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Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
37
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Posted - 2011.11.08 09:20:00 -
[31] - Quote
RAW23 wrote:Herr Wilkus wrote:Overall, kind of a grim picture for highsec aggression lately;
-First, came the PVP Probing and (semi-ineffectual) Orca hotswap nerf, to protect mission runners from themselves. -Then CCP hit the mercs by sanctioning sham wardec evasion, rendering highsec POSes nearly invulnerable. -Infiltration-gankers started finding themselves booted from corporations and Concorded while IN SPACE, mid-gank. -Now we have an insurance nerf aimed directly at suicide gankers, and a possible Concord buff on the way.
Just to add another one, the changes to anchoring and onlining times for POS mods mean that even should a war target not evade the war it will be a completely trivial task to remove anything of value from a POS (many mods have had their times reduced by a factor of OVER 100).
Actually, there are other, smaller nerfs, too.
- Wreck baiting nerf - to protect greedy player from trying to steal free 'PLEX' - Remote Repair modification - specifically to protect fat Incursion runners from losing their logi fleets to infiltrators. - Noctis; tailor made to make salvage easy, yet useless to ninja salvagers - resulted in salvage value crashing hard. - LVL 4 Loot nerf instead of desired rat bounty reduction - made mission theft far less attractive for salvagers/less of an issue for bears.
All very specific, direct, actions by CCP to protect 'bears,' and make their lives easier at the expense of those who prey on them.
A corresponding list of direct CCP action on behalf of gankers would be very short indeed, and probably quite incidental to the profession.
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Whiteknight03
WESAYSO Industries
16
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Posted - 2011.11.08 09:21:00 -
[32] - Quote
Henry Haphorn wrote:Written Word wrote:As for the Orca ship mant. bay nerf.
What's more "carebear" and "risk averse" than instantly tucking your ship away into complete safety, 100% consequence free, even if you were aggressed and tackled? Not sure I can call that complete safety. If the Orca is ganked while my ship is tucked into the bay, I will have effectively lost two ships in one amazing explosion. This is why I had to change my plans.
Lol a properly setup orca has a bit over 200k EHP, around twice that of a freighter. Unless you see a 20-30 people spike in local, your orca is completely safe, barring someone getting aggro on it. |
pussnheels
Vintage heavy industries
154
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Posted - 2011.11.08 09:21:00 -
[33] - Quote
because something is on sisi doesn't mean it will come to TQ
To be honest i seriously doubt that CCP will change it so drasticly like changing one of the greatest fearfactor mechanics of high sec I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |
Richard Aiel
Point of No Return Waterboard
30
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Posted - 2011.11.08 09:36:00 -
[34] - Quote
Jita Alt666 wrote:You paint a very wow like future of Eve Online.
Yeah but look at it like CCP:
For every "hardcore" "pvp" player that leaves, ten casuals line up.
GEE let me think who theyre gonna cater to.
hm... "If the unfaithful would rage-quit, let them do so. And let not the gates of New Eden strike them 'pon the ass ere they leave." Quoth the Hillmar |
Apophenya
Eclectic Electric You Never Saw Us
3
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Posted - 2011.11.08 09:41:00 -
[35] - Quote
Remarka Belle Locus wrote:Terminal Insanity wrote:GIVE THE CAREBEARS THEIR OWN SHARD
GIVE THEM THEIR OWN RULES THAT THEY WILL ENJOY
NO! Do NOT go all Trammel/Felluca on this! I second this. I've seen it ruin the best mmorpg i've ever played. |
Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
165
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Posted - 2011.11.08 10:04:00 -
[36] - Quote
I think I must be on a different server. It appears that this server most of you are speaking about has some things called Highsec, Lowsec and Nullsec. Futhermore, the "big guns" here who want the tears and rage and feel the need to laugh over tears, why are you not "ganking" in Nullsec ? I mean, surely you would have more fun actually getting a fight back ?
Oh, apparently Nullsec is not that busy. Try going deeper into Delve, tell us how empty you find it then. Plenty to shoot at that will happily shoot back at you - with interest.
So again I ask, Why Highsec ganks ? The tears ? I don't for a minute believe that. It's your cop-out, your excuse for not having the balls to fight more worthy opponents in more dangerous environments.
