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Thread Statistics | Show CCP posts - 3 post(s) |

My Little Pyongyang
State War Academy Caldari State
16
|
Posted - 2014.01.29 03:23:00 -
[541] - Quote
Mike Voidstar wrote:It does not need to allow squad warping.
If you take a mission, hand the waypoint to a PvP alt, and have that alt form a greifing gank fleet he can just sit in the pocket and kill anyone else who joins his fleet and warps to the mission as he likes.
In EVE, one always has to account for the abusive use of Alts.
Sorry, I'm not getting how this is working. You hand your waypoint to a pvp alt, giving them the location and they warp to it.
Are they flagged or not in your system? Not that it matters. If they are authorized to be there, they can sit there and wait for people to warp in as suspect and then blap them. I don't see a problem with this. If they aren't authorized to be there, they are suspect and can be shot by anyone who enters the pocket, authorized or not.
Why is this a problem? |

Abdul 'aleem
Sumiko Yoshida Corporation
154
|
Posted - 2014.01.29 03:23:00 -
[542] - Quote
Riot Girl wrote:Abdul 'aleem wrote:Riot Girl wrote:
With a suspect flag, I can still gank the target exactly the same as before, only now there is a chance I may not lose all my ships.
As far as I know, a suspect flag doesn't make you immune to Concord action if you suicide gank. If I am wrong, please correct me. Otherwise, I believe that Concord will still kill you even after a suspect flag is applied for invading the mission. Not if someone shoots at me, which is now far more likely due to being auto-canflipped.
So you know that your post is wrong and that you are spreading misinformation. You may want to edit it. There is a suggestion in Forums & Ideas that will make it harder for griefers to grief missioners. Unique Mission Item Theft Rebalance
Be sure to "like" the original post if you support it. |

My Little Pyongyang
State War Academy Caldari State
16
|
Posted - 2014.01.29 03:24:00 -
[543] - Quote
Riot Girl wrote:Abdul 'aleem wrote:Riot Girl wrote:
With a suspect flag, I can still gank the target exactly the same as before, only now there is a chance I may not lose all my ships.
As far as I know, a suspect flag doesn't make you immune to Concord action if you suicide gank. If I am wrong, please correct me. Otherwise, I believe that Concord will still kill you even after a suspect flag is applied for invading the mission. Not if someone shoots at me, which is now far more likely due to being auto-canflipped.
They won't shoot you, they have their safety on green. It defaults to green and mission bears don't touch that button, they are afraid of it. The only difference between now and this proposed system is it takes the choice of being suspect out of your hands. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2631
|
Posted - 2014.01.29 03:26:00 -
[544] - Quote
My Little Pyongyang wrote:How does this change prevent you from losing every single ship in a suicide gank? I've been suiciding for a long time now, longer than that character has existed and I don't know how this could change the dynamic from today. You can still bait people by stealing from a wreck to force suspect, this change wouldn't make it any different. You still get concorded if you attack them, suspect or not. Because people are more likely to shoot at suspects. That is the whole point of this change, right?
Quote:Ships are exploding around them that aren't theirs. Oh no! Looks like I can't finish this mission. Wouldn't want any stray bullets/lasers to hit my ship. Oh wait, that doesn't happen in eve. If anything, it would make the mission even easier than it already is because the rats would shoot players using webs, scrams and other ewar as that tends to draw a lot of hate from npcs. Mission triggers, mission items etc. You'd have to ask the mission runners who presented these concerns for more details.
Oh god. |

