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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
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CCP Fozzie
C C P C C P Alliance
9232
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Posted - 2014.02.17 14:15:00 -
[1] - Quote
Hello again everyone. I've got another change planned for our Rubicon 1.3 patch to announce.
With the massive influx of new players into EVE recently, we're seeing corporations begin to bump against the existing maximum membership levels. Last time this happened, CCP added a new skill (Sovereignty).
We're not completely satisfied with the system of corporation management skills currently in place and their use in setting hard caps, but rather than wait until we have time for a full revamp we're going to act now to relieve the pressure and then approach the issue in a more comprehensive way at some later point.
So in Rubicon 1.3 we are doubling the effect of all four of the Corporation Management skills that affect corp membership limits. Corporation Management will provide +20 members per level. Megacorp Management will provide +100 members per level. Empire Control will provide +400 members per level. Sovereignty will provide +2000 members per level.
This places the new cap at 12600 members, which should last the Brave Newbies at least another week or two. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
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Commander Ted
Caldari Provisions Caldari State
1080
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Posted - 2014.02.17 14:22:00 -
[2] - Quote
I oppose this for reasons I have yet to think of. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |
Liner Xiandra
Sparks Inc Zero Hour Alliance
271
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Posted - 2014.02.17 14:28:00 -
[3] - Quote
CCP Fozzie wrote:We're not completely satisfied with the system of corporation management (snip)
Understatement of the year |
MeBiatch
GRR GOONS
1737
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Posted - 2014.02.17 14:29:00 -
[4] - Quote
Cool. There are no stupid Questions... just stupid people... Winter Expansion new ship request |
The Groundskeeper
Bat Country Goonswarm Federation
167
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Posted - 2014.02.17 14:32:00 -
[5] - Quote
We in Goonswarm have long cried out, as a voice in the wilderness, about the dangers of allowing new players any sort of foothold in this game. One moment you're sitting there in your T2 ships gloating over bullying them into a single system in Syndicate, and before you know it they'll have taken half the Eve cluster and be camping you into a backwater in Detorid.
Don't come crying to us when it turns out that this dev blog marked the beginning of the end so fearlessly warned of by Trent Reznor. |
Omnathious Deninard
Novis Initiis
2193
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Posted - 2014.02.17 14:39:00 -
[6] - Quote
Is CCP secretly getting funds from Brave Newbies now? Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
GizzyBoy
Aperture Harmonics No Holes Barred
83
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Posted - 2014.02.17 14:42:00 -
[7] - Quote
Just what we needed for wh's! |
Two step
Aperture Harmonics No Holes Barred
4421
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Posted - 2014.02.17 14:48:00 -
[8] - Quote
So does this mean that Brave Newbies are secretly controlling CCP now instead of Goonswarm? "Brave Newbdevs" doesn't sound nearly as good as "Devswarm". CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog
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James Amril-Kesh
4S Corporation Goonswarm Federation
9053
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Posted - 2014.02.17 14:53:00 -
[9] - Quote
CCP IN BNI POCKETS NEWS AT 11:17. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
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Anthar Thebess
REPUBLIKA ORLA C0VEN
357
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Posted - 2014.02.17 14:58:00 -
[10] - Quote
I don't like this idea. The bigger corporations leads to bigger alliances , bigger alliances to bigger coalitions - so easier to get blue.
It is better to have some limits ,this way more corporations can exists, and this will have positive effect on limiting the bloob.
Faction Dreadnoughts
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Turelus
Caldari Independent Navy Reserve The Fourth District
909
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Posted - 2014.02.17 15:09:00 -
[11] - Quote
Liner Xiandra wrote:CCP Fozzie wrote:We're not completely satisfied with the system of corporation management (snip) Understatement of the year QFT. Lieutenant Turelus Caldari Independent Navy Reserve The Fourth District
I post on my main... shocking I know! |
Crysantos Callahan
Control-Space DARKNESS.
14
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Posted - 2014.02.17 15:10:00 -
[12] - Quote
CCP Fozzie wrote: This places the new cap at 12600 members, which should last the Brave Newbies at least another week or two.
Haha, nice one :P
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Ersahi Kir
The Empire Corporation
379
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Posted - 2014.02.17 15:11:00 -
[13] - Quote
I would like to see a downward force on the size of an alliance or corporation. Realistically looking at null sec it's obvious that just having more in the blob means you can control more space, but there's no reason for an alliance to shed members because of scare resources.
Looking at the bloc level map it seems like you really need to iron out those details before putting a rubber stamp on more blobby alliances. |
Montolio
Dreddit Test Alliance Please Ignore
329
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Posted - 2014.02.17 15:24:00 -
[14] - Quote
How are the tools going to scale to this number of players? While running Dreddit we'd frequently find issues with the existing interfaces and the current maximum number of pilots. |
Dunk Dinkle
Brave Newbies Inc. Brave Collective
22
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Posted - 2014.02.17 15:25:00 -
[15] - Quote
CCP Fozzie wrote: This places the new cap at 12600 members, which should last the Brave Newbies at least another week or two.
And you all thought Goons were the puppet masters...
Muah-ha-ha-ha!
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CCP Manifest
C C P C C P Alliance
922
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Posted - 2014.02.17 15:26:00 -
[16] - Quote
Omnathious Deninard wrote:Is CCP secretly getting funds from Brave Newbies now?
Brave Newbies have funds?
======== o7 CCP Manifest | Public Relations and Social Media | @ccp_manifest |
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Pertuabo Enkidgan
Center for Advanced Studies Gallente Federation
63
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Posted - 2014.02.17 15:27:00 -
[17] - Quote
CCP Fozzie wrote: Brave Newbies
We keep stompin' em and they keep coming back! |
Le Petite More
Brave Newbies Inc. Brave Collective
80
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Posted - 2014.02.17 15:28:00 -
[18] - Quote
CCP Manifest wrote:Omnathious Deninard wrote:Is CCP secretly getting funds from Brave Newbies now? Brave Newbies have funds?
I wish T.T
7o CCP |
Omnathious Deninard
Novis Initiis
2193
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Posted - 2014.02.17 15:29:00 -
[19] - Quote
CCP Manifest wrote:Omnathious Deninard wrote:Is CCP secretly getting funds from Brave Newbies now? Brave Newbies have funds? After this bribe (lol) not any more I would guess. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Professor Push
Brave Newbies Inc. Brave Collective
2
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Posted - 2014.02.17 15:29:00 -
[20] - Quote
Can anyone help me? I am lost and trying to find Jita. Am I close? |
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Kalic Dossi
Brave Newbies Inc. Brave Collective
0
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Posted - 2014.02.17 15:29:00 -
[21] - Quote
CCP Manifest wrote:Omnathious Deninard wrote:Is CCP secretly getting funds from Brave Newbies now? Brave Newbies have funds?
