| Pages: 1 2 [3] 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 .. 23 :: one page |
| Author |
Thread Statistics | Show CCP posts - 8 post(s) |

Oliver Wendel Jones
Covert Civilization
9
|
Posted - 2014.02.18 22:00:00 -
[61] - Quote
Shizuken wrote:Tippia wrote:So? If they don't like the game, they don't like the game. So what? Well that was exactly Mr. Jones' point, with which you now seem to agree, that but for these mechanics more people would play. Therefore, if they were changed EvE, overall might be more successful. It seems like that is the third thing we have agreed on.
Yeah, but new people need time to develop to stay interested in a game. These people need their easy targets in order to stay interested in the game. That's why there can't be any sort of changes that make it harder to war dec players who weren't bother anyone, make gate camps harder to pull off, etc.
|

Jonah Gravenstein
Machiavellian Space Bastards
16457
|
Posted - 2014.02.18 22:04:00 -
[62] - Quote
Oliver Wendel Jones wrote:Ok, then how about this: Get rid of ALL pve beyond the tutorials. As soon as you learn that you join a corp and start PvP from then on. No more killing rats. No more wormholes. Nope, not needed. Just join a big corp and go after other people. It's not like there is any reason to play the game except the way you do, right?
Again, it's obvious this all boils down to higher level players that don't want to risk having to face their peers. Oh god.. where to start. Just in case this isn't a troll, sensible answer.
Everything in Eve is PvP, including the PvE. Mining provides resources, which are refined and used to produce ships and modules. Bounties provide isk, wrecks provide modules and salvage, all are used to trade on the market. Trading on the market is PvP, 99.9% of the market is player driven, ergo gathering resources and wealth used for trading is also a form of PvP.
TL;DR If you're competing with another player, be it for resources, trading, production slots, or pretty much anything else in Eve, it's PvP. |

Tippia
Sunshine and Lollipops
19447
|
Posted - 2014.02.18 22:07:00 -
[63] - Quote
Oliver Wendel Jones wrote:Yeah, but new people need time to develop to stay interested in a game. No, they really don't. They just need proper guidance. There's a reason why many of of the most successful groups in EVE have proper newbie programs as a cornerstone of their philosophy and why it entails getting them out of highsec pretty much the second they've gone through the tutorials, if not sooner.
Hiding them from the actual game and lying to them about how it works doesn't qualify. Not taking advantage of the opportunity to teach them how to play and telling them not to play doesn't qualify. Filling their heads with nonsense such as GÇ£wait until you have XGÇ¥ doesn't qualify.
At best, those things qualify as actual griefing, and of a far more insidious and damaging sort than the kind of fake griefing you're complaining about.
Quote:make it harder to war dec players who weren't bother anyone, make gate camps harder to pull off GǪand there it is. Nothing that actually helps new players GÇö just stuff that lets older players not have to learn the things they should have learned ages ago. Things like the fact that GÇ£not bothering anyoneGÇ¥ is completely impossible due to how the game and its economy are designed. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Ivan Krividus
Straightedge and Compass Industrial The Crimson Tower
150
|
Posted - 2014.02.18 22:11:00 -
[64] - Quote
Oliver Wendel Jones wrote:BuckStrider wrote:Crybaby. Heheh, about what I expected. Another issue with the game is that a huge number of people on the forums are apparently the shut-in non-working types with no sex lives who derive their entire sense of self worth from their ability to feel superior on a video game. Not any actual reasoned discussion.
Its your fault for trying to have a mature discussion in GD. :grabs popcorn: |

Kaarous Aldurald
ROC Academy The ROC
2603
|
Posted - 2014.02.18 22:12:00 -
[65] - Quote
Oliver Wendel Jones wrote:Shizuken wrote:Tippia wrote:So? If they don't like the game, they don't like the game. So what? Well that was exactly Mr. Jones' point, with which you now seem to agree, that but for these mechanics more people would play. Therefore, if they were changed EvE, overall might be more successful. It seems like that is the third thing we have agreed on. Yeah, but new people need time to develop to stay interested in a game. These people need their easy targets in order to stay interested in the game. That's why there can't be any sort of changes that make it harder to war dec players who weren't bother anyone, make gate camps harder to pull off, etc.
New players do not need to be bubble wrapped. The sooner they are shown the realities of the game, and given the chance to accept it, the sooner they can become real players. Not posting on my main, and loving it.-á Because free speech.-á |

