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sidthesexist
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Posted - 2006.03.22 16:01:00 -
[1]
Outposts :- They cost you an arm and a leg to build, they give you the advantage of being able to mine wherever u want in eve and refine your ore, to have a safe-haven in the middle of no-where... but thats what i want to talk about.
You pay stupid amounts of isk for it, you shoot someone outside it, then try to dock and get 'omg you just shot someone, your not allowed to dock even tho this is your own outpost that you built that you spent all your isk on and that should let you dock no-matter what, but we wont'
CCP can we get this fixed? Allow people to dock at outposts that they own even if they shoot at someone! ________ Shinra
According to Freud, thinking the world revolves around you is a regression to childhood, when your world actually did revolve around you. - Wrangler Hijacked as requested, wubwoo - Billy the Fish |

Amataras
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Posted - 2006.03.22 16:08:00 -
[2]
he has a point ------- The Eve Diplomacy Table |

BurnHard
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Posted - 2006.03.22 16:10:00 -
[3]
Totally agree. Signed /.
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Ms Freak
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Posted - 2006.03.22 16:14:00 -
[4]
Forgive me but an innocent question:
About 12 months after EVE was released players in low sec/0.0 would sit ouside a station, When someone came along that they wanted to gank they ganked them with a Gank setup - hardly any deffense at all. Once they lost too much shield/armor they would Dock instantly, repair armor and undock with full shields etc and continue the gank/take chase.
I know we have dock/undock timers but would this still apply? I agree with what your saying but maybe they should ALSO make sure people can't do the above??
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Edge1
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Posted - 2006.03.22 16:17:00 -
[5]
He's not talking about normal stations, he is talking about player owned outposts.
What's a signature? |

Hoshi
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Posted - 2006.03.22 16:18:00 -
[6]
From my experience fighting in KDF this is exactly what they do, they allow you to dock even with aggression timer. ISS often take out a few battleships, shoot a few shots and instantly dock again. --------------------------------------------------------------------------------
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Renox
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Posted - 2006.03.22 16:18:00 -
[7]
Edited by: Renox on 22/03/2006 16:19:54
Originally by: Ms Freak Forgive me but an innocent question:
About 12 months after EVE was released players in low sec/0.0 would sit ouside a station, When someone came along that they wanted to gank they ganked them with a Gank setup - hardly any deffense at all. Once they lost too much shield/armor they would Dock instantly, repair armor and undock with full shields etc and continue the gank/take chase.
I know we have dock/undock timers but would this still apply? I agree with what your saying but maybe they should ALSO make sure people can't do the above??
exactly, it's a matter of game balance. Sometimes (msot of the time??) that wins over what would "make sense" taken in context of EVE. It would be next to impossible to attack an outpost or anyone near an outpost if the owners could instadock and undock fully charged.
TheJay > grrr slow stupid garlic eating surrender monkeys |

sidthesexist
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Posted - 2006.03.22 16:19:00 -
[8]
Originally by: Hoshi From my experience fighting in KDF this is exactly what they do, they allow you to dock even with aggression timer. ISS often take out a few battleships, shoot a few shots and instantly dock again.
impossible. ________ Shinra
According to Freud, thinking the world revolves around you is a regression to childhood, when your world actually did revolve around you. - Wrangler Hijacked as requested, wubwoo - Billy the Fish |

Shiner BockBeer
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Posted - 2006.03.22 16:20:00 -
[9]
No. The aggression timer for docking is there to prevent exactly what the poster above is talking about. Without it, the outpost-owning fleet is invincible.
This is not going to change, accept it.
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Wee Dave
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Posted - 2006.03.22 16:25:00 -
[10]
It would be better then, if they changed the message: "The heat from your weapons systems makes it impossible for you to safely dock: wait xx seconds," or something similar.
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Ripline
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Posted - 2006.03.22 16:29:00 -
[11]
Originally by: Wee Dave It would be better then, if they changed the message: "The heat from your weapons systems makes it impossible for you to safely dock: wait xx seconds," or something similar.
Pretty much, it's there for a reason, to prevent (un)docking spam. If being considered a security risk in an outpost you own bothers you, they can just swap the flavor text to something more appropriate.
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Montague Zooma
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Posted - 2006.03.22 16:37:00 -
[12]
Mmmmmmmmmmm....flavor text.
Sorry, that just brought out the Homer Simpson in me.
------------------------------------------------------------------- One noob. One corp. One complete waste of 1.6 million isk. |

