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Mr LaboratoryRat
Confederation of DuckTape Lovers
3
|
Posted - 2011.11.08 15:31:00 -
[1] - Quote
The current eve 0.0 situation is very poor. Looking at the veritas eve map there are 2 big powerblocs divided over 3/4th of null sec.
Powerbloc = friends that help eatchother.
The 2 are Test & goons rulling the west. Notheren Coalition, Whitenoise, Red-Alliacne & XXX-Death rulling the north, north east and the east.
Big problem is here as those people combined have eaqual or less numbers than those dozen-¦s of alliances ruling (or trying) the south and south east.
What can be changed? With some winterpatch notes being release and the capital nerf annouced it with still be a tough cooky to crack because the sov system works in favour of the defender.
Possible solutions: -Nerf titan guns (not dd, normal turrets) make them able to schoot only structures and capitals -Adjust sov system (very hard to do) -Nerf drone npc-¦s so it becomes worthless and cival war breaks out to break up the biggest powerbloc -Make guristas rats more appealing to farm, up the bounties, make it the best space while nerfing drone npc-¦s -Nerf tech moons so the alliances ruling them dont have free sov across 2/4th of eve & free titans & risk free super production -make keeping sov more expensive |

Krios Ahzek
Juvenis Iratus
26
|
Posted - 2011.11.08 15:35:00 -
[2] - Quote
Winter is coming.
Now we just need some ******* to throw someone's kid out of a metaphorical window and it'll be WAR, WAR EVERYWHERE. |

Dirk Magnum
Sarz'na Khumatari Ushra'Khan
43
|
Posted - 2011.11.08 15:37:00 -
[3] - Quote
Confirming nullsec is more fun in a smaller alliance with a trickier diplomatic situation. But to be fair, 50-75% of nullsec has been blue to each other for years now. Absolutely none of your recommendations will do anything at all to remedy that. In fact, nerfing moons and increasing the cost of sov only strengthens the reasons to NAP. |

Morganta
Peripheral Madness The Midget Mafia
266
|
Posted - 2011.11.08 15:38:00 -
[4] - Quote
pretty colors make it more impressive but there's probably less than 100 people from any of those alliances in game and operational at any given time.
a map of Nebraska can seem pretty impressive also, but when you go there you discover its a bunch of empty The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Embrace My Hate
Black Horizon. Test Friends Please Ignore
34
|
Posted - 2011.11.08 16:12:00 -
[5] - Quote
Morganta wrote:pretty colors make it more impressive but there's probably less than 100 people from any of those alliances in game and operational at any given time.
a map of Nebraska can seem pretty impressive also, but when you go there you discover its a bunch of empty
This and every major power bloc has somebody in leadership making a nice RL income from RMT and it would be in all of their best interests to avoid conflict to keep the cash flow coming.
|

Little Delicious
Imperium's Dark Legion
19
|
Posted - 2011.11.08 16:52:00 -
[6] - Quote
Mr LaboratoryRat wrote: 2/4th of eve
 |

David Grogan
The Motley Crew Reborn
202
|
Posted - 2011.11.08 17:17:00 -
[7] - Quote
we need a massive supernova to wipe out all sov structures in each of the powerblock's space and start afresh
maybe add roaming blackholes to dronelands and deklein to hoover up all the bots out there. Everytime you buy something that says "made in china" you are helping the rising unemployment in your own country unless your from china, Buy locally produced goods and help create more jobs. |

Vincent Gaines
Macabre Votum Morsus Mihi
38
|
Posted - 2011.11.08 17:28:00 -
[8] - Quote
Make travel harder. Jump bridges, jump range, split regions up more. Toss in lowsec and maybe even a couple hisec "outpost" systems.
Require joining sov systems to claim another, no more claiming every 3rd or so system to skew the map. Increase sov costs but also benefits.
It should be difficult for an alliance to control an entire region. |

mkint
304
|
Posted - 2011.11.08 17:39:00 -
[9] - Quote
It should be a struggle for big groups to actually defend themselves against small groups. Right now it's trivially easy for the big groups to maintain their stranglehold on null. This is not only bad for the market and all that, but for player retention. Once a new player realizes that they and their alliance will NEVER be allowed to play with the "big kids," the only thing left for them is to finish whatever they are working on, and then quit. This takes about 6 months.
Big alliances should fear small groups. A big alliance should avoid having too much sov, not just because that area is worthless, but because they risk a total failscade if they do.
The sad thing is, CCP Grayscale is in charge of nullsec. He will ONLY make changes that make the big guys bigger. If EVE ever dies, it will be Grayscale's fault. And with his track record, it's not that far away. |

Vol Arm'OOO
Imperial Academy Amarr Empire
0
|
Posted - 2011.11.08 17:40:00 -
[10] - Quote
Krios Ahzek wrote:Winter is coming.
Now we just need some ******* to throw someone's kid out of a metaphorical window and it'll be WAR, WAR EVERYWHERE.
Apparently wolves fly at least metaphysically - so its all a wash. Also, that story is never, ever, going to end. |