This thread is an example to all carebears of what griefer/ganker tears are all about. They cry longer and louder than any carebear yet claim that they have fun doing what they do when not done for the profit in it. All lies. It's just easy to do in Highsec, that's all. Knowing the real dangers of Nullsec, they stay away from doing ganks there.
Don't get me wrong, there are gankers in Nullsec, only they are way, WAY better than the gankers in Highsec. Highsec Gankers fear the Nullsec gankers. Highsec gankers will tell you they live in lowsec, or even nullsec. Totally meaningless.
Ask any Nullsec ganker why they're not ganking in Highsec and they respond to you in disgust. It is beneath them to do so, even they have their pride.
Stop the posing in Highsec, gankers. The real gankers are in Nullsec, waiting for you.
The universe is an ancient desert, a vast wasteland with only occasional habitable planets as oases. We Fremen, comfortable with deserts, shall now venture into another. - STILGAR, From the Sietch to the Stars. |
Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
38
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Posted - 2011.11.08 10:10:00 -
[37] - Quote
Hirana Yoshida wrote:Why don't you use a Maelstrom as the basis for your calculations as the primary objective is obviously to skew the data as much as possible in favour of your point of view?
Send the "Debate like a Boss, by FoxNews" book back to your dealer or use it as kindling .. it has no value outside tea-party back patting seminars.
PS: Why don't you run the exact same numbers for the PvP scenario, with say a 50% success rate (ie. 1:1 kill:loss rate)? We have been dependent purely on drops (and tears) to keep afloat since the dawn of time, about time the ganking population was treated the same as the players for whom the game is supposedly meant.
Why are you wasting your time trolling here? Or trolling Tippia over in the threadnaught? Seriously.
If I were you, I'd be over in the 'Tier 3 Battlecruiser Balance' thread whining nonstop for the current SISI Tornado to be nerfed. That is, if I was really stupid, and wanted a "Hello Kitty" highsec.
Cause that is all that really matters in my mind. If the Tornado rocks a 12K Volley on a 40M hull? Game over man.The insurance nerf? Never happened. You guys will be seeing them in your darkest whiny-carebear dreams. Dead Hulks. Outlaws popping these things out of Orcas. Wolfpacks of five of these things instapopping Marauders outside stations just for fun and laughs. Ultra-pimped Active-Tanked PVE Tengu? Two of these kill it dead, instantly, on station exit.
And it gets better. You see that bonus? 5% ROF? That means Overheated 1400MM guns cycle at 13 seconds. That means with GS Concord manipulation, you get TWO SHOTS in 0.5, 0.6 and if you are fast, 0.7 systems. Two dead Hulks, two dead Mackinaws, for only one Tornado.
Step 1. Use a throwaway alt on a throwaway account, GCC someone somewhere 'off grid but in-system', at the gate, at the station, doesn't matter. 0.5, 0.6 or 0.7. Or, simply determine that Concord is already present someplace else in system. Step 2. Bounce into the belt, instapop the nearest Exhumer. Step 3. Because of Step 1, Concord takes an extra 6 seconds to arrive - giving you plenty of time for you reload your guns, lock and light up ANOTHER Exhumer. Step 4. Get Concorded, and bask in the glow as you pick up the pieces of a wrecked mining op, all for only 50M ISK.
As is, the Tornado is solid gold. Only think that would make me happier is replacing the falloff bonus with a 5% damage bonus - and maybe 5% more grid to fit that 4th Gyro without needing a fitting hardwire. Beyond that, I couldn't have designed it better myself.
So, carebears - to the BC Balance thread! Fly! |
Hirana Yoshida
Behavioral Affront
130
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Posted - 2011.11.08 11:00:00 -
[38] - Quote
Telling high-sec "PvP'ers" that they fail at Eve, life and everything is NEVER a waste of time .. just sayin'
PS: Already gave my input to the whole tier3 crap and since spamming is something only monkeys and ignorants do my work there is done. |
Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
38
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Posted - 2011.11.08 11:04:00 -
[39] - Quote
Hirana Yoshida wrote:Telling high-sec "PvP'ers" that they fail at Eve, life and everything is NEVER a waste of time .. just sayin'
PS: Already gave my input to the whole tier3 crap and since spamming is something only monkeys and ignorants do my work there is done.