sidthesexist
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Posted - 2006.03.22 16:39:00 -
[13]
Originally by: Shiner BockBeer No. The aggression timer for docking is there to prevent exactly what the poster above is talking about. Without it, the outpost-owning fleet is invincible.
This is not going to change, accept it.
Who are you now? A dev?
Its stupid that you pay 21,000,000,000 isk and dont get to dock even tho you have agression. Dont you think thats rather stupid? And no it doesnt make you invincible, just makes the fact you spent all that isk fair. ________ Shinra
According to Freud, thinking the world revolves around you is a regression to childhood, when your world actually did revolve around you. - Wrangler Hijacked as requested, wubwoo - Billy the Fish |

Max Teranous
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Posted - 2006.03.22 16:40:00 -
[14]
Undock - redock is fecking lame. Undock - shoot - redock would be twice as lame.
Max 
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Vince Draken
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Posted - 2006.03.22 16:41:00 -
[15]
Originally by: sidthesexist
Originally by: Shiner BockBeer No. The aggression timer for docking is there to prevent exactly what the poster above is talking about. Without it, the outpost-owning fleet is invincible.
This is not going to change, accept it.
Who are you now? A dev?
Its stupid that you pay 21,000,000,000 isk and dont get to dock even tho you have agression. Dont you think thats rather stupid? And no it doesnt make you invincible, just makes the fact you spent all that isk fair.
then don't build them?
The above thoughts and statements are IC and should be taken as such. |

Vertical Aim
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Posted - 2006.03.22 16:46:00 -
[16]
Edited by: Vertical Aim on 22/03/2006 16:46:52
Originally by: sidthesexist
Originally by: Shiner BockBeer No. The aggression timer for docking is there to prevent exactly what the poster above is talking about. Without it, the outpost-owning fleet is invincible.
This is not going to change, accept it.
Who are you now? A dev?
Its stupid that you pay 21,000,000,000 isk and dont get to dock even tho you have agression. Dont you think thats rather stupid? And no it doesnt make you invincible, just makes the fact you spent all that isk fair.
Outpost arent made to give you a invincible SS, which is exactly what your asking for. They cost that much because of all the things you can do/build with them that simple. Your looking for a no risk way of attacking others or defending yourself ... now THAT would be "unfair" not going to happen.
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Kular
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Posted - 2006.03.22 16:47:00 -
[17]
Sorry no Iwin button for you, spend that 21B isk to build it, chip in a few more to either defend it yourself or hire someone competent who can. No whine for you today For God, Empire, and Sarum! |

