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DJvGalen
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Posted - 2003.09.16 11:09:00 -
[31]
Quote: can anyone explain the effects of 'reducing stacking' of certain modules - I would of thought a bit more detail on that would of been useful....
There's a few threads that might be interesting to read if you had not followed them... Changes to stacking of modules with multiplying effect Drone beefing + Orbit changes Module update + new module Turret balancing Battleship boosts Missile + Launcher changes It's alot of reading though, some of these threads are 10-15 pages long... ------------------------------------------------ CCP please fix your patch so I can play with my corpmates again soon. |

Isla
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Posted - 2003.09.16 11:09:00 -
[32]
Quote: Its a bug fix and balancing patch.
We were hopeing for...
New roids New Mineral New skills Deployable fixtures (sentry guns/Mobile ref) The ability to start getting some tech 2 items with new mineral.
I know alot of people say stop *****ing but our corp lost several people in the last 3 weeks due to boredom. I kept on trying to bring there spirits up with what comming out next patch.
Guess what, none of what i said is comming out. So i am gunna loose more people.
I am pretty sure i am not the only one in this situation.
I agree. I was expecting AT LEAST deep core mining to be in. People are going to sart leaving in droves.
How many more months until new stuff ? 3-6 ? Or what ?
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Jarjar
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Posted - 2003.09.16 11:17:00 -
[33]
Quote: Here's a plus for hybrid users (which I don't believe I saw on the patch notes), the 425mm railgun is only 2750mw grid usage now. Here's a minus, it still sucks. ROF on that gun needs reduced to about 7.5 sec..
Anyways just thought I'd mention it, if anyone cares. I'm sure everyone will be moving to tachyons this patch, they are teh uber 300-450dmg a shot easy. The 425mm railgun can barely push 200dmg, heh.
It needs a damage increase, and a cap usage decrease. Now that using 5 isn't impossible, you'll have to fill your lowslots with mods like a laser user in a caldari ship.
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Jim Raynor
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Posted - 2003.09.16 11:19:00 -
[34]
Quote: It needs a damage increase, and a cap usage decrease. Now that using 5 isn't impossible, you'll have to fill your lowslots with mods like a laser user in a caldari ship.
Was using 3 vortex and 1 gauss, and a photonic since I don't have electronics 5 on chaos unfortunately. Damage mod was only 4.12x. ouch. :) ------
ROBBLE ROBBLE |

Duke Droklar
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Posted - 2003.09.16 11:34:00 -
[35]
While there appears to be a number of good changes the fact that it lacks any content for higher level players and corps is very bad. People are bored and bailing the game. They need goals and this provides them nothing. I can't believe that they didn't AT A BARE MINIMUM fix the damned roid spawn rate. Extremely dissapointing.
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Discorporation
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Posted - 2003.09.16 11:37:00 -
[36]
Edited by: Discorporation on 16/09/2003 11:37:54
Quote: While there appears to be a number of good changes the fact that it lacks any content for higher level players and corps is very bad. People are bored and bailing the game. They need goals and this provides them nothing. I can't believe that they didn't AT A BARE MINIMUM fix the damned roid spawn rate. Extremely dissapointing.
Set your own damned goals. If you want content, provide it yourself. Pick a fight, get a lil story going, but don't complain that someone's not doing it for you 
[Heterocephalus glaber]
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ElCoCo
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Posted - 2003.09.16 11:42:00 -
[37]
Quote: Edited by: Discorporation on 16/09/2003 11:37:54
Quote: While there appears to be a number of good changes the fact that it lacks any content for higher level players and corps is very bad. People are bored and bailing the game. They need goals and this provides them nothing. I can't believe that they didn't AT A BARE MINIMUM fix the damned roid spawn rate. Extremely dissapointing.
Set your own damned goals. If you want content, provide it yourself. Pick a fight, get a lil story going, but don't complain that someone's not doing it for you 
Can`t agree more!
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Hardin
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Posted - 2003.09.16 11:43:00 -
[38]
Quite right Disco!
Out of interest I didn't see anything about the
MINING DRONES SKILL
which was meant to be fixed in this patch... Maybe I overlooked it, or maybe PANN did...or has this been put on hold.
As I have Mining Drones 4 it would be nice to know!
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Duke Droklar
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Posted - 2003.09.16 12:05:00 -
[39]
Quote: Set your own damned goals. If you want content, provide it yourself. Pick a fight, get a lil story going, but don't complain that someone's not doing it for you
Been there done that.... over and over again. Billions in assets... gottem. Bships and fleets... gottem. Wars... had em, won em, oh joy. Fun for a while but without larger goals like stations, mobile refineries to protect, a viable market worth your time, frikin ROID respawn for the miners there isn't a whole lot left.
Been at this for over a year. Territory? Got it... without roid respawn whats the point? Can't mine it and can't build on it, so why fight over it. Oh yeah, it does have a pretty background though.
If it's pure space combat, you can get that out of homeworld. Eve was and IS supposed to offer SOOO much more then that. Goals for most players I know MUST be more then just RP bs wars over nothing of value.
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Discorporation
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Posted - 2003.09.16 12:11:00 -
[40]
You're bored.
Why not deck out your cute ikkle corp in frigs and and go wreak havoc somewhere. Have some fun while you wait :)
[Heterocephalus glaber]
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Daesdemona
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Posted - 2003.09.16 12:12:00 -
[41]
when is the next patch?
where are lev 4 agents?
Jump Drives?
Mobile Refineries...
/me cries.
----------------------------------------------- Bart: "Do you even have a job any more?" Homer: "I think its obvious that I Don't" ----------------------------------------------- |