Its ok, I posted what I thought too. I didn't see your contribution, but I'm sure my input was far more useful than yours. |
Psychophantic
100
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Posted - 2011.11.08 11:11:00 -
[40] - Quote
Apophenya wrote:Remarka Belle Locus wrote:Terminal Insanity wrote:GIVE THE CAREBEARS THEIR OWN SHARD
GIVE THEM THEIR OWN RULES THAT THEY WILL ENJOY
NO! Do NOT go all Trammel/Felluca on this! I second this. I've seen it ruin the best mmorpg i've ever played.
Yeah that was fun.
Teaming up with my three experienced and equipped mates and killing every new player who leaves town and taking their stuff.
How could they not enjoy that. |
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Shadowsword
The Rough Riders Ares Protectiva
62
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Posted - 2011.11.08 11:55:00 -
[41] - Quote
Terminal Insanity wrote:GIVE THE CAREBEARS THEIR OWN SHARD
GIVE THEM THEIR OWN RULES THAT THEY WILL ENJOY
Everyone is someone else's carebear. |
Urian Dealian Amarr
Hedion University Amarr Empire
0
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Posted - 2011.11.08 12:47:00 -
[42] - Quote
It is very sad to see what people call pvp these days.
Very much overdue fix to a broken mechanic.
One thing that I give you though.
It should be possible to scan ALL of the content of the Orca [and all of the ships with arrays corp hangars] and if they go pop they will drop the stuff. [same mechanic applied]
Also since people can use courier contracts to shrink wrap stuff Those Packages should be treated as any other item and have percentage chance of dropping.
When looted it could be transported to station and when the contracts runs out possible to hack.
Something like salvage percentage chance to get some random items from the sealed package with the rest being destroyed by unauthorized access with hacking skills or new skills to increase the success rate of opening package and improving the percentage of items dropped.
To be paid insurance when ship is destroyed by Concord is just logical nonsense.
The argument that it had been always the case is totally irrelevant.
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Ptraci
3 R Corporation
78
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Posted - 2011.11.08 12:51:00 -
[43] - Quote
Herr Wilkus wrote:
As Bladewise would say, "CCP is clearly hugging carebear nut-sack".
In high sec, yes. Because that is what high sec is for. That is where the least risk, and the least (apart from incursions) reward is. None of the changes you mention affect low and null sec. What you want is high sec to turn into null sec. Your tears amuse me. Why don't you go play with the real PvPers then, and stop trying to pick on people who have made a choice to not pew pew. Or is it that living in low/null is just too damned hard for you? Man up. |
Ptraci
3 R Corporation
78
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Posted - 2011.11.08 12:53:00 -
[44] - Quote
Terminal Insanity wrote:GIVE THE CAREBEARS THEIR OWN SHARD
GIVE THEM THEIR OWN RULES THAT THEY WILL ENJOY
We have our own "shard". If you look at the top left of the screen you will see if you are in a care-bear "shard" because the system security rating will be 0.5 or better. CCP has even helped you by making the color yellow, green or blue, so you can tell if you are in a "carebear" shard or not. If carebear "shards" bother you that much, you can use maps to avoid them at all costs. |
Sinistra Arc
Republic Military School Minmatar Republic
2
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Posted - 2011.11.08 14:31:00 -
[45] - Quote
Jita Alt666 wrote:You paint a very wow like future of Eve Online.
Can't wait for drake mounts! |
Darrow Hill
Eight Bit Industries
7
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Posted - 2011.11.08 15:01:00 -
[46] - Quote
Herr Wilkus wrote:Ultra-pimped Active-Tanked PVE Tengu? Two of these kill it dead...
I keep reading this, and I am wondering where the downside is.
Insurance is irrelevant; if one (of the four) faction BCS drops from a properly fit mission tengu, you break even. Everything else is gravy.
How is high-sec getting less dangerous?