Gonada
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Posted - 2006.03.22 16:48:00 -
[18]
um he might not be a dev, but has a tad more intellegance than you.
if you could dock and undock at will, it would be the biggest sploit ever.
it would be virtually im possible to claim any space.
youd undock, shoot till you hurt, then dock.
or if they shoot at the station, undock, repair station till you hurt, dock
rince and repeat.
seriously, some of you guys have like 0 brains.
-I don't necessarily agree with everything I say.-
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Rod Blaine
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Posted - 2006.03.22 16:49:00 -
[19]
How typical
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LWMaverick
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Posted - 2006.03.22 17:02:00 -
[20]
Omfg.. And make it possible for entire fleets to undock and just redock whenever they want to, even after agression ? .. **** no
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Cmdr Sy
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Posted - 2006.03.22 17:07:00 -
[21]
So just because you spent 21bn ISK hauling Tritanium into 0.0, you feel this entitles you to a 'w1n' button bound to your Esc key?
Erm, no.
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Agent Kenshin
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Posted - 2006.03.22 17:09:00 -
[22]
Edited by: Agent Kenshin on 22/03/2006 17:10:26 Except for all you that keep saying this is a bad idea... Personally its a great idea and ill tell you why.
If they pull this undocking trick. Bring dreads blow up the POS and take the station problem solved. Then they wont be able to pull this docking trick. Remember this is for outposts only.
Now if you cant do that then what were you doing there in the first place but only trying to gank some people. Even if they stay docked or at a POS you can do nothing and they can waste your time. If your not trying to take the land then you are doing absolutely nothing to them. If they can afford to build an outpost they can also afford ships for defense of that outpost.
Putting this feature in would really do nothing in the grand scheme except give people who fight in their home the home field advantage. And whats wrong with that? Unless you have the force to remove the POS setup your own and claim the system. Then allowing them to shoot you and redock again isnt going to change anything. They are still gonna have their station and you will have accomplished nothing but destroying a few ships. Which in a nutshell isnt very much considering your sitting in a system that that alliance put nearly 30 billion isk into. You think you could do a little more damage than a few ships...
Originally by: MAXSuicide only carebears call pvpers 'greifers'
ehehehh....
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GoGo Yubari
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Posted - 2006.03.22 17:15:00 -
[23]
Originally by: Agent Kenshin Edited by: Agent Kenshin on 22/03/2006 17:10:26 Except for all you that keep saying this is a bad idea... Personally its a great idea and ill tell you why.
If they pull this undocking trick. Bring dreads blow up the POS and take the station problem solved. Then they wont be able to pull this docking trick. Remember this is for outposts only.
Now if you cant do that then what were you doing there in the first place but only trying to gank some people. Even if they stay docked or at a POS you can do nothing and they can waste your time. If your not trying to take the land then you are doing absolutely nothing to them. If they can afford to build an outpost they can also afford ships for defense of that outpost.
Putting this feature in would really do nothing in the grand scheme except give people who fight in their home the home field advantage. And whats wrong with that? Unless you have the force to remove the POS setup your own and claim the system. Then allowing them to shoot you and redock again isnt going to change anything. They are still gonna have their station and you will have accomplished nothing but destroying a few ships. Which in a nutshell isnt very much considering your sitting in a system that that alliance put nearly 30 billion isk into. You think you could do a little more damage than a few ships...
I don't know, it would be kind of lame to allow this. Dock-redock is, as someone already put it, lame and the lameness would only grow. Anyone in an org owning an outpost (*coughs with Kenshin*) should built the homefield advantage from other things.
I say just change the text to: "I'm sorry, all the docking lanes are busy. Please hold and try not to get blown up while we sort this Soon(tm)." 
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Deja Thoris
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Posted - 2006.03.22 17:16:00 -
[24]
Originally by: Agent Kenshin Edited by: Agent Kenshin on 22/03/2006 17:10:26 Except for all you that keep saying this is a bad idea... Personally its a great idea and ill tell you why.
I strongly disagree.
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Agent Kenshin
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Posted - 2006.03.22 17:27:00 -
[25]
Edited by: Agent Kenshin on 22/03/2006 17:28:35 Well anyway you look at it unless your there to take the outpost and hold it you would be wasting your time. It wont matter in a few months as well be allowed to place sentry guns outside outposts come constellational sovereignty so sitting outside an enemy outpost wont be too smart.
Originally by: MAXSuicide only carebears call pvpers 'greifers'
ehehehh....
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Xerxes X
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Posted - 2006.03.22 18:19:00 -
[26]
THIS IS WHY we also need docking sequences...
Xerxes X
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Chode Rizoum
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Posted - 2006.03.22 18:26:00 -
[27]
Originally by: Max Teranous Undock - redock is fecking lame. Undock - shoot - redock would be twice as lame.
ye lol
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DigitalCommunist
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Posted - 2006.03.22 18:30:00 -
[28]
If you do that, fighting any sort of fights outside the station becomes irrelevant. Entire fleets would hug the station and you won't be able to do anything. Aggression timer is the basic idea that keeps pvp alive, even if it might not make much sense RP-wise when you own that station.
Doesn't need fixing.
Purchasing Complex Fullerene Shards, contact me ingame. |

