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Thread Statistics | Show CCP posts - 7 post(s) |

Ashis
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Posted - 2006.04.05 01:02:00 -
[31]
I strongly belive at this point that CCPs QA sucks - for a number of reasons that are littered throughout this board that any enterprising user can search for.
That said, I have *no* doubt that the individuals that work on QA work their asses off.
It really seems to me (and maybe only me) that the problems are not with the QA testers, but with the policies for release, the lack of procedure to test key (KEY!) features in the releases, and maybe even not enough people in QA --
I for one appreciate each and every QA tester, but the impression i have is that you guys arent getting the support you need. __________
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Steppa
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Posted - 2006.04.05 01:23:00 -
[32]
Does anyone else see it as a conflict of interest that the Dev's are actively playing the game as anonymous toons? Especially in the pvp realm? I'm sorry, and I understand wanted to participate in something that's so much a part of your life, but this just seems to smack of a conflict of interest.
If I lost a significantly expensive ship with significantly expensive mods, etc, on it and found out without a doubt that it was a dev with an alt...I'd quit the game and encourage everyone I play with to do likewise. Unless I was reimbursed immediately, that is :)
It's like the creators of a haunted house challenging others to race them through for money.
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Peri Stark
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Posted - 2006.04.05 02:39:00 -
[33]
Whats so unfair about it? They play with the same equipment, ships and skills. I want the Devs playing the game. They are more in touch that way. If people knew who they were they would not get a moments peace and it would not be any fun for them. ================================================
Just because your paranoid doesn't mean they're not out to get you! |

danielle lee
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Posted - 2006.04.05 04:27:00 -
[34]
can't believe some of you guys. apparently, some of you do not understand that some bugs can take days to weeks before they are found. personally i am hoping they are working on a lot of the bugs that ARE known, and will have them patched up in Kali. that's usually how programmers do it. and since this is an on-going game, theyre are going to be bugs when the devs are being constantly pounded for new content in the game before they can fix the problems at hand.
other than that, i don't blame the devs for the bugs, that's just how programming is. i have enjoyed eve for a long while, (introduced while it was in beta stage), and will continue to.
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Swethren
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Posted - 2006.04.05 07:59:00 -
[35]
\o/
Thanks for the blog. I don't mind not having bugs fixed (yet) due to the fact that you are working on something else which is more important, just so long as you tell us :D
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Lina Morgai
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Posted - 2006.04.05 09:27:00 -
[36]
Originally by: Steppa Does anyone else see it as a conflict of interest that the Dev's are actively playing the game as anonymous toons?
Tinfoil hats, that'll be clothing departement in the second storey, aisle two. 
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Mephysto

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Posted - 2006.04.05 09:37:00 -
[37]
Just to make it clear (if it wasnt already) we have to train our play characters just like the rest of you. If we had a 'super' character, ie one with all the skills given to it, it would show up with blue text in chat.
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Chain Gang
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Posted - 2006.04.05 10:13:00 -
[38]
The problem is that we spend hours testing for bugs ...... send reports to CCP for 6 months and then hear back "But its too hard to fix"
FIX THE COVERT RECON SHIPS AND CYNOFIELDS
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Laocoon
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Posted - 2006.04.05 10:41:00 -
[39]
"Title: Drones window Description: There is no drone window! Reproduction Steps: It is not present"
Who did that? Come on, own up...  --------------------------------------------
Channels 'Bar Veto' (IC) & Public Channel 'Veto' for info.  |

Eewec Ourbyni
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Posted - 2006.04.05 10:50:00 -
[40]
Nice blogs there, and glad to hear the hand is healing. Oh and tell mephysto that confiscating a programmers coffee is not a good idea, most programmers I know can't think stright without coffee/cola on drip, and a drone programmer is not a pleasant sight... not to mention that we want less errors for QA to catch not more.
This is a sig...
-- You think this guys post is nuts.... you should see his bio --
... good, ain't it! |