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Ficus Plant
The Plant Initiative
3
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Posted - 2011.11.08 15:13:00 -
[47] - Quote
Herr Wilkus wrote:Actually, you are a bit early for the tears. If the Tornado comes out with a Tempest alpha (like currently on SISI) I, and every other ganker will be happy as a clam, and the carebear carnage will be glorious. I plan to buy 2 or 3 BPOS and keep them quite busy myself. Save your hug for the dead Hulk pilots - if you can find them after they get podded by my temp account 'special' alts. I'll be laughing and reading the new improved podmails, NOW with more implants. For today, we have insurance - Tomorrow we have Tornados.
But, then, if you are as awesome as you seem to think you are the price of minerals will rapidly increase. This, of course, will make everything you buy more expensive to counter the new level of 'risk' that you have introduced into the market.
Those of us who actually know what we are doing look forward to the extra profits we will make from selling you the minerals you need for the hulls (and of course supplying you with the T2 Arties at the usual inflated prices).
Of course I suspect you may not be quite that awesome, but we will see. |
Morganta
Peripheral Madness The Midget Mafia
266
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Posted - 2011.11.08 15:25:00 -
[48] - Quote
Herzog Wolfhammer wrote:Just curious:
Having never done this, what if I had a Hulk loaded to the gills in high-sec ore?
How much ISK is that cargo worth anyway and is it worth anything to gank it at all?
lol high sec ore? 2mil per load and too bulky to loot for the most part more effective as bait than loot
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |
Phoehnix
Kevlar Solutions Fratres Milites de Amarri
17
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Posted - 2011.11.08 20:34:00 -
[49] - Quote
i dont get this ganking for tears where you talk about having limitless isk then you go on to whine about the cost being too high? I dont think miners care much about what your ship is worth, the tears come from knowing the time it will take to get theirs back
For profit though I can agree with that, but then again all it does is lower the amount of targets by a little bit. |
Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
40
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Posted - 2011.11.08 21:03:00 -
[50] - Quote
Phoehnix wrote:i dont get this ganking for tears where you talk about having limitless isk then you go on to whine about the cost being too high? I dont think miners care much about what your ship is worth, the tears come from knowing the time it will take to get theirs back
For profit though I can agree with that, but then again all it does is lower the amount of targets by a little bit.
I'm not talking about me, personally. Making ISK in this game is stupidly easy once you reach critical mass.
But I'm considering all the gankers out there of limited means.
kind of like myself a few years ago, before I made my first 2-3 Billion ganking haulers.....until the carebears whined so incessantly that Concord got buffed and sec status penalties were massively increased.
Goons are right. This nerf won't stop ganking. But it will stop SOME people from ganking. Newer players. Poorer players. Which means less of it, and less people getting into it early. Which is bad, because highsec is ridiculously safe already.
About the only way to get ganked in highsec is if you are stupid, AFK and/or greedy.
Take a potshot at a ninja, get ganked, then cry to CCP. Steal from a wreck, get ganked, then cry to CCP. Mine AFK with crappy fittings, get ganked, then cry to CCP. Fly around in an untanked hauler with millions in it, get ganked, then cry to CCP.
Its an old song, and it gets tiresome because CCP always seems to eventually come through with the baby bottle....shifts the goalposts towards Hello Kitty, and then the whines start anew, almost immediately.....when someone gets ganked.
Go to lowsec, they say. Low sec is where you go for fights, not tears. Nobody in lowsec gives a crap if you blow up their T1 Rupture or Rifter.
But if you blow up a highsec Deadspace fit CNR worth billions - or a Hulk that some poor miner slaved for days to buy - that is where the tears flow like honey.
Pop those Mission Boats!
A pair of Tornados can instapop an active tanked Tengu, just as Tempests can now - except Tornados lock faster.
Just sit outside a station with a buddy, in Tornados, directly infront of the exit, 30 KM out. Fit Tracking Computers/SEBOs/and Passive lock.
The minute the Tengu start to align, simultaneously lock, with guns on standby. Passive sensor means you'll likely catch him with Hardeners off for an easy kill. Scoop and win at EVE. Easier than catching them in a mission because they are likely moving - impairing tracking, and also likely have hardeners on. Further, two Tornados showing up in mission space might cause the victim to bolt. Two Tornados outside a busy station? Not particularly suspicious.
Same works for Marauders and CNRs, just bring 5 of em to be sure. |
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Teamosil
Good Time Family Band Solution
47
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Posted - 2011.11.08 21:25:00 -
[51] - Quote
Herr Wilkus wrote:I'm not talking about me, personally. Making ISK in this game is stupidly easy once you reach critical mass.