Vincent Gaines
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Posted - 2006.03.22 18:37:00 -
[29]
simple solution:
make repairs take a specific amount of time, like 4 minutes.
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Steve Bennett
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Posted - 2006.03.22 18:41:00 -
[30]
I agree with OP, but I also hear the problem with it (virtual invincibility of home fleet).
To counter the problem, you could limit docking frequency as long as an agression timer is in effect: 1) You shoot someone, and dock. 2) You undock and try to redock - you won't be able to. Delay of 5(?) minutes. 3) After 5 minutes you dock, and undock 4) You try to redock, but now you have to wait 10 (?) minutes.
Basically I'm saying you should at least be able to dock the first time - suppose hostiles came in system and you were in a running fire fight to get home.
Also, can't people already do the same sort of dock/undock exploit at POS? If we allow people to run inside the shields, repair, whatever, then come back, why should we not allow them to do the same at an outpost? And don't say "but you can attack the pos", because effectively you can do the same to the outpost by conquering it (and the steps involved with that).
SB --------
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Shiner BockBeer
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Posted - 2006.03.22 19:02:00 -
[31]
No, I'm not a dev, I'm a veteran player.
I remember the days when you could undock, target and pound the hell out of your enemies and wait til you hit armor, redock, repair, undock and do it all over again. It meant that the only way to actually die in a fight outside a station was to CTD or node out during the fight.
The timer was put in place to prevent this from happening, and it works very well. While I agree that maybe the text is a bit lame for your own station, the timer is not. It is necessary and it should stay in place.
So again, I say leave it alone. I'm also very certain that the actual devs side with keeping this timer in place.
If you can prove me wrong,. go ahead.
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seeyouauntie
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Posted - 2006.03.22 19:37:00 -
[32]
In my experience, the owners of a certain outpost in KDF are able to shoot, and dock immediately. ---------------------------------- I <3 mining. |

000Hunter000
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Posted - 2006.03.22 20:21:00 -
[33]
If not than thats pretty silly! 
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Hoshi
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Posted - 2006.03.22 21:40:00 -
[34]
Originally by: sidthesexist
Originally by: Hoshi From my experience fighting in KDF this is exactly what they do, they allow you to dock even with aggression timer. ISS often take out a few battleships, shoot a few shots and instantly dock again.
impossible.
You can say impossible how you want, it's still happening daily. --------------------------------------------------------------------------------
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Kristoffer
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Posted - 2006.03.22 22:28:00 -
[35]
ISS does this all the time in KDF. Every... day.
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Chain Gang
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Posted - 2006.03.23 10:50:00 -
[36]
Stop guessing and ask ... the Agression timer is 30 secs .......
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Drilla
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Posted - 2006.03.23 11:14:00 -
[37]
Edited by: Drilla on 23/03/2006 11:14:30
I disagree with OP, the timer is fine.
Actually I think if anyone is warp scrambling you, you shouldnt be able to dock.
Stations cannot be safeheavens, no matter if it's an outpost, PQS or NPC station.
Actually it should also work with gates - when you are warp scrambled your ship shouldn't be able to dock, jump a gate etc.
Seek not to bar my way, for I shall win through - no matter the cost! |

Tommy TenKreds
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Posted - 2006.03.23 11:29:00 -
[38]
Originally by: Vincent Gaines simple solution: make repairs take a specific amount of time, like 4 minutes.
Nice to see someone looking for an alternative solution.
Perhaps an amount of time proportional to the extent of repairs required would be better, but I support this in principle. 
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Deja Thoris
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Posted - 2006.03.23 11:30:00 -
[39]
Originally by: Drilla Edited by: Drilla on 23/03/2006 11:14:30
I disagree with OP, the timer is fine.
Actually I think if anyone is warp scrambling you, you shouldnt be able to dock.
We warp throught the docking tube now do we?
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Aeon Yakati
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Posted - 2006.03.23 11:37:00 -
[40]
Originally by: Deja Thoris
Originally by: Drilla Edited by: Drilla on 23/03/2006 11:14:30
I disagree with OP, the timer is fine.
Actually I think if anyone is warp scrambling you, you shouldnt be able to dock.
Well, maybe not warp scrambling but webbing should prevent you from docking.
Or how you wanna get moved from outside the station to your landing pad?
We warp throught the docking tube now do we?
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Jin Entres
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Posted - 2006.03.23 11:53:00 -
[41]
I think this raises an interesting question about balance and realism. In the real world, hypothetical in this case, certain technology and advantages could easily be lame, because everything is not forcefully balanced by the gods such as in a controlled environment as this.
In a more realistic world of EVE whoever has good relations with a station owner would have a considerable advantage within it's vicinity. That would only be natural.
Then again, any race could also have a superior weapon that would wtfpwn everyone else, which kind of takes the whole point of out it and raises the question of what kind of balance should there be between balance and realism.
I think the best way to go is to try to keep as realistic as possible while choosing the most balanced possibilities available. Meaning we just assume all races have developed equally and if any superior technology is developed it is soon stolen by others aswell. Realistic but still balanced.
As for this issue - well, first of all it's unrealistic that it's not possible to arm outposts with any defensive mechanisms to begin with, and it's of course equally unrealistic that your own station manager scotty jr. would not get kicked in the nuts if he closed the blast doors from you.
What would happen if it was possible to be lame and shoot and immediately redock? Well enemy blobs could not camp outposts with much efficiency. Then again, they can't conquer them in the first place so is that so big a deal?
I like the idea of giving station repairs a longer duration. That's realistic and would effectively prevent a large portion of the lameness that allowing instant redocking would enable.
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Jacinto Naysmith
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Posted - 2006.03.23 11:55:00 -
[42]
It may not make logical sense but its required to have an enjoyable game.
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Dilskin
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Posted - 2006.03.23 12:05:00 -
[43]
As I believe it has already been said, Think of Player owned Outposts as big POS.
Can one stay just outside a POS shield , shoot a bit, then scoot back inside the shield?
If this is possible , then docking at your own outpost should follow the same logic.
If the answer is no, then leave everything as it is, since kali will bring outposts sentry guns in any case, which should have been available all along. |

