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Author |
Thread Statistics | Show CCP posts - 10 post(s) |
lin Quay
Motiveless Malignity Unknown Destination
0
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Posted - 2014.12.18 15:20:39 -
[31] - Quote
Diivil wrote:Combat recons should at least show up in dscan if you are on the same grid with them. Majority of Eve use dscan tools and it would be extremely frustrating to not be able to copy a certain ship type from dscan list when you can clearly see it in your own overview. Very much this.
Very happy to see the tank increase as well, it was needed. The capacitor is also very welcome. Always sucks to leave your huginn behind on a long warp!
ECM still needs fixed. |
Draciste
Everyone vs Everything THE R0NIN
22
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Posted - 2014.12.18 15:20:40 -
[32] - Quote
"Combat Recons will now be permanently undetectable by directional scanners"
bleh
Everyone vs Everything [qEvEp] - https://qevep.zkillboard.com/corporation/98188033/
https://twitter.com/Draciste
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ale rico
Calamitous-Intent Feign Disorder
7
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Posted - 2014.12.18 15:21:28 -
[33] - Quote
Give Combat Recons something to make them stand out as a unique and interesting set of ships
Combat Recons will now be permanently undetectable by directional scanners
Seems to me a stronger tank or significant damage bonuses would have had the desired effect without completely changing the game with recons. I hope you guys thought about all implications this will bring. |
Innominate
GoonWaffe Goonswarm Federation
606
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Posted - 2014.12.18 15:21:56 -
[34] - Quote
Arbitrary immunities are dumb everywhere they exist. |
Arkon Olacar
Bearded BattleBears Brave Collective
459
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Posted - 2014.12.18 15:22:36 -
[35] - Quote
Canenald wrote:Please also make Huginn a missile boat. It's a Bellicose hull after all. That or change the hull to Stabber or Rupture. Not emptyquoting.
Warping to zero
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Sentient Blade
Crisis Atmosphere
1462
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Posted - 2014.12.18 15:23:40 -
[36] - Quote
Can someone run the numbers on the EHP once they have the HAC resist profiles? Right now they are of course paper thin. |
Arkon Olacar
Bearded BattleBears Brave Collective
459
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Posted - 2014.12.18 15:23:40 -
[37] - Quote
Also the arbitary DScan immunity is stupid, please no
Warping to zero
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Stitch Kaneland
Tribal Liberation Force Minmatar Republic
72
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Posted - 2014.12.18 15:24:39 -
[38] - Quote
Undetectable by Dscan?!
Love. It.
Huginn could be interesting. Though couple things i want you to consider. With long webs comes the need for a weapon system that has good range. Ac huginn is laughable at 20-40km. Arty huginn could be interesting, is there enough grid for 4 arty turrets?
Please for the love of all that is EVE, reduce fitting on small/medium arty. Or maybe give huginn a smidge more PG so its viable at range instead of being forced to get close, unlike the rest of the CRS.
Or
Give it double missile bonus, since heavies MIGHT actually apply their damage with a 50% TP bonus with long webs. It would be the only ship being able use heavy missiles effectively.
Maybe double missile RoF bonus like claymore?
Otherwise, looks like some great changes. |
Ross Sylibus
SniggWaffe WAFFLES.
27
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Posted - 2014.12.18 15:25:59 -
[39] - Quote
I don't see how this doesn't make WH space completely unlivable for most of EVE. |
Morwen Lagann
Tyrathlion Interstellar
1486
|
Posted - 2014.12.18 15:26:36 -
[40] - Quote
Pilgrim without its neut amount bonus? One word: Ugh.
If you absolutely must put a range bonus on it, make it a small one and keep the amount one. Don't neuter the thing it was good at. With this change it's just a weak Curse with a cloak. Which isn't all that big a ~thing~ with the whole "invisible to d-scan" bonus that you want to give to combat recons. With these changes there'd be even fewer reasons to fly a Pilgrim than there are right now.
Morwen Lagann
CEO, Tyrathlion Interstellar
Owner, The Golden Masque
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Levina Windstar
Mekalon Industry
45
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Posted - 2014.12.18 15:27:15 -
[41] - Quote
I like the undetectable feature but I think this will be wayyyyyyyyyyyyyyyyyyyyyyyyyyyyyy too OP in WH.