7o baby!
We have no funds, have you seen how much isk we get blown up in any given week? We love the PvP but lets be honest we embrace the destruction!
Oh and Minas, we love you man, no like really! |
Esharan
Brave Newbies Inc. Brave Collective
107
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Posted - 2014.02.17 15:29:00 -
[22] - Quote
7o
Brave Newbies Salutes Brave Newbie Dev Members for making this possible. |
Samir Saab
Brave Newbies Inc. Brave Collective
0
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Posted - 2014.02.17 15:33:00 -
[23] - Quote
Professor Push wrote:Can anyone help me? I am lost and trying to find Jita. Am I close?
Jita has been relocated to Barleguet |
The Groundskeeper
Bat Country Goonswarm Federation
173
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Posted - 2014.02.17 15:33:00 -
[24] - Quote
Two step wrote:So does this mean that Brave Newbies are secretly controlling CCP now instead of Goonswarm? "Brave Newbdevs" doesn't sound nearly as good as "Devswarm".
This isn't over. Not by a long shot.
I would also like to point out that Brave Newbies directors can now look forward to an exciting future of many lost hours spent watching a hung client when they accidentally click the members tab in the corp management interface. |
Lychton Kondur
Brave Newbies Inc. Brave Collective
22
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Posted - 2014.02.17 15:33:00 -
[25] - Quote
Thank you so much.
We have been purging inactives like mad trying to keep the boat from overflowing. This will greatly alleviate our current membership burden.
Two small questions. Will this cap adjustment automatically apply based on the current settings, or do I need to place a sitter in the spot in order to get to the new cap. Any chance we can get an option for multiple ejections in the future? My HR dudes would love to purge inactives in bulk.
7o Lychton |
Magnus Stenbock
Veldspar Industries Brave Collective
0
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Posted - 2014.02.17 15:33:00 -
[26] - Quote
Quote:Brave Newbies have funds?
Sure, just imagine all the taxes they collect from newbros shooting frigate rats in belts. ISK fountain.
Wait... |
4gn1
Republic Military School Minmatar Republic
27
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Posted - 2014.02.17 15:43:00 -
[27] - Quote
Yes! No diversity in Eve please! All in one corp, all in Brave Newbies! Let the small newbie friendly corps die out. There can only be one corp. Bravo CCP! |
Sentamon
Imperial Academy Amarr Empire
1471
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Posted - 2014.02.17 15:46:00 -
[28] - Quote
Long live the zergs and lack of diversity.
Lychton Kondur wrote:Thank you so much. Any chance we can get an option for multiple ejections in the future? My HR dudes would love to purge inactives in bulk.
this would be a much better change ~ Professional Forum Alt -á~ |
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CCP Fozzie
C C P C C P Alliance
9240
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Posted - 2014.02.17 15:51:00 -
[29] - Quote
Lychton Kondur wrote:Thank you so much.
We have been purging inactives like mad trying to keep the boat from overflowing. This will greatly alleviate our current membership burden.
Two small questions. Will this cap adjustment automatically apply based on the current settings, or do I need to place a sitter in the spot in order to get to the new cap. Any chance we can get an option for multiple ejections in the future? My HR dudes would love to purge inactives in bulk.
7o Lychton
You'll need to have a character with the desired skills update the corp in the same way as they would if they had just trained a new level of the corp skills.
And we would definitely like to make managing corporations easier in the future, including ease of life changes like multikick. Corp management and roles is a project my team is chomping at the bit to put more work into. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
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Soldarius
Deadman W0nderland Test Alliance Please Ignore
531
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Posted - 2014.02.17 15:59:00 -
[30] - Quote
CCP Fozzie wrote:Corp management and roles is a project my team is chomping at the bit to put more work into.
This. omg this. plz.
While you're at it, allow POS module use/access roles to be assigned to titles. This alone would that be a huge improvement.
Free Ripley Weaver! |
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Amarisen Gream
Galactic Skyfleet Research Group Galactic Skyfleet Empire
13
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Posted - 2014.02.17 16:12:00 -
[31] - Quote
Maybe doing this over all would be better! Corporation Management will provide +15 members per level. Megacorp Management will provide +75 members per level. Empire Control will provide +150 members per level. Sovereignty will provide +1000 members per level.
So maybe instead 2x rate, a rate of 1.5 would be better! xoxo Amarisen Gream
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Altrue
Exploration Frontier inc Brave Collective
1013
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Posted - 2014.02.17 16:18:00 -
[32] - Quote
Nice change :p Signature Tanking - Best Tanking. |
X Gallentius
Justified Chaos
2036
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Posted - 2014.02.17 16:23:00 -
[33] - Quote
Anthar Thebess wrote:I don't like this idea. The bigger corporations leads to bigger alliances , bigger alliances to bigger coalitions ..
Bigger coalitions lead to bigger fights. Bigger fights lead to more press. More press leads to more new players. More new players leads to more revenue, and bigger corporations.... and so the cycle continues....
This thing is getting out of control! |
Y U Dont
SUB ZERO. Legion of xXDEATHXx
2
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Posted - 2014.02.17 16:27:00 -
[34] - Quote
Professor Push wrote:Can anyone help me? I am lost and trying to find Jita. Am I close?
Yes. |
Matias Otero
Brave Newbies Inc. Brave Collective
30
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Posted - 2014.02.17 16:36:00 -
[35] - Quote
I approve of this. |
Thead Enco
Killing is Business Get Off My Lawn
88
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Posted - 2014.02.17 16:44:00 -
[36] - Quote
And yet the station services bug continues to go on unfixed for months 07
"Any man who must say 'I am the king' is no true king."
Tywin Lannister-á |
1Robert McNamara1
The Graduates RAZOR Alliance
43
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Posted - 2014.02.17 16:57:00 -
[37] - Quote
Thead, fellow CFC bro, chill man.
CCP has the power to work on many things at the same time, cause ::employees:: doubling the effect of skills is super easy compared to fixing real bugs.
I hope BNI does well, but a sadistic part of me wants to see big things fall apart, and letting them get bigger only makes that cascade more potentially epic. |
MeBiatch
GRR GOONS
1737
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Posted - 2014.02.17 17:08:00 -
[38] - Quote
FYP There are no stupid Questions... just stupid people... Winter Expansion new ship request |
Matias Otero
Brave Newbies Inc. Brave Collective
30
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Posted - 2014.02.17 17:08:00 -
[39] - Quote
1Robert McNamara1 wrote: I hope BNI does well, but a sadistic part of me wants to see big things fall apart, and letting them get bigger only makes that cascade more potentially epic.