Cidwm
Caldari Provisions Caldari State
6
|
Posted - 2011.11.08 17:45:00 -
[11] - Quote
cost of sov increases per system held maybe? though that can be worked aorund too... sure the player base can think of ways to destabalise null sec if they wanted to. It sometimes can only take 1 person to start a war/tear aapart and organisation |

Vincent Gaines
Macabre Votum Morsus Mihi
38
|
Posted - 2011.11.08 18:02:00 -
[12] - Quote
mkint wrote:It should be a struggle for big groups to actually defend themselves against small groups. Right now it's trivially easy for the big groups to maintain their stranglehold on null. This is not only bad for the market and all that, but for player retention. Once a new player realizes that they and their alliance will NEVER be allowed to play with the "big kids," the only thing left for them is to finish whatever they are working on, and then quit. This takes about 6 months.
Big alliances should fear small groups. A big alliance should avoid having too much sov, not just because that area is worthless, but because they risk a total failscade if they do.
The sad thing is, CCP Grayscale is in charge of nullsec. He will ONLY make changes that make the big guys bigger. If EVE ever dies, it will be Grayscale's fault. And with his track record, it's not that far away.
It depends on the goal of the small group. If you're talking about a fast moving fleet of, say, 20 vagas and associated ships than realize right now there is no real "defense" of these small groups.
Sure, eventually a defense fleet is mustered.... usually a spattering of BCs or whatever... and at that point if the small roaming fleet chooses to fight then you have one, but if they want they just leave and things go back to normal.
If you mean about defending from a full invasion in order to take the system, It's highly possible to attack, depending. It's incredibly complex. The numbers game comes into play here and to be honest a tiny alliance brute forcing an invasion into the heart of a large alliance's territory would be foolhardy and is fine.
The problem is the coalitions formed, and to be honest nothing can be done to prevent that- even if CCP decided to change things up and try to penalize coalitions eventually a way would be made around it. People want blues nearby, and reds within reach. Always.
What needs to be done is more enocouragment of small, controlled areas the size of constellations and less desire for regional control. |

Casius Omega
School of Applied Knowledge Caldari State
0
|
Posted - 2011.11.08 18:17:00 -
[13] - Quote
Its like the real world.. drf is europe goons/test is north america AAA and freinds is greece and delve is the middle east.
|

Pinaculus
Aliastra Gallente Federation
17
|
Posted - 2011.11.08 18:33:00 -
[14] - Quote
More curiosity than anything else, but what can smaller raiding parties accomplish anything that can't be prevented by simply finding safe spots as soon as Local spikes? I've never lived in 0.0 for more than a month so I honestly don't know.
Can small groups actually cause any damage before getting blobbed to kingdom come? |

Vincent Gaines
Macabre Votum Morsus Mihi
38
|
Posted - 2011.11.08 18:51:00 -
[15] - Quote
Pinaculus wrote:More curiosity than anything else, but what can smaller raiding parties accomplish anything that can't be prevented by simply finding safe spots as soon as Local spikes? I've never lived in 0.0 for more than a month so I honestly don't know.
Can small groups actually cause any damage before getting blobbed to kingdom come?
Yes, it happens all the time, every day. You catch people travelling, ratting, rarely mining, running anoms, camping, or even on a roam looking for a fight like you are.
If you catch the ratters you get some good loot sometimes. |

mkint
306
|
Posted - 2011.11.08 18:57:00 -
[16] - Quote
Vincent Gaines wrote:mkint wrote:It should be a struggle for big groups to actually defend themselves against small groups. Right now it's trivially easy for the big groups to maintain their stranglehold on null. This is not only bad for the market and all that, but for player retention. Once a new player realizes that they and their alliance will NEVER be allowed to play with the "big kids," the only thing left for them is to finish whatever they are working on, and then quit. This takes about 6 months.
Big alliances should fear small groups. A big alliance should avoid having too much sov, not just because that area is worthless, but because they risk a total failscade if they do.
The sad thing is, CCP Grayscale is in charge of nullsec. He will ONLY make changes that make the big guys bigger. If EVE ever dies, it will be Grayscale's fault. And with his track record, it's not that far away. It depends on the goal of the small group. If you're talking about a fast moving fleet of, say, 20 vagas and associated ships than realize right now there is no real "defense" of these small groups. Sure, eventually a defense fleet is mustered.... usually a spattering of BCs or whatever... and at that point if the small roaming fleet chooses to fight then you have one, but if they want they just leave and things go back to normal. If you mean about defending from a full invasion in order to take the system, It's highly possible to attack, depending. It's incredibly complex. The numbers game comes into play here and to be honest a tiny alliance brute forcing an invasion into the heart of a large alliance's territory would be foolhardy and is fine. The problem is the coalitions formed, and to be honest nothing can be done to prevent that- even if CCP decided to change things up and try to penalize coalitions eventually a way would be made around it. People want blues nearby, and reds within reach. Always. What needs to be done is more enocouragment of small, controlled areas the size of constellations and less desire for regional control. Penalizing or rewarding different areas of control (regional/constellation) should probably be part of it. Requiring neighboring sov should be part of it as well.
But, if that group of 20 vagas comes into your sov, you have less to lose by docking up and playing xbox than to fight them off. The ideas of allowing small groups to disrupt infrastructure still isn't enough. That's just a griefing mechanic and doesn't really do anything to destabilize sov.
Here's a thought though. What if we looked at sov like a board game? (Right now, it's nearly the worst board game ever... Candyland has more strategy involved.) What if each alliance was given 4 tokens, 3 defensive tokens, 1 offensive. In every system without a defensive token all sov structures have 1/10th their current HP (this is balanced by your idea of only allowing to claim sov in neighboring systems.) The offensive token would allow an alliance to attack the sov of 1 non-adjacent system. Such a system would still allow surprisebuttseks, would still allow coalitions to work together, would make it easier to clean up after a failscaded alliance, would make claiming sov a strategic decision, but also make groups that get too big vulnerable to attack.
Except, again, any idea that threatens the RMT alliances will NEVER get implemented, thanks to Grayscale. |