But I'm considering all the gankers out there of limited means.
kind of like myself a few years ago, before I made my first 2-3 Billion ganking haulers.....until the carebears whined so incessantly that Concord got buffed and sec status penalties were massively increased.
Goons are right. This nerf won't stop ganking. But it will stop SOME people from ganking. Newer players. Poorer players.
So let me get this right... CCP needs to protect these hypothetical newbie suicide gankers from the harsh results of their own actions, but they should not protect newbie hi sec miners? Even though the gankers usually are neither newbies nor poor, where the hi sec miners actually are? Even though as the goons proved, suicide ganking can generate trillions in profits with very little work where hi sec mining generates tiny profits with huge amounts of work?
I think you're having trouble stepping back from your point of view to see the bigger picture. |
Ladie Harlot
GoonWaffe Goonswarm Federation
718
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Posted - 2011.11.08 21:29:00 -
[52] - Quote
Teamosil wrote:Herr Wilkus wrote:I'm not talking about me, personally. Making ISK in this game is stupidly easy once you reach critical mass.
But I'm considering all the gankers out there of limited means.
kind of like myself a few years ago, before I made my first 2-3 Billion ganking haulers.....until the carebears whined so incessantly that Concord got buffed and sec status penalties were massively increased.
Goons are right. This nerf won't stop ganking. But it will stop SOME people from ganking. Newer players. Poorer players. So let me get this right... CCP needs to protect these hypothetical newbie suicide gankers from the harsh results of their own actions, but they should not protect newbie hi sec miners? Even though the gankers usually are neither newbies nor poor, where the hi sec miners actually are? Even though as the goons proved, suicide ganking can generate trillions in profits with very little work where hi sec mining generates tiny profits with huge amounts of work? I think you're having trouble stepping back from your point of view to see the bigger picture. I think you're having trouble reading what he actually wrote.
The artist formerly known as Ladie Scarlet. |
Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
40
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Posted - 2011.11.08 21:33:00 -
[53] - Quote
Teamosil wrote:Herr Wilkus wrote:I'm not talking about me, personally. Making ISK in this game is stupidly easy once you reach critical mass.
But I'm considering all the gankers out there of limited means.
kind of like myself a few years ago, before I made my first 2-3 Billion ganking haulers.....until the carebears whined so incessantly that Concord got buffed and sec status penalties were massively increased.
Goons are right. This nerf won't stop ganking. But it will stop SOME people from ganking. Newer players. Poorer players. So let me get this right... CCP needs to protect these hypothetical newbie suicide gankers from the harsh results of their own actions, but they should not protect newbie hi sec miners? Even though the gankers usually are neither newbies nor poor, where the hi sec miners actually are? Even though as the goons proved, suicide ganking can generate trillions in profits with very little work where hi sec mining generates tiny profits with huge amounts of work? I think you're having trouble stepping back from your point of view to see the bigger picture.
Too easy. I don't think people are generally ganking Ospreys. Retrievers could be hit, but whatever, they are insurable.
If you are flying a Hulk or a Mack - you ain't a newb and should know better. If you have lot to lose, you aren't a noob.
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Phoehnix
Kevlar Solutions Fratres Milites de Amarri
17
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Posted - 2011.11.08 21:34:00 -
[54] - Quote
Herr Wilkus wrote:About the only way to get ganked in highsec is if you are stupid, AFK and/or greedy
And isn't this how it should be? If anything, nerf the ISK-making potential of highsec.
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Teamosil
Good Time Family Band Solution
47
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Posted - 2011.11.08 21:41:00 -
[55] - Quote
Herr Wilkus wrote:If you have lot to lose, you aren't a noob.
So then your "we need CCP to protect the poor newbie gankers from the cost of the ships they are suiciding in" doesn't hold up, right? |
Tanya Powers
Science and Trade Institute Caldari State
147
|
Posted - 2011.11.08 21:55:00 -
[56] - Quote
Herr Wilkus wrote:-First, came the PVP Probing and (semi-ineffectual) Orca hotswap nerf, to protect mission runners from themselves.