Seven Koskanaiken
Deep Core Mining Inc. Caldari State
867
|
Posted - 2014.02.18 22:44:00 -
[66] - Quote
You all need to get into ewar ships. Jam their T3s and watch the tears flow.
In fact message me in game if you are under wardec still, I will contract you some ewar hulls with the proviso you send me any local/evemail tears. |

Oliver Wendel Jones
Covert Civilization
9
|
Posted - 2014.02.18 22:50:00 -
[67] - Quote
Seven Koskanaiken wrote:You all need to get into ewar ships. Jam their T3s and watch the tears flow.
In fact message me in game if you are under wardec still, I will contract you some ewar hulls with the proviso you send me any local/evemail tears.
LoL, I know, that was my suggestion, but they don't have that available. |

Kaarous Aldurald
ROC Academy The ROC
2603
|
Posted - 2014.02.18 22:59:00 -
[68] - Quote
Oliver Wendel Jones wrote:Seven Koskanaiken wrote:You all need to get into ewar ships. Jam their T3s and watch the tears flow.
In fact message me in game if you are under wardec still, I will contract you some ewar hulls with the proviso you send me any local/evemail tears. LoL, I know, that was my suggestion, but they don't have that available.
A caveat, btw. If they are flying a Tengu and they're smart, it is possible that they have autofire missiles. Not posting on my main, and loving it.-á Because free speech.-á |

Tran Tuyen
Amadio Family Enterprises
7
|
Posted - 2014.02.18 23:00:00 -
[69] - Quote
Oliver Wendel Jones wrote:So what I see is that unless you are already running tech 3 ships or have plenty of corp mates online all the time, you shouldn't really play the game. You can't join a small corp who wants to play casually for an hour or so a couple times a week together and enjoy the group dynamic without being harassed by groups who really can't risk anything more than the "easy kill". No, we shouldn't make any slight changes that would encourage players of a certain level to leave lower level players alone, so perhaps those players develop. Heh, I can see the chunky kid behind the keyboard who got pushed around on the playground thinking he get's his revenge on Eve. And from all I read on these forums, it really is about a fear that the higher level players will lose their easy targets. Can't have that. It's all about risk, right? Just as long as it's the other guy's risk, not yours.
My other main is in a corp that does a little bit of everything--mining, industry, missions, daytrips to low/null/wormholes, and PVP roams--and I don't think anyone there has more than 20m skillpoints; most pilots are under 10. Everyone has a day job, no one is expected to play more than they can or want to. And guess what: they have more fun than anyone has a right to playing this terrible Spreadsheets in Space game, largely because of two things: 1) they teach new players how to fly smart and not risk more than they're willing to lose, and 2) when they got their first wardec, the corp founders decided they would never ship-spin no matter what. When wardecs hit--and at one point they were hitting twice a month--they reship to Thoraxes and Arbitrators and Atrons and go looking for war targets. Sometimes they welp, occasionally they get kills, but they're always playing the game.
Sorry, but your position is nonsense. There's plenty of room for new players in this game and they don't need to be shielded from PVP. No, they can't solo in a mission-fit battlecruiser during a wardec, but guess what? Neither can anyone else. If you want to join a player corp you have to be willing to step into a true multiplayer environment, where other players can and will interact with you whether you want them to or not. This is not a design flaw in the game; it's a key selling point, and breaking that in the interest of building some kind of youngling playpen is a terrible idea. If you want to enjoy the advantages of being in a player-corp, you have to be prepared to roll with it when other players come to cut in on your game--and if you're leading a player-corp, you need to make sure your newbros understand how to do this, or you need to replace yourself with someone more capable.
Incidentally, if you do just want to play with a small group of friends without the threat of wardecs, there's absolutely nothing stopping you from doing it while still in NPC corps. You can set up a private chat channel, you can fleet up together, you can even get a TS server (or just use EVE voice). You won't get all the benefits of a corp and NPC corp taxes are painful (though I've noticed that hasn't stopped an awful lot of "new player friendly" highsec corps from charging 10% taxes too), but you can make isk and learn the game in a relatively safe environment if that's what you want.
|