Umbriele
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Posted - 2006.04.05 11:36:00 -
[41]
If you have not fixed the damn gallente silos capacity bonus bug yet, I suppose its considerated a minor bug, reading your clarification. If this is true, does that means the other bugs are bigger? Because this one is present since more than 1 year now, and the community do consider it a severe bug.
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GouldFish
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Posted - 2006.04.05 11:44:00 -
[42]
As a tester / dev / assitant / QA / what ever new they make up today.. I knwo how bad bug reports can be and how difficult is can be to recreate a bug as well as find where it is in the code.
So well done to all the QA team your doing thne best job you can and don't listen to the people who do nothing but moan about "why is my bug not fixed".
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Tinweasel
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Posted - 2006.04.05 12:44:00 -
[43]
Originally by: Mephysto Just to make it clear (if it wasnt already) we have to train our play characters just like the rest of you. If we had a 'super' character, ie one with all the skills given to it, it would show up with blue text in chat.
It isn't the skills I worry about, there are a finite number of applicable to intent skills you can train. It's the behind the scenes knowledge, say knowing 2 weeks before everybody else exactly how the pos soverignty is going to work, or a knowledge of what the spawn formula on NPC officers are.
These are just examples, I'm in no way suggesting that anyone at CCP would do such a thing.
But knowledge is a very hard thing not to use. Just look at the nuclear arsenals of the world. I know I would have a hard time not taking advantage of it.
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Maya Rkell
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Posted - 2006.04.05 12:54:00 -
[44]
Originally by: Chain Gang The problem is that we spend hours testing for bugs ...... send reports to CCP for 6 months and then hear back "But its too hard to fix"
FIX THE COVERT RECON SHIPS AND CYNOFIELDS
They are. They're making you shootable and unable to cloak while the cyn field's up.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |

Steppa
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Posted - 2006.04.05 14:00:00 -
[45]
My point was not that it wasn't fair because the Dev Eve players are using unfair equipment or giving themselves skills they didn't earn through standard training times...I was pointing out what another poster clarified.
In the haunted house analogy, you have two legs, shoes, etc, just like the person you challange to the race. However, you know the internal layout of the maze and which monsters or trap doors are where. All things being equal, you would still win.
Devs know the inner workings that we on the outside can only guess at. They understand things in the game on a level that we can only conjecture and argue about. The officer spawn clock/cycle is a great example. That knowledge about how the house is constructed basically makes you a master of it by default.
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Beringe
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Posted - 2006.04.05 14:22:00 -
[46]
You should be glad to hear that the devs are playing their own game. It gives the all important player point of view, so it never becomes a matter of "us v.s. them".
And I sincerely doubt knowing the inner workings helps all that much. In fact, since they have (more than) full time jobs, they probably can't put as many hours into the game as some of the high-end players. ------------------------------------------- "Never underestimate the power of language."
--Daitan Beringe, honorary director in charge of bottles-- |

Scorpyn
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Posted - 2006.04.05 14:56:00 -
[47]
Edited by: Scorpyn on 05/04/2006 15:03:14 If some of the devs/bughunters are pvp:ers, then why isn't the overview bugs even on the list of known bugs?
They can't all be using the default settings 
Originally by: Steppa Does anyone else see it as a conflict of interest that the Dev's are actively playing the game as anonymous toons? Especially in the pvp realm? I'm sorry, and I understand wanted to participate in something that's so much a part of your life, but this just seems to smack of a conflict of interest.
If I lost a significantly expensive ship with significantly expensive mods, etc, on it and found out without a doubt that it was a dev with an alt...I'd quit the game and encourage everyone I play with to do likewise. Unless I was reimbursed immediately, that is :)
It's like the creators of a haunted house challenging others to race them through for money.
The question is whether you really want to play a game that none of the devs are playing. _____________________________________ meep meep |
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Mephysto

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Posted - 2006.04.05 15:03:00 -
[48]
Originally by: Scorpyn If some of the devs/bughunters are pvp:ers, then why isn't the overview bugs even on the list of known bugs?
They can't all be using the default settings 
We have no overview problems as everything displayed on the overview is a target 
We are aware of the overview problems, and they are being worked on.
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Scorpyn
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Posted - 2006.04.05 15:08:00 -
[49]
Originally by: Mephysto We are aware of the overview problems, and they are being worked on.
That's the best thing I've read in a looooong time  _____________________________________ meep meep |