Razin
The xDEATHx Squadron Legion of xXDEATHXx
88
|
Posted - 2011.11.08 19:13:00 -
[17] - Quote
It's easy to identify, track, and react with a blob to any 'small group' trying to disrupt large alliance logistics/farming. It's also very easy to avoid that 'small group' for anyone involved in large alliance logistics/farming.
Why? Because those farmers, or anyone chilling at a POS or an outpost is part of a huge, multi-alliance-wide intel network made possible by INSTANT and OMNIPOTENT LOCAL. |

mkint
306
|
Posted - 2011.11.08 19:19:00 -
[18] - Quote
Razin wrote:It's easy to identify, track, and react with a blob to any 'small group' trying to disrupt large alliance logistics/farming. It's also very easy to avoid that 'small group' for anyone involved in large alliance logistics/farming.
Why? Because those farmers, or anyone chilling at a POS or an outpost is part of a huge, multi-alliance-wide intel network made possible by INSTANT and OMNIPOTENT LOCAL. om-+nip-+o-+tent GÇé GÇé[om-nip-uh-tuhnt] adjective 1. almighty or infinite in power, as God.
om-+nis-+cient GÇé GÇé[om-nish-uhnt] adjective 1. having complete or unlimited knowledge, awareness, or understanding; perceiving all things.
Just thought I'd throw that out there. Besides, I still have the feeling deep down, that the big powerbloc bluefesters will somehow gain more advantage from no local than small groups. I'm not sure how, but I feels it in my bones. |

Razin
The xDEATHx Squadron Legion of xXDEATHXx
88
|
Posted - 2011.11.08 19:31:00 -
[19] - Quote
mkint wrote:Razin wrote:It's easy to identify, track, and react with a blob to any 'small group' trying to disrupt large alliance logistics/farming. It's also very easy to avoid that 'small group' for anyone involved in large alliance logistics/farming.
Why? Because those farmers, or anyone chilling at a POS or an outpost is part of a huge, multi-alliance-wide intel network made possible by INSTANT and OMNIPOTENT LOCAL. om-+nip-+o-+tentGÇé GÇé[om-nip-uh-tuhnt] adjective 1. almighty or infinite in power, as God. om-+nis-+cientGÇé GÇé[om-nish-uhnt] adjective 1. having complete or unlimited knowledge, awareness, or understanding; perceiving all things. Just thought I'd throw that out there. Besides, I still have the feeling deep down, that the big powerbloc bluefesters will somehow gain more advantage from no local than small groups. I'm not sure how, but I feels it in my bones. Well, neither omnipotent nor omniscient fit in their strict definition. I'm referring to local's infallibility and unavoidability.
Your feeling is just that, a feeling. |

Ladie Harlot
GoonWaffe Goonswarm Federation
711
|
Posted - 2011.11.08 19:35:00 -
[20] - Quote
Pinaculus wrote:More curiosity than anything else, but what can smaller raiding parties accomplish anything that can't be prevented by simply finding safe spots as soon as Local spikes? CCP has heard your question and has generously given you something to blow up. Player owned customs offices...a structure that means so little that the blobs won't care about it. Enjoy! The artist formerly known as Ladie Scarlet. |

Drifterin Thedark
2
|
Posted - 2011.11.08 19:37:00 -
[21] - Quote
Krios Ahzek wrote:Winter is coming.
The only thing interesting about that is how goons started saying it before anyone else knew what they were talking about. But i guess NDAs aren't all that important when you've got the management eating out of your hand.
All it is going to do is change how the currently existing powerblocs fight eachother, and has nothing really to do with the subject of this thread. |