Ditto. =)* |
MeBiatch
GRR GOONS
1737
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Posted - 2014.02.17 17:09:00 -
[40] - Quote
X Gallentius wrote:Anthar Thebess wrote:I don't like this idea. The bigger corporations leads to bigger alliances , bigger alliances to bigger coalitions ..
Bigger coalitions lead to bigger fights. Bigger fights lead to more press. More press leads to more new players. More new players leads to more revenue, and bigger corporations.... and so the cycle continues.... This thing is getting out of control!
"Anything worth doing is worth overdoing." - Mick Jagger There are no stupid Questions... just stupid people... Winter Expansion new ship request |
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MeBiatch
GRR GOONS
1738
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Posted - 2014.02.17 17:12:00 -
[41] - Quote
CCP Fozzie wrote:
, including ease of life changes like multikick.
Hooray for Awoxers There are no stupid Questions... just stupid people... Winter Expansion new ship request |
Maximus Andendare
Future Corps Sleeper Social Club
826
|
Posted - 2014.02.17 17:27:00 -
[42] - Quote
Why are there corp size limits in the first place? The skills always seemed like an isk sink that serve no purpose. Your corp doesn't get any perks to the skill levels of the corp management skills; they only seem to serve as arbitrary barrier points that are now being revised.
Care to shed the logic on the limits (and skills) in the first place? Step onto the battlefield, and you're already dead, born again at the end of the battle to live on and fight another day.
>> Play Dust 514 FREE! Sign up for exclusive gear today! << |
Ioann Davies
Brave Newbies Inc. Brave Collective
0
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Posted - 2014.02.17 17:34:00 -
[43] - Quote
Maximus Andendare wrote:isk sink
There's the reason. Economy controls.
Also, probably something to do with herding cats...
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Matias Otero
Brave Newbies Inc. Brave Collective
30
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Posted - 2014.02.17 17:37:00 -
[44] - Quote
Maximus Andendare wrote:Why are there corp size limits in the first place? The skills always seemed like an isk sink that serve no purpose. Your corp doesn't get any perks to the skill levels of the corp management skills; they only seem to serve as arbitrary barrier points that are now being revised.
Care to shed the logic on the limits (and skills) in the first place?
The logic at the time was probably something like: Pilot wants to do something? Gate it with a skill train! It's content! |
El Space Mariachi
Love Squad Black Legion.
32
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Posted - 2014.02.17 17:42:00 -
[45] - Quote
Anthar Thebess wrote:I don't like this idea. The bigger corporations leads to bigger alliances , bigger alliances to bigger coalitions - so easier to get blue.
It is better to have some limits ,this way more corporations can exists, and this will have positive effect on limiting the bloob.
i don't think that quite follows since as we've seen in the past (if I'm not mistaken Goonwaffe originally came about to catch overspill from Goonfleet because there was such an influx of new players joining from SA.com and Remedial didn't have good enough corp skills/Sovereignty hadn't been implemented yet) players will think up ways round any hard limits imposed by creating secondary corporations, especially in the groups where this is most prevalent, namely groups that recruit from outside the game and are coordinated enough to organise workarounds and shell corporations et cetera.
I feel corp member limits provide a barrier for entry and penalise small(er), new(er) entities a lot more than older, more established, more savvy ones such as Brave Newbies to the extent that CEOs have to go out of their ways by a few days to train corp management skills or roll an alt especially for the purpose, which again costs them money. That's not to say that I'm saying that's why CCP is doing this because Fozzie clearly stated it's for the huge corps that are rubbing up on the member limit, but it's a nice knock on effect. It's not a huge change but it's nice to only have to train corp management 5 and still be able to have 100 characters in a corporation.
Gigantic blobs and power creep and numbers are a big problem and I'd perhaps say one of the biggest in nullsec today as they always have been, but arbitrary limits on the number of people in a single corporation are not the way to solve these problems and have never been effective in doing so anyway.
by the way ccp good job axing the stupid racial relations skill i noticed it was gone when i resubbed and that was a nice surprise . |
Dinsdale Pirannha
Pirannha Corp
2266
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Posted - 2014.02.17 17:42:00 -
[46] - Quote
The entire universe has recognized that blob tactics are killing the game, so fozzie doubles down on mechanics that enhance the blob.....business as usual. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |
Dunk Dinkle
Brave Newbies Inc. Brave Collective
24
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Posted - 2014.02.17 17:55:00 -
[47] - Quote
Dinsdale Pirannha wrote:The entire universe has recognized that blob tactics are killing the game, so fozzie doubles down on mechanics that enhance the blob.....business as usual.
Dinsdale is against it = Brave Cultural Victory!
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Nicolai Serkanner
Brave Newbies Inc. Brave Collective
60
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Posted - 2014.02.17 18:29:00 -
[48] - Quote
CCP Fozzie wrote: This places the new cap at 12600 members, which should last the Brave Newbies at least another week or two.
Thank you!
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Nicolai Serkanner
Brave Newbies Inc. Brave Collective
60
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Posted - 2014.02.17 18:31:00 -
[49] - Quote
Dinsdale Pirannha wrote:The entire universe has recognized that blob tactics are killing the game, so fozzie doubles down on mechanics that enhance the blob.....business as usual.
Lol ... you are too funny. 6000+ newbies say your are wrong.
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icechip
Hax. Triumvirate.
11
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Posted - 2014.02.17 18:37:00 -
[50] - Quote
I have been playing this game a very long time, Its funny as these devs slowly ruin the game.
Bigger Corps = Bigger Alliances = A secured blue doughnut.
Smaller corps = Smaller Alliance = More conflict
The more EGOS , leaders you add to the game the more conflict there will be. I would say also , that no only that Alliance sizes should be capped., the number of blues/ Reds set should be capped.
You want to force more conflict , not just inhale concord alliances./ members.
My 2 cents.
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Swiftstrike1
Swiftstrike Incorporated
479
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Posted - 2014.02.17 18:38:00 -
[51] - Quote
Omnathious Deninard wrote:Is CCP secretly getting funds from Brave Newbies now? They call it "subscription fees". Fleet Bookmarks New Gravimetric Sites Med Clones 2.0 |
Aliventi
Southern Cross Empire Flying Dangerous
646
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Posted - 2014.02.17 18:53:00 -
[52] - Quote
CCP Fozzie wrote:And we would definitely like to make managing corporations easier in the future, including ease of life changes like multikick. Corp management and roles is a project my team is chomping at the bit to put more work into. Fix this, POSes and Sov and 90% of all of Eve's problems go away... "tbh most people don't care about removing local from highsec. They want it gone from nullsec. I want to be able to solo roam hunt without everyone knowing I am there without them actually seeing me jump through the gate. Effortless intel is bad." ~Me |
Harlon Cordarii
Asurient Collective
15
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Posted - 2014.02.17 19:21:00 -
[53] - Quote
As someone trying to start my own corp which is also newbie friendly this is very frustrating. New corps are completely overlooked when it comes to these giant super-corps. |
Malcolm Shinhwa
Bad Touches
1215
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Posted - 2014.02.17 19:26:00 -
[54] - Quote
But still only 250 bookmarks for those corp members I guess. I know violence isn't the answer. I got it wrong on purpose. |
Sable Moran
Moran Light Industries
343
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Posted - 2014.02.17 19:52:00 -
[55] - Quote
Sensing a skill point reimbursement in the future. Time to train Sovereignty V since I'm on a memory attribute spec anyway.
