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Sugar Kyle
Calamitous-Intent Feign Disorder
303
|
Posted - 2014.02.14 01:01:00 -
[1] - Quote
IGÇÖm Sugar Kyle, a two year player of Eve and a two year resident of low sec. IGÇÖm going all in for CSM9 on a basic platform of being a representative for low security space and the people that live there. Low sec is a vibrant facet of Eve and one that IGÇÖm here to support. A low sec representative was missing from CSM8 and my goal is to not have this happen for CSM9.
I am a member of Calamitous-Intent, a small gang PvP corporation of semi-nomadic nature that bases out of Molden Heath. I have spent the bulk of my time in eve in non-faction warfare low security space. Many would label me as a pirate or outlaw but small gang PvP would be my area of PvP activity.
I do more in low sec than spend my time looking for explosions. I run a market in low security space. I disliked the fact that everyone in the region had to jump into high sec to do basic shopping at a station. I put my ISK into the venture and a year later I am still keeping people supplied with spaceships to commit spaceship violence. It gives me experience in the market and with asset logistics. I also manufacture boosters for my market and corporation. I can build up to capital ships (I have alts for these things). These are some of my non-combat talents.
I make my ISK in low sec. I started salvaging my corporationGÇÖs level 5 missions as a newbie and worked up to exploration and booster manufacturing before I ventured into creating a market hub. I consider my market a social project made to prove that one can make ISK in low sec by selling things at reasonable prices to the people who live there. Players can live completely in low sec if the residents of that space are willing to put the time and energy into taking care of the space in which they live. This can be accomplished while still shooting all of the things all of the time.
At Fanfest 2013, I spoke to a CCP Developer during a low sec discussion and presented my idea to introduce 1/10 and 2/10 DED sites into the low sec exploration site list. These sites had been static sites and were removed in December 2012 with Retribution. The complexes were introduced into low sec as exploration sites with the release of Rubicon. My goal was to create more content for lower level players. It was also about breaking some of the theme park rails that Eve has under much of itGÇÖs older content. if a new player is to live in low sec and go outlaw early they need to be able to sustain their losses.
When I am in high sec I am often a space trucker. In the past I have spent time doing incursions. I was curious about them and have spent many a morning in an incursion fleet making ISK. I am also not embarrassed to mine. I built my Orca out of mined minerals because I wanted to.
My null sec experience is roaming in small gangs looking for fights and the occasional exploration excursion. As for wormholes, IGÇÖve cleared a few C3 sites in my day, assisted in a wormhole theft engineered by someone else, a gank here or there, and regularly use them as a roadway to other parts of the game.
Continued... Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Sugar Kyle
Calamitous-Intent Feign Disorder
303
|
Posted - 2014.02.14 01:02:00 -
[2] - Quote
Some of my areas of focus:
Residents of Low Sec needs to be able to support themselves outside of Faction Warfare. This means PvE content from exploration to missions to resource gathering options. Low sec is its own defined part of space and "go to high sec and mission" or "go to null sec" should not be the default option. Those things are good and well and many fun adventures can be had making ISK in null sec, but then those things become high sec and null sec things and move pilots out of low sec. Low Sec suffers from an identity crises brought on by the tiered approach of high -> low -> null. This approach does not represent the actual gameplay of Eve and leaves low sec an unfocused state where it has no actual definition. We have stuff. Cultures built through players living in the space.
Faction Warfare is supposed to be the empires fighting between themselves. If the actions of the capsuleers are causing the empire to lose control why is Faction Warfare not defining more across space? Should not wars affect economics, military mobilization, and be major news sources? Even bulletin boards (or a new board if it is a code problem) in high sec should announce the current status of the war.
PvE in general needs love and attention. The stale state of missions causes boredom. New content is wonderful but missions are a staple. They need regular attention.
Player Retention. We need to make sure that the introductory experience for new players is intriguing enough to get them hungry to learn more. If that is adding to it each release or completely gutting it and starting over with a new approach it is an important topic that should always be on the table. With the current upswing in people trying out Eve the information that they provide about their first days in Eve are crucial to help the continued improvement of the new player experience.
Corporation Management Interface - The unintuitive, obscure nature of the corporation interface needs a complete overhaul.
Boosters - They feel incomplete. More types, more combinations, maybe the stronger boosters less painful to manufacture so that they will gain more common use.
POS - I have run a POS for research and booster manufacturing for the last year and a half. I know this pain, well. They need to be mentioned and brought up.
The CSM is an advisory group to CCP. They are a conduit for the players to the designers. I believe that a resident of low sec can speak about how changes or additions will or will not affect the residents of low sec. I am here to represent and protect what makes low sec an unique area of space.
About me:
I am 34 years old. IGÇÖve spent the last eleven years in emergency services. I currently spend my time solving other peoples problems and handling whatever IGÇÖm handed to take care of. That may range from courtroom testimony to incidents I have handled to being on the street in a blizzard keeping my little part of the world. IGÇÖm able to work well with others and able to document how well I happened to do that. My career has also given me a taste for honesty and a lack of embellishment in things that I report. It is a side effect of being liable for every decision that one makes. IGÇÖm not afraid of work or documentation.
There is always a question of spousal support with a commitment such as this. My husband supports my Eve addiction. He has travelled with me to Fanfest and Eve Vegas even though he is not an Eve player himself.
I write a regular blog about my playing of Eve. At over a thousand posts in two years I can, do, and will communicate. I have, in the two years that I have played, attended Eve Vegas 2012 and 2013 as well as Fanfest 2013. I will be making plans to attend Eve Vegas 2014 as soon as the dates are announced. When I attend these events, I take notes and write daily blog posts about the topics that are not available by stream or audio.
My video game background starts with MUDs as a teenager. I still log into the MUD I started playing then to chat with my friends from college. IGÇÖm a console gamer as well as a PC gamer. I did not enter into MMOGÇÖs beyond playing Diablo II with my best friend until Hellgate:London. From there I have played City of Heroes and Guild Wars extensively before settling on Eve just after Skyrim was released. I currently run a Minecraft server for the Molden Heath community.
Availability: IGÇÖm available, daily in game, on twitter, on google, on Skype, Steam, Jabber, and e-mail. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Viceorvirtue
The Hatchery Team Liquid
43
|
Posted - 2014.02.14 01:09:00 -
[3] - Quote
Supporting Sugar for CSM9. |
Damay Aprionati
Calamitous-Intent Feign Disorder
60
|
Posted - 2014.02.14 01:11:00 -
[4] - Quote
I support this candidates products and services. Dead men can't pay. |
Anthony Narratus
School of Applied Knowledge Caldari State
0
|
Posted - 2014.02.14 01:14:00 -
[5] - Quote
Hear Hear!! As a brand new player who has benefited greatly from Sugar's benevolence I can say that I 100% support Sugar for CSM9! |
Naughty Cargo
Convicts and Savages Shadow Cartel
4
|
Posted - 2014.02.14 01:14:00 -
[6] - Quote
I am also supporting Sugar. Low sec really does need a bit of work, and I firmly believe that with Sugar on our side, things will happen. She is a wonderful diplomat and all-round person, observant, and she listens well to other people's opinions and ideas. A zero BS policy helps too. As a newer player, she has helped me many a time as I grow in this diverse and sometimes complicated game, with a very interesting blog to read. +1 to Sugar! |
Silver Chair
Calamitous-Intent Feign Disorder
33
|
Posted - 2014.02.14 01:14:00 -
[7] - Quote
Sugar is probably one of the most level headed people I have met in eve. She is articulate, cares about the game and doesn't do the drama infects most of the game.
I cannot think of a better person to represent the player interests to CCP. |
Malcolm Shinhwa
Bad Touches
1182
|
Posted - 2014.02.14 01:54:00 -
[8] - Quote
She'll be on my ballot. I know violence isn't the answer. I got it wrong on purpose. |
Dersen Lowery
Laurentson INC StructureDamage
989
|
Posted - 2014.02.14 02:22:00 -
[9] - Quote
As a regular reader of her blog, I support Sugar Kyle for CSM 9. She'll be a great voice generally, and a great advocate for an often-overlooked part of EVE. Proud founder and member of the Belligerent Desirables. |
Rosewalker
Khumaak Flying Circus
51
|
Posted - 2014.02.14 03:41:00 -
[10] - Quote
I was there when Sugar talked to CCP Masterplan about the need for the 1/10 and 2/10 DED sites and the need for new player content in low sec. She is very impressive and isn't intimidated when she thinks she's right. With Sugar, we'd know that the low sec point of view would be heard. The Nosy Gamer - Free Wollari!-á Buy your EVE time codes through Dotlan maps! |
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Rhavas
Future Corps Sleeper Social Club
236
|
Posted - 2014.02.14 05:20:00 -
[11] - Quote
I strongly support Sugar Kyle for CSM. Lowsec, and in particular non-FW Lowsec, has needed a strong representative for years, since Mynxee way back on CSM5(?).
Sugar is a regular blogger with a strong but thoughtful and balanced voice. You should read it.
Sugar is both a small-gang PVPer and a market owner, having built a Lowsec market essentially from scratch. She is an industrialist that manufactures boosters.
Sugar hauls her own stuff, meaning she's also a space trucker. She also runs DED sites so has strong perspectives on PVE.
Sugar sits in help chat and EVE University comms, answering questions for new players with no benefit to herself other than the satisfaction of having done so.
And most importantly, Sugar hates the rebalanced Hurricane.
She'll be very high on my CSM9 voting slate. Author of Interstellar Privateer Shattered Planets, Wormholes and Game Commentary |
Nogusha
Screaming Hayabusa
8
|
Posted - 2014.02.14 07:12:00 -
[12] - Quote
Nah. |
FistyMcBumBasher
Calamitous-Intent Feign Disorder
63
|
Posted - 2014.02.14 07:55:00 -
[13] - Quote
Instead of asking you questions on our Molden Heath forums, I will ask here:
What is your thought of opening up the faction war so that it becomes a free for all? So basically every empire can freely attack the other three empires.
How would you want to fix boosters so that they are less of a pain to manufacture? Any thoughts for combinations? |
Niden
Moira. Villore Accords
25
|
Posted - 2014.02.14 09:20:00 -
[14] - Quote
I strongly support Sugar Kyle for CSM 9. Moira. corp | Villore Accords alliance | Gallente militia | Crossing Zebras writer @Niden_GMVA |
Artimis kraw
Mind Games. Suddenly Spaceships.
12
|
Posted - 2014.02.14 09:38:00 -
[15] - Quote
I support Sug all the way. Being around Sugar for the last year of EVE and seeing what she is capable of, CSM would prosper greatly with her company.
o/ |
Kaeda Maxwell
Calamitous-Intent Feign Disorder
270
|
Posted - 2014.02.14 09:52:00 -
[16] - Quote
Silver Chair wrote:Sugar is probably one of the most level headed people I have met in eve. She is articulate, cares about the game and doesn't do the drama infects most of the game.
I cannot think of a better person to represent the player interests to CCP.
I'll just echo silver here and add that Sugar is the very definition of the proverbial 'work horse' (forgive me the choice of words). You need not ever worry she wouldn't pull her weight on the CSM, such a thing would be anathema to her very nature, I've come to know her as a woman with an incredible sense of duty. |
Zloco Crendraven
BALKAN EXPRESS
565
|
Posted - 2014.02.14 09:52:00 -
[17] - Quote
Here are some posts where i discussed lowsec. Feel free to read them, you can get some nice idea. I wrote everything from a perspective of a person that lives, earn its isk and pvp in lowsec and i am in this circle for about two years.
3 threads that i made about eve problems with strong accents on lowsec: - EVE 2.0 - How should lowsec work (make the -sec count) - Don't forget lowsec
BALEX is a very experienced lowsec group. We really live it in and out and are aware of its limits and potential better than most other EVE entities. So if you will ever need our help, consulting, support feel free to contact me and i can intruduce you to our directors, FCs, carebears, industry experts etc. BALEX is recruiting -----> tinyurl.com/oscmmlv |
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2641
|
Posted - 2014.02.14 10:28:00 -
[18] - Quote
Boo! Don't vote for Sugar Kyle!
Well, I guess you can if you want a representative for low sec. Which has been sadly lacking for a while. I'm really just a day tripper there. (FW alt, for finding solo fights, when I'm in the mood.) Steve Ronuken for CSM 9! http://www.fuzzwork.co.uk/ Twitter: @fuzzysteve on Twitter |
Mynutor
Black Box Technologies
53
|
Posted - 2014.02.14 10:53:00 -
[19] - Quote
Interesting Candidate. |
Domino Vyse
Black Rebel Rifter Club The Devil's Tattoo
0
|
Posted - 2014.02.14 10:57:00 -
[20] - Quote
You have my support. |
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Tarek Raimo
Eleutherian Guard Villore Accords
2
|
Posted - 2014.02.14 12:21:00 -
[21] - Quote
You shall have my vote miss Kyle. |
Crazy Vania
Calamitous-Intent Feign Disorder
24
|
Posted - 2014.02.14 12:22:00 -
[22] - Quote
Sugar Kyle is the best reason for our Molden Heath being livable. She sustains low-sec PvPers (on the open market) without us having to set foot in the dreadful bore that is High-sec, she is also a skilled diplomat and warrior, and leads her own fleets of many jaguars.
If you live in low-sec or care even a little bit about it, you should vote Sugar Kyle.
|
Malcanis
Vanishing Point. The Initiative.
13851
|
Posted - 2014.02.14 12:30:00 -
[23] - Quote
It would be good for lo-sec to have a serious advocate this year.
1 Kings 12:11
|
Lodochkin
DeLait Kelts Alliance
11
|
Posted - 2014.02.14 12:37:00 -
[24] - Quote
good luck, Sugar!
I'm belive that low sec can be more good than now. |
Mangala Solaris
Red Federation RvB - RED Federation
871
|
Posted - 2014.02.14 12:58:00 -
[25] - Quote
Sugar will make an excellent delegate for CSM9. Her focus on lowsec is something sorely needed by that part of space. I know I shall be recommending Sugar to all who ask, and very highly placing her on my own ballot. Mangala Undocked |
Chitsa Jason
Future Corps Sleeper Social Club
1154
|
Posted - 2014.02.14 13:20:00 -
[26] - Quote
My ballot will definatelly have some Sugar on it ;)
+1 CSM8 Member Twitter:-á@ChitsaJason Skype: Casparas
|
Siuil A'run
Black Rebel Rifter Club The Devil's Tattoo
1
|
Posted - 2014.02.14 13:29:00 -
[27] - Quote
A candidate that will get stuff done and won't ignore issues from other areas of space
She has a very active blog and a i beleive that proves her ability to communicate with the community
Will be at the top of my ballot :) |
Watson Crick
Stay Frosty.
11
|
Posted - 2014.02.14 13:33:00 -
[28] - Quote
At the top of mine as well. |
Brink Albosa
Black Rebel Rifter Club The Devil's Tattoo
14
|
Posted - 2014.02.14 13:34:00 -
[29] - Quote
I don't think I've ever bothered to vote, but I will for Mrs. Sugar. |
Doomchinchilla
Collapsed Out Shadow Cartel
21
|
Posted - 2014.02.14 14:00:00 -
[30] - Quote
Steve Ronuken wrote:Boo! Don't vote for Sugar Kyle!
Well, I guess you can if you want a representative for low sec. Which has been sadly lacking for a while. I'm really just a day tripper there. (FW alt, for finding solo fights, when I'm in the mood.) Steve for CSM9.
Also I've really never heard of you, and for LS that really means something. It's not like someone from Snuff running, when most of their members are such loud personalities and are recognizable... I just don't really know you. And because of that I'm not sure if you could fit the bill for a LS representative.
W0wbagger and Phantomite forever <3 |
|
Dracoth Simertet
Red Federation RvB - RED Federation
63
|
Posted - 2014.02.14 14:35:00 -
[31] - Quote
You have my vote
o7 Drac |
Veskrashen
Justified Chaos
79
|
Posted - 2014.02.14 15:24:00 -
[32] - Quote
Doomchinchilla wrote:Steve Ronuken wrote:Boo! Don't vote for Sugar Kyle!
Well, I guess you can if you want a representative for low sec. Which has been sadly lacking for a while. I'm really just a day tripper there. (FW alt, for finding solo fights, when I'm in the mood.) Steve for CSM9. Also I've really never heard of you, and for LS that really means something. It's not like someone from Snuff running, when most of their members are such loud personalities and are recognizable... I just don't really know you. And because of that I'm not sure if you could fit the bill for a LS representative. Edit: I looked at your killboard and saw that most of your recent kills are NS not LS. Maybe if the rest of us knew you then that would be a bit better.
Read her blog, and you'll definitely get to know her quickly. If you had, you'd know that Calamitous Intent has been doing several deployments recently, including to nullsec.
As a returned bittervet and current FW pilot, I can say that Sugar has an excellent perspective on life in low sec. When returning, I explicitly didn't want to go back to high sec carebearing, and didn't want to have to deal with sov null bullcrap. FW was a good fit for me.
Sugar and her kin have taken the harder low sec road, and made it their own. I'm glad to see it, and we need more voices like that on the CSM. She's got my vote.
|
Devas Weddo
The Tuskers
1
|
Posted - 2014.02.14 15:30:00 -
[33] - Quote
Doomchinchilla wrote:Also I've really never heard of you, and for LS that really means something
You've probably never heard of Irena Sendler too. Does your ignorance in any way define her deeds? Hell, no.
Sugar is not someone who just knows other prominent moths in LS. She is someone who actually does something for the community. She's a doer. See the difference? This is exactly why I will vote for Sugar. And among others, she is not ignorant
Cheers, - D There is no CONCORD... https://twitter.com/DevasW/status/280441542987104256 |
Doomchinchilla
Collapsed Out Shadow Cartel
21
|
Posted - 2014.02.14 16:54:00 -
[34] - Quote
Devas Weddo wrote:Doomchinchilla wrote:Also I've really never heard of you, and for LS that really means something You've probably never heard of Irena Sendler too. Does your ignorance in any way define her deeds? Hell, no. Sugar is not someone who just knows other prominent moths in LS. She is someone who actually does something for the community. She's a doer. See the difference? This is exactly why I will vote for Sugar. And among others, she is not ignorant Cheers, - D Insulting a big portion of the LS community isn't a way to get the LS vote... you need the LS moths to elect a LS representative. GG |
roigon
Calamitous-Intent Feign Disorder
65
|
Posted - 2014.02.14 17:00:00 -
[35] - Quote
Will be voting for sugar.
Sugar doesn't just represent the lowsec small gang pvp vote, because lowsec is and should be more then just pvp. PvE, industry, POS's, logistics. She has experience with all of it and can supply CCP with great feedback on how changes would effect lowsec.
Also doomchinchilla there is more lowsec then just the bridge range of the SC titan. :P 7-2 is a lowsec corp and we live in low-sec, doesn't mean we don't roam far and wide even into such dangerous space as nullsec. A simple visit to http://www.eve-census.com/corp/Calamitous-Intent could have told you that 7-2 is firmly a lowsec corp however. |
Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
1415
|
Posted - 2014.02.14 17:08:00 -
[36] - Quote
Shadow Cartel alts should get interested in something more than farming L5s in carriers and occasional missioner ganks if they want to speak about somebody being known or not in LS community without sounding utterly stupid. Also post with your main.
+1 Kyle. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |
Benny Ohu
Chaotic Tranquility Casoff
2473
|
Posted - 2014.02.14 17:11:00 -
[37] - Quote
Sugar Kyle wrote:I run a market in low security space. I disliked the fact that everyone in the region had to jump into high sec to do basic shopping at a station. I put my ISK into the venture and a year later I am still keeping people supplied with spaceships to commit spaceship violence. It gives me experience in the market and with asset logistics. I also manufacture boosters for my market and corporation. I can build up to capital ships (I have alts for these things). These are some of my non-combat talents. I care that the majority of manufacturing and mining is practically restricted to highsec stations and'd like to hear you talk about expanding viable industry options for players to other areas including lowsec mining and starbase-based manufacture |
Lady Naween
Immortalis Inc. Shadow Cartel
484
|
Posted - 2014.02.14 18:08:00 -
[38] - Quote
Schmata Bastanold wrote:Shadow Cartel alts should get interested in something more than farming L5s in carriers and occasional missioner ganks if they want to speak about somebody being known or not in LS community without sounding utterly stupid. Also post with your main.
+1 Kyle.
alt... oO
that is Dooms main.
but yeah.. eh.. well.. |
Ezek Price
Beyond Divinity Inc Shadow Cartel
42
|
Posted - 2014.02.14 18:09:00 -
[39] - Quote
I can confirm that Doomchinchilla is an alt.
War doesn't determine who is right, only who is left.
My blog, Civire Commander: http://civre.blogspot.co.uk/ |
SmarncaV2
Immortalis Inc. Shadow Cartel
43
|
Posted - 2014.02.14 18:15:00 -
[40] - Quote
So. Currently lowsec is infested with t1 cloaky stabbed frigates. What would you do about that? What would you change to get people to fly bigger ships?
PS. I'm also an alt |
|
W0wbagger
Immortalis Inc. Shadow Cartel
62
|
Posted - 2014.02.14 18:15:00 -
[41] - Quote
roigon wrote:Also doomchinchilla there is more lowsec then just the bridge range of the SC titan. :P 7-2 is a molden heath corp and we live in molden heath. A simple visit to http://www.eve-census.com/corp/Calamitous-Intent could have told you that 7-2 is firmly a molden heath corp however.
FYP
MOST ACTIVE SYSTEMS BOSENA (MOLDEN HEATH)886 ODDELULF (MOLDEN HEATH)371 JOVAINNON (VERGE VENDOR)292 ILLAMUR (MOLDEN HEATH)263 MAILA (THE FORGE)214 ISTODARD (MOLDEN HEATH)211 ATLAR (MOLDEN HEATH)180 ENNUR (MOLDEN HEATH)176 HEILD (MOLDEN HEATH)164 HROBER (MOLDEN HEATH)145
lol |
Doomchinchilla
Collapsed Out Shadow Cartel
22
|
Posted - 2014.02.14 18:16:00 -
[42] - Quote
Schmata Bastanold wrote:Shadow Cartel alts should get interested in something more than farming L5s in carriers and occasional missioner ganks if they want to speak about somebody being known or not in LS community without sounding utterly stupid. Also post with your main.
+1 Kyle. Is someone who's entire pvp career is dedicated to a single system saying that all I do is occasionally gank missioners on top of being an alt?
Also I'll wait to hear from sugar since her supporters are only alienating a large portion of the LS community. |
Grunanca
Doughboys Shadow Cartel
144
|
Posted - 2014.02.14 18:16:00 -
[43] - Quote
Ezek Price wrote:I can confirm that Doomchinchilla is an alt.
Confirming too. All he does is run L5 missions while his main char, a cyno alt with 700k skillpoints sits logged off. |
Cybus Max
Collapsed Out Shadow Cartel
31
|
Posted - 2014.02.14 18:17:00 -
[44] - Quote
W0wbagger wrote:
MOST ACTIVE SYSTEMS BOSENA (MOLDEN HEATH)886 ODDELULF (MOLDEN HEATH)371 JOVAINNON (VERGE VENDOR)292 ILLAMUR (MOLDEN HEATH)263 MAILA (THE FORGE)214 ISTODARD (MOLDEN HEATH)211 ATLAR (MOLDEN HEATH)180 ENNUR (MOLDEN HEATH)176 HEILD (MOLDEN HEATH)164 HROBER (MOLDEN HEATH)145
lol
So you're Molden Heath Candidate?
Also confirming Doom is an alt :) |
Daedalus Page
Kicked. Shadow Cartel
2
|
Posted - 2014.02.14 18:21:00 -
[45] - Quote
Aren't we all Bagger's alt here to take control over all the POCOS in eve ?
I'm confused. |
Tyrolen
Doughboys Shadow Cartel
2
|
Posted - 2014.02.14 18:25:00 -
[46] - Quote
Daedalus Page wrote:Aren't we all Bagger's alt here to take control over all the POCOS in eve ?
I'm confused.