Dan Rae
EVE University Ivy League
12
|
Posted - 2014.02.18 23:04:00 -
[70] - Quote
Resounding yes from me. The newcomer to EVE has to be ready for it before they start, but they sure are needed. |

Herzyr
Oath of the Forsaken Sanguis Ignis Prosperitum
0
|
Posted - 2014.02.18 23:06:00 -
[71] - Quote
Every game needs new players. EvE is no exception, the thing is, EvE is not your typical MMORPG. If 'those' new players can't even get past the tutorial or the first hours, I'm not so sure that's the kind of players EvE needs, It's like a rite of passage, you pass it, then you enjoy the benefits, If you don't well, better luck next time or try again.
As I see it, its a conondrum, you need new players to keep the game alive but again, you need to be thick skinned to play this, If you fall down once and can't even shrug it off at least once, This game is not for you and you would be a fool to keep playing unless you like to torture yourself. |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
1060
|
Posted - 2014.02.18 23:11:00 -
[72] - Quote
Herzyr wrote:Every game needs new players. EvE is no exception, the thing is, EvE is not your typical MMORPG. If 'those' new players can't even get past the tutorial or the first hours, I'm not so sure that's the kind of players EvE needs, It's like a rite of passage, you pass it, then you enjoy the benefits, If you don't well, better luck next time or try again.
As I see it, its a conondrum, you need new players to keep the game alive but again, you need to be thick skinned to play this, If you fall down once and can't even shrug it off at least once, This game is not for you and you would be a fool to keep playing unless you like to torture yourself.
That's why I oppose dumbing down.
We need quality control. New players that can't adapt or learn how to thrive here don't belong here. It's not an elite mmo for nothing. Dumbing down of Eve Online will result in it's destruction... |

Victoria Thorne
Science and Trade Institute Caldari State
12
|
Posted - 2014.02.18 23:30:00 -
[73] - Quote
Simple suggestion. If you are under attack in high-sec, move to low-sec or into maybe even into WH space. If you are going to be losing ships anyway, you might as well do it where it's profitable. There's plenty of quiet low-sec systems.
It would be a good bit of new player training. |

Natassia Krasnoo
R3D SHIFT Brothers Of The Dark Sun
159
|
Posted - 2014.02.18 23:31:00 -
[74] - Quote
It's just the circle of the game. A bunch of new guys join up, get ganked a few times and some quit. Others stick around and become the new gankers and other player types. These gankers/players grow up to be bitter vets that eventually give up eve for long periods of time but rarely forever, unless the reaper finds them. They then come back to the game and become null bears living out their retirement years earning fat wads of isk farming plexes and PI in null space all the while whining about how LVL 4 missions are too lucrative compared to null income, as they pick their teeth with marauders and burn T3's for warmth. They then buy bling toys that some of the new players mine the ore for and the cycle starts anew. The end.
Run along now and brush your teeth kiddies. It's time for daddy to play eve some more. |

Eccon Dustwaver
Excalibur Industries
0
|
Posted - 2014.02.19 04:40:00 -
[75] - Quote
BuckStrider wrote:Crybaby. who will be the crybaby if EVE ends up having to go F2P because of noobs like you chasing off newbies. It takes money to keep the game going and if idiots chase off potential subscribers it hurts the game in the long run.
In the end I am telling you to grow a pair of balls and get some skill instead of harassing newbies. |

Ralen Zateki
Imperial Academy Amarr Empire
51
|
Posted - 2014.02.19 05:02:00 -
[76] - Quote
Hi. I'm a noob. I like cake. And CCP should nerf null sec and buff hi sec.
|

Ralen Zateki
Imperial Academy Amarr Empire
51
|
Posted - 2014.02.19 05:13:00 -
[77] - Quote
Ralen Zateki wrote:Hi. I'm a noooOOB. I like cake. And CCP should nerf null sec and buff hi sec.
In all seriousness though... I don't buy the crap that there's a huge advantage that is insurmountable. I mean... sure, I'm gonna get my a#$ handed to me plenty in these early days.... but there's a time quickly approaching where skill and common sense will do much to close the gap of sp and equipment.
I've been running with a corp that's showing me the ropes, helping me with fits, and getting me some action where I can bumble f*** my way through things without much of an impact. The learning is moving at an exponential rate.
Yer buds need to take their riddlin and start practicing their hotkeys, practice free flying vs. auto orbit, study up on ship types, study up on the ins and outs of fitting, get their overviews sorted, learn directional scanning... all of which is gonna require them to stop changing clothing in the pilot's lounge.
It's freaking exhilarating as it starts to come together. And I for one can not WAIT to pop my first vet who looks at my rig and gets lazy or stupid 'cuz he thinks I'm just bumbling around in some sort of roflcopter. And after I get my first one... I'm gonna want moar...
|