Abdul 'aleem
Sumiko Yoshida Corporation
155
|
Posted - 2014.01.29 03:27:00 -
[545] - Quote
My Little Pyongyang wrote:
The only difference between now and this proposed system is it takes the choice of being suspect out of your hands.
You have a clear understanding of the intention and result of the suggestion to treat mission invasion as a "suspicious act."
This is what the griefers are afraid of. There is a suggestion in Forums & Ideas that will make it harder for griefers to grief missioners. Unique Mission Item Theft Rebalance
Be sure to "like" the original post if you support it. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2631
|
Posted - 2014.01.29 03:28:00 -
[546] - Quote
Abdul 'aleem wrote:Riot Girl wrote:Abdul 'aleem wrote:Riot Girl wrote:
With a suspect flag, I can still gank the target exactly the same as before, only now there is a chance I may not lose all my ships.
As far as I know, a suspect flag doesn't make you immune to Concord action if you suicide gank. If I am wrong, please correct me. Otherwise, I believe that Concord will still kill you even after a suspect flag is applied for invading the mission. Not if someone shoots at me, which is now far more likely due to being auto-canflipped. So you know that your post is wrong and that you are spreading misinformation. You may want to edit it.
The whole point of your stupid idea is to make it more likely that people will shoot suspects. Now you're saying people won't shoot suspects. WTF is wrong with you? Oh god. |

My Little Pyongyang
State War Academy Caldari State
18
|
Posted - 2014.01.29 03:30:00 -
[547] - Quote
Riot Girl wrote:My Little Pyongyang wrote:How does this change prevent you from losing every single ship in a suicide gank? I've been suiciding for a long time now, longer than that character has existed and I don't know how this could change the dynamic from today. You can still bait people by stealing from a wreck to force suspect, this change wouldn't make it any different. You still get concorded if you attack them, suspect or not. Because people are more likely to shoot at suspects. That is the whole point of this change, right? Quote:Ships are exploding around them that aren't theirs. Oh no! Looks like I can't finish this mission. Wouldn't want any stray bullets/lasers to hit my ship. Oh wait, that doesn't happen in eve. If anything, it would make the mission even easier than it already is because the rats would shoot players using webs, scrams and other ewar as that tends to draw a lot of hate from npcs. Mission triggers, mission items etc. You'd have to ask the mission runners who presented these concerns for more details.
They are not more likely to shoot you at all. Ever since the safety change the accidental deaths due to engaging can thieves has plummeted. It's not worth my time to go into mission pockets and dance around flagged waiting for them to shoot me so I can warp in my logi and break their stuff.
These mission runners are bad and don't know how to shoot npcs. Bad mission runners aren't really relevant.
|

My Little Pyongyang
State War Academy Caldari State
18
|
Posted - 2014.01.29 03:30:00 -
[548] - Quote
Riot Girl wrote:Abdul 'aleem wrote:Riot Girl wrote:Abdul 'aleem wrote:Riot Girl wrote:
With a suspect flag, I can still gank the target exactly the same as before, only now there is a chance I may not lose all my ships.
As far as I know, a suspect flag doesn't make you immune to Concord action if you suicide gank. If I am wrong, please correct me. Otherwise, I believe that Concord will still kill you even after a suspect flag is applied for invading the mission. Not if someone shoots at me, which is now far more likely due to being auto-canflipped. So you know that your post is wrong and that you are spreading misinformation. You may want to edit it. The whole point of your stupid idea is to make it more likely that people will shoot suspects. Now you're saying people won't shoot suspects. WTF is wrong with you?
Mission bears won't shoot suspects. Players who pose as mission bears setting up traps for griefers will shoot suspects. This is where the fun is.
|

Abdul 'aleem
Sumiko Yoshida Corporation
155
|
Posted - 2014.01.29 03:31:00 -
[549] - Quote
Riot Girl wrote:
The whole point of your stupid idea is to make it more likely that people will shoot suspects. Now your saying people won't shoot suspects. WTF is wrong with you?
I think that you may need to re-read the original post.
People have commented on how clear and concise it is. But is is a bit long. There is a suggestion in Forums & Ideas that will make it harder for griefers to grief missioners. Unique Mission Item Theft Rebalance
Be sure to "like" the original post if you support it. |

