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Thread Statistics | Show CCP posts - 2 post(s) |

HippoKing
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Posted - 2006.03.26 21:34:00 -
[31]
i believe how it works is this:
you cannot be locked you should be able to be you are not invulnerable ohnoes smartbombs
sigs of the 23/24/25 hijack just as well -eris yarrrr, i shall retake my sig -HippoKing Not a chance, our 1337 sig haXx0r sk1llz are too powerful! - Wrangler Ho-Ho-Hooooooo, Merry Saturday!11 - Immy Yo ho ho and a bottle of BReeEEEEeee.... - Jacques ARRRRRRchambault Stop spamming with "QFT" >:|. - Teblin
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Malthros Zenobia
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Posted - 2006.03.26 23:16:00 -
[32]
Originally by: Burga Galti Who is going to want to use a 160mil recon ship for setting up cyno fields if it's just going to be a sitting duck?
Because that 160mil ship will be able to make the field while cloaked once it's working properly?
Originally by: Istvaan Shogaatsu I'm probably one of the biggest Bush fanboys in Eve... This is like, Darth Vader, can't-reach-climax-without-killing-a-puppy evil.
RAWR!11 Sig Hijack!11 - Imaran  |

Malthros Zenobia
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Posted - 2006.03.26 23:20:00 -
[33]
Originally by: HippoKing i believe how it works is this:
ohnoes smartbombs
Now all we need is for people ot carry a large smartbomb or 2 on their BS when going after a cyno field, and prolem solved.
Originally by: Istvaan Shogaatsu I'm probably one of the biggest Bush fanboys in Eve... This is like, Darth Vader, can't-reach-climax-without-killing-a-puppy evil.
RAWR!11 Sig Hijack!11 - Imaran  |

F4ze
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Posted - 2006.03.26 23:44:00 -
[34]
The whole story seems to be one of unintented features due to bad implementation.
Recon ships get a bonus for both a cyno generator and a cloak but they can't use either if both are fitted. Generating a cyno has the same effects of being cloaked.
This needs fixing.
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Imhotep Khem
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Posted - 2006.03.26 23:51:00 -
[35]
how about auto-targeter or passive targeter? ____ If your not dyin' your not tryin'. |

Darmed Khan
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Posted - 2006.03.27 00:18:00 -
[36]
Originally by: Malthros Zenobia
Originally by: Burga Galti Who is going to want to use a 160mil recon ship for setting up cyno fields if it's just going to be a sitting duck?
Because that 160mil ship will be able to make the field while cloaked once it's working properly?
And then get decloaked when a capital ship lands next to it? ----------------------------
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Khonsu
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Posted - 2006.03.27 00:48:00 -
[37]
Guys, did it ever cross your mind to get some SUPPORT for your carrier/cyno ship when moving it? Do you want to just sneak carriers in unnoticed and unhindered? 
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Maya Rkell
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Posted - 2006.03.27 01:14:00 -
[38]
...You cannot protect ships. No amount of "escort" is gonna work.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |

Draaken
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Posted - 2006.04.01 12:01:00 -
[39]
Originally by: Malthros Zenobia
Originally by: Burga Galti Who is going to want to use a 160mil recon ship for setting up cyno fields if it's just going to be a sitting duck?
Because that 160mil ship will be able to make the field while cloaked once it's working properly?
Technically, the cyno field opening is a "beacon" (thus everyone in system can warp to it), so it would automatically decloak anything within 2000m as per the usual cloaking rules. So meh.  ____________________ first!!1!! -Capsicum |

Aleis
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Posted - 2006.04.02 15:21:00 -
[40]
theres another way of looking at this, that icon that shows up on the overview might just mean "HOLY BIG SHIP OF DOOM! WILL BE SHOWING UOP HERE!"
or more, as their could be 3-4 dreads and carriers waiting for that cyno field so they can jump in. I doubt the generating ship has much to worry about once the "Support" arives. The bad guys will have bigger problems to deal with.
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Maya Rkell
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Posted - 2006.04.02 15:47:00 -
[41]
...?
You can't stop the "bad gugy" lomg range BS's warping in, smacking rhe field gen then leaving.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |

Tauruz
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Posted - 2006.04.02 16:13:00 -
[42]
Why would you activate a cyno field that isn't at a safe spot?
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Maya Rkell
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Posted - 2006.04.02 16:22:00 -
[43]
Edited by: Maya Rkell on 02/04/2006 16:22:37
Ah, looks like you missed a crucial fact:
It dosn't matter if you are. You create a beacon anyone in the system can warp to.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |

Malacore
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Posted - 2006.04.02 19:46:00 -
[44]
Now maybe its just me... but wouldn't the fact of a ship making a cynosural field (presumably to jump in the bigger ships) being able to be locked and destroyed be counter-intuitive to the concept of ships such as carriers or motherships?
Why bother making a cynosural field to bring in a mothership or a carrier to aid in a fight, when you have to have already secured the system anyway so the field doesn't get destroyed?
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Maya Rkell
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Posted - 2006.04.02 19:51:00 -
[45]
Or do it this way:
1. Use a frigate to make the field. 2. Lock frigate with a BS 3. Jump 4. Destroy frigate
Field was only up for a few seconds, and hardly anyone will have time to warp to it.
But yes, its stupid Malacore. The invulnrability issue can be dealt with by a retrigering timer on the field. (say 30s before you can fire it off asfter the end of a cycle).
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |

Joshua Foiritain
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Posted - 2006.04.02 19:56:00 -
[46]
Since when is GM info accurate?  -------
[Coreli Corporation Mainframe] |

Gariuys
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Posted - 2006.04.02 21:45:00 -
[47]
Originally by: Joshua Foiritain Since when is GM info accurate? 
GMs I wouldn't count on for 100% but Mephysto... you can be pretty sure he's got it right. As in 200% sure. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Khan IX
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Posted - 2006.04.08 22:19:00 -
[48]
Originally by: Gariuys
Originally by: Joshua Foiritain Since when is GM info accurate? 
GMs I wouldn't count on for 100% but Mephysto... you can be pretty sure he's got it right. As in 200% sure.
Allright - so lets assume Mephysto is the central point of truth in this.
This would imply :
You CAN indeed be targetted as your Cynosural module is activated. Lets let aside that no single player I know knows how to do this.
So - as you can be targetted your gangmates ALSO should be able to do so and use the carrier bonus for e.g. remote shield or even armor reppers.
AND furthermore Mephystos post implies that your ship may use e.g. JAMMERS to defend itself against the vile attackers that try to slaugher the sitting duck - aka you -
Both is currently impossible.
Conclusion: BUG hitting the player here, costing 100 Million or more in ISK.
Reaction:
Listing that at least in Known Issues which at time of this posting it is not and fixing at their earliest convenience. First posts on this forum go back to late 2005 so I suppose there was at least one petition here that would warrant a putting into fix queue and reflecting this on Known Issues.
Khan
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