Pages: 1 2 3 4 5 6 [7] 8 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Bad Messenger
Nasranite Watch OLD MAN GANG
675
|
Posted - 2014.01.23 14:35:00 -
[181] - Quote
lol, now they noticed that those missile thingies are op.
There is reason why they nerfed crow to useless earlier, but maybe these new devs have not heard about it. |
Abigail Sagan
Active Fusion Cold Fusion.
50
|
Posted - 2014.01.24 09:43:00 -
[182] - Quote
Kagura Nikon wrote:Marian Devers wrote:CCP just admit that Interceptor nullifier was a terrible idea and remove the bonus. The idea is not terrible.. just maybe on the wrong ship.
DST could use that (with some additional tank).
But to matter at hand: I am not much of a PvP person myself, but I can say something about interceptor in null because I have flown nullified interceptor through some of the null.
I, a high sec carebear, took an interceptor, made it difficult to catch (I think the align time was still little over 2 seconds so not 'uncatchable' yet) and started touring through null sec. The danger I expected to meet was smartbombing battleships, so I prepared some buffer. They were not there. There were some camps, but they didn't catch me.
I managed to travel through entire null sec regions (meaning every system of them) with single interceptor. That interceptor was finally caught in some gate camp (chatting pilot error vs instalock camp). My second one is more uncatchable and has not been caught yet. However, I stopped my null-sec-tour a while ago. I started the tour because it sounded exciting and for half dozen gate camps it was so, but after that gate camps became boring and I stopped caring. I just routinely flew through regions without intel and it became another job instead of excitement I looked for. (10-15 or so regions so toured atm)
I don't know the correct solution to interceptor "problem" or even if it is a problem, but in my opinion the players could have stopped both of my touring ships pretty easily if they had used two or three smartbombing battleships. To a lazy high sec carebear like me organizing couple of battleships sounds like a lot of boring work and null sec seemed so very empty. Maybe null sec is so empty that null sec alliances don't have the manpower to organize that. Or maybe singular interceptor was simply not a threat and I was ignored. Or it is too boring. This is just from my personal point of view. I leave estimation of alignment nerf effects to the people who do PvP combat. I mostly do just PvP combat avoidance.
tl;dr: A story about a high sec carebear traveling in null sec with an Interceptor.
PS: My apologies go to all the null sec pilots I forced to get to safety with my arrival. It was all part of one of my EVE goals ("visiting every K-space system in game"). I won't continue forwarding that goal until there is some challenge in completing it. Current interceptors and lack of smartbombs make achieving that goal too easy.
|
Kiryen O'Bannon
Thrall Nation Brave Collective
47
|
Posted - 2014.01.25 06:45:00 -
[183] - Quote
Bubble immunity is utterly irrelevant. Bubbles need more ships that counter their effects, not less, and putting that aside, the issue with interceptors, especially missle ceptors, is that they can point and kite at a sweet spot range where anything that can shoot that far cant apply damage, and anything with a chance to apply damage to a ship that small and fast cant shoot that far. Even Warrior 2s just get blapped off the field.
Taking away bubble immunity does nothing about this. Furthermore, it does nothing to make interceptors catchable in lowsec, where they zoom about with the same impunity, but where bubbles dont work at all!
Interceptors escaping bubbles and gate camps isnt the problem that effortlessly holding point while evading all return fire and never risking being caught by return tackle is. Points dont matter, they dont slow the ceptor at all, and it never need come in range of a scram or web. Even bonused versions, the interceptor is so fast it can simply fly out of range before a Rapier can lock and apply webs.
|
Lucy Alfrir
The Lost Shadows Easily Excited
3
|
Posted - 2014.01.25 20:51:00 -
[184] - Quote
$rude_word you! CCP Fozzie.
You nerf all the things I like best in this game.
First the Dram, then taking projectiles off the Bellicose, now nerfing the stiletto's agility.
you suck!!