Those four skills total to 4 352 000 SP if I calculated correctly. Sable's Ammo Shop at Alentene V - Moon 4 - Duvolle Labs Factory. Hybrid charges, Projectile ammo, Missiles, Drones, Ships, Need'em? We have'em, at affordable prices. Pop in at our Ammo Shop in sunny Alentene. |
Matias Otero
Brave Newbies Inc. Brave Collective
32
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Posted - 2014.02.17 19:54:00 -
[56] - Quote
Advertising, advertising, advertising. Find the right message and address it to the right audience through the right medium. |
dent308
Dreddit Test Alliance Please Ignore
93
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Posted - 2014.02.17 19:56:00 -
[57] - Quote
What about our brothers in Dust. I know of several corps that are managed by Dust CEOs. Will their corp management skill tree receive some similar loving? |
Andski
GoonWaffe Goonswarm Federation
10249
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Posted - 2014.02.17 19:59:00 -
[58] - Quote
Ioann Davies wrote:There's the reason. Economy controls.
Also, probably something to do with herding cats...
It really doesn't matter because it's trivial to pay somebody with a max corp skilled alt to join, take CEO, update, return the CEO spot and drop corp. I mean sure there's a risk that he'll strip the roles of every director and steal the corp from you, but you can still avoid that by running for CEO before handing control over. Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |
mynnna
GoonWaffe Goonswarm Federation
2965
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Posted - 2014.02.17 19:59:00 -
[59] - Quote
Hey uh, time for a reality check. There's only one corp in the game anywhere near the limit and it's Brave Newbies, at around 5800. Goonwaffe clocks in around 4200, Dreddit around 3800, Red and Blue of RvB at 3700 and 3400 respectively.
Nothing else is really anywhere near that, and raising the cap isn't going to change that at all.
If you're whining how this will "enable more blobbing", get a ****ing grip. Member of the Goonswarm Economic Warfare Cabal |
Andski
GoonWaffe Goonswarm Federation
10249
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Posted - 2014.02.17 20:01:00 -
[60] - Quote
Also everyone whining about this leading to bigger blobs is just wrong. There is literally no difference between two 6300 member corps in one alliance and one 12600 member corp, other than minor quality of life issues that are easily resolved. Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |
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Commissar Akiga
Brave Newbies Inc. Brave Collective
18
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Posted - 2014.02.17 20:02:00 -
[61] - Quote
Woohoo BNI will be twice as big here come the 250 frig gangs every night. A man of genius makes no mistakes. His errors are volitional and are the portals of discovery. |
Omnathious Deninard
Novis Initiis
2195
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Posted - 2014.02.17 20:05:00 -
[62] - Quote
mynnna wrote:Hey uh, time for a reality check. There's only one corp in the game anywhere near the limit and it's Brave Newbies, at around 5800. Goonwaffe clocks in around 4200, Dreddit around 3800, Red and Blue of RvB at 3700 and 3400 respectively.
Nothing else is really anywhere near that, and raising the cap isn't going to change that at all.
If you're whining how this will "enable more blobbing", get a ****ing grip. [Joke] Are you getting upset that CCP has ony given you one buff this expansion? The drone assist nerf PL got the Nestor. And now Brave Newbies get the corp cap increase. You need to lobby harder. [/joke] Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Matias Otero
Brave Newbies Inc. Brave Collective
32
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Posted - 2014.02.17 20:24:00 -
[63] - Quote
Professor Push wrote:Can anyone help me? I am lost and trying to find Jita. Am I close?
It's actually pronounced "Barleguet".
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DeAira
Brave Newbies Inc. Brave Collective
8
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Posted - 2014.02.17 20:25:00 -
[64] - Quote
Harlon Cordarii wrote:As someone trying to start my own corp which is also newbie friendly this is very frustrating. New corps are completely overlooked when it comes to these giant super-corps.
Someone needs a history lesson. Recent history.
Brave Newbies just celebrated their 1st Anniversary.
#nojustice4VileRat |
Estella Osoka
Deep Void Merc Syndicate Sicarius Draconis
323
|
Posted - 2014.02.17 20:53:00 -
[65] - Quote
Commissar Akiga wrote:Woohoo BNI will be twice as big here come the 250 frig gangs every night.
Why am I getting the feeling TIDI might become permanent in Gallente lowsec? |
dent308
Dreddit Test Alliance Please Ignore
93
|
Posted - 2014.02.17 20:53:00 -
[66] - Quote
FWARM is at 3389 and climbing. They use an eve CEO, but are not the only dust corp that is expanding wildly. |
Lyra Gerie
Garoun Investment Bank Gallente Federation
16
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Posted - 2014.02.17 21:07:00 -
[67] - Quote
Omnathious Deninard wrote:Is CCP secretly getting funds from Brave Newbies now?
Dude it's not a secret that newbies pay CCP. |
Rendiff
Funk Soul Brothers Bloodline.
53
|
Posted - 2014.02.17 21:09:00 -
[68] - Quote
I think you should actually be reducing the number of players allowed in a corporation. |
Jill Chastot
Oath of the Forsaken Sanguis Ignis Prosperitum
221
|
Posted - 2014.02.17 21:10:00 -
[69] - Quote
CCP Fozzie wrote:
This places the new cap at 12600 members, which should last the Brave Newbies at least another week or two.
Does that mean we can expect weekly content patches?
We'll all run out of long skills to train https://forums.eveonline.com/default.aspx?g=posts&t=298596&find=unreadOATHS wants you. Come to the WH |
vynok
Sub Par. Beacon Light Alliance
3
|
Posted - 2014.02.17 21:10:00 -
[70] - Quote
icechip wrote: I have been playing this game a very long time, Its funny as these devs slowly ruin the game.
Bigger Corps = Bigger Alliances = A secured blue doughnut.
Smaller corps = Smaller Alliance = More conflict
The more EGOS , leaders you add to the game the more conflict there will be. I would say also , that no only that Alliance sizes should be capped., the number of blues/ Reds set should be capped.
You want to force more conflict , not just inhale concord alliances./ members.
My 2 cents.