Ladie Harlot
GoonWaffe Goonswarm Federation
711
|
Posted - 2011.11.08 19:40:00 -
[22] - Quote
Drifterin Thedark wrote:Krios Ahzek wrote:Winter is coming. The only thing interesting about that is how goons started saying it before anyone else knew what they were talking about. But i guess NDAs aren't all that important when you've got the management eating out of your hand. All it is going to do is change how the currently existing powerblocs fight eachother, and has nothing really to do with the subject of this thread. No goons have broken the NDA. The supercap nerfs were talked about by CCP devs at a fan gathering. Darius III, on the other hand, was proven to have broken the NDA.
The artist formerly known as Ladie Scarlet. |

mkint
306
|
Posted - 2011.11.08 19:44:00 -
[23] - Quote
Ladie Harlot wrote:Drifterin Thedark wrote:Krios Ahzek wrote:Winter is coming. The only thing interesting about that is how goons started saying it before anyone else knew what they were talking about. But i guess NDAs aren't all that important when you've got the management eating out of your hand. All it is going to do is change how the currently existing powerblocs fight eachother, and has nothing really to do with the subject of this thread. No goons have broken the NDA. The supercap nerfs were talked about by CCP devs at a fan gathering. Darius III, on the other hand, was proven to have broken the NDA. Mittens making sh!t up isn't proof. Mittens launching an alliance-wide campaign to capitalize on the upcoming dev implemented bottlenecks in ice products is more proof than anything. Stop sucking Mitten's d!ck. It makes you look brainwashed and weak willed.
However, Mittens doing stuff that should get him perma-banned is not the topic here... the topic is that EVE will die if nullsec isn't permanently destabilized. |

Ladie Harlot
GoonWaffe Goonswarm Federation
711
|
Posted - 2011.11.08 19:46:00 -
[24] - Quote
mkint wrote:Ladie Harlot wrote:Drifterin Thedark wrote:Krios Ahzek wrote:Winter is coming. The only thing interesting about that is how goons started saying it before anyone else knew what they were talking about. But i guess NDAs aren't all that important when you've got the management eating out of your hand. All it is going to do is change how the currently existing powerblocs fight eachother, and has nothing really to do with the subject of this thread. No goons have broken the NDA. The supercap nerfs were talked about by CCP devs at a fan gathering. Darius III, on the other hand, was proven to have broken the NDA. Mittens making sh!t up isn't proof. Mittens launching an alliance-wide campaign to capitalize on the upcoming dev implemented bottlenecks in ice products is more proof than anything. Stop sucking Mitten's d!ck. It makes you look brainwashed and weak willed. However, Mittens doing stuff that should get him perma-banned is not the topic here... the topic is that EVE will die if nullsec isn't permanently destabilized. Mittens wasn't the one to provide the proof that Darius was leaking NDA'd information. It was one of the non-goons on the CSM. You should try and not let your goonhate get in the way of your reading comprehension.
The artist formerly known as Ladie Scarlet. |

Krios Ahzek
Juvenis Iratus
28
|
Posted - 2011.11.08 19:46:00 -
[25] - Quote
Drifterin Thedark wrote:Krios Ahzek wrote:Winter is coming. The only thing interesting about that is how goons started saying it before anyone else knew what they were talking about. But i guess NDAs aren't all that important when you've got the management eating out of your hand. All it is going to do is change how the currently existing powerblocs fight eachother, and has nothing really to do with the subject of this thread.
Correct me if I'm wrong (as I am not in an alliance), but I think that everyone has enough pocket money that no matter if you make the Tech moons or whatever other economic incentive teleport around every three weeks, the big powerblocs won't fight unless they WANT to.
For that, you have to make war FUN, not just profitable. |

Ladie Harlot
GoonWaffe Goonswarm Federation
711
|
Posted - 2011.11.08 19:53:00 -
[26] - Quote
Krios Ahzek wrote:Correct me if I'm wrong (as I am not in an alliance), but I think that everyone has enough pocket money that no matter if you make the Tech moons or whatever other economic incentive teleport around every three weeks, the big powerblocs won't fight unless they WANT to.
For that, you have to make war FUN, not just profitable. This is absolutely correct and why supercaps need to be nerfed. As soon as they are involved they take the fun out of any engagement.
The artist formerly known as Ladie Scarlet. |

Dalloway Jones
Republic Military School Minmatar Republic
76
|
Posted - 2011.11.08 19:54:00 -
[27] - Quote
Clearly the answer is to teleport miners and other care bears to null sec. Make it like a trap door or something. They click on a random asteroid and suddenly they wake up in a null sec asteroid belt.
That way the "hardcore" pvpers wouldn't have to travel so far to kill them. Apparently that is what they enjoy anyway. |

