha everything' button sentry doctrines have? :V
I'm assuming from your comments about orbit, keep at range etc that you're just trolling though, so well done. |

Grath Telkin
Sniggerdly Pandemic Legion
2092
|
Posted - 2014.01.04 00:55:00 -
[72] - Quote
Danika Princip wrote:Grath Telkin wrote:nahjustwarpin wrote: please don't tell us that you know how to counter them because you don't.
I do actually, so I'll keep telling you that I know how to counter them. I actually dare you to put them in front of us. nahjustwarpin wrote:And please stop comparing fleet movement to drone assists. FC doesn't have control of your guns or missiles. No, he can't control your guns or missiles, nor should he be able to control that or any other aspect of your ship. Can an FC dock or tell your ship to jump? No he can't, that would be silly, so why can he tell your ship where to go or warp it, those are all navigational things that should be left up to the pilot, not the fleet commander. So please, you're either mad that you're getting beat by something you can't figure out a way around or aren't willing to commit to beating, or you're 100% for getting rid of giving away any control of your ship. Which is it? Well, considering that you guys have complete supercapital supremacy, a CFC boot fleet would not be the same as an N3/PL slowcat fleet at all. As I said, taking into account that you guys have us beat in terms of supers, as we all know, what the hell else is there to do against your slowcats? And how is navigation the same as weapons in any way? Is the 'warp fleet' button really identical to the 'fire entire fleet's weapons, alpha everything' button sentry doctrines have? :V I'm assuming from your comments about orbit, keep at range etc that you're just trolling though, so well done.
I'm not trolling at all, lets take this in parts right, first you say you can't use the fleet because we have more supers, while I'm not even sure this is actually true anymore not using a thing because the opponent has the counter doesn't mean that the counter doesn't work, not using the counter to your enemy because he can counter your counter, also does not invalidate a counter, i just means in this particular case your opponent out thought you and planned ahead.
So now the game should be changed because you and yours have poor planning skills, is that the argument you're attempting to make?
And because here's the core argument for Drone assign: Giving up control of your ships is bad, giving over control of your weapons are bad, its ability to eliminate any human error from the firing process makes it imbalanced.
So then, tell me how that argument doesn't apply equally to fleet warping? How does it not apply equally to Fleet Anchors? In both of these instances you are voluntarily giving over control of your ship (like drone assign) to mitigate human error and maximize efficiency. So at the core of the drone assign argument, you find that the entire mechanic of turning over control of your ship is essentially broken across the board.
Bombers are much harder to work with if they have to control their own warps.
Fleets are easier to pick and chew at when all the members are responsible to warping themselves.
Fleets are easier to position due to the Fleet Anchor mechanics.
All of these things are mitigating human error, and allowing one person to control the core actions of a group of ships to avoid error at the pilot level, just like drone assign, so at some point you have to realize you're not just attacking drone assists, you're attacking the current core concepts of EVE fleet combat, and that if you say that one is out of balance, then since they all share the same traits and functions, they're all out of balance. Malcanis - Without drone assign, the slowcat doctrine will wither and die.
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
831
|
Posted - 2014.01.04 02:09:00 -
[73] - Quote
^ the man's got a point. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |

nahjustwarpin
SUPER DUPER SPACE TRUCKS
109
|
Posted - 2014.01.04 04:10:00 -
[74] - Quote
Grath Telkin wrote:... because the opponent has the counter doesn't mean that the counter doesn't work, not using the counter to your enemy because he can counter your counter, also does not invalidate a counter, i just means in this particular case your opponent out thought you and planned ahead.
there is no planning ahead that neads to be done. it's just a matter of bringing bigger toys, but if you can field alot of titans and supers, then well.. it's just end game and there is no counter to that. can't really kill a titan that just doomsdayed a dread and can be repped by 200 archons. all you need to do is just sit with drones assigned and keep reps on supers or titans that have fighter bombers or doomsdays and you're indestructible.
Grath Telkin wrote: And because here's the core argument for Drone assign: Giving up control of your ships is bad, giving over control of your weapons are bad, its ability to eliminate any human error from the firing process makes it imbalanced.
sorry but who said "Giving up control of your ships is bad". stop making things up. It's a topic about drone assist
Grath Telkin wrote:All of these things are mitigating human error, and allowing one person to control the core actions of a group of ships to avoid error at the pilot level, just like drone assign, so at some point you have to realize you're not just attacking drone assists, you're attacking the current core concepts of EVE fleet combat, and that if you say that one is out of balance, then since they all share the same traits and functions, they're all out of balance.
And again you're mixing fleet mechanics and actions of a fleet member like it's the same. You can't warp to a spot where FC combat scanned enemy, can you? That's why you need FC to have some sort of general tools to make fleet work - like fleet warping and broadcasting. But after that you need to control your ship by yourself. keep distance lock targets (or keep being jammed/dampened).
With drone assists your're even worse tool than goons when everyone was saying that all they do is anchor and press F1 in their drakes. You do nothing. |

