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Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Avila Cracko
Federal Navy Academy Gallente Federation
86
|
Posted - 2011.11.08 22:54:00 -
[31] - Quote
WOW ... just wow...  |

Cur
Militaris Industries Cascade Imminent
16
|
Posted - 2011.11.08 23:06:00 -
[32] - Quote
I am both incredibly happy that all these changes are coming into form and so quickly, the ammont of work being done to eve and what we'll see in this expansion will dwarf everything we've seen before.
At the same time im incredibly sad having realised for how long and how much eve has been suffering from lack of resources untll this whole mass unsubscription because of WiS happend.
Ouch-yay? |

DarkAegix
Blue Republic RvB - BLUE Republic
255
|
Posted - 2011.11.08 23:13:00 -
[33] - Quote
HOLY SWEET BABY MOTHER OF FATHER CHRISTMAS WRAPPED UP IN A BACON-SOAKED BLANKET OF AWESOMESAUCE THIS IS AMAZING. |

Adunh Slavy
Ammatar Trade Syndicate
70
|
Posted - 2011.11.08 23:34:00 -
[34] - Quote
\o/ |

Jerzael
Native Freshfood Minmatar Republic
0
|
Posted - 2011.11.08 23:37:00 -
[35] - Quote
This is super frickin' cool. |

Asayanami Dei
Adhocracy Incorporated Adhocracy
117
|
Posted - 2011.11.08 23:47:00 -
[36] - Quote
http://www.youtube.com/watch?v=aW2reXyZrzs beam lasers video
My youtube channel Video Thread |

Henry Haphorn
Aliastra Gallente Federation
73
|
Posted - 2011.11.08 23:48:00 -
[37] - Quote
To the OP's screenshot:
I wanna have a serious talk to those centum hellbounds for missing their target simultaneously (all three of them from the looks of it). |

John DaiSho
Applied Creations The Fendahlian Collective
1
|
Posted - 2011.11.08 23:49:00 -
[38] - Quote
Holy f**king ****, this is absolutely awesome! |

Cpt Arareb
Ideal Machine THE R0NIN
3
|
Posted - 2011.11.08 23:58:00 -
[39] - Quote
OMGIFUCKENLOVEYOUCCPYOUAREFUCKENAWESOMEILOVEYOUFINALLYFINALLYFINALLY!!!!                                                                                                    |

Morganta
Peripheral Madness The Midget Mafia
266
|
Posted - 2011.11.09 00:04:00 -
[40] - Quote
A+ The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

BLACK-STAR
203
|
Posted - 2011.11.09 00:05:00 -
[41] - Quote
Great job CCP for getting this to work, finally. that was a pet peeve long waited for attention. [img]http://www.imgbox.de/users/S7AR/star.png[/img] |

Echo Falls
Adherents of the Repeated Meme
1
|
Posted - 2011.11.09 00:08:00 -
[42] - Quote
Yes .. Finally. Well done CCP. |

Planktal
Kenshao Industries Galactic Acqisition Specialists
6
|
Posted - 2011.11.09 00:16:00 -
[43] - Quote
Whoo...now if you'll excuse me, I have to go get a mop, damn drool... Here sanity, nice sanity.....*THWOOK*Got the bastard |

Nova Fox
Novafox Shipyards
223
|
Posted - 2011.11.09 00:16:00 -
[44] - Quote
I blame carbomization! Now only if they would fix ships only have three hit spots wed be rolling. Like all the turret spots used or unused being a potential place to be hit.
|

Famble
Three's a Crowd
22
|
Posted - 2011.11.09 00:18:00 -
[45] - Quote
I just made a mess. In my pants.
Wonderful stuff!!!
|

Willl Adama
Genos Occidere HYDRA RELOADED
36
|
Posted - 2011.11.09 00:49:00 -
[46] - Quote
nice Latest Video:-á-á Kill Will: Volume 4 |

Apollo Gabriel
Mercatoris Etherium Cartel
164
|
Posted - 2011.11.09 00:51:00 -
[47] - Quote
****
Now I need a new signature! Imagine playing Donkey Kong where every barrel looks like it hits you. Would you rather I fix the barrels or Kong's shadow?
Welcome to Eve Online where lasers are dumber than barrels! |

Alexsei Volkov
Order Of Black Knights
3
|
Posted - 2011.11.09 00:52:00 -
[48] - Quote
I can't wait to try Pick your Poison with this new animation. Time for a light show in my shuttle.  |

Apollo Gabriel
Mercatoris Etherium Cartel
164
|
Posted - 2011.11.09 00:53:00 -
[49] - Quote
I'll be in my bunk. Imagine playing Donkey Kong where every barrel looks like it hits you. Would you rather I fix the barrels or Kong's shadow?
Welcome to Eve Online where lasers are dumber than barrels! |

Nova Fox
Novafox Shipyards
223
|
Posted - 2011.11.09 00:54:00 -
[50] - Quote
Apollo Gabriel wrote:****
Now I need a new signature!
Reads signature...
I have to agree youll need a new one now.
|