I think going even further then limiting the number of blues/red and doing away with the whole standing system altogether would help to break apart the big blob coalitions thus doing away with the blue doughnut altogether. |
|
Jill Chastot
Oath of the Forsaken Sanguis Ignis Prosperitum
221
|
Posted - 2014.02.17 21:12:00 -
[71] - Quote
Liner Xiandra wrote:CCP Fozzie wrote:We're not completely satisfied with the system of corporation management (snip) Understatement of the year
Also name me one CEO/director that is happy/satisfied/placeated/begrudgingly accepted with how this works >.> https://forums.eveonline.com/default.aspx?g=posts&t=298596&find=unreadOATHS wants you. Come to the WH |
Circumstantial Evidence
103
|
Posted - 2014.02.17 21:29:00 -
[72] - Quote
Malcolm Shinhwa wrote:But still only 250 bookmarks for those corp members I guess. Please corp bookmarks x4, corp contacts x4
|
Drake Doe
SVER True Blood General Tso's Alliance
454
|
Posted - 2014.02.17 22:47:00 -
[73] - Quote
Commissar Akiga wrote:Woohoo BNI will be twice as big here come the 250 frig gangs every night. Everybody get your smartbombs ready. "The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."---Vermaak Doe-- "Ohh squabbles ohh I love my dust trolls like watching an episode of Maury with less " Is he my Dad " but more of " My Neighbor took a dump on my lawn " good episode! *pops more corn*" ---Evernub-- |
Markku Laaksonen
EVE University Ivy League
360
|
Posted - 2014.02.17 23:02:00 -
[74] - Quote
Do you have any plans to expand this to DUST corporation management to help relieve the pressure what with the massive influx of new players into DUST recently?
What's that?
There hasn't been a massive influx of new players into DUST?
Right. Well then, carry on. DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - https://secure.eveonline.com/trial/?invc=047203f1-4124-42a1-b36f-39ca8ae5d6e2&action=buddy
|
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
511
|
Posted - 2014.02.18 00:03:00 -
[75] - Quote
CCP Fozzie wrote:Lychton Kondur wrote:Thank you so much.
We have been purging inactives like mad trying to keep the boat from overflowing. This will greatly alleviate our current membership burden.
Two small questions. Will this cap adjustment automatically apply based on the current settings, or do I need to place a sitter in the spot in order to get to the new cap. Any chance we can get an option for multiple ejections in the future? My HR dudes would love to purge inactives in bulk.
7o Lychton You'll need to have a character with the desired skills update the corp in the same way as they would if they had just trained a new level of the corp skills. And we would definitely like to make managing corporations easier in the future, including ease of life changes like multikick. Corp management and roles is a project my team is chomping at the bit to put more work into.
alliance contracts, alliance bookmarks and alliance offices pls |
Arsine Mayhem
Tribal Liberation Force Minmatar Republic
130
|
Posted - 2014.02.18 00:21:00 -
[76] - Quote
Yea, that's it.
Bigger blobs. That's why the game is fukt now.
That is the stupidist thing you've come up with and you've come up with the most fukt up **** in this game. |
Jill Chastot
Oath of the Forsaken Sanguis Ignis Prosperitum
225
|
Posted - 2014.02.18 01:24:00 -
[77] - Quote
CCP Fozzie wrote:Lychton Kondur wrote:Thank you so much.
We have been purging inactives like mad trying to keep the boat from overflowing. This will greatly alleviate our current membership burden.
Two small questions. Will this cap adjustment automatically apply based on the current settings, or do I need to place a sitter in the spot in order to get to the new cap. Any chance we can get an option for multiple ejections in the future? My HR dudes would love to purge inactives in bulk.
7o Lychton You'll need to have a character with the desired skills update the corp in the same way as they would if they had just trained a new level of the corp skills. And we would definitely like to make managing corporations easier in the future, including ease of life changes like multikick. Corp management and roles is a project my team is chomping at the bit to put more work into.
orz
All hail Lord Fozzie https://forums.eveonline.com/default.aspx?g=posts&t=298596&find=unread OATHS wants you. Come to the WH "Safety in eve is the greatest fallacy you will ever encounter. Once you accept this you will truely enjoy this game."
|
Jill Chastot
Oath of the Forsaken Sanguis Ignis Prosperitum
225
|
Posted - 2014.02.18 01:25:00 -
[78] - Quote
Thead Enco wrote:And yet the station services bug continues to go on unfixed for months 07
Also changing a 1 to a 2 is easier than fixing a bug.
Whodathunk? https://forums.eveonline.com/default.aspx?g=posts&t=298596&find=unread OATHS wants you. Come to the WH "Safety in eve is the greatest fallacy you will ever encounter. Once you accept this you will truely enjoy this game."
|
Caogar Alleile
Brave Newbies Inc. Brave Collective
0
|
Posted - 2014.02.18 02:16:00 -
[79] - Quote
Harlon Cordarii wrote:As someone trying to start my own corp which is also newbie friendly this is very frustrating. New corps are completely overlooked when it comes to these giant super-corps.
I would just like to point out that Brave was, at one time, a new and small corp too. It has grown so fast because players, like me, enjoy their philosophy and game style. When I joined Brave, I had no idea how big they were, or even WHO they were. I just found a YouTube video of them in-game, and liked what I saw and heard. I've been in nearly a year now, and I've loved every minute of it!
Believe me, we aren't trying to get so big that we 'kill content'. That's the very LAST thing Brave wants. Anyone who has flown with us, or against us, knows that all we are looking for is content, content, CONTENT! Be that a small frig fleet running the pipe to Stacmon (we do these types of things all day long. We aren't all the 'big blob' that you hear so much about), or a mega fleet trying to protect our own POS (that... we... recently took from Usurper).
I agree wholeheartedly with the poster who said to advertise. There are new players coming on all the time. Maybe something as simple as a Youtube video of your corp on a whelp frig fleet roam will catch their eye, and bring them in. It did me.
7o, fly safe, and above all, HAVE FUN... Dare I say it out loud? It's a GAME people!!! :D |
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ISD Flidais Asagiri
ISD Community Communications Liaisons
117
|
Posted - 2014.02.18 02:35:00 -
[80] - Quote
Greetings
Because this thread is still in its infancy at 80-ish posts I would like to remind people to keep it on topic and refrain from Trolling, ranting, and personal attacks which are way to easy to produce.
On On ISD Flidais Asagiri Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department |
|
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Omnathious Deninard
Novis Initiis
2202
|
Posted - 2014.02.18 03:01:00 -
[81] - Quote
CCP Fozzie wrote: And we would definitely like to make managing corporations easier in the future, including ease of life changes like multikick. Corp management and roles is a project my team is chomping at the bit to put more work into.