/me throws toys out of pram. |
Arthur Aihaken
State Protectorate Caldari State
2835
|
Posted - 2014.01.27 02:33:00 -
[185] - Quote
This is like applying a band-aid to a severed head... Fix off-grid links and solve some of the other core problems in EVE and the agility won't be an issue. Maybe certain classes of ships should be ineligible to receive links anyway... I am currently away, traveling through time and will be returning last week. |
4gn1
Republic Military School Minmatar Republic
24
|
Posted - 2014.01.27 17:03:00 -
[186] - Quote
Kiryen O'Bannon wrote:Bubble immunity is utterly irrelevant. Bubbles need more ships that counter their effects, not less, and putting that aside, the issue with interceptors, especially missle ceptors, is that they can point and kite at a sweet spot range where anything that can shoot that far cant apply damage, and anything with a chance to apply damage to a ship that small and fast cant shoot that far. Even Warrior 2s just get blapped off the field.
Taking away bubble immunity does nothing about this. Furthermore, it does nothing to make interceptors catchable in lowsec, where they zoom about with the same impunity, but where bubbles dont work at all!
Interceptors escaping bubbles and gate camps isnt the problem that effortlessly holding point while evading all return fire and never risking being caught by return tackle is. Points dont matter, they dont slow the ceptor at all, and it never need come in range of a scram or web. Even bonused versions, the interceptor is so fast it can simply fly out of range before a Rapier can lock and apply webs.
This only tells me that you have not tackled with interceptors for as long time. The need to apply a short point because the ship is too fast for your incoming gang is almost always a high risk maneuver. Every little pvp noob can shoot onto an Inty with overheated mwd to get a scram and then the intercetor is just dead. Theres no way out of it. Not to speak of webs, neuts and drones that kills you in a close orbit. Theres no way out of it. And if you just hold a long point even with the optimal orbit, which variated form shiptyp to shiptype its easy to eascape with just an overheated mwd.
Dont foget that intercetors lost a lot of HP and Speed with rubicon. And this silly nerf will only lead that we have to fit nanos now that will result in the same align time but again in a loss of speed, hp and orbit agility. A complete silly nerf originated of cry babies that dont want to use cynojammers, fastlocker and a fleetsetup in general that locks and kills interceptors easy. |
Hasikan Miallok
Republic University Minmatar Republic
219
|
Posted - 2014.01.28 04:31:00 -
[187] - Quote
So apparently the current interceptors make null SOV a bit more like null should actually be, rather than a fascist state where everything non blue must be excluded or eliminated - and that threat to safe secure nulldom is seen somehow as a bad thing :D |
Colt Blackhawk
Team Six. The North is Coming
241
|
Posted - 2014.01.28 08:44:00 -
[188] - Quote
Dear CCP Fozzie. Thank you for breaking this **** even more. I just saw that ceptors and especially linked ones are really completely invulnerable to missiles. By nerfing agility you only hit unlinked ceptors, the linkd ones won-Št get hurt.
Goddam that idiotic "get more alts because we broke the game too much to get new players in" game. [09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks. |
Meditril
T.R.I.A.D
360
|
Posted - 2014.01.28 10:47:00 -
[189] - Quote
I think that the Agility Tweak will at least give combat ceptors better chances to catch tackling ceptors. Which might be their intended role from CCP. However, in this case you should also consider rework their mass and base speed, since the higher base speed of combat ceptors is often folied by the fact that they have a higher mass. |
4gn1
Republic Military School Minmatar Republic
26
|
Posted - 2014.01.28 12:51:00 -
[190] - Quote
Thanks CCP for ignoring us. |
|
Rab See
Fool Mental Junket
31
|
Posted - 2014.01.29 12:16:00 -
[191] - Quote
And ... as mentioned ... why do "Interceptors" get less agility than their companion T1 Frig?