Confirming. |
Tyrolen
Doughboys Shadow Cartel
2
|
Posted - 2014.02.14 18:31:00 -
[47] - Quote
Schmata Bastanold wrote:Shadow Cartel alts should get interested in something more than farming L5s in carriers and occasional missioner ganks if they want to speak about somebody being known or not in LS community without sounding utterly stupid. Also post with your main.
+1 Kyle.
If only your post was even remotely accurate. |
Rev Fernie
Beyond Divinity Inc Shadow Cartel
3
|
Posted - 2014.02.14 18:37:00 -
[48] - Quote
SmarncaV2 wrote:So. Currently lowsec is infested with t1 cloaky stabbed frigates. What would you do about that? What would you change to get people to fly bigger ships?
PS. I'm also an alt
This actually needs an answer. |
Kaeda Maxwell
Calamitous-Intent Feign Disorder
271
|
Posted - 2014.02.14 18:42:00 -
[49] - Quote
[view expressed here is entirely my own]
And unfolding before us, is why we need a low sec candidate so much.
I don't play like Shadow Cartel, but their playstyle is perfectly valid. I also don't play like the united, but their playstyle is perfectly valid. I also don't play like Brave Newbies, but their playstyle is perfectly valid. I also don't play like The Tuskers or in fact Stay Frosty, but their playstyles are valid, so are Suddenly Spaceships, BALEX, QCATS, LNA or TURN LEFT or or or or the list could go on and on. Some of us fly big ships, some of us fly small ships, some of us fly stabbed ships all of us do so in lowsec.
If any lowsec candidate would run on a platform pushing just one of the existing play styles they would instantly alienate the other two thirds of lowsec. It is at the core of how we are in fact different form nullsec, we don't all have the same goals nor do we even hold the same ideas of what lowsec is about.
What we do share however is the environment we play in and with it a set of game mechanics, and that is something we can probably all agree on could use some polish in many facets of it.
So instead of calling each other names and telling each other how wrongly we play the game, we should try and get a constructive dialogue going, instead of this flood of negativity. Or CSM9 will again be a 0.0 CSM and I don't think any of us want that. And yes I think Sugar is the sort of levelheaded no nonsense, no-drama personality that would be right for
Peace,
Kaeda. |
Doomchinchilla
Collapsed Out Shadow Cartel
24
|
Posted - 2014.02.14 18:49:00 -
[50] - Quote
Rev Fernie wrote:SmarncaV2 wrote:So. Currently lowsec is infested with t1 cloaky stabbed frigates. What would you do about that? What would you change to get people to fly bigger ships?
PS. I'm also an alt This actually needs an answer. These are questions I would like to see addressed. I raise a concern that she seems very limited to small gang pvp, and not well known around this area of LS. I would like to hear from her instead of getting called an alt... which I can assure you I am, my main is Cynochinchilla.
In all seriousness it just feels weird having someone from LS running, from someone that lives in one of the deadest areas of LS. MH is dead compared to almost every other area of LS. |
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roigon
Calamitous-Intent Feign Disorder
65
|
Posted - 2014.02.14 18:59:00 -
[51] - Quote
W0wbagger wrote:roigon wrote:Also doomchinchilla there is more lowsec then just the bridge range of the SC titan. :P 7-2 is a molden heath corp and we live in molden heath. A simple visit to http://www.eve-census.com/corp/Calamitous-Intent could have told you that 7-2 is firmly a molden heath corp however. FYP MOST ACTIVE SYSTEMS BOSENA (MOLDEN HEATH)886 ODDELULF (MOLDEN HEATH)371 JOVAINNON (VERGE VENDOR)292 ILLAMUR (MOLDEN HEATH)263 MAILA (THE FORGE)214 ISTODARD (MOLDEN HEATH)211 ATLAR (MOLDEN HEATH)180 ENNUR (MOLDEN HEATH)176 HEILD (MOLDEN HEATH)164 HROBER (MOLDEN HEATH)145 lol
Indeed, 7-2 home base is in molden heath so most of our kills not all that surprisingly have happened in MH. We also take vacations to other regions, a few months back we where in solitude/syndicate and currently we are in Lonetrek. Recruitment currently open. :P
I simply poked doom in jest, since he apparently wasn't aware of 7-2 even though as you undoubtedly remember we have worked together in the past, as well as fought each other.
But despite not everyone knowing sugar like people know mang, mynna or ripard, I do know that sugar will work hard for lowsec. I am quite certain that we all have our thoughts and ideas about lowsec, and I am convinced that sugar is willing to not only listen to us, but also convey our frustrations and defend our opinions to CCP to make lowsec a better place for us all. Because sugar isn't the 7-2 candidate, or the MH candidate, she is just sugar kyle who happens to have lived in lowsec for most of her eve career.
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Phantomite
Snuff Box
4
|
Posted - 2014.02.14 19:03:00 -
[52] - Quote
Doomchinchilla wrote:Still WTB W0wbagger and Phantomite Fanfiction you can't force a good story. Just wait and let it happen. |
Rev Fernie
Beyond Divinity Inc Shadow Cartel
3
|
Posted - 2014.02.14 19:06:00 -
[53] - Quote
The FW and retention of players in Low Sec issue.
Could be resolved by introducing Pirate Factions to the Process. Players who are members of pirate factions could hijack and steal LP (i.e. Ransom) from racial Faction pilots that cloak or warp off stabbed. In effect causing them to stay and fight for their LP. Current FW players will need to step things up in order to maintain their existing non risk farming levels of income.
This could encourage the pirate career to progress and increase new player involvement in low sec PVP.
tldr Introduce the pirate factions to faction warfare so they can extort and interfere with the wars. Boost the pirate career. |
Altaen
Calamitous-Intent Feign Disorder
105
|
Posted - 2014.02.14 19:13:00 -
[54] - Quote
W0wbagger wrote:roigon wrote:Also doomchinchilla there is more lowsec then just the bridge range of the SC titan. :P 7-2 is a molden heath corp and we live in molden heath. A simple visit to http://www.eve-census.com/corp/Calamitous-Intent could have told you that 7-2 is firmly a molden heath corp however. FYP MOST ACTIVE SYSTEMS BOSENA (MOLDEN HEATH)886 ODDELULF (MOLDEN HEATH)371 JOVAINNON (VERGE VENDOR)292 ILLAMUR (MOLDEN HEATH)263 MAILA (THE FORGE)214 ISTODARD (MOLDEN HEATH)211 ATLAR (MOLDEN HEATH)180 ENNUR (MOLDEN HEATH)176 HEILD (MOLDEN HEATH)164 HROBER (MOLDEN HEATH)145 lol
One thing that all but one of these systems have in common is a near-complete lack of stabbed cloaked frigates, for what it's worth... |
Hitman 001
Immortalis Inc. Shadow Cartel
4
|
Posted - 2014.02.14 19:13:00 -
[55] - Quote
Schmata Bastanold wrote:Shadow Cartel alts should get interested in something more than farming L5s in carriers and occasional missioner ganks if they want to speak about somebody being known or not in LS community without sounding utterly stupid. Also post with your main.
+1 Kyle.
not all SC run missions. and i usualy gank those mission runers :P cloaky stabed FW plex **** should be ilegial anyways. :P |
roigon
Calamitous-Intent Feign Disorder
65
|
Posted - 2014.02.14 19:15:00 -
[56] - Quote
Rev Fernie wrote:The FW and retention of players in Low Sec issue. Could be resolved by introducing Pirate Factions to the Process. Players who are members of pirate factions could hijack and steal LP (i.e. Ransom) from racial Faction pilots that cloak or warp off stabbed. In effect causing them to stay and fight for their LP. Current FW players will need to step things up in order to maintain their existing non risk farming levels of income. This could encourage the pirate career to progress and increase new player involvement in low sec PVP. tldr Introduce the pirate factions to faction warfare so they can extort and interfere with the wars. Boost the pirate career.
I agree, or at least have had ideas in a similar vain. When I fly around FW I always feel kind of *meh* about chasing people out of their plex who will then warp straight back to their plex when I leave.
I don't really mind that these people do that, for them it's simply the most efficient strategy. But it's also a waste of my time having warped to their plex trying to find a fight. If there was a pirate faction or if only I could destroy the plex or make the timer go down thereby at least in a small way forcing this person to act or give up his plex.
I don't even need LP or ISK from it or anything, but just something to not make the best strategy for plexing to ignore pirates. |
Altaen
Calamitous-Intent Feign Disorder
105
|
Posted - 2014.02.14 19:37:00 -
[57] - Quote
Low-Security space is and should be a completely different world from High-Sec, WH, and 0.0.
What I believe Sugar will bring to the table more than anything is a voice and more importantly an ear for those that wish to see Low-Sec developed into a more interesting and dynamic place to spend your in-game time, regardless of your favorite flavor of content. I think if there's anything we can all agree on, it's that we'd like to see the population in our chosen area of space increase in quality and quantity.
I am somewhat amused at those that would criticize Sugar's candidacy based on whether you've heard of her or her corporation or not. To those that believe her fame or infamy are an important issue for discussion here, I can only ask what it is exactly about fame or infamy that you find to be so important in a CSM candidate?
As I understand it, the purpose of the CSM is to provide a link between CCP and the players. The ideal CSM candidate could be counted on to accurately and sometimes passionately represent the concerns of the players. As far as that goes, Sugar is a perfect candidate to passionately represent and listen to those of us that have decided to call low-sec home.
She is also a pretty awesome wingmate. If you ever manage to get your Oracle scrammed by an interceptor, you'll be very fortunate if Sugar's Jaguar has your back! |
W0wbagger
Immortalis Inc. Shadow Cartel
62
|
Posted - 2014.02.14 20:40:00 -
[58] - Quote
Altaen wrote:
As I understand it, the purpose of the CSM is to provide a link between CCP and the players. The ideal CSM candidate could be counted on to accurately and sometimes passionately represent the concerns of the players.
A candidate that doesnt know many people, and doesnt have experience of the majority of the lowsec playstyles, cannot do this effectively.
Realistically we'll probably only manage to vote in one candidate - for that candidate to succeed in the way you are describing - they need to know a lot of players. (and thus be known by a lot of players). A player that gets very few kills in lowsec, and doesnt really leave molden, may have trouble relating to your fw button orbiter, or your BNI horde member, or your snuff cap pilot or your RIFTA soloer. There are more people in barleguet, huola and tama than there probably are logged in in all of Molden and a number of people here are simply stating that Molden does not = a representative view of lowsec - an area of eve that is arguably at least as balkanised as nullsec.
FW is a major part of lowsec, in numbers, pvp volume and system area, and I feel that if we are going to have a unified lowsec candidate (which may of course not be the aim here) then we need someone who has a lot of experience in that area - so they can relate to the players as well as ccp as you said.
In all fairness to sugar, she would probably get my second vote, after this imaginary FW-experienced person, furthermore, all of this said - this thread is a discussion and I'm sure if Sugar can address the points raised - some minds will be changed.
TLDR - lowsec might only get one chance at a CSM candidate and i really believe we should rally behind that one person- IMO that person needs a lot of lowsec experience, from small to large gang, fw button orbiting to cap blobs. It's certainly not me (no experience of fw mechanics at all for instance) but they certainly exist. Back to sugar to respond. |
Nyjil Lizaru
Aideron Robotics
21
|
Posted - 2014.02.14 21:07:00 -
[59] - Quote
I plan of voting for Sugar (and Steve). Having said that, I didn't even have to read all of the posts up to this point to see why CSM 8 has no LS rep. |
Siuil A'run
Black Rebel Rifter Club The Devil's Tattoo
4
|
Posted - 2014.02.14 21:46:00 -
[60] - Quote
Nyjil Lizaru wrote:I plan of voting for Sugar (and Steve). Having said that, I didn't even take 3 full pages to demonstrate why CSM 8 has no LS rep. Lets bash each other more while unified NS blocks line up their slate.
Issue is the amount of varied play styles that lowsec supports, expecting someone to of done everything is mildly unrealistic as I sure as hell haven't ever applied for a corp that did something I didn't enjoy!\
This creates cliques where we all snarl at each other when in reality if we actually got a LS candidate our lives could only get better since we are quite a small (and spread out) community compared to LS or Null so CSM / dev exposure is low.
100% agree with Kaeda's post that we should be able to realise that the variety that creates these arguments is the thing that we love about LS |
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Hiljah
Complex Systems
6
|
Posted - 2014.02.14 22:16:00 -
[61] - Quote
I am a complete stranger to Sugar, but she has listened to me and helped me. She is able to listen to reason or show you why she disaggrees. If you want to fix FW, present her with a solution that considers both sides. Whatever the solution is, she will not take it lightly. She has also answered my questions or helped me find the answer.
I live in a wormhole, but I'm voting for her because she cares about the game and the people in it. If you don't vote for her because you disagree with her stance on an issue, you will be making a mistake. She will help make this game better, and not just for jaguar pilots, triage pilots, JF pilots, ... Just realize how long it would take to write out all the hats she has worn in this game.
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Mike Azariah
DemSal Corporation DemSal Unlimited
828
|
Posted - 2014.02.14 23:22:00 -
[62] - Quote
Welcome to the race, Sugar
I agree that LS needs a good representative and if you turn out to be that rep you will have my vote as well.
(btw for you and anybody else running, if you want to know what you are getting into write to csm8 members and ask)
m Mike Azariah-á CSM8 |
Sugar Kyle
Calamitous-Intent Feign Disorder
359
|
Posted - 2014.02.14 23:49:00 -
[63] - Quote
I see things got busy while I was at work. I will start here considering the direction the thread wandered during the day.
W0wbagger wrote:
A candidate that doesnt know many people, and doesnt have experience of the majority of the lowsec playstyles, cannot do this effectively.
Realistically we'll probably only manage to vote in one candidate - for that candidate to succeed in the way you are describing - they need to know a lot of players. (and thus be known by a lot of players). A player that gets very few kills in lowsec, and doesnt really leave molden, may have trouble relating to your fw button orbiter, or your BNI horde member, or your snuff cap pilot or your RIFTA soloer. There are more people in barleguet, huola and tama than there probably are logged in in all of Molden and a number of people here are simply stating that Molden does not = a representative view of lowsec - an area of eve that is arguably at least as balkanised as nullsec.
FW is a major part of lowsec, in numbers, pvp volume and system area, and I feel that if we are going to have a unified lowsec candidate (which may of course not be the aim here) then we need someone who has a lot of experience in that area - so they can relate to the players as well as ccp as you said.
In all fairness to sugar, she would probably get my second vote, after this imaginary FW-experienced person, furthermore, all of this said - this thread is a discussion and I'm sure if Sugar can address the points raised - some minds will be changed.
TLDR - lowsec might only get one chance at a CSM candidate and i really believe we should rally behind that one person- IMO that person needs a lot of lowsec experience, from small to large gang, fw button orbiting to cap blobs. It's certainly not me (no experience of fw mechanics at all for instance) but they certainly exist. Back to sugar to respond.
EDIT : Pretty much agree with Kaedas post - i'm just after someone who has exposure to as many of the playstyles listed as possible really - something for sugar to address perhaps
When I first decided to take the plunge to run for CSM it was because I was standing on the side lines waiting for that perfect candidate who knows all and has done all to step forward to represent the space that they lived in and loved. I expected that candidate to come forward with energy and enthusiasm, ready to weather the positives and negatives with a goal of having a representative for low sec on the CSM to whom I could discuss my complaints, hopes, and wants.
Last year that never materialized. This year, with Fanfest approaching, I had not yet heard a low sec representative step forward. I believe in going for what you want and that meant that I needed to step forward and attempt to accomplish what I think is needed.
That is why I am here. Not famous, two years into the game, and not an expert on every area. Yet here I am anyway saying, "I am here to try to make this happen." I stand here under the eye of people who have more experience than I do because I want to represent low sec and the players that reside here.
I will not have all of the answers. I have not done everything in Eve or everything in low sec. I am willing to listen, to respond, to gather it up and take it forward as my agenda. My thoughts and ideas are not the only ones out there. My solutions and fixes are not the only ones that need to be heard. It is about electing an individual with the passion and motivation to do the work to get the communitiesGÇÖ voices placed before CCP.
There have been many questions asked already. I will go through and answer them one by one. But as I give my thoughts I will also ask "What is your solution? What are your ideas?" I want to hear them. I want to hear not just what is disliked but ideas to fix them. They need to be voiced and discussed and gone over because they are questions, ideas, and issues that deserve to be addressed.
In this thread I see a reflection of the options, choices, and people that make up low sec. It is nice to see the passion and desire already exhibited for low sec and low sec representation. It is obvious that there is a need for a low sec representative. I never thought that it would be an easy path. It is one worth pursuing.
I realized that IGÇÖd need to go from reading and hypothesizing about Faction Warfare to going out and doing it. Thus my newly minted Faction Warfare alt who also allowed me to touch up on the current state of the Tutorials before I enrolled into the militia to get a feel for the mechanics. I will not be able to duplicate years of life in Faction Warfare. Nor am I in a corporation that will be able to drop what you would consider a large capital fleet. Yet, we do and have one that we drop (and sometimes lose). In both areas there are other people who have done these things. They are out there, as you have mentioned. They may not wish to run for the CSM but that does not mean they are not a resource for me to reach out to and learn from. One to ask questions of and receive advice from.
Thank you for taking the time to read and respond.
Now, I'm going to start working through the questions. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Sugar Kyle
Calamitous-Intent Feign Disorder
360
|
Posted - 2014.02.15 00:01:00 -
[64] - Quote
FistyMcBumBasher wrote:Instead of asking you questions on our Molden Heath forums, I will ask here: What is your thought of opening up the faction war so that it becomes a free for all? So basically every empire can freely attack the other three empires.
They can currently do this without standing hits.
The question seems to be, "Do we need an official game announced break between the factions and no presented allies?"
But, are the NPC factions losing control? The lore updates would suggest that they are not getting along as well anymore.
Does this mean that CCP will turn it into an official four sided war? It sounds as if it may be headed in that direction.
Would this improve things? It would help with complaints against AWOXing due to the assumption of allies.
These are some of the reasons why I am plunging an alt into the open militia to live the daily life of Faction Warfare.
FistyMcBumBasher wrote: How would you want to fix boosters so that they are less of a pain to manufacture? Any thoughts for combinations?
I don't mind boosters being a pain to manufacture. They are a specialty item that enhances a pilots combat abilities. The question to me is how can boosters be more useful so that more people incorporate them into their play.
I'd like to see them as something people think about bringing to the field to increase their options when the fight presents itself. Instead of saying, "I fly this so I take this booster," they can have two or three that they carry and select for the particular circumstance, similar to ammunition choices.
It may be time to add new boosters types. With a change of the reaction with the gas new booster types that affect things such as overheating, warp speed (wouldn't that be nice), agility, locking time, scan strength, or any other thing that we would like enhanced. Call it, "A booster for every career."
I'd also like to look at the distribution of booster gas sites and gas site combinations. I do not want every gas site to be available in every piece of space. But, more sites and maybe a mixture of two different sites per region may improve the flow of materials onto the market.
That improved flow of materials would help with the current cost of strong and improved boosters. These two types of boosters are very expensive to manufacture and very expensive to use. The current prices of strong and improved boosters are often higher than the cost of the ships they would be used in.
I'd love to see more corps making their own boosters. It would create another asset in space to be touched. It is another thing for corporations to do to assist their pilots internally. When I first started making boosters I was told that it was not worth the time and that I'd stop in a few months. A year and a half later I am still running said POS and delivering orders.
Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Zloco Crendraven
BALKAN EXPRESS
565
|
Posted - 2014.02.15 00:31:00 -
[65] - Quote
Sugar is a good enough candidate for me. She has a nice reputation and good influence in New Eden which is a really good start. She might not posses whole lowsec knowledge but that is what is this thread for, to suggest and discuss changes. Until the allmighty lowsec candidate steps for the candidature i ll cast my vote for Sugar.
The lowsec group can make monthly meetings on skype, TS whatever and gather all kind of experts of all areas to propose some changes. One month it could be FW, another industry, small scale PvP, caps PVP, missions exploration.
Points on which i will push the most for sure will be:
- Regions out of FW in lowsec should be distinctive by resources btw each other. Some should have great asteroids, some should be best missions hubs, some higher gas sites spawn rate, some should have really good stations (industry, lesser clone cost, science, cheaper repair costs) etc. All kind of differentiation are possible. - FW plexes should not be doable with non fitted or half fitted ships. No more cloaked, stabbed orbiting. Lv 3 and 4 FW missions should not be doable in bombers. - Lv 5 missions should have better rewards - All lowgrade sets should be obtainable only trough missions in lowsec or lowsec exploration. - Jump freighters should not jump trough cyno in and out of lowsec. - Better rewards for lowsec incursions - Minus security status to meter. Preferabley with some distinctive mechanics which should interact with FW.
These changes are vital for revitalizing lowsec, every single one.
Force projection is another very important thing that should be addressed. The actual mechanics don't allow any smaller group to evolve in lowsec. Smaller groups can't attack POCOs or take moons or even make a small roam in their damn space. Force projection allows stronger groups to be everywhere anytime and like that it suffocates smaller entities that could evolve in something more meaningful in lowsec.
POSs and passive income should b revisited.
BALEX is recruiting -----> tinyurl.com/oscmmlv |
Chitsa Jason
Future Corps Sleeper Social Club
1156
|
Posted - 2014.02.15 00:35:00 -
[66] - Quote
SmarncaV2 wrote:So. Currently lowsec is infested with t1 cloaky stabbed frigates. What would you do about that? What would you change to get people to fly bigger ships?
PS. I'm also an alt
CSM does not change EvE Online it is CCP who does that ;)
There should be long text on what CSM does here but narwhals ate it CSM8 Member Twitter:-á@ChitsaJason Skype: Casparas
|
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2651
|
Posted - 2014.02.15 00:53:00 -
[67] - Quote
Chitsa Jason wrote:SmarncaV2 wrote:So. Currently lowsec is infested with t1 cloaky stabbed frigates. What would you do about that? What would you change to get people to fly bigger ships?
PS. I'm also an alt CSM does not change EvE Online it is CCP who does that ;) There should be long text on what CSM does here but narwhals ate it
What the CSM isn't:
- The Council of Stellar Management doesnGÇÖt have any power to make CCP do anything. Anyone who asks for your vote, saying that theyGÇÖll make a change if elected, is at best misguided.
- The CSM are not all elected by the large alliances out in Null-sec. They tend to get a reasonable percentage of candidates elected, but thatGÇÖs due to the number of people voting.
- The CSM have to actually do work. Not just a free trip to Iceland.
What the CSM actually is:
- The CSM are a lobbying body, who have the chance to bring concerns to CCP developers.
- The CSM act as a sounding board for ideas from CCP, before the general player base get to hear about them. A first pass filter.
It's worth getting their opinion on that they'd change, so you have an idea what they think for how they'll react to what CCP brings them. But again, anyone that says 'I'll change this if elected' doesn't know what they're talking about. The best they can do is ask. Steve Ronuken for CSM 9! https://forums.eveonline.com/default.aspx?g=posts&m=4236322 http://www.fuzzwork.co.uk/ Twitter: @fuzzysteve on Twitter |
Viceorvirtue
The Hatchery Team Liquid
44
|
Posted - 2014.02.15 01:06:00 -
[68] - Quote
On the topic of the New Player Expierence. Many players feel the NPE still needs much work. Personally I think that there should certainly be more of an emphasis on the fact that you can die to people even in hisec if you aren't docked up. Additionally many of the mechanics such as corp management and pos management are not explained in any tutorial, making it frustrating for even veterans of the game to manage. What are some of the areas, in any, you feel the NPE is lacking in and why? |
Sugar Kyle
Calamitous-Intent Feign Disorder
366
|
Posted - 2014.02.15 01:53:00 -
[69] - Quote
Niden wrote: Do you have any ideas on how to create income based on actual PvP for those who are in lowsec primarily to fight?
PvP does currently make ISK. Just not raw ISK injected into the game. Looting the field brings goods. I have not purchased basic modules in a long, long time. I have more than one ship almost fully fit from the losses of others. We are very wasteful in PvP. We leave drones everywhere. Grids are left unlooted after battles.