Abdul 'aleem
Sumiko Yoshida Corporation
155
|
Posted - 2014.01.29 03:32:00 -
[550] - Quote
My Little Pyongyang wrote:
Mission bears won't shoot suspects. Players who pose as mission bears setting up traps for griefers will shoot suspects. This is where the fun is.
Wow. I never even considered the option for someone to accept a mission with the sole intention of killing mission invaders/griefers for sport.
This is yet another added bonus of the suspect flag suggestion.
Thank you for pointing it out  There is a suggestion in Forums & Ideas that will make it harder for griefers to grief missioners. Unique Mission Item Theft Rebalance
Be sure to "like" the original post if you support it. |
|

Riot Girl
You'll Cowards Don't Even Smoke Crack
2632
|
Posted - 2014.01.29 03:34:00 -
[551] - Quote
My Little Pyongyang wrote:They are not more likely to shoot you at all. Ever since the safety change the accidental deaths due to engaging can thieves has plummeted. It's not worth my time to go into mission pockets and dance around flagged waiting for them to shoot me so I can warp in my logi and break their stuff. I'm not talking about can-flipping, I'm talking about suicide ganking. If mission runners aren't going to shoot me, then what is the point of this change? So vigilantes can shoot me? Well they can already shoot me right after I've legitimately committed a crime.
Oh god. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2632
|
Posted - 2014.01.29 03:36:00 -
[552] - Quote
Abdul 'aleem wrote:My Little Pyongyang wrote:
Mission bears won't shoot suspects. Players who pose as mission bears setting up traps for griefers will shoot suspects. This is where the fun is.
Wow. I never even considered the option for someone to accept a mission with the sole intention of killing mission invaders/griefers for sport. This is yet another added bonus of the suspect flag suggestion. Thank you for pointing it out 
540 posts and it didn't even cross your mind. Shows how much thought you've put into this.
Oh god. |

Abdul 'aleem
Sumiko Yoshida Corporation
158
|
Posted - 2014.01.29 03:36:00 -
[553] - Quote
Riot Girl wrote:
I'm not talking about can-flipping, I'm talking about suicide ganking. If mission runners aren't going to shoot me, then what is the point of this change? So vigilantes can shoot me? Well they can already shoot me right after I've legitimately committed a crime.
You missed the previous post where it is clearly stated that some players will be able to accept missions for the sole intention to counter-gank any mission invaders/grifers who show up (if they want to).
Anyone not wishing to do this would run their mission pretty much as they do now. There is a suggestion in Forums & Ideas that will make it harder for griefers to grief missioners. Unique Mission Item Theft Rebalance
Be sure to "like" the original post if you support it. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2632
|
Posted - 2014.01.29 03:38:00 -
[554] - Quote
Abdul 'aleem wrote:Riot Girl wrote:
I'm not talking about can-flipping, I'm talking about suicide ganking. If mission runners aren't going to shoot me, then what is the point of this change? So vigilantes can shoot me? Well they can already shoot me right after I've legitimately committed a crime.
You missed the previous post where it is clearly stated that some players will be able to accept missions for the sole intention to counter-gank any mission invaders/grifers who show up. They can do that already without bypassing game mechanics. This is, in fact, what you should be doing instead of crying to CCP. Oh god. |

My Little Pyongyang
State War Academy Caldari State
20
|
Posted - 2014.01.29 03:39:00 -
[555] - Quote
Riot Girl wrote:My Little Pyongyang wrote:They are not more likely to shoot you at all. Ever since the safety change the accidental deaths due to engaging can thieves has plummeted. It's not worth my time to go into mission pockets and dance around flagged waiting for them to shoot me so I can warp in my logi and break their stuff. I'm not talking about can-flipping, I'm talking about suicide ganking. If mission runners aren't going to shoot me, then what is the point of this change? So vigilantes can shoot me? Well they can already shoot me right after I've legitimately committed a crime.
This allows for proactive action rather than reactive. It could even be by the mission runner themselves. Alt account in a recon, locks you down as his mission ship warps out, comes back in a pvp ship. Obviously most mission runners are too risk adverse to do this but you would at least run the risk of annoying someone who uses missioning to make isk on the side for pvp, or as stated before, traps.
|