Grath Telkin
Sniggerdly Pandemic Legion
2093
|
Posted - 2014.01.04 04:48:00 -
[75] - Quote
nahjustwarpin wrote:Grath Telkin wrote:... because the opponent has the counter doesn't mean that the counter doesn't work, not using the counter to your enemy because he can counter your counter, also does not invalidate a counter, i just means in this particular case your opponent out thought you and planned ahead. there is no planning ahead that neads to be done. it's just a matter of bringing bigger toys, but if you can field alot of titans and supers, then well.. it's just end game and there is no counter to that. can't really kill a titan that just doomsdayed a dread and can be repped by 200 archons. all you need to do is just sit with drones assigned and keep reps on supers or titans that have fighter bombers or doomsdays and you're indestructible. Grath Telkin wrote: And because here's the core argument for Drone assign: Giving up control of your ships is bad, giving over control of your weapons are bad, its ability to eliminate any human error from the firing process makes it imbalanced.
sorry but who said "Giving up control of your ships is bad". stop making things up. It's a topic about drone assist Grath Telkin wrote:All of these things are mitigating human error, and allowing one person to control the core actions of a group of ships to avoid error at the pilot level, just like drone assign, so at some point you have to realize you're not just attacking drone assists, you're attacking the current core concepts of EVE fleet combat, and that if you say that one is out of balance, then since they all share the same traits and functions, they're all out of balance. And again you're mixing fleet mechanics and actions of a fleet member like it's the same. You can't warp to a spot where FC combat scanned enemy, can you? That's why you need FC to have some sort of general tools to make fleet work - like fleet warping and broadcasting. But after that you need to control your ship by yourself. keep distance lock targets (or keep being jammed/dampened). With drone assists your're even worse tool than goons when everyone was saying that all they do is anchor and press F1 in their drakes. You do nothing.
The whole "supers and titans" bit is in your own head, you'll never beat them with that attitude, thats cowardice
So we'll skip that and move on.
Lets try it like this, you tell me, what about drone assign makes it to strong and broken, what about the actual assignment of drones makes it broken?
Now understand that when you're forming your answer, I'm going to prove that everything you say is wrong with the mechanic I'm going to easily transfer over in words to cover both fleet warping, and fleet anchoring.
Does the FC need tools to do his job? Sure the broadcast system has every tool needed.
Can the fleet warp to a result the FC has probed down? No, but a prober sure can warp there and ten the fleet can easily warp to him.
So, go on and tell me whats broken about Drone Assign, exactly in your words since me summarizing the words of every other complainer in the thread didn't work, in your mind, in your words, whats wrong with Drone Assign. Malcanis - Without drone assign, the slowcat doctrine will wither and die.
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nahjustwarpin
SUPER DUPER SPACE TRUCKS
109
|
Posted - 2014.01.04 05:57:00 -
[76] - Quote
Grath Telkin wrote: So, go on and tell me whats broken about Drone Assign, exactly in your words since me summarizing the words of every other complainer in the thread didn't work, in your mind, in your words, whats wrong with Drone Assign.
I think you're referring to a different topic buddy, you have only 4 posts here ;)
Grath Telkin wrote:The whole "supers and titans" bit is in your own head, you'll never beat them with that attitude, thats cowardice Being a hero will not resolve the problem of sentry carriers hitting like short range large guns at extreme ranges with capital hulls that can rep each other and repair a counter to them (supers/titans).
Grath Telkin wrote:Lets try it like this, you tell me, what about drone assign makes it to strong and broken, what about the actual assignment of drones makes it broken?
Now understand that when you're forming your answer, I'm going to prove that everything you say is wrong with the mechanic I'm going to easily transfer over in words to cover both fleet warping, and fleet anchoring.
Does the FC need tools to do his job? Sure the broadcast system has every tool needed.
Can the fleet warp to a result the FC has probed down? No, but a prober sure can warp there and ten the fleet can easily warp to him.
So, go on and tell me whats broken about Drone Assign, exactly in your words since me summarizing the words of every other complainer in the thread didn't work, in your mind, in your words, whats wrong with Drone Assign.
How about assigning drones to a remote boosted proteus or legion which due to small sig can't really be taken down fast is not broken. Or the fact that carriers can rep eachother while ditching out damage of a short range battleship gun with super tracking at extreme ranges and can't be jammed, because they don't even have to target anything. you would need to deal with 12 or so separate drones. I know other pandemic legion members know that it's OP mechanic, because they saw goons or someone with sentry do fleets and probably couldn't take them down, so they upgraded it to extreme with archons. |