It is time for CCP reevaluate bounty payouts. They have been in the game for two expansions. It is time for them to be looked at. Similarly, there are other features asked for and wanted from the bounty system. DIrect payments for instance. Give people a reason to hunt outlaws down.
I'd like them to put in a system where anti-pirates could ally with Concord at the penalty of being in a war dec with outlaws meaning they got rewards but lost gate/station guns for it. Maybe it would be a way to bring back Concord standings. And on its reverse outlaws could work for pirate factions. After all, space is infested with pirates and Concord has been unable to keep them out.
What if the loot drop percentage from a player wreck escalated the lower the security of space went? Or if salvage from a player wreck was improved in general? We add rigs and modules to our ships to improve them from their base stats.
I do not think that injected ISK for a ship explosion and nothing else is the right path. Looting the field. Salvaging the wrecks. Collecting bounties. Those should all be part of the process. If people want to fight just to fight that is their call. That is their resources to burn and their enjoyment to have.
Niden wrote: The LP rewards for FW kills are ridiculously low, but some suggest that increasing them would only result in people exploiting it by killing their own alts. Is there a middle ground here? Can the LP rewards be raised a bit without risking exploitation? Do you have any other solution for this?
I do not have a solution. That would imply that I believe that I can just answer this question and solve a major balancing issue. I have, however, seen suggestions that sound interesting, such as pilots having activity standings and their LP payouts mirroring how active they are in combat to improve their LP gains from combat.
Following this idea, is there a potential to expanded this to plexes? For instance, if a farmer was never active in PvP his LP from plexing would be lower. If he were active in PvP letGÇÖs say that his plexing would be the same when he farmed. Would his farming still be distasteful if he chose to leave instead of fight in the plexes even though he fought elsewhere?
Niden wrote: Along the same lines; FW plex farming is an infected issue that many lowsec inhabitants are passionate about, pirates as well as FW pilots. What is your stance / ideas on this? Would you make any changes to WCS and cloaks when it comes to plex capture?
The case of the cloaky, stabbed farmer covers several areas. Stabilizers are an interesting problem. They are used outside of faction warfare. If the module is nerfed to limit them to one per ship that will have a ripple effect that expands outside of faction warfare. Stabilizers have been around for a long time but that does not mean that they are in the best spot that they can be. Everything is up for rebalance but this particular module needs to be discussed sooner rather than later.
In the discussion of stabilizers the player base is saying that the benefits of stabilizers overwhelm the negatives of stabilizers and that it is a major focus that needs to be brought CCPs doorstep. It does not matter what I think (stabilizers annoy me) it matters that this is a problem the player base is having with a game mechanic and it needs to be brought forward. Increasing their cost of use is one of the first steps as are stacking penalties.
The current ESS mechanic handles this in an interesting way with an area of effect sphere. I am not looking to introduce warp bubbles. To borrow from the area of effect::
The area that the ship plexing had to be in did not allow cloaking with a large enough roll over radius to not allow an orbit at the exact minimum edge of capturing the beacon. The removal of cloaks for the plexers will also remove cloaks for those who like to lay in wait for them. A net nerf to cloaks to stop plexers from cloaking in the site is a net nerf to recons, covops, and the new SoE ships inside of them as well. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Sugar Kyle
Calamitous-Intent Feign Disorder
366
|
Posted - 2014.02.15 01:55:00 -
[70] - Quote
Continued...
Niden wrote: What other ideas do you have on FW plexes to make them more conflict drivers, less ATM's?
This is a question I feel can best be answered by those in faction warfare. What would motivate them? What do the people who are under the effect of the territory control want? The plexing needs to happen. Should it become a matter of control? If you chase someone out of a plex what if the count down moved at double time back to zero before it counted back up as long as you were there. IGÇÖve heard pros and cons for rollbacks of plex timers. It seems sensible that a partially captured beacon should not stay in a static state forever if its base state is 0 time for either side.
Niden wrote: Your lowsec market is inspiring and it's something that many areas of lowsec lack. What, practically, would you see done to incentivize and stimulate local trade in lowsec?
Trade is an end result of residency and activity. To stimulate the trade people need a reason to live in the space that they are in.
Faction warfare exhibits this well. When I am in FW space I know I can find and fit a ship. The market grew from the residency of the players. There are some spots in low sec which are lived in due to their access to other regions, good jump points, manufacturing, and level five missions.
If anything, I dream of a better market interface to run a store. This could enter in as part of the corporation interface improvements or a complete addition to create a storefront that allows more flexible management of assets.
It would be interesting if I could negotiate with (aka bribe) the NPC corporation that owns the station to give me a lower tax rate.
Certainly not as good a rate as I would get if I had perfect standings, but something better that I get without standings. In that way, I would still pay for the privilege of opening a market without losing an incentive to work on my standings with that NPC corporation.
A bribe that would not be as good as having perfect standings but would be better than having no standings. It eats into my bottom line still and that way I am still incentivised me to improve my standings.
A lot of this was faction warfare focused. This is not my strongest area and one that I am entering. I want to hear your responses to your questions to, Niden. What do you want done with these issues? They sound close to you, so please, share them. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
|
Hiljah
Complex Systems
6
|
Posted - 2014.02.15 02:02:00 -
[71] - Quote
Zloco Crendraven wrote:
Force projection is another very important thing that should be addressed. The actual mechanics don't allow any smaller group to evolve in lowsec. Smaller groups can't attack POCOs or take moons or even make a small roam in their damn space. Force projection allows stronger groups to be everywhere anytime and like that it suffocates smaller entities that could evolve in something more meaningful in lowsec.
I have been meaning to ask Sugar what she thinks of one idea about force projection. http://marlonasky.wordpress.com/2014/02/11/cancers-of-eve-online-teleportation/
I don't think running a market needs to be any more difficult or frustrating, but what do you think about a regenerative light year pool Sugar? |
Wex Manchester
Snuff Box
55
|
Posted - 2014.02.15 02:04:00 -
[72] - Quote
There is nobody I would rather have represent me. Sugar Kyle is smart, energetic, conscientious, courageous, and she possesses one other quality that's just as essential for the CSM as her work ethic: She loves Eve and wants to see it improve and prosper.
+1 for Sugar. She's at the top of my ballot. |
Sugar Kyle
Calamitous-Intent Feign Disorder
367
|
Posted - 2014.02.15 03:12:00 -
[73] - Quote
Zloco Crendraven wrote:Here are some posts where i discussed lowsec. Feel free to read them, you can get some nice ideas. I wrote everything from a perspective of a person that lives, earns its isk and pvp in lowsec and i am in this circle for about two years. 3 threads that i made about eve problems with strong accents on lowsec: - EVE 2.0- How should lowsec work (make the -sec count)- Don't forget lowsecBALEX is a very experienced lowsec group. We really live lowsec in and out and are aware of its limits and potential better than most other EVE entities. So if you will ever need our help, consulting, support feel free to contact me and i can intruduce you to our directors, FCs, carebears, industry experts etc.
Thank you. I will read through them all. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Hiemps
Canadian Armed Federation Aeronautics Division
0
|
Posted - 2014.02.15 03:25:00 -
[74] - Quote
I support Sugar Kyle's objective for the exploration aspect. |
Sugar Kyle
Calamitous-Intent Feign Disorder
367
|
Posted - 2014.02.15 03:37:00 -
[75] - Quote
Doomchinchilla wrote:
Steve for CSM9.
Also I've really never heard of you, and for LS that really means something. It's not like someone from Snuff running, when most of their members are such loud personalities and are recognizable... I just don't really know you. And because of that I'm not sure if you could fit the bill for a LS representative.
Edit: I looked at your killboard and saw that most of your recent kills are NS not LS. Maybe if the rest of us knew you then that would be a bit better.
Still WTB W0wbagger and Phantomite Fanfiction
Hi, Doom
I understand that you have not heard of me. Part of this path is trying to be seen so that people can decide if I am a candidate that they wish to have on their ballet.
Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Sugar Kyle
Calamitous-Intent Feign Disorder
367
|
Posted - 2014.02.15 03:45:00 -
[76] - Quote
Benny Ohu wrote:Sugar Kyle wrote:I run a market in low security space. I disliked the fact that everyone in the region had to jump into high sec to do basic shopping at a station. I put my ISK into the venture and a year later I am still keeping people supplied with spaceships to commit spaceship violence. It gives me experience in the market and with asset logistics. I also manufacture boosters for my market and corporation. I can build up to capital ships (I have alts for these things). These are some of my non-combat talents. I care that the majority of manufacturing and mining is practically restricted to highsec stations and'd like to hear you talk about expanding viable industry options for players to other areas including lowsec mining and starbase-based manufacture
Manufacturing and mining is heavily high sec focused because of safety and transportation. Low sec will never give that level of safety that mining in high sec will. Nor would I want to bring that safety to low. Players will give up a lot for safety and too sweet a lure will be swiftly abused.
I am not fond of the ore anoms changes. That took away an option for those who wished to mine in low sec. I'd like to know why we cannot have those back outside of high sec. Attached in there is my earlier thoughts on more and slightly wider spread gas sites.
I also saw a rookie make the most interesting suggestion in Rookie Chat last weekend where they assumed that the survey scanner would allow them to mine a particular mineral from an asteroid. Could that be a deployable structure? I'd love for POS to cost less to run outside of high sec.
Right now the fee for construction in stations is quite low. What if we could bribe stations in low sec (maybe we need standings giving us a reason to PvE and something for LP usage) to improve our manufacturing time? Or even hop ahead of others in queues based off of offered bribes. That has the potential to bring in industry from all directions. It may be fun but any buff carries the counter weight of being consumed by nonresidents. When we say industry does that mean just moving it out of high sec or does that mean convincing people to move it into low sec and live in low sec? They will follow the profit but it will be done carefully and it will be measured against the risk and the potential loss.
What are you looking to see happening with low sec industry, Benny? My industry focuses around capital ship manufacturing and I run my POS for boosters. What features and ideas and accessible things do you want in your low sec industry? What would you do to get people out and accepting danger and loss for their profits? Do you do T2 manufacturing? What do you feel that you need?
Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Sugar Kyle
Calamitous-Intent Feign Disorder
367
|
Posted - 2014.02.15 03:58:00 -
[77] - Quote
SmarncaV2 wrote:So. Currently lowsec is infested with t1 cloaky stabbed frigates. What would you do about that? What would you change to get people to fly bigger ships?
PS. I'm also an alt
I donGÇÖt think you are asking for an infestation of stabbed, cloaky t1 cruisers. :)
I believe that this references back to the question of stabbed, cloaky T1 frigates in faction warfare space. I offered up some ideas to Niden about the function of the complexes that causes people to pick the stabbed, cloaky T1 frigate. While people can make an excellent income in cloaky, stabbed T1 frigates there will not be a reason for them to fly larger hulls.
Edited to add: Bedtime for now. I will continue to work through these tomorrow. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Dersen Lowery
Laurentson INC StructureDamage
991
|
Posted - 2014.02.15 04:22:00 -
[78] - Quote
In case anyone is curious, this is exactly why she has my enthusiastic support:
Sugar Kyle wrote:When I first decided to take the plunge to run for CSM it was because I was standing on the side lines waiting for that perfect candidate who knows all and has done all to step forward to represent the space that they lived in and loved. I expected that candidate to come forward with energy and enthusiasm, ready to weather the positives and negatives with a goal of having a representative for low sec on the CSM to whom I could discuss my complaints, hopes, and wants.
Last year that never materialized. This year, with Fanfest approaching, I had not yet heard a low sec representative step forward. I believe in going for what you want and that meant that I needed to step forward and attempt to accomplish what I think is needed.
That is why I am here. Not famous, two years into the game, and not an expert on every area. Yet here I am anyway saying, "I am here to try to make this happen." I stand here under the eye of people who have more experience than I do because I want to represent low sec and the players that reside here.
I will not have all of the answers. I have not done everything in Eve or everything in low sec. I am willing to listen, to respond, to gather it up and take it forward as my agenda. My thoughts and ideas are not the only ones out there. My solutions and fixes are not the only ones that need to be heard. It is about electing an individual with the passion and motivation to do the work to get the communitiesGÇÖ voices placed before CCP.
I don't even live in low sec. Why would I care? Because every CSM counts, and the above is pretty much a snapshot of the sort of person I want on CSM. She has the initiative; she runs a frequently updated blog and a chat channel. She is open to information, to other play styles, to other experiences, to other opinions, but she has a good analytical mind and she's demonstrated a strong work ethic. Most importantly, she stepped up.
Those of you who want a better candidate, however defined? Start with the man in the mirror. We wormholers fielded five last year, and despite our minuscule population we got two reps, including the nearest thing CSM 8 had to a low sec rep (James Arget; you're welcome). With your much larger population, you should have no trouble drumming up 5 people, right? Under the new voting system, you don't have to back one person. In fact, it's counterproductive to do that. Get a slate of people. Have them all endorse each other. Seek cross-endorsements with other CSM candidates from other areas. If we holers can get two reps, why do you believe you can only get one? Step up! And if you won't step up, why snipe at the people who will?
Besides, you could do much worse than Sugar Kyle. She has the chops for the job, and she is running. Proud founder and member of the Belligerent Desirables. |
Benny Ohu
Chaotic Tranquility Casoff
2480
|
Posted - 2014.02.15 05:46:00 -
[79] - Quote
Sugar Kyle wrote:A lot of this was faction warfare focused. This is not my strongest area and one that I am entering. I want to hear your responses to your questions to, Niden. What do you want done with these issues? They sound close to you, so please, share them.
copypasta of my post from another thread:
the solution isn't to limit what players can do [mod nerfs in plex], this is hamfisted and bad
There are two problems with FW plexing. The first is that 'running and hiding' is actually more effective and profitable than 'staying and fighting' which is what FW is all about. Anyone who claims plexes aren't supposed to facilitate PVP is wrong. If the best option is 'bore the other guy into leaving so I can keep making money' there's something wrong with the system. FW is about PVP and the game should be about having fun. Not staring at a Condor orbiting a button or watching some bear warp between safes.
The second problem is that solo plexing is always more desirable efficiency-wise than plexing with a friend. Anyone looking to hunt plexers for warzone reasons or killmails rather than 'solo goodfites' will bring two or more people. So the plexer will prefer to be solo due to mechanics and hunters will prefer bringing a friend. (Although I aware most of us have been on plexing fleets where we all jump in different plexes in the same system)
The problems are linked. Mechanically-induced solo plexing means 'running and hiding' is the better choice more often.
I don't know if CCP sees FW as newbie-friendly or something, but I sure hope those newbies are having a great time orbiting buttons for fifteen minutes, warping out and cloaking up, or watching other plexers do the same. Such entertaining gameplay is sure to impress them
So we need two solutions. The first is to make 'staying and fighting' more desirable than 'running and hiding'. I actually have no problem with people who don't want to fight... but they don't deserve more reward than people who'll defend their plex. And assuming fights have a 50/50 chance of you losing, you're worse off fighting for the plex. Besides, who in Gallente militia wants to attack and take a plex that some Caldari guy ran down to one minute? They'll have to win a fight then sit in a plex twice as long for the same reward.
Honestly? As it is, if you're looking to make LP, fighting for plexes is stupid.
So yeah, make 'staying and fighting' more desirable than 'running and hiding', keeping 'running and hiding' an option. More options is always good, as long as the best option facilitates fun gameplay. The player should be able to say to themselves "If I stay, fight and win half the time, I'll be making more LP than running all the time". I think the answer is timer rollbacks. No friendly militia in the plex, the timer runs back down to zero. Maybe if there's an enemy in the plex, the timer runs up twice as fast until it reaches halfway, then runs down at the normal pace. Maybe the timer should reset to zero? Whatever it is, cloaking or running from the complex should hurt your bottom line.
The idea for the second problem is to ensure that solo plexing is most desirable, but that plexing in a team is not completely undesirable. Obviously the solo plexer should be getting the better deal because they're less safe. And at the same time, you don't want to make blobbing a way to win the 'plexing for LP' game. I think that having more players inside should run down the timer a little faster with diminishing returns for each additional player. Two pilots could run down the timer at 1.15 timed seconds per real second, three pilots 1.25. (probably the actual number should be a little higher than that but you get the point)
|
Dersen Lowery
Laurentson INC StructureDamage
992
|
Posted - 2014.02.15 06:01:00 -
[80] - Quote
That's one way to look at the problem. Here's another one: I believe it was CCP Fozzie who said, at one point, that any time one module was a must-fit, something was broken.
What very small collection of modules appears in every... single... PVP... fit that does not assume fleet tackle support? Why are they always necessary? What if, say, weapons conferred momentum that knocked targets off alignment depending on how well they hit, and on the nature of the weapon? What if webs didn't accelerate people into warp that much more quickly? The more you diversify the methods that people can use to keep a combatant on the field, the less of a win button any single counter becomes. Then the stab-mobile problem solves itself. Proud founder and member of the Belligerent Desirables. |
|
Benny Ohu
Chaotic Tranquility Casoff
2480
|
Posted - 2014.02.15 07:33:00 -
[81] - Quote
Sugar Kyle wrote:Manufacturing and mining is heavily high sec focused because of safety and transportation. Low sec will never give that level of safety that mining in high sec will. Nor would I want to bring that safety to low. Players will give up a lot for safety and too sweet a lure will be swiftly abused.
I am not fond of the ore anoms changes. That took away an option for those who wished to mine in low sec. I'd like to know why we cannot have those back outside of high sec. Attached in there is my earlier thoughts on more and slightly wider spread gas sites.
When we say industry does that mean just moving it out of high sec or does that mean convincing people to move it into low sec and live in low sec? They will follow the profit but it will be done carefully and it will be measured against the risk and the potential loss. Definitely expanding viable industry into lowsec, nullsec, outposts and starbases. This means ensuring that highsec station manufacture and highsec mining always remain viable and accessible options for those unwilling to challenge themselves by moving operations elsewhere.
I'd like a game where if someone chooses to manufacture, they can look beyond highsec stations and say to themselves 'if I manage the risks and play right, I can make more profit manufacturing in lowsec, nullsec or in a starbase'. Or if a corp wants to have an indy wing or wants to be self-sufficient, they're not tethered to highsec as they are now. Because highsec stations are the best choice, there's no mechanical gameplay driver that encourages players to try pursuing these activities elsewhere. Instead, currently, the game encourages players never to leave highsec stations.
In the end, I believe that if people saw reason to do more activities in lowsec and starbases, there'll be more drivers for emergent gameplay. Those who want to be safe in highsec can stay there and be happy. Those who want to be part of the risk/reward game can construct and fight and ally and bicker and attack and defend and ransom and and and and and. I want to see industry integrated into the real game and become a more interesting part of EVE!
and yeah the ore anom change doesn't make sense to me :/ especially with the interceptor warp speed and bubble immunity changes this kinda kills mining viability outside highsec, doesn't it? |
Zloco Crendraven
BALKAN EXPRESS
565
|
Posted - 2014.02.15 09:50:00 -
[82] - Quote
Hiljah wrote:Zloco Crendraven wrote:
Force projection is another very important thing that should be addressed. The actual mechanics don't allow any smaller group to evolve in lowsec. Smaller groups can't attack POCOs or take moons or even make a small roam in their damn space. Force projection allows stronger groups to be everywhere anytime and like that it suffocates smaller entities that could evolve in something more meaningful in lowsec.
I have been meaning to ask Sugar what she thinks of one idea about force projection. http://marlonasky.wordpress.com/2014/02/11/cancers-of-eve-online-teleportation/I don't think running a market needs to be any more difficult or frustrating, but what do you think about a regenerative light year pool Sugar?
I red your article and i like it so much. I also explained a solution about force projection to put a cooldown when you jump. The more AU jump the bigger the cd is. The max CD should allow a player to jump one time and get back in one gaming session. Let say a normal EVE player gaming session is 4 hours, so the CD should be 2 hours.
But i think your idea is way better. It adds a more tactical aspect to the force projection. Sugar you should defo look at it. BALEX is recruiting -----> tinyurl.com/oscmmlv |
Vhalasedai
Space-Brewery-Association 24eme Legion Etrangere
20
|
Posted - 2014.02.15 11:03:00 -
[83] - Quote
To quote a friend from R1DER: never bothered voting before, but will do so now. You have my vote.
V Solo and small gang PvP in nullsec, lowsec and w-space: http://expected-value.blogspot.de/ |
FistyMcBumBasher
Calamitous-Intent Feign Disorder
64
|
Posted - 2014.02.15 12:30:00 -
[84] - Quote
W0wbagger wrote:Altaen wrote:
As I understand it, the purpose of the CSM is to provide a link between CCP and the players. The ideal CSM candidate could be counted on to accurately and sometimes passionately represent the concerns of the players.
A candidate that doesnt know many people, and doesnt have experience of the majority of the lowsec playstyles, cannot do this effectively. Realistically we'll probably only manage to vote in one candidate - for that candidate to succeed in the way you are describing - they need to know a lot of players. (and thus be known by a lot of players). A player that gets very few kills in lowsec, and doesnt really leave molden, may have trouble relating to your fw button orbiter, or your BNI horde member, or your snuff cap pilot or your RIFTA soloer. There are more people in barleguet, huola and tama than there probably are logged in in all of Molden and a number of people here are simply stating that Molden does not = a representative view of lowsec - an area of eve that is arguably at least as balkanised as nullsec. FW is a major part of lowsec, in numbers, pvp volume and system area, and I feel that if we are going to have a unified lowsec candidate (which may of course not be the aim here) then we need someone who has a lot of experience in that area - so they can relate to the players as well as ccp as you said. In all fairness to sugar, she would probably get my second vote, after this imaginary FW-experienced person, furthermore, all of this said - this thread is a discussion and I'm sure if Sugar can address the points raised - some minds will be changed. TLDR - lowsec might only get one chance at a CSM candidate and i really believe we should rally behind that one person- IMO that person needs a lot of lowsec experience, from small to large gang, fw button orbiting to cap blobs. It's certainly not me (no experience of fw mechanics at all for instance) but they certainly exist. Back to sugar to respond. EDIT : Pretty much agree with Kaedas post - i'm just after someone who has exposure to as many of the playstyles listed as possible really - something for sugar to address perhaps
Sugar knows a surprising amount of people, and is quite active on her blog and the twitters.
She might not be the most active pvp'er in our corp since her playstyle embraces the industrial side of things, but she excels at that. As far as I know, she has not done the FW button orbiting, BNI horde, been a snuff cap pilot, or done R1FTA style solo. But she has friends and corp mates that have done it all, and we have no problem lending our opinions or regaling her with our own experiences. This gives her the ability to relate to the majority of Low Sec lifestyles. Just from this thread you can see the wide range of people that support her; I have done a lot of FW and still have an alt in Fweddit, Wex Manchester is an old corp mate and is now in Snuff, Kaeda was in R1FTA and we occasionally do roams with them.
I do agree that we need to band together and get a CSM candidate elected, and Sugar is the best candidate that has stepped forward. She will get my first vote not because she is a corp mate or a friend, but because I believe she will do us great justice. |
Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
1419
|
Posted - 2014.02.15 13:13:00 -
[85] - Quote
I wonder if Lhorenzho knows about this thread :) I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |
Cordelia Mulholland IV
Posh Space Tarts
4
|
Posted - 2014.02.15 13:31:00 -
[86] - Quote
IMHO the biggest requirement of a CSM member is commitment to the game & players and the ability to communicate well with the players & CCP. Sugar Kyle has already demonstrated her exceptional talents in these areas and is going to make an exceptional CSM member. You'd be crazy not to vote for her. |
Abavus Durden
Pukin' Dogs
43
|
Posted - 2014.02.15 13:53:00 -
[87] - Quote
Dersen Lowery wrote:
I don't even live in low sec. Why would I care? Because every CSM counts, and the above is pretty much a snapshot of the sort of person I want on CSM. She has the initiative; she runs a frequently updated blog and a chat channel. She is open to information, to other play styles, to other experiences, to other opinions, but she has a good analytical mind and she's demonstrated a strong work ethic. Most importantly, she stepped up.
Well said.
I'm another non-lowsec type that will be voting for Sugar. Stumbled upon her blog awhile back, and was quietly hoping she'd run. She's articulate and thoughtful, and not afraid to share a random thought in public. We players need that type on our CSM.