Rewan Thanas
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Posted - 2006.03.23 12:08:00 -
[44]
As a participant in the KDF skirmishes I can assure you that the ISS are no more able to instadock than anyone else. I suggest you take a closer look. There *is* a timer.
Lt. Rewan Thanas ISS Navy Task Force |

Malus NalJa'ka
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Posted - 2006.03.23 12:16:00 -
[45]
Originally by: Aeon Yakati Edited by: Aeon Yakati on 23/03/2006 11:37:53
Originally by: Deja Thoris
Originally by: Drilla Edited by: Drilla on 23/03/2006 11:14:30
I disagree with OP, the timer is fine.
Actually I think if anyone is warp scrambling you, you shouldnt be able to dock.
We warp throught the docking tube now do we?
Well, maybe not warp scrambling but webbing should prevent you from docking.
Or how you wanna get moved from outside the station to your landing pad?
easy, webbers affect your engines ... and you get T O W E D into the station ... imagine a couple of drones pulling you in. There, vivid enough for ya?

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elorran
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Posted - 2006.03.23 12:42:00 -
[46]
In game mechanics "realism" and "balance" don't always go hand in hand with the latter taking priority over the former. The same is also true for graphics and effects, cool and real don't always go hand in hand.
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Xantina
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Posted - 2006.03.23 12:42:00 -
[47]
I think it's a valid point, you should be able to instantly dock on your own outpost. It doesn't make sense that your own outpost wouldn't let you get to safety. However I think in order not to create an exploit, the aggression timer should prevent you from undocking for the next 5 minutes or so. That way the defenders would have a reasonable advantage defending their property without making it an I-win button.
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Fi T'Zeh
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Posted - 2006.03.23 12:45:00 -
[48]
Just make them destructable please.  ....
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Aeon Yakati
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Posted - 2006.03.23 13:14:00 -
[49]
Originally by: Malus NalJa'ka
Originally by: Aeon Yakati Edited by: Aeon Yakati on 23/03/2006 11:37:53
Originally by: Deja Thoris
Originally by: Drilla Edited by: Drilla on 23/03/2006 11:14:30
I disagree with OP, the timer is fine.
Actually I think if anyone is warp scrambling you, you shouldnt be able to dock.
We warp throught the docking tube now do we?
Well, maybe not warp scrambling but webbing should prevent you from docking.
Or how you wanna get moved from outside the station to your landing pad?
easy, webbers affect your engines ... and you get T O W E D into the station ... imagine a couple of drones pulling you in. There, vivid enough for ya?