"This, along with superior maneuverability and speed" from the description - is absolute bollox. |
Vaju Enki
Secular Wisdom
1224
|
Posted - 2014.01.29 12:43:00 -
[192] - Quote
Rab See wrote:And ... as mentioned ... why do "Interceptors" get less agility than their companion T1 Frig?
"This, along with superior maneuverability and speed" from the description - is absolute bollox.
Less time i checked T1 frigates didn't have Interdiction Nullifiers on it. The Tears Must Flow |
Rab See
Fool Mental Junket
31
|
Posted - 2014.01.29 13:10:00 -
[193] - Quote
Vaju Enki wrote:Rab See wrote:And ... as mentioned ... why do "Interceptors" get less agility than their companion T1 Frig?
"This, along with superior maneuverability and speed" from the description - is absolute bollox. Less time i checked T1 frigates didn't have Interdiction Nullifiers on it.
Learn to READ numbnuts.
Was talking about agility NOT nullification. |
Vaju Enki
Secular Wisdom
1225
|
Posted - 2014.01.29 13:28:00 -
[194] - Quote
Rab See wrote:Vaju Enki wrote:Rab See wrote:And ... as mentioned ... why do "Interceptors" get less agility than their companion T1 Frig?
"This, along with superior maneuverability and speed" from the description - is absolute bollox. Less time i checked T1 frigates didn't have Interdiction Nullifiers on it. Learn to READ numbnuts. Was talking about agility NOT nullification.
You are member of the two iq club aren't you? The Tears Must Flow |
Rab See
Fool Mental Junket
31
|
Posted - 2014.01.29 14:26:00 -
[195] - Quote
Vaju Enki wrote: You are member of the two iq club aren't you?
Two IQ? its obviously a lot more than yours then. |
Escobar Slim III
YOLOSWAGHASHTAGDOLLARBILLZSWIMMINGPOOLICECREAMS xXPlease Pandemic Citizens Reloaded Alliance.Xx
61
|
Posted - 2014.01.30 15:06:00 -
[196] - Quote
I think this change has made it easier for them to catch my intershuttler on the gate like a stiletto tried to kill me the other day and I couldn't warp off like I could before. Is this intendid? |
Mark Cato
EVE Corporation 98268976
10
|
Posted - 2014.01.30 17:25:00 -
[197] - Quote
Vaju Enki wrote:Rab See wrote:And ... as mentioned ... why do "Interceptors" get less agility than their companion T1 Frig?
"This, along with superior maneuverability and speed" from the description - is absolute bollox. Less time i checked T1 frigates didn't have Interdiction Nullifiers on it.
The obvious solution is to get rid of the Interdiction Nullification then. I'm not against the idea, but it would be better suited for a different ship class while keeping Interceptors (especially Fleet Interceptors) for their intended role. Unfortunately that would require CCP to publicly back down from an earlier descision, which is why I doubt the sensible route will be taken here. |
Hasikan Miallok
Republic University Minmatar Republic
247
|
Posted - 2014.01.31 03:04:00 -
[198] - Quote
Mark Cato wrote:Vaju Enki wrote:Rab See wrote:And ... as mentioned ... why do "Interceptors" get less agility than their companion T1 Frig?
"This, along with superior maneuverability and speed" from the description - is absolute bollox. Less time i checked T1 frigates didn't have Interdiction Nullifiers on it. The obvious solution is to get rid of the Interdiction Nullification then. I'm not against the idea, but it would be better suited for a different ship class while keeping Interceptors (especially Fleet Interceptors) for their intended role. Unfortunately that would require CCP to publicly back down from an earlier descision, which is why I doubt the sensible route will be taken here.
or .... make it an interceptor only mid or low slot slot module with non trivial fitting requirements... at least then its a decision to fit the ability that has consequences.