The fact that she's pro-lowsec is just a bonus.
|
DARKSTAR POWNYOUALL
Craftybitches INC
68
|
Posted - 2014.02.15 16:32:00 -
[88] - Quote
SHADOW CARTEL PRETENDING THAT THEY SPEAK FOR THE ENTIRE LOWSEC COMMUNITY, AND GETTING UPSET THAT SOMEONE ELSE IS DOING SOMETHING BIGGER THAN THEM
SO OUT OF CHARACTER !
AND I DO TRULY FEEL TOTALLY ALIENATED BY THE ONE CSM CANDIDATE DEDICATED TO IMPROVING LOW SEC
FOR NOW, IM GOING WITH VOTE 1 SUGAR KYLE , VOTE 10 WHOEVER SC IS CHAMPIONING, JUST IN CASE THEY ARE STILL WONDERING WHO HAS BEEN ALIENATING PEOPLE IN THIS THREAD |
Doomchinchilla
Collapsed Out Shadow Cartel
25
|
Posted - 2014.02.15 16:46:00 -
[89] - Quote
Noone is saying that we speak for the entire LS community. We speak for a part of the LS community... I would think given our size. I have no idea what you're talking about or what you hope to accomplish. But carry on, I'm sure your campaigning will make an excellent case for her and your support will do nothing but drive people away.... |
DARKSTAR POWNYOUALL
Craftybitches INC
68
|
Posted - 2014.02.15 16:55:00 -
[90] - Quote
*MAKE A SINGLE POST*
*GET ACCUSED OF CAMPAIGNING, BY A SHADOW CARTEL ALT WITH AT LEAST 5 POSTS IN THE SAME THREAD*
*WONDER'S WHY I BOTHER" |
|
Doomchinchilla
Collapsed Out Shadow Cartel
25
|
Posted - 2014.02.15 16:58:00 -
[91] - Quote
DARKSTAR POWNYOUALL wrote:*MAKE A SINGLE POST*
*GET ACCUSED OF CAMPAIGNING, BY A SHADOW CARTEL ALT WITH AT LEAST 5 POSTS IN THE SAME THREAD*
*WONDER'S WHY I BOTHER" I'm not an alt. And noone that was an alt has posted here as Shadow Cartel. If you see other people posting, it's because they're mocking the fact that I was accused of being an alt. I may be an ******* in game, but as many can attest, I'm not an alt. In fact I'm a CEO... so that would make being an alt pretty awkward. Don't you think so? |
DARKSTAR POWNYOUALL
Craftybitches INC
68
|
Posted - 2014.02.15 17:21:00 -
[92] - Quote
YOU WILL ALWAYS BE AN ALT IN MY EYES |
HippoWhisperer
Brazzers.
0
|
Posted - 2014.02.15 20:41:00 -
[93] - Quote
you have my axe and my vote |
Sugar Kyle
Calamitous-Intent Feign Disorder
390
|
Posted - 2014.02.15 23:46:00 -
[94] - Quote
Doomchinchilla wrote:
I raise a concern that she seems very limited to small gang pvp, and not well known around this area of LS.
Considering the other posts and the comments about being well known I feel that this is a matter of stylistic representation.
Chatting with others over some of the questions brought forward one person said that people want to make sure that they are not dismissed. Looking at it from that perspective the GÇÿtypeGÇÖ of PvP done could be a concern if I was obsessed with it and considered my path the proper one. From there, one might worry that I would agree with nerfs to larger gangs who focused on different types of PvP because it was not something that would bother GÇÿmeGÇÖ.
PvP is PvP. One thing I cannot do is speak out against anotherGÇÖs PvP style because it is not mine. Nor can I agree on nerfing a type of PvP because it is not mine. Such as gatecamps. A gatecamping lifestyle is not one that I happen to understand, personally. I do not feel a draw to spend my time doing this. However, I donGÇÖt dismiss people who gatecamp. I have dropped into the threads that spawn regularly where people suggest that the way to bring people into low sec is to nerf gatecamps so that they can travel with Orcas full of goodies, safely and the lazy PvPers are forced to work to kill them to state my opinion on why they are wrong and to defend those that wish to spend their lives camping.
If camping was brought onto the table then the next step is to find a medium. IGÇÖd say happy medium but often such things are not happy. But GÇ£I donGÇÖt do that so I do not careGÇ¥ is not how I approach a situation.
I use this as an example to explain that not doing something, especially a style of something that I do is not a reason to invalidate it. While it may become repetitive, I will continue to explain that representation does not mean only the things Sugar does matter in Eve. Just because I do not do something or I am not personally effected by subject does not make it irrelevant, not exist, or be ignored. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Sugar Kyle
Calamitous-Intent Feign Disorder
390
|
Posted - 2014.02.16 00:12:00 -
[95] - Quote
Rev Fernie wrote:The FW and retention of players in Low Sec issue. Could be resolved by introducing Pirate Factions to the Process. Players who are members of pirate factions could hijack and steal LP (i.e. Ransom) from racial Faction pilots that cloak or warp off stabbed. In effect causing them to stay and fight for their LP. Current FW players will need to step things up in order to maintain their existing non risk farming levels of income. This could encourage the pirate career to progress and increase new player involvement in low sec PVP. tldr Introduce the pirate factions to faction warfare so they can extort and interfere with the wars. Boost the pirate career.
I love the idea of introducing the pirate factions into low sec in a more intricate, integrated manner. When it comes to advertising, piracy catches peoples attention. Many new players want to GÇ£pirateGÇ¥ and make their living in the space lanes. It is a font of ideas and possibilities.
When crossing into Faction Warfare one always has to make sure not to devalue the efforts of the Faction Warfare pilots. They put a lot of time and energy into their systems, their control, defending and attacking. For a neutral third party to come and hijack their LP and trot off would cut into them deeply. The neutral third party benefits from the LP, does not have to deal with the mechanics of FW (the war, the station, the control, the standings).
Also, how does this fix the cloaky stabbed frigates farming the plexs? They would become cloaky stabbed neutral pirate frigates.
The general GÇ£FW farming problemGÇ¥ that has so clearly come to the surface needs to be addressed. And when taken to the CSM table, by myself or whomever goes forward with the player vote, it needs to come along with ideas, possibilities, and solutions. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Sugar Kyle
Calamitous-Intent Feign Disorder
392
|
Posted - 2014.02.16 01:57:00 -
[96] - Quote
Zloco Crendraven wrote: The lowsec group can make monthly meetings on skype, TS whatever and gather all kind of experts of all areas to propose some changes. One month it could be FW, another industry, small scale PvP, caps PVP, missions exploration.
On the way to election and after, I want to meet with people. If people want to talk I will listen. If they want to write, I will read. Listening is a fantastic thing. Listening to someone tell their problems unearths a lot of interlinked problems. Sometimes what is bothering someone and the actual core problem are not immediately apparent. A wide range of people will create a pool of knowledge that will paint a much larger picture.
Zloco Crendraven wrote: 1- Regions out of FW in lowsec should be distinctive by resources btw each other. Some should have great asteroids, some should be best missions hubs, some higher gas sites spawn rate, some should have really good stations (industry, lesser clone cost, science, cheaper repair costs) etc. All kind of differentiation are possible. 2- FW plexes should not be doable with non fitted or half fitted ships. No more cloaked, stabbed orbiting. Lv 3 and 4 FW missions should not be doable in bombers. 3- Lv 5 missions should have better rewards 4- All lowgrade sets should be obtainable only trough missions in lowsec or lowsec exploration. 5- Jump freighters should not jump trough cyno in and out of lowsec. 6- Better rewards for lowsec incursions 7- Minus security status to meter. Preferabley with some distinctive mechanics which should interact with FW.
1-I think that this is very interesting. The separation and specific definition of the areas would hopefully cause different types of people to settle in different areas. It creates texture and depth. However, what about the predator? For the predator (the current bulk of the non fw-low sec population), they are looking for the prey. TheyGÇÖd follow and consume. Are we trying to create areas where the prey will thrive enough to fight back and defend? And if so how do we stop the resources from being too great that it does not just create a farming situation and recreate current woes?
2- What is a fitted ship? Let us say that every slot had to be full. If they filled them with trash modules to fit the restriction, would that be better?
And missions need to be rebalanced everywhere. Accepting blitzable missions is prevalent in every single area of space. There are level 5 missions that need a few shots from a battleship and complete.
3-PvE needs attention and rebalancing, agreed.
4-IGÇÖm very happy to snatch and add resources like this to low sec. If it has to be in the current mechanics, exploration is a good choice. If it can be in the mechanics of my dreams, the pirate expansion would be coming soon because it would be awesome.
5-This speaks close to my heart. I run a trade hub in low sec. My jump freighter is my backbone. I jump a lot. Enough to have trained JF Conservation V, Jump Freighters V and Racial Freighter V. Now, before I had it I could move a freighter with the support of my corporation. I like that and write extensively on the antics that we got up to with me in freighters and Orcas jumping into low sec. My jump freighter has created opportunities for me to expand my market, one that is used by more than my personal corporation.
But, my hub is on an edge system. Industry is bulky and inconvenient. If we removed jump freighters we would remove many industrial opportunities in deeper low sec. Jump freighters are a two way street. They stop things like convoys of freighters but they also bring assets into regions of space that might otherwise not have a population.
Now, youGÇÖre above idea of GÇÿtexturedGÇÖ or GÇÿflavoredGÇÖ regions might be strong enough to help support this but it would be a huge change and can easily be the type of nerf that kills more than it heals.
6-IGÇÖm down for this.
7- I am not fully sure what you envision here. WeGÇÖll have to chat about this more :)
Zloco Crendraven wrote: Force projection is another very important thing that should be addressed. The actual mechanics don't allow any smaller group to evolve in lowsec. Smaller groups can't attack POCOs or take moons or even make a small roam in their damn space. Force projection allows stronger groups to be everywhere anytime and like that it suffocates smaller entities that could evolve in something more meaningful in lowsec.
Force projection is delicate. Too much in either direction kills huge chunks of gameplay. This is where I would seek solutions and especially solutions from those who use it. It is easy, when one is the one dropped to just want to get rid of it. But how would those that use this mechanic the most handle the situation? Those are the people I will need to hunt down for advice and opinions.
Zloco Crendraven wrote: POSs and passive income should b revisited.
What do we want from them? What are your ideas? Passive income such as moon goo?
One of my list of topics that I brought up at Fanfest was the fact that than Moons were mostly controlled by null sec groups. My feeling was that moons located in low sec, were not there to be used by the people that lived in low sec. With timers and the ability to travel accross the game they were dominated by the large, organized groups in the game which meant that they were a null sec resource that was inconveniently located. It is the type of thing siphons were introduced for, but they were introduced after the nerf.
POS in general are a soul deep pain. I have been refueling them as I worked on this response. I believe that deployables are the first step to redoing POS and the current POS structure will be trashed. I can be wrong. ItGÇÖs my guess. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Sugar Kyle
Calamitous-Intent Feign Disorder
392
|
Posted - 2014.02.16 01:58:00 -
[97] - Quote
Zloco Crendraven wrote: Most of all, Lowsec needs to get its identity. It needs to stop to be percieved as a transition btw highsec and nullsec. In my opinion lowsec needs to be solo and small-medium scale heaven. It needs to be an ideal environment for smaller, weaker groups to get their footholds and evolve. Carebears especially industry one (those that don't want to bother with sov) should have their eyes sparkling and their body thrembling only of the mention of lowsec. It should be a neverending circle btw militia, outlaws and smaller entities in search of a better tomorrow.
I agree that at the foot of the problem is low sec no longer being defined as the place between high and null or GÇÿmediumGÇÖ space.
Trying to define and mold it into solo and small-medium scale heaven is not something that can be done directly. What would stop a larger group from gaining interest? And before that, why are we stopping a larger group from gaining interest? If I were to use Tuskers as Solo, 7-2 as small, Balex as medium, and Shadow Cartel as large (picking groups in this thread) why is SC any less valid in their existence inside of low sec? Why do they need to be kicked to some other space because they run a larger fleet? They put the time, effort, and energy into being who and what they are and they enjoy low secs environment. They cannot be pushed out for being a large group anymore than the Tuskers should be kicked to high sec to dual in trade hubs if they want solo PvP.
The residents of low sec are their own worst enemy when it comes to smaller, weaker groups getting a foothold and evolving. We consume what is here or we are consumed. Some smaller groups survive. Many do not. Some larger groups do not survive. How do we fix what is the core of what we are? Is it something that needs to be fixed?
And the simplest fix for industry would be for the current, thriving, population to incorporate them. To create a balance inside where groups take in industrialists and are fed (ships/stuff) by them and it creates a beautiful life cycle. However, that isnGÇÖt how most low sec groups and especially low sec groups that identify as PvP corporations play Eve. Some do have logistics sides and they keep them tucked in high sec, often without the same corporation ticker and away from the kill board. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Varius Xeral
Galactic Trade Syndicate
2222
|
Posted - 2014.02.16 02:51:00 -
[98] - Quote
I am flabbergasted. That was the best CSM pitch I have ever read, and the fact that you intend to speak knowledgeably for the most ignored area of gameplay just compounds my astonishment. You have my vote, and I will push to have you added to people's recommended voting lists.
Again, amazing contribution. Thank you. Official Representative of The Nullsec Zealot Cabal |
Ezek Price
Beyond Divinity Inc Shadow Cartel
42
|
Posted - 2014.02.16 03:40:00 -
[99] - Quote
Trolling aside and ignoring cap cruise control=cool over there, Sugar Kyle has answered all the posts in this thread with verbose and eloquent replies. I'm impressed but the experience gap is a problem that even consulting good knowledgeable people cannot necessarily fix. Then again, CSM has always been about personalities and their ability to lobby and present -- not necessarily advocate things that would improve their own playstyle. War doesn't determine who is right, only who is left.
My blog, Civire Commander: http://civre.blogspot.co.uk/ |
Harrigan VonStudly
Stay Frosty.
61
|
Posted - 2014.02.16 03:58:00 -
[100] - Quote
If Sugar ends up being the only, or the best of others' throwing their hat into the CSM ring to represent low sec, so what if she isn't "experienced" in all aspects of low sec? What's the point SC dudes?
Part of being on the CSM is to take the concerns, ideas, etc... of the player base that they represent and present it to CCP and hash ideas. Instead of smacking her down because you think you're some kind of hero God-like end all to be all low sec heroes, stand up and commit to the CSM yourself. OR be excellent communicators to her, should she win a seat, and help her understand the things she doesn't know and enable and empower her to empower you. No one knows everything. And the fact that some of you act like she should, or that you do, is pure laughable.
I think Sugar's platform is well written. I for one will have her at the top of my list. Even Hans had mega votes by his FW enemies because they believed and trusted he would represent them. Just because someone isn't l33t Cartel-ish in your eyes doesn't mean she won't do her damnedest to represent you. |
|
Naughty Cargo
Convicts and Savages Shadow Cartel
6
|
Posted - 2014.02.16 04:17:00 -
[101] - Quote
Ezek Price wrote:Trolling aside and ignoring cap cruise control=cool over there, Sugar Kyle has answered all the posts in this thread with verbose and eloquent replies. I'm impressed but the experience gap is a problem that even consulting good knowledgeable people cannot necessarily fix. Then again, CSM has always been about personalities and their ability to lobby and present -- not necessarily advocate things that would improve their own playstyle.
I know what you mean about the experience, being a 'newer' player still myself, and I see where you're coming from. And while Sugar, as she has said numerous times, does not know everything low sec personally (but then, who in this game truly knows everything?), I know for a fact that if there was something many people want attention on from CSM and the dev's, that Sugar would take on the issue herself, and look all all facets and aspects of it, and ask people about it, and then bring it to the attention of the council as if it were something she personally stands for, and would do it well too. She recognises her weaknesses and things she doesn't know, and I think that it takes a lot to be able to be honest with others and yourself about it, and shows, along with her trying new things already, that she is not going to let these gaps in personal knowledge hold her back. We, collectively as a low sec group, would benefit from Sugar's representation. I still believe that and even more so reading all her responses to questions posed here.
To my alliance, and at the risk of being relentlessly trolled :P, I agree with Harrigan's sentiment just now: 'should she win a seat, help her understand the things she doesn't know and enable and empower her to empower you.' As a newer member, I'm sitting and listening and learning (ALMOST) every moment I sit on comms or in chat channels. You guys have a lot of knowledge, a lot of ideas and thoughts, and I know that Sugar would, like mentioned before, listen to each and everyone of them. I understand if other people have a different idea, and everyone's entitled to their opinions (as far as I know, there are no SC members running- currently), but I think if we got behind Sugar, it would be a great thing for low sec collectively. Just my opinion :) |
Ezek Price
Beyond Divinity Inc Shadow Cartel
42
|
Posted - 2014.02.16 04:38:00 -
[102] - Quote
Our trolling/comments/observations here shouldn't be mistaken for direct attacks on Sugar; we are not publically attemptingto shame this candidate as an alliance. Any platform needs to be scrutinised and challenged adequately.
SC is a voting demographic in lowsec, part of the bloc of lowsec entities who possess titan bridge force projection and capital numbers. We came here in force because we're concerned about the "curriculum vitae" of Sugar. Her platform is fine, we don't question her oratory skills or her ability to seek consultation (which is a very crucial trait to have as a leader/representative).
Say, you were applying to the job position of Health and Safety Manager in a factory but you had never done any H&S inspections before but had worked in a factory your whole life. As you sit down for the job interview, your employer will ask "Hmm, you appear to have never done a health and safety risk assesment but you have worked in a factory your whole life." That kind of criticsm is not a direct attack on Sugar's person -- we are questioning her experience as her platform is based on her own role and place she has in lowsec.
As the purpose of any CSM platform thread is to scrutinise and allow candidates to engage with their demographics, we are here to ask how she intends to reach out to us as a particular bloc of lowsec residents. You may ask what concerns we have that are peculiar to us and not to every other lowsec resident (eg. stabbed plexers), I'm sure there are many concerns but off the top of my head: the role of supercapitals in lowsec, do they belong there, how can they be balanced to encourage lowsec residents who want to fly them to not just go off to nullsec, etc.
We have seen in any kind of political arena that representatives who base their platforms on their character traits of being able to take consultation and listen to advice, and are coming from a labelled "niche" sector, often do not pull the punches. Ergo, convince us to vote for you -- not every voter will be awed by a manifesto or CV, irrespective of how good it is. War doesn't determine who is right, only who is left.
My blog, Civire Commander: http://civre.blogspot.co.uk/ |
Varius Xeral
Galactic Trade Syndicate
2224
|
Posted - 2014.02.16 04:41:00 -
[103] - Quote
lol wtf is a ``shadow cartel``
you are no one, and you decide nothing. quit embarrassing yourselves Official Representative of The Nullsec Zealot Cabal |
Doomchinchilla
Collapsed Out Shadow Cartel
25
|
Posted - 2014.02.16 05:47:00 -
[104] - Quote
Here's a simple solution. Would you(Sugar Kyle) be open for hoping on our comms, not sure if you're US or EU tz, and at least allowing us a chance to talk with you? It seems that Naughty Cargo is pretty strong in saying that you're up for the task and you seem smart enough. This is our chance to meet Sugar Kyle. I'm not sure why everyone is so hostile to questions pertaining to experience and everything, that's what this is for.
Dividing people and pushing others away with insults won't help the situation. We're all in the end looking for the same thing. A CSM representative for the LS voice, one that hasn't been on the council... ever, really. Noone is saying that a person is more elite than another, just that some have different life styles in LS than another. |
Harrigan VonStudly
Stay Frosty.
61
|
Posted - 2014.02.16 06:04:00 -
[105] - Quote
And you assume your presence as an entity is more important than all others because of your stance as if you're the be all end all of low sec.
Why does Sugar "have to come on to your comms?
I couldn't get into one of your corps. once upon a time because one of your alliance directors was in a corp that was in an alliance that the corp I was in at the time was in and those bads lost a super. As a result my corp realized how bad that alliance was and joined the alliance - PHEW - that killed the super. As a result I wasn't allowed to join due to paranoia. Do you remember bagger? You let your alliance underlings control a single dude who wanted to join just to enjoy the stinking game by flying with you guys.Yet now, your alliance houses many members of that same corp from back then only under a new name, GPC.
Not to hijack this thread. The point is SC, you're making yourself more self important to low sec than you really are. |
Varius Xeral
Galactic Trade Syndicate
2228
|
Posted - 2014.02.16 07:03:00 -
[106] - Quote
Anyone claiming to represent the :shadowcartel: is going to get blackballed because their membership are awful twats.
Congratulations on so efficiently counteracting your own efforts through your embarrassing hubris. Official Representative of The Nullsec Zealot Cabal |
ChYph3r
Amok. Goonswarm Federation
125
|
Posted - 2014.02.16 08:26:00 -
[107] - Quote
Doomchinchilla wrote:Here's a simple solution. Would you(Sugar Kyle) be open for hoping on our comms, not sure if you're US or EU tz, and at least allowing us a chance to talk with you? It seems that Naughty Cargo is pretty strong in saying that you're up for the task and you seem smart enough. This is our chance to meet Sugar Kyle. I'm not sure why everyone is so hostile to questions pertaining to experience and everything, that's what this is for.
Dividing people and pushing others away with insults won't help the situation. We're all in the end looking for the same thing. A CSM representative for the LS voice, one that hasn't been on the council... ever, really. Noone is saying that a person is more elite than another, just that some have different life styles in LS than another.
I'm sure if Sugar makes it to the next round of the election process that Sugar will be doing all the podcasts as previous candidates have done in elections past. Take some time out to listen to them and then you can make your decision. Why would she need to come on to your coms to impress you. It makes you seem arrogant, and no one likes arrogance.
Or one of you dorks in SC get off your lazy asses and run. Instead of coming on the forums here and liter a candidates announcement page. Because you think your cool. Want to find all the podcasts around EVE Online visit http://evepodcasts.com @chyph3r-á on Twitter
|
Jasmine Panzer
State War Academy Caldari State
4
|
Posted - 2014.02.16 10:02:00 -
[108] - Quote
+1 for Sugar
And +1,000 for timer rollbacks in FW plexes.
Sugar, you'll hear many different opinions on how to fix the 'cloaky stabbed farmer problem'. But please consider that the most popular alternative to timer rollbacks, which is limiting cloaks and/or stabs in plexes, will not achieve anything! Because you can just as easily farm with an empty hull: just run away. Also cloaks and stabs are a legitimate game mechanic that can have fun and creative uses, even in plexes, as you metioned yourself.
On the contrary, timer rollbacks favor the gal/guy who is willing to fight, making farming impossible in busy/active systems, which is exactly what pvp-ing FW people want.
+1 also to the idea you mentioned about a difficult-to-exploit mechanic to give more kill LP to the active pilots, a great idea!
Thanks for stepping up for lowsec. |
Sugar Kyle
Calamitous-Intent Feign Disorder
394
|
Posted - 2014.02.16 10:19:00 -
[109] - Quote
I've been working through this thread one by one hoping that answering and catching up would allow for cool down as I reached each question.
A lot of the back and forth of the thread is not doing anything but creating a loop where people on each side (for sadly there are sides in this) feel the need to defend. Each defense looks like an attack to the one just defended from and the cycle continues.
I'll continue to work through the thread but the answer to the, "Will you come and chat?" is yes. I'll also be asking what are we chatting about and how do you wish to structure the chat. Is this an actual conversation or is it something else? I'll also be taking a lot of that to mail or other communication channels now that I hope the general question has been answered. I understand that text and other people's questions are not enough. There is also the aspect of willingness. If I am not willing to talk to people right now why would I be willing to do so later?
There are a lot of things to reply to in this thread. I am glad that there has been this much interest and I will continue to work through the things addressed to me. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Epigene
Z3R0 Return Mining Inc. Illusion of Solitude
34
|
Posted - 2014.02.16 13:29:00 -
[110] - Quote
I love your blog and am looking forward to hear more about your platform for CSM.