arutha
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Posted - 2003.09.16 12:13:00 -
[42]
deeply disapointed is the way id put it .no new content - theve done there best too ensure fights last a short term .only good news as i see it is the insureance increase too 3 weeks . beam weapons where over powered as it was . now there more so than ever . the nerfing of tactical shields makes defensive stratgey obsolete .dont like this patch .still i guess its all conjecture atm - gotta see how things work first in the game - but my intial opinion - it suxs
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Discorporation
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Posted - 2003.09.16 12:15:00 -
[43]
Quote:
beam weapons where over powered as it was . now there more so than ever . the nerfing of tactical shields makes defensive stratgey obsolete .dont like this patch .still i guess its all conjecture atm - gotta see how things work first in the game - but my intial opinion - it suxs
If defensive strategy was turn on hardners and giggle at the guy using lasers, then yes 
[Heterocephalus glaber]
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BlackVenom
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Posted - 2003.09.16 12:23:00 -
[44]
Edited by: BlackVenom on 16/09/2003 12:24:31 Whell iam bored already after 4 weeks of playing the game. Ive mined, Hunted, Hunted for pc pirates, but now i cant do anything because there is nothing to do.
So get a bs u say then? Whell would really love to but how?
Join a big corp? Neh i want to do it on my own with my 2 real life buddy's.
So go mine? Cant there's just NO good or large amount of ore in the surrounding 4 systems ( about 16 in totaal ).
So kill npc? Yeah done that for 2 weeks... BORING!
So go to the life or a pirate? No i want at least think and use strategies for my money or ships not ''iam cruiser i shoot frigates and shuttle and indy's'' and not ruine others money on the game or hard work.
The amount of ore that ships need is MASSIVE and we cant even GET tritanium! LOL! Hell not to think about megacyte cause we cant mine it and no money to buy it soooo WHAT THEN!? Wait until CCP ''notice'' there doing stupid thinges and not the improvement of the life spane or gameplay issue's. We pay so much but we get almost nothing..
What i really hate about the patch is indeed no new items or loot fixes or asteroid fixes no new ships or weapons ( now that would be interresting a new type of weapon.. Or ship and not the titan .. a ship u can actualy buy as a freelancer or small corp )
They make Hardners lower rom 70% to 40% and making npc stronger.. Hmm will the 0.0 hunting almost become inpossible to do alone?
CCP dont take the same road as EA does.. 
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Duke Droklar
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Posted - 2003.09.16 12:33:00 -
[45]
Don't mistake us for carebears. We've whooped a lot of ass since beta 4. However we're not pirates and need something worth fighting for. We don't just pick fights with anyone for no reason. Give us some stations to build and defend or at least some respawning roids to call a territory to defend. Right now there is very little to strive for in the game.
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N0sferathu
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Posted - 2003.09.16 12:33:00 -
[46]
Man, stop wining. I`ve mined oure first BS with my buddie and the second is on the way (took two weeks) . Mega is out here. You just have to get youre ass out there..
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Juan Andalusian
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Posted - 2003.09.16 12:34:00 -
[47]
Best change from this patch : Orbit mechanics + distances , agility changes , singatureradius.
Will at least give smaller ships a greater fighting chance against bigger ones.
As for nerfing an entire set of modules just because some people were using 5+ shield hardeners *shrug* pointless if you ask me.
You want to make npc's harder?!?!?! CHANGE THEIR ******* TACTICS don't just boost their avg dam by 3-4 ..... FFS my little brother can think of that.
Fix the roid spawning?! no?!? why not then? give an explanation at least.
Someone mentions elite frigates ... well good thing their are not even in chaos. Moving forward and letting ships become obsolete ain't a solution. Making all ships usefull is.
**Pain is meant to be felt** |

