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1. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Combat recons should at least show up in dscan if you are on the same grid with them. Majority of Eve use dscan tools and it would be extremely frustrating to not be able to copy a certain ship type from dscan list when you can clearly see it in y...
- by Diivil - at 2014.12.18 15:14:55
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2. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Why do you want to prevent people editing ship/module stats when you yourself don't even release a new version when the patch is actually out?
- by Diivil - at 2014.11.04 15:54:23
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3. Singularity: Rule violation reporting - in Test Server Feedback [original thread]
These people are interfering with my testing. 2014.10.23 19:34:00 Victim: Diivil Corp: Magellanic Itg Alliance: Goonswarm Federation Faction: Unknown Destroyed: Malediction System: VFK-IV Security: -0,8 Damage Taken: 1639 Involved parties: Nam...
- by Diivil - at 2014.10.23 19:50:55
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4. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
I have skimmed through most pages and no one seems to be even mentioning the tidi problem that the increase in gate travel will cause, a point I raised on page 6. Two full fleets traveling in the same region can potentially tidi dozens of syst...
- by Diivil - at 2014.10.01 20:01:00
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5. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Where is brain in the box? These changes will cause a massive increase in gate travel which in turn causes massive tidi which then causes massive increase in time spent on that gate travel. I don't mind the changes, they seem pretty good. But ga...
- by Diivil - at 2014.10.01 17:34:00
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6. Sticky:[Oceanus] Cyno Exclusion Zone around starbases - in Player Features and Ideas Discussion [original thread]
vikari wrote: Impact to BMs - minor as it might be in the grand scheme of things, we really don't want to remake a hundred plus BMs if we can help it. I know most people posting about the BM thing are not truly serious but in case some ...
- by Diivil - at 2014.09.18 13:51:00
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7. Sticky:[Oceanus] Interceptor Updates - in Player Features and Ideas Discussion [original thread]
You should make all interceptors (and all ships for that matter) have a minimum align time of 2.1s which would be as low as you can go so that they could actually be caught. It's kinda boring to have ships in the game that can run any gate camp ex...
- by Diivil - at 2014.09.18 10:06:00
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8. Sticky:[Oceanus] Cyno Exclusion Zone around starbases - in Player Features and Ideas Discussion [original thread]
As others have posted you should be able to light the cyno but have the ship land 25km away from the shields. Being tackled in a titan in the exclusion would be pretty frustrating otherwise. But my main question is why is this measured from the ...
- by Diivil - at 2014.09.18 08:11:00
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9. Why is bumping titans fully inside POS shields allowed? - in EVE General Discussion [original thread]
KIller Wabbit wrote: Until CCP addresses a glaring problem, Titan owners need to have a couple of GTFO cyno's fired up at all times they are active. Cyno won't help you if they are half way decent with bubbles and do the bump when you have a...
- by Diivil - at 2014.09.12 17:20:00
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10. Why is bumping titans fully inside POS shields allowed? - in EVE General Discussion [original thread]
Tippia wrote: Diivil wrote: This kind of exploit doesn't hurt everyone because who is going to drop 15 titans to bump out a NC. or CFC or PL titan? It hurts everyone because it is an exploit. It hurts everyone because exploits work the same...
- by Diivil - at 2014.09.12 11:56:00
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11. Why is bumping titans fully inside POS shields allowed? - in EVE General Discussion [original thread]
Tippia wrote: Cebraio wrote: Even worse: This "creative use of game mechanics" (read: exploit) only hurts the small entities. That's the most nonsensical Gǣthink of the childrenGǥ I've ever heard. Exploits hurt everyone. If you think othe...
- by Diivil - at 2014.09.12 11:45:00
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12. Why is bumping titans fully inside POS shields allowed? - in EVE General Discussion [original thread]
Mallak Azaria wrote: Diivil wrote: Mallak Azaria wrote: CCP declared this to be an exploit months ago. None of the titans killed with this method have been reimbursed so it can't have been declared as exploit. Here , hit CCP with t...
- by Diivil - at 2014.09.12 10:39:00
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13. Why is bumping titans fully inside POS shields allowed? - in EVE General Discussion [original thread]
Mallak Azaria wrote: CCP declared this to be an exploit months ago. None of the titans killed with this method have been reimbursed so it can't have been declared as exploit.
- by Diivil - at 2014.09.12 10:04:00
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14. Why is bumping titans fully inside POS shields allowed? - in EVE General Discussion [original thread]
Videos explain this better than words so take a look: https://www.youtube.com/watch?v=s7P8TS-s59U Pandemic Legion testing this way back in early 2013. https://www.youtube.com/watch?v=HbDa446BUzs Pandemic Legion attempting this on a Solar titan...
- by Diivil - at 2014.09.12 09:19:00
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15. Sticky:Oceanus now on Singularity - in Test Server Feedback [original thread]
Lazei wrote: While you are changing the cloaking animation now might be finally a good time to fix that years old 'you can't be decloaked while cloaking animation is running' bug. I've made a few bug reports about this but back when you could a...
- by Diivil - at 2014.09.03 16:41:00
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16. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
afkalt wrote: Need to be very careful with blanket battleship buffs. Whilst almost all are worthless outside of (as stated) high sec/epic fleet battles, there are a couple that would start to become nigh unstoppable with the right combination...
- by Diivil - at 2014.07.31 10:54:00
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17. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: We expect that some of you will feel this is far too gentle on the Ishtar, and we understand that (it's what we heard from the CSM as well), but we get releases very often now and we're happy to be conservative here, rather tha...
- by Diivil - at 2014.07.30 06:31:00
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18. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Not big enough nerf to stop everyone from flying Ishtars so essentially nothing changes. Take a drone away from them or do something else that actually matters.
- by Diivil - at 2014.07.29 14:38:00
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19. Some little ui things in "Kronos" - in Test Server Feedback [original thread]
Lazei wrote: Is there a point why repair module is at the bottom in the right click menu list and cancel repair is second highest? Both should be at the same place (at the bottom). This should definitely be changed. There is no reason for r...
- by Diivil - at 2014.05.14 14:04:00
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20. Some little ui things in "Kronos" - in Test Server Feedback [original thread]
CCP karkur wrote: I however fixed the issue where the module would not finish repairing in some cases. Was this the one where if you canceled a repair and started it again it would not finish? If so then it only took 3 years or so to fix f...
- by Diivil - at 2014.05.14 12:48:00
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