My Little Pyongyang
State War Academy Caldari State
20
|
Posted - 2014.01.29 03:40:00 -
[556] - Quote
Riot Girl wrote:Abdul 'aleem wrote:Riot Girl wrote:
I'm not talking about can-flipping, I'm talking about suicide ganking. If mission runners aren't going to shoot me, then what is the point of this change? So vigilantes can shoot me? Well they can already shoot me right after I've legitimately committed a crime.
You missed the previous post where it is clearly stated that some players will be able to accept missions for the sole intention to counter-gank any mission invaders/grifers who show up. They can do that already without bypassing game mechanics.
The point of the entire topic is to MAKE it a game mechanic. They wouldn't be bypassing anything. |

Abdul 'aleem
Sumiko Yoshida Corporation
158
|
Posted - 2014.01.29 03:40:00 -
[557] - Quote
Riot Girl wrote:Abdul 'aleem wrote:Riot Girl wrote:
I'm not talking about can-flipping, I'm talking about suicide ganking. If mission runners aren't going to shoot me, then what is the point of this change? So vigilantes can shoot me? Well they can already shoot me right after I've legitimately committed a crime.
You missed the previous post where it is clearly stated that some players will be able to accept missions for the sole intention to counter-gank any mission invaders/grifers who show up. They can do that already without bypassing game mechanics.
But a suspect flag makes it legal to kill the invader immediately, which they cannot do now.  There is a suggestion in Forums & Ideas that will make it harder for griefers to grief missioners. Unique Mission Item Theft Rebalance
Be sure to "like" the original post if you support it. |

Abdul 'aleem
Sumiko Yoshida Corporation
158
|
Posted - 2014.01.29 03:42:00 -
[558] - Quote
My Little Pyongyang wrote:Riot Girl wrote:Abdul 'aleem wrote:Riot Girl wrote:
I'm not talking about can-flipping, I'm talking about suicide ganking. If mission runners aren't going to shoot me, then what is the point of this change? So vigilantes can shoot me? Well they can already shoot me right after I've legitimately committed a crime.
You missed the previous post where it is clearly stated that some players will be able to accept missions for the sole intention to counter-gank any mission invaders/grifers who show up. They can do that already without bypassing game mechanics. The point of the entire topic is to MAKE it a game mechanic. They wouldn't be bypassing anything.
Exactly the suggested suspect flag makes a griefer a legal target immediately, which isn't happening now  There is a suggestion in Forums & Ideas that will make it harder for griefers to grief missioners. Unique Mission Item Theft Rebalance
Be sure to "like" the original post if you support it. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2632
|
Posted - 2014.01.29 03:45:00 -
[559] - Quote
My Little Pyongyang wrote:This allows for proactive action rather than reactive. It could even be by the mission runner themselves. Alt account in a recon, locks you down as his mission ship warps out, comes back in a pvp ship. Obviously most mission runners are too risk adverse to do this but you would at least run the risk of annoying someone who uses missioning to make isk on the side for pvp, or as stated before, traps. What's stopping people from doing this already? Oh god. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2632
|
Posted - 2014.01.29 03:46:00 -
[560] - Quote
Abdul 'aleem wrote:Riot Girl wrote:Abdul 'aleem wrote:Riot Girl wrote:
I'm not talking about can-flipping, I'm talking about suicide ganking. If mission runners aren't going to shoot me, then what is the point of this change? So vigilantes can shoot me? Well they can already shoot me right after I've legitimately committed a crime.
You missed the previous post where it is clearly stated that some players will be able to accept missions for the sole intention to counter-gank any mission invaders/grifers who show up. They can do that already without bypassing game mechanics. But a suspect flag makes it legal to kill the invader immediately, which they cannot do now.  You think there might be a reason for that?
Oh god. |
|