Ladie Harlot
GoonWaffe Goonswarm Federation
711
|
Posted - 2011.11.08 20:00:00 -
[28] - Quote
Dalloway Jones wrote:Clearly the answer is to teleport miners and other care bears to null sec. Make it like a trap door or something. They click on a random asteroid and suddenly they wake up in a null sec asteroid belt.
That way the "hardcore" pvpers wouldn't have to travel so far to kill them. Apparently that is what they enjoy anyway. This is the first good suggestion in the entire thread.
The artist formerly known as Ladie Scarlet. |

Krios Ahzek
Juvenis Iratus
29
|
Posted - 2011.11.08 20:10:00 -
[29] - Quote
Ladie Harlot wrote:Krios Ahzek wrote:Correct me if I'm wrong (as I am not in an alliance), but I think that everyone has enough pocket money that no matter if you make the Tech moons or whatever other economic incentive teleport around every three weeks, the big powerblocs won't fight unless they WANT to.
For that, you have to make war FUN, not just profitable. This is absolutely correct and why supercaps need to be nerfed. As soon as they are involved they take the fun out of any engagement.
Flying capships single handedly is ridiculous; 1 player in a supercap SOLOPWNS 10 players, so given enough time and money, there's no reason not to outfit your entire alliance with caps.
They should have made supercaps a teamwork effort instead of a solo deathmobile.
One pilot drives, 8 others target and fire one high slot module each, x others remote control 5 drones each.
It would have made more sense, as supercap blobbing would require almost as much players as subcap blobbing. |

Sebero Sinak
Eve Pilots Revolutionary Army
21
|
Posted - 2011.11.08 20:45:00 -
[30] - Quote
lets say someone had a grudge against one of the OP's "Powerblocks" or didn't care much for the business model being used by one or more of them.....now that we have a motive to attack - what can be done ?
SBU's are reasonably priced 130 - 140 mil and very easy to place ...anyone with a Bestower, a Prototype Cloak and starbase configuration role can place an SBU anywhere they choose. (Provided you are in an alliance )
Thats not hype i travel thru hostile 0.0 in my "Deep Space" Bestower, cloak, inertia stabs, and probe launcher.
The problem comes in the response time allowed the sovernity holders. ...If you have a handful of Caps pilots watching their vast holdings of almost deserted space they have plenty of time to email, phone, schedule pizza in and generally graze contentedly in the direction of the problem. At such time as they do show up it's the status quo and not inviting for the smaller alliances to try.
BTW..i haven't positioned my little corp with access to dropping SBU's in systems of the OP's Powerblocks at any time a war breaks out and the "good guys" contact me about doing it. I wouldn't dream of something like that. |

Ladie Harlot
GoonWaffe Goonswarm Federation
714
|
Posted - 2011.11.08 20:54:00 -
[31] - Quote
Sebero Sinak wrote: lets say someone had a grudge against one of the OP's "Powerblocks" or didn't care much for the business model being used by one or more of them.....now that we have a motive to attack - what can be done ?
SBU's are reasonably priced 130 - 140 mil and very easy to place ...anyone with a Bestower, a Prototype Cloak and starbase configuration role can place an SBU anywhere they choose. (Provided you are in an alliance )
Thats not hype i travel thru hostile 0.0 in my "Deep Space" Bestower, cloak, inertia stabs, and probe launcher.
The problem comes in the response time allowed the sovernity holders. ...If you have a handful of Caps pilots watching their vast holdings of almost deserted space they have plenty of time to email, phone, schedule pizza in and generally graze contentedly in the direction of the problem. At such time as they do show up it's the status quo and not inviting for the smaller alliances to try.
BTW..i haven't positioned my little corp with access to dropping SBU's in systems of the OP's Powerblocks at any time a war breaks out and the "good guys" contact me about doing it. I wouldn't dream of something like that. You make it sound like it's impossible for sov to change hands. Go find a sov map from a year ago and one from today. Two entities who were supposed to be invulnerable, IT Alliance and the Northern Coalition, are gone. Once supercaps are finally nerfed those alliances who poured all of their resources into nothing but I-Win buttons are going to have a very hard time keeping their space and hopefully the necessity of having a huge supercap fleet before even attempting to make a place in nullsec will be greatly reduced.
For now I would suggest taking your corp and finding a nullsec alliance that shares your ideals and goals and hooking up with them. There are plenty of options that don't include mandatory CTAs, alarm clock ops, paying isk for "rent", or becoming a slave.
The artist formerly known as Ladie Scarlet. |