Cailais
Rekall Incorporated
105
|
Posted - 2011.11.09 00:54:00 -
[51] - Quote
You think thats cool? Wait until you see the ship spin counter! 
Thats right a counter that counts your ship spins! Amazing.
C.
|

Hallorin
State War Academy Caldari State
2
|
Posted - 2011.11.09 01:50:00 -
[52] - Quote
Very Cool. Almost better than everything else in this expansion.
+1 for randomized misses on other ships
This will be wonderful for new players not paying attention to what's actually happening on the battle notifications. Newbs in rookie will say "How come I am always missing" rather than "how come I do no damage"
Speed tanking will look so much more intuitive now.
Out of curiosity, what happens graphically when a missed shot intersects with a ship behind. Does the 'miss' graphic somehow always miss those ships too?
Or does it just go through the other ship? |

Jodis Talvanen
State War Academy Caldari State
48
|
Posted - 2011.11.09 01:52:00 -
[53] - Quote
Shots that actually miss!
After 8 fuuking years! |

Insane Randomness
Among the Shadows Takahashi Alliance
9
|
Posted - 2011.11.09 06:12:00 -
[54] - Quote
Jerick Ludhowe wrote:Confirming guns that "miss" will visually render a "miss" if you are the shooter. If you are being shot at they will be rendered visually as misses. If two other players are shooting at each other misses will only be rendered on their screens, not yours. This has at least been my observation thus far.
This is clearly a first run at this and I'd expect things to be more ironed out once patch progresses and we get closer to winter expansion.
I doubt it's going to show everyones hit/miss animations, as that would be extremely lag inducing. Probably at some point what will happen is that ships within a certain range will have the hit/miss animation, and out of like say a 40km range of the camra, it will show the standard animation, since you can't tell whether it's hitting or missing at that range. Besides, in small gang fights, your only going to be focusing on either yourself or your target anyways, right? And in larger fleet fights, all the animations shall be turned off.
Unfortunately, this won't make the alliance tournament any more epic. |

Insane Randomness
Among the Shadows Takahashi Alliance
9
|
Posted - 2011.11.09 06:13:00 -
[55] - Quote
Nova Fox wrote:Apollo Gabriel wrote:****
Now I need a new signature! Reads signature... I have to agree youll need a new one now.
I lol'd... |

Ranger 1
Ranger Corp
227
|
Posted - 2011.11.09 06:18:00 -
[56] - Quote
Insane Randomness wrote:Jerick Ludhowe wrote:Confirming guns that "miss" will visually render a "miss" if you are the shooter. If you are being shot at they will be rendered visually as misses. If two other players are shooting at each other misses will only be rendered on their screens, not yours. This has at least been my observation thus far.
This is clearly a first run at this and I'd expect things to be more ironed out once patch progresses and we get closer to winter expansion. I doubt it's going to show everyones hit/miss animations, as that would be extremely lag inducing. Probably at some point what will happen is that ships within a certain range will have the hit/miss animation, and out of like say a 40km range of the camra, it will show the standard animation, since you can't tell whether it's hitting or missing at that range. Besides, in small gang fights, your only going to be focusing on either yourself or your target anyways, right? And in larger fleet fights, all the animations shall be turned off. Unfortunately, this won't make the alliance tournament any more epic.
It will if they can get the camera focus thing working, then all of the camera men would be able to see the misses.
Alternatively, if they get the members of your own gang thing working then I'm pretty sure they could ninja a way for the game to see the camera men as being part of the contestants gang(s) without it actually showing up on the over view. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Dbars Grinding
Garoun Investment Bank Gallente Federation
37
|
Posted - 2011.11.09 06:48:00 -
[57] - Quote
2012 and miss animations just being added? NICE!!!!!!!!!!!!!!  |

BLACK-STAR
203
|
Posted - 2011.11.09 06:52:00 -
[58] - Quote
Now if they could make missiles, torpedoes to miss/shoot by. and drones miss. I haven't checked either of this on sisi but I don't think it does.
There would be less torpedo explosion spam on the screen for a plus too.
[img]http://www.imgbox.de/users/S7AR/star.png[/img] |

enterprisePSI
Unimatrix 0.1
35
|
Posted - 2011.11.09 07:02:00 -
[59] - Quote
Missile trails. When missile misses, it loops back and continues to search for target. (for a short period of time) (when time expires it explodes)
That would be sweet :D The tears of the many, outweight the tears of the few. Or the one.
-«enterprise-psi |

Lord Mandelor
Consolidated Holdings War Ensemble.
43
|
Posted - 2011.11.09 07:05:00 -
[60] - Quote
Is it just me, or has there been a new feature for the new expansion announced/found EVERY DAY? It's awesome. ConHo Daily: http://conhodaily.blogspot.com Stories ranging from midgets inside your Damage Control to drones becoming self-aware. |
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