It would be nice to be able to assign a pilot to a division and their taxes as a result would go to that division wallet instead of the master wallet. On that point it would be nice to be able to set our own number of divisions. And possible change the Master wallet from the division 1 wallet to its own thing. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Ascentior
PIE Inc. Praetoria Imperialis Excubitoris
86
|
Posted - 2014.02.18 04:47:00 -
[82] - Quote
mynnna wrote:Hey uh, time for a reality check. There's only one corp in the game anywhere near the limit and it's Brave Newbies, at around 5800. Goonwaffe clocks in around 4200, Dreddit around 3800, Red and Blue of RvB at 3700 and 3400 respectively.
Nothing else is really anywhere near that, and raising the cap isn't going to change that at all.
If you're whining how this will "enable more blobbing", get a ****ing grip.
So any concerns people have of blobbing, should be alleviated by a reminder that this is really only aimed to help 1 group in particular blob more? I understand that this was low hanging fruit, but it is aimed at helping only 1 corporation? That seems ridiculous either way you look at it. |
James Amril-Kesh
4S Corporation Goonswarm Federation
9063
|
Posted - 2014.02.18 05:41:00 -
[83] - Quote
Maybe, maybe not. Why do you care? Why does it matter? Can you actually tell me with a straight face that this hurts the game? "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
|
Kenrailae
Mind Games. Suddenly Spaceships.
231
|
Posted - 2014.02.18 05:45:00 -
[84] - Quote
Not enough Dislikes in the world for this. :/
If anything reduce the corp skills.... Eve is too Polarized already :( The Law is a point of View |
Kai-shek Deinze
Brave Newbies Inc. Brave Collective
4
|
Posted - 2014.02.18 06:09:00 -
[85] - Quote
Ascentior wrote:I understand that this was low hanging fruit, but it is aimed at helping only 1 corporation? That seems ridiculous either way you look at it.
The way they implemented it will also help any fast-growing new corp with a newbie CEO. If he's training the initial Corporation Management skill, he'll get twice as much out of the SP he's investing. I realize there are ways around the cap, by bringing in someone with the necessary skills already trained, but it saves them some annoyance. BNI happens to be the corp only that really needs this change, but it's not the only corp that it helps. |
Nevyn Auscent
Broke Sauce
1095
|
Posted - 2014.02.18 06:17:00 -
[86] - Quote
James Amril-Kesh wrote:Maybe, maybe not. Why do you care? Why does it matter? Can you actually tell me with a straight face that this hurts the game? Yes, it totally hurts the game. Because Goonswarm can now fit their entire coalition into just five corps rather than needing 10! Totally unfair....
Oh wait, how many corps do you have...... :P
I.E. No it won't hurt the game at all. |
Barrogh Habalu
Imperial Shipment Amarr Empire
795
|
Posted - 2014.02.18 07:17:00 -
[87] - Quote
Wait, CCP isn't solving numerical issue by adding another x10 cha skill? I'm confused. Jokes aside, it's nice to see it happening this way. |
Jureth22
Vanguard Frontiers Black Legion.
157
|
Posted - 2014.02.18 10:57:00 -
[88] - Quote
Crysantos Callahan wrote:CCP Fozzie wrote: This places the new cap at 12600 members, which should last the Brave Newbies at least another week or two.
Haha, nice one :P
let me guees,they threatened ccp they would quit the game otherwise?typical newbies |
Sgt Ocker
Last Bastion of Freedom
124
|
Posted - 2014.02.18 12:22:00 -
[89] - Quote
12,500 members contributing taxes + corp assets - director roles - wallet access..
Never really liked the CEO but will send him a message to say thanks for the donation as I quit corp.
So much easier than having to get access at alliance level
|
Enta en Bauldry
EVE University Ivy League
9
|
Posted - 2014.02.18 12:58:00 -
[90] - Quote
This is nice and all, but how about some alliance bookmarks? |
|
seth Hendar
I love you miners
461
|
Posted - 2014.02.18 15:25:00 -
[91] - Quote
Aliventi wrote:CCP Fozzie wrote:And we would definitely like to make managing corporations easier in the future, including ease of life changes like multikick. Corp management and roles is a project my team is chomping at the bit to put more work into. Fix this, POSes and Sov and 90% of all of Eve's problems go away... eactly, this is why the ETA on all those as been pushed back to eve 20th anniversary (at best) |
Bum Shadow
Es and Whizz Hedonistic Imperative
86
|
Posted - 2014.02.18 17:39:00 -
[92] - Quote
Now take this idea and apply it to corp BMs tied to the member skills.
Corporation Management will provide +20 members (and corp bookmarks) per level. Megacorp Management will provide +100 members (and corp bookmarks) per level. Empire Control will provide +400 members (and corp bookmarks) per level. Sovereignty will provide +2000 members (and corp bookmarks) per level. |
Spurty
Dimension Door
1222
|
Posted - 2014.02.19 01:08:00 -
[93] - Quote
so, CCP what is the 'foot print' of a bookmark anyway?
Why can't it be just a 'pointer' rather than a line item?
*signature is not allowed on the EVE Online forums* |
Tragot Gomndor
Krautz WH Exploration and Production Cerberus Unleashed
25
|
Posted - 2014.02.19 10:34:00 -
[94] - Quote
The day the world went away.... bahbahbaaaah bahbah baaah baaaah bahbahbahbaaaaaah... 0.0 = GOONS = SAAAMMMMEEE!!!!1111222 |
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1283
|
Posted - 2014.02.19 11:17:00 -
[95] - Quote
seth Hendar wrote:Aliventi wrote:CCP Fozzie wrote:And we would definitely like to make managing corporations easier in the future, including ease of life changes like multikick. Corp management and roles is a project my team is chomping at the bit to put more work into. Fix this, POSes and Sov and 90% of all of Eve's problems go away... eactly, this is why the ETA on all those as been pushed back to eve 20th anniversary (at best)
In fact I prefered PRE dominion sov warfare :/ "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
Tragot Gomndor
Krautz WH Exploration and Production Cerberus Unleashed
25
|
Posted - 2014.02.19 11:39:00 -
[96] - Quote
I dont even remember pre-dominion sovwarfare. 0.0 = GOONS = SAAAMMMMEEE!!!!1111222 |
Xindi Kraid
Priano Trans-Stellar State Services Ishuk-Raata Enforcement Directive
738
|
Posted - 2014.02.19 17:15:00 -
[97] - Quote
I am confused why corp management skills even exist. They don't seem to serve any purpose aside from making you waste time or invite a third party into your group if you want to grow it. A very artificial limit. Just set corps to a fixed size and delete the skills like you did with the learning skills. |
Cardano Firesnake
Les chevaliers de l'ordre Goonswarm Federation
105
|
Posted - 2014.02.20 09:34:00 -
[98] - Quote
Dunk Dinkle wrote:CCP Fozzie wrote: This places the new cap at 12600 members, which should last the Brave Newbies at least another week or two.