mkint
307
|
Posted - 2011.11.08 21:00:00 -
[32] - Quote
Ladie Harlot wrote:Sebero Sinak wrote: lets say someone had a grudge against one of the OP's "Powerblocks" or didn't care much for the business model being used by one or more of them.....now that we have a motive to attack - what can be done ?
SBU's are reasonably priced 130 - 140 mil and very easy to place ...anyone with a Bestower, a Prototype Cloak and starbase configuration role can place an SBU anywhere they choose. (Provided you are in an alliance )
Thats not hype i travel thru hostile 0.0 in my "Deep Space" Bestower, cloak, inertia stabs, and probe launcher.
The problem comes in the response time allowed the sovernity holders. ...If you have a handful of Caps pilots watching their vast holdings of almost deserted space they have plenty of time to email, phone, schedule pizza in and generally graze contentedly in the direction of the problem. At such time as they do show up it's the status quo and not inviting for the smaller alliances to try.
BTW..i haven't positioned my little corp with access to dropping SBU's in systems of the OP's Powerblocks at any time a war breaks out and the "good guys" contact me about doing it. I wouldn't dream of something like that. You make it sound like it's impossible for sov to change hands. Go find a sov map from a year ago and one from today. Two entities who were supposed to be invulnerable, IT Alliance and the Northern Coalition, are gone. Once supercaps are finally nerfed those alliances who poured all of their resources into nothing but I-Win buttons are going to have a very hard time keeping their space and hopefully the necessity of having a huge supercap fleet before even attempting to make a place in nullsec will be greatly reduced. For now I would suggest taking your corp and finding a nullsec alliance that shares your ideals and goals and hooking up with them. There are plenty of options that don't include mandatory CTAs, alarm clock ops, paying isk for "rent", or becoming a slave. Well, here's a question... what was the latest NEW alliance to start from scratch to make a splash on the map? The fact that alliances are falling off the map is not encouraging, it just means that devs are more and more making nullsec to favor special interest groups rather than more and more players. |

L'ouris
Have Naught Subsidiaries
6
|
Posted - 2011.11.08 21:02:00 -
[33] - Quote
test? I dunno... |

mkint
307
|
Posted - 2011.11.08 21:06:00 -
[34] - Quote
L'ouris wrote:test? I dunno... Test are like goons... they came from somewhere else. They didn't have to recruit, they showed up with a full structure in place. And I'd have to check history, but I'm pretty sure they were given what they have in-game by patrons. |

L'ouris
Have Naught Subsidiaries
6
|
Posted - 2011.11.08 21:08:00 -
[35] - Quote
mkint wrote:L'ouris wrote:test? I dunno... Test are like goons... they came from somewhere else. They didn't have to recruit, they showed up with a full structure in place. And I'd have to check history, but I'm pretty sure they were given what they have in-game by patrons. edit: not that I'm against it, but it's a poor example of a NEW group starting from the ground up.
Mabye I misunderstood then.
What is your idea of a home-grown grassroots new 0.0 alliance? |

mkint
309
|
Posted - 2011.11.08 21:13:00 -
[36] - Quote
L'ouris wrote:mkint wrote:L'ouris wrote:test? I dunno... Test are like goons... they came from somewhere else. They didn't have to recruit, they showed up with a full structure in place. And I'd have to check history, but I'm pretty sure they were given what they have in-game by patrons. edit: not that I'm against it, but it's a poor example of a NEW group starting from the ground up. Mabye I misunderstood then. What is your idea of a home-grown grassroots new 0.0 alliance? Get in game, check the alliance rankings. Most of those alliances will stall at around 300 members and then fail entirely, mostly because of the game mechanics shutting them out entirely. There's a difference between "EVE should be hard" and "If you're not already a super power you will never be one, so you'd might as well unsub right now." |

L'ouris
Have Naught Subsidiaries
6
|
Posted - 2011.11.08 21:15:00 -
[37] - Quote
this is not nearly as interesting if you dodge the questions....  |

Ladie Harlot
GoonWaffe Goonswarm Federation
715
|
Posted - 2011.11.08 21:17:00 -
[38] - Quote
L'ouris wrote:this is not nearly as interesting if you dodge the questions....  Is there something preventing you from going to dotlan and looking at the alliances involved in sov changes? The artist formerly known as Ladie Scarlet. |

L'ouris
Have Naught Subsidiaries
6
|
Posted - 2011.11.08 21:18:00 -
[39] - Quote
carpal tunnel? |

Ladie Harlot
GoonWaffe Goonswarm Federation
715
|
Posted - 2011.11.08 21:20:00 -
[40] - Quote
L'ouris wrote:carpal tunnel? Then you shouldn't be playing Eve or posting on forums. Save your strength for m.asturbation. The artist formerly known as Ladie Scarlet. |

L'ouris
Have Naught Subsidiaries
6
|
Posted - 2011.11.08 21:22:00 -
[41] - Quote
implying people play eve.
and that you can't do the other two in conjunction with another. |

Ladie Harlot
GoonWaffe Goonswarm Federation
718
|
Posted - 2011.11.08 21:30:00 -
[42] - Quote
eww The artist formerly known as Ladie Scarlet. |

L'ouris
Have Naught Subsidiaries
6
|
Posted - 2011.11.08 21:30:00 -
[43] - Quote
if I stop posting now, do I win? or did I just lose?
I'm new |

Ladie Harlot
GoonWaffe Goonswarm Federation
718
|
Posted - 2011.11.08 21:53:00 -
[44] - Quote
Never stop posting.
Never. The artist formerly known as Ladie Scarlet. |