|
Iyacia Cyric'ai
Red Federation RvB - RED Federation
95
|
Posted - 2014.01.31 03:14:00 -
[199] - Quote
Escobar Slim III wrote:I think this change has made it easier for them to catch my intershuttler on the gate like a stiletto tried to kill me the other day and I couldn't warp off like I could before. Is this intendid? Caught by a stiletto in an interceptor... really? You can't press the mwd button to get out of piont range or just burn back to gate? |
Iyacia Cyric'ai
Red Federation RvB - RED Federation
95
|
Posted - 2014.01.31 03:16:00 -
[200] - Quote
Colt Blackhawk wrote:Dear CCP Fozzie. Thank you for breaking this **** even more. I just saw that ceptors and especially linked ones are really completely invulnerable to missiles. By nerfing agility you only hit unlinked ceptors, the linkd ones won-Št get hurt.
Goddam that idiotic "get more alts because we broke the game too much to get new players in" game. That made sense. Oh wait. No. Not it doesn't.
|
|
Kiryen O'Bannon
Thrall Nation Brave Collective
49
|
Posted - 2014.02.02 17:48:00 -
[201] - Quote
Mark Cato wrote:Vaju Enki wrote:Rab See wrote:And ... as mentioned ... why do "Interceptors" get less agility than their companion T1 Frig?
"This, along with superior maneuverability and speed" from the description - is absolute bollox. Less time i checked T1 frigates didn't have Interdiction Nullifiers on it. The obvious solution is to get rid of the Interdiction Nullification then. I'm not against the idea, but it would be better suited for a different ship class while keeping Interceptors (especially Fleet Interceptors) for their intended role. Unfortunately that would require CCP to publicly back down from an earlier descision, which is why I doubt the sensible route will be taken here.
Like most obvious solutions, its obvious because its overly simplistic and wrong. Bubbles only work in nullsec; this would leave the problem untouched in lowsec, and any other time there is no bubble present. Escaping gate camps reliably isnt a problem; evading return fire while effortlessly maintaining point because weapons cant reach you, cant track you, or get all their explosion damage speed tanked, especially in ceptor gangs, was out of control. |
Talon Kane
Legion Du Lys Insidious Empire
3
|
Posted - 2014.02.02 20:49:00 -
[202] - Quote
This rubicon interceptor buff is one of the worst modification CCP has made so far...
How about we rename the game to: Interceptors Online ? Since it is almost the only ship you see roaming the null sec.
Interceptors have now become extremely versatiles, they are frequently used as: fleet roams, cyno ship, transport ships for extremely valuable items, scout and... oh yes, tacklers!
And this will only get worst once more people decide to train prop jamming...
And please don't think I'm lazy... my friends and I have been trying to find the perfect way to counter this stupid ship. We can catch a few from time to time, probably when the other pilot gets lagged out or something.
Remoted inties with 5000 scan resolution has 1 chance out of 5 to catch one?
Smartbomb BS seems the way to go but then you can only hope to catch inties and covops and pray not to lose 1 bs/night.
When 80% of people in null sec suddenly use inties, you know somethings wrong. |
Hasikan Miallok
Republic University Minmatar Republic
261
|
Posted - 2014.02.03 01:05:00 -
[203] - Quote
Talon Kane wrote:This rubicon interceptor buff is one of the worst modification CCP has made so far...
How about we rename the game to: Interceptors Online ? Since it is almost the only ship you see roaming the null sec.
Interceptors have now become extremely versatiles, they are frequently used as: fleet roams, cyno ship, transport ships for extremely valuable items, scout and... oh yes, tacklers!
And this will only get worst once more people decide to train prop jamming...
And please don't think I'm lazy... my friends and I have been trying to find the perfect way to counter this stupid ship. We can catch a few from time to time, probably when the other pilot gets lagged out or something.
Remoted inties with 5000 scan resolution has 1 chance out of 5 to catch one?
Smartbomb BS seems the way to go but then you can only hope to catch inties and covops and pray not to lose 1 bs/night.
When 80% of people in null sec suddenly use inties, you know somethings wrong.
80% of people in losec and hisec are not in inties.