Abdul 'aleem
Sumiko Yoshida Corporation
158
|
Posted - 2014.01.29 03:49:00 -
[561] - Quote
My Little Pyongyang wrote:
This allows for proactive action rather than reactive. It could even be by the mission runner themselves. Alt account in a recon, locks you down as his mission ship warps out, comes back in a pvp ship. Obviously most mission runners are too risk adverse to do this but you would at least run the risk of annoying someone who uses missioning to make isk on the side for pvp, or as stated before, traps.
Yep great point and totally accurate. There is a suggestion in Forums & Ideas that will make it harder for griefers to grief missioners. Unique Mission Item Theft Rebalance
Be sure to "like" the original post if you support it. |

My Little Pyongyang
State War Academy Caldari State
21
|
Posted - 2014.01.29 03:55:00 -
[562] - Quote
Riot Girl wrote:My Little Pyongyang wrote:This allows for proactive action rather than reactive. It could even be by the mission runner themselves. Alt account in a recon, locks you down as his mission ship warps out, comes back in a pvp ship. Obviously most mission runners are too risk adverse to do this but you would at least run the risk of annoying someone who uses missioning to make isk on the side for pvp, or as stated before, traps. What's stopping people from doing this already?
DA PO-PO. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2632
|
Posted - 2014.01.29 03:58:00 -
[563] - Quote
My Little Pyongyang wrote:Riot Girl wrote:My Little Pyongyang wrote:This allows for proactive action rather than reactive. It could even be by the mission runner themselves. Alt account in a recon, locks you down as his mission ship warps out, comes back in a pvp ship. Obviously most mission runners are too risk adverse to do this but you would at least run the risk of annoying someone who uses missioning to make isk on the side for pvp, or as stated before, traps. What's stopping people from doing this already? DA PO-PO. Nah.
Oh god. |

My Little Pyongyang
State War Academy Caldari State
21
|
Posted - 2014.01.29 04:01:00 -
[564] - Quote
Riot Girl wrote:My Little Pyongyang wrote:Riot Girl wrote:My Little Pyongyang wrote:This allows for proactive action rather than reactive. It could even be by the mission runner themselves. Alt account in a recon, locks you down as his mission ship warps out, comes back in a pvp ship. Obviously most mission runners are too risk adverse to do this but you would at least run the risk of annoying someone who uses missioning to make isk on the side for pvp, or as stated before, traps. What's stopping people from doing this already? DA PO-PO. Nah.
Technically you'd be right, there is nothing stopping me from web/scramming your ship with a recon, but I'd only have about 15 seconds to kill you before concord decides to get off their doughnut break and turn my recon into scrap.
So I guess my brain is stopping me, because being ******** is not high on my list of things to do (sometimes it happens!). |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2632
|
Posted - 2014.01.29 04:05:00 -
[565] - Quote
My Little Pyongyang wrote:Riot Girl wrote:My Little Pyongyang wrote:Riot Girl wrote:My Little Pyongyang wrote:This allows for proactive action rather than reactive. It could even be by the mission runner themselves. Alt account in a recon, locks you down as his mission ship warps out, comes back in a pvp ship. Obviously most mission runners are too risk adverse to do this but you would at least run the risk of annoying someone who uses missioning to make isk on the side for pvp, or as stated before, traps. What's stopping people from doing this already? DA PO-PO. Nah. Technically you'd be right, there is nothing stopping me from web/scramming your ship with a recon, but I'd only have about 15 seconds to kill you before concord decides to get off their doughnut break and turn my recon into scrap. So I guess my brain is stopping me, because being ******** is not high on my list of things to do (sometimes it happens!).
Why use a recon, when you can pop me with an ABC? Or you can wait until I go suspect and tackle me with an interceptor, or use combat probes to scan me down and kill me.
Oh god. |

Abdul 'aleem
Sumiko Yoshida Corporation
158
|
Posted - 2014.01.29 04:07:00 -
[566] - Quote
My Little Pyongyang wrote:Riot Girl wrote:My Little Pyongyang wrote:This allows for proactive action rather than reactive. It could even be by the mission runner themselves. Alt account in a recon, locks you down as his mission ship warps out, comes back in a pvp ship. Obviously most mission runners are too risk adverse to do this but you would at least run the risk of annoying someone who uses missioning to make isk on the side for pvp, or as stated before, traps. What's stopping people from doing this already? DA PO-PO.
She knows.. she knows...
Believe me.... she knows.
Griefers will have a much harder time messing with missioners if they are flagged suspect when they invade a mission.
And, really, believe me.... she knows..... There is a suggestion in Forums & Ideas that will make it harder for griefers to grief missioners. Unique Mission Item Theft Rebalance
Be sure to "like" the original post if you support it. |