Alastair Ormand
Badger Badger Badger Apocalypse Now.
45
|
Posted - 2014.02.19 05:17:00 -
[78] - Quote
Remiel Pollard wrote:Oliver Wendel Jones wrote:BuckStrider wrote:Crybaby. Heheh, about what I expected. Another issue with the game is that a huge number of people on the forums are apparently the shut-in non-working types with no sex lives who derive their entire sense of self worth from their ability to feel superior on a video game. Not any actual reasoned discussion. You deduced all that about him based on his one word response to him? Or am I detecting some prescriptive retaliation?
Well he has the right too. The guy gave a useless one word response for absolutely no reason but to incite anger. |

Grunanca
Doughboys Shadow Cartel
149
|
Posted - 2014.02.19 06:02:00 -
[79] - Quote
Oliver Wendel Jones wrote:BuckStrider wrote:Crybaby. Heheh, about what I expected. Another issue with the game is that a huge number of people on the forums are apparently the shut-in non-working types with no sex lives who derive their entire sense of self worth from their ability to feel superior on a video game. Not any actual reasoned discussion.
And this is exactely where you went from a good post that people could didscuss, to a whining thread where you will get flamed. To use your own arguments: You dont see many girls from mommy's basement, do you? |

Felicity Love
Whore and Peace Forsaken Asylum
1529
|
Posted - 2014.02.19 06:06:00 -
[80] - Quote
New players, yes.
Those with the maturity of the average 9 year old brat, no.

... and I was just saying the other day, "Damn, I miss Soundwave"....
|

Grunanca
Doughboys Shadow Cartel
149
|
Posted - 2014.02.19 06:07:00 -
[81] - Quote
NFain wrote:A valid point arises, what is simply missing is rewards for being the good guy. EVE works as risk vs reward, and what we're failing to attract is the good guy player persona. The bad guy is always glorified, through the news and etc, whats the next big heist? But nobody ever sees the good deeds, most players DO NOT like to play in that kind of environment, they want to know that what they're doing is going to be rewarded as significantly as the other.
Also to add, war dec shields coming winter 2014 :D, im calling it.
Fairly sure both EVEuni and brave newbies have been exposed a lot... Both are in my opinion the good guys a we definately owe both a lot of respect for the amount of players they have gotten hooked on this game. |

Remiel Pollard
Stirling Iron Society
2492
|
Posted - 2014.02.19 07:28:00 -
[82] - Quote
Eccon Dustwaver wrote:BuckStrider wrote:Crybaby. who will be the crybaby if EVE ends up having to go F2P because of noobs like you chasing off newbies. It takes money to keep the game going and if idiots chase off potential subscribers it hurts the game in the long run. In the end I am telling you to grow a pair of balls and get some skill instead of harassing newbies.
Gonna have to stop you there. EVE has grown in subs every year since it began. This assumption you make about people going after newbs for easy kills, it's just not happening as much as you think. And if new players jump into EVE in the deep end without either having someone there to teach them to swim, or being able to figure it out themselves, then they are only drowning themselves. You don't scare me. I've been to Jita. |

Knights Armament
TDSIN Application Sent
210
|
Posted - 2014.02.19 08:08:00 -
[83] - Quote
New players who can't afford to buy plex to get easy isk aren't essential to the life of CCP, CCP wants people willing to buy plex to survive the suicide gankers, this increases profits. If newbies can mine freely without being blown up and pay for the game entirely in isk it just removes plex from the market, CCP wants new players to purchase plex from them to increase revenue, CCP doesn't earn revenue from plex that was purchased a year ago.
So making the game easier for new players decreases the profits of CCP, making it more difficult encourages new players to spend money on the game, and thats exactly what alliances encourage people to do. Putting noob in 0.0 and having them die 100 times in a frigate makes them yern for the days they can fly a titan so newbies will buy lots of plex, and buy an account then get their expensive ships blown up. This increases ccps profits even more, would you rather have 1000 newbies mining paying the 15 dollars a month, or 100 newbies dropping 100 dollars a month or more on plex? http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be
http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

embrel
BamBam Inc.
124
|
Posted - 2014.02.19 08:19:00 -
[84] - Quote
Knights Armament wrote: would you rather have 1000 newbies mining paying the 15 dollars a month, or 100 newbies dropping 100 dollars a month or more on plex?
1'000 * 15 = 15'000 100 * 100 = 10'000
I'd take a). |