That suggests to me the problem lies with SOV or maybe bubble mechanics.
Perhaps the fact that 80% of null use inties now suggests bubbles are too good ? Maybe even more ships need to be interdiction nullified BUT bubbles get some sort of other buff like an inherent effect on all ships align time in compensation?
The issue is a lot more complex than "boost inties/nerf inties" |
Justin Cody
AQUILA INC Verge of Collapse
79
|
Posted - 2014.02.03 01:12:00 -
[204] - Quote
JD No7 wrote:Swiftstrike1 wrote:Here's a hypothetical question for you CCP. In your opinion, what sort of scan resolution should be required to catch an interceptor after it has just jumped through a stargate? This. As it stands they are virtually uncatchable, even with sensor boosts etc. Stupidly easy to get a cyno into system now.
Actually they are easily caught with a boosted electronic attack frigate...and gang bonuses (just the leadership base skills not even counting links gives you 10% more scan res).
They are easily caught even when fully agility fitted. I'd know beucase I was caught and I have ceptors V and all relevant skills to V for navigation...fitting and...its an interceptor it should be bar none the fastest class of ship in the game. And to get a cyno in your system I'd have to at least fit a cargo rig on a crow (not the most agile or fastest) and also have cyno 5. And I have cyno 5. It isn't the most common skill to have maxed out though as it is niche for black ops/recon pilots.
Sure you can fit cargo expanders in your lows but that still gimps your agility and limits slot utility thanks to the cargo nerf to under 100m3. |
Justin Cody
AQUILA INC Verge of Collapse
79
|
Posted - 2014.02.03 01:35:00 -
[205] - Quote
Talon Kane wrote:This rubicon interceptor buff is one of the worst modification CCP has made so far...
How about we rename the game to: Interceptors Online ? Since it is almost the only ship you see roaming the null sec.
Interceptors have now become extremely versatiles, they are frequently used as: fleet roams, cyno ship, transport ships for extremely valuable items, scout and... oh yes, tacklers!
And this will only get worst once more people decide to train prop jamming...
And please don't think I'm lazy... my friends and I have been trying to find the perfect way to counter this stupid ship. We can catch a few from time to time, probably when the other pilot gets lagged out or something.
Remoted inties with 5000 scan resolution has 1 chance out of 5 to catch one?
Smartbomb BS seems the way to go but then you can only hope to catch inties and covops and pray not to lose 1 bs/night.
When 80% of people in null sec suddenly use inties, you know somethings wrong.
You're terrible and here's why:
- Scan resolution is hard capped by CCP now under 3K
- The scan resolution isn't about a *chance* to lock the target
- The server operates on ticks and tocks, but your latency still matters. Lower latency means a more favorable response from the servers so if you're on dial-up still...get better internet service.
- People use inties because they are still squishy enough where people will engage them instead of hiding in their POS shield or docked inside their outposts.
- I don't understand how you lose anything ratting in null sec unless awox'd. Local chat is the most powerful intelligence tool in game. If it were delayed I could understand it...but this just means you're bad and should go back to high sec and learn to play eve again.
- Inties are also used because they can warp through bubbles and make great shuttles or just good for killing silly mining groups with no protection. You 10+ account isboxers know who you are and you should get ganked every once in a while. It isj't wrong to use the ship...it is simply the natural counter to the ridiculous number of systems locked down by spammed bubbles. Or have you never been to any of the drone regions?
- One web on a ceptor an its nearly done for if it engages...you can also use ECM, target painters, smartbombs, rapid light missile launchers, quad light beam lasers, 75mm gatling rails, 125mm light ac's, warrior II drones, remote sensor boosters, cheap t1 frigates with nearly the same speed and ehp that you can blob with, electronic attack frigates...the sentinel can insta-incap a ceptor from 30K.