My Little Pyongyang
State War Academy Caldari State
21
|
Posted - 2014.01.29 04:12:00 -
[567] - Quote
Riot Girl wrote: Why use a recon, when you can pop me with an ABC? Or you can wait until I go suspect and tackle me with an interceptor, or use combat probes to scan me down and kill me.
Well, the point is to preserve the original aggressed ship instead of revenge killing. With a suicide gank, it's far too late to save the ship after they have fired, even if they are using gank talos instead of alphanados. People also don't typically go suspect on anything that isn't a mission ship, so my pvp / brick fit XYZ bait doesn't work.
I'm not looking for this change for fair fights, not even close. This is just one more way to gank some idiot with a ship, it just so happens that the idiot is on the griefer side rather than the griefed side.
|

My Little Pyongyang
State War Academy Caldari State
21
|
Posted - 2014.01.29 04:15:00 -
[568] - Quote
Abdul 'aleem wrote:My Little Pyongyang wrote:Riot Girl wrote:My Little Pyongyang wrote:This allows for proactive action rather than reactive. It could even be by the mission runner themselves. Alt account in a recon, locks you down as his mission ship warps out, comes back in a pvp ship. Obviously most mission runners are too risk adverse to do this but you would at least run the risk of annoying someone who uses missioning to make isk on the side for pvp, or as stated before, traps. What's stopping people from doing this already? DA PO-PO. She knows.. she knows... Believe me.... she knows. Griefers will have a much harder time messing with missioners if they are flagged suspect when they invade a mission. And, really, believe me.... she knows.....
You might be overestimating how many mission bears would actually even dream of shooting back. If this change went through I doubt anyone who went into a mission pocket unauthorized would be unprepared to be shot. Overall nothing much would change, but it would deter mission griefers who are not interested in combat for the most part. Guess you should go into the mission with a brick fit XYZ and still **** with their stuff without worrying about dying from a mission ship but there is always that risk of a recon with a long point. |

Abdul 'aleem
Sumiko Yoshida Corporation
158
|
Posted - 2014.01.29 04:16:00 -
[569] - Quote
My Little Pyongyang wrote:Riot Girl wrote: Why use a recon, when you can pop me with an ABC? Or you can wait until I go suspect and tackle me with an interceptor, or use combat probes to scan me down and kill me.
Well, the point is to preserve the original aggressed ship instead of revenge killing. With a suicide gank, it's far too late to save the ship after they have fired, even if they are using gank talos instead of alphanados. People also don't typically go suspect on anything that isn't a mission ship, so my pvp / brick fit XYZ bait doesn't work. I'm not looking for this change for fair fights, not even close. This is just one more way to gank some idiot with a ship, it just so happens that the idiot is on the griefer side rather than the griefed side.
Getting off topic a bit.
But, it is true that there will be more options than a just an illegal pre-emptive suicide gank to counter mission invasion if a suspect flag is applied for mission invasion. There is a suggestion in Forums & Ideas that will make it harder for griefers to grief missioners. Unique Mission Item Theft Rebalance
Be sure to "like" the original post if you support it. |

My Little Pyongyang
State War Academy Caldari State
22
|
Posted - 2014.01.29 04:18:00 -
[570] - Quote
Depending on the composition of the mission the risk of losing items to covops is still fairly high for the unprepared, so your suspect flagging solution is not a one-size-fits-all solution.
Edit: Falcon could probably do it very easily too. You can't really volley it, they could steal your **** and if you try to engage, they can just jam you out before you kill it, and jam out your tackle too if it was a tarp. |
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