Knights Armament
TDSIN Application Sent
210
|
Posted - 2014.02.19 08:21:00 -
[85] - Quote
Lets say the 5,000 trial accounts logged into the newbie help channel all subscribe, at 15 dollars per month thats $75000 for one month for ccp before taxes. Now if these people just payed the $15 dollars a month for 10 years that is $900000 dollars from 5000 subs. But if CCP can convince new players to spend extra money on plex they make even more money, giving them deals on a 2nd account increases profits as well. So CCP isn't hurting they're just maximizing profits through clever gameplay changes, such as war declaration changes.
Most people won't sub for 10 years, the majority won't play longer than 1 year after subscribing, so CCPs model is to milk them for every dollar they have while they're still new, if CCP can convince them that this game is the greatest thing ever, and that they will one day fly a titan and people will lick their ballsack for being the top space captain, people are willing to fork over the cash.
Eventually people come to the realization that like real life EvE is controlled by a very few select people, and everyone else is just another social security number in the system who has an expiration date past usefulness. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be
http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Knights Armament
TDSIN Application Sent
210
|
Posted - 2014.02.19 08:22:00 -
[86] - Quote
embrel wrote:Knights Armament wrote: would you rather have 1000 newbies mining paying the 15 dollars a month, or 100 newbies dropping 100 dollars a month or more on plex? 1'000 * 15 = 15'000 100 * 100 = 10'000 I'd take a).
Group A Won't subscribe longer than a month, group B will be long time players, quality over quantity. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be
http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Victor Andall
Complexes and Abaddons
134
|
Posted - 2014.02.19 08:39:00 -
[87] - Quote
I started playing in late september last year. I was not scared away. I delved into several aspects of this game. I currently have a combat pilot and a station trader alt. I disagree that vets are necessarily a lot more advantaged. Training Dreadnaughts V does not make you privileged as a player. In fact my impression so far is that the most used and most effective ships in the game are the smallest class of ships which don't require billions of ISK or skillpoints to fly decently.
My impression is that as long as you're willing to lose and willing to get back into the game after losing your first 70mil battlecruiser and not just ragequit the game is more than accommodating for any style of play.
And I don't know what article you read on CCP resorting to gimmicks such as the NEX store to increase revenue but I doubt it was a recent one. As long as you take the mandatory deep breath between creating an account and logging in, you'll be fine. I just undocked for the first time and someone challenged me to a duel. Wat do?
http://andallcombat.wordpress.com/current-tournament/ |

Tippia
Sunshine and Lollipops
19462
|
Posted - 2014.02.19 09:03:00 -
[88] - Quote
Knights Armament wrote:New players who can't afford to buy plex to get easy isk aren't essential to the life of CCP, CCP wants people willing to buy plex to survive the suicide gankers, this increases profits. If this were true, they would long since have removed all the protections newbies have and rolled back all the safety improvements highsec has seen over the years.
Instead, they've made the game easier and added more layers of protection for those players. Based on his subsequent posting, the OP's problem rather seems to be that these alterations are done for new players and don't involve anything that he, as an older player, can use to his advantage. So he hides a cry for more protection for himself behind the standard veil of GÇ£think of the newbiesGÇ¥. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Yarda Black
Epidemic. Spaceship Samurai
42
|
Posted - 2014.02.19 09:35:00 -
[89] - Quote
I miss numbers in threads like these. So I'm gonna use the numbers as I've seen them develop with my own eyes.
2007: 34K online primetime 2014: 51K online primetime
Not every game will attract every player. |

Jake Warbird
Republic Military School Minmatar Republic
3841
|
Posted - 2014.02.19 09:40:00 -
[90] - Quote
More importantly, did we need this thread? |
| |
|
| Pages: 1 2 [3] 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 .. 23 :: one page |
| First page | Previous page | Next page | Last page |