Steppa
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Posted - 2006.04.05 15:47:00 -
[50]
If the devs want to pvp, there is a perfectly acceptable way to do that. SISI is a great place for testing and confirming the results of content and programming changes without impacting the "real" world of Eve.
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Lord Stone
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Posted - 2006.04.05 16:02:00 -
[51]
Originally by: Steppa If the devs want to pvp, there is a perfectly acceptable way to do that. SISI is a great place for testing and confirming the results of content and programming changes without impacting the "real" world of Eve.
So you want an all dev team that doesn't play the game they're making.
you are a grade a moron and idiot, sir.
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Al Haquis
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Posted - 2006.04.05 16:17:00 -
[52]
"you are a grade a moron and idiot, sir."
Thats a bit harsh isnt, but the world is a bad place so you are correct herr Stone.
With love from Al Haquis.
Freya and Adrille have babys with me.
---------------------------------------------------------------------- Council Member, Tahiri Warrior Masuat'aa Forums

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Gnauton
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Posted - 2006.04.05 16:27:00 -
[53]
Originally by: Steppa
Devs know the inner workings that we on the outside can only guess at. They understand things in the game on a level that we can only conjecture and argue about. The officer spawn clock/cycle is a great example. That knowledge about how the house is constructed basically makes you a master of it by default.
Actually, you'd be surprised.
There's a million and one things that you learn through the course of play that you don't ever learn as a dev, because the fact of the matter is that a lot of times - especially on the PvP side - the advanced techniques are built "on top" of the mechanics, which is to say they're not invented by us but by the PvPers on the cutting edge.
I can tell you for sure that most of the devs who play the game (about 20 or so, to the best of my knowledge) are noob- to mid-level players. There's only one I can think of that can reasonably be called "uber," and that's just because he was an utterly manic EVE player long long before being hired. The rest of us, while playing in the office, will routinely shout out things like "HAY HOW CAN I SCAN HIM DOWN WITHOUT PROBES," "ALIGN? WTF IS ALIGN?" and "oPS i HITTED THE CAPDLOCK."*
Sometimes, if what we're asking about is an implemented feature, we'll be able to wrest an answer from the programmer or designer in question. Most often, though, the answer is the same: "Ask the players," delivered in that same tone, betraying a cynical sort of wonder at how utterly our players dominate us at our own game.
In a "Devs vs. Players" team pvp match, we'd get laughed right out of the convention hall. We're not as uber as you think we are.
(now excuse me i haf to get bck 2 ur bse 2 kll all ur d00ds lol)
*(tm) and (c) Flame Warriors |
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Tuxford

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Posted - 2006.04.05 16:29:00 -
[54]
Yes we don't play on our main accounts simply because you would lose all respect for us  _______________ |
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Zulupark
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Posted - 2006.04.05 16:32:00 -
[55]
OMG! I've been flying towards this gate for hours and it's still 40au away!!?!!onetwo!1
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Scorpyn
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Posted - 2006.04.05 16:35:00 -
[56]
Originally by: Zulupark OMG! I've been flying towards this gate for hours and it's still 40au away!!?!!onetwo!1
Use a mwd  _____________________________________ meep meep |

Emperor D'Hoffryn
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Posted - 2006.04.05 16:59:00 -
[57]
The best sigs are ones you dont have to make up yourself.
Originally by: Tuxford Yes we don't play on our main accounts simply because you would lose all respect for us 
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Arika Bardiche
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Posted - 2006.04.05 18:44:00 -
[58]
Out of interest is the bug that you cant build carriers when you should be able to but can build dreads out of amarr factory outposts listed as a high prioritity bug?
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Xs 142
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Posted - 2006.04.05 20:02:00 -
[59]
Edited by: Xs 142 on 05/04/2006 20:02:09
Originally by: Mephysto Just to make it clear (if it wasnt already) we have to train our play characters just like the rest of you. If we had a 'super' character, ie one with all the skills given to it, it would show up with blue text in chat.
So capping a char gives blue text? Does that mean if you remove one skill and have all the rest, you're "normal" in chat?
EDIT: And come on, I've had my avatar since Bloodline patchday and still haven't got my pic?
Originally by: Oveur Eternally yours, The other dumbass 
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Malthros Zenobia
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Posted - 2006.04.05 22:29:00 -
[60]
Originally by: Steppa If I lost a significantly expensive ship with significantly expensive mods, etc, on it and found out without a doubt that it was a dev with an alt...I'd quit the game and encourage everyone I play with to do likewise. Unless I was reimbursed immediately, that is :)
I'd have to say don't let the door hit your ass on the way out.
CCP doesn't like having assprints on the door.
Originally by: Dark Shikari Istvaan Shogaatsu's ego, when combined with a veldspar asteroid, would create 500 titans. Too bad he's never mined.
RAWR!11 Sig Hijack!11 - Imaran |
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