Quote: Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.
So you are wrong. Vivid enough for ya? 
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K Shara
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Posted - 2006.03.23 13:46:00 -
[50]
I can think of loads of reasons why you cant insta dock after agression.
If you could it would be lame as you like
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So'Kar
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Posted - 2006.03.23 13:47:00 -
[51]
/Signed, if who ever you shot can then follow you to inside station and keep shooting you whole time, maybe finally blow the docks so badly that others cant dock there before its repaired.
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Maya Rkell
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Posted - 2006.03.23 13:51:00 -
[52]
Originally by: Dilskin As I believe it has already been said, Think of Player owned Outposts as big POS.
Can one stay just outside a POS shield , shoot a bit, then scoot back inside the shield?
Yes, but.
But, lock's are not lost and people can still shoot you (although NEW locks fail).
Lifewire> 8000 m/s, even battleships can do this |

Viceroy
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Posted - 2006.03.23 13:51:00 -
[53]
Doesn't need fixing. RP explaination is irrelevant, might aswell make it say "Docking request denied. You cannot enter the docking perimeter before your weapons/ecm cool down" or something. The pvp timer is critical for game balance, not rp. If you didn't have it, you might aswell have a stationary module that makes your entire fleet disappear any time you feel like it. Fleet battle not going well? POOF. Safety.
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Viceroy
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Posted - 2006.03.23 13:53:00 -
[54]
Here's an alternative; remove the pvp timer on all stations and introduce Station Piercing Ammo.
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sidthesexist
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Posted - 2006.03.23 14:00:00 -
[55]
Or rather, if your being targetted you cannot dock. If you are untargeted, you can dock.
IE: If you jam whoevers targetting you, you can dock :) hehe ________ Shinra
According to Freud, thinking the world revolves around you is a regression to childhood, when your world actually did revolve around you. - Wrangler Hijacked as requested, wubwoo - Billy the Fish |

Tonkin
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Posted - 2006.03.23 14:05:00 -
[56]
i agree with actualy built and owned outposts, conquerable no and 0.0 npc ones no.
xelas allaince have advance docking lvl 5 as it is only fight 3 bs's and 1 cepter with a dread and carrier.
dont believe me its going to be in a eve vid im making
will kill anythin for the right price |

Drilla
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Posted - 2006.03.23 20:27:00 -
[57]
Originally by: Deja Thoris
Originally by: Drilla Edited by: Drilla on 23/03/2006 11:14:30
I disagree with OP, the timer is fine.
Actually I think if anyone is warp scrambling you, you shouldnt be able to dock.
We warp throught the docking tube now do we?
As making up wierd reasons for game mechanics has stopped CCP before? 
How about 'You are unable to dock at the moment as the regulations for dock workers blocks them from assiting you docking while in combat' yada yada.
Seek not to bar my way, for I shall win through - no matter the cost! |

Haniblecter Teg
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Posted - 2006.03.23 20:30:00 -
[58]
Imagine the tactics of defenders against someone taking the shields down.
Popout, shoot a few BS's targeting the outpost, pop back in before they can return fire, recharge shields, pop back out.
rinse repeat. ---------------------------------------- Friends Forever |

Valkazm
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Posted - 2006.03.23 20:49:00 -
[59]
Edited by: Valkazm on 23/03/2006 20:49:01 /me gives thread starter an I win button ..
go aheed push it you know you want to 
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Erfnam
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Posted - 2006.03.23 21:03:00 -
[60]
Originally by: Aeon Yakati
Originally by: Malus NalJa'ka
Originally by: Aeon Yakati Edited by: Aeon Yakati on 23/03/2006 11:37:53 Well, maybe not warp scrambling but webbing should prevent you from docking.
Or how you wanna get moved from outside the station to your landing pad?
easy, webbers affect your engines ... and you get T O W E D into the station ... imagine a couple of drones pulling you in. There, vivid enough for ya?

Quote: Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.
So you are wrong. Vivid enough for ya? 
Last time I was webbed, I was still going around 100 m/s. How fast do you think you need to go to dock?
cruising in at 1 km/s ready to dock and then BAM! Repairs are instant, so they can just sc*****my ship off the station's walls.
Recruiting DTS Stop | IGB Casino |

DaHeaVYFo
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Posted - 2006.03.23 21:41:00 -
[61]
POSses are much cheaper, you can go outside the forcefield and back inside, You can EVEN scout a whole fleet withouth half an hour of alliance bull**** and chatter.
If you chose to agress, live with it and deal with it.
---------- No need for a mod to pwn my sig ~Heavy. |

The Enslaver
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Posted - 2006.03.23 22:01:00 -
[62]
Originally by: Max Teranous Undock - redock is fecking lame. Undock - shoot - redock would be twice as lame.
qft... -------- Shinra Director
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| Pages: 1 2 3 :: [one page] |