I don't understand your crying. If you rat in a domi all you need is some energy neuts and to align and have a MJD ready. If he's long pointing from 30K+ he can't stop you from MJDing off and if he's in scram range you can neut the **** out of him and still warp or MJD. This is even more true for the armageddon. Other BS like the raven might not have quite the heavy neut power of the domi but you can figure it out can't you?
Most of all watch local chat...if its not blue align and warp out. Oh and don't rat like 20,000K from the gate...you are asking for it. By the way we bookmark your sites so if you come back to them and start on the same ones (as you do) we can just warp to a wreck that you're likely to be next to. Stop being bad...or keep it up so we can farm you harder. Either way ceptors aren't broken...they are just marginally better than they used to be for travel. You bears brought this on yourselves by walling up every system in Malpais.
|
Talon Kane
Legion Du Lys Insidious Empire
5
|
Posted - 2014.02.03 02:20:00 -
[206] - Quote
Justin Cody wrote:You're terrible and here's why:
- Scan resolution is hard capped by CCP now under 3K
- The scan resolution isn't about a *chance* to lock the target
- The server operates on ticks and tocks, but your latency still matters. Lower latency means a more favorable response from the servers so if you're on dial-up still...get better internet service.
- People use inties because they are still squishy enough where people will engage them instead of hiding in their POS shield or docked inside their outposts.
- I don't understand how you lose anything ratting in null sec unless awox'd. Local chat is the most powerful intelligence tool in game. If it were delayed I could understand it...but this just means you're bad and should go back to high sec and learn to play eve again.
- Inties are also used because they can warp through bubbles and make great shuttles or just good for killing silly mining groups with no protection. You 10+ account isboxers know who you are and you should get ganked every once in a while. It isj't wrong to use the ship...it is simply the natural counter to the ridiculous number of systems locked down by spammed bubbles. Or have you never been to any of the drone regions?
- One web on a ceptor an its nearly done for if it engages...you can also use ECM, target painters, smartbombs, rapid light missile launchers, quad light beam lasers, 75mm gatling rails, 125mm light ac's, warrior II drones, remote sensor boosters, cheap t1 frigates with nearly the same speed and ehp that you can blob with, electronic attack frigates...the sentinel can insta-incap a ceptor from 30K.
I don't understand your crying. If you rat in a domi all you need is some energy neuts and to align and have a MJD ready. If he's long pointing from 30K+ he can't stop you from MJDing off and if he's in scram range you can neut the **** out of him and still warp or MJD. This is even more true for the armageddon. Other BS like the raven might not have quite the heavy neut power of the domi but you can figure it out can't you? Most of all watch local chat...if its not blue align and warp out. Oh and don't rat like 20,000K from the gate...you are asking for it. By the way we bookmark your sites so if you come back to them and start on the same ones (as you do) we can just warp to a wreck that you're likely to be next to. Stop being bad...or keep it up so we can farm you harder. Either way ceptors aren't broken...they are just marginally better than they used to be for travel. You bears brought this on yourselves by walling up every system in Malpais.
I am not a ratter. In fact I've spent most of my playtime in the last month and a half trying to catch inties in 0.0
When I say *chance* to lock I mean out of 5 inty going through a gate, you'll catch 1...
We are not on dial-up internet... some of my mates have a 50 mbits stable connection... and also...I am not isboxing, I never will.
You obviously have no clue what people use inties for now...
I never said I was losing too many ships. You make up stories.
I am not complaining on the power of inties in pvp... I'm complaining because I see too many people flying 0.0 in inties and often flying this ship for another task than to *intercept*. Those too many pilots suddenly flying this ship means there is something wrong.
I am not terrible, you obviously are being a troll here. There was no need to tell me I'm terrible. |
Justin Cody
AQUILA INC Verge of Collapse
81
|
Posted - 2014.02.03 22:24:00 -
[207] - Quote
you are terrible and no you shouldn't catch every single interceptor, nor even the majority because you want to. They are fast and agile. That means they can engage and disengage from a fight. Stop relying on bubbles for your pvp and camping like a retread. Just HTFU and go for a roam.