__________________________ My Blog: -ásplatus.wordpress.com-á |
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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2670
|
Posted - 2014.02.16 16:41:00 -
[111] - Quote
As I'm the kind of person to stick his oar (Ore! Veldspar for everyone!) in, it may be beneficial if people define the play styles and issues for lowsec. That way Sugar can address them, and you can get insight into her mind. Which is what you want for a candidate.
Such as:
Style: Faction warfare Issue: People killing Mister Mittens.
Style: Piracy Issue: lack of victims.
Style: General Issue: Lack of incentive to enter lowsec.
Style: General Issue: Perfect intel due to local.
And so on. (I'm a day tripper to lowsec, so I'm obviously missing styles and issues) Steve Ronuken for CSM 9! https://forums.eveonline.com/default.aspx?g=posts&m=4236322 http://www.fuzzwork.co.uk/ Twitter: @fuzzysteve on Twitter |
Miss Carry
Black Rebel Rifter Club The Devil's Tattoo
19
|
Posted - 2014.02.16 16:54:00 -
[112] - Quote
sugar fer prezident!!!
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Paul Tsukaya
Tsukaya Light Industries
72
|
Posted - 2014.02.16 20:25:00 -
[113] - Quote
As someone who's spent most of time in eve in lowsec, it's very hard to not vote for sugar unless another lowsec candidate runs.
Yeah she's not perfect, but the fact that she actually lives in lowsec and the other candidates don't, get my vote. |
CW Itovuo
The Executioners Capital Punishment.
16
|
Posted - 2014.02.17 02:40:00 -
[114] - Quote
TEXN stamp of approval.
It'd be good to have a proper low-sec villainess in office. |
Sugar Kyle
Calamitous-Intent Feign Disorder
408
|
Posted - 2014.02.17 15:12:00 -
[115] - Quote
Chitsa Jason wrote:SmarncaV2 wrote:So. Currently lowsec is infested with t1 cloaky stabbed frigates. What would you do about that? What would you change to get people to fly bigger ships?
PS. I'm also an alt CSM does not change EvE Online it is CCP who does that ;) There should be long text on what CSM does here but narwhals ate it
Thank you for this reminder.
Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Hurome
The Executioners Capital Punishment.
1
|
Posted - 2014.02.17 16:20:00 -
[116] - Quote
Wow you've come a long way since we first showed u the ropes around klingt/heg Sugar!
You defo got The Herald vote mostly cuz I know you but also because low-sec sure needs some dev love! |
Ali Aras
Noir. Noir. Mercenary Group
545
|
Posted - 2014.02.17 16:39:00 -
[117] - Quote
I would like to throw in my support as well. I've followed Sugar Kyle's blog and enjoyed her posts and her perspective. I've also enjoyed undoubtedly blowing her up a few times :P CSM 9 could absolutely use a strong lowsec representative, and I will have her on my ballot come election-time.
Here's a somewhat broad/softball question that I'm nonetheless interested in: what do you see as the purpose of lowsec? Who lives there, and what do they get from it? Let me know if that's a bit too vague, I can clarify, possibly by example. http://warp-to-sun.tumblr.com -- my blog |
Sugar Kyle
Calamitous-Intent Feign Disorder
408
|
Posted - 2014.02.17 17:11:00 -
[118] - Quote
Viceorvirtue wrote:On the topic of the New Player Expierence. Many players feel the NPE still needs much work. Personally I think that there should certainly be more of an emphasis on the fact that you can die to people even in hisec if you aren't docked up. Additionally many of the mechanics such as corp management and pos management are not explained in any tutorial, making it frustrating for even veterans of the game to manage. What are some of the areas, in any, you feel the NPE is lacking in and why?
IGÇÖm almost done with a walk through of the new player tutorials. My first response was that they are much smoother. More is explained then when I started. Popup windows show up in space for the very first steps Aura walks the player through to show them that the items in space are clickable. In many other games the interactable object has some type of glow to it.
My biggest, immediate complaint is that there is no mention of double clicking in space to maneuver your ship. I wrote a post in the features and ideas thread about that.
Are Corporation and POS management things that belong in the New Player Experience? There is a difference between having guides available to properly use features in the game and the content that brand new players are walked through to get their space legs. While corporation and POS management are important they are also things better suited for the Evelopedia.
As for the emphasis, what are your ideas on increasing it? It is very easy to scare people to the point that they refuse to interact with others. What is a happy balance that new players will actually read or somehow see in front of them?
IGÇÖve suggested more bulletin boards. If the current ones are obscure code maybe we need new ones. Things that the new players could see and interact with outside of the station. IGÇÖd also like to open a can of worms and suggest that the CaptainGÇÖs QuarterGÇÖs get some interactable things inside of it. A lot of players in rookie chat ask, GÇ£What is the purpose of the CQ?GÇ¥ It has almost nothing to interact with, yet it should be filled to overflowing with all of this information. It is pretty. It is also useless. Yet, new player after new player explores it expecting it to be useful It is already there so make it interactable. The similar place in Dust is intractable in a sensible way and I use it whenever I play.
Viceorvirtue wrote:What are some of the areas, in any, you feel the NPE is lacking in and why?
I like the NPE a lot. I think CCP can link to their numerous videos as well as the Evelopedia. I think there is a limit to how much we can cram into the direct NPE. Instead, we need to look at what we can add to easily give access to information.
The MOTD in Rookie chat is very useful and very full of information. Most do not even know it is there because the channel moves so fast. What if MOTDs moved to a separate window that attached to the neocom. It can be removed easily but new players can see the valuable information on it. This extends beyond new players because people fill MOTDs with useful things from fleets, to chat rooms, to public events.
There needs to be a more obvious push to the SOE Epic Arc as well. Combined with the NPE that easily covers the first 1-2 weeks for a new player and gets them hooked into the game. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Sugar Kyle
Calamitous-Intent Feign Disorder
408
|
Posted - 2014.02.17 17:49:00 -
[119] - Quote
When I first saw that article, I thought it was an elegant idea and one that I like a lot. Force projection is a buzzword this year. I do not think that we will have the luxury of ignoring this topic. Instead we need to enter upon discussion of how force projection in general affects low sec. It is going to have to be viewed and looked at from every angle. There is not a low sec force projection and a null sec force projection. It is the same mechanic even if used in different ways. I personally worry over being swept up in a nerf bat aimed at a non-low sec group without any thought as to the low sec groups who use and depend upon these mechanics.
The regenerative pool was appealing because it forces decision making in the same way that moving items with a jump freighter or carrier involve packing. It solves a GÇ£what about me, the little guy?GÇ¥ question where one person manages the logistics for a larger group of people or small groups who use big assets in smaller ways. It creates diminishing returns. I wonGÇÖt brand it as, GÇ£THEGÇ¥ solution but it is a very interesting step sideways. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Sugar Kyle
Calamitous-Intent Feign Disorder
408
|
Posted - 2014.02.17 18:17:00 -
[120] - Quote
Benny Ohu wrote:
the solution isn't to limit what players can do [mod nerfs in plex], this is hamfisted and bad
etc...
Thank you. I'm adding this to my "Faction Warfare Complexes as a major topic" file.
Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
|
Wex Manchester
Snuff Box
58
|
Posted - 2014.02.17 23:03:00 -
[121] - Quote
Sugar was interviewed by Med Lacroix who writes The Amarr Tea Party http://amarrteaparty.blogspot.com/ .
Here's the link to her interview:
https://soundcloud.com/med-lacroix/sugar-kyle-interview-mixdown-3
|
Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
1435
|
Posted - 2014.02.18 08:58:00 -
[122] - Quote
R1FTA got mentioned \o/
Nice interview and addition to what Sugar already posted here.
BTW, I have never used any booster pill. I thought about it few times and then I realized how much things I forget to do when engagement starts or during a fight and popping a pill would mean that one more thing I have to remember about and I went "meh" and kept going without them.
Maybe if pills would show on my HUD as additional button to press I would be more willing to use them simply because I would have that little visible thingy reminding me about it but right now you either take it before roaming or you have to remember to go to your cargo and pop it from there. I'm not saying remembering about doing correct things shouldn't be my problem to take care of, what I'm saying UI could be improved a little in that aspect.
And yes, I have my cargo opened at all times when in space and it is just a click away to take a pill but cargo is not exactly a most important window on my screen when I am about to get shot at or shoot at something while HUD is in top 3 of such windows :) I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |
Speedkermit Damo
Demonic Retribution Nullsec Ninjas
259
|
Posted - 2014.02.18 11:04:00 -
[123] - Quote
Definately in my top three Don't Panic.
|
Sugar Kyle
Calamitous-Intent Feign Disorder
423
|
Posted - 2014.02.18 19:25:00 -
[124] - Quote
Ali Aras wrote: Here's a somewhat broad/softball question that I'm nonetheless interested in: what do you see as the purpose of lowsec?
Low Sec is a semi-lawless zone in Eve where PvP means one will sooner or later lose the ability to play with polite society (high sec). It isnGÇÖt GÇ£high sec heavyGÇ¥ or GÇ£null sec light.GÇ¥ The empires hold enough grasp to keep electricity and plumbing going in low sec, but the streets are run by gangs while the military is occupied fighting a war against other empires.
Ali Aras wrote: Who lives there, and what do they get from it?
Fiercely independent people live in low sec. There is something about the type of space that draws individuals who are willing to live in a rougher state of the game. Constant threat, regular loss, these are things that draw the residents in.
And what do they get? They get fights. Many, many, many of the people who live in low sec would prefer to fight before anything else in the game.
In this thread there is a very loud question. GÇ£What can get more fights?GÇ¥ The residents want conflict. This makes conflict the starting point to defining low sec. Whatever we ask to be given to low sec needs to not be so desirable that it, and not conflict, becomes the reason to be there. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2701
|
Posted - 2014.02.18 19:31:00 -
[125] - Quote
Sugar Kyle wrote:Ali Aras wrote: Here's a somewhat broad/softball question that I'm nonetheless interested in: what do you see as the purpose of lowsec?
Low Sec is a semi-lawless zone in Eve where PvP means one will sooner or later lose the ability to play with polite society (high sec). It isnGÇÖt GÇ£high sec heavyGÇ¥ or GÇ£null sec light.GÇ¥ The empires hold enough grasp to keep electricity and plumbing going in low sec, but the streets are run by gangs while the military is occupied fighting a war against other empires. Ali Aras wrote: Who lives there, and what do they get from it?
Fiercely independent people live in low sec. There is something about the type of space that draws individuals who are willing to live in a rougher state of the game. Constant threat, regular loss, these are things that draw the residents in. And what do they get? They get fights. Many, many, many of the people who live in low sec would prefer to fight before anything else in the game. In this thread there is a very loud question. GÇ£What can get more fights?GÇ¥ The residents want conflict. This makes conflict the starting point to defining low sec. Whatever we ask to be given to low sec needs to not be so desirable that it, and not conflict, becomes the reason to be there.
Here's a related question: How should people be able to make profit in Lowsec? (not just directly make ISK) Steve Ronuken for CSM 9! https://forums.eveonline.com/default.aspx?g=posts&m=4236322 http://www.fuzzwork.co.uk/ Twitter: @fuzzysteve on Twitter |
ElextriX
Snuff Box
44
|
Posted - 2014.02.19 02:23:00 -
[126] - Quote
I didn't vote last time out due to the poor selection of candidates.
You had my vote at small gang and low sec. Much needed representation. |
Heinel Sidewind
Power-Hug Training Bootcamp
15
|
Posted - 2014.02.19 05:32:00 -
[127] - Quote
Sugar Kyle wrote:Some of my areas of focus:
Residents of Low Sec needs to be able to support themselves outside of Faction Warfare. This means PvE content from exploration to missions to resource gathering options. Low sec is its own defined part of space and "go to high sec and mission" or "go to null sec" should not be the default option. [...] Low Sec suffers from an identity crises brought on by the tiered approach of high -> low -> null. This approach does not represent the actual gameplay of Eve and leaves low sec an unfocused state where it has no actual definition. We have stuff. Cultures built through players living in the space.
In your opinion, what should be the defining feature of low-sec, that makes it a worthwhile experience comparable to high/null?
Can you elaborate on the cultures that has developed in low-sec? |
roigon
Calamitous-Intent Feign Disorder
66
|
Posted - 2014.02.20 21:36:00 -
[128] - Quote
Sugar had another interview this time with angry gamers inc.
http://www.twitch.tv/angrygamersinc/b/504794614 |
Selina Crendraven
Sardaukar Merc Guild General Tso's Alliance
2
|
Posted - 2014.02.21 04:43:00 -
[129] - Quote
As someone who fights against and talks to Sugar and her gang on a pretty much daily basis now, she definitely understands the ups and down of non-FW lowsec. We don't really have the 'easier' isk making opportunities that Faction Warfare pilots have access to, nor do we have the higher-isk ratting ticks and high end PvE sites that you'll find in Null. Current options limit you to either jumping into high-sec to grab some missions or mine, or hope for the very less frequent combat/exploration sites in lowsec.
+1 vote from me, I look forward to see what she can try to get out of CCP for non-FW lowsec.
Sugar Kyle wrote: Player Retention. We need to make sure that the introductory experience for new players is intriguing enough to get them hungry to learn more. If that is adding to it each release or completely gutting it and starting over with a new approach it is an important topic that should always be on the table. With the current upswing in people trying out Eve the information that they provide about their first days in Eve are crucial to help the continued improvement of the new player experience.
This is the biggest thing to me. While Null can be seen as a 'scary' place for newbros to go, I feel as though lowsec is actually much more dangerous and much worse for a new player. Coming from an Alliance that welcomes tons of new players, watching them quit the game because after a week of PvPing, they can no longer get into highsec safely to purchase new ships to use. While I understand the need for a security system, I feel as though it punishes new players and even experienced players that choose to fight in lowsec rather then Null. |
Rein Slevic
WarRavens League of Infamy
0
|
Posted - 2014.02.21 10:18:00 -
[130] - Quote
Supporting Sugar Kyle For CSM9 |
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Karynn Denton
Clan Katanga Caravan
105
|
Posted - 2014.02.21 11:25:00 -
[131] - Quote
From reading her blog, I have no doubt about Sugar's credentials as a low-sec industrialist, especially in the booster-trade.
My only initial concerns were her lack of solo and FW experience. But as she's announced to get in on that action with an alt, it tells me that she's open-minded and willing to get stuck in to be able to understand the concerns of players involved in that field. I hope she plans to experience FW both in militia and as a neutral too!
+1
Thukker Outrider, Frigateer and Booster-Smuggler. |
Sugar Kyle
Calamitous-Intent Feign Disorder
437
|
Posted - 2014.02.21 13:56:00 -
[132] - Quote
Steve Ronuken wrote: Should you be able to make money in Low-Sec, or should the primary source of ISK be piracy.
Extra credit: if the former, would you add additional sources?
Yes. You should be able to make money in low sec. Unlike Faction Warfare where it is a warzone with PvP as itGÇÖs (should be) primary focus, low sec is another GÇÿregularGÇÖ area of the game. There is no reason why a player who is willing to accept the risks of low sec should not be able to live there and make their ISK. Currently, most of my ISK making actions occur in low sec and are not directly PvP. They are focused around my market and my industry.
When I want to fly in space I go do exploration. I like playing the video game aspect of Eve and I cannot see a reason to exclude low sec from that. My corporations have always incorporated PvE as part of their playtime. It is exhilarating to be hunted and to hunt. If we kill or chase someone out of a DED site or an expedition, we complete it. Never leave ISK on the table.
I commented earlier in this thread to Niden that players are very wasteful in PvP. We leave fields unlooted, wrecks unsalvaged, and drones on the gates to name a few.
The addition of income sources to low sec would be nice. I think that they need to enhance the area not just be another same thing to do. I always advocate more exploration sites. IGÇÖd love random ore belts to show up again. IGÇÖm in love with bringing the pirate NPCs to null in some form of shady, back alley way. The pirate epic arcs are lovely content that many could do and few ever see, for instance, that seem perfectly themed material for low sec. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Havalok
The Executioners Capital Punishment.
0
|
Posted - 2014.02.22 05:02:00 -
[133] - Quote
I approve this message. |
Sugar Kyle
Calamitous-Intent Feign Disorder
438
|
Posted - 2014.02.22 20:08:00 -
[134] - Quote
Heinel Sidewind wrote: In your opinion, what should be the defining feature of low-sec, that makes it a worthwhile experience comparable to high/null?
The defining feature of low sec is the risk of low sec. The hunt or be hunted and kill or be killed. If one does not wish to kill then situational awareness is a necessity that makes the experience in low sec exciting. I love the vigilance. If you undock you are there to pay attention to your ship because a lapse of concentration may be the moment someone needs to separate you from it. That is what drew me to low sec, even when it was harder to make ISK and more dangerous to fly around and do things. I learned caution and found myself in situations that were exciting simply due to the environment.
Heinel Sidewind wrote: Can you elaborate on the cultures that has developed in low-sec?
The cultures of low sec are the players inside of it. I will describe some of them as I know them
IGÇÖve always found it very interesting that many people who label themselves as soloists, pirates, or PvPers of some nature, go into low sec to get fights. The actual fight itself is the focus. It is not about the ISK or territory or enemies. It is a good brawl where people are pushing themselves and their ships for the sheer enjoyment of the game. They range from groups who theorycraft tight doctrines to the inclusive groups that fly in frigates for the simple joy of being in space having spaceship combat.
I love the explorers who slip in and out of sites. They put themselves out there and sometimes they donGÇÖt avoid the hunters.
Where I live we have people who are aligned with Dust and they put assets on the field. They are evolving from groups of randoms adventuring into low sec into organized groups. What they will become on their Eve side is still in the future.
There are the large gangs that play with capital assets on a small to medium scale in a land where third and fourth parties may always appear.
There are those that play in faction warfare space. They have selected an ongoing war to throw themselves into. They said, GÇ£I will take these restrictions to take these possibilities as well.GÇ¥ Funky Bacon was listing the systems with the most ship kills and the Faction Warfare systems were at the top. That is player made destruction by players who dedicate their game play to it.
It is everyone who lives here, visits here, and produces here. Often people say, GÇ£lol secGÇ¥ or GÇ£low sec is dead and no one is thereGÇ¥ and such things. Some say that low sec is irrelevant because nothing that we do matters. I believe that it does matter. The people that live here and play here enjoy this environment. Many are in low sec because they want to be in low sec. I am in low sec because I want to be in low sec. That is why I say that they are its culture. It does not need any actual definition.
Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
G'host Warrot
Low-Sec Survival Ltd.
2
|
Posted - 2014.02.23 13:16:00 -
[135] - Quote
Sugar, u're my only hope. Read all the other candidates on the first page and...nah!
I'm a low-sec dude, which wanted to live in low-sec and I found a very nice corp, wich support new players to go into low-sec and to train them for all the dangers out here. But as a miner it is very bothersome. Our sucess of mining depends only on a quite local or a big fleet at your back/or some corpmates to help out, cause Procs are very tanky, but I'm not able to kill or to chase away some T3 Cloaky dude. I didnt want to kill them anyway...but Im more a "sheep" than a "wolf". I know, mining ships aren't made to fight, but it can not be, that I need a 100+mil Skiff to kill or to chase away some T1 Cruiser... And I hate running. But I had to adapt and so local seemed to be my biggest friend and foe...(Besides that I invented something called...Depot Warfare) So, are there any plans to buff the positiong on mining in low? Cause High Seclers got their gankers and concord and 0.0bobs got their blue ball and titan bridges...and all got some better income for less risk. Souw...I do not want to be a fckng whiner or such. I like Low-Sec mining. even at this situation at the moment, but it didn't feel right for me.
Greetings |
Thanatos Marathon
Black Fox Marauders
163
|
Posted - 2014.02.25 20:23:00 -
[136] - Quote
You may want to add Dual Timers (one for each faction) to your FW items list (as an alternative to Timer Rollbacks)
Do you support making FW Missions for the various faction equal in difficulty? (needing a similar kind of ship, where as now Gal Mil has to use Tier3s/Stratios/HACs where other factions use stealth bombers).
Are you for removing FW Missions?
Do you see problems with power projection as it currently stands and would you like to see it reduced? If so what is the idea that most interests you as it is currently defined or do you believe all the ideas out there are bad and a new one needs to be devised?
Are you interested in making it so .4 systems aren't full up baby lowsec (moon mining, POS reactions, etc.)?
Do you have any thoughts on how FW Lowsec corps should make isk on a corporate level since there is no mechanic to tax LP, or do you think a mechanic should be created?
How do you think you stack up against Gorski and FunkyBacon as far as a candidate for CSM? BLFOX is currently recruiting |
Subsparx
Crimson Serpent Syndicate Heiian Conglomerate
11
|
Posted - 2014.02.26 02:41:00 -
[137] - Quote
Good luck Sugar Kyle. Of every candidate out there you definitely represent my interests closer than anyone else. I've highlighted your candidacy on FactionWarfare.com including a link to your blog, which I have to say is very good. I can't wait to read more about what you plan to implement in low-sec and I wish you the best come voting time.
http://www.factionwarfare.com/csm-spotlight-sugar-kyle/ Subsparx GÇô Chief Executive Officer Crimson Serpent Syndicate http://www.crimsonserpent.com Executor of Heiian Conglomerate http://www.heiian.com |
Lei Merdeau
Hidden Agenda Deep Space Engineering
13
|
Posted - 2014.02.26 11:43:00 -
[138] - Quote
Sugar Kyle wrote: I'd like them to put in a system where anti-pirates could ally with Concord at the penalty of being in a war dec with outlaws meaning they got rewards but lost gate/station guns for it. Maybe it would be a way to bring back Concord standings. And on its reverse outlaws could work for pirate factions. After all, space is infested with pirates and Concord has been unable to keep them out.
Awesome. You already had my vote.
As I dabble in lowsec, I love the variety, from the active FW entry gatecamps to the quiet backwaters. Please don't let CCP homogenise it.
|
Lei Merdeau
Hidden Agenda Deep Space Engineering
13
|
Posted - 2014.02.26 11:52:00 -
[139] - Quote
Nyjil Lizaru wrote:I plan of voting for Sugar (and Steve). Having said that, I didn't even take 3 full pages to demonstrate why CSM 8 has no LS rep. Lets bash each other more while unified NS blocks line up their slate.
and HS should get onboard too. A vibrant LS that has ample reason for me and my ilk to provide content, and "enjoy" your content.
|
Lei Merdeau
Hidden Agenda Deep Space Engineering
13
|
Posted - 2014.02.26 12:50:00 -
[140] - Quote
Sugar Kyle wrote: Thank you. I'm adding this to my "Faction Warfare Complexes as a major topic" file.
Related. I miss the broken known Serpentis Druglab DED1s - didn't actually need the key for the 2nd gate. Led to predators leaving drops for the prey (Crimewatch 1.0 rules). Wonder if we could have borderzone Higsec T1 frig plexes that have very little impact and cause little to no standing loss and don't need joining the militia. Just a taster. |
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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2732
|
Posted - 2014.02.26 13:10:00 -
[141] - Quote
Lei Merdeau wrote:Sugar Kyle wrote: Thank you. I'm adding this to my "Faction Warfare Complexes as a major topic" file.
Related. I miss the broken known Serpentis Druglab DED1s - didn't actually need the key for the 2nd gate. Led to predators leaving drops for the prey (Crimewatch 1.0 rules). Wonder if we could have borderzone Higsec T1 frig plexes that have very little impact and cause little to no standing loss and don't need joining the militia. Just a taster.
How about having plex with various size limits which, when you enter them, make you suspect. Nothing else. I know I've seen complaints from people about the lack of the static DEDs in lowsec. They were broken in highsec due to farming, but farming them in low is fundementally more difficult.
If people want a lore reason: They're 'freespace' run by the pirate factions. Enter at your own risk.