And you all thought Goons were the puppet masters... Muah-ha-ha-ha!
I have respect for the Brave Newbies . They are coming to us and fight until they are all destroyed. I wait the day where they will come to us and fight until we are all destroyed. Goonswarm need a real opposition for the benefit to all of us.
Thank you for the fun. |
Malcolm Malicious
Malware Detected Brave Collective
52
|
Posted - 2014.02.21 06:41:00 -
[99] - Quote
Alliance bookmarks would be cool too. |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
932
|
Posted - 2014.02.21 07:35:00 -
[100] - Quote
Omnathious Deninard wrote:Is CCP secretly getting funds from Brave Newbies now? I don't think it's a secret that CCP gets money from subscribed accounts. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |
|
Melek D'Ivri
Propst Mining Services
33
|
Posted - 2014.02.22 22:20:00 -
[101] - Quote
CCP Fozzie wrote:This places the new cap at 12600 members, which should last the Brave Newbies at least another week or two.
In preparation for this Brave Newbies has assembled 7,368 applications ready for acceptance the day after patch lands. |
Loki Feiht
Feiht Family Clan
171
|
Posted - 2014.02.24 00:10:00 -
[102] - Quote
It seems with good competition on the horizon with elite: dangerous and star citizen CCP are taking what they feel is its strongest point (1000+ fleet battles) and rolling with it.
I remember when Brave newtaxpayers was formed and the basically free advertising it got from CCP and reddit, its membership base has been pretty high from day one, if thats what people want to do with their time then more power to them, its just not me personally. It's also worth mentioning the BNI are liked by their opposition not becuase they bring a fight but becuase they are parted from their ships so easily.
As for teh changes well, i'm sure there are a tonne more changes that CCP could impliment but havent, even though they would benefit the entirety of the playerbase not just one corp. More NPC - Randomly Generated Modular Content-áthread https://forums.eveonline.com/default.aspx?g=posts&t=220858 |
TheSmokingHertog
TALIBAN EXPRESS
188
|
Posted - 2014.02.24 03:42:00 -
[103] - Quote
CCP Fozzie wrote:Hello again everyone. I've got another change planned for our Rubicon 1.3 patch to announce.
With the massive influx of new players into EVE recently, we're seeing corporations begin to bump against the existing maximum membership levels. Last time this happened, CCP added a new skill (Sovereignty).
We're not completely satisfied with the system of corporation management skills currently in place and their use in setting hard caps, but rather than wait until we have time for a full revamp we're going to act now to relieve the pressure and then approach the issue in a more comprehensive way at some later point.
So in Rubicon 1.3 we are doubling the effect of all four of the Corporation Management skills that affect corp membership limits. Corporation Management will provide +20 members per level. Megacorp Management will provide +100 members per level. Empire Control will provide +400 members per level. Sovereignty will provide +2000 members per level.
This places the new cap at 12600 members, which should last the Brave Newbies at least another week or two.
Very nice, since we have a growing game, can we please apply this to Contracts / Trade too?
The first and third are most limiting for myself, but I assume bigger corporations bump into the second too.
- Contracting gives you just 21! contracts to work with. (For each level of this skill the number of outstanding contracts is increased by four (up to a maximum of 21 at level 5). Please make this 42.
- Corporate contracts have a limit of 500 (Corporations have a hard limit of 500 outstanding public contracts.), I assume people bump into that too... not? Make it 1000.
- Trade skills go to 305 orders, I run into this limit a lot, now managing alts to get around it. But its a horror when working with external applications to maintain your order wallet. The change would look like this;
- 4 to 8 (Trade)
- 8 to 16 (Retail)
- 16 to 32 ( Wholesale
- 32 to 64 (tycoon)
Thx. |
Rammix
Cosmic Clowns Killers Red Alliance
274
|
Posted - 2014.02.25 21:17:00 -
[104] - Quote
Low cap of corp bookmarks, no alliance bookmarks (not mentioning an idea like temporary fleet bookmarks), but corps of thousands of people. Lol? Yes, lol. Em, and almost forgot to mention low member cap for mailing lists. OpenSUSE 13.1, wine 1.7.11 Covert cyno in highsec: https://forums.eveonline.com/default.aspx?g=posts&t=296129&find=unread |
Kenrailae
Mind Games. Suddenly Spaceships.
242
|
Posted - 2014.02.25 21:59:00 -
[105] - Quote
Rammix wrote:Low cap of corp bookmarks, no alliance bookmarks (not mentioning an idea like temporary fleet bookmarks), but corps of thousands of people. Lol? Yes, lol. Em, and almost forgot to mention low member cap for mailing lists.
Confirming Winter Expansion will see Further Corp Member Increase. BNI Announces 'Timid Newbie' Drive to bolster numbers. The Law is a point of View |
Circumstantial Evidence
108
|
Posted - 2014.02.25 22:10:00 -
[106] - Quote
TheSmokingHertog wrote:Trade skills go to 305 orders, I run into this limit a lot, now managing alts to get around it. But its a horror when working with external applications to maintain your order wallet. The change would look like this;
- 4 to 8 (Trade)
- 8 to 16 (Retail)
- 16 to 32 (Wholesale)
- 32 to 64 (tycoon)
[/list] Thx. Ohhh yes, pleeeze: EVE is cruel to traders, constantly introducing new items but leaving trade skills alone, forcing terrible, agonizing choices with every expansion. What items to drop? Which to add? Please CCP - the agony - make the hurting stop! |
Arh Mezz
Brave Newbies Inc. Brave Collective
1
|
Posted - 2014.02.26 10:28:00 -
[107] - Quote
icechip wrote: I have been playing this game a very long time, Its funny as these devs slowly ruin the game.
Bigger Corps = Bigger Alliances = A secured blue doughnut.
Smaller corps = Smaller Alliance = More conflict
The more EGOS , leaders you add to the game the more conflict there will be. I would say also , that no only that Alliance sizes should be capped., the number of blues/ Reds set should be capped.
You want to force more conflict , not just inhale concord alliances./ members.