People fly them because getting caught in bubbles suck and you should at least have to try hard to point them. Jeeze you need everything served on a silver platter don'tcha my little snowflake? |
Talon Kane
Legion Du Lys Insidious Empire
6
|
Posted - 2014.02.03 22:58:00 -
[208] - Quote
Justin Cody wrote:you are terrible and no you shouldn't catch every single interceptor, nor even the majority because you want to. They are fast and agile. That means they can engage and disengage from a fight. Stop relying on bubbles for your pvp and camping like a retread. Just HTFU and go for a roam.
People fly them because getting caught in bubbles suck and you should at least have to try hard to point them. Jeeze you need everything served on a silver platter don'tcha my little snowflake?
You are stupid or just acting real hard like one?
In each of your posts you ignore half of what I write.
I am not only relying on bubbles you god damn ******, we have remoted inties to hardpoint them AND bubbles for the other ships.
Inties should be able to engage and disengage into MOST of the encounters, but they should not also serve as multi-purpose platform ship. There is a ship to counter the gatecamping strat, its called transport ship, T3 nullifiers and covops and there are skills to counter it called warping on tactical celestials and using some of your brain + scouts.
I'm guessing you suck and get often caught in bubbles? Camping gates with 2-3 friends doesn't suck and can bring you small fleet pvp easily.
Now with your arrogant tone you've got me angry, which was unecessary, I was giving my opinion in respectful manner, but you stupid troll had to ruin it!
|
Onictus
Silver Snake Enterprise Fatal Ascension
784
|
Posted - 2014.02.05 01:11:00 -
[209] - Quote
Hasikan Miallok wrote:Talon Kane wrote:This rubicon interceptor buff is one of the worst modification CCP has made so far...
How about we rename the game to: Interceptors Online ? Since it is almost the only ship you see roaming the null sec.
Interceptors have now become extremely versatiles, they are frequently used as: fleet roams, cyno ship, transport ships for extremely valuable items, scout and... oh yes, tacklers!
And this will only get worst once more people decide to train prop jamming...
And please don't think I'm lazy... my friends and I have been trying to find the perfect way to counter this stupid ship. We can catch a few from time to time, probably when the other pilot gets lagged out or something.
Remoted inties with 5000 scan resolution has 1 chance out of 5 to catch one?
Smartbomb BS seems the way to go but then you can only hope to catch inties and covops and pray not to lose 1 bs/night.
When 80% of people in null sec suddenly use inties, you know somethings wrong. 80% of people in losec and hisec are not in inties. That suggests to me the problem lies with SOV or maybe bubble mechanics. Perhaps the fact that 80% of null use inties now suggests bubbles are too good ? Maybe even more ships need to be interdiction nullified BUT bubbles get some sort of other buff like an inherent effect on all ships align time in compensation? The issue is a lot more complex than "boost inties/nerf inties"
The fastest ships on a grid should never have been given interdiction as a hull feature. Interdictors maybe so that you aren't bubbling yourself everytime you drop a bubble.
|
Kiryen O'Bannon
Thrall Nation Brave Collective
49
|
Posted - 2014.02.05 01:38:00 -
[210] - Quote
The results pretty clearly indicate that giving them the feature was an incredibly good decision. Bubbles are being brought bank to something resembling balance. Bubbles are a major reason people dont try nullsec. With interceptors available, theres a ship new players can train into that lets them move about and see what nullsec is about without having to wait to have the money or skills to use a T3. It also plays to the new player traditional role of fast tackle.
If people want less "carebears in highsec", they better get used to the idea that it cant be EZ mode ambushing them at every nullsec gate. Of course, they can always come to lowsec, where there are no bubbles. Funny how that just keeps getting ignored. |
|
|
|
|
Pages: 1 2 3 4 5 6 [7] 8 :: one page |
First page | Previous page | Next page | Last page |