(note, I'd like anyone who's not in FW who enters a FW plex to go suspect. That's mostly as I get annoyed at losing sec status, when someone turns up to blap me. I can shoot back first and lose status, or wait for them to shoot me. Both downsides. (No, I don't run. ) Steve Ronuken for CSM 9! https://forums.eveonline.com/default.aspx?g=posts&m=4236322 http://www.fuzzwork.co.uk/ Twitter: @fuzzysteve on Twitter |
Sugar Kyle
Calamitous-Intent Feign Disorder
444
|
Posted - 2014.02.26 13:29:00 -
[142] - Quote
G'host Warrot wrote: I'm a low-sec dude, which wanted to live in low-sec and I found a very nice corp, wich support new players to go into low-sec and to train them for all the dangers out here. But as a miner it is very bothersome. Our sucess of mining depends only on a quite local or a big fleet at your back/or some corpmates to help out, cause Procs are very tanky, but I'm not able to kill or to chase away some T3 Cloaky dude. I didnt want to kill them anyway...but Im more a "sheep" than a "wolf". I know, mining ships aren't made to fight, but it can not be, that I need a 100+mil Skiff to kill or to chase away some T1 Cruiser... And I hate running. But I had to adapt and so local seemed to be my biggest friend and foe...(Besides that I invented something called...Depot Warfare) So, are there any plans to buff the positiong on mining in low? Cause High Seclers got their gankers and concord and 0.0bobs got their blue ball and titan bridges...and all got some better income for less risk. Souw...I do not want to be a fckng whiner or such. I like Low-Sec mining. even at this situation at the moment, but it didn't feel right for me.
Greetings
I spent the last few days swirling this topic around my head. Your problem is a complex one because we can never not have danger and keep low sec what it is. The question is, how to give enough of a carrot to make people such as yourself stable enough to do the fighting back that you will need to do to keep access to your resources? It wraps neatly into create an actual image of low security space in its two main parts and then knitting it, properly, into the game. I wrote a post about it where I'm playing with the idea and spitting out thoughts. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
1453
|
Posted - 2014.02.26 14:19:00 -
[143] - Quote
Steve Ronuken wrote:They were broken in highsec due to farming, but farming them in low is fundementally more difficult.
Yeah, that was brilliant move of CCP Bettik and mysterious metrics. That guy basically eradicated small gang pvp until rebalancing and meta changed enough to bring it back again.
Steve Ronuken wrote:(note, I'd like anyone who's not in FW who enters a FW plex to go suspect. That's mostly as I get annoyed at losing sec status, when someone turns up to blap me. I can shoot back first and lose status, or wait for them to shoot me. Both downsides. (No, I don't run. )
I don't see why not. After all plex is a military operation area and if you are not military personnel your presence is most definitely suspicious.
Also timers should reset when you cloak inside or warp out of plex. Let's remind people that there is a WAR in word warfare and they are paid to fight. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |
X Gallentius
Justified Chaos
2075
|
Posted - 2014.02.26 17:16:00 -
[144] - Quote
Rev Fernie wrote:tldr Introduce the pirate factions to faction warfare so they can extort and interfere with the wars. Boost the pirate career. The more the merrier. What would the pirates be putting at risk in this context? Station Lockouts?
|
X Gallentius
Justified Chaos
2075
|
Posted - 2014.02.26 17:33:00 -
[145] - Quote
Harrigan VonStudly wrote:Not to hijack this thread. The point is SC, you're making yourself more self important to low sec than you really are. This game (and even low sec) is too big for any single player to master everything. You want a candidate that is successful in what they actually do in low sec (shows competence) and is willing to build a network of players to get advice. Sugar appears to be competent and willing to get inputs from different player groups. Shadow Cartel is one of those groups.
|
Tara Read
The Generic Pirate Corporation Shadow Cartel
684
|
Posted - 2014.02.26 22:24:00 -
[146] - Quote
Harrigan VonStudly wrote:And you assume your presence as an entity is more important than all others because of your stance as if you're the be all end all of low sec.
Why does Sugar "have to come on to your comms?
I couldn't get into one of your corps. once upon a time because one of your alliance directors was in a corp that was in an alliance that the corp I was in at the time was in and those bads lost a super. As a result my corp realized how bad that alliance was and joined the alliance - PHEW - that killed the super. As a result, years later mind you, I wasn't allowed to join due to paranoia. Do you remember bagger? You let your alliance underlings control the decision for you to let a single dude who wanted to join just to enjoy the stinking game by flying with you guys.Yet now, your alliance houses many members of that same corp from back then only under a new name, GPC.
Not to hijack this thread. The point is SC, you're making yourself more self important to low sec than you really are.
Harri that issue was clarified back when GPC was in the trial phase of being accepted into Shadow Cartel so it really doesn't matter now since we are full SC members. That being said I'd like to give my own (small opinion) on things. Shadow Cartel isn't "one" collective thought or one single person.
Like all entities in Eve it consists of people. And people all have different opinions, answers, personalities etc that make them different from others. Some people have very strong opinions and are very scrutinizing (this is after all Eve) and the CSM is not a position to be taken lightly.
So it is only natural for people to be asked questions. As for Shadow Cartels "place" in Low Sec? I hardly see Low Sec as any "one" groups ownership nor see it in control of any specific person or Alliance. Rather I see Low Sec as a place that fosters some of the most talented and bright players across all walks of life and that's something we as Low Sec residents need to be proud of.
I can only assume peoples strong opinions on judging a candidate can only stem from their passion for seeing the game improved. And I'm certain that is something we can all agree upon. As far as Sugar herself? I personally need to do more background work on who she is and so far she makes a positive candidacy and an enthusiastic one.
And lets all be real here for a moment. The fact we now have 2 or 3 possibly Low Sec based candidates running is very promising for everyone who wants to see improvements made. Visit my blog for all the latest in jeers and tears as well as news at http://hoistthecolors.org |
Sugar Kyle
Calamitous-Intent Feign Disorder
445
|
Posted - 2014.02.26 22:29:00 -
[147] - Quote
Thanatos Marathon wrote:You may want to add Dual Timers (one for each faction) to your FW items list (as an alternative to Timer Rollbacks)
Will you expand upon this a bit more for me or provide a reference link? Thank you.
Thanatos Marathon wrote: Do you support making FW Missions for the various faction equal in difficulty? (needing a similar kind of ship, where as now Gal Mil has to use Tier3s/Stratios/HACs where other factions use stealth bombers).
The missions should be varied for all groups. It is either every group has their mix of normal/hard/blitzable missions or the blitzable missions themselves are looked at and restructured. It is a dead horse that hasnGÇÖt been beaten enough. Missions have not caught up to where the capabilities of players and ships are these days. Their neglect is showing.
Thanatos Marathon wrote: Are you for removing FW Missions?
No. Missions are one of the most basic methods for a player to directly make raw ISK. I do not think anyone should ever be denied access to some form of missions, even in Faction Warfare. Removing options is not a path through which we will find productive answers.
Thanatos Marathon wrote: Do you see problems with power projection as it currently stands and would you like to see it reduced? If so what is the idea that most interests you as it is currently defined or do you believe all the ideas out there are bad and a new one needs to be devised?
I think power projection needs to be looked at for what we really want it to be and how we really want it to be used. I donGÇÖt think that people should sprint from one end of the game to the other as quickly as they currently do. I think there are a lot of good ideas with good potential out there that are looking at multiple aspects of the game. I like the concepts in Marlona SkyGÇÖs projection pool idea.
And the last part of it is one IGÇÖve been sourcing people about and have no answer yet but feel that it needs to be thought about. Where do we want force projection to be when it comes to its use in low sec? The topic is one that the low sec rep (for I feel with several people stepping forward we shall have at least one) needs a say about when force projection is brought to the table.
Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Sugar Kyle
Calamitous-Intent Feign Disorder
445
|
Posted - 2014.02.26 22:30:00 -
[148] - Quote
Thanatos Marathon wrote: Are you interested in making it so .4 systems aren't full up baby lowsec (moon mining, POS reactions, etc.)?
I think that this could be very interesting. .4 systems tend to be tucked against high sec. I do not think that it would hurt and it might encourage people to dip their toes in the pool and put assets out in space.
Thanatos Marathon wrote: Do you have any thoughts on how FW Lowsec corps should make isk on a corporate level since there is no mechanic to tax LP, or do you think a mechanic should be created?
If most of the ISK made in Faction Warfare is made in LP instead of ISK it would make sense to tax LP. It gives Faction Warfare another defining aspect if they are the only corporation type that can collect loyalty points. I would also think that members or faction warfare players should be able to donate loyalty points to faction warfare corporations. It would allow an ISK poor but LP rich player to support corporate activities.
It creates an interesting area of trust and corporate level relationships. It would also show another area of need for better and more flexible corporation management tools.
Thanatos Marathon wrote: How do you think you stack up against Gorski and FunkyBacon as far as a candidate for CSM?
I believe that I share the passion for low sec with them and a goal towards its improvement. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Thanatos Marathon
Black Fox Marauders
164
|
Posted - 2014.02.27 15:39:00 -
[149] - Quote
Thank you for your thoughtful replies.
"Thanatos Marathon wrote: You may want to add Dual Timers (one for each faction) to your FW items list (as an alternative to Timer Rollbacks)
Will you expand upon this a bit more for me or provide a reference link? Thank you."
Dual Timers would mean that each faction had a timer in the plex. A novice plex takes 10 minutes to complete. As it currently stands a person from one side can grind it to 1 second left and then the other faction would have to run it for 19 minutes and 59 seconds. Dual timers would mean that if you got it to one second, and went back in and pushed the enemy out of contested range you would complete it. Also, the other faction wouldn't have to spend near 20 minutes on a 10 minute plex, and instead would only need to run "their" timer for 10 minutes to complete it. BLFOX is currently recruiting |
Veskrashen
Justified Chaos
99
|
Posted - 2014.02.27 16:06:00 -
[150] - Quote
Thanatos Marathon wrote:Thank you for your thoughtful replies.
"Thanatos Marathon wrote: You may want to add Dual Timers (one for each faction) to your FW items list (as an alternative to Timer Rollbacks)
Will you expand upon this a bit more for me or provide a reference link? Thank you."
Dual Timers would mean that each faction had a timer in the plex. A novice plex takes 10 minutes to complete. As it currently stands a person from one side can grind it to 1 second left and then the other faction would have to run it for 19 minutes and 59 seconds. Dual timers would mean that if you got it to one second, and went back in and pushed the enemy out of contested range you would complete it. Also, the other faction wouldn't have to spend near 20 minutes on a 10 minute plex, and instead would only need to run "their" timer for 10 minutes to complete it.
Sugar, you can also see my post here, and a bit more in reply to DJ Funkybacon here.
The issue with farmers and timers in plexes is connected to the amount of time each side needs to be in the plex to complete it. One of the biggest frustrations is watching a stabbed cloaky farmer scamper away, and realizing that to complete that plex you now have to sit there for twice as long as he did - otherwise, he can just come back and pick up where he left off. |
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Sugar Kyle
Calamitous-Intent Feign Disorder
447
|
Posted - 2014.02.27 16:14:00 -
[151] - Quote
Veskrashen wrote:
The issue with farmers and timers in plexes is connected to the amount of time each side needs to be in the plex to complete it. One of the biggest frustrations is watching a stabbed cloaky farmer scamper away, and realizing that to complete that plex you now have to sit there for twice as long as he did - otherwise, he can just come back and pick up where he left off.
Thank you. This is something I have noticed now as I go into complexes and see 24 minute timers on smalls. My Condor is mighty in these cases. :) Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Aram Kachaturian
Love Squad Black Legion.
25
|
Posted - 2014.02.27 17:03:00 -
[152] - Quote
Despite the fact that we are both running for CSM, I see and appreciate that we share the same interest to improve the low-sec , its attractiveness and unexploited potential.
I hope every candidates will work on those points once elected.
|
Veskrashen
Justified Chaos
99
|
Posted - 2014.02.27 17:12:00 -
[153] - Quote
Sugar Kyle wrote:Thank you. This is something I have noticed now as I go into complexes and see 24 minute timers on smalls. My Condor is mighty in these cases. :)
The fact that you've made an alt to try out Faction Warfare and test the mechanics first hand is a big compliment to you. Respect.
Even if you made the terrible mistake of choosing Caldari like everyone else. |
Tikktokk Tokkzikk
Nightmare Machinery Illusion of Solitude
159
|
Posted - 2014.03.03 00:20:00 -
[154] - Quote
Quote:PvE in general needs love and attention. The stale state of missions causes boredom. New content is wonderful but missions are a staple. They need regular attention.
How would you improve PVE, mining and industry? |
Sugar Kyle
Calamitous-Intent Feign Disorder
454
|
Posted - 2014.03.03 17:21:00 -
[155] - Quote
Tikktokk Tokkzikk wrote: How would you improve PVE
My dream would be for PvE to be broken down and rebuilt from the ground up. There would be less static behavior and more interactive activities where min/maxing in a solitary environment was not a goal people were encouraged to follow. The group pay out for effort in Incursions is something that can be refined and spread out across a smaller scale. One thing that often confuses new players is that they cannot share missions with each other. That they cannot share the epic arc with each other. Instead, each is on their own path and while they can fleet together they are not sharing in that mission as a fleet.
In my dream world, missions would be a more dynamic system. The agents would offer greater rewards if they were never used and lesser if they were farmed. Agents might even move around going to different stations owned by their corporation. Low and null missions would pay significantly more than high sec. IGÇÖd like to steal the low level pirate missions into low sec and even the low level pirate arc. I donGÇÖt want to abandon NPC null but IGÇÖd like there to be more integration of the pirate missions into other areas of space.
My suggestion, would be for a look at the mission payouts across the game in general. It is an area that I personally believe should not be left for years without being reviewed and tweaked. IGÇÖd love for new missions to be added. IGÇÖd like broken missions to be fixed. IGÇÖd like agents to be shuffled around now and then.
IGÇÖd like there to be more NPC ships in space that a player can interact with. Convoys and escorts and haulers and miners and NPCs going about their life in space. NPC pirates should be attacking NPC miners in belts randomly.
Tikktokk Tokkzikk wrote: How would you improve mining
IGÇÖd love to ask about some type of ore anomaly of high sec. IGÇÖd love the creation of a dynamic system with asteroids, where rocks grew and mineral densities increased and decreased. The static nature of resources could instead become more complex, with movement through clusters and regions.
In my dream world mining might involve more interaction. Maybe the ability to extract specific mineral sections of rock and nifty devices that let one search for particular high yield rocks to maximize time and profit.
Tikktokk Tokkzikk wrote: How would you improve industry?
Earlier in the thread I went over some of my industry thoughts. There are smaller concepts such as reduced rates or improved speed. There are larger, possible ideas such as specialty resources.. IGÇÖve had an interesting talk with someone who suggested low sec restricted sales and building of faction module types.
IGÇÖve been chatting with other current low sec industrialists as well as industrialists who do not think low sec is worth their time. Low Sec industry will never be able to offer the safety of high sec industry. However, with tools, improvements, imagination and creativity we should be able to create a more engaging atmosphere where small industrialists will thrive despite the violence of space. They would be people within social groups who improve upon their immediate area or those who thirst for adventure and building.
But there are other ideas for industry. The UI team for instance had a survey out asking industrialists about the UI. Changing and smoothing the click fest that is making an item would be wonderful and I am quite hopeful that they are looking at bringing us some refinements to the industry UI in this next year. Anything that makes POS a bit smoother, helps. I commented the other day how a small change such as allowing us to move items from one container to another inside of forcefield shields dramatically improved life. It is why I am a big advocate for UI changes. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Ranamar
Valkyries of Night Of Sound Mind
28
|
Posted - 2014.03.03 20:44:00 -
[156] - Quote
Sugar Kyle wrote:Tikktokk Tokkzikk wrote: How would you improve PVE
My dream would be for PvE to be broken down and rebuilt from the ground up. There would be less static behavior and more interactive activities where min/maxing in a solitary environment was not a goal people were encouraged to follow. The group pay out for effort in Incursions is something that can be refined and spread out across a smaller scale. One thing that often confuses new players is that they cannot share missions with each other. That they cannot share the epic arc with each other. Instead, each is on their own path and while they can fleet together they are not sharing in that mission as a fleet. In my dream world, missions would be a more dynamic system. The agents would offer greater rewards if they were never used and lesser if they were farmed. Agents might even move around going to different stations owned by their corporation. Low and null missions would pay significantly more than high sec. IGÇÖd like to steal the low level pirate missions into low sec and even the low level pirate arc. I donGÇÖt want to abandon NPC null but IGÇÖd like there to be more integration of the pirate missions into other areas of space. My suggestion, would be for a look at the mission payouts across the game in general. It is an area that I personally believe should not be left for years without being reviewed and tweaked. IGÇÖd love for new missions to be added. IGÇÖd like broken missions to be fixed. IGÇÖd like agents to be shuffled around now and then. IGÇÖd like there to be more NPC ships in space that a player can interact with. Convoys and escorts and haulers and miners and NPCs going about their life in space. NPC pirates should be attacking NPC miners in belts randomly. Tikktokk Tokkzikk wrote: How would you improve mining
IGÇÖd love to ask about some type of ore anomaly of high sec. IGÇÖd love the creation of a dynamic system with asteroids, where rocks grew and mineral densities increased and decreased. The static nature of resources could instead become more complex, with movement through clusters and regions. In my dream world mining might involve more interaction. Maybe the ability to extract specific mineral sections of rock and nifty devices that let one search for particular high yield rocks to maximize time and profit. Tikktokk Tokkzikk wrote: How would you improve industry?
Earlier in the thread I went over some of my industry thoughts. There are smaller concepts such as reduced rates or improved speed. There are larger, possible ideas such as specialty resources.. IGÇÖve had an interesting talk with someone who suggested low sec restricted sales and building of faction module types. IGÇÖve been chatting with other current low sec industrialists as well as industrialists who do not think low sec is worth their time. Low Sec industry will never be able to offer the safety of high sec industry. However, with tools, improvements, imagination and creativity we should be able to create a more engaging atmosphere where small industrialists will thrive despite the violence of space. They would be people within social groups who improve upon their immediate area or those who thirst for adventure and building. But there are other ideas for industry. The UI team for instance had a survey out asking industrialists about the UI. Changing and smoothing the click fest that is making an item would be wonderful and I am quite hopeful that they are looking at bringing us some refinements to the industry UI in this next year. Anything that makes POS a bit smoother, helps. I commented the other day how a small change such as allowing us to move items from one container to another inside of forcefield shields dramatically improved life. It is why I am a big advocate for UI changes.
|
Sugar Kyle
Calamitous-Intent Feign Disorder
458
|
Posted - 2014.03.05 00:01:00 -
[157] - Quote
My corporation lives in a L5 station with a L4 agent in the same system. It is a reason to live in the station. It gives something to do during slow PvP times. It is a steady source of income to support the PvP.
This is where the details come in. What is a large group? I would say a thousand man alliance all using the same level 4 agent would have a different effect than a hundred man alliance. Also, all of these people would not be using the agent all of the time. Outside of high sec agents are not used with quite the relentless dedication due to the dangers of the environment.
Ranamar wrote: ... and "If your overfarming penalty happened, what kind of effect do you think it would have on centralized scaling income effects?" My alliance lives in a station in Syndicate with a Quafe L4, but I feel like the concerns here are roughly the same for NPC null and lowsec.
When I think of farming that would lower prices and cause agents to go roaming or decrease rewards I think of things like the Sisters of Eve missions where they added agents because the systems were so overcrowded. What and when a system would become GÇÿover farmedGÇÖ would, I hope, require more than the activities of one corporation. I could, however, see that a steady occupation would create a level system of rewards. It would also mean that the agent might tick back up when the corporation is focused on non PvE activities. Perhaps enough that others slip in and run said missions while people are not home. This is often seen with level 5 stations. People are willing to slip in around the primetime of whomever lives there to do those missions. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Tyrant Scorn
66
|
Posted - 2014.03.05 09:57:00 -
[158] - Quote
Hello everyone,
You can find Sugar Kyle's interview which he had with me at the following link:
Mp3 Download Link: http://www.legacyofacapsuleer.com/mp3/CSM9_interview_08_Sugar_Kyle.mp3
Watch It On YouTube At: http://www.youtube.com/watch?v=ulBm6ThcIUM
Hope you guys enjoy the interview and I hope you get to know Sugar Kyle a bit better.
Greetz & thanks,
Tyrant Scorn Host at Legacy Of A Capsuleer Podcast: Http://www.legacyofacapsuleer
Editor On EveNews24: Http://www.evenews24.com |
Meilandra Vanderganken
Aliastra Gallente Federation
86
|
Posted - 2014.03.05 10:36:00 -
[159] - Quote
Low sec women into market whoring can count on my support! |
Arafelis Keikira
EVE University Ivy League
8
|
Posted - 2014.03.05 13:02:00 -
[160] - Quote
Sugar Kyle wrote:Boosters - They feel incomplete. More types, more combinations, maybe the stronger boosters less painful to manufacture so that they will gain more common use.
POS - I have run a POS for research and booster manufacturing for the last year and a half. I know this pain, well. They need to be mentioned and brought up.
Maybe someday Drug Labs could be anchored in 0.4-sec space, the red-headed stepchild of nullsec. Not a cure-all for the POS blues, though. I'm hopeful that we'll see deep space deployables become more of a thing, as well.
Why can't science be done on planetary surfaces, again?
Sugar Kyle wrote:played City of Heroes
AP33.
Well, you have my vote! |
|
Telegram Sam
The Drones Club Shoot 2 Thrill
1325
|
Posted - 2014.03.05 20:32:00 -
[161] - Quote
Sugar's going to be a great CSM member. |
Tarojan
Tarojan Corporation
42
|
Posted - 2014.03.06 10:29:00 -
[162] - Quote
What do you think about improving the tutorials? I think they really need a revamp to teach players how eve really is, not a fictional "space wow". A lesson how to get past a gate camp with a civilain cloaking device, other tools needed to survive like dscan tutorials. lets have them mine something while wtaching dscan and when the combat probes appear have the newbie warp out. hows that for a great tutorial? darn Im scattering my ideas here over several threads :P
I think if we made the tutotorials better, taught players the real culture of eve and prepared them better in the tutorials for what they would face in game, player retention rates would be better and so would the new player experience. Would you agree and would you support a push to revamp tutorials to make them more useful? Erotica 1: "I would create a massive pyramid scheme in Eve to show you what it is, but I'm an honest business person, so you'll just have to find education elsewhere. Start with the wiki link that was linked by a person who didn't even read what he linked." Theres a reason I play eve XD |
Karynn Denton
Clan Katanga Caravan
137
|
Posted - 2014.03.06 15:59:00 -
[163] - Quote
Arafelis Keikira wrote:Maybe someday Drug Labs could be anchored in 0.4-sec space...
You can do this already. You can anchor a drug-lab in high sec if you want.
You're thinking of the reactor though, right? They can only be anchored in 0.3 or below.
Question for Ms Kyle...
Do you have any ideas or thoughts on reactors and drug labs being made into mobile deployable structures? Fozzie slipped it in as a suggestion here and it's something I'd love to see
Thukker Outrider Frigateer Booster Smuggler |
Jarod Garamonde
Sardaukar Merc Guild General Tso's Alliance
1380
|
Posted - 2014.03.06 18:42:00 -
[164] - Quote
So totally voting for you.
I look forward to our next shoot-out with you guys, too. That moment when you realize the crazy lady with all the cats was right... |
Freelancer117
So you want to be a Hero
153
|
Posted - 2014.03.06 21:53:00 -
[165] - Quote
R U anti-pirate ? Eve rule no.1: The players will make a better version of the game, then CCP initially plans.
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
|
Sugar Kyle
Calamitous-Intent Feign Disorder
498
|
Posted - 2014.03.07 17:36:00 -
[166] - Quote
Tarojan wrote:What do you think about improving the tutorials? I think they really need a revamp to teach players how eve really is, not a fictional "space wow". A lesson how to get past a gate camp with a civilain cloaking device, other tools needed to survive like dscan tutorials. lets have them mine something while wtaching dscan and when the combat probes appear have the newbie warp out. hows that for a great tutorial? darn Im scattering my ideas here over several threads :P
I think if we made the tutotorials better, taught players the real culture of eve and prepared them better in the tutorials for what they would face in game, player retention rates would be better and so would the new player experience. Would you agree and would you support a push to revamp tutorials to make them more useful?
I just redid the tutorials last month when I was making my character for Faction Warfare. I wanted to make sure that I was up to date on what had changed and what I thought needed to change. I wound up with two pages of notes of small things to streamline. Things such as what skill books are given in what order and teaching people to double click in space to manually pilot.