Ubiq
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Posted - 2003.09.16 12:40:00 -
[48]
Quote: As for nerfing an entire set of modules just because some people were using 5+ shield hardeners *shrug* pointless if you ask me.
The nerf only affects people with 5 or more shield hardners. You see from the stacking graph that having 3 is pretty much almost the same has before. Only highly stacked loadouts are penalized.
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drunkenmaster
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Posted - 2003.09.16 12:41:00 -
[49]
A lot of good and needed fixes there.
Ignore all the moaners though. Whether you put in fixes or content, there will always be a group of idiots shouting for whichever one *didn't* get implemented.
As for the guy who says he can't get any tritanium... ahahahaha .
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DJvGalen
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Posted - 2003.09.16 12:58:00 -
[50]
Quote: So get a bs u say then? Whell would really love to but how?
Join a big corp? Neh i want to do it on my own with my 2 real life buddy's.
So go mine? Cant there's just NO good or large amount of ore in the surrounding 4 systems ( about 16 in totaal ).
So kill npc? Yeah done that for 2 weeks... BORING!
The amount of ore that ships need is MASSIVE and we cant even GET tritanium! LOL! Hell not to think about megacyte cause we cant mine it and no money to buy it soooo WHAT THEN!? Wait until CCP ''notice'' there doing stupid thinges and not the improvement of the life spane or gameplay issue's. We pay so much but we get almost nothing..
Ummm, yeah... It's really impossible to mine for a battleship on your own, in fact it's so impossible that I did it just 2 weeks ago ON MY OWN 
I started with 7 million ISK, goal 1 battleship. End result: 1 battleship, 5 miner 2's, 2 425mm Rails, 10 million in skills, some damage mods, better cargo expanders, nanofibres, overdrives, better MWD's with 70 million ISK to spare for my lvl 2 battleship.
I mined all that in 1 (one) system, 4 jumps from a newbie system.
Please put in some effort  ------------------------------------------------ CCP please fix your patch so I can play with my corpmates again soon. |

DREAMWORKS
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Posted - 2003.09.16 13:00:00 -
[51]
This balance has balanced in the other direction i thought EvE was going to be, my impression was a large scale economy with long battles for power and territory.
My first war with necrosis in my first corporation removed this utopia i seen and i found myself with some buddies in a war that wasnt about long fights, but about taking advantages of (defect) game mechanisms, causing lag and grief to others and a small ammount of people are able to bring a large corporation on its knee's.
People take advantage of a client that has an insane memory leak, and a client that takes 1 to 3 minutes to load if some guy popped open his can of harvesters just to make you lag. You can balance all you want in combat and modules, but if a combat cannot be fought you should make sure that is solved first.
- That was my first expectation from this patch: A stable and more memory leak friendly client. I havent seen any news regarding this mather.
Second thing:
Weeks ago, we received a nice event where a research center had opened, and where we heard rumours about multi racial frigates and more content. Content this game needs, since i lost 2 guys in this month to boredom. Also heard about implants or boosters that were possible, and level 4 agents were spoken off... Atleast ways to find your victim easier as a bounty hunter, a proffesion many cannot do yet since the game is too hard in that kind of aspect. Atleast level 3 agents got a little bit to bare with.
Third point:
Make tachyons give 400-600 dmg? Why nerf damage boosters then? Dont get me wrong, im a tachyon booster and i love them... But i always thought the lasers would be little lower damage boosters, but good in extreme long battles who can take a hour.. Now i notice that part isnt an vision the dev's share with me, i find it strange to make lasers harder... Balance? hmmm maybe...
70% too 50% shieldhardener + another nerf is alittle bit too much, combats are allready over in 20 seconds... The last defence is removed aswell now. Want people too find out how to get their damage better? Increase damage types on laser.
Are cloacking devices in or not?
__________________________
http://www.nin.com/visuals/thtf_hi.html |

Juan Andalusian
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Posted - 2003.09.16 13:27:00 -
[52]
Quote:
Quote: As for nerfing an entire set of modules just because some people were using 5+ shield hardeners *shrug* pointless if you ask me.
The nerf only affects people with 5 or more shield hardners. You see from the stacking graph that having 3 is pretty much almost the same has before. Only highly stacked loadouts are penalized.
I've been on chaos several times mate i know how everything is affected and i wasn't talking about hardeners. Hardeners needed the nerf.
I don't use shield hardeners mate. I don't even use a BS simply because i am against the "BS only" mentality that 80% of the EvE population shares. I used max 3 mods of the same kind in most of my loadouts and 90% of the time they were dam mods.
People used Battleships with 6-7 damage mods because DAMAGE was a very popular and effective choice. They nerf the dam mods sliglty but then beef most of the turrets. My DoT is greater than pre-patch, without a single change to loadout.
They spent all this time trying to kill 2 loadouts? All laser + All dam mods , 5+ Shield hardeners?
Sure turrets now has more specific roles, distance-wise (very nice *no sarcasm*)... but if you don't change combat initiation i.e. warp in distances that change is useless.
I didn't say these changes were bad i said there are other important changes that were overlooked.
**Pain is meant to be felt** |

Chucky
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Posted - 2003.09.16 13:38:00 -
[53]
Can I have your stuff? 
... you will see more and more marketing which in turn will bring you more players to torture. |

MaiLina KaTar
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Posted - 2003.09.16 13:44:00 -
[54]
It¦s sad that they didn¦t put in all the unfinished stuff and implemented many good bugfixes and necessary changes instad I would¦ve loved to see the whiners jumping around the forums with their "Don¦t put in content when it¦s not finished and bug-free" flag.
Now all I get to see is some boring "Mama CCP won¦t give me new content!!" type of whining.
CMON CCP!!! Give the kids something new to whine about!! I¦m bored over here with all these good changes in the patch! I wanna see WHINERRRRZZZZ!!!!!11oneone!!
...
Get a grip people the patch will most probably kick ass!
Mai's Idealog |

Spectral
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Posted - 2003.09.16 14:35:00 -
[55]
Edited by: Spectral on 16/09/2003 14:35:54 I don't understand people that post here and moan about new content.
Whenever you play a game, even one as big as this, you might eventually get bored. Surely then, it's time to move on to something else?
You can always come back later to see if it's changed...
I look at that patch list and see a lot of great fixes. It's obvious that ccp are working hard. I guess that some people can never be satisfied.
For me, I'm looking forward to trying out new loadouts for my ship to try and get the best out of the system.
Along with this, I also know that there are a lot of new things coming... Stations, tech 2, new minerals, new skills etc.
In addition to that we have a war coming 
By all means post your suggestions and preferential priorities but if all you're going to do is moan... go and play something else.. You're just annoying everyone and I'm sure that ccp could do without it... |

arutha
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Posted - 2003.09.16 14:37:00 -
[56]
people who whine about whiners are whiners too =p.i just hope there is enough people satisfied with whats happened too keep the game alive - alot of folks where expected big things in this patch and it hasent happened - sorry about my whine on the nerfed shields . im sure it will all work out and we can happily go about our eve lifes as best we can .it really would have been cool too see specialised ships being introduced into the game - ie a proper mineing ship - awell maybe thats for the future .
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MaiLina KaTar
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Posted - 2003.09.16 14:51:00 -
[57]
Quote: people who whine about whiners are whiners too =p
Yup, and I¦m loving it It¦s all for the cause!!!
Mai's Idealog |

Spectral
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Posted - 2003.09.16 15:00:00 -
[58]
Quote: people who whine about whiners are whiners too .
Noooooo..... 
Seriously, I take your point... I perhaps came on a little strong on the last paragraph..
My initial intention was to try and encourage people to be more constructive. I've found that, complaining get's you nowhere anyway, and in fact it can have a demoralising effect on the Dev team.
I understand that people were expecting a lot from this patch, but looking at the list that's what we got. OK nothing in the way of new content but I'm sure that's coming.
Also remember that there have been a lot of posts on this board complaining about new content while there are still bugs. 
I just think we need to give them a chance. It looks to me like they're doing a good job. |

Iece Quaan
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Posted - 2003.09.16 15:02:00 -
[59]
Lots of fixes in that patch. Looks like good stuff. Though I don't fight much, I trust the opinions of the Chaos test groups. I know TomB and the guys have put a lot of work into this patch, hope it goes well. =)
I for one don't want anything untested on TQ, and I know that refineries and cloaks aren't ready yet. So I'm prepared to wait ( and go ***** the level 3 agent missions for phat lewtz ).
GJ guys. =)
--------
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Jorev
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Posted - 2003.09.16 15:36:00 -
[60]
Edited by: Jorev on 16/09/2003 15:41:26 The patch seems to be mostly balancing issues.
Will huge and giant secure cans be passworded now? Are secure cans going to continue to work as they do now? No anchoring required? No 2 hour limit in space on non anchored secure cans? Will secure cans still protect cargo from being looted if jettisoned before ship destruction?
There is a mention of an adjustment to cloaking device, yet no statement that cloaking ability will be introduced?
Are agent missions still restricted to lvl 3 being the maximum attainable?
Heavy drone bps and other new item bps will be listed in the market but no mention of heavy drones and these new items being listable in market? It would make no sense not to have both. I expect the heavy drones and other new items to show their stats in the market. (remember how long we had to wait for drone stats to be listed in the market previously)
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