FT Diomedes
The Graduates RAZOR Alliance
269
|
Posted - 2014.01.04 06:51:00 -
[77] - Quote
To me the only way to justify the Drone Assist mechanic is if you can also assign guns or missiles to a single fleet member and have them control when they are fired. By the same token, an FC should be able to remotely control my remote armor reps, my webs, my target painters, and everything else. If you are not willing to defend that proposition, then you should not defend Drone Assist. Once you get to that point, however, you realize that it really is an absurdly bad game mechanic.
I'm not saying that being in a boot fleet requires no ability or skill, it's just a boring mechanic to me. I don't like the loss of agency. Success should be about teamwork, coordination, and communication. A good pilot should have to focus on managing his outgoing damage as well as the location, orientation, and integrity of his own ship.
I'll concede that there is not a ton of difference between fleet warping and Drone Assist, both give another player immense power over me and my ship. As a player who gets fun out of being actively involved, I rate fleet warping as a necessary evil in controlling ships. I hate it when my FC fleet warps me (does he not trust me to warp to the proper range), but I love it when I can fleet warp my own alts.
Carriers become a lot less powerful when the pod pilot has to control his own damage output as well as his own remote reps. Certain alliance doctrines used to include a "***** gun" on the Scimitar. It always amused me when a hostile was kind enough to remote rep my shields instead of tagging me with his "***** gun." Those pilot mistakes are part of Eve. Drone assist minimizes individual pilot decisions and lets the pilot focus on one less thing in a fight. This is a bad game mechanic. Eve's gameplay is complex and good players should have to coordinate and communicate effectively to have success in combat.
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Corraidhin Farsaidh
Hello-There
70
|
Posted - 2014.01.04 10:11:00 -
[78] - Quote
could a fleet of stealth bombers be an effective counter doing hit and runs? each closing in turn and bombing, warp out, then next hits and so on? I'm thinking ghengis khan cavalry sytle tactics of circling the blob and chewing the edges off before the blob can react. Two or 3 fleets of bombers hitting different points of the blob mean the single commander with drones assisting can only target one at a time...
Bear inmind I'm new and have no experience of this combat, just trying to think of counters instead of changing gameplay :D |