CCP plz... think about WH too! :/ |
Querns
GBS Logistics and Fives Support Goonswarm Federation
1240
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Posted - 2014.12.18 15:28:16 -
[42] - Quote
CCP Rise wrote: CURSE
Role Bonus: Cannot be detected by directional scanners
Amarr Cruiser Bonuses: 7.5% bonus to Tracking Disruptor effectiveness 10% bonus to Drone hitpoints and damagere
Recon Ships Bonuses: 40% bonus to Energy Vampire and Energy Neutralizer transfer range 20% bonus to Energy Vampire and Energy Neutralizer transfer amount
Slot layout: 5H, 6M, 5L; 2 turrets, 4 launchers Fittings: 900 PWG, 380 CPU Defense (shields / armor / hull) : 1650(-187) / 1650 / 1075(+203) Capacitor (amount / capacitor per second) : 1470(+220) / 4.46/s (+.83) Mobility (max velocity / agility / align time): 205(+30) / .61(-.04) / 9.99s(-.66s) Drones (bandwidth / bay): 50 / 150 Targeting (max targeting range / Scan Resolution / Max Locked targets): 130km / 281 / 10 Sensor strength: 28 Radar Signature radius: 150
Is the Curse supposed to have that much in the way of raw shields?
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Marcel Devereux
Aideron Robotics
396
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Posted - 2014.12.18 15:28:54 -
[43] - Quote
Querns wrote:CCP Rise wrote: CURSE
Role Bonus: Cannot be detected by directional scanners
Amarr Cruiser Bonuses: 7.5% bonus to Tracking Disruptor effectiveness 10% bonus to Drone hitpoints and damagere
Recon Ships Bonuses: 40% bonus to Energy Vampire and Energy Neutralizer transfer range 20% bonus to Energy Vampire and Energy Neutralizer transfer amount
Slot layout: 5H, 6M, 5L; 2 turrets, 4 launchers Fittings: 900 PWG, 380 CPU Defense (shields / armor / hull) : 1650(-187) / 1650 / 1075(+203) Capacitor (amount / capacitor per second) : 1470(+220) / 4.46/s (+.83) Mobility (max velocity / agility / align time): 205(+30) / .61(-.04) / 9.99s(-.66s) Drones (bandwidth / bay): 50 / 150 Targeting (max targeting range / Scan Resolution / Max Locked targets): 130km / 281 / 10 Sensor strength: 28 Radar Signature radius: 150
Is the Curse supposed to have that much in the way of raw shields?
And don't forget to ask about the 2 EXTRA SLOTS!!!!!!!!!!!!!
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Rosewalker
Khumaak Flying Circus
90
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Posted - 2014.12.18 15:29:07 -
[44] - Quote
Diivil wrote:Combat recons should at least show up in dscan if you are on the same grid with them. Majority of Eve use dscan tools and it would be extremely frustrating to not be able to copy a certain ship type from dscan list when you can clearly see it in your own overview.
Why should CCP have to balance their game around third party applications? Making game design changes to combat botting, sure. But besides that, doesn't seem like such a good idea.
The Nosy Gamer - Free Wollari!-á Buy your EVE time codes through Dotlan maps!
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Adam C
Hax. Northern Coalition.
2
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Posted - 2014.12.18 15:29:40 -
[45] - Quote
''Combat Recons will now be permanently undetectable by directional scanners '
for trolly ideas i would of preferred combat recons dont appear in local but on dscan. is that even possible :D
trollolololo :D going to be nuts in wh space after that change
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colera deldios
263
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Posted - 2014.12.18 15:30:29 -
[46] - Quote
Morwen Lagann wrote:Pilgrim without its neut amount bonus? One word: Ugh.
If you absolutely must put a range bonus on it, make it a small one and keep the amount one. Don't neuter the thing it was good at. With this change it's just a weak Curse with a cloak. Which isn't all that big a ~thing~ with the whole "invisible to d-scan" bonus that you want to give to combat recons. With these changes there'd be even fewer reasons to fly a Pilgrim than there are right now.
No it's a perfect change. Without the amount bonus Pilgrim will still drain most of it's prior target's in about the same time bit more now. Range bonus is much better than amount bonus.
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RTSAvalanche
The Imperial Fedaykin Amarrian Commandos
40
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Posted - 2014.12.18 15:30:43 -
[47] - Quote
CCP Rise wrote:
Those goals lead us to the following major changes:
Combat Recons will now be permanently undetectable by directional scanners
Well that's just complete and utter bullsh!t...
As if Solo pvp wasn't hard enough, we can not even rely on our D-Scan now?? somthing that we have relied on for the past 10 years.. You are basicaly breaking around some core mechanics here. Faction Warefare has been completely broken since Incarna, now you are telling me that recons with web, neut, damp & ECM bonuses will be able to hide in plain site in FW plexes and there is no conventional way to find them.
Even if combats work to find them, we would have to do that for every plex...
I smelt somthing bad in the air when the mobile scan inhib came into game, didn't realise things were going to be this bad.
POWER CREEP is getting excessive..
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Alexander Zuu
Dolosa Cogitationes We All Hurt Alliance
0
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Posted - 2014.12.18 15:31:02 -
[48] - Quote
Maybe make the combat recons appear on d-scan fom on grid to 1 au ? |
Zepheros Naeonis
TinklePee
15
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Posted - 2014.12.18 15:31:04 -
[49] - Quote
CCP Rise wrote: Role Bonus: Cannot be detected by directional scanners
Sweet baby jesus, I approve!
