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Thread Statistics | Show CCP posts - 15 post(s) |
Diivil
Magellanic Itg Goonswarm Federation
231
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Posted - 2014.01.16 15:49:00 -
[1] - Quote
Funny thing is that sentry drones don't actually even need to omnidirectionals to shoot to what is generally considered max range for most carrier fleets for example. They have 105km drone control range and T2 bouncer has 60+42km range without a single omnidirectional. So if scripted tracking value is better than what the current omnis have, what this change seems to end up being is a buff to non-sniping drone doctrines because now they can increase tracking if they want. And the tracking is already pretty insane. |
Diivil
Magellanic Itg Goonswarm Federation
231
|
Posted - 2014.01.16 16:17:00 -
[2] - Quote
Sephira Galamore wrote:Weaselior wrote:Gilbaron wrote:exact values plz :) He said them: exactly the same as the same meta tracking computer. So.. - 25% optimal, 25% tracking turns to either - 7.5% optimal, 15% falloff, 15% tracking - 15% optimal, 30% falloff - 30% tracking Correct? So the range difference depends on the optimal vs. falloff now. On first glance It looks like a buff for Bouncers and okay for the rest. Ofc you can overheat now, so there's that.
Should be a nerf to drone sniping and pretty much a buff to close range fighting from what I can understand. |
Diivil
Magellanic Itg Goonswarm Federation
233
|
Posted - 2014.01.16 17:29:00 -
[3] - Quote
Weaselior wrote:"every time I use an overpowered flavor of the month ship it gets nerfed" "this must be a conspiracy against me, not that overpowered flavor of the months always get nerfed eventually"
If it only were so but unfortunately only certain overpowered flavor of months get nerfed and some stay overpowered for years (cough cough bombers cough).. |
Diivil
Magellanic Itg Goonswarm Federation
240
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Posted - 2014.01.21 12:52:00 -
[4] - Quote
CCP Fozzie wrote: Sentries are a weapon system with strong upsides and strong downsides, which is one of the best things about them from a design perspective. We do not want to homogenize them with other weapon systems. The downsides of Sentries, foremost of which are immobility and destructibility, require the weapon system to have strong upsides as compensation. However we believe that the best primary method to balance the upsides of Sentry Drones is through the drones themselves, rather than by giving them access to a weapon upgrade that is so clearly superior to competing modules.
Coming back to this I'd like to ask how are you ever going to find a balance when there's a ship class in the game that doesn't care about either of those two "downsides"? Or is the design goal here such that they get the upsides for free? Sure either of those things might be considered downsides for a ship that can only carry 15 drones and does actually move around. But for a capital pilot does not give a single **** about moving or having his drones destroyed because he can vomit out 3000 more without resupplying if he wants. |
Diivil
Magellanic Itg Goonswarm Federation
240
|
Posted - 2014.01.21 13:22:00 -
[5] - Quote
Arsine Mayhem wrote:
You have the same ships / drones available to you.
Quit being a coward cry baby and use them.
What does me not using a carrier have to do with differences in weapon system balance between different ship classes? Or is it your opinion that carriers should only be fought with carriers? You have an odd view of balance if that's the case. |
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