Grath Telkin
Sniggerdly Pandemic Legion
2093
|
Posted - 2014.01.04 15:54:00 -
[79] - Quote
nahjustwarpin wrote:
How about assigning drones to a remote boosted proteus or legion which due to small sig can't really be taken down fast is not broken. .
This complaint is about sig tanking mechanics and how they make you mad, not drone assign
nahjustwarpin wrote:Or the fact that carriers can rep eachother while ditching out damage of a short range battleship gun .
So can remorte rep battleships, this is not a complaint about drone assign, do you hate RR BS too?
nahjustwarpin wrote:with super tracking at extreme ranges and can't be jammed, because they don't even have to target anything. you would need to deal with 12 or so separate drones.
I feel bad if you're trying to jam drones, theres so many more effective ways to deal with them.
nahjustwarpin wrote:I know other pandemic legion members know that it's OP mechanic, because they saw goons or someone with sentry do fleets and probably couldn't take them down, so they upgraded it to extreme with archons.
Sorry, we invented this, feel free to ask around, we didn't need to copy it off of anybody.
Malcanis - Without drone assign, the slowcat doctrine will wither and die.
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nahjustwarpin
SUPER DUPER SPACE TRUCKS
109
|
Posted - 2014.01.04 23:55:00 -
[80] - Quote
Grath Telkin wrote: This complaint is about sig tanking mechanics and how they make you mad, not drone assign
it's not sig tanking making me mad, it's bad posters. So let's say you have a aeon that is sitting inside archon blob, with his EWAR immunity and drones assigned. can't counter that.
Grath Telkin wrote: So can remorte rep battleships, this is not a complaint about drone assign, do you hate RR BS too?
battleships can be taken down with alpha maels for example. if you want to take down RR archons you need alpha from naglfars. problem is that if you siege them, they are sitting ducks and can't be remote repaired, and are very easy target for super or titans (why you so mad)
Grath Telkin wrote: I feel bad if you're trying to jam drones, theres so many more effective ways to deal with them.
I would like to know your counter to that tactic just to laugh how bad you are.
Grath Telkin wrote:Sorry, we invented this, feel free to ask around, we didn't need to copy it off of anybody.
sentry domi fleets with assisted drones were there before your archons. you didn't invent anything. just saying |
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Grath Telkin
Sniggerdly Pandemic Legion
2108
|
Posted - 2014.01.08 01:34:00 -
[81] - Quote
nahjustwarpin wrote:
it's not sig tanking making me mad, it's bad posters. So let's say you have a aeon that is sitting inside archon blob, with his EWAR immunity and drones assigned. can't counter that.
First of all nobody uses Aeons as triggers, our aeons are entirely set up to rep, so this is a lie, but even if it weren't I'm not sure what makes it so uncounterable, form that up, and watch how fast I get up in your guts.
nahjustwarpin wrote:battleships can be taken down with alpha maels for example. if you want to take down RR archons you need alpha from naglfars. problem is that if you siege them, they are sitting ducks and can't be remote repaired, and are very easy target for super or titans (why you so mad)
A few things: 1) just the other night BL was alphaing carriers with maels, they were even RRing each other, strange, its almost like you can kill them with BS 2) just because theres a counter to sieged dreads doesnt' mean its not a counter to archons, a counter is a counter, your cowardice aside.
nahjustwarpin wrote:I would like to know your counter to that tactic just to laugh how bad you are.
I'd kill the carriers.
nahjustwarpin wrote:sentry domi fleets with assisted drones were there before your archons. you didn't invent anything. just saying
No they weren't, at all, we've been doing sentry carriers for about 2 years now, sentry assisted Domi's weren't a 'thing' until about 9 months ago, despite whatever trifiling thing your little lowsec/wormhole might have been doing. If you're unhappy with that then i suggest you get a better publicist.
Man, you were pretty much wrong on all that, that takes skill in of itself.
Malcanis - Without drone assign, the slowcat doctrine will wither and die.
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Anthar Thebess
REPUBLIKA ORLA C0VEN
263
|
Posted - 2014.01.08 14:42:00 -
[82] - Quote
+1 support Fix this drone assist TIDI IS NIGHTMARE - CCP SHOW US THE TIMERS Reactivation timers on : MJD and more. Please like & post in this idea to keep it visible. |

Robert Caldera
Caldera Trading and Investment
692
|
Posted - 2014.01.08 14:46:00 -
[83] - Quote
Anthar Thebess wrote:+1 support Fix this drone assist
whats there to fix? Drone assist is working fine. |

Notorious Fellon
Republic University Minmatar Republic
91
|
Posted - 2014.01.08 14:50:00 -
[84] - Quote
A reasonable limit to drone assist is needed. Some multiplier of bandwidth or max drone count on field would eliminate the majority of the issues and still preserve the basic concept.
I am a fan of 3 X max drone count on field (15 for your typical Domi pilot).
In large fleet fights, everyone should have to do *something* other than just provide drones for the fast locking pilot.
Showing up, assigning drones and making a sandwich while the other side dies is not my idea of fun.
A 500 X 500 spaceship fight should involve more than 10 players. |

Swiftstrike1
Interfector INC. Fade 2 Black
402
|
Posted - 2014.01.08 15:07:00 -
[85] - Quote
If you want to get rid of drone assist, better remove drone defend and all auto-targeting missiles as well. It wouldn't make sense to remove 1 "passive aggression" mechanism without removing all the others as well.
Personally I don't think drone assist is a bad thing, as a concept. In practice however, the commands to all the various drones need to be staggered somehow in order to prevent ridiculously enormous alpha strike. Fleet Bookmarks New Gravimetric Sites Med Clones 2.0 |

Cheekything
Dark-Rising Executive Outcomes
129
|
Posted - 2014.01.11 19:59:00 -
[86] - Quote
Why are people hating drones they already got the nerf bat so hard it too them 6 long years to recover.
While they do need an overhaul in general their AI is a bit crazy and having 5 at one time when it could be 1 seems a bit much.
However if you know how to beat them then you will know that they are far too easy to beat and a drone ship with no gun without out it's drones is a dead ship.
Also easy way to "fix" this and most blobbing tactics bring back AOE DD 1 per grid per hour :P. |
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