Quote:-Then CCP hit the mercs by sanctioning sham wardec evasion, rendering highsec POSes nearly invulnerable.
Hoo my goodness poor mercs...If you don't have concord candies anymore for criminal acts: null sec/low sec wishes you "welcome". -stop harassing newb corps or industrials just go to serious business.
Grow a pair go there or stop wining, Mitani will wish you the most welcome, you have the options but you don't pick them because...??
Quote:-Infiltration-gankers started finding themselves booted from corporations and Concorded while IN SPACE, mid-gank.
Action = Consequence
Quote:-Now we have an insurance nerf aimed directly at suicide gankers, and a possible Concord buff on the way.
It's not a nerf, it's a due. Gank is currently used to harass players not willing to play YOUR game has YOU want, you want to farm easy km's? -you pick the isk out of your pockets, not from concord for criminal acts. That's how it should work from the begining.
Be creative and stop wining, choose your targets and use ratios, engage at your own risks or profits.
Griefer tears best tears. |
Phoehnix
Kevlar Solutions Fratres Milites de Amarri
17
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Posted - 2011.11.08 22:01:00 -
[57] - Quote
Tanya Powers wrote:Hoo my goodness poor mercs...If you don't have concord candies anymore for criminal acts: null sec/low sec wishes you "welcome". -stop harassing newb corps or industrials just go to serious business.
Grow a pair go there or stop wining, Mitani will wish you the most welcome, you have the options but you don't pick them because...??
No I actually agree with that, put a stop to the imbalanced suicide ganking and make players use the war decs instead, they're there for a reason. Unfortunately CCP is breaking the war mechanics too....
Also, about the your game stuff, EVE is everyone's game and its the player interactions that make it, whether you like them or not :) |
knobber Jobbler
Holding Inc.
9
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Posted - 2011.11.08 22:06:00 -
[58] - Quote
I don't see how an insurance nerf makes it more wow like. Surely its the opposite? Ganking now isn't 100% profit making. |
Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
40
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Posted - 2011.11.08 22:07:00 -
[59] - Quote
In this game, insurance doesn't really make sense for ANYONE. Fighting in 0.0? Fighting rats? Self destructing? Living in a wormhole? Claiming that insurance doesn't make sense 'only for gankers' is a major stretch.
Further, fail to see why gankers of modest means have to be singled out for special CCP treatment. Gankers, especially newer ones with weaker tools fail all the time. Hell, I've killed dozens and dozens of Hulks, and even I fail sometimes.
Really, high sec IS safe. And with precautions, perfectly 100% safe.
To get killed in high sec you have to do something stupid or be careless.
A DCII on a Hulk saves you from a solo gank. Warping out or popping your Hulk into an Orca saves you. All you have to do....is pay attention to your grid while mining. Not that hard.
Making things even safer by further limiting the options of poorer gankers, while coddling experienced, but lazy or careless miners/haulers/mission runners.
Its a bad direction overall.
Like I said though - if the Tornado comes out of the oven right, its all good. Maxed out Large Arty skills on deck.... |
Tanya Powers
Science and Trade Institute Caldari State
147
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Posted - 2011.11.08 22:08:00 -
[60] - Quote
Phoehnix wrote:Tanya Powers wrote:Hoo my goodness poor mercs...If you don't have concord candies anymore for criminal acts: null sec/low sec wishes you "welcome". -stop harassing newb corps or industrials just go to serious business.
Grow a pair go there or stop wining, Mitani will wish you the most welcome, you have the options but you don't pick them because...?? No I actually agree with that, put a stop to the imbalanced suicide ganking and make players use the war decs instead, they're there for a reason. Unfortunately CCP is breaking the war mechanics too.... Also, about the your game stuff, EVE is everyone's game and its the player interactions that make it, whether you like them or not :)
Now real effort is needed to continuously wardec newb corps, witch was completely silly.
Blah blah blah high sec old corps industrials miners etc? - the choice is there: low sec/null sec
It's a very nice way to improve low sec/null sec, force pee vee peer's to go there where pee vee pee goes, so I think all this stuff is very good for newbies and real casuals staying in high sec has is good to improve low/null activity.
Most probably they're just afraid of loosing shiny stuff vs armys of rifters? - adapt or die, this is what they always say. |
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