Also:
CCP Rise wrote:CURSE
Role Bonus: Cannot be detected by directional scanners
Amarr Cruiser Bonuses: 7.5% bonus to Tracking Disruptor effectiveness 10% bonus to Drone hitpoints and damagere
lol |
Querns
GBS Logistics and Fives Support Goonswarm Federation
1240
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Posted - 2014.12.18 15:32:03 -
[50] - Quote
RTSAvalanche wrote:CCP Rise wrote:
Those goals lead us to the following major changes:
Combat Recons will now be permanently undetectable by directional scanners
Well that's just complete and utter bullsh!t... As if Solo pvp wasn't hard enough, we can not even rely on our D-Scan now?? somthing that we have relied on for the past 10 years.. You are basicaly breaking around some core mechanics here. Faction Warefare has been completely broken since Incarna, now you are telling me that recons with web, neut, damp & ECM bonuses will be able to hide in plain site in FW plexes and there is no conventional way to find them. Even if combats work to find them, we would have to do that for every plex... I smelt somthing bad in the air when the mobile scan inhib came into game, didn't realise things were going to be this bad. POWER CREEP is getting excessive.. Do they not have combat probes where you live?
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Airi Cho
Dark-Rising Executive Outcomes
48
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Posted - 2014.12.18 15:33:14 -
[51] - Quote
Marcel Devereux wrote:Querns wrote:CCP Rise wrote: CURSE
Role Bonus: Cannot be detected by directional scanners
Amarr Cruiser Bonuses: 7.5% bonus to Tracking Disruptor effectiveness 10% bonus to Drone hitpoints and damagere
Recon Ships Bonuses: 40% bonus to Energy Vampire and Energy Neutralizer transfer range 20% bonus to Energy Vampire and Energy Neutralizer transfer amount
Slot layout: 5H, 6M, 5L; 2 turrets, 4 launchers Fittings: 900 PWG, 380 CPU Defense (shields / armor / hull) : 1650(-187) / 1650 / 1075(+203) Capacitor (amount / capacitor per second) : 1470(+220) / 4.46/s (+.83) Mobility (max velocity / agility / align time): 205(+30) / .61(-.04) / 9.99s(-.66s) Drones (bandwidth / bay): 50 / 150 Targeting (max targeting range / Scan Resolution / Max Locked targets): 130km / 281 / 10 Sensor strength: 28 Radar Signature radius: 150
Is the Curse supposed to have that much in the way of raw shields? And don't forget to ask about the 2 EXTRA SLOTS!!!!!!!!!!!!!
It had 4 before not 3. so it is just one extra low. |
Faren Shalni
Future Corps Sleeper Social Club
80
|
Posted - 2014.12.18 15:33:15 -
[52] - Quote
Querns wrote:RTSAvalanche wrote:CCP Rise wrote:
Those goals lead us to the following major changes:
Combat Recons will now be permanently undetectable by directional scanners
Well that's just complete and utter bullsh!t... As if Solo pvp wasn't hard enough, we can not even rely on our D-Scan now?? somthing that we have relied on for the past 10 years.. You are basicaly breaking around some core mechanics here. Faction Warefare has been completely broken since Incarna, now you are telling me that recons with web, neut, damp & ECM bonuses will be able to hide in plain site in FW plexes and there is no conventional way to find them. Even if combats work to find them, we would have to do that for every plex... I smelt somthing bad in the air when the mobile scan inhib came into game, didn't realise things were going to be this bad. POWER CREEP is getting excessive.. Do they not have combat probes where you live?
you have combats on your PvP ship?
So Much Space
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Randolph Sykes
Iris Covenant The Gorgon Empire
21
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Posted - 2014.12.18 15:33:50 -
[53] - Quote
This should have been in the Happy Holidays dev blog, because this is by far the best holiday gift, CCP. Thanks. |
colera deldios
263
|
Posted - 2014.12.18 15:34:24 -
[54] - Quote
Adam C wrote: ''Combat Recons will now be permanently undetectable by directional scanners '
for trolly ideas i would of preferred combat recons dont appear in local but on dscan. is that even possible :D
trollolololo :D going to be nuts in wh space after that change
And you will have 50k 0.0 people go nuts with the local change xD Tho delayed or no local in 0.0 is generally a bad idea. |
ale rico
Calamitous-Intent Feign Disorder
7
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Posted - 2014.12.18 15:35:10 -
[55] - Quote
Querns wrote:RTSAvalanche wrote:CCP Rise wrote:
Those goals lead us to the following major changes:
Combat Recons will now be permanently undetectable by directional scanners
Well that's just complete and utter bullsh!t... As if Solo pvp wasn't hard enough, we can not even rely on our D-Scan now?? somthing that we have relied on for the past 10 years.. You are basicaly breaking around some core mechanics here. Faction Warefare has been completely broken since Incarna, now you are telling me that recons with web, neut, damp & ECM bonuses will be able to hide in plain site in FW plexes and there is no conventional way to find them. Even if combats work to find them, we would have to do that for every plex... I smelt somthing bad in the air when the mobile scan inhib came into game, didn't realise things were going to be this bad. POWER CREEP is getting excessive.. Do they not have combat probes where you live?