X Gallentius
Quantum Cats Syndicate
35
|
Posted - 2011.11.09 03:36:00 -
[45] - Quote
mkint wrote: Well, here's a question... what was the latest NEW alliance to start from scratch to make a splash on the map? The fact that alliances are falling off the map is not encouraging, it just means that devs are more and more making nullsec to favor special interest groups rather than more and more players.
BRUCE ?
|

Soldarius
Peek-A-Boo Bombers
72
|
Posted - 2011.11.09 05:06:00 -
[46] - Quote
x-number of players can effectively control only so many systems. The problem comes when those players suddenly get a crap-ton of free isk. (moongoo). Then they can simply drop sov structures, claim all that space, and then drop supers to defend it.
While I can see CCP's position on isk-related inflation screwing with the market, the resultant anom nerf made it all but impossible for smaller groups to live in nul. Now the only way to make money consistantly as an alliance so that the group can expand and grow is moons.
Since increasing the expense of holding sov or making supers/titans will only make it harder for new organizations to break into nul sov, I hope to see a nerf to moon income. "How do you kill that which has no life?" |

The Mittani
GoonWaffe Goonswarm Federation
1929
|
Posted - 2011.11.09 05:17:00 -
[47] - Quote
mkint wrote:Ladie Harlot wrote:Drifterin Thedark wrote:Krios Ahzek wrote:Winter is coming. The only thing interesting about that is how goons started saying it before anyone else knew what they were talking about. But i guess NDAs aren't all that important when you've got the management eating out of your hand. All it is going to do is change how the currently existing powerblocs fight eachother, and has nothing really to do with the subject of this thread. No goons have broken the NDA. The supercap nerfs were talked about by CCP devs at a fan gathering. Darius III, on the other hand, was proven to have broken the NDA. Mittens making sh!t up isn't proof. Mittens launching an alliance-wide campaign to capitalize on the upcoming dev implemented bottlenecks in ice products is more proof than anything. Stop sucking Mitten's d!ck. It makes you look brainwashed and weak willed. However, Mittens doing stuff that should get him perma-banned is not the topic here... the topic is that EVE will die if nullsec isn't permanently destabilized.
Your tears are almost as pleasing to me as your delusions. The Office of the Chairman: A Thread for Constituent Issues |

Merovee
Gorthaur Legion Of Mordor
0
|
Posted - 2011.11.09 06:39:00 -
[48] - Quote
Allow Titan's DD player owned stations and blow them up.
How would you defend this and is it too easy to do? Just asking.
Anyway it could put things in null on a hair trigger.  |
|

CCP Phantom
C C P C C P Alliance
139

|
Posted - 2011.11.09 09:39:00 -
[49] - Quote
Off topic posts removed. CCP Phantom - German Community Coordinator |
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Hirana Yoshida
Behavioral Affront
134
|
Posted - 2011.11.09 09:52:00 -
[50] - Quote
- Crippling costs associated with multi-region holdings. - Penalties for operating outside own sov. (US managed to bankrupt itself fighting abroad but ISK is crappy balancing tool so mechanic penalties are better). - Do away with EHP grinds for system control (leave it for station control). - Give small fleets/roams ability to do hurt enemy more than making them dock up does. - Harsh, consistent and constant pressure on botters and other EULA violators.
There is your foundation for a dynamic null. Once you put more ego's in charge things go downhill at a brisk pace (problem with the bloc system we have now is that all the space is "controlled" by a handful of people).
Trust in the human animals overwhelming desire to blow its own hand off! |

Donna Divine
Gilded Goose Brokerage
1
|
Posted - 2011.11.09 10:11:00 -
[51] - Quote
Large scale wars happen because of combination of two reasons: -religion/social drama -economics
Drama in a game leads to alot of talking and forum posting. It used to lead to war also (remeber CA-SA anyone?), but nowadays it won't easily lead to prolonged sovereignty warfare, especially if there's little to be gained by that. So, you need economic reasons to go to war.
To adress that you need to introduce a factor of change into the economic value of sovereign space.
Essentially a two-step thing: 1. truesec needs to represen the percentage chance of a valuable resources occurring in any given system. 1.0: minimum chance, -1.0: maximum chance. Players can influence this with upgrades: good!
2. this distribution needs to be subject to change over time, either by regularly redistributing everything from ore through anomalies up to moon goo and pi-value (not likely to be easy), or by regularly redistrubting the (negative) true sov values across the galaxy and introducing a lifespan factor into all harvestable resources in space (ores already deplete, anoms already despawn, rats already die, moons and planets.....need to run out after a given amount of production?
this way, the value of space changes with time, and if the differences are large enough war will ensue. And other then in a static ditribution situation, you foster war between established powerblocks rather then between have's and have-nots. |