The current tutorials, which we hand to new players to learn basic game mechanics are not terrible. They teach exactly that. Basic game mechanics. They have also focused on highlighting objects in space to teach new players that the background is not always the background. Those are things that did not exist two years ago when I started.
However, teaching people what Eve is really about is a bit different than teaching them how to play the basics of the game. A second tier tutorial would be an interesting system. One that had higher level things such as dscan. Perhaps something that integrated more out of game assets such as an updated, detailed Evelopedia guide and youtube videos. IGÇÖve thought of a tutorial type option that triggered in border systems of high/low/null or the first time you warped to a wormhole.
We canGÇÖt make people drink the information given but I do think that giving them the first inkling that there is further information will be good. In an ideal world they would be in a corporation that would answer their questions but there are many, many players that spend their first several months alone. That is a gap across which we need to build a bridge. Walking upon it shall be an individual choice. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Sugar Kyle
Calamitous-Intent Feign Disorder
498
|
Posted - 2014.03.07 17:37:00 -
[167] - Quote
Freelancer117 wrote:R U anti-pirate ?
Nope. :)
Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Sugar Kyle
Calamitous-Intent Feign Disorder
498
|
Posted - 2014.03.09 22:40:00 -
[168] - Quote
Karynn Denton wrote:Do you have any ideas or thoughts on reactors and drug labs being made into mobile deployable structures? Fozzie slipped it in as a suggestion here and it's something I'd love to see
IGÇÖm hopeful that the move to mobile structures is the first move to improve manufacturing in space in general. if we had a singular drug lab for instance where we mixed up all of our reactions to make our boosters instead of a POS there is a lot of potential to it. There are also downsides that IGÇÖd want to hash out. Currently, booster manufacturing is not a swift process. A mobile structure that anyone can scan down and shoot under the current booster manufacturing guidelines makes me believe that they would have to make a different type of booster.
Before I celebrate a shake and bake booster structure IGÇÖd want to know what the thought process was behind it. Is this a step towards changing manufacturing in space or is this a decision to take boosters and change them into something that can make a cool mobile structure? Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Regnag Leppod
Science and Trade Institute Caldari State
16
|
Posted - 2014.03.10 19:08:00 -
[169] - Quote
You have my support. Glad to see someone with your attitude and experience with a desire to make low-sec better. It needs a lot of work (not including FW even).
|
Sugar Kyle
Calamitous-Intent Feign Disorder
498
|
Posted - 2014.03.10 22:33:00 -
[170] - Quote
I appreciate all the good wishes and statements of support. This is going to be a great election season! Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
|
Louis Robichaud
Red Federation RvB - RED Federation
180
|
Posted - 2014.03.12 22:02:00 -
[171] - Quote
I don't live in lowsec, but I believe that it's a very important part of Eve. We definitely need a lowsec member on the csm. |
Ripard Teg
Stimulus Rote Kapelle
850
|
Posted - 2014.03.14 02:21:00 -
[172] - Quote
I'm in the midst of writing a series of blog posts about the changes I've seen over the last few years to EVE's culture. I feel we've become much quicker to embarrass and humiliate each other, much less likely to treat each other with respect, more inclined to see how far we can push another player... see if we can break him... see if we can drive him out of the game or make him snap.
And if successful, we crow "Go back to WoW, you *****!" and we celebrate our "victory."
1) Do you agree? 2) If so, why do you think it's happening? If you disagree, why? 3) What, if anything, do you feel CCP should do about it? Jester's Trek: wherein I ramble about EVE Online, gaming, and from time to time... life. |
Sugar Kyle
Calamitous-Intent Feign Disorder
498
|
Posted - 2014.03.15 01:07:00 -
[173] - Quote
Ripard Teg wrote: I'm in the midst of writing a series of blog posts about the changes I've seen over the last few years to EVE's culture. I feel we've become much quicker to embarrass and humiliate each other, much less likely to treat each other with respect, more inclined to see how far we can push another player... see if we can break him... see if we can drive him out of the game or make him snap.
And if successful, we crow "Go back to WoW, you *****!" and we celebrate our "victory."
1) Do you agree? 2) If so, why do you think it's happening? If you disagree, why? 3) What, if anything, do you feel CCP should do about it?
1) There is a section of the player base who is quickly disenchanted with players that enter the game with seemingly little desire to learn. I do not believe that they are the entire player base or that the entire player base deserves the absolute GÇ£weGÇ¥ in the introduction.
2) I think a lot of it comes from frustration. Many people have been playing this game for ten years. Some become tired of answering the same question over and over again. Not everyone has the temperament to help new players into the game. When the information they do give is rejected or never sought they do not feel pity when the new player stumbles.
However, the simplicity of this question ignores the other segment of the population. The people who go out and actively help new players. The ones who write guides, make videos, do talks, run fleets, run corporations based on teaching, bring in new players to their groups, troubleshoot rookie chat, answer the New Citizens area, sit in help chat, answer on reddit, correct misassumptions on news stories and in general promote and share Eve online as a game.
I believe that this topic is about the vocal minority. The vocal minority, being vocal, cover up the quiet majority. I would think that anyone that has spent time in the community can take a moment to look at all of the positive, healthy aspects of social behavior around them to measure the vocal minority listed in the original question. I refuse to look at one without the other.
3) CCP already has rules in place. Continued enforcement of those rules will go far. IGÇÖd like CCP to put some constant energy into improving the methods that a player can acquire a better knowledge about Eve. I believe in combating ignorance with education. It is not reserved for new players. There are older players who have never looked at patch notes after four years of playing. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Good Posting
Posting with my Mind
131
|
Posted - 2014.03.15 12:59:00 -
[174] - Quote
Non-fw low sec needs some love. But not much, i wouldn't like to see this area of the game crowded like a staging system in null or The Forge in high sec.
Good luck with your campaign. |
Linavin
Midnight Judges LLC
0
|
Posted - 2014.03.18 04:41:00 -
[175] - Quote
What are your opinions on the current off-grid Ganglink support mechanics? Do you believe that a character should be able to give said bonuses while sitting on a station or gate with no aggression timer? |
Paragoz
Alsat institute
0
|
Posted - 2014.03.18 22:28:00 -
[176] - Quote
You have my vote. :) good luck |
Sugar Kyle
Calamitous-Intent Feign Disorder
502
|
Posted - 2014.03.19 18:42:00 -
[177] - Quote
Linavin wrote:What are your opinions on the current off-grid Ganglink support mechanics? Do you believe that a character should be able to give said bonuses while sitting on a station or gate with no aggression timer?
At this time there are both pros and cons to off grid links. Positives are things such as being able to drop them into a safe where they have to be scanned down or hug them to a station where they can hopefully dock before they are alphaed. Negatives are that they have to be probed down and caught or alphaed before they dock or tuck back into shields. Link pilots at this time tend to be an alt character and those moments of inattention cause them to be lost when the other side is on the ball.
IGÇÖd have no problem with links gaining aggression timers as long as it was similar to logistics ships. They will take the flags that their fleetmates have. When they shut down their links their flags will count down. I do not think that activation of links should automatically give a timer.
Links are currently used outside of PvP. Incursion runners for instance use links to support their fleets. So do link Orcas. Both are cases where links are used and there is no reason to automatically gain an aggression timer. It would put them in the same position logistics ships used to be in when they repped an outlaw character, even if that character was in their corporation and had no criminal flags.
Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Lyra Jedran
Jedran Space Services Headshot Gaming
6
|
Posted - 2014.03.20 06:10:00 -
[178] - Quote
Sugar Kyle wrote:
At Fanfest 2013, I spoke to a CCP Developer during a low sec discussion and presented my idea to introduce 1/10 and 2/10 DED sites into the low sec exploration site list. These sites had been static sites and were removed in December 2012 with Retribution. The complexes were introduced into low sec as exploration sites with the release of Rubicon. My goal was to create more content for lower level players. It was also about breaking some of the theme park rails that Eve has under much of itGÇÖs older content. if a new player is to live in low sec and go outlaw early they need to be able to sustain their losses.
..
Ah so you're the one to blame for those crappy sites clogging up the signatures in lowsec. |
Sugar Kyle
Calamitous-Intent Feign Disorder
502
|
Posted - 2014.03.20 06:15:00 -
[179] - Quote
Lyra Jedran wrote:Sugar Kyle wrote:
At Fanfest 2013, I spoke to a CCP Developer during a low sec discussion and presented my idea to introduce 1/10 and 2/10 DED sites into the low sec exploration site list. These sites had been static sites and were removed in December 2012 with Retribution. The complexes were introduced into low sec as exploration sites with the release of Rubicon. My goal was to create more content for lower level players. It was also about breaking some of the theme park rails that Eve has under much of itGÇÖs older content. if a new player is to live in low sec and go outlaw early they need to be able to sustain their losses.
..
Ah so you're the one to blame for those crappy sites clogging up the signatures in lowsec.
Yes. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Lyra Jedran
Jedran Space Services Headshot Gaming
6
|
Posted - 2014.03.20 06:21:00 -
[180] - Quote
Sugar Kyle wrote:Lyra Jedran wrote:Sugar Kyle wrote:
At Fanfest 2013, I spoke to a CCP Developer during a low sec discussion and presented my idea to introduce 1/10 and 2/10 DED sites into the low sec exploration site list. These sites had been static sites and were removed in December 2012 with Retribution. The complexes were introduced into low sec as exploration sites with the release of Rubicon. My goal was to create more content for lower level players. It was also about breaking some of the theme park rails that Eve has under much of itGÇÖs older content. if a new player is to live in low sec and go outlaw early they need to be able to sustain their losses.
..
Ah so you're the one to blame for those crappy sites clogging up the signatures in lowsec. Yes.
On the other hand I am now enjoying myself reading your blog so we will call it an even trade and I'll be following your CSM campaign with interest. |
|
Sugar Kyle
Calamitous-Intent Feign Disorder
503
|
Posted - 2014.03.20 06:29:00 -
[181] - Quote
Lyra Jedran wrote:Sugar Kyle wrote:Lyra Jedran wrote:Sugar Kyle wrote:
At Fanfest 2013, I spoke to a CCP Developer during a low sec discussion and presented my idea to introduce 1/10 and 2/10 DED sites into the low sec exploration site list. These sites had been static sites and were removed in December 2012 with Retribution. The complexes were introduced into low sec as exploration sites with the release of Rubicon. My goal was to create more content for lower level players. It was also about breaking some of the theme park rails that Eve has under much of itGÇÖs older content. if a new player is to live in low sec and go outlaw early they need to be able to sustain their losses.
..
Ah so you're the one to blame for those crappy sites clogging up the signatures in lowsec. Yes. On the other hand I am now enjoying myself reading your blog so we will call it an even trade and I'll be following your CSM campaign with interest.
If it helps the entire scope of my proposal for the sites was to gain up to 7/10's. :)
Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2891
|
Posted - 2014.03.20 12:31:00 -
[182] - Quote
So... What do you say to the accusation that on a hotel wifi based connection, you sound like Ali Aras? Steve Ronuken for CSM 9! https://forums.eveonline.com/default.aspx?g=posts&m=4236322 http://www.fuzzwork.co.uk/ Twitter: @fuzzysteve on Twitter |
Sugar Kyle
Calamitous-Intent Feign Disorder
503
|
Posted - 2014.03.21 01:25:00 -
[183] - Quote
Steve Ronuken wrote:So... What do you say to the accusation that on a hotel wifi based connection, you sound like Ali Aras?
I can only blame my husband's choice of hotels on my sudden ability to impersonate others and not maintain a stable connection. It may be a hint he is trying to give me but I'll let it pass over my head. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Fereval Kondur
Exploration Frontier inc Brave Collective
14
|
Posted - 2014.03.21 14:11:00 -
[184] - Quote
I have been reading Sugar blog for quite sometime now, before even starting my own pilot journey.
It has effectively inspired some aspects of my personal EVE carrier, or more generally, the way I tend to grasp or approach New Eden.
The blog attest itself for her expertise and passion in what she does and more importantly the willingness to comprehend what she does not. On the communication department, her writing skills are excellent. She has not hesitated to already shares her views with CCP, with great success.
Even if you're not that dedicated to low-sec, I encourages you to check her blog, it demonstrate quite well why she could be a candidate of quality.
Sugar Kyle has my full support for CSM 9.
"Meanwhile Star Citizen devs announce collectible fish for aquarium in hangars"... General signs of turmoils have been reported amongst New Eden's veteran capsulers masses. Bring the Jukebox back ! |
Janus Clegli
S.e.V.e.N Armada General Tso's Alliance
4
|
Posted - 2014.03.24 17:34:00 -
[185] - Quote
Sugar Kyle will have my full support. |
Mario Putzo
Welping and Dunking.
432
|
Posted - 2014.03.24 18:30:00 -
[186] - Quote
What do you think of flipping Moon and Planet materials between lowsec and nullsec? |
Lanctharus Onzo
Alea Iacta Est Universal Brave Collective
25
|
Posted - 2014.03.25 01:03:00 -
[187] - Quote
CSM9 Candidate Interview: Sugar Kyle http://www.capstable.net/2014/03/20/csm9sugarkyle/ Writer, Co-host of the Cap Stable Podcast Twitter: @Lanctharus |
Tonni Prokshin
DeLait Kelts Alliance
0
|
Posted - 2014.03.25 11:42:00 -
[188] - Quote
my vote goes to Sugar Kyle |
Sugar Kyle
Calamitous-Intent Feign Disorder
503
|
Posted - 2014.03.26 02:45:00 -
[189] - Quote
Mario Putzo wrote:What do you think of flipping Moon and Planet materials between lowsec and nullsec?
I do not think that that this idea would improve low sec.
To expand:
Currently, low sec has moons of all types. With Odyssey more moons were added to low sec. Low sec currently does not lack moons and acquiring null secs moons would simply give it more of what it currently has. I have written before that the problem is not moons or the proliferation of moons but the current POS situation. Currently, a POS is reinforced from 1-2 days. During that time a response fleet can form and arrive for the timer to take the POS down. This means that any moon worth holding are currently held by large originations. These are normally null sec alliances although some low sec alliances are large and powerful enough to maintain ownership of valuable moons. This will come into play with changes to Sov, power projection, and structure grinding. I do not see that putting even more moons out there will change it before all of the other issues are addressed.
Until then, moons will be a local resource that the locals will not often have access to. The rebalance of moon goo did decrease the value of the moons. This decreased some of their importance which caused less interest in those large organizations holding onto the moons in their decreased state of profit. I maintain a Platinum moon. It does not pay the bills but it bites into the cost of fuel for my POS which I maintain to manufacture boosters.
When it comes to planetary materials it makes sense that planets further away from empire populations are going to have more resources to harvest. It does not make as much sense for the planets closest to high sec to have more resources to harvest than the planets in null sec.
When it comes to deciding on the amount of resources a planet has based on its security status I think that it could be more complex. Right now the lower the sec the better the resources. Yet, .4 and .5 systems are very different in how much they are used. There is a bit more complexity in planetary resources due to current player installations installed on the planet. I think that a greater differentiation between low sec and high sec is an appropriate solution. Although we may ignore the actual video game aspects of Eve, low sec is still empire space. This is going to cause a greater planetary population which would decrease the available resources of a planet.
With low sec being empire, but not having all of the laws of empire, I can see the import side of low sec PI having some type of bonus. This would also be a way to create more lure for PI outside of high security space. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Destitute Tehol Beddict
ROC Incorporated The ROC
9
|
Posted - 2014.03.26 03:19:00 -
[190] - Quote
Sugar Kyle has my vote.
|
|
Mario Putzo
Welping and Dunking.
495
|
Posted - 2014.03.26 03:25:00 -
[191] - Quote
Thanks for your reply Sugar! |
okoolos rimmer
Deep Core Mining Inc. Caldari State
45
|
Posted - 2014.03.26 23:59:00 -
[192] - Quote
Sugar where do you stand on the whole Erotica situation? do you think he went over the line and if so should he be punished? |
Sugar Kyle
Calamitous-Intent Feign Disorder
512
|
Posted - 2014.03.27 17:53:00 -
[193] - Quote
okoolos rimmer wrote:Sugar where do you stand on the whole Erotica situation? do you think he went over the line and if so should he be punished?
I only knew of Eroticia as a random Jita ISK doubler. He is not anyone that was ever on my radar and I am glad of it. It also means I have spent a large part of the last few days catching up on the topic. From what I have learned of his GÇÿbonusGÇÖ room I find it disgusting. I do not understand the pleasure of cruel manipulation.
It seems that Erotica used Eve to find the person to play his game and used their interactions in Eve to keep him playing this GÇÿtrustGÇÖ game. Erotica does not even define what he did as a scam. He knows that it has caused volatile emotional responses before. He uses examples of people who have become incredibly upset.
There is precedent for CCP taking action against a player who has the potential to disrupt or harm other players or the reputation of Eve and by extension the potential to harm the viability of CCP in the marketplace. The decision to not allow Fon Revedhort to run for CSM8 is an example. Erotica 1 has already stated that he will withdraw from the CSM election, so there is no longer a strict relationship between the two cases. I think that it is still a valid example of CCP stepping into a situation that needs attention due to its potential and current effect on the community.
CCP tries to give players as much freedom as they can because most of us have the ability to make reasonable decisions when interacting with others. We keep things in game. I do not believe that Erotica is an example of the overall Eve community. This topic deserves a response from CCP. IGÇÖm sure they are looking at this case to see if it rises to the level of a EULA violation that could result in a ban or other sanction. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Kinis Deren
House Of Serenity. Disband.
362
|
Posted - 2014.03.27 21:26:00 -
[194] - Quote
I was contemplating not voting this year. However, I think you will make an excellent CSM member and therefore I pledge my vote accordingly. |
Malcanis
Vanishing Point. The Initiative.
14579
|
Posted - 2014.03.27 21:35:00 -
[195] - Quote
Kinis Deren wrote:I was contemplating not voting this year. However, I think you will make an excellent CSM member and therefore I pledge my vote accordingly.
Please encourage all the lo-sec focused players you know to vote.
1 Kings 12:11
|
Tran Tuyen
Amadio Family Enterprises
16
|
Posted - 2014.03.28 15:12:00 -
[196] - Quote
What I like most about lowsec is that it's far more fun and interesting than highsec but still very accessible to new and casual players. It's not just in lowseccers' interest to have a stong, articulate lowsec voice on the CSM; any highsec bear who thinks there should be more to life than rescuing the bleeping Damsel again should be in favor of a vibrant, dynamic lowsec ecosystem. From what I've read in this thread and on her blog, Sugar Kyle is that lowsec voice. She has my support. |
Jake Rivers
Senex Legio
207
|
Posted - 2014.03.28 18:40:00 -
[197] - Quote
Sounds like a good candidate, +1 Senex Legio |
Liese Shardani
Hedion University Amarr Empire
54
|
Posted - 2014.03.30 13:49:00 -
[198] - Quote
I like what you've said here. You've got my vote, and I'll encourage my friends to vote for you, too. |
Gostina Mishina
Royal Amarr Institute Amarr Empire
5
|
Posted - 2014.03.30 16:07:00 -
[199] - Quote
I believe that Sugar Kyle will counsel the heck out of those stellar managers, and she will have votes from all my accounts. |
dexter xio
TURN LEFT
23
|
Posted - 2014.03.30 18:23:00 -
[200] - Quote
Lowsec4lyfe +1 Dexter xio - That cool guy |
|
Bayonnefrog
Hedion University Amarr Empire
17
|
Posted - 2014.03.31 17:16:00 -
[201] - Quote
Sugar Kyle has had the most impressive interviews of all the candidates so far. She brings new ideas to the table and a different perspective from the other candidates. She has my vote. |
Matthew Dust
Planetary Strike Force Caps and Mercs
10
|
Posted - 2014.04.01 01:11:00 -
[202] - Quote
As a resident of Molden Heath and often a victim of the corporation she's in, I can honestly say she's an excellent candidate, she has seen my struggle as a solo pilot and the thing I am trying to do in MH. She listens and she cares, and isn't pushing some sort of agenda for personal gain.
+1,000,000,000 for Sugar Kyle You have my vote. |
Ssabat Thraxx
Dominion Tenebrarum
183
|
Posted - 2014.04.01 15:34:00 -
[203] - Quote
Sugar Kyle,
What is your position on CCP taking in-game disciplinary action against players for things they do outside of the game on privately-owned blogs, message boards, and Teamspeak servers?
Either the rules apply to everyone, or they don't justly apply to anyone.
|
Sugar Kyle
Calamitous-Intent Feign Disorder
523
|
Posted - 2014.04.01 18:32:00 -
[204] - Quote
Ssabat Thraxx wrote:Sugar Kyle,
What is your position on CCP taking in-game disciplinary action against players for things they do outside of the game on privately-owned blogs, message boards, and Teamspeak servers?
I believe that it is the responsibility of CCP to follow up on incidents reported to them. Each, potential TOS or EULA breaking incident should involve CCP looking at the incident to decide what, if any, disciplinary action should be taken. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Ssabat Thraxx
Dominion Tenebrarum
203
|
Posted - 2014.04.01 18:39:00 -
[205] - Quote
Sugar Kyle wrote:Ssabat Thraxx wrote:Sugar Kyle,
What is your position on CCP taking in-game disciplinary action against players for things they do outside of the game on privately-owned blogs, message boards, and Teamspeak servers?
I believe that it is the responsibility of CCP to follow up on incidents reported to them. Each, potential TOS or EULA breaking incident should involve CCP looking at the incident to decide what, if any, disciplinary action should be taken.
I agree. That wasn't my question.
Do you feel the CCP can hold me accountable in game for something I do outside of the game?
Either the rules apply to everyone, or they don't justly apply to anyone.
|
Sugar Kyle
Calamitous-Intent Feign Disorder
523
|
Posted - 2014.04.01 18:46:00 -
[206] - Quote
Ssabat Thraxx wrote:Sugar Kyle wrote:Ssabat Thraxx wrote:Sugar Kyle,
What is your position on CCP taking in-game disciplinary action against players for things they do outside of the game on privately-owned blogs, message boards, and Teamspeak servers?
I believe that it is the responsibility of CCP to follow up on incidents reported to them. Each, potential TOS or EULA breaking incident should involve CCP looking at the incident to decide what, if any, disciplinary action should be taken. I agree. That wasn't my question. Do you feel the CCP can hold me accountable in game for something I do outside of the game?
If that action violates the TOS or EULA after CCP investigates the incident. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Ssabat Thraxx
Dominion Tenebrarum
203
|
Posted - 2014.04.01 18:52:00 -
[207] - Quote
Sugar Kyle wrote:Ssabat Thraxx wrote:Sugar Kyle wrote:Ssabat Thraxx wrote:Sugar Kyle,
What is your position on CCP taking in-game disciplinary action against players for things they do outside of the game on privately-owned blogs, message boards, and Teamspeak servers?
I believe that it is the responsibility of CCP to follow up on incidents reported to them. Each, potential TOS or EULA breaking incident should involve CCP looking at the incident to decide what, if any, disciplinary action should be taken. I agree. That wasn't my question. Do you feel the CCP can hold me accountable in game for something I do outside of the game? If that action violates the TOS or EULA after CCP investigates the incident.
OK, just so I understand your position, CCP's TOS extends outside of the game and into my personal life as well?
Either the rules apply to everyone, or they don't justly apply to anyone.
|
Sugar Kyle
Calamitous-Intent Feign Disorder
523
|
Posted - 2014.04.01 19:17:00 -
[208] - Quote
Ssabat Thraxx wrote:Sugar Kyle wrote:Ssabat Thraxx wrote:Sugar Kyle wrote:Ssabat Thraxx wrote:Sugar Kyle,
What is your position on CCP taking in-game disciplinary action against players for things they do outside of the game on privately-owned blogs, message boards, and Teamspeak servers?
I believe that it is the responsibility of CCP to follow up on incidents reported to them. Each, potential TOS or EULA breaking incident should involve CCP looking at the incident to decide what, if any, disciplinary action should be taken. I agree. That wasn't my question. Do you feel the CCP can hold me accountable in game for something I do outside of the game? If that action violates the TOS or EULA after CCP investigates the incident. OK, just so I understand your position, CCP's TOS extends outside of the game and into my personal life as well?