My 2 cents.
nonsense. no one hinders anyone to just make a "BNI 2" corp where all the newer players will be put in. but thats not really a solution, its just a bad workaround. also, take a look at the coalition map. the Sov universe contains of 2 sides basically, N3+friends and CFC+Friends. they have all blued themselves of course. so you complain about "less conflicts", but that already the case. the change doesnt affect anything.
also, with your bad suggestions of making blued/reds capped, you will affect the sandbox of eve. players should be the ones who decide who is blue or not, and not some stupid mechanic: "oh sorry, your corp is exacly one member over the blue-cap, we cant be friends now".
srsly... |
Implying Implications
GoonWaffe Goonswarm Federation
422
|
Posted - 2014.02.26 13:54:00 -
[108] - Quote
- Signed, Implying |
Sirinda
Ekchuah's Shrine Comporium
301
|
Posted - 2014.02.26 16:44:00 -
[109] - Quote
CCP Fozzie wrote:This places the new cap at 12600 members, which should last the Brave Newbies at least another week or two.
I admit it, I lolled. |
Dace Onio
Republic Military School Minmatar Republic
34
|
Posted - 2014.02.27 04:08:00 -
[110] - Quote
step in the wrong direction if u ask me, not happy at all |
|
Nyalnara
Federal Defense Union Gallente Federation
3
|
Posted - 2014.02.27 15:59:00 -
[111] - Quote
Dace Onio wrote:step in the wrong direction if u ask me, not happy at all
Why? No reasons, no rights to criticize.
French half-noob. Founder of [DEUPP]Dark Evil Undead Ponies Productions. |
Dino Zavr
Shadow Owls
0
|
Posted - 2014.03.01 10:44:00 -
[112] - Quote
Dear Developers,
would you, please, consider changing Wardec costs depending on corp size Let's say, subdivide corps by size Small (up to 50 players), Medium (51-500), Large 501+
Aggressor Small Medium Large Victim Small 50kk 150kk 450kk
Medium 50kk 50kk 150kk
Large 50kk 50kk 50kk
The problem is wardec cost PER PLAYER does really differs depending on number of players and huge corps may indefintely undock farm naive newbs who made stupid decision to socialize and leave their safe NPC corps I realize that killing lone newbs ventures by dozens of veterans IS FUN and IS FAIR, please, don't troll me at this point, but why not to make the tickets to enter the show called the offwar theater be charged by each player in corp, otherwise huge corps receive really huge discounts for vanishing smaller foes. Why is this OK? One seat - one ticket. I offer non-linear scheme: when size is 10x bigger the fee is just SQRT(10) times bigger. No huge discounts, please. |
Loki Feiht
Feiht Family Clan
180
|
Posted - 2014.03.03 18:33:00 -
[113] - Quote
Nyalnara wrote:Dace Onio wrote:step in the wrong direction if u ask me, not happy at all Why? No reasons, no rights to criticize.
You sound like someone whos studied philosophy, or thinks they have. He doesnt have to give any reasons to you at all and has every right to express his disapointment. More NPC - Randomly Generated Modular Content-áthread https://forums.eveonline.com/default.aspx?g=posts&t=220858 |
Jamail Kamali
Yumping Amok Apocalypse Now.
1
|
Posted - 2014.03.05 04:23:00 -
[114] - Quote
Now can we PLEASE get more standing slots for corps and alliances? Pretty please with fedo on top? |
Liafcipe9000
Critically Preposterous
17016
|
Posted - 2014.03.06 13:44:00 -
[115] - Quote
CCP Fozzie wrote:This places the new cap at 12600 members, which should last the Brave Newbies at least another week or two.
maybe you're exaggerating a little bit... Frostys Virpio > CCP: Continously Crying Playerbase Felicity Love >... was thinking "moar popcorn"... but now, seeing the truly awesome contribution this thread is going to make to the Greater Glory Of EVE.... imagonnamakkadapizza....
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Cavman Stonecrawler
Killer Sea Monkeys
0
|
Posted - 2014.03.25 17:08:00 -
[116] - Quote
CCP Manifest wrote:Omnathious Deninard wrote:Is CCP secretly getting funds from Brave Newbies now? Brave Newbies have funds? Only the funds CCP has given them in a secret campaign against the CFC....
All those seized PLEX had to go somewhere... |
Bugsy VanHalen
Society of lost Souls
1028
|
Posted - 2014.03.25 19:47:00 -
[117] - Quote
I for one am a little disappointed with this change.
The massive powerblocks are part of the problem not the solution. Having the majority of null sec controlled by only 5 or 6 major blocks or factions makes the vast universe of EVE seem so much smaller.
We need more smaller groups not fewer larger ones.
In my opinion they should be working on a system that makes growing beyond a certain point counter productive. Or at least force those larger groups to be glued together from more, smaller, pieces. The more small entities that make up the power block, the harder it is for the leaders to keep everyone happy. The more opportunity there is fro the smaller corps and alliances to become unhappy with their place, the more opportunity there is to generate cracks and conflict within that entity.
More members in a corp could increase the cost of maintaining that corp, we already have a system where the cost of alliance fees are increased based on the number of corps in that alliance, but that cost is not near high enough to discourage players from forming larger alliances. Then we have those large alliances banding together into coalitions. and then the players in those coalitions complain about not being able to find small scale PVP. Really?
Having every player for 50 jumps in every direction set to blue doesn't do much to promote conflict. No wonder they complain about having nobody to fight.
More smaller groups would drive much more conflict than having fewer larger groups. Why are we making this problem bigger, rather than trying to solve it. A s it is now nobody wants to fight for fear of getting hot dropped, so most of the real fights are little more than successful hot drops. Now we will have even larger corps, with even more blobs looking to hot drop someone. Where this is heading does not really look that much like fun. Blobbing while effective, really is not fun, or challenging, the two main things I play a game for.
Sure we occasionally have a huge fleet battle that can be an amazing experience to be a part of. But they can be equally frustrating when they reach the point that TiDi is so high that you have to wait 30 seconds or more after clicking before that action happens. Still much better than the node crashes we used to have, but still, smaller fights are way more fun. I play games for fun, not to listen to some over bearing FC bark orders on TS, Vent, or mumble. And then call everyone else idiots when things don't go his way. Get over yourself, its a game. It is supposed to be fun, not give you an aneurism from high blood pressure.
It has gotten to the point where the PVPers are complaining more than the carebears, yet most of what they whine about is a direct result of their own actions, not something CCP did, or did not do.
You would be surprised how many targets you would have if everyone outside your own alliance was neut or red. The same mechanics that bring us these massive fights are also responsible for dividing nullsec into basically east vs west, with very few small battles to be had.
I know pretty much anything CCP does can be worked around by players. limiting the number of systems an alliance can hold would just result in more holding corps and more smaller alliances making up the larger coalition. But I believe this would be a step in the right direction. My idea is to make holding the larger coalitions together more work then it is worth. We have already seen how easily dissension can form in the coalitions, just look what happened to test and friend, look at the recent changes in the other power blocks. The more smaller groups are required to make up a larger coalition, the more bonds there are to be broken,the more opportunities there are for cracks to form and break it apart. This is what we need, not larger corps with even stronger bonds.
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