Nyla Skin
Pew Pew Corp Behold.
34
|
Posted - 2011.11.09 10:13:00 -
[52] - Quote
For the umpteenth time:
Mr LaboratoryRat wrote: -Nerf tech moons so the alliances ruling them dont have free sov across 2/4th of eve & free titans & risk free super production
|

seany1212
Mind Games. 0ccupational Hazzard
23
|
Posted - 2011.11.09 10:39:00 -
[53] - Quote
Nyla Skin wrote:For the umpteenth time: Mr LaboratoryRat wrote: -Nerf tech moons so the alliances ruling them dont have free sov across 2/4th of eve & free titans & risk free super production
Nerfing tech is pointless, you just end up with the same results from the previous 2 or 3 moon Goo nerfs before it with a more valuable moon goo. CCP need to adjust it so that a small tactical group can come in and disrupt production, however that maybe, for example out of shield silos or harvesters. |

Donna Divine
Gilded Goose Brokerage
1
|
Posted - 2011.11.09 11:02:00 -
[54] - Quote
Remeber that powerblocks aren't as solid as they sometimes seem.
I serieously wonder what'd happen if you'd end up with half of DRF's space being utter crap for a three month period due to the vagaries of the RNG, and the rest staying very good. Ima stand back an watch with interest then.
|

Donna Divine
Gilded Goose Brokerage
1
|
Posted - 2011.11.09 11:14:00 -
[55] - Quote
Oh, and lose jump bridges, increase random wormhole connections between high, low and null with decent mass limits and lifespans. |

Sicex
0
|
Posted - 2011.11.09 11:43:00 -
[56] - Quote
Was rolling with an another idea mentioned earlier...
It seems if you could explain some sort of a regional (or more likely multi-regional) natural space phenomenon that would disrupt resource income at some level you could encourage power-bloc and 0.0 sov shifts.
Examples of this would be massive asteroid showers crashing through regions at high speed resulting directly in a constant, small amount of dps applied to ships-in-space for weeks; Maybe electromagnetic radioactive nebulae clouds are drifting through these large regions of space affecting the reliance of the local chat channel or scanning functions...
... Or suppose regions of space become infested with asteroid crabs that diminish the size of all asteroids for several months.
By adding a rotating random (but temporary) negative factor applied to regions of nullsec you could encourage more shifts within the power blocs and more 0.0 wars in general. Wars, need I remind you, are what fuel the economies of EVE so this would be to the benefit of everyone! By putting some random regional Power at a disadvantage, other alliances could use this sudden weakness to their obvious advantage. If the Power has sufficient defense, however, that weakness may shift back upon an oppressor.
These shifts would be shifts in the ability to harvest resources, whether that is belts, moons, or both, it would somehow ultimately hamper production and it would have to cover a large area of nullsec (maybe even a quarter of the total space at a time) and it would have to be for an extended amount of time, on the scale of several months.
Obviously the idea has room to grow but I think it's sound, eh? |

Sicex
0
|
Posted - 2011.11.09 11:50:00 -
[57] - Quote
Was also going to add that my idea could also simply be instituted on top of what already exists without the need of tricky manipulations or unpopular resets. |

Cailais
Rekall Incorporated
107
|
Posted - 2011.11.09 12:48:00 -
[58] - Quote
Wars are almost always fought over access to resources - food, valuable minerals and the like.
In our own history,as technological advances have been made certain resources have become more or less valuable over time and depletion and discovery of them has made them more, or less prevalent over time.
It is the need to acquire these resources that generates migrationary pressures which in turn has led to more conflict.
Unless the current model of static resources shifts a status-quo will be the inevitable result as current occupiers become so well established and so wealthy as a result that nothing can challenge them.
C.
|

Nyla Skin
Pew Pew Corp Behold.
34
|
Posted - 2011.11.10 08:46:00 -
[59] - Quote
seany1212 wrote:
Nerfing tech is pointless, you just end up with the same results from the previous 2 or 3 moon Goo nerfs before it with a more valuable moon goo. CCP need to adjust it so that a small tactical group can come in and disrupt production, however that maybe, for example out of shield silos or harvesters.
I should have bothered to post what I have usually written on the subject: remove the bottlenecks from moon mineral production.
Donna Divine wrote: I serieously wonder what'd happen if you'd end up with half of DRF's space being utter crap for a three month period due to the vagaries of the RNG, and the rest staying very good. Ima stand back an watch with interest then.
More than half of it is already utter crap, whats your point? |

Red Templar
Raging Ducks Goonswarm Federation
78
|
Posted - 2011.11.10 09:12:00 -
[60] - Quote
The only stalemate we have is in High-sec.
Look at the history of null-sec. There were always cries and whines about stalemate and "chinese" server. But alliances died, were reborn, died again. I think every null-sec alliance on the current political map has gone through that cycle, maybe even more than once. Except maybe TEST, but they are fairly new, and im sure they will have their chance to fail-cascade and come back stronger, or maybe just die. Even the most stable political figure of the last few years - NC, has fallen down recently. And still there is some BS about stalemate.
For Love. For Peace. For Honor.
For None of the Above.
For Pony! |
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