I cannot comment on whether what youGÇÖre doing out of game relates to the Eve TOS or EULA. The TOS and EULA are related to your Eve accounts. If a player performs an action outside of the game that violates the TOS and EULA inside of the game CCP will be responsible for deciding whether they want to take action.
Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Viceorvirtue
The Hatchery Team Liquid
45
|
Posted - 2014.04.01 19:36:00 -
[209] - Quote
Currently lowsec anomalies are in a strange place. The majority of anomalies require more than just a simple t1 cruiser but still ultimately give less than belt ratting does. The higher end lowsec anomalies such as hubs tend to require a bc and still don't give anything notable, its not as consistant as belt ratting and you actually make more doing missions/exploration using the same ship.
Do you feel there are any problems with lowsec anomalies and if so what do you feelpotential ways of fixing them would there be? |
Ssabat Thraxx
Dominion Tenebrarum
203
|
Posted - 2014.04.01 20:03:00 -
[210] - Quote
Sugar Kyle wrote:[quote=Ssabat Thraxx]
OK, just so I understand your position, CCP's TOS extends outside of the game and into my personal life as well?
Quote: I cannot comment on whether what youGÇÖre doing out of game relates to the Eve TOS or EULA. The TOS and EULA are related to your Eve accounts. If a player performs an action outside of the game that violates the TOS and EULA inside of the game CCP will be responsible for deciding whether they want to take action.
OK, I don't want to be accused of trolling, so I'm going to just give up on trying to get a straight answer from you. Ive tried 3 times now and all you've given me is doublespeak. I mean seriously, look at your last reply.
I'm asking this question of all the candidates I'm considering voting for because it's an issue of utmost importance to me. I feel so strongly about it that this year I am one of those proverbial "single issue voters." I've heard a lot of good things about you from people I respect (I must admit that prior to that I had been unaware of your blog,) so I wanted to get your take on the issue in the hopes of finding 1 more candidate to vote for.
Really, though, your refusal to answer IS an answer, and it's not the one I was looking for.
Best of luck.
Either the rules apply to everyone, or they don't justly apply to anyone.
|
|
Sugar Kyle
Calamitous-Intent Feign Disorder
524
|
Posted - 2014.04.01 20:11:00 -
[211] - Quote
Ssabat Thraxx wrote:
I'm asking this question of all the candidates I'm considering voting for because it's an issue of utmost importance to me. I feel so strongly about it that this year I am one of those proverbial "single issue voters." I've heard a lot of good things about you from people I respect (I must admit that prior to that I had been unaware of your blog,) so I wanted to get your take on the issue in the hopes of finding 1 more candidate to vote for.
Really, though, your refusal to answer IS an answer, and it's not the one I was looking for.
Best of luck.
Thank you for your questions. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Sugar Kyle
Calamitous-Intent Feign Disorder
524
|
Posted - 2014.04.02 12:48:00 -
[212] - Quote
Viceorvirtue wrote:Currently lowsec anomalies are in a strange place. The majority of anomalies require more than just a simple t1 cruiser but still ultimately give less than belt ratting does. The higher end lowsec anomalies such as hubs tend to require a bc and still don't give anything notable, its not as consistant as belt ratting and you actually make more doing missions/exploration using the same ship.
Do you feel there are any problems with lowsec anomalies and if so what do you feel potential ways of fixing them would there be?
The current state of low sec anomalies reflects that the PvE system in Eve has not caught up with the changes in the game. Low sec anomalies are not worth doing because the time investment vs the potential reward are not in balance. There are plenty of anomalies for a player to complete and a bit of attention will go far.
Some ideas:
-Anomalies can give more ISK through having more NPC ships to kill -Better quality NPCs instead of more NPCs semi-overseers specific to the anomalies or some type of tag rat -Improve the spawning inside of them. Having two ships spawn 100k from the last two ships while you chase them down to have another two ships spawn 70k off in a third direction is ridiculous. -Improve the rate players receive escalations. We will chase content all through space for a potential drop. More escalations get us out chasing the end of the rainbow more. More ships moving through space are ships that can engage in PvP. -LP tokens redeemable for small amounts of Concord LP
Drone anomalies need a complete reworking and something added to them to make them worth doing. With the tweaks to the integrated and augmented drones a small amount of drones with the proper components could spawn in the drone anomalies outside of the drone regions. Alternatively, they could escalate into the drone regions giving more players reason to venture into this space.
Also, the drone DED complexes that spawn are crying out for faction items specific to drones such as faction Drone Damage Amplifiers and faction Omnidirectional Tracking Links and everything else drone related which would help them them to become as attractive as the other faction sites. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
CYL0N72
Eve Corporation 125335887 EVE Alliance 1236539078
0
|
Posted - 2014.04.02 13:15:00 -
[213] - Quote
Hello Sugar Kyle,
I only have 1 short, pointed question, so this should be a pretty easy "yes" or "no" answer. Everyone has their own reasoning / logic, so I don't want to know why, just a clear answer to whether or not you support a ban.
Do you support banning players, for actions, like Erotica 1 ? |
Sugar Kyle
Calamitous-Intent Feign Disorder
525
|
Posted - 2014.04.02 13:37:00 -
[214] - Quote
CYL0N72 wrote:Hello Sugar Kyle,
I only have 1 short pointed question, so this should be a pretty easy "yes" or "no" answer. Everyone has their own reasoning / logic, so I don't want to know why, just a clear answer to whether or not you support a ban.
Do you support banning players, for actions, like Erotica 1 ?
If CCP has deemed those actions to be EULA and/or TOS violations. Every incident is going to be a unique situation for CCP to decide on a course of action. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
CYL0N72
Eve Corporation 125335887 EVE Alliance 1236539078
0
|
Posted - 2014.04.02 16:22:00 -
[215] - Quote
Sugar Kyle wrote:CYL0N72 wrote:Hello Sugar Kyle,
I only have 1 short pointed question, so this should be a pretty easy "yes" or "no" answer. Everyone has their own reasoning / logic, so I don't want to know why, just a clear answer to whether or not you support a ban.
Do you support banning players, for actions, like Erotica 1 ? If CCP has deemed those actions to be EULA and/or TOS violations. Every incident is going to be a unique situation for CCP to decide on a course of action.
I didn't ask if you agree with CCP's decision. I didn't ask if you agree with the TOS or EULA. I did specifically say "Everyone has their own reasoning / logic, so I don't want to know why". You seem to "beat around the bush" on a few of the harder questions asked on this forum. I want to know what YOUR personal opinion is. I ask again.....
I only have 1 short pointed question, so this should be a pretty easy "yes" or "no" answer. Everyone has their own reasoning / logic, so I don't want to know why, just a clear answer to whether or not you support a ban.
Do you support banning players, for actions, like Erotica 1 ? |
|
ISD Ezwal
ISD Community Communications Liaisons
1090
|
Posted - 2014.04.03 00:15:00 -
[216] - Quote
I have removed a rule breaking post and those quoting it. Please keep it civil people!
The Rules: 4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote. ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|
Sephira Galamore
Inner Beard Society Affirmative.
329
|
Posted - 2014.04.03 14:58:00 -
[217] - Quote
Ssabat Thraxx wrote:What is your position on CCP taking in-game disciplinary action against players for things they do outside of the game on privately-owned blogs, message boards, and Teamspeak servers? I'd like to point out that an account ban is _not_ an ingame disciplinary action. It is CCPs decision to restrict/deny their service to a customer.
An ingame disciplinary action would be taking ISK or items, as they do with ISK buyers, or overly emergent players that find and use exploits. |
Ssabat Thraxx
Dominion Tenebrarum
273
|
Posted - 2014.04.03 15:50:00 -
[218] - Quote
Sephira Galamore wrote:Ssabat Thraxx wrote:What is your position on CCP taking in-game disciplinary action against players for things they do outside of the game on privately-owned blogs, message boards, and Teamspeak servers? I'd like to point out that an account ban is _not_ an ingame disciplinary action. It is CCPs decision to restrict/deny their service to a customer. An ingame disciplinary action would be taking ISK or items, as they do with ISK buyers, or overly emergent players that find and use exploits.
Well, to put it perhaps more clearly, what I'm interested in is if the candidates believe the TOS and EULA apply to things said or done outside of the game in private.
That said, I believe I understand Sugar Kyle's position, so let's not derail the thread
Either the rules apply to everyone, or they don't justly apply to anyone.
|
Abla Tive
Serpent.Sisters.of.Eve
43
|
Posted - 2014.04.05 15:19:00 -
[219] - Quote
Question about mining activity to all candidates |
Rykki Atruin
IPC Logistics
230
|
Posted - 2014.04.05 16:09:00 -
[220] - Quote
I've learned quite a bit about this game we all enjoy from Sugar's blog. From the minute she announced her candidacy I knew she would be at the top of my list. She is articulate (just read her replies here), intelligent, and charismatic. :-) Looking for new and experienced carebears |
|
Sugar Kyle
Calamitous-Intent Feign Disorder
533
|
Posted - 2014.04.06 14:31:00 -
[221] - Quote
Abla Tive wrote:I invite all CSM 9 candidates to tell me the number of hours they spent in the last month leaning on a mining laser F1 button. Also, some indication of the percentage of their time spent mining.
In the last month since running for CSM? Two hours picking up some minerals to finish off a flight of fighters I was cooking. Another three when I went to review the tutorials.
I gas mine booster gas in the available region my corporation is deployed to. I always have a gas mining venture in my deployment stack.
Last year I mined and built an Orca just because I wanted to. However, since ore anomalies no longer need to be scanned down I tend only to mine in low sec in snatch and grab situations. I used to do those ore anomalies in a Mackinaw. I still have several low sec Mackinaws and Retrievers from that time. My main industrial alt can fly Rorquals but I have no need to buy one.
Currently, it is more effective for me to buy minerals in high sec and ship them to low to build hulls or do compression for my capitals than it is for me to mine in low sec for the quantity of Ore I need for my production lines. That type of situation is one IGÇÖd like to change and why IGÇÖm thinking up ways to increase viability of tasks such as mining in low sec. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Phantomite
Snuff Box
6
|
Posted - 2014.04.06 23:08:00 -
[222] - Quote
Snuff Box endorses Sugar Kyle for the Council of Stellar Management
After examining the candidates who have identified themselves as low sec supporters, Snuff Box has concluded that the one candidate who best represents the interests of all low sec residents is Sugar Kyle. She blends a significant PvP skill set with an ability to build thriving communities as evidenced by her successful public market in Bosena. She also is a POS owner, a booster manufacturer, and occasionally a Faction Warrior and low sec PvE player.
Her Bosena market deserves special recognition. Not only does it serve the needs of an entire region of low sec, eliminating the need for low sec citizens to shop in high sec, it has fostered the growth of a population that could not live in low sec full time without her market. Her business model, which she has named "The Cult of Reasonable Prices," brings Jita prices to pilots who live far from Jita, and it has resulted in the local high sec markets having to drop their prices, so she's done good work for the high sec pilots as well.
No other candidate captures the spirit of low sec space as well as she does. Beyond all that, she has significant experience in various high sec vocations.
Snuff Box heartily endorses Sugar Kyle's campaign for a seat on CSM 9, and we recommend that you give her candidacy serious consideration. |
Trebor Daehdoow
Dirt Nap Squad Dirt Nap Squad.
3436
|
Posted - 2014.04.07 14:02:00 -
[223] - Quote
I am happy to endorse you for election to the 9th Council of Stellar Management! Good luck at the polls!
Like any honest politician, "My door is always open, and my hand is always out" |
KIllerJon
Snuff Box
5
|
Posted - 2014.04.07 15:46:00 -
[224] - Quote
Confirming Snuff Box's intention to fully support and vote for Sugar. As a newly converted follower of " The Cult Of Reasonable Prices" myself and having talked with Sugar on comms i cant think of anyone better in the candidate list to represent our little area of space
KJ |
Phantomite
Snuff Box
8
|
Posted - 2014.04.07 18:59:00 -
[225] - Quote
If you care about lowsec, don't waste your vote and let goons win it all. Put all your effort into sugar kyle and tell your corpmates to do the same |
Mangala Solaris
Red Federation RvB - RED Federation
994
|
Posted - 2014.04.07 19:56:00 -
[226] - Quote
I published my recommendations for CSM9 today and Sugar deservedly earned my recommendation due to her depth of knowledge and much needed lowsec focus.
Vote for Sugar for CSM 9 if you care about lowsec at all. RvB Ganked: EVE's Number One Public Roam |
Snupe Doggur
Republic University Minmatar Republic
46
|
Posted - 2014.04.07 20:16:00 -
[227] - Quote
Or even if you don't care about low-sec, as I don't.
Sugar Kyle demonstrates coherence of thought and diligence as she describes her EVE fun. I think she'll communicate well with CCP and with the player base. Sugar Kyle for CSM9! |
Lex Arson
Adversity. Psychotic Tendencies.
360
|
Posted - 2014.04.08 02:20:00 -
[228] - Quote
Psychotic Tendencies will be endorsing Sugar Kyle for this election o7 There's no use crying after every mistake, you just keep on trying 'til you run out of cake. |
NightShift Darthbobo
Adversity. Psychotic Tendencies.
24
|
Posted - 2014.04.08 04:16:00 -
[229] - Quote
I support this Sugar Kyle for CSM9 |
Rhavas
Future Corps Sleeper Social Club
273
|
Posted - 2014.04.08 06:19:00 -
[230] - Quote
I posted my endorsements this evening.
http://interstellarprivateer.wordpress.com/2014/04/07/csm9-endorsements/
Sugar Kyle is one of six candidates (along with Ali Aras, Corbexx, James Arget, Mike Azariah and Mynnna) to get a First Tier endorsement from me. Here's what I said about her:
Rhavas wrote:Sugar Kyle: The CSM desperately needs a voice from lowsec. Sugar Kyle is the perfect lowsec candidate, in my opinion. She is not just a lowsec small-gang PVPer, although that is her core. She is also a lowsec hauler. A lowsec mission-runner. The founder and maintainer of a full-blown lowsec market that she created simply because she saw a need. A person who sits in E-UNI and Rookie chat and voice channels for fun to help people out. A lowsec manufacturer, with POS experience making boosters. And most recently, a Faction Warrior. In short, she is lowsec embodied. It is critical that you put her on your ballot for the good of the game.
Good luck Sugar! Author of Interstellar Privateer Shattered Planets, Wormholes and Game Commentary |
|
Balshem Rozenzweig
Akademia Milicyjna The North is Coming
40
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Posted - 2014.04.08 07:26:00 -
[231] - Quote
hello,
I've been looking for information regarding your standing on links as they currently are. Sadly I found nothing and as I'm trying to choose my candidates it's quite a lot of reading to get thru all the posts.
Could you clarify for me what you think about boosting as it stands now? Singature Radius 48 m |
Malcanis
Vanishing Point. The Initiative.
15025
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Posted - 2014.04.08 13:08:00 -
[232] - Quote
Vote for Sugar Kyle! Here is my CSM9 endorsement list - vote for diversity of expertise : Ali Aras-á Mangala Solaris-á Mike Azariah-á Steve Ronuken James Arget-á Xander Phoena-á Sugar Kyle-á corbexx-á mynnna-á progodlegend-á Psychotic Monk-á Jayne Fillion
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corebloodbrothers
Volition Cult The Volition Cult
580
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Posted - 2014.04.08 15:46:00 -
[233] - Quote
Balshem Rozenzweig wrote:hello,
I've been looking for information regarding your standing on links as they currently are. Sadly I found nothing and as I'm trying to choose my candidates it's quite a lot of reading to get thru all the posts.
Could you clarify for me what you think about boosting as it stands now?
Boosts are a ***** to aply , also the use of a shitton of qualified squadleaders and wingcommanders to trickle it down sucks even more. Revoking fleet booster and re aply it, so u can put your prober in warp spot sucks and is often bugged. A simpler aply method would be nice |
Khergit Deserters
Crom's Angels
3013
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Posted - 2014.04.08 18:15:00 -
[234] - Quote
A bump for truth, justice, and future of New Eden! |
U 96
Animatar Foundation
0
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Posted - 2014.04.09 15:04:00 -
[235] - Quote
+4 votes from me for clearly the best candidate for lowsec. |
Jayem See
CTRL-Q Iron Oxide.
2562
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Posted - 2014.04.09 17:01:00 -
[236] - Quote
You've had a vote from me. Having perused my options this year, your thread and interview were enough to convince me.
Good luck in the election. +1 Aaaaaaand relax. |
Sugar Kyle
Calamitous-Intent Feign Disorder
537
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Posted - 2014.04.09 20:22:00 -
[237] - Quote
Balshem Rozenzweig wrote:hello,
Could you clarify for me what you think about boosting as it stands now?
Hello Balshem. I have a response about links earlier in this thread that I will requote. I believe it answers your question.
Sugar Kyle wrote:Linavin wrote:What are your opinions on the current off-grid Ganglink support mechanics? Do you believe that a character should be able to give said bonuses while sitting on a station or gate with no aggression timer? At this time there are both pros and cons to off grid links. Positives are things such as being able to drop them into a safe where they have to be scanned down or hug them to a station where they can hopefully dock before they are alphaed. Negatives are that they have to be probed down and caught or alphaed before they dock or tuck back into shields. Link pilots at this time tend to be an alt character and those moments of inattention cause them to be lost when the other side is on the ball. IGÇÖd have no problem with links gaining aggression timers as long as it was similar to logistics ships. They will take the flags that their fleetmates have. When they shut down their links their flags will count down. I do not think that activation of links should automatically give a timer. Links are currently used outside of PvP. Incursion runners for instance use links to support their fleets. So do link Orcas. Both are cases where links are used and there is no reason to automatically gain an aggression timer. It would put them in the same position logistics ships used to be in when they repped an outlaw character, even if that character was in their corporation and had no criminal flags.
I'm also quite interested to see what would happen if the link alts appeared on kill mails.
Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Sugar Kyle
Calamitous-Intent Feign Disorder
537
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Posted - 2014.04.09 20:23:00 -
[238] - Quote
Thank you for all the support and well wishes! This is a very exciting time! Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Rex Witsel
Black Rebel Rifter Club The Devil's Tattoo
3
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Posted - 2014.04.10 03:39:00 -
[239] - Quote
After listening to both interviews I feel i'm convinced.
You have my vote! |
Mynxee
Brutor Tribe Minmatar Republic
12
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Posted - 2014.04.11 00:40:00 -
[240] - Quote
You got top spot on my slate! Best of luck for a landslide victory...your interviews and blog posts give me every confidence you will be an excellent voice for low sec and also a superb CSM member. ====== My Blog: Outlaw Insouciant-áhttp://outlawinsouciant.blogspot.com/ |
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CW Itovuo
The Executioners Capital Punishment.
17
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Posted - 2014.04.11 07:31:00 -
[241] - Quote
Good Luck Sugar.
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Jayem See
CTRL-Q Iron Oxide.
2568
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Posted - 2014.04.12 20:01:00 -
[242] - Quote
I would be very surprised if you don't get this. Am going to just push it a little in low sec.
Good luck Sugar. Aaaaaaand relax. |
Sabriz Adoudel
Mission BLITZ
2568
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Posted - 2014.04.14 01:22:00 -
[243] - Quote
You got on my list, around 4th or 5th or so.
https://forums.eveonline.com/default.aspx?g=posts&t=326497 --áPsychotic Monk for CSM! https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. If you want to mine in highsec, read www.minerbumping.com. |
Sugar Kyle
Calamitous-Intent Feign Disorder
552
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Posted - 2014.04.14 14:29:00 -
[244] - Quote
Thank you everyone!
We're halfway through voting and there is no stopping now. The ease of the system means that once the ballot is picked it is easy to log in and out with minimal fuss for each account. Don't forget to take a second to vote. Everyone counts.
Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Darek Castigatus
Immortalis Inc. Shadow Cartel
553
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Posted - 2014.04.16 17:23:00 -
[245] - Quote
well I put you first and Funkybacon second, hopefully we can get some good low sec reps on the council this year. Pirates - The Invisible Fist of Darwin
you're welcome |
Omega Tron
37
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Posted - 2014.04.16 18:56:00 -
[246] - Quote
Well for the what it's worth (not much I think) you have my #1 vote and my 2nd account vote. EVE Online is CCP's sand box. -áThe sand is owned by CCP. -áWe just get to pay them a monthly fee to throw the sand at each other. -áGet over your thoughts that you have some influence on what they will add or do for you. |
Dersen Lowery
Laurentson INC StructureDamage
1104
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Posted - 2014.04.18 18:52:00 -
[247] - Quote
You're in my top three on all three ballots: #1, #2 and #3 respectively.
Considering that you've already done more than some elected members without even serving on the council, I'm looking forward to seeing what you can do when you are elected. Proud founder and member of the Belligerent Desirables. |
Sugar Kyle
Calamitous-Intent Feign Disorder
552
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Posted - 2014.04.18 20:02:00 -
[248] - Quote
Thank you guys. :)
We have another four and half days so keep poking the apathetic we're almost at the finish line. The only way any of us will get something done is by making that happen. Thank you for the support in my campaign.
Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Wex Manchester
Snuff Box
61
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Posted - 2014.04.19 16:51:00 -
[249] - Quote
If you live in Low Sec, or if you have an intention of moving there, Sugar Kyle deserves to be at the #1 spot on your ballot.
If you have interests in industry, in markets, in POS management, or in booster production, Sugar Kyle deserves to be at the #1 spot on your ballot.
If you enjoy Low Sec PvP, either in or out of faction war, Sugar Kyle deserves to be at the #1 spot on your ballot.
Now is the time to do something good for Eve's future. Vote her onto CSM 9. |
Kooba Kaundur
Calamitous-Intent Feign Disorder
9
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Posted - 2014.04.21 17:59:00 -
[250] - Quote
You have my vote! |
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Mynxee
Stay Frosty. A Band Apart.
22
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Posted - 2014.04.22 23:51:00 -
[251] - Quote
I can't wait to hear the results. Millions of hugs and earnest wishes that you will get a much-deserved seat on CSM9! ====== My Eve blog, Outlaw Insouciant |
Sugar Kyle
Calamitous-Intent Feign Disorder
554
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Posted - 2014.04.23 00:14:00 -
[252] - Quote
Thank you lady and thank you everyone who has supported me in this. It's been a wild ride getting here from that first post. I've learned a lot, I've met a lot of people, and its been worth it. Good luck to everyone. Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
189
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Posted - 2014.05.03 22:42:00 -
[253] - Quote
Congrats Sugar!
Make lowsec proud! |
Zappity
Stay Frosty. A Band Apart.
1040
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Posted - 2014.05.03 22:55:00 -
[254] - Quote
Congratulations. Zappity's Adventures for a taste of lowsec. |
Mynxee
Stay Frosty. A Band Apart.
23
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Posted - 2014.05.03 23:27:00 -
[255] - Quote
Congrats on your CSM9 seat! Very glad to see low sec have such good representation! ====== My Eve blog, Outlaw Insouciant |
Sugar Kyle
Calamitous-Intent Feign Disorder
572
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Posted - 2014.05.04 02:04:00 -
[256] - Quote
Thank you everyone! Low Sec Lifestyle : An Eve Online Blog Candidate for CSM9 |
Suzariel Kel-Paten
Nevermind Enterprises BadWrongFun
6
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Posted - 2014.05.04 02:05:00 -
[257] - Quote
So happy you made it! :-) BadWrongFun Blog |
Freelancer117
So you want to be a Hero
194
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Posted - 2014.05.04 21:58:00 -
[258] - Quote
Congratulations on getting on the CSM9
I voted for you because of your experience with POS and Lo-sec was under represented last time.
Since CCP did NOT open that door, no surprise there before my voting, I hope some form of playerhousing within eve might come from POS (not deployables per se).
Hope to see some positive results during the shortened CSM term with a lot of your input and opinions, and you are not alone it seems with FunkyBacon and Mike Azariah and perhaps Mynnna they can be good allies for you on the POS/losec side of New Eden.
Regards, a Freelancer Eve rule no.1: The players will make a better version of the game, then CCP initially plans.
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
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