Combat probes to find a ship you can't see on D-Scan? That's a lot of probing
|
Skyler Hawk
The Ironmongery
30
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Posted - 2014.12.18 15:35:52 -
[56] - Quote
Quote:Please also make Huginn a missile boat. It's a Bellicose hull after all. That or change the hull to Stabber or Rupture. |
Stacy Lone
University of Caille Gallente Federation
19
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Posted - 2014.12.18 15:36:05 -
[57] - Quote
CCP Rise wrote:Combat Recons will now be permanently undetectable by directional scanners Have you considered the implications this will have for wspace?
I mean it might work for 0.0 where you can see that *something* is there through local, but in wspace, this will be absolutely OP and hilarious. No local, not even DScan anymore, how are you supposed to even get any intel?
The only way to detect such a ship is by having either eyes on all wholes (requires multitude of characters) and thus seeing it enter or by constant combat probing, which can be seen by the enemy.
I fear that this will make this ship far out of line in wspace, where intel is already harder to get than in 0.0. |
Reagalan
Amok. Goonswarm Federation
7
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Posted - 2014.12.18 15:36:16 -
[58] - Quote
Combat recons are already unique. They give long webs and long points, both of which are critical for fleets to be effective. They're already in extremely high demand and very heavily flown, and often die first in fleets precisely because they are that important. Considering these are "combat" ships, why not a combat bonus in lieu of this d-scan invisibility? EAFs get a signature radius bonus, combat recons could really use a tanking bonus.
Unintended consequences are also something to consider here. Unkillable Crows obviously weren't intended, and many in Eve do use d-scan tools like Dashboard and consider them as vital and irreplaceable.
On the actual ships themselves, an opportunity is being missed here: making viable armor tanked recons. Right now the Rapier and Arazu are the two armor tanked CRs; the Huginn and Lachesis the two shield ones. Both of them suck for tank but the Huginn and Lachesis at least can survive at smaller scales, while the Rapier and Arazu are stuck with a pitiful 4 low slots and die to a light breeze. The two shield ones can get by with just 1 web/point each, and while the two armor ones do give you like 5 points and webs, they don't need that many. Tech 3s, on the other hand, fit fewer tackling mods, but are capable of getting the tank needed to survive being primaried, and as such, are used way more often.
Revising the slot layouts of the Rapier and Arazu would help very much with closing the gap between Recons and Tech 3s. |
RTSAvalanche
The Imperial Fedaykin Amarrian Commandos
42
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Posted - 2014.12.18 15:37:04 -
[59] - Quote
Querns wrote:RTSAvalanche wrote:CCP Rise wrote:
Those goals lead us to the following major changes:
Combat Recons will now be permanently undetectable by directional scanners
Well that's just complete and utter bullsh!t... As if Solo pvp wasn't hard enough, we can not even rely on our D-Scan now?? somthing that we have relied on for the past 10 years.. You are basicaly breaking around some core mechanics here. Faction Warefare has been completely broken since Incarna, now you are telling me that recons with web, neut, damp & ECM bonuses will be able to hide in plain site in FW plexes and there is no conventional way to find them. Even if combats work to find them, we would have to do that for every plex... I smelt somthing bad in the air when the mobile scan inhib came into game, didn't realise things were going to be this bad. POWER CREEP is getting excessive.. Do they not have combat probes where you live?
The idea of a plex is small scal combat
Let's break it down a different way...
I'm in a medium plex, lets say im in an active tanked vagabond, a couple thoraxs come in, i take drugs and stay to fight them. Now as much as I check D-scan i have no way of know if they hae a ROOK sitting out side.
Not being able to rely on DSCAN = eve broken |
Vadeim Rizen
Doughboys Snuffed Out
97
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Posted - 2014.12.18 15:37:31 -
[60] - Quote
this is so hilariously OP. inb4 recon nerf.
ratters now can't even just keep an eye on d-scan and warp out before someone comes in to tackle.... nobody will be able to detect a covert ops cyno at all unless randomly using combat probes... tbh all they needed was a hitpoint and cap buff.
can't wait to sit in a medium plex with an insta-lock arty rapier and blap unsuspecting frigs. |
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