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ghaka
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Posted - 2006.04.10 22:27:00 -
[1]
Need some advice on this setup for PVPing with. Any help appreciated. 
Highs: 5 heavy electron 2 med nos
Meds: 1 web 1 warp disruptor 1 med cap booster 1 afterburner
Lows: 2 medium reps 1 armor explosive hardener 1 armor kinetic hardener 1 armor thermic hardener
Only worry I have with this is that it'll be too slow, but I can't see any way to fit a MWD on yet. I do need to (someday) get AWU, so it might fit then, but for now, it'll have to be the AB or changing something else on the setup. Any suggestions?
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DeathWarrior
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Posted - 2006.04.10 22:29:00 -
[2]
Edited by: DeathWarrior on 10/04/2006 22:29:44
Please Read the sticky at the top of the page and stop making countless numbers of threads that have already been posted.
Originally by: Tuxford I once tried to kick my brother when I had my pants around my ankle. Probably not my brightest moments.
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Aeaus
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Posted - 2006.04.10 22:37:00 -
[3]
Oi, please ignore the previous poster.
This setup won't really work out nicely since you really need a MWD in a blasterix, also replace your hardeners for two Adaptive Nanos (if possible) and stick in some more damage mods.
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DeathWarrior
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Posted - 2006.04.10 22:41:00 -
[4]
Originally by: Aeaus Oi, please ignore the previous poster.
This setup won't really work out nicely since you really need a MWD in a blasterix, also replace your hardeners for two Adaptive Nanos (if possible) and stick in some more damage mods.
Mr nice guy

Originally by: Tuxford I once tried to kick my brother when I had my pants around my ankle. Probably not my brightest moments.
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DeathWarrior
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Posted - 2006.04.10 22:51:00 -
[5]
Cause im being barked at, I suppose I thought I would give you a setup I quite like.
HIGH-SLOTS : ~~~~~~~~~~~~ > [ 145 | 27] Heavy Ion Blaster II [120xNull M] > [ 145 | 27] Heavy Ion Blaster II [120xNull M] > [ 145 | 27] Heavy Ion Blaster II [120xNull M] > [ 145 | 27] Heavy Ion Blaster II [120xNull M] > [ 145 | 27] Heavy Ion Blaster II [120xNull M] > [ 96 | 23] Heavy Electron Blaster II [200xNull M] > [ 96 | 23] Heavy Electron Blaster II [200xNull M]
MED-SLOTS : ~~~~~~~~~~~ > [ 150 | 50] Y-T8 Overcharged Hydrocarbon I Microwarpdrive > [ 1 | 22] Fleeting Propulsion Inhibitor I > [ 1 | 32] Faint Warp Prohibitor I > [ 150 | 25] Medium Electrochemical Capacitor Booster I [1xCap Booster 800]
LOW-SLOTS : ~~~~~~~~~~~ > [ 173 | 28] Medium Armor Repairer II > [ 2 | 30] Energized Adaptive Nano Membrane II > [ 2 | 30] Energized Adaptive Nano Membrane II > [ 1 | 30] Magnetic Field Stabilizer II > [ 1 | 30] Magnetic Field Stabilizer II
Originally by: Tuxford I once tried to kick my brother when I had my pants around my ankle. Probably not my brightest moments.
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Darpz
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Posted - 2006.04.10 22:56:00 -
[6]
my 2 brutix setups:
Tank (Cheap Brutix I also call it)
4xDual 150 IIs 3xMedium Nos AB Web Disrupter Injector w/800s 2xMAR II 3xHards (useually run standard hard since they are cheaper) 5xHammerhead IIs
Blasterix
7xIon IIs w/void and null in hold MWD Web Disrupter Injector w/800s Named MAR 2xAdaptive Nanos II 2xMag Stabs II 5xHammerhead IIs
both are very good I like the first 1 if I know i'm going against hacs solo, I like the other one for gang fights.
The only good fix is a DEAD fix |

DeathWarrior
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Posted - 2006.04.10 23:06:00 -
[7]
darpz, wouldnt 1 neut be a good option in setup 1? or the grid/cpu tight ?
Originally by: Tuxford I once tried to kick my brother when I had my pants around my ankle. Probably not my brightest moments.
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lofty29
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Posted - 2006.04.10 23:06:00 -
[8]
Low skill high damage setup -
High : 5x Heavy Electron Blaster I 2x Heavy Ion Blaster I
Med : 10mn MWD Web Scrambler Med Cap Booster
Low : 2x Medium Armor Rep [ 1x Energised Adaptive Nano / Damage Control ] [ 2x Mag stab II ] or [ 3x Mas Stab II ] ---------------------------
Originally by: Oveur I see boobies! \o/
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Lady Ariness
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Posted - 2006.04.10 23:23:00 -
[9]
Originally by: ghaka Need some advice on this setup for PVPing with. Any help appreciated. 
Highs: 5 heavy electron 2 med nos
Meds: 1 web 1 warp disruptor 1 med cap booster 1 afterburner
Lows: 2 medium reps 1 armor explosive hardener 1 armor kinetic hardener 1 armor thermic hardener
Only worry I have with this is that it'll be too slow, but I can't see any way to fit a MWD on yet. I do need to (someday) get AWU, so it might fit then, but for now, it'll have to be the AB or changing something else on the setup. Any suggestions?
Where have I seen a setup like that???
*Lady Ariness points to her sig.
Definitely fit MWD btw. Without it you don't stand a chance of getting into range
----- My New Video |

Corbis Thalamar
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Posted - 2006.04.10 23:25:00 -
[10]
I've just purchased a Brutix recently and I've been thinking the same thing: What to put on it? I've spent the last 4 months training my combat support skills and not worrying about getting into big ships yet, but now I've trained myself for the Brutix and I'm eager to go PvPing with it. I was thinking something like this as a settup for weapons:
3 150mm Carbine Rails w Antimatter (to track and hurt frigates and interceptors), 2 250mm Rails (for damage), 2 Medium Nos to drain my opponents.
Would this settup work? I want something that will punch, have decent range but be able to fire at interceptors if they come too. I'm worried about going all Medium turrets because then I'd fear I wouldn't be able to track an Interceptor or an Assault Frigate.
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Darpz
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Posted - 2006.04.10 23:33:00 -
[11]
Originally by: DeathWarrior darpz, wouldnt 1 neut be a good option in setup 1? or the grid/cpu tight ?
if you got AWU 4 you can fit it with named guns, and I beleave you might need to fit 1 named rep also, both those fits are extrememly tight and require AWU 3 atleast to fit most of the t2 items.
if your skills are a bit lower here are a few other options i'm recomended to other:
4xdual 150s(standard or named) 3xMedium Nos AB Web Disrupter Injector 2xNamed MAR 3xHards 5xHammerheads
that should fit without AWU and is fully capable of killing hacs, and is pretty cheap,
also this works well
5xElectrons (standard or named) 2xNos MWD Web Scram Injector 2xNamed MAR 3xHards
thats a pretty standard setup i've seen mentioned alot of places.
I would only go for the all blaster setup with no nos if you got tech 2 skills and good fitting skills since you don't have much of a tank with those setups and need the DPS to kill them fast
The only good fix is a DEAD fix |

Darpz
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Posted - 2006.04.10 23:36:00 -
[12]
Originally by: Corbis Thalamar I've just purchased a Brutix recently and I've been thinking the same thing: What to put on it? I've spent the last 4 months training my combat support skills and not worrying about getting into big ships yet, but now I've trained myself for the Brutix and I'm eager to go PvPing with it. I was thinking something like this as a settup for weapons:
3 150mm Carbine Rails w Antimatter (to track and hurt frigates and interceptors), 2 250mm Rails (for damage), 2 Medium Nos to drain my opponents.
Would this settup work? I want something that will punch, have decent range but be able to fire at interceptors if they come too. I'm worried about going all Medium turrets because then I'd fear I wouldn't be able to track an Interceptor or an Assault Frigate.
just use the dualy 150 setup i've listed its low skill friendly, use drones to kill frigs that don't get in webrange, if they get in webrange just nos web and pop em. brutix main strength is ether a massive tank or extreme dps, not really the best frig killer but drones let it fend off a few if needed.
The only good fix is a DEAD fix |

Voltron
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Posted - 2006.04.11 00:46:00 -
[13]
Said it before and I'll say it again.
5 x med T2 electron 2 x med T2 ion
1 x y 10mn mwd 1 x scram 1 x web 1 x med electrochem w/ 800 charges
2 x med T2 MAR 1 x T2 EANM 1 x explosive hardener 1 x T2 mag stab
5 x T2 valkyrie
Volt
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Hydrian Alante
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Posted - 2006.04.11 00:50:00 -
[14]
Hey Ghaka
your Setup seems quite good to me
But I would drop one repper and replace the ab with an mwd.
As weapons i would use 7 tech II ions.
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DeathWarrior
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Posted - 2006.04.11 12:21:00 -
[15]
Originally by: Darpz
Originally by: DeathWarrior darpz, wouldnt 1 neut be a good option in setup 1? or the grid/cpu tight ?
if you got AWU 4 you can fit it with named guns, and I beleave you might need to fit 1 named rep also, both those fits are extrememly tight and require AWU 3 atleast to fit most of the t2 items.
if your skills are a bit lower here are a few other options i'm recomended to other:
4xdual 150s(standard or named) 3xMedium Nos AB Web Disrupter Injector 2xNamed MAR 3xHards 5xHammerheads
that should fit without AWU and is fully capable of killing hacs, and is pretty cheap,
also this works well
5xElectrons (standard or named) 2xNos MWD Web Scram Injector 2xNamed MAR 3xHards
thats a pretty standard setup i've seen mentioned alot of places.
I would only go for the all blaster setup with no nos if you got tech 2 skills and good fitting skills since you don't have much of a tank with those setups and need the DPS to kill them fast
My Fitting Skills are maxed out(AWU 5) so its not a problem, I still prefer my setup though as I like to deal out the most damage.
Would have been nice if you could fit that neut, would have really killed HACs Cap.
Originally by: Tuxford I once tried to kick my brother when I had my pants around my ankle. Probably not my brightest moments.
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Kaffeine
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Posted - 2006.04.11 16:02:00 -
[16]
Volt, I quite like your setup, and use one very similar (no tech2 guns yet though).
Anyway, why not replace the energized adaptive nano with a damage control? Or are the nanos better?
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Darpz
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Posted - 2006.04.11 16:41:00 -
[17]
beleave me killing a hacs cap isn't an issue with 3 med nos, the only chacne a hac has against a nosing brutix is that it can fire its weapons with no cap. so cerbs and ishtars can be scary (natural resist to hybrids + no cap weapons pretty much cancels out my setup), vagas and munnins can also cause issues but most of the time aren't an issue since they have a weekness to hybrid damage and when they are caped out they die fast, though keeping auto vagas and munnins still long enough to kill them can be an issue.
The only good fix is a DEAD fix |

ghaka
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Posted - 2006.04.11 17:10:00 -
[18]
Originally by: Lady Ariness Edited by: Lady Ariness on 10/04/2006 23:26:46
Originally by: ghaka Need some advice on this setup for PVPing with. Any help appreciated. 
Highs: 5 heavy electron 2 med nos
Meds: 1 web 1 warp disruptor 1 med cap booster 1 afterburner
Lows: 2 medium reps 1 armor explosive hardener 1 armor kinetic hardener 1 armor thermic hardener
Only worry I have with this is that it'll be too slow, but I can't see any way to fit a MWD on yet. I do need to (someday) get AWU, so it might fit then, but for now, it'll have to be the AB or changing something else on the setup. Any suggestions?
Where have I seen a setup like that??? . Check my sig for a setup exactly like that with a MWD in action
Definitely fit MWD btw. Without it you don't stand a chance of getting into range
Nice video. Do you have AWU trained? I can't see any way to fit two med reps and a MWD on without having it, even with engy 5. I'm only about 20 PG short. 
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slothe
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Posted - 2006.04.11 17:35:00 -
[19]
swap the ab for a mwd, swap one of the med reps for a small, make all low slots t2 stuff and its a nice little setup + i can solo vagas and deimos in mine with that setup (usually).
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Lady Ariness
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Posted - 2006.04.11 17:47:00 -
[20]
Originally by: ghaka
Originally by: Lady Ariness Edited by: Lady Ariness on 10/04/2006 23:26:46
Originally by: ghaka Need some advice on this setup for PVPing with. Any help appreciated. 
Highs: 5 heavy electron 2 med nos
Meds: 1 web 1 warp disruptor 1 med cap booster 1 afterburner
Lows: 2 medium reps 1 armor explosive hardener 1 armor kinetic hardener 1 armor thermic hardener
Only worry I have with this is that it'll be too slow, but I can't see any way to fit a MWD on yet. I do need to (someday) get AWU, so it might fit then, but for now, it'll have to be the AB or changing something else on the setup. Any suggestions?
Where have I seen a setup like that??? . Check my sig for a setup exactly like that with a MWD in action
Definitely fit MWD btw. Without it you don't stand a chance of getting into range
Nice video. Do you have AWU trained? I can't see any way to fit two med reps and a MWD on without having it, even with engy 5. I'm only about 20 PG short. 
I've got Advanced Weapons Upgrades lvl2
----- My New Video (solo Brutix action) |

HatePeace LoveWar
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Posted - 2006.05.02 18:47:00 -
[21]
Brutix is the most underrated of the 4 BC's, <3 it.
Carrier & Fighter Sales |

lofty29
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Posted - 2006.05.02 18:55:00 -
[22]
Brutix > All BC's  ---------------------------
Originally by: Oveur I see boobies! \o/
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wierchas noobhunter
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Posted - 2006.05.02 18:58:00 -
[23]
Originally by: lofty29 Brutix > All BC's 
brutix> all bc + most of hac's
nice mode on/OFF Naughty - don't discuss moderation on the forums! - Cathath |

XGS Crimson
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Posted - 2006.05.26 11:33:00 -
[24]
4x small named neutrons 3x med named neutrons
1x named capacitor recharger 1x 10MN T2 AB 1x webber 1x scrammer
1x 1600mm tungsten plate 2x mag stab 1x overdrive 1x med armour repper
with this setup ive made over 30 kills with no issues + it can tank gate guns long enough to waste a cruiser or upto 3 destroyers or as many frigs as u can lock, the warp time is slow but by the time uve locked and shot you should start warping with this setup because u get around 600-900 dps at a 2.8-3.4sec fire rate 
^^ slow but does the damage
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Segmentor
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Posted - 2006.05.26 12:25:00 -
[25]
Originally by: XGS Crimson 4x small named neutrons 3x med named neutrons
1x named capacitor recharger 1x 10MN T2 AB 1x webber 1x scrammer
1x 1600mm tungsten plate 2x mag stab 1x overdrive 1x med armour repper
with this setup ive made over 30 kills with no issues + it can tank gate guns long enough to waste a cruiser or upto 3 destroyers or as many frigs as u can lock, the warp time is slow but by the time uve locked and shot you should start warping with this setup because u get around 600-900 dps at a 2.8-3.4sec fire rate 
^^ slow but does the damage
Um, sry to ruin this for you, but with the 1600mm plate, overdrive, and the lack of MWD, every sane target will warp away or pwn you before you get in range. BCs've got a horrible agility, wich you gimp even more with 1600mm plate and overdrive. Then, the AB siply wont do it, presuming you will meet your target at 20-15km range. And after all, 1 cap recharger wont cut the extensive ABing, 1 MAR and 3 med neutron cap consumption.
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Cordt
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Posted - 2006.05.26 12:52:00 -
[26]
HIGH-SLOTS : ~~~~~~~~~~~~ > [ 105 | 23] Heavy Electron Blaster II [200xAntimatter Charge M] > [ 105 | 23] Heavy Electron Blaster II [200xAntimatter Charge M] > [ 105 | 23] Heavy Electron Blaster II [200xAntimatter Charge M] > [ 105 | 23] Heavy Electron Blaster II [200xAntimatter Charge M] > [ 105 | 23] Heavy Electron Blaster II [200xAntimatter Charge M] > [ 105 | 23] Heavy Electron Blaster II [200xAntimatter Charge M] > [ 105 | 23] Heavy Electron Blaster II [200xAntimatter Charge M]
MED-SLOTS : ~~~~~~~~~~~ > [ 150 | 50] Y-T8 Overcharged Hydrocarbon I Microwarpdrive > [ 1 | 25] J5b Phased Prototype Warp Inhibitor I > [ 1 | 21] X5 Prototype I Engine Enervator > [ 150 | 25] Medium Electrochemical Capacitor Booster I [2xCap Booster 400]
LOW-SLOTS : ~~~~~~~~~~~ > [ 173 | 28] Medium Armor Repairer II > [ 173 | 28] Medium Armor Repairer II > [ 1 | 34] Radioisotope Explosive Hardener I > [ 1 | 34] Radioisotope Kinetic Hardener I > [ 1 | 34] Radioisotope Thermic Hardener I
I've done quite a bit of piloting using this fitting, and while I normally use 800 charges as opposed to 400s, I decided to do some extensive testing in the Quickfit capacitor simulation, and found that 400s actually sustain my setup about 20 seconds longer with everything running. Every little bit counts.
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Mason Freeman
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Posted - 2006.06.14 23:55:00 -
[27]
I got tired of getting ganked by T2 frigs and getting left behind by faster ships in complexes so I developed the Speed Brute.
Highs: 5 Anode neutron particle cannon 1 2 Anode Light neutron particle cannon 1
Meds: 1 Large Shield Extender 1 Med Shield Recharger 1 Med cap booster (named) 1 10MN afterburner (named)
Lows: 2 Nanofiber Internal Structure 1 1 Type-D Altered SS Overdrive Injector 1 Gauss Field Balancer 1 Sigma-Nought Tracking Mode 1
6 Drones: 3 light scout/attack, 3 med scout/attack
She's as fast and manueverable as a cruiser and kicks like a mule even against battleships.
Sometimes include Nos or smartbombs, or warp stabs depending on the situation.
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gfldex
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Posted - 2006.06.15 02:24:00 -
[28]
You basicly got two options:
heavy tank
7x electron II 1x MWD, Injector, web, scram 2x Med Repair II, 2x adaptive nano II, 1x damage control
The damage control will give you a few extra cycles with both repairs. That helps a lot. Ferox, Proph and Cyclon cant tank or kill you if you get close fast.
Or full gank (if you go in groups or even better got a covert to get right on top of the target):
7x Heavy Neutron II 1x AB, dual web, scram damage control, 4x Mag Stab II
The latter is quite nice if you face a solo close range HAC. I demoralized a Deimos pilot on the test server. Was quite fun. :) You may want to switch a mag stab for a reactor control to get a MWD in.
-- $ perl -n -e 'print "Stop blameing pirates! Oveur is the root of all evil!\n" if m/podkill|lost my ship|gank|gate camp|Verone/;'
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Gaius Antony
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Posted - 2006.07.30 17:57:00 -
[29]
Need some help with setup: High- 6 Modal Ion Particle Accelerator 1 blastas 1 med nos Med- 1 web 1 mwd 1 scrambler 1(slot) Low- Med Armor II 3 active hardeners (thermal/kin/explosive) RCU
I want to fit a medium cap booster in the medium slot, though I dont have enough powergrid. I have 50 left, though need 100. What should I change to fit it in?
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Dethis
Caldari
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Posted - 2006.07.30 18:25:00 -
[30]
Edited by: Dethis on 30/07/2006 18:26:44
Originally by: Gaius Antony Need some help with setup: High- 6 Modal Ion Particle Accelerator 1 blastas 1 med nos Med- 1 web 1 mwd 1 scrambler 1(slot) Low- Med Armor II 3 active hardeners (thermal/kin/explosive) RCU
I want to fit a medium cap booster in the medium slot, though I dont have enough powergrid. I have 50 left, though need 100. What should I change to fit it in?
You could switch to electrons and use 2x Mar & fit a cap booster but you might require some fitting skills to make it work iirc -------- Kill em all and let god sort em out
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Jaromatario
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Posted - 2006.08.29 17:14:00 -
[31]
High: 7 Heavy electron II
Med: 1 web 1 disruptor 1 electro chemical booster 1 mwd
Low: 2 med rep II 2 EANM II 1 MFS II
5 hammerhead II
60 kin 61 therm 75 em 45 exp
Tanks 255 dps and deals 475 dps
This needs pretty good skills but hey, you shouldent be in a BC without em :)
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Klondik
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Posted - 2006.10.01 13:34:00 -
[32]
Edited by: Klondik on 01/10/2006 13:43:55
Originally by: Jaromatario High: 7 Heavy electron II
Med: 1 web 1 disruptor 1 electro chemical booster 1 mwd
Low: 2 med rep II 2 EANM II 1 MFS II
5 hammerhead II
60 kin 61 therm 75 em 45 exp
Tanks 255 dps and deals 475 dps
This needs pretty good skills but hey, you shouldent be in a BC without em :)
HIGH-SLOTS : ~~~~~~~~~~~~ - [ 105 | 23] Heavy Electron Blaster II [200xVoid M] X 7
MED-SLOTS : ~~~~~~~~~~~~ - [ 150 | 50] Y-T8 Overcharged Hydrocarbon I Microwarpdrive - [ 150 | 25] Medium Electrochemical Capacitor Booster I [1xCap Booster 800] - [ 1 | 18] Domination Stasis Webifier - [ 1 | 32] Faint Warp Prohibitor I
LOW-SLOTS : ~~~~~~~~~~~~ - [ 150 | 21] True Sansha Medium Armor Repairer - [ 150 | 21] Dark Blood Medium Armor Repairer - [ 2 | 34] Shaqil's Modified Energized Adaptive Nano Membrane - [ 2 | 34] Shaqil's Modified Energized Adaptive Nano Membrane - [ 1 | 20] Shadow Serpentis Magnetic Field Stabilizer
DRONE BAY : ~~~~~~~~~~~~~~~
- Hammerhead II (Medium Scout Drone) X 5
SHIP'S ATTRIBUTES : ~~~~~~~~~~~~~~~ Powergrid : 1238.0 / 1437.5 MW CPU : 447.8 / 531.25 tf Capacitor (regen) : 1617.188 Energy (400.0sec) Max Cap Regen : 9.91 per sec (approx.) Max Cap Needed : 58.035 per sec Velocity : 1037.445 m/sec Signature : 300.0 m Target Range : 57750.0 m Scan Resolution : 200.0 mm ECCM Magnetometric : 18.0 points Shield HP (regen) : 2500.0 (900.0sec) Max Shield Regen : 6.94 per sec (approx.) Shield EM : 0.0 % Shield Explo : 60.0 % Shield Kinetic : 40.0 % Shield Thermal : 20.0 % Armor HP : 3375.6 Armor EM : 79.46 % Armor Explo : 53.79 % Armor Kinetic : 66.63 % Armor Thermal : 66.63 % Structure HP : 3750.0 Drone Capacity : 50.0 m3 Capacity : 400.0 Warp Max Distance : 187.66
==> 215.5 DPS <==
==> 363.3 DPS <== (with all the skills maxd)
As you can see from the above, this setup is very close to "Jaramatario", and as you can also see the dps doesnt even come close. So either the persons setup is wrong or I've done something wrong.
Thoughts and opinions always appreciated.
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Horza Otho
Minmatar Silver Star Federation
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Posted - 2006.10.01 17:24:00 -
[33]
7x neutron II 1x y-t mwd 1x fleeting web 1x 20k 1x injector 1x dcu 1x rcu 3x mfs 5x valk II
omg i luv that setup
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GO MaZ
No Quarter. Axiom Empire
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Posted - 2006.10.01 21:18:00 -
[34]
Originally by: Klondik As you can see from the above, this setup is very close to "Jaramatario", and as you can also see the dps doesnt even come close. So either the persons setup is wrong or I've done something wrong.
Looks like you were testing on default armor resists rather than structure - max skilled brutix with 7 x Heavy Electron 2 (Void) and 1 x MFS II does 496dps from guns alone, 654 with Hammerhead II's.
Member of the Ex-KSC retard-spellers club. |

Father Weebles
Panzershrek
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Posted - 2006.10.01 21:45:00 -
[35]
Originally by: Horza Otho 7x neutron II 1x y-t mwd 1x fleeting web 1x 20k 1x injector 1x dcu 1x rcu 3x mfs 5x valk II
omg i luv that setup
why fit an injector if there's no rep?
"Welcome to EVE, where inflation is out of control." |

dhell
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Posted - 2006.10.26 09:34:00 -
[36]
How about:
HIGH-SLOTS : ~~~~~~~~~~~~ > [ 236 | 32] Heavy Neutron Blaster II > [ 236 | 32] Heavy Neutron Blaster II > [ 236 | 32] Heavy Neutron Blaster II > [ 236 | 32] Heavy Neutron Blaster II > [ 236 | 32] Heavy Neutron Blaster II > [ 236 | 32] Heavy Neutron Blaster II > [ 175 | 23] Medium 'Knave' I Energy Drain
MED-SLOTS : ~~~~~~~~~~~ > [ 150 | 50] 10MN MicroWarpdrive I > [ 1 | 21] X5 Prototype I Engine Enervator > [ 1 | 34] J5 Prototype Warp Inhibitor I > [ 150 | 25] Medium Electrochemical Capacitor Booster I
LOW-SLOTS : ~~~~~~~~~~~ > [ 0 | 16] Reactor Control Unit II > [ 1 | 40] Armor Explosive Hardener I > [ 1 | 30] Magnetic Field Stabilizer II > [ 0 | 16] Reactor Control Unit II > [ 6 | 6] Small Armor Repairer II
with med T2 drones ofcourse.
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Riddick06
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Posted - 2006.10.26 11:48:00 -
[37]
I dont want to be rude but theres like 3 threads made specifically about brutix involving pvp in the Brutix setups page and since there hasnt been a patch out for like a year. Why cant u just read that and adjust. Brutix has pretty much the same setup in each post that involve three main parts to make it all work and thats blasters, mwd, and MAR II.
Why not ask for something more specific like "i want the pimpest brutix in eve with all the best faction fittings no expense spared" or "how would i fit a duo for sentry tanking to specifically kill bc's and below??" or "how would i fit a brutix for deep 0.0 solo travel without cap boosters fitted"
You work to a ships strengths if in doubt read its bonuses
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More Ahn
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Posted - 2006.11.27 02:33:00 -
[38]
Originally by: Rid****06 ... theres like 3 threads made specifically about brutix involving pvp in the Brutix setups page ...
This thread as of 11/26, is listed on that page. I believe it's more aimed at tech 2/high skill setups than the first one. Hard to say for sure though. |

Mephesto Nizal
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Posted - 2006.11.27 13:54:00 -
[39]
Edited by: Mephesto Nizal on 27/11/2006 13:54:34 does anyone ever fit a gang module, or what they were called again on brutii? Might